<worn as a badge> a silvery pin with an emblem of a moon and a harp
<worn on head> the crown of dragons (magic)
<worn on eyes> a pair of goggles of faerie sight (magic)
<worn in ear> a tiny seashell of health (magic)
<worn in ear> a glowing jade earring (glowing) [86%]
<worn on face> mask of battles past [superior]
<worn around neck> a mithril amulet of the magi
<worn around neck> a silvery amulet (magic) (glowing) [71%]
<worn on body> a silky black dress of the sirens (magic)
<worn about body> the robes of the maelstrom
<worn as quiver> a glowing bard sack [poor] (glowing) [88%]
<worn about waist> a belt of dragonslaying [superior] (magic) [80%]
<worn on belt buckle>a wand of black obsidian
<attached to belt> the codex of the muse of dreams [poor] (magic)
<worn on arms> some sleeves of stretched drow-skin [superior]
<held as shield> a polished studded gold and platinum shield [77%]
<worn around wrist> a bracelet of dracolich hide (magic) (humming) [65%]
<worn around wrist> a bracelet of finger bones [85%]
<worn on hands> a pair of crystalized gloves (glowing) (humming) [52%]
<worn on finger> a sapphire ring
<worn on finger> a glowing electrum ring [poor] (magic) (illuminating)
<primary weapon> the orb of destruction (magic)
<worn on legs> a pair of insulated pants
<worn on feet> a pair of phantom boots
Reception Room
Obvious exits: -D
An elite dwarven guard of Kimordril is here.(Gold Aura)
An elite dwarven guard of Kimordril is here.(Gold Aura)
< 455h/461H 39v/164V Pos: standing >
Reception Room
Obvious exits: -D
An elite dwarven guard of Kimordril is here.(Gold Aura)
An elite dwarven guard of Kimordril is here.(Gold Aura)
< 455h/461H 39v/164V Pos: standing >
The Mother Lode
Obvious exits: -E -S -U
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)A brutish bartender serves drinks to his patrons here.(Gold Aura)
< 455h/461H 40v/164V Pos: standing >
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W
< 455h/461H 40v/164V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W
A huge rat scurries along here, whiskers wiggling.
A huge rat scurries along here, whiskers wiggling.
< 455h/461H 39v/164V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 455h/461H 38v/164V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
An elite dwarven guard of Kimordril is here.(Gold Aura)
< 455h/461H 38v/164V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 455h/461H 37v/164V Pos: standing >
An Inclined Pathway
Obvious exits: -W -D
< 455h/461H 36v/164V Pos: standing >
An Inclined Pathway
Obvious exits: -E -S -U
< 455h/461H 35v/164V Pos: standing >
< 456h/461H 36v/164V Pos: standing >
A Short, Narrow Trail
Obvious exits: -N -S
< 456h/461H 36v/164V Pos: standing >
A Short, Narrow Trail
Obvious exits: -N -S
< 456h/461H 35v/164V Pos: standing >
MMMMMMMM^
MMMMM^^^^^M
+^MMMMMMM^M
^^MMM@DMM^M
^M^^MMMMM^^
^.^^.^MM^^^
...M^^^^^
A Rocky Trail Before a Clearing
Obvious exits: -N -E -S -W
< 456h/461H 33v/164V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 456h/461H 33v/164V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 456h/461H 34v/164V Pos: standing >
< 456h/461H 35v/164V Pos: standing >
You start chanting...
< 457h/461H 36v/164V Pos: standing >
Casting: relocate ***
< 457h/461H 38v/164V Pos: standing >
Swirling, silvery mists fill the area, slowly forming a pool on the ground..
< 457h/461H 38v/164V Pos: standing >
Casting: relocate **
< 457h/461H 39v/164V Pos: standing >
Casting: relocate *
< 457h/461H 40v/164V Pos: standing >
You complete your spell...
You start to become less solid, then fade into nothing!
In the Heart of the Open Desert
Obvious exits: -E -W
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
A steaming pile of horse droppings is here.
Kjell Inactive -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Gukk -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Mussa -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Yza -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)
You materialize elsewhere!
< 457h/461H 41v/164V Pos: standing >
< 458h/461H 43v/164V Pos: standing >
< 459h/461H 51v/164V Pos: standing >
Mussa says 'light this'
< 459h/461H 52v/164V Pos: standing >
Gukk gives an order to his followers.
< 460h/461H 56v/164V Pos: standing >
< 460h/461H 57v/164V Pos: standing >
< 461h/461H 58v/164V Pos: standing >
You now follow Yza.
< 461h/461H 62v/164V Pos: standing >
You attempt to give consent...
< 461h/461H 62v/164V Pos: standing >
You get a dark misty potion from a bottomless bag of the illithids.
You are now a member of Yza's group.
< 461h/461H 63v/164V Pos: standing >
As you quaff a dark misty potion, the vial disappears in a bright flash of light!
You feel vitalized.
Yza stops using a scarf of enhanced stealth.
Yza snaps into visibility.
Gukk gives an order to his followers.
< 461h/461H 63v/164V Pos: standing >
Mussa starts casting a spell.
< 565h/565H 66v/164V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -W
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
A steaming pile of horse droppings is here.
Kjell Inactive -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Gukk -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Mussa -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here. (Casting)
Yza -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)
< 565h/565H 67v/164V Pos: standing >
< 565h/565H 68v/164V Pos: standing >
Mussa completes his spell...
Mussa utters the word 'ufaixaae'
Mussa's barkskin seems to take on the texture of iron.
In the Heart of the Open Desert
Obvious exits: -E -W
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
A steaming pile of horse droppings is here.
Kjell Inactive -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Gukk -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Mussa -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
Yza -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)
< 565h/565H 68v/164V Pos: standing >
You have memorized the following spells:
(11th circle) 1 - conjure greater elemental
1 - prismatic cube
(10th circle) 2 - group stone skin
1 - air form
1 - transmute water to air
( 9th circle) 2 - gate
1 - electrical execution
( 8th circle) 2 - disintegrate
3 - ethereal recharge
( 7th circle) 4 - fireball
2 - dimension door
( 6th circle) 4 - teleport
3 - stone skin
( 5th circle) 2 - identify
3 - conjure elemental
3 - wall of stone
( 4th circle) 3 - lightning bolt
6 - wall of force
( 3rd circle) 3 - shocking grasp
7 - dispel magic
( 2nd circle) 2 - chill touch
6 - sleep
2 - mirror image
( 1st circle) 4 - minor creation
8 - magic missile
And you are currently memorizing the following spells:
2 seconds: ( 9th) gate
3 seconds: ( 2nd) sleep
5 seconds: ( 9th) relocate
You can memorize no more spells.
< 565h/565H 68v/164V Pos: standing >
Saving Gelor.
< 565h/565H 68v/164V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -W
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
A steaming pile of horse droppings is here.
Kjell Inactive -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Gukk -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Mussa -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
Yza -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)
< 565h/565H 69v/164V Pos: standing >
A magnificent heavy warhorse is now a member of Yza's group.
< 565h/565H 70v/164V Pos: standing >
A moonwell dissolves in a swirl of colors and is gone.
A magnificent heavy warhorse has been kicked out of Yza's group.
< 565h/565H 70v/164V Pos: standing >
< 565h/565H 70v/164V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -W
A steaming pile of horse droppings is here.
Kjell Inactive -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Gukk -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Mussa -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
Yza -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)
< 565h/565H 71v/164V Pos: standing >
A magnificent heavy warhorse is now a member of Yza's group.
< 565h/565H 71v/164V Pos: standing >
Kjell starts casting a spell called 'detect invisibility'.
< 565h/565H 74v/164V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -W
A steaming pile of horse droppings is here.
Kjell Inactive -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here. (Casting) (Red Aura)
*Gukk -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Mussa -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
Yza -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)
< 565h/565H 74v/164V Pos: standing >
< 565h/565H 74v/164V Pos: standing >
Kjell completes his spell...
Kjell utters the words 'oculoinfra uizuguburuhl'
< 565h/565H 75v/164V Pos: standing >
< 565h/565H 76v/164V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -W
A steaming pile of horse droppings is here.
Kjell Inactive -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Gukk -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Mussa -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
Yza -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)
< 565h/565H 78v/164V Pos: standing >
You have memorized the following spells:
(11th circle) 1 - conjure greater elemental
1 - prismatic cube
(10th circle) 2 - group stone skin
1 - air form
1 - transmute water to air
( 9th circle) 2 - gate
1 - electrical execution
( 8th circle) 2 - disintegrate
3 - ethereal recharge
( 7th circle) 4 - fireball
2 - dimension door
( 6th circle) 4 - teleport
3 - stone skin
( 5th circle) 2 - identify
3 - conjure elemental
3 - wall of stone
( 4th circle) 3 - lightning bolt
6 - wall of force
( 3rd circle) 3 - shocking grasp
7 - dispel magic
( 2nd circle) 2 - chill touch
6 - sleep
2 - mirror image
( 1st circle) 4 - minor creation
8 - magic missile
And you are currently memorizing the following spells:
2 seconds: ( 9th) gate
3 seconds: ( 2nd) sleep
5 seconds: ( 9th) relocate
You can memorize no more spells.
< 565h/565H 79v/164V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -W
A steaming pile of horse droppings is here.
Kjell Inactive -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Gukk -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Mussa -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
Yza -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)
< 565h/565H 82v/164V Pos: standing >
Yza places a scarf of enhanced stealth around his neck.
< 565h/565H 82v/164V Pos: standing >
Yza sneaks east.
You follow Yza.
In the Heart of the Open Desert
Obvious exits: -N -E -W
*Yza -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)
Kjell enters from the west.
Gukk rides in on a magnificent heavy warhorse from the west.
Mussa trots in from the west.
< 565h/565H 81v/164V Pos: standing >
Yza sneaks north.
You follow Yza.
In the Heart of the Open Desert
Obvious exits: -E -S
*Yza -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)
A tiny desert spider devours some prey.(Red Aura)
Kjell enters from the south.
Gukk rides in on a magnificent heavy warhorse from the south.
Mussa trots in from the south.
< 565h/565H 82v/164V Pos: standing >
Yza sneaks east.
You follow Yza.
In the Heart of the Open Desert
Obvious exits: -N -S -W
*Yza -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)
Kjell enters from the west.
Gukk rides in on a magnificent heavy warhorse from the west.
Mussa trots in from the west.
< 565h/565H 81v/164V Pos: standing >
Yza sneaks north.
You follow Yza.
Before a Sandy Beach
Obvious exits: -N -E -S
*Yza -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)
A dark sailor deals with a merchant.(Red Aura)
(Q)A shady merchant argues over some merchandise.
Kjell enters from the south.
Gukk rides in on a magnificent heavy warhorse from the south.
Mussa trots in from the south.
< 565h/565H 81v/164V Pos: standing >
< 565h/565H 83v/164V Pos: standing >
You get a sparkling large flat oyster from a bottomless bag of the illithids.
< 565h/565H 83v/164V Pos: standing >
You eat the sparkling large flat oyster.
< 565h/565H 84v/164V Pos: standing >
You start chanting...
< 565h/565H 86v/164V Pos: standing >
Casting: wall of stone ***
< 565h/565H 88v/164V Pos: standing >
Casting: wall of stone **
< 565h/565H 90v/164V Pos: standing >
Casting: wall of stone *
< 565h/565H 92v/164V Pos: standing >
You complete your spell...
< 565h/565H 94v/164V Pos: standing >
Kjell licks his mouth and smiles.
< 565h/565H 97v/164V Pos: standing >
You follow Yza.
A Hidden Tunnel
Obvious exits: -N -S
The corpse of a vicious snake is lying here.
*Yza -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)
Kjell enters from the south.
Gukk rides in on a magnificent heavy warhorse from the south.
Mussa trots in from the south.
< 565h/565H 103v/164V Pos: standing >
< 565h/565H 108v/164V Pos: standing >
You start chanting...
< 565h/565H 110v/164V Pos: standing >
Casting: wall of stone ***
< 565h/565H 112v/164V Pos: standing >
Casting: wall of stone **
< 565h/565H 114v/164V Pos: standing >
Casting: wall of stone *
< 565h/565H 116v/164V Pos: standing >
You complete your spell...
You cannot cast the spell on doors!
< 565h/565H 118v/164V Pos: standing >
You quickly scan the area.
A dark sailor who is close by to your south.
A shady merchant who is close by to your south.
< 565h/565H 126v/164V Pos: standing >
< 565h/565H 126v/164V Pos: standing >
Ok.
< 565h/565H 127v/164V Pos: standing >
Yza sneaks north.
You follow Yza.
A Hidden Abode of the Underground Merchant Dealers
Obvious exits: -N# -E# -S -W
*Yza -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)
Kjell enters from the south.
Gukk rides in on a magnificent heavy warhorse from the south.
Mussa trots in from the south.
< 565h/565H 132v/164V Pos: standing >
You follow Yza.
A Sleeping Chamber
Obvious exits: -E
A tiny pond seems to suck the life from its surroundings.
[2] The corpse of a sleeping merchant is lying here.
*Yza -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)
A Troll (large) stands here. (Non-Fraggable)(Red Aura)
A Drow Elf (medium) -=Denizens of Lloth=- stands in mid-air here. (Non-Fraggable)(Red Aura)
Kjell enters from the east.
Gukk rides in on a magnificent heavy warhorse from the east.
Mussa trots in from the east.
< 565h/565H 135v/164V Pos: standing >
Gukk snaps into visibility.
A halo of white light settles over Gukk as he charges into battle.
A magnificent heavy warhorse's hooves crash into a Troll's chest with a stunning force.
As a magnificent heavy warhorse strikes a Troll, he smiles as a magnificent heavy warhorse tears his flesh!
< 565h/565H 136v/164V Pos: standing >
Gukk snaps into visibility.
Gukk's slash wounds a Troll.
As Gukk strikes a Troll, he smiles as Gukk tears his flesh!
Gukk misses a Troll.
Gukk misses a Troll.
< 565h/565H 136v/164V Pos: standing >
Yza settles to his knees.
< 565h/565H 137v/164V Pos: standing >
Yza snaps into visibility.
Yza's leap knocks into a Drow Elf, sending him slightly off balance...
< 565h/565H 137v/164V Pos: standing >
Yza snaps into visibility.
Yza's slash wounds a Drow Elf.
Yza snaps into visibility.
Yza suffers from contact with the aura about a Drow Elf.
Yza's fine slash wounds a Drow Elf.
A Drow Elf's spell flows around Yza, leaving him unharmed!
Yza snaps into visibility.
Yza's impressive slash strikes a Drow Elf.
Yza snaps into visibility.
Yza suffers from contact with the aura about a Drow Elf.
Yza's slash wounds a Drow Elf.
Yza snaps into visibility.
Yza suffers from contact with the aura about a Drow Elf.
Yza's fine slash wounds a Drow Elf.
Yza snaps into visibility.
Yza suffers from contact with the aura about a Drow Elf.
Yza's fine slash strikes a Drow Elf.
A Drow Elf's spell flows around Yza, leaving him unharmed!
Yza snaps into visibility.
Yza's slash wounds a Drow Elf.
Yza snaps into visibility.
Yza suffers from contact with the aura about a Drow Elf.
< 565h/565H 138v/164V Pos: standing >
A Sleeping Chamber
Obvious exits: -E
A tiny pond seems to suck the life from its surroundings.
[2] The corpse of a sleeping merchant is lying here.
Mussa -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Gukk -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a magnificent heavy warhorse, fighting a Troll.(Gold Aura)
Kjell Inactive -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Yza -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here, fighting a Drow Elf.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)
A Troll (large) stands here, fighting Gukk. (Non-Fraggable)(Red Aura)
A Drow Elf (medium) -=Denizens of Lloth=- sits in mid-air here, fighting Yza. (Non-Fraggable)(Red Aura)
< 565h/565H 138v/164V Pos: standing >
Kjell starts casting an offensive spell called 'negative concussion blast'.
< 565h/565H 139v/164V Pos: standing >
Mussa starts casting an offensive spell.
< 565h/565H 141v/164V Pos: standing >
Kjell completes his spell...
Kjell utters the words 'izoahuzz qaijudigguai bragh'
Kjell's concussion blast rips into a Drow Elf, shattering his soul!
You start chanting...
You snap into visibility.
< 565h/565H 142v/164V Pos: standing >
Kjell starts casting an offensive spell.
< 565h/565H 144v/164V Pos: standing >
Casting: disintegrate
Gukk snaps into visibility.
Gukk's fine slash wounds a Troll.
As Gukk strikes a Troll, he smiles as Gukk tears his flesh!
Gukk misses a Troll.
Gukk's fine slash wounds a Troll.
As Gukk strikes a Troll, he smiles as Gukk tears his flesh!
< 565h/565H 144v/164V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Troll!
[Damage: 91 ] You smile happily as your disintegration ray hits a Troll!
Yza parries a Drow Elf's lunge at him.
Yza dodges a Drow Elf's attack.
Yza parries a Drow Elf's lunge at him.
Yza dodges a Drow Elf's attack.
Yza snaps into visibility.
Yza snaps into visibility.
Yza's impressive slash strikes a Drow Elf hard.
Yza snaps into visibility.
Yza suffers from contact with the aura about a Drow Elf.
Yza's fine slash strikes a Drow Elf.
Yza snaps into visibility.
Yza suffers from contact with the aura about a Drow Elf.
Yza's impressive slash strikes a Drow Elf hard.
A Drow Elf's spell flows around Yza, leaving him unharmed!
Yza snaps into visibility.
Yza's powerful slash seriously wounds a Drow Elf.
Yza snaps into visibility.
Yza suffers from contact with the aura about a Drow Elf.
Yza's fine slash strikes a Drow Elf very hard.
Yza snaps into visibility.
Yza suffers from contact with the aura about a Drow Elf.
Yza's fine slash strikes a Drow Elf very hard.
Yza snaps into visibility.
Yza suffers from contact with the aura about a Drow Elf.
Yza's fine slash strikes a Drow Elf very hard.
Yza snaps into visibility.
Yza suffers from contact with the aura about a Drow Elf.
< 565h/565H 145v/164V Pos: standing >
Mussa completes his spell...
Mussa utters the word 'gjifal'
A Drow Elf seems to be blinded!
Mussa unleashes light in a focused, searing ray at a Drow Elf!
A Drow Elf's diamond crown of Winduin melted from the intense heat!
A Drow Elf's pair of bronze spiked leg plates [superior] melted from the intense heat!
A Drow Elf's boots of the traveler melted from the intense heat!
A Drow Elf is dead! R.I.P.
You receive your share of experience.