The death of [48 Necrolyte] Guacho -= Tharnadian Mercenaries =- (Githzerai)

in Tharnadian Bank

from the perspective of [56 Scourge] Duac -=Denizens of Lloth=- (Drider)

<worn as a badge>    a silverthorn corsage (magic) (glowing) [40%]
<worn on head>       the great helm of mysticism (glowing)
<worn on eyes>       a glittering dragonscale eyepatch from Sarmiz'Duul [44%]
<worn in ear>        a brightly flaming earring
<worn in ear>        a pulsating diamond earring (glowing) [57%]
<worn on face>       a misty blue mask of gauze [81%]
<worn around neck>   some kharma mind beads (magic) [72%]
<worn around neck>   a holy symbol of the Ravenkind (magic) (glowing) [75%]
<worn on body>       some bandedmail bearing a cloak and dagger crest [poor] [66%]
<worn about body>    a cloak of vitality (magic) [66%]
<worn on spider body>the drider robe of the shadow spinner [superior] (magic)
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone (magic) [48%]
<worn about waist>   the translucent belt of anger
<worn on belt buckle>an orb of mental toughness [poor] (magic) (humming) [69%]
<attached to belt>   a potion of greater invisibility (magic) [65%]
<attached to belt>   an obsidian hookah
<worn on arms>       some glowing sleeves made of devil skin [superior] (magic) (glowing) [61%]
<held as shield>     a scale from the elder golden wyrm [poor] [44%]
<worn around wrist>  the neck-charm of Savannah of Broken Trusts [superior] [53%]
<worn around wrist>  the divine bracer of greater defense (magic) (glowing) (humming)
<worn on hands>      a pair of hazy green gloves (magic) (glowing)
<worn on finger>     the pitch black ring of bloodlust (magic) (glowing)
<worn on finger>     a wisp of deadly mist
<primary weapon>     the oaken staff of the woodlands (magic)[222h 48m 42s]


< 1150h/1175H 288v/288V Pos: standing >
You sense the oaken staff of the woodlands's urgent longing to be outside.

< 1153h/1175H 288v/288V Pos: standing >

< 1159h/1175H 288v/288V Pos: standing >
You quickly scan the area.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
The receptionist who is a brief walk away to your east.

< 1163h/1175H 288v/288V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A spellbook has been tossed aside here.
A small leather-bound book lies here.
[2] A small steel scrap has lies here on the ground.
A rare piece of coldsteel gives off a frosty aura. (magic)

< 1166h/1175H 287v/288V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W -U

< 1166h/1175H 286v/288V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
A warhammer with a sturdy-looking steel head lies here.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A spellbook has been tossed aside here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A large sign hangs from the front of the counter here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 1167h/1175H 285v/288V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 1167h/1175H 285v/288V Pos: standing >
As the oaken staff of the woodlands's aura dims considerably, it imparts you with a longing to be back outdoors.
You suddenly feel weaker as the oaken staff of the woodlands drains your life force.
You snap into visibility.

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A human merchant from another town stands here, perusing Tharnadia.
A large rat is scurrying about here.
A stray tomcat is darting after rodents, here.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 1125h/1175H 286v/288V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A militia guard who is close by to your east.
A tharnadian thief-hunter who is close by to your west.
A stray dog who is close by to your west.
The doctor who is rather far off to your west.

< 1126h/1175H 288v/288V Pos: standing >
A human merchant says 'This seems like a very good trading town.'
A human merchant begins to ponder on something.

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A young man in leather armor seems to be patrolling the area.

< 1129h/1175H 287v/288V Pos: standing >

< 1129h/1175H 287v/288V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A militia guard who is close by to your north.
A street sweeper who is not far off to your north.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A stray cat who is in the distance to your south.
A human merchant who is close by to your west.
A large rat who is close by to your west.
A stray cat who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A tharnadian thief-hunter who is not far off to your west.
A stray dog who is not far off to your west.
The doctor who is in the distance to your west.

< 1130h/1175H 287v/288V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S

< 1131h/1175H 286v/288V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A tharnadian thief-hunter who is not far off to your north.
A militia guard who is not far off to your north.
A street sweeper who is a brief walk away to your north.
A militia guard who is not far off to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A stray cat who is rather far off to your south.

< 1132h/1175H 286v/288V Pos: standing >
You draw a 9th circle of energy from your surroundings.

< 1136h/1175H 288v/288V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W

< 1136h/1175H 287v/288V Pos: standing >

< 1137h/1175H 287v/288V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)

< 1137h/1175H 286v/288V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.

< 1137h/1175H 285v/288V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
A militia guard who is close by to your south.
An old lady who is close by to your south.
A militia guard who is close by to your west.

< 1138h/1175H 286v/288V Pos: standing >
You raise the oaken staff of the woodlands overhead and it covers you with its healing magic.
A warm feeling fills your body.

< 1176h/1175H 288v/288V Pos: standing >

< 1176h/1175H 288v/288V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W

< 1176h/1175H 287v/288V Pos: standing >
You draw a 9th circle of energy from your surroundings.
Alas, you cannot go that way. . . .

< 1176h/1175H 287v/288V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is not far off to your west.

< 1176h/1175H 287v/288V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
[5] A small bandage rests upon the ground here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
[2] A large wooden torch has been discarded here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 1176h/1175H 286v/288V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A stray tomcat is darting after rodents, here.
A young cleric is standing here, smiling at you warmly.(Gold Aura)

< 1176h/1175H 285v/288V Pos: standing >
You quickly scan the area.
A shady mercenary who is close by to your north.
A militia guard who is close by to your north.
A Githzerai who is not far off to your north.
Sarn, the banker who is not far off to your north.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A tough mercenary who is not far off to your south.
A militia guard who is a brief walk away to your south.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 1176h/1175H 286v/288V Pos: standing >
You draw a 9th circle of energy from your surroundings.

< 1176h/1175H 288v/288V Pos: standing >
You quickly scan the area.
A shady mercenary who is close by to your north.
A militia guard who is close by to your north.
A Githzerai who is not far off to your north.
Sarn, the banker who is not far off to your north.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A tough mercenary who is not far off to your south.
A militia guard who is a brief walk away to your south.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 1176h/1175H 288v/288V Pos: standing >

< 1176h/1175H 288v/288V Pos: standing >
You draw a 8th circle of energy from your surroundings.

< 1176h/1175H 288v/288V Pos: standing >

< 1176h/1175H 288v/288V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -S -W
A sturdy looking wooden club has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A young man in leather armor seems to be patrolling the walls.

< 1176h/1175H 287v/288V Pos: standing >

< 1176h/1175H 287v/288V Pos: standing >
The door is open.
The Tharnadian Bank lies to the north.
You extend your sights northward.
Tharnadian Bank
Obvious exits: -S
[5] A small bandage rests upon the ground here.
[4] A large wooden torch has been discarded here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
[3] A sturdy looking wooden club has been left here.
[3] A stout cudgel carved from oak wood lies here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[7] A steel dagger about a foot in length lies here.
[6] A steel dagger has been tossed aside here.
[3] A warhammer with a sturdy-looking steel head lies here.
[8] A spellbook has been tossed aside here.
A large wooden counter is here, with a sign posted on it.
A Githzerai (medium) Inactive -= Tharnadian Mercenaries =- sits resting.(Red Aura)
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)

< 1176h/1175H 287v/288V Pos: standing >

< 1176h/1175H 287v/288V Pos: standing >
You draw a 8th circle of energy from your surroundings.

< 1176h/1175H 287v/288V Pos: standing >
A militia guard enters from the west.

< 1176h/1175H 287v/288V Pos: standing >

< 1176h/1175H 287v/288V Pos: standing >

< 1176h/1175H 287v/288V Pos: standing >
You draw a 8th circle of energy from your surroundings.

< 1176h/1175H 287v/288V Pos: standing >
The door is open.
The Tharnadian Bank lies to the north.
You extend your sights northward.
Tharnadian Bank
Obvious exits: -S
[5] A small bandage rests upon the ground here.
[4] A large wooden torch has been discarded here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
[3] A sturdy looking wooden club has been left here.
[3] A stout cudgel carved from oak wood lies here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[7] A steel dagger about a foot in length lies here.
[6] A steel dagger has been tossed aside here.
[3] A warhammer with a sturdy-looking steel head lies here.
[8] A spellbook has been tossed aside here.
A large wooden counter is here, with a sign posted on it.
A Githzerai (medium) Inactive -= Tharnadian Mercenaries =- sits resting.(Red Aura)
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)

< 1176h/1175H 287v/288V Pos: standing >

< 1176h/1175H 287v/288V Pos: standing >
The door is open.
The Tharnadian Bank lies to the north.
You extend your sights northward.
Tharnadian Bank
Obvious exits: -S
[5] A small bandage rests upon the ground here.
[4] A large wooden torch has been discarded here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
[3] A sturdy looking wooden club has been left here.
[3] A stout cudgel carved from oak wood lies here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[7] A steel dagger about a foot in length lies here.
[6] A steel dagger has been tossed aside here.
[3] A warhammer with a sturdy-looking steel head lies here.
[8] A spellbook has been tossed aside here.
A large wooden counter is here, with a sign posted on it.
A Githzerai (medium) Inactive -= Tharnadian Mercenaries =- sits resting.(Red Aura)
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)

< 1176h/1175H 287v/288V Pos: standing >

< 1176h/1175H 287v/288V Pos: standing >
You draw a 8th circle of energy from your surroundings.

< 1176h/1175H 287v/288V Pos: standing >
The door is open.
The Tharnadian Bank lies to the north.
You extend your sights northward.
Tharnadian Bank
Obvious exits: -S
[5] A small bandage rests upon the ground here.
[4] A large wooden torch has been discarded here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
[3] A sturdy looking wooden club has been left here.
[3] A stout cudgel carved from oak wood lies here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[7] A steel dagger about a foot in length lies here.
[6] A steel dagger has been tossed aside here.
[3] A warhammer with a sturdy-looking steel head lies here.
[8] A spellbook has been tossed aside here.
A large wooden counter is here, with a sign posted on it.
A Githzerai (medium) Inactive -= Tharnadian Mercenaries =- sits resting.(Red Aura)
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)

< 1176h/1175H 287v/288V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A stray tomcat is darting after rodents, here.
A young cleric is standing here, smiling at you warmly.(Gold Aura)

< 1176h/1175H 286v/288V Pos: standing >

< 1176h/1175H 286v/288V Pos: standing >
Ok.

< 1176h/1175H 287v/288V Pos: standing >
You draw a 8th circle of energy from your surroundings.

<map>
Zone: Tharnadia - City of Humans.
Room: A Commoner's Dwelling
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Commoner's Dwelling
</map>
A Commoner's Dwelling
Obvious exits: -E
An amber-colored metallic rod lies here.
An iron wood-burning stove stands here. (glowing)
A working commoner is stretched out, sound asleep.(Gold Aura)

< 1176h/1175H 287v/288V Pos: standing >

< 1176h/1175H 287v/288V Pos: standing >

< 1176h/1175H 287v/288V Pos: standing >
You shift back into your own shape.

< 1176h/1175H 287v/288V Pos: standing >
You draw a 8th circle of energy from your surroundings.

< 1176h/1175H 287v/288V Pos: standing >

< 1176h/1175H 287v/288V Pos: standing >

< 1176h/1175H 287v/288V Pos: standing >

< 1176h/1175H 287v/288V Pos: standing >
As the oaken staff of the woodlands's aura dims considerably, it imparts you with a longing to be back outdoors.
You suddenly feel weaker as the oaken staff of the woodlands drains your life force.
You snap into visibility.

< 1139h/1175H 287v/288V Pos: standing >

< 1139h/1175H 287v/288V Pos: standing >
You sense the oaken staff of the woodlands's urgent longing to be outside.

< 1151h/1175H 287v/288V Pos: standing >

< 1155h/1175H 287v/288V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
Road Beneath the Gate Tower
Obvious exits: -N -S -W -U
A young man in leather armor seems to be patrolling the walls.
A stray tomcat is darting after rodents, here.

< 1155h/1175H 286v/288V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -S -W
A sturdy looking wooden club has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A young cleric is standing here, smiling at you warmly.(Gold Aura)

< 1156h/1175H 285v/288V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Tharnadian Bank
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Tharnadian Bank
</map>
Tharnadian Bank
Obvious exits: -S
[5] A small bandage rests upon the ground here.
[4] A large wooden torch has been discarded here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
[3] A sturdy looking wooden club has been left here.
[3] A stout cudgel carved from oak wood lies here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[7] A steel dagger about a foot in length lies here.
[6] A steel dagger has been tossed aside here.
[3] A warhammer with a sturdy-looking steel head lies here.
[8] A spellbook has been tossed aside here.
A large wooden counter is here, with a sign posted on it.
A Githzerai (medium) Inactive -= Tharnadian Mercenaries =- sits resting.(Red Aura)
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)

< 1156h/1175H 285v/288V Pos: standing >
Ok.

< 1157h/1175H 287v/288V Pos: standing >
You start chanting...

< 1157h/1175H 288v/288V Pos: standing >
Casting: horrid wilting 

< 1159h/1175H 288v/288V Pos: standing >
You complete your spell...
A Githzerai seems to be blinded!
[Damage: 177 ] -=[A Githzerai begins to dry and wilt.]=-

< 1160h/1175H 288v/288V Pos: standing >
You draw a 9th circle of energy from your surroundings.
Sarn, the banker suddenly attacks YOU!
Sarn, the banker misses you.
You snap into visibility.

< 1161h/1175H 288v/288V Pos: standing >
< T: Duac TP: sta TC:few scratches E: sarn sta EP: excellent >
 You start chanting...

< 1161h/1175H 288v/288V Pos: standing >
< T: Duac TP: sta TC:few scratches E: sarn sta EP: excellent >
 You sense the oaken staff of the woodlands's urgent longing to be outside.
A Githzerai, looking very frustrated, packs up his book.

< 1161h/1175H 288v/288V Pos: standing >
< T: Duac TP: sta TC:few scratches E: sarn sta EP: excellent >
 Casting: horrid wilting 
A Githzerai clambers to his feet.

< 1161h/1175H 288v/288V Pos: standing >
< T: Duac TP: sta TC:few scratches E: sarn sta EP: excellent >
 You complete your spell...
You snap into visibility.
[Damage: 21 ] -=[A Githzerai begins to dry and wilt.]=-
A Githzerai is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Duac by 13333333.