<floating about head>a dark ioun stone[239h 35m 41s]
<worn as a badge> a random encrust object of precision (magic) [88%]
<worn on head> the crown of might of precision (magic)
<worn on eyes> a black duergar eyepatch of damage [86%]
<worn in ear> a wad of spawn goo of agility (magic) (humming)
<worn in ear> a multi-phased fish bone earring of dexterity (magic) (humming)
<worn on face> mask of the flayed mind of constitution (magic) [87%]
<worn around neck> a scarf of enhanced stealth of endurance (magic)
<worn around neck> a necklace of dangling bones and relics of damage (magic) (humming)
<worn on body> a suit of wickedly-barbed devil hide of agility (magic) (humming)
<worn about body> a long, flowing cape of hellfire of precision (magic) (glowing)
<worn on back> a gnomeskin backpack [superior]
<worn as quiver> a silken backsheath of flight of endurance (magic)
<worn about waist> a utility belt of poisoning agents of damage [84%]
<worn on belt buckle>the head of Raxthan [superior] [81%]
<attached to belt> a metal flask marked "teleport" (glowing) [88%]
<attached to belt> a potion of bubbling goo (magic) (glowing)
<worn on arms> the vambraces named "Ebb" of agility (glowing) [83%]
<worn around wrist> the bracer of Uz's alliance of dexterity [80%]
<worn around wrist> the power infused bracelet of dark-mithril of endurance
<worn on hands> the gauntlets of the lifestealer of precision (magic) (glowing)
<worn on finger> Zorobabi's circular stone ring of agility [69%]
<worn on finger> the pitch black ring of bloodlust (magic) (glowing)
<primary weapon> the sword of fire and flame (magic) (glowing)[239h 35m 41s]
<secondary weapon> a gladius called 'Backstabber' (magic) (glowing)[239h 35m 41s]
<worn on legs> the leggings of a MaDMaN of dexterity (magic) [86%]
<worn on feet> some black leather boots fit with adamantium heel blades of damage
^@++M+++++
*M+*^*.****
M^******...M
MMMM^***^..^M
MMMMMM*^*..^M
MMMM^^**M.^
< 1751h/1751H 244v/244V Pos: standing >
MMM^**^.MMM
MMMM^***..^M^
M^**^*.^^.M^
*******....M
*++**^**.^.
^@+++M++++
*M+*^*.****
M^******...M
MMMM^***^..^M
MMMMMM*^*..^M
MMMM^^**M.^
< 1751h/1751H 244v/244V Pos: standing >
MMM^**^.MMM
MMMM^***..^M^
M^**^*.^^.M^
*******....M
*++**^**.^.
^@++++M+++
*M+*^*.****
M^******...M
MMMM^***^..^M
MMMMMM*^*..^M
MMMM^^**M.^
< 1751h/1751H 244v/244V Pos: standing >
MMM^**^.MMM
MMMM^***..^M^
M^**^*.^^.M^
*******....M
*++**^**.^.
^@+++++M++
*M+*^*.****
M^******...M
MMMM^***^..^M
MMMMMM*^*..^M
MMMM^^**M.^
< 1751h/1751H 244v/244V Pos: standing >
MMM^**^.MMM
MMMM^***..^M^
M^**^*.^^.M^
*******....M
*++**^**.^.
^@+++++M++
*M+*^*.****
M^******....
MMMM^***^..^M
MMMMMM*^*..^M
MMMM^^**M.^
< 1751h/1751H 244v/244V Pos: standing >
MMM^**^.MMM
MMMM^***..^M^
M^**^*.^^.M^
*******....M
*++**^**.^.
^@++++++M+
*M+*^*.****
M^******....
MMMM^***^..^M
MMMMMM*^*..^M
MMMM^^**M.^
< 1751h/1751H 244v/244V Pos: standing >
MMM^**^.MMM
MMMM^***..^M^
M^**^*.^^.M^
*******....M
*++**^**.^.
^@+++++++M
*M+*^*.****
M^******....
MMMM^***^..^M
MMMMMM*^*..^M
MMMM^^**M.^
< 1751h/1751H 244v/244V Pos: standing >
It is 5pm, on the Day of the Storm
The 22nd Day of the Month of GreatWind, Year 1929.
Time elapsed since boot-up: 22:38:16
Current time is: Wed Feb 23 22:49:57 2022 (GMT)
Wed Feb 23 18:49:57 2022 (EDT)
< 1751h/1751H 244v/244V Pos: standing >
MMM^**^.MMM
MMMM^***..^M^
M^**^*.^^.M^
*******....M
*++**^**.^.
^@++++++++
*M+*^*.****
M^******....
MMMM^***^..^M
MMMMMM*^*..^M
MMMM^^**M.^
< 1751h/1751H 244v/244V Pos: standing >
MMM^**^.MMM
MMMM^***..^M^
M^**^*.^^.M^
*******....M
*++**^**.^.
^@++++++++
*M+*^*.****
M^******....
MMMM^***^..^M
MMMMMM*^*..^M
MMMM^^**M.^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
The corpse of an elite highwayman is lying here.
[3] A small round shield has been dropped here.
< 1751h/1751H 244v/244V Pos: standing >
You quickly scan the area.
An orc guard who is close by to your west.
A militia guard who is not far off to your west.
A large rat who is a brief walk away to your west.
< 1751h/1751H 244v/244V Pos: standing >
You quickly scan the area.
An orc guard who is close by to your west.
A militia guard who is not far off to your west.
A large rat who is a brief walk away to your west.
< 1751h/1751H 244v/244V Pos: standing >
You quickly scan the area.
An orc guard who is close by to your west.
A militia guard who is not far off to your west.
A large rat who is a brief walk away to your west.
< 1751h/1751H 244v/244V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
The Great Crossroad
Obvious exits: -E -W
The corpse of an elite guard is lying here.
*An orc guard is standing here, busy with his own matters.(Disguised)(Red Aura)
An impenetrable globe of darkness floats near an orc guard's head.
< 1751h/1751H 243v/244V Pos: standing >
You nog.
< 1751h/1751H 243v/244V Pos: standing >
You attempt to give consent...
< 1751h/1751H 243v/244V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
The corpse of an elite guard is lying here.
*An orc guard is standing here, busy with his own matters.(Disguised)(Red Aura)
An impenetrable globe of darkness floats near an orc guard's head.
< 1751h/1751H 243v/244V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
The corpse of an elite guard is lying here.
*An orc guard is standing here, busy with his own matters.(Disguised)(Red Aura)
An impenetrable globe of darkness floats near an orc guard's head.
< 1751h/1751H 243v/244V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
A large rat who is not far off to your west.
< 1751h/1751H 243v/244V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
A large rat who is not far off to your west.
< 1751h/1751H 243v/244V Pos: standing >
An orc guard says 'sanguine'
< 1751h/1751H 243v/244V Pos: standing >
An orc guard starts following you.
< 1751h/1751H 243v/244V Pos: standing >
An orc guard has just given you his consent.
< 1751h/1751H 243v/244V Pos: standing >
No one here by that name.
< 1751h/1751H 243v/244V Pos: standing >
You are now a member of an orc guard's group.
< 1751h/1751H 243v/244V Pos: standing >
< 1751h/1751H 243v/244V Pos: standing >
An orc guard stops using the dagger of ages [superior] with a strange black stone.
< 1751h/1751H 243v/244V Pos: standing >
An orc guard stops using the dagger of ages [superior].
< 1751h/1751H 243v/244V Pos: standing >
An orc guard wields a darksteel rapier [superior] with a strange black stone.
< 1751h/1751H 243v/244V Pos: standing >
An orc guard wields a MaDMaNs stabber of precision.
< 1751h/1751H 243v/244V Pos: standing >
An orc guard stops using a darksteel rapier [superior] with a strange black stone.
< 1751h/1751H 243v/244V Pos: standing >
An orc guard wields a wicked black dagger named 'Sanguine Blessing' [poor].
< 1751h/1751H 243v/244V Pos: standing >
An orc guard says 'sanguine'
An orc guard's wicked black dagger named 'Sanguine Blessing' [poor] hums briefly.
< 1751h/1751H 243v/244V Pos: standing >
An orc guard stops using a wicked black dagger named 'Sanguine Blessing' [poor].
< 1751h/1751H 243v/244V Pos: standing >
An orc guard wields a darksteel rapier [superior] with a strange black stone.
< 1751h/1751H 243v/244V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
The corpse of an elite guard is lying here.
*An orc guard is standing here, busy with his own matters.(Disguised)(Red Aura)
An impenetrable globe of darkness floats near an orc guard's head.
< 1751h/1751H 243v/244V Pos: standing >
A faint hum can be heard from the sword of fire and flame you are carrying.
< 1751h/1751H 243v/244V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
A large rat who is not far off to your west.
< 1751h/1751H 243v/244V Pos: standing >
An orc guard is ready to go!
< 1751h/1751H 243v/244V Pos: standing >
< 1751h/1751H 243v/244V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
A young man in leather armor seems to be patrolling outside the gates.
< 1751h/1751H 242v/244V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' you are carrying.
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
< 1751h/1751H 240v/244V Pos: standing >
< 1751h/1751H 241v/244V Pos: standing >
The sun vanishes behind the southern horizon.
< 1751h/1751H 242v/244V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -D
The corpse of a Centaur is lying here.
A large rat is scurrying about here.
An orc guard sneaks in from the east.
< 1751h/1751H 242v/244V Pos: standing >
< 1751h/1751H 242v/244V Pos: standing >
< 1751h/1751H 242v/244V Pos: standing >
A large rat leaves east.
< 1751h/1751H 242v/244V Pos: standing >
< 1751h/1751H 242v/244V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
The corpse of a Centaur is lying here.
*An orc guard is standing here, busy with his own matters.(Disguised)(Red Aura)
An impenetrable globe of darkness floats near an orc guard's head.
< 1751h/1751H 242v/244V Pos: standing >
A faint hum can be heard from the sword of fire and flame you are carrying.
< 1751h/1751H 242v/244V Pos: standing >
< 1751h/1751H 242v/244V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of Frogman is made of flesh and appears to be of slightly below average quality.
The corpse of Frogman has an item value of 1.
It appears to be the corpse of Frogman.
a leather saddle
a shield bearing the crest of Volgk (magic)
a large leather backpack
the atlantan badge of strength [poor] [82%]
a gnomish ear amplifier of endurance (magic)
the eye of the ogre [superior] (magic) (glowing) (humming)
a katana called 'Retribution' (magic)
a set of opal prayer beads [poor]
an ashen volcanic-forged vambrace
a well crafted spiked sword belt [poor]
a small round wooden shield
the sleeves of the swamp troll of damage
a prismatic halo of light (magic) (glowing) (humming)
the masters armor [superior] (glowing)
an unholy medallion of the serpent [superior]
a necklace of giant strength [poor] (magic) (glowing)
a dragonbone ring of dexterity
< 1751h/1751H 242v/244V Pos: standing >
You nog.
< 1751h/1751H 242v/244V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
The corpse of a Centaur is lying here.
*An orc guard is standing here, busy with his own matters.(Disguised)(Red Aura)
An impenetrable globe of darkness floats near an orc guard's head.
< 1751h/1751H 242v/244V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
A large rat is scurrying about here.
< 1751h/1751H 240v/244V Pos: standing >
< 1751h/1751H 240v/244V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
A young man in leather armor seems to be patrolling outside the gates.
An orc guard sneaks in from the west.
< 1751h/1751H 241v/244V Pos: standing >
< 1751h/1751H 242v/244V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
The Great Crossroad
Obvious exits: -E -W
An orc guard sneaks in from the west.
< 1751h/1751H 242v/244V Pos: standing >
< 1751h/1751H 242v/244V Pos: standing >
MMM^**^.^MM
MMMM^***..MM^
M^**^*.^^.M^
*******....M
*++**^**.^.
^@++++++++
*M+*^*.****
M^******....
MMMM^***^..^M
MMMMMM*^*..^M
MMMM^^**M.^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
The corpse of an elite highwayman is lying here.
[3] A small round shield has been dropped here.
< 1751h/1751H 241v/244V Pos: standing >
< 1751h/1751H 241v/244V Pos: standing >
You feel like a potion could do you good once again.
You feel your skin soften and return to normal.
< 1751h/1751H 244v/244V Pos: standing >
You attempt to hide yourself.
< 1751h/1751H 244v/244V Pos: standing >
You feel your skin harden to stone.
< 1751h/1751H 244v/244V Pos: standing >
MMM^**^.^MM
MMMM^***..MM^
M^**^*.^^.M^
*******....M
*++**^**.^.
^@++++++++
*M+*^*.****
M^******....
MMMM^***^..^M
MMMMMM*^*..^M
MMMM^^**M.^
< 1751h/1751H 244v/244V Pos: standing >
MMM^**^.^MM
MMMM^***..MM^
M^**^*.^^.M^
*******....M
*++**^**.^.
^@+++++++P
*M+*^*.****
M^******....
MMMM^***^..^M
MMMMMM*^*..^M
MMMM^^**M.^
< 1751h/1751H 244v/244V Pos: standing >
MMM^**^.^MM
MMMM^***..MM^
M^**^*.^^.M^
*******....M
*++**^**.^.
^@++++++P+
*M+*^*.****
M^******....
MMMM^***^..^M
MMMMMM*^*..^M
MMMM^^**M.^
< 1751h/1751H 244v/244V Pos: standing >
MMM^**^.^MM
MMMM^***..MM^
M^**^*.^^.M^
*******....M
*++**^**.^.
^@+++++P++
*M+*^*.****
M^******....
MMMM^***^..^M
MMMMMM*^*..^M
MMMM^^**M.^
< 1751h/1751H 244v/244V Pos: standing >
MMM^**^.^MM
MMMM^***..MM^
M^**^*.^^.M^
*******....M
*++**^**.^.
^@++++P+++
*M+*^*.****
M^******....
MMMM^***^..^M
MMMMMM*^*..^M
MMMM^^**M.^
< 1751h/1751H 244v/244V Pos: standing >
MMM^**^.^MM
MMMM^***..MM^
M^**^*.^^.M^
*******....M
*++**^**.^.
^@+++P++++
*M+*^*.****
M^******....
MMMM^***^..^M
MMMMMM*^*..^M
MMMM^^**M.^
< 1751h/1751H 244v/244V Pos: standing >
MMM^**^.^MM
MMMM^***..MM^
M^**^*.^^.M^
*******....M
*++**^**.^.
^@++P+++++
*M+*^*.****
M^******....
MMMM^***^..^M
MMMMMM*^*..^M
MMMM^^**M.^
< 1751h/1751H 244v/244V Pos: standing >
MMM^**^.^MM
MMMM^***..MM^
M^**^*.^^.M^
*******....M
*++**^**.^.
^@+P++++++
*M+*^*.****
M^******....
MMMM^***^..^M
MMMMMM*^*..^M
MMMM^^**M.^
< 1751h/1751H 244v/244V Pos: standing >
MMM^**^.^MM
MMMM^***..MM^
M^**^*.^^.M^
*******....M
*++**^**.^.
^@P+++++++
*M+*^*.****
M^******....
MMMM^***^..^M
MMMMMM*^*..^M
MMMM^^**M.^
A Centaur trots in from the east.
< 1751h/1751H 244v/244V Pos: standing >
MMM^**^.^MM
MMMM^***..MM^
M^**^*.^^.M^
*******....M
*++**^**.^.
^@++++++++
*M+*^*.****
M^******....
MMMM^***^..^M
MMMMMM*^*..^M
MMMM^^**M.^
A Centaur trots west.
< 1751h/1751H 244v/244V Pos: standing >
< 1751h/1751H 244v/244V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
The Great Crossroad
Obvious exits: -E -W
< 1751h/1751H 243v/244V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
A young man in leather armor seems to be patrolling outside the gates.
There are some tracks heading west.
There are some tracks heading west.
< 1751h/1751H 242v/244V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
< 1751h/1751H 240v/244V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -D
The corpse of a Centaur is lying here.
A large rat is scurrying about here.
< 1751h/1751H 239v/244V Pos: standing >
< 1751h/1751H 240v/244V Pos: standing >
A Centaur trots in from below.
< 1751h/1751H 242v/244V Pos: standing >
You snap into visibility.
[Damage: 22 ] Your impressive pierce wounds a Centaur.
< 1751h/1751H 244v/244V Pos: standing >
< T: Albo TP: sta TC:excellent E: A Centaur sta EP: few scratches >
With superb grace and ease, you intercept a Centaur's attack with gladius called 'Backstabber' and counter-attack!
[Damage: 33 ] Your powerful slash strikes a Centaur.
The sword of fire and flame slices through the air with incredible ease!
[Damage: 27 ] Your impressive slash strikes a Centaur.
[Damage: 25 ] Your impressive slash strikes a Centaur.
You dodge a Centaur's vicious attack.
You think you noticed an opening in your victim defenses...
< 1751h/1751H 244v/244V Pos: standing >
< T: Albo TP: sta TC:excellent E: A Centaur sta EP: small wounds >
You snap into visibility.
You tackle a Centaur square in the chest knocking the wind out of him!
< 1751h/1751H 244v/244V Pos: standing >
< T: Albo TP: sta TC:excellent E: A Centaur sit EP: small wounds >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 30 ] Your slash strikes a Centaur.
[Damage: 27 ] Your impressive slash strikes a Centaur.
[Damage: 31 ] Your powerful pierce strikes a Centaur.
[Damage: 31 ] Your powerful pierce strikes a Centaur.
[Damage: 33 ] Your powerful slash strikes a Centaur.
[Damage: 44 ] Your powerful slash strikes a Centaur hard.
[Damage: 30 ] Your powerful slash strikes a Centaur.
< 1751h/1751H 244v/244V Pos: standing >
< T: Albo TP: sta TC:excellent E: A Centaur sit EP: few wounds >
An orc guard boggles at the concept.
< 1751h/1751H 244v/244V Pos: standing >
< T: Albo TP: sta TC:excellent E: A Centaur sit EP: few wounds >
You snap into visibility.
[Damage: 63 ] You find weakness in a Centaur's defenses and land a sneaky surprise attack!
You tighten up and skillfully hit a Centaur right in the stomach! a Centaur appears a bit less energetic after that hit.
< 1751h/1751H 244v/244V Pos: standing >
< T: Albo TP: sta TC:excellent E: A Centaur sit EP: nasty wounds >
You play with a Centaur before lunging into an offensive routine!
You snap into visibility.
[Damage: 28 ] Your powerful slash strikes a Centaur.
[Damage: 37 ] Your powerful slash strikes a Centaur hard.
You dodge a Centaur's vicious attack.
An orc guard snaps into visibility.
An orc guard moves in the shadows, suddenly reappearing behind a Centaur!
< 1751h/1751H 244v/244V Pos: standing >
< T: Albo TP: sta TC:excellent E: A Centaur sit EP: nasty wounds >
You snap into visibility.
[Damage: 39 ] Your powerful slash strikes a Centaur very hard.
[Damage: 37 ] Your pierce strikes a Centaur very hard.
[Damage: 30 ] Your pierce strikes a Centaur very hard.
[Damage: 31 ] Your powerful slash strikes a Centaur very hard.
[Damage: 38 ] Your powerful slash seriously wounds a Centaur.
[Damage: 42 ] Your slash enshrouds a Centaur in a mist of blood.
< 1751h/1751H 244v/244V Pos: standing >
< T: Albo TP: sta TC:excellent E: A Centaur sit EP: awful >
An orc guard snaps into visibility.
A Centaur screams in pain as an orc guard's slash tears into his flesh.
An orc guard slips beneath a Centaur's guard dealing a vicious attack!!
A Centaur screams in pain as an orc guard's slash tears into his flesh.
A Centaur screams in pain as an orc guard's slash tears into his flesh.
A Centaur is stunned!
A Centaur screams in pain as an orc guard's pierce tears into his flesh.
A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Albo by 13333333.
The smell of fresh blood enters your body, infusing you with power!