The death of [ 4 Paladin] Yzarafk (Human)

in Road Beneath the Northern Tower

from the perspective of [56 Demonic Rider] Des -=Denizens of Lloth=- (Githyanki)

<floating about head>a bright purple ioun stone[239h 58m 28s]
<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik of health (magic) [84%]
<worn on head>       the eladrin-bone crown of the obyriths of endurance (magic) (humming) [84%]
<worn on eyes>       the eyes of the High Forest (glowing) [85%]
<worn in ear>        an earring of bone of wisdom (magic) [88%]
<worn in ear>        a black pearl earring of endurance [89%]
<worn on face>       Bahamut's mask of vigor (magic) (glowing)[239h 58m 28s]
<worn around neck>   an amulet of chaos of power
<worn around neck>   a necklace of dangling bones and relics of greater constitution (magic) (humming) [64%]
<worn on body>       the platemail of the DragonLord (magic)[239h 58m 28s]
<worn about body>    a black hooded cloak of Isha the Wanderer of health (magic) (glowing)
<worn on back>       a well crafted backpack (magic) [45%]
<worn as quiver>     a sheath of stitched together skulls of endurance (magic)
<worn about waist>   a utility belt of poisoning agents [superior] [78%]
<worn on belt buckle>A swirling mass of black smoke and hot ash of health (magic) (humming) [89%]
<attached to belt>   a vial of liquid time (magic) [61%]
<attached to belt>   a metal flask marked "molecular control" (glowing)
<worn on arms>       some blue dragonscale shoulder guards of health (magic) [67%]
<worn around wrist>  a bracelet of dracolich hide (magic) (humming) [88%]
<worn around wrist>  the fealty emblem of Orcus [superior]
<worn on hands>      the gauntlets of Torm's Justice of power with a strange sharp rubin (magic) (glowing) (humming) [72%]
<worn on finger>     a ring of regeneration of health (magic) (glowing) [76%]
<worn on finger>     a wispy astral-twined mindstone ring[239h 58m 28s]
<wielding twohanded> the holy flamberge of the efreeti (magic) (glowing)[239h 58m 28s]
<worn on legs>       greaves of cracked bluestone [superior] (glowing)
<worn on feet>       a pair of dusty boots of power (glowing) [77%]

*Albo (Troll)(large) stands in mid-air here.(Red Aura)
*Coleans (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Coleans's head.
*Biggz (Troll)(large) stands in mid-air here.(Red Aura)
*Skir (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Skir's head.
*Dro (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dro's head.
*Saif (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Saif's head.
A fire elemental is here blazing with heat! (minion) 
Terru (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Terru's head.
A LARGE fire elemental stands in mid-air here, fighting the town crier. (Minion) 
A fire elemental is here blazing with heat! (minion) 
The town crier stands here, fighting a fire elemental.(Gold Aura)

< 2288h/1056H 262v/262V Pos: standing >
A stray cat enters from the east.
Fire burns hot as it consumes the town crier's flesh!
Sparkling magic surrounds Terru as he begins his chant.
Terru starts casting an offensive spell.

< 2287h/1056H 262v/262V Pos: standing >
Autosaving...
A faint hum can be heard from Tiamat's poison tail stinger carried by Albo.
Skir snaps into visibility.

< 2287h/1056H 262v/262V Pos: standing >
You snap into visibility.
You feel unholy power coursing through your limbs!
You score a CRITICAL HIT!!!!!
[Damage: 35 ] -=[Your powerful slash strikes the town crier.]=-

< 2286h/1056H 262v/262V Pos: standing >
< T: fire TP: sta TC:few scratches E: crier sta EP:  few wounds >
 The town crier's punch wounds a fire elemental.
The town crier is burned severely as he hits a fire elemental!
The town crier's punch grazes a fire elemental.
The town crier is burned severely as he hits a fire elemental!
A fire elemental dodges the town crier's attack.

< 2286h/1056H 262v/262V Pos: standing >
< T: fire TP: sta TC:few scratches E: crier sta EP:  few wounds >
 Terru completes his spell...
Terru utters the words 'waowa mosagh'
Two pillars of white flame leap from Terru's outstreached palms enveloping the town crier in a fiery inferno.
Fire burns hot as it consumes the town crier's flesh!

< 2286h/1056H 262v/262V Pos: standing >
< T: fire TP: sta TC:few scratches E: crier sta EP:  nasty wounds >
 A fire elemental misses the town crier.
A fire elemental's crush wounds the town crier.
A fire elemental's crude crush wounds the town crier.

< 2285h/1056H 262v/262V Pos: standing >
< T: fire TP: sta TC:few scratches E: crier sta EP:  nasty wounds >
 Skir wills the flames of the abyss to overwhelm and consume thier foe...
The town crier screams and doubles over in agony as searing heat ignites within his body.
The town crier suddenly looks in pain as he moves.
Aik snaps into visibility.

< 2284h/1056H 262v/262V Pos: standing >
< T: fire TP: sta TC:few scratches E: crier sta EP:  awful >
 A faint hum can be heard from a pair of pale, misty gloves carried by Biggz.
Fire burns hot as it consumes the town crier's flesh!
The town crier is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Des by 335.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are the town crier's last actions in this world.
Aik's face flushes white for a moment.

< 2283h/1056H 262v/262V Pos: standing >
Albo gets a small pile of coins from the corpse of the town crier.

< 2282h/1056H 262v/262V Pos: standing >
A faint hum can be heard from the mystic axe of the dragonkind carried by Coleans.

< 2281h/1056H 262v/262V Pos: standing >
Albo puts a pile of coins into a gnomeskin backpack [superior].

< 2281h/1056H 262v/262V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of the town crier is lying here.
The corpse of a militia guard is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
The corpse of a militia guard is lying here.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A stray tomcat is darting after rodents, here.
*Aik (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Albo (Troll)(large) stands in mid-air here.(Red Aura)
*Coleans (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Coleans's head.
*Biggz (Troll)(large) stands in mid-air here.(Red Aura)
Skir (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Skir's head.
*Dro (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dro's head.
*Saif (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Saif's head.
A fire elemental is here blazing with heat! (minion) 
Terru (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Terru's head.
A LARGE fire elemental is here blazing with heat! (minion) 
A fire elemental is here blazing with heat! (minion) 

< 2279h/1056H 262v/262V Pos: standing >
It is 9am, on the Day of BloodLust
The 11th Day of the Month of Renewal, Year 1901.
Time elapsed since boot-up: 12:27:59
Current time is: Mon Mar 15 00:25:29 2021 (GMT)
                 Sun Mar 14 20:25:29 2021 (EDT)

< 2278h/1056H 262v/262V Pos: standing >

< 2278h/1056H 262v/262V Pos: standing >
Saving Des.

< 2277h/1056H 262v/262V Pos: standing >

		Score information for Des

Level: 56   Race: Githyanki   Class: Anti-Paladin / Demonic Rider Sex: Female
Hit points: 2277(1056)  Moves: 262(262)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 87%
Status:  Standing in a winged hellhound's saddle.
         Stornogs Lesser Spheres Sanctuary Hellfire Negative Shielded Fireshielded
Frags:   +9.72   Deaths:   67
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Protected by:   Greater Spirit Ward
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Sneaking Tower of Iron Will Fearless Lightfooted GlobeOfDarkness
Combat Pulse:   16 Spell Pulse:  0.86 
Leaderboard Points: 2225 
Paladin auras:   Battle Lust Spell Protection
Enhancements:    Healing
Guarding: Dro, Aik

Active Spells:
--------------
stone skin (less than a minute remaining)
fireshield (1 minute)
sanctuary (10 minutes)
battle ecstasy (20 minutes)
roar of heroes (less than a minute remaining)
hellfire (less than a minute remaining)
elephantstrength (44 minutes)
dexterity (33 minutes)
strength (33 minutes)
enhance agility (4 minutes)
fly (117 minutes)
wolfspeed (5 minutes)
vitality (23 minutes)
barkskin (20 minutes)


< 2277h/1056H 262v/262V Pos: standing >
Saving Des.

< 2277h/1056H 262v/262V Pos: standing >
Terru says 'invisible' to the staff of blue flames.
Terru's staff of blue flames turns pitch black!
A stray cat slowly fades out of existence.
Aik slowly fades out of existence.
Albo slowly fades out of existence.
Coleans slowly fades out of existence.
Biggz slowly fades out of existence.
Skir slowly fades out of existence.
Dro slowly fades out of existence.
A fire elemental slowly fades out of existence.
Terru slowly fades out of existence.
You vanish.
A winged hellhound slowly fades out of existence.
A LARGE fire elemental slowly fades out of existence.
A fire elemental slowly fades out of existence.
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of the town crier is lying here.
The corpse of a militia guard is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
The corpse of a militia guard is lying here.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
*A stray tomcat is darting after rodents, here.
*Aik (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Albo (Troll)(large) stands in mid-air here.(Red Aura)
*Coleans (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Coleans's head.
*Biggz (Troll)(large) stands in mid-air here.(Red Aura)
*Skir (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Skir's head.
*Dro (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dro's head.
*Saif (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Saif's head.
*A fire elemental is here blazing with heat! (minion) 
*Terru (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Terru's head.
*A LARGE fire elemental is here blazing with heat! (minion) 
*A fire elemental is here blazing with heat! (minion) 

< 2276h/1056H 262v/262V Pos: standing >
Pardon?

< 2276h/1056H 262v/262V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Biggz.

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A stray tomcat is darting after rodents, here.
A large wandering dog is here, growling at you.
Terru sneaks in from the west.
A fire elemental enters from the west.
A fire elemental enters from the west.
A LARGE fire elemental enters from the west.
Saif enters from the west.

< 2275h/1056H 262v/262V Pos: standing >
You muster up your lungpower and scream "MOVING!!!".

< 2275h/1056H 262v/262V Pos: standing >
The great fountain of Tharnadia lies west.
You extend your sights westward.
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of the town crier is lying here.
The corpse of a militia guard is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
The corpse of a militia guard is lying here.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
*A stray tomcat is darting after rodents, here.

< 2275h/1056H 262v/262V Pos: standing >
Terru says 'stone' to the staff of blue flames.
Terru's staff of blue flames glows intently!
Coleans's flesh melds with conjured rocks, turning it to stone.
A winged hellhound's flesh melds with conjured rocks, turning it to stone.
A stray cat's flesh melds with conjured rocks, turning it to stone.
A stray dog's flesh melds with conjured rocks, turning it to stone.

< 2274h/1056H 262v/262V Pos: standing >
Terru says 'globe' to the staff of blue flames.
Terru's staff of blue flames glows intently!
Coleans begins to shimmer.
A stray cat begins to shimmer.
A stray dog begins to shimmer.
You quickly scan the area.
A human merchant who is close by to your north.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A stray cat who is close by to your west.
A militia guard who is not far off to your west.
A stray cat who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
The shady youth who is rather far off to your west.
A militia guard who is rather far off to your west.
The doctor who is in the distance to your west.

< 2274h/1056H 262v/262V Pos: standing >
Terru says 'haste' to the staff of blue flames.
Terru's staff of blue flames glows intently!
A winged hellhound starts to move with uncanny speed!
A stray cat starts to move with uncanny speed!
A stray dog starts to move with uncanny speed!

< 2273h/1056H 262v/262V Pos: standing >
Terru says 'fly' to the staff of blue flames.
Terru's staff of blue flames glows intently!
A stray cat flies through the air, free as a bird!
A stray dog flies through the air, free as a bird!

< 2273h/1056H 262v/262V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by Biggz.
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
*Aik (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Albo (Troll)(large) stands in mid-air here.(Red Aura)
*Coleans (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Coleans's head.
*Biggz (Troll)(large) stands in mid-air here.(Red Aura)
*Skir (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Skir's head.
*Dro (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dro's head.
*Saif (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Saif's head.
*A LARGE fire elemental is here blazing with heat! (minion) 
*A fire elemental is here blazing with heat! (minion) 
*A fire elemental is here blazing with heat! (minion) 
*Terru (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Terru's head.
A stray tomcat is darting after rodents, here.
A large wandering dog is here, growling at you.

< 2272h/1056H 262v/262V Pos: standing >
The great fountain of Tharnadia lies west.
You extend your sights westward.
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of the town crier is lying here.
The corpse of a militia guard is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
The corpse of a militia guard is lying here.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
*A stray tomcat is darting after rodents, here.

< 2272h/1056H 262v/262V Pos: standing >
Keats street continues to the north.
You extend your sights northward.
Keats Street
Obvious exits: -N -S -W
A human merchant from another town stands here, perusing Tharnadia.

< 2270h/1056H 262v/262V Pos: standing >
A stray cat leaves west.

< 2268h/1056H 262v/262V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W
A human merchant from another town stands here, perusing Tharnadia.
Militia forces muster to bolster the town's defenses against the invaders!!!
A fire elemental enters from the south.
A fire elemental enters from the south.
A LARGE fire elemental enters from the south.
Saif enters from the south.
Dro sneaks in from the south.
Albo sneaks in from the south.
Aik sneaks in from the south.
Albo snaps into visibility.
Albo's powerful pierce hits a human merchant.
A human merchant is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Des by 0.
The last gasps of a human merchant cause a sickening chill to run up your spine.

< 2267h/1056H 262v/262V Pos: standing >
Saving Des.

< 2267h/1056H 262v/262V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your south.
A street sweeper who is rather far off to your south.
A homeless child who is rather far off to your south.
A slutty whore who is rather far off to your south.
Brinn who is close by to your west.

< 2266h/1056H 262v/262V Pos: standing >
The northern Keats intersection lies that way.
You extend your sights northward.
The Northern Keats Intersection
Obvious exits: -E -S -W -U

< 2266h/1056H 262v/262V Pos: standing >
Keats Street
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
The corpse of a human merchant is lying here.
*Aik (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Albo (Troll)(large) stands in mid-air here.(Red Aura)
*Coleans (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Coleans's head.
*Biggz (Troll)(large) stands in mid-air here.(Red Aura)
*Skir (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Skir's head.
*Dro (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dro's head.
*Saif (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Saif's head.
*A LARGE fire elemental is here blazing with heat! (minion) 
*A fire elemental is here blazing with heat! (minion) 
*A fire elemental is here blazing with heat! (minion) 
*Terru (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Terru's head.

< 2265h/1056H 262v/262V Pos: standing >
Albo gets a handful of coins from the corpse of a human merchant.

< 2264h/1056H 262v/262V Pos: standing >
Albo puts a pile of coins into a gnomeskin backpack [superior].

< 2263h/1056H 262v/262V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by Biggz.

< 2259h/1056H 262v/262V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your south.
A street sweeper who is rather far off to your south.
A homeless child who is rather far off to your south.
A slutty whore who is rather far off to your south.
Brinn who is close by to your west.

< 2258h/1056H 262v/262V Pos: standing >
The northern Keats intersection lies that way.
You extend your sights northward.
The Northern Keats Intersection
Obvious exits: -E -S -W -U

< 2258h/1056H 262v/262V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Keats Intersection
</map>
Militia forces muster to bolster the town's defenses against the invaders!!!
The Northern Keats Intersection
Obvious exits: -E -S -W -U
Terru sneaks in from the south.
A fire elemental enters from the south.
A fire elemental enters from the south.
Alarm bells sound, signalling an invasion!
A LARGE fire elemental enters from the south.
Saif enters from the south.
Coleans sneaks in from the south.
Aik sneaks in from the south.

< 2255h/1056H 262v/262V Pos: standing >
The northern wall road continues east.
You extend your sights eastward.
The Northern Wall Road
Obvious exits: -E -S -W
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A young man in leather armor seems to be patrolling the walls.

< 2255h/1056H 262v/262V Pos: standing >
The northern gates lie to the west.
You extend your sights westward.
The Northern Wall Road
Obvious exits: -E -W

< 2254h/1056H 262v/262V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your east.
A street sweeper who is close by to your east.
A militia guard who is close by to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
A stray dog who is not far off to your south.
A street sweeper who is in the distance to your south.
A homeless child who is in the distance to your south.
A slutty whore who is in the distance to your south.
A tharnadian thief-hunter who is a brief walk away to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia guard who is close by above you.

< 2254h/1056H 262v/262V Pos: standing >
You feel a faint chill run down your spine.

< 2254h/1056H 262v/262V Pos: standing >
The northern gates lie to the west.
You extend your sights westward.
The Northern Wall Road
Obvious exits: -E -W

< 2252h/1056H 262v/262V Pos: standing >
Skir is suddenly surrounded by a red eldritch aura, which quickly dissipates.

< 2251h/1056H 262v/262V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
The Northern Wall Road
Obvious exits: -E -W
A fire elemental enters from the east.
Alarm bells sound, signalling an invasion!
A fire elemental enters from the east.
A LARGE fire elemental enters from the east.
Saif enters from the east.
Biggz sneaks in from the east.
Coleans sneaks in from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Aik sneaks in from the east.

< 2251h/1056H 262v/262V Pos: standing >
The northern wall road continues west.
You extend your sights westward.
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U

< 2250h/1056H 262v/262V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Northern Tower
</map>
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
Alarm bells sound, signalling an invasion!
A fire elemental enters from the east.
A fire elemental enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
A LARGE fire elemental enters from the east.
Saif enters from the east.
Aik sneaks in from the east.

< 2249h/1056H 262v/262V Pos: standing >
Looks like an exit.
You extend your sights northward.
Inside the Northern Gates
Obvious exits: -N# -S
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 2249h/1056H 262v/262V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
A tharnadian thief-hunter who is a brief walk away to your east.
A street sweeper who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is rather far off to your east.
A militia guard who is in the distance to your east.
A tharnadian thief-hunter who is close by to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 2248h/1056H 262v/262V Pos: standing >

< 2247h/1056H 262v/262V Pos: standing >
Looks like an exit.
You extend your sights northward.
Inside the Northern Gates
Obvious exits: -N# -S
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 2245h/1056H 262v/262V Pos: standing >

< 2244h/1056H 262v/262V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
A tharnadian thief-hunter who is a brief walk away to your east.
A street sweeper who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is rather far off to your east.
A militia guard who is in the distance to your east.
A tharnadian thief-hunter who is close by to your west.
A militia archer who is close by above you.

< 2243h/1056H 262v/262V Pos: standing >
Looks like an exit.
You extend your sights northward.
Inside the Northern Gates
Obvious exits: -N -S
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 2241h/1056H 262v/262V Pos: standing >

< 2241h/1056H 262v/262V Pos: standing >
Looks like an exit.
You extend your sights northward.
Inside the Northern Gates
Obvious exits: -N -S
A Human (medium) stands here. (Non-Fraggable)(Gold Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 2241h/1056H 262v/262V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by Albo.

< 2239h/1056H 262v/262V Pos: standing >
Pardon?

< 2237h/1056H 262v/262V Pos: standing >
Looks like an exit.
You extend your sights northward.
Inside the Northern Gates
Obvious exits: -N# -S
A Human (medium) stands here. (Non-Fraggable)(Gold Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 2236h/1056H 262v/262V Pos: standing >
A Human enters from the north.
Coleans snaps into visibility.
A halo of white light settles over a Human as she charges into battle.
A Human is knocked to the ground by Coleans's skillful bash!
Albo snaps into visibility.
Albo places Tiamat's poison tail stinger in the back of a Human, resulting in some strange noises and some blood.
A Human's sparkling medium sized cod was completely destroyed by the massive blow!
A Human's black leather belt embossed with a silver cresent moon was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.