The death of [56 Earth Reaver] Tovel -=Denizens of Lloth=- (Duergar)

in End of the Northern Pier

from the perspective of [56 Spiritualist] Morfos -= Tharnadian Mercenaries =- (Halfling)

<floating about head>a bright green ioun stone[196h 45m 27s]
<worn as a badge>    a frost dragon's eye [superior] (glowing)
<worn on head>       the eladrin-bone crown of the obyriths of wisdom (magic) (humming)
<worn on eyes>       the severed eyes of a demon (magic)
<worn in ear>        a strip of Tiamat's flesh of agility (magic) (glowing)
<worn in ear>        a strip of Tiamat's flesh (magic) (glowing)
<worn on face>       a splintered dragon scale [superior]
<worn around neck>   the amulet named "Flow" (humming)
<worn around neck>   the amulet named "Flow" (humming)
<worn on body>       the legendary platemail of defense [superior] (magic)
<worn about body>    a cloak of Elvenkind (glowing) (humming)[197h 8m 10s]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist>   a random encrust object of endurance (magic) (glowing) [86%]
<worn on belt buckle>a soul sceptre [superior] (magic) (glowing)
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards (magic)
<held as shield>     the shield of the earthwyrm of wisdom (magic)
<worn around wrist>  some polished endurium bracers (magic) [88%]
<worn around wrist>  a silver charm bracelet [superior] (magic) (glowing)
<worn on hands>      the gloves of placation [88%]
<worn on finger>     a ring called 'Soulcatcher' of endurance
<worn on finger>     the ring of the mind flayer of wisdom (magic) (glowing)
<primary weapon>     the holy mace of the efreeti (magic) (glowing)[197h 8m 50s]
<worn on legs>       some leggings of red flames [superior] (magic)


Obvious exits: -E -S -W
A small sign reading 'Bar of Endless Seas' is posted on a building.
Seth enters from the east.
Rev enters from the east.
Eue enters from the east.
A beautiful pegasus trots in from the east.
Cisil enters from the east.
Psikel enters from the east.
Hated enters from the east.

< 996h/996H 228v/230V Pos: standing >

<map>
Zone: The Ship Yards.
Room: The Center of the Main Dock
</map>

<map>
Zone: The Ship Yards.
Room: The Center of the Main Dock
</map>
You feel uneasy with so many Good players in The Ship Yards.
The Center of the Main Dock
Obvious exits: -N -E -S -W
A large shipping crate sits on the docks here.
(Q)A young fisherman walks through the town, eager to catch his next fish.
A Canderthal Harbor watcher stands here, protecting the area.
A Canderthal Harbor watcher stands here, protecting the area.
Seth enters from the east.
Rany sneaks in from the east.
Rev enters from the east.
Eue enters from the east.
Nokar sneaks in from the east.
A beautiful pegasus trots in from the east.
Cisil enters from the east.
Psikel enters from the east.
Hated enters from the east.

< 996h/996H 228v/230V Pos: standing >
You quickly scan the area.
A merchant who is not far off to your north.
Chundel the Harbor Master who is a brief walk away to your north.
A young fisherman who is not far off to your east.
A seagull who is close by to your south.
A young fisherman who is close by to your south.
A seagull who is not far off to your south.
A Canderthal watcher who is not far off to your south.
A Canderthal watcher who is not far off to your south.
A merchant who is close by to your west.
A young fisherman who is close by to your west.

< 996h/996H 230v/230V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.

< 996h/996H 230v/230V Pos: standing >

<map>
Zone: The Ship Yards.
Room: The Main Dock of Canderthal Harbor
</map>

<map>
Zone: The Ship Yards.
Room: The Main Dock of Canderthal Harbor
</map>
You feel uneasy with so many Good players in The Ship Yards.
The Main Dock of Canderthal Harbor
Obvious exits: -E -W
[3] A large shipping crate sits on the docks here.
(Q)A merchant walks through the streets, eager to sell some fish.
(Q)A young fisherman walks through the town, eager to catch his next fish.
Seth enters from the east.
Rev enters from the east.
Eue enters from the east.
A beautiful pegasus trots in from the east.
Cisil enters from the east.
Psikel enters from the east.
Hated enters from the east.

< 996h/996H 229v/230V Pos: standing >
You quickly scan the area.
A young fisherman who is close by to your east.
A Canderthal watcher who is close by to your east.
A Canderthal watcher who is close by to your east.
A young fisherman who is a brief walk away to your east.

< 996h/996H 229v/230V Pos: standing >

<map>
Zone: The Ship Yards.
Room: The Center of the Main Dock
</map>

<map>
Zone: The Ship Yards.
Room: The Center of the Main Dock
</map>
You feel uneasy with so many Good players in The Ship Yards.
The Center of the Main Dock
Obvious exits: -N -E -S -W
A large shipping crate sits on the docks here.
(Q)A young fisherman walks through the town, eager to catch his next fish.
A Canderthal Harbor watcher stands here, protecting the area.
A Canderthal Harbor watcher stands here, protecting the area.
Seth enters from the west.
Rany sneaks in from the west.
Rev enters from the west.
Eue enters from the west.
Nokar sneaks in from the west.
A beautiful pegasus trots in from the west.
Cisil enters from the west.
Psikel enters from the west.
Hated enters from the west.

< 996h/996H 228v/230V Pos: standing >

<map>
Zone: The Ship Yards.
Room: A Muddy Road Through Canderthal Harbor
</map>

<map>
Zone: The Ship Yards.
Room: A Muddy Road Through Canderthal Harbor
</map>
You feel uneasy with so many Good players in The Ship Yards.
A Muddy Road Through Canderthal Harbor
Obvious exits: -N -S -W#
A seagull squawks as it hops across the ground, searching for food.
(Q)A young fisherman walks through the town, eager to catch his next fish.
Seth enters from the north.
Rev enters from the north.
Eue enters from the north.
A beautiful pegasus trots in from the north.
Cisil enters from the north.
Psikel enters from the north.
Hated enters from the north.

< 996h/996H 227v/230V Pos: standing >

< 996h/996H 228v/230V Pos: standing >
You quickly scan the area.
A young fisherman who is close by to your north.
A Canderthal watcher who is close by to your north.
A Canderthal watcher who is close by to your north.
A merchant who is a brief walk away to your north.
Chundel the Harbor Master who is rather far off to your north.
Yza who is close by to your south.
A seagull who is close by to your south.
A Canderthal watcher who is close by to your south.
A Canderthal watcher who is close by to your south.

< 996h/996H 230v/230V Pos: standing >

<map>
Zone: The Ship Yards.
Room: An Anchor-Marked Crossing
</map>

<map>
Zone: The Ship Yards.
Room: An Anchor-Marked Crossing
</map>
You feel uneasy with so many Good players in The Ship Yards.
An Anchor-Marked Crossing
Obvious exits: -N -E -W
A massive anchor rests propped against a huge rock at the crossing.
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A seagull squawks as it hops across the ground, searching for food.
A Canderthal Harbor watcher stands here, protecting the area.
A Canderthal Harbor watcher stands here, protecting the area.
Seth enters from the north.
Rany sneaks in from the north.
Rev enters from the north.
Eue enters from the north.
Nokar sneaks in from the north.
A beautiful pegasus trots in from the north.
Cisil enters from the north.
Psikel enters from the north.
Hated enters from the north.

< 996h/996H 229v/230V Pos: standing >
You quickly scan the area.
A seagull who is close by to your north.
A young fisherman who is close by to your north.
A young fisherman who is not far off to your north.
A Canderthal watcher who is not far off to your north.
A Canderthal watcher who is not far off to your north.
A merchant who is rather far off to your north.
Chundel the Harbor Master who is in the distance to your north.
A merchant who is not far off to your east.
A seagull who is not far off to your east.
A Tharnadian harbor watchman who is close by to your west.
A Tharnadian harbor watchman who is close by to your west.
A Tharnadian harbor watchman who is close by to your west.
Yza leaves west.

< 996h/996H 229v/230V Pos: standing >

<map>
Zone: The Ship Yards.
Room: A Bend in a Muddy Road
</map>

<map>
Zone: The Ship Yards.
Room: A Bend in a Muddy Road
</map>
You feel uneasy with so many Good players in The Ship Yards.
A Bend in a Muddy Road
Obvious exits: -E -S -W#
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A Tharnadian watchman has been sent here to guard the harbor.
A Tharnadian watchman has been sent here to guard the harbor.
A Tharnadian watchman has been sent here to guard the harbor.
Seth enters from the east.
Rev enters from the east.
Eue enters from the east.
A beautiful pegasus trots in from the east.
Cisil enters from the east.
Psikel enters from the east.
Hated enters from the east.

< 996h/996H 228v/230V Pos: standing >
You quickly scan the area.
A seagull who is close by to your east.
A Canderthal watcher who is close by to your east.
A Canderthal watcher who is close by to your east.
A merchant who is a brief walk away to your east.
A seagull who is a brief walk away to your east.
Argo who is close by to your south.

< 996h/996H 228v/230V Pos: standing >

<map>
Zone: The Ship Yards.
Room: A Muddy Road Through Canderthal Harbor
</map>

<map>
Zone: The Ship Yards.
Room: A Muddy Road Through Canderthal Harbor
</map>
You feel uneasy with so many Good players in The Ship Yards.
A Muddy Road Through Canderthal Harbor
Obvious exits: -N -S#
*Argo  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
A brightly glowing torch floats near Argo's head. (Illuminating)
Seth enters from the north.
Rev enters from the north.
Eue enters from the north.
Nokar sneaks in from the north.
A beautiful pegasus trots in from the north.
Cisil enters from the north.
Yza enters from the north.
Psikel enters from the north.
Hated enters from the north.

< 996h/996H 229v/230V Pos: standing >
You quickly scan the area.
A Tharnadian harbor watchman who is close by to your north.
A Tharnadian harbor watchman who is close by to your north.
A Tharnadian harbor watchman who is close by to your north.

< 996h/996H 229v/230V Pos: standing >
The gates seems to be closed.

< 996h/996H 229v/230V Pos: standing >
You quickly scan the area.
A Tharnadian harbor watchman who is close by to your north.
A Tharnadian harbor watchman who is close by to your north.
A Tharnadian harbor watchman who is close by to your north.

< 996h/996H 229v/230V Pos: standing >
Ok.
Argo closes the gates.

< 996h/996H 230v/230V Pos: standing >
You start chanting...

< 996h/996H 230v/230V Pos: standing >
Casting: greater mending 

< 996h/996H 230v/230V Pos: standing >
You complete your spell...
You point at Argo.
Argo shudders as an immense rush of life flows into his body!

< 996h/996H 230v/230V Pos: standing >

< 996h/996H 230v/230V Pos: standing >
Nokar is now guarding you!

< 996h/996H 230v/230V Pos: standing >
You start chanting...

< 996h/996H 230v/230V Pos: standing >

< 996h/996H 230v/230V Pos: standing >
Casting: greater mending 

< 996h/996H 230v/230V Pos: standing >
You complete your spell...
You point at Argo.
Argo shudders as an immense rush of life flows into his body!

< 996h/996H 230v/230V Pos: standing >
You quickly scan the area.
A Tharnadian harbor watchman who is close by to your north.
A Tharnadian harbor watchman who is close by to your north.
A Tharnadian harbor watchman who is close by to your north.

< 996h/996H 230v/230V Pos: standing >
Autosaving...

< 996h/996H 230v/230V Pos: standing >
Yza leaves north.

< 996h/996H 230v/230V Pos: standing >
You muster up your lungpower and scream "MOVING!!!".

< 996h/996H 230v/230V Pos: standing >
A faint hum can be heard from the Totem of Mastery you are carrying.

< 996h/996H 230v/230V Pos: standing >
Hated seems to have overcome his battle madness.

< 996h/996H 230v/230V Pos: standing >

<map>
Zone: The Ship Yards.
Room: A Bend in a Muddy Road
</map>

<map>
Zone: The Ship Yards.
Room: A Bend in a Muddy Road
</map>
You feel uneasy with so many Good players in The Ship Yards.
A Bend in a Muddy Road
Obvious exits: -E -S -W#
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A Tharnadian watchman has been sent here to guard the harbor.
A Tharnadian watchman has been sent here to guard the harbor.
A Tharnadian watchman has been sent here to guard the harbor.
Seth enters from the south.
Rany sneaks in from the south.
Rev enters from the south.
Eue enters from the south.
A beautiful pegasus trots in from the south.
Cisil enters from the south.
Psikel enters from the south.
Hated enters from the south.

< 996h/996H 229v/230V Pos: standing >
That's absurd.

< 996h/996H 229v/230V Pos: standing >
You quickly scan the area.
A seagull who is close by to your east.
A Canderthal watcher who is close by to your east.
A Canderthal watcher who is close by to your east.
A seagull who is a brief walk away to your east.
Argo who is close by to your south.

< 996h/996H 229v/230V Pos: standing >

<map>
Zone: The Ship Yards.
Room: An Anchor-Marked Crossing
</map>

<map>
Zone: The Ship Yards.
Room: An Anchor-Marked Crossing
</map>
You feel uneasy with so many Good players in The Ship Yards.
An Anchor-Marked Crossing
Obvious exits: -N -E -W
A massive anchor rests propped against a huge rock at the crossing.
A seagull squawks as it hops across the ground, searching for food.
A Canderthal Harbor watcher stands here, protecting the area.
A Canderthal Harbor watcher stands here, protecting the area.
Seth enters from the west.
Rev enters from the west.
Eue enters from the west.
Nokar sneaks in from the west.
A beautiful pegasus trots in from the west.
Cisil enters from the west.
Yza enters from the west.
Psikel enters from the west.
Hated enters from the west.

< 996h/996H 228v/230V Pos: standing >
You quickly scan the area.
A seagull who is close by to your north.
A young fisherman who is close by to your north.
A young fisherman who is not far off to your north.
A Canderthal watcher who is not far off to your north.
A Canderthal watcher who is not far off to your north.
A merchant who is in the distance to your north.
Chundel the Harbor Master who is in the distance to your north.
A seagull who is not far off to your east.
A Tharnadian harbor watchman who is close by to your west.
A Tharnadian harbor watchman who is close by to your west.
A Tharnadian harbor watchman who is close by to your west.

< 996h/996H 228v/230V Pos: standing >

<map>
Zone: The Ship Yards.
Room: A Muddy Road Through Canderthal Harbor
</map>

<map>
Zone: The Ship Yards.
Room: A Muddy Road Through Canderthal Harbor
</map>
You feel uneasy with so many Good players in The Ship Yards.
A Muddy Road Through Canderthal Harbor
Obvious exits: -N -S -W#
A seagull squawks as it hops across the ground, searching for food.
(Q)A young fisherman walks through the town, eager to catch his next fish.
Seth enters from the south.
Rany sneaks in from the south.
Rev enters from the south.
Eue enters from the south.
A beautiful pegasus trots in from the south.
Cisil enters from the south.
Yza enters from the south.
Psikel enters from the south.
Hated enters from the south.

< 996h/996H 228v/230V Pos: standing >

<map>
Zone: The Ship Yards.
Room: The Center of the Main Dock
</map>

<map>
Zone: The Ship Yards.
Room: The Center of the Main Dock
</map>
You feel uneasy with so many Good players in The Ship Yards.
The Center of the Main Dock
Obvious exits: -N -E -S -W
A large shipping crate sits on the docks here.
(Q)A young fisherman walks through the town, eager to catch his next fish.
A Canderthal Harbor watcher stands here, protecting the area.
A Canderthal Harbor watcher stands here, protecting the area.
Seth enters from the south.
Rany sneaks in from the south.
Rev enters from the south.
Eue enters from the south.
A beautiful pegasus trots in from the south.
Cisil enters from the south.
Yza enters from the south.
Psikel enters from the south.
Hated enters from the south.

< 996h/996H 229v/230V Pos: standing >

< 996h/996H 229v/230V Pos: standing >
You quickly scan the area.
A merchant who is a brief walk away to your north.
Chundel the Harbor Master who is a brief walk away to your north.
A young fisherman who is not far off to your east.
A seagull who is close by to your south.
A young fisherman who is close by to your south.
A seagull who is not far off to your south.
A Canderthal watcher who is not far off to your south.
A Canderthal watcher who is not far off to your south.
A merchant who is close by to your west.
A young fisherman who is close by to your west.

< 996h/996H 229v/230V Pos: standing >

<map>
Zone: The Ship Yards.
Room: The Main Dock of Canderthal Harbor
</map>

<map>
Zone: The Ship Yards.
Room: The Main Dock of Canderthal Harbor
</map>
You feel uneasy with so many Good players in The Ship Yards.
The Main Dock of Canderthal Harbor
Obvious exits: -E -W
[3] A large shipping crate sits on the docks here.
(Q)A merchant walks through the streets, eager to sell some fish.
(Q)A young fisherman walks through the town, eager to catch his next fish.
Seth enters from the east.
Rev enters from the east.
Eue enters from the east.
A beautiful pegasus trots in from the east.
Cisil enters from the east.
Yza enters from the east.
Psikel enters from the east.
Hated enters from the east.

< 996h/996H 228v/230V Pos: standing >

<map>
Zone: The Ship Yards.
Room: The Main Dock of Canderthal Harbor
</map>
You feel uneasy with so many Good players in The Ship Yards.
The Main Dock of Canderthal Harbor
Obvious exits: -N -E -W#
Seth enters from the east.
Rev enters from the east.
Eue enters from the east.
Nokar sneaks in from the east.
A beautiful pegasus trots in from the east.
Cisil enters from the east.
Yza enters from the east.
Psikel enters from the east.
Hated enters from the east.

< 996h/996H 227v/230V Pos: standing >
You quickly scan the area.
A seagull who is close by to your north.
A merchant who is not far off to your north.
A young fisherman who is not far off to your north.
A Duergar who is a brief walk away to your north.
A seagull who is a brief walk away to your north.
A merchant who is a brief walk away to your north.
A young fisherman who is a brief walk away to your north.
Gelden the Shaman who is a brief walk away to your north.
A merchant who is close by to your east.
A young fisherman who is close by to your east.
A young fisherman who is not far off to your east.
A Canderthal watcher who is not far off to your east.
A Canderthal watcher who is not far off to your east.
A young fisherman who is rather far off to your east.

< 996h/996H 228v/230V Pos: standing >

< 996h/996H 230v/230V Pos: standing >

<map>
Zone: The Ship Yards.
Room: The Northern Pier
</map>

<map>
Zone: The Ship Yards.
Room: The Northern Pier
</map>
You feel uneasy with so many Good players in The Ship Yards.
The Northern Pier
Obvious exits: -N -E -S -W
A seagull squawks as it hops across the ground, searching for food.
Seth enters from the south.
Rev enters from the south.
Eue enters from the south.
Nokar sneaks in from the south.
A beautiful pegasus trots in from the south.
Cisil enters from the south.
Yza enters from the south.
Psikel enters from the south.
Hated enters from the south.

< 996h/996H 229v/230V Pos: standing >

<map>
Zone: The Ship Yards.
Room: The Northern Pier
</map>

<map>
Zone: The Ship Yards.
Room: The Northern Pier
</map>
You feel uneasy with so many Good players in The Ship Yards.
The Northern Pier
Obvious exits: -N -E -S -W
[2] A large shipping crate sits on the docks here.
(Q)A merchant walks through the streets, eager to sell some fish.
(Q)A young fisherman walks through the town, eager to catch his next fish.
Seth enters from the south.
Rev enters from the south.
Eue enters from the south.
Nokar sneaks in from the south.
A beautiful pegasus trots in from the south.
Cisil enters from the south.
Yza enters from the south.
Psikel enters from the south.
Hated enters from the south.

< 996h/996H 228v/230V Pos: standing >

<map>
Zone: The Ship Yards.
Room: End of the Northern Pier
</map>

<map>
Zone: The Ship Yards.
Room: End of the Northern Pier
</map>
You feel uneasy with so many Good players in The Ship Yards.
End of the Northern Pier
Obvious exits: -N -E -S -W
A large shipping crate sits on the docks here.
*A Duergar (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
A seagull squawks as it hops across the ground, searching for food.
(Q)A merchant walks through the streets, eager to sell some fish.
(Q)A young fisherman walks through the town, eager to catch his next fish.
(Q)Gelden the Shaman rests at the edge of the pier, legs dangling over.
Seth enters from the south.
Rany sneaks in from the south.
Rev enters from the south.
Eue enters from the south.
Nokar sneaks in from the south.
A beautiful pegasus trots in from the south.
Cisil enters from the south.
Yza enters from the south.
Psikel enters from the south.
Hated enters from the south.
Rany suddenly attacks a Duergar!
A Duergar snaps into visibility.
Seth suddenly attacks a Duergar!
Seth snaps into visibility.
Cisil suddenly attacks a Duergar!
Cisil snaps into visibility.

< 996h/996H 227v/230V Pos: standing >
A Duergar is knocked to the ground by Rev's skillful bash!
Nokar snaps into visibility.
A Duergar avoids being bashed by Nokar, who loses his balance and falls.

< 996h/996H 228v/230V Pos: standing >
Psikel wills the flames of the abyss to overwhelm and consume thier foe...
A Duergar screams and doubles over in agony as searing heat ignites within his body.
A Duergar snaps into visibility.
Yza settles to his knees.

< 996h/996H 230v/230V Pos: standing >
Yza rises to his feet.

< 996h/996H 230v/230V Pos: standing >
Eue starts casting an offensive spell.
Eue snaps into visibility.
You start chanting...
You snap into visibility.

< 996h/996H 230v/230V Pos: standing >
A Duergar snaps into visibility.
Rev attacks a Duergar. [3 Hits]

< 996h/996H 230v/230V Pos: standing >
A flock of seagulls flies overhead across Canderthal Harbor into the distance.


< 996h/996H 230v/230V Pos: standing >
You complete your spell...
You point at a Duergar.
Your spiritual assault devastates a Duergar from within, he SCREAMS in utter anguish!
A Duergar snaps into visibility.
[Damage: 250 ] A Duergar begins to sllooowwww down.

< 996h/996H 230v/230V Pos: standing >
Eue completes his spell...
Eue utters the words 'abrauztg gpahhzfuio uqzbarr'
Eue points at a Duergar.
A Duergar snaps into visibility.
Eue's iceball shatters upon impacting a Duergar, rending flesh and sending blood flying.
Psikel wills the flames of the abyss to overwhelm and consume thier foe...
A Duergar snaps into visibility.
A Duergar screams and doubles over in agony as searing heat ignites within his body.
A Duergar snaps into visibility.
Hated fills with BloodLust

< 996h/996H 230v/230V Pos: standing >
Seth snaps into visibility.
A Duergar snaps into visibility.
A Duergar snaps into visibility.
Seth suddenly appears a bit confused!
Seth attacks a Duergar. [6 Hits]

< 996h/996H 230v/230V Pos: standing >
A Duergar snaps into visibility.
Rany blocks a Duergar's lunge and then immediately slams him with her shield!
A Duergar snaps into visibility.
A Duergar attacks Rany. [1 Hits]

< 996h/996H 230v/230V Pos: standing >
A merchant yells 'Small clams for sale!  One for five platinum!'

A Duergar snaps into visibility.
A Duergar's sacred stone claws of Aan of endurance was completely destroyed by the massive blow!
A Duergar's some bandedmail bearing a cloak and dagger crest was completely destroyed by the massive blow!
A Duergar's slaadi necklace of Chaos was completely destroyed by the massive blow!
A Duergar's some blue-tinted chainmail leggings was completely destroyed by the massive blow!
A Duergar's boots of a MaDMaN was completely destroyed by the massive blow!
A Duergar's mark of the saboteur was completely destroyed by the massive blow!
A Duergar is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Morfos by 13333333.
The smell of fresh blood enters your body, infusing you with power!