The death of [53 Druid] Toto (Centaur)

in The Road Leading From Tharnadia

from the perspective of [53 Druid] Toto (Centaur)

<worn on head>       a bark and leaf cap
<worn on body>       a suit of bark coated armor
<worn on horse body> a leather saddle
<worn about body>    some soft deer-skin saddle bags
<worn about waist>   a belt of woven hides
<worn on arms>       a pair of bark sleeves
<held as shield>     a small round wooden shield
<worn on hands>      a pair of brown leather gloves
<primary weapon>     a hardwood cudgel

He is away from his keyboard right now..

< 82h/96H 222v/222V Pos: standing >
You feel nature's energy flow into your 1st circle of knowledge.

< 84h/96H 222v/222V Pos: standing >

< 85h/96H 222v/222V Pos: standing >
Autosaving...

< 87h/96H 222v/222V Pos: standing >

< 88h/96H 222v/222V Pos: standing >
You feel nature's energy flow into your 1st circle of knowledge.
Your communion with nature is now complete...

< 89h/96H 222v/222V Pos: standing >
You currently have the following spell slots available:
  1st circle:  6 of  6
  2nd circle:  1 of  1

< 92h/96H 222v/222V Pos: standing >

< 93h/96H 222v/222V Pos: standing >

1st CIRCLE:
animal friendship          
barkskin                   
fortitude                  
pulchritude                

2nd CIRCLE:
aid                        
disease                    
sticks to snakes           

3rd CIRCLE:
faerie fire                
faerie fog                 
flame blade                
protection from animals    

4th CIRCLE:
create spring              
lightning bolt             
poison                     
serendipity                

5th CIRCLE:
earthquake                 
natures touch              
tranquility                

6th CIRCLE:
earthen maul               
endurance                  
regeneration               

7th CIRCLE:
cyclone                    
dispel magic               
mielikki vitality          

8th CIRCLE:
animal vision              
pass without trace         

9th CIRCLE:
consecrate land            
sunray                     
wandering woods            

10th CIRCLE:
creeping doom              
moonwell                   
natures blessing           

11th CIRCLE:
elemental aura             

12th CIRCLE:
moonstone                  
nova                       


1st CIRCLE:
animal friendship          
barkskin                   
fortitude                  
pulchritude                

2nd CIRCLE:
aid                        
disease                    
sticks to snakes           

3rd CIRCLE:
faerie fire                
faerie fog                 
flame blade                
protection from animals    

4th CIRCLE:
create spring              

< 94h/96H 222v/222V Pos: standing >
Hint: The main stat for armor class is agility. You can improve your armor class with equipment.

< 95h/96H 222v/222V Pos: standing >
The next wipe will occur at Sun Feb 27 00:30:00 2022.
Random mobs in game: 45, max: 45.
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
The next wipe will occur at Sun Feb 27 00:30:00 2022.
Random mobs in game: 45, max: 45.
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!

< 754h/755H 222v/222V Pos: standing >

< 755h/755H 222v/222V Pos: standing >

< 755h/755H 222v/222V Pos: standing >

< 755h/755H 222v/222V Pos: standing >

< 755h/755H 222v/222V Pos: standing >
You are using:
<worn on head>       a bark and leaf cap
<worn on body>       a suit of bark coated armor
<worn on horse body> a leather saddle
<worn about body>    some soft deer-skin saddle bags
<worn about waist>   a belt of woven hides
<worn on arms>       a pair of bark sleeves
<held as shield>     a small round wooden shield
<worn on hands>      a pair of brown leather gloves
<primary weapon>     a hardwood cudgel

< 755h/755H 222v/222V Pos: standing >
A Pleasure Room
Obvious exits: -West 
The corpse of a topless prostitute is lying here.
A slot machine stands here making noises.

< 755h/755H 222v/222V Pos: standing >
You currently have the following spell slots available:
  1st circle:  6 of 12   (  10 seconds)
  2nd circle:  1 of 11   (  25 seconds)
  3rd circle:  0 of 10   (  30 seconds)
  4th circle:  0 of  9   (  31 seconds)
  5th circle:  0 of  8   (  30 seconds)
  6th circle:  0 of  7   (  29 seconds)
  7th circle:  0 of  6   (  27 seconds)
  8th circle:  0 of  5   (  25 seconds)
  9th circle:  0 of  5   (  26 seconds)
 10th circle:  0 of  4   (  22 seconds)
 11th circle:  0 of  3   (  17 seconds)

< 755h/755H 222v/222V Pos: standing >
You feel nature's energy flow into your 11th circle of knowledge.

< 755h/755H 222v/222V Pos: standing >

1st CIRCLE:
animal friendship          
barkskin                   
fortitude                  
pulchritude                

2nd CIRCLE:
aid                        
disease                    
sticks to snakes           

3rd CIRCLE:
faerie fire                
faerie fog                 
flame blade                
protection from animals    

4th CIRCLE:
create spring              
lightning bolt             
poison                     
serendipity                

5th CIRCLE:
earthquake                 
natures touch              
tranquility                

6th CIRCLE:
earthen maul               
endurance                  
regeneration               

7th CIRCLE:
cyclone                    
dispel magic               
mielikki vitality          

8th CIRCLE:
animal vision              
pass without trace         

9th CIRCLE:
consecrate land            
sunray                     
wandering woods            

10th CIRCLE:
creeping doom              
moonwell                   
natures blessing           

11th CIRCLE:
elemental aura             

12th CIRCLE:
moonstone                  
nova                       


1st CIRCLE:
animal friendship          
barkskin                   
fortitude                  
pulchritude                

2nd CIRCLE:
aid                        
disease                    
sticks to snakes           

3rd CIRCLE:
faerie fire                
faerie fog                 
flame blade                
protection from animals    

4th CIRCLE:
create spring              
lightning bolt             
poison                     
serendipity                

5th CIRCLE:
earthquake                 
natures touch              
tranquility                

6th CIRCLE:
earthen maul               
endurance                  
regeneration               

7th CIRCLE:
cyclone                    
dispel magic               
mielikki vitality          

8th CIRCLE:
You feel nature's energy flow into your 11th circle of knowledge.
animal vision              
pass without trace         

9th CIRCLE:
consecrate land            
sunray                     
wandering woods            

10th CIRCLE:
creeping doom              
moonwell                   
natures blessing           

11th CIRCLE:
elemental aura             

12th CIRCLE:
moonstone                  
nova                       


< 755h/755H 222v/222V Pos: standing >

< 755h/755H 222v/222V Pos: standing >

< 755h/755H 222v/222V Pos: standing >
You feel nature's energy flow into your 11th circle of knowledge.

< 755h/755H 222v/222V Pos: standing >
You feel nature's energy flow into your 10th circle of knowledge.

< 755h/755H 222v/222V Pos: standing >
A Pleasure Room
Obvious exits: -West 
The corpse of a topless prostitute is lying here.
A slot machine stands here making noises.

< 755h/755H 222v/222V Pos: standing >
You feel nature's energy flow into your 10th circle of knowledge.

< 755h/755H 222v/222V Pos: standing >
You feel nature's energy flow into your 10th circle of knowledge.

< 755h/755H 222v/222V Pos: standing >
A Pleasure Room
Obvious exits: -West 
The corpse of a topless prostitute is lying here.
A slot machine stands here making noises.

< 755h/755H 222v/222V Pos: standing >
You feel nature's energy flow into your 10th circle of knowledge.

< 755h/755H 222v/222V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
Your current terrain is:  Inside.

< 755h/755H 222v/222V Pos: standing >
A Side Hallway
  This side hallway cuts off here with several small rooms adjacent to
the hallway. There is a velvet carpet running down the corridor and into
the side rooms. There are several torches along the walls, keeping the
place with a romantic atmosphere. The stone walls are painted with many
exotic pictures.
Obvious exits: -North -East  -South

< 755h/755H 221v/222V Pos: standing >
A Side Hallway
  This side hallway cuts off here with several small rooms adjacent to
the hallway. There is a velvet carpet running down the corridor and into
the side rooms. There are several torches along the walls, keeping the
place with a romantic atmosphere. The stone walls are painted with many
exotic pictures.
Obvious exits: -North -East 

< 755h/755H 220v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 755h/755H 220v/222V Pos: standing >
A Side Hallway
  This side hallway cuts off here with several small rooms adjacent to
the hallway. There is a velvet carpet running down the corridor and into
the side rooms. There are several torches along the walls, keeping the
place with a romantic atmosphere. The stone walls are painted with many
exotic pictures.
Obvious exits: -North -East  -West 

< 755h/755H 220v/222V Pos: standing >
A Side Hallway
  This side hallway cuts off here with several small rooms adjacent to
the hallway. There is a velvet carpet running down the corridor and into
the side rooms. There are several torches along the walls, keeping the
place with a romantic atmosphere. The stone walls are painted with many
exotic pictures.
Obvious exits: -North -East  -West 

< 755h/755H 220v/222V Pos: standing >
Entry Hall of Vella's Bordello
  This room is filled with lush velvet chairs and couches along the
walls of the entry way. There area few potted plants around this couzy
room as well. There are hardly any windows, so that they can try and
keep this place cool during the night. However, there are several hooded
lanterns, raised high above the floor to provide adequate lighting. There
is a mesh carpet running across the hard wood floor. The carpet is a
pinkish color.
Obvious exits: -North -East  -South -West  -Up   
A sex crazed prostitute lays here, grinning eagerly.
A tired young man rests here, exhausted.

< 755h/755H 220v/222V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
Outside Vella's Bordello
  Standing here at the end of a stone path is a huge mansion type place
which looks slightly old. There are several small carts around this
bordello, some broaken down, some just arriving, but this place looks
pretty happening for this part of the world. The sand meet up to the
bordello all around, and there are several large boulders about the
outside of the bordello to provide shade for the customers.
Obvious exits: -North -South
A sex crazed prostitute lays here, grinning eagerly.
A sex crazed prostitute lays here, grinning eagerly.

< 755h/755H 221v/222V Pos: standing >
A Stone Path
  This small stone path runs through the desert here up to a huge house,
which looks slightly gloomy, yet very popular, as this path has been
traveled often. The stones are very large and much like big stepping
stones that would be in a small pond or across a thin stream. There
are many foot prints and tracks along the way as this place is oftenly
traveled. There are many pieces of broken wagon, and wagon trails that
lead up the path towards the bordello.
Obvious exits: -North -South
A topless prostitute is here, showing you her stuff.

< 755h/755H 219v/222V Pos: standing >
A Stone Path
  This small stone path runs through the desert here up to a huge house,
which looks slightly gloomy, yet very popular, as this path has been
traveled often. The stones are very large and much like big stepping
stones that would be in a small pond or across a thin stream. There
are many foot prints and tracks along the way as this place is oftenly
traveled. There are many pieces of broken wagon, and wagon trails that
lead up the path towards the bordello.
Obvious exits: -North -South

< 755h/755H 217v/222V Pos: standing >
 
 ^^^M.....  
 M^..^...*  
 ^...@++++  
 ...M+G.**  
 .^..+.***  
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 755h/755H 216v/222V Pos: standing >
 
 M^..^...*  
 ^...+++++  
 ...M@G.**  
 .^..+.***  
 ....+.***  
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 755h/755H 216v/222V Pos: standing >
 
 ^...+++++  
 ...M+G.**  
 .^..@.***  
 ....+.***  
 ..^.+****  
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 755h/755H 215v/222V Pos: standing >
 
 ...M+G.**  
 .^..+.***  
 ....@.***  
 ..^.+****  
 ...*M****  
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 755h/755H 214v/222V Pos: standing >
 
 .^..+.***  
 ....+.***  
 ..^.@****  
 ...*M****  
 ^..*+****  
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 755h/755H 214v/222V Pos: standing >
 
 ....+.***  
 ..^.+****  
 ...*@****  
 ^..*+****  
 ...*+****  
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 
An elite highwayman stands here, protecting the roads of Tharnadia.

< 755h/755H 213v/222V Pos: standing >
An elite highwayman leaves south.

< 755h/755H 213v/222V Pos: standing >
Hint: You can drag a corpse to safety by typing 'drag corpse <direction>'. 

< 755h/755H 214v/222V Pos: standing >
 
 ..^.+****  
 ...*+****  
 ^..*@****  
 ...*+****  
 ..**+****  
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 
An elite highwayman stands here, protecting the roads of Tharnadia.

< 755h/755H 213v/222V Pos: standing >
 
 ...*+****  
 ^..*M****  
 ...*@****  
 ..**+****  
 ^M.*+.*..  
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 755h/755H 213v/222V Pos: standing >
An elite highwayman enters from the north.

< 755h/755H 213v/222V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.

< 755h/755H 214v/222V Pos: standing >
 
 ^..*+****  
 ...*M****  
 ..**@****  
 ^M.*+.*..  
 ...*+....  
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 755h/755H 213v/222V Pos: standing >
 
 ...*M****  
 ..**+****  
 ^M.*@.*..  
 ...*+....  
 ....+...   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 755h/755H 213v/222V Pos: standing >
 
 ..**M****  
 ^M.*+.*..  
 ...*@....  
 ....+...   
 ....+...   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 755h/755H 212v/222V Pos: standing >
 
 ^M.*+.*..  
 ...*+....  
 ....@...   
 ....+...   
 ^...+...   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 755h/755H 212v/222V Pos: standing >
 
 ...*+....  
 ....+...   
 ....@...   
 ^...+...   
 M^..+....  
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 755h/755H 212v/222V Pos: standing >
 
 ....+...   
 ....+...   
 ^...@...   
 M^..+....  
 ..M.+..^.  
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 
a fragment of a soul lies here. (humming) (illuminating)

< 755h/755H 211v/222V Pos: standing >
 
 ....+...   
 ^...+...   
 M^..@....  
 ..M.+..^.  
 .^.^+..^.  
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 755h/755H 211v/222V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
 
 ^...+...   
 M^..+....  
 ..M.@..^.  
 .^.^+..^.  
 +++++....  
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 755h/755H 211v/222V Pos: standing >
 
 M^..+....  
 ..M.+..^.  
 .^.^@..^.  
 +++++....  
 ***.+....  
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 755h/755H 210v/222V Pos: standing >
 
 ..M.+..^.  
 .^.^+..^.  
 ++++@....  
 ***.+....  
 ...^+....  
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 755h/755H 210v/222V Pos: standing >
 
 ...M.+..^  
 *.^.^+..^  
 ++++@+...  
 ****.+...  
 ....^+...  
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 755h/755H 210v/222V Pos: standing >
 
 ....M.+..  
 **.^.^+..  
 ++++@++..  
 .****.+..  
 *....^+..  
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 755h/755H 209v/222V Pos: standing >
 
 *....M.+.  
 ^**.^.^+.  
 ++++@+++.  
 *.****.+.  
 **....^+.  
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 755h/755H 208v/222V Pos: standing >
 
 **....M.+  
 *^**.^.^+  
 ++++@++++  
 ^*.****.+  
 ***....^+  
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 755h/755H 208v/222V Pos: standing >
 
 ***....M.  
 **^**.^.^  
 ++++@++++  
 *^*.****.  
 ****....^  
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 755h/755H 207v/222V Pos: standing >
 
 ****....M  
 +**^**.^.  
 ++++@++++  
 +*^*.****  
 *****....  
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 755h/755H 206v/222V Pos: standing >
 
 *****....  
 ++**^**.^  
 ^+++@++++  
 M+*^*.***  
 ******...  
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 755h/755H 205v/222V Pos: standing >
 
 ******...  
 *++**^**.  
  ^++@++++  
 *M+*^*.**  
 ^******..  
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 755h/755H 205v/222V Pos: standing >
 
 *******..  
  *++**^**  
   ^+@++++  
  *M+*^*.*  
 M^******.  
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
An amber-colored metallic rod lies here.
A spellbook has been tossed aside here.

< 755h/755H 204v/222V Pos: standing >
 
  *******.  
   *++**^*  
    ^@++++  
   *M+*^*.  
  M^******  
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
The corpse of an elite highwayman is lying here.
[3] A small round shield has been dropped here.

< 755h/755H 203v/222V Pos: standing >
The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East  -West 
The corpse of an elite guard is lying here.

< 755h/755H 202v/222V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
A young man in leather armor seems to be patrolling outside the gates.

< 755h/755H 202v/222V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 

< 755h/755H 200v/222V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -Down 
The corpse of a Centaur is lying here.
A large rat is scurrying about here.

< 755h/755H 199v/222V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
Alas, you cannot go that way. . . .

< 755h/755H 199v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 755h/755H 199v/222V Pos: standing >
You feel nature's energy flow into your 8th circle of knowledge.
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West  -Up   
An odd little man, with a shaved head and an orange robe, hums something.

< 755h/755H 199v/222V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -Down 
The corpse of a Centaur is lying here.
A large rat is scurrying about here.

< 755h/755H 198v/222V Pos: standing >
A Troll snaps into visibility.
A Troll's impressive pierce wounds you.

< 733h/755H 199v/222V Pos: standing >
< T: Toto TP: sta TC:few scratches E: A Troll sta EP: excellent >
 It appears to be the corpse of Frogman.
a leather saddle
a shield bearing the crest of Volgk
a large leather backpack
the atlantan badge of strength [poor] [82%]
a gnomish ear amplifier of endurance
the eye of the ogre [superior] (glowing) (humming)
a katana called 'Retribution'
a set of opal prayer beads [poor]
an ashen volcanic-forged vambrace
a well crafted spiked sword belt [poor]
a small round wooden shield
the sleeves of the swamp troll of damage
a prismatic halo of light (glowing) (humming)
the masters armor [superior] (glowing)
an unholy medallion of the serpent [superior]
a necklace of giant strength [poor] (glowing)
a dragonbone ring of dexterity

< 733h/755H 199v/222V Pos: standing >
< T: Toto TP: sta TC:few scratches E: A Troll sta EP: excellent >
 With unbelievable speed, a Troll's gladius called 'Backstabber' intercepts your attack, and then a Troll steps wide to deliver a graceful counter-attack!
A Troll's powerful slash strikes you.
The sword of fire and flame slices through the air with incredible ease!
A Troll's impressive slash strikes you.
A Troll's impressive slash strikes you.
A Troll dodges your futile attack.

< 648h/755H 199v/222V Pos: standing >
< T: Toto TP: sta TC: small wounds E: A Troll sta EP: excellent >
 A Troll snaps into visibility.
A Troll tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 648h/755H 199v/222V Pos: sitting >
< T: Toto TP: sit TC: small wounds E: A Troll sta EP: excellent >
 A Troll snaps into visibility.
A Troll's slash strikes you.
A Troll's impressive slash strikes you.
A Troll's powerful pierce strikes you.
A Troll's powerful pierce strikes you.
A Troll's powerful slash strikes you.
A Troll's powerful slash strikes you hard.
A Troll's powerful slash strikes you.

< 422h/755H 199v/222V Pos: sitting >
< T: Toto TP: sit TC: few wounds E: A Troll sta EP: excellent >
 Someone boggles at the concept.

< 422h/755H 199v/222V Pos: sitting >
< T: Toto TP: sit TC: few wounds E: someone sta EP: excellent >
 A Troll snaps into visibility.
Before you can react a Troll suddenly lashes at you.
A Troll seems to tense up before unleasing a powerful strike to your abdomen! You feel the a lot less energetic.

< 359h/755H 178v/222V Pos: sitting >
< T: Toto TP: sit TC: nasty wounds E: A Troll sta EP: excellent >
 A Troll snaps into visibility.
A Troll's powerful slash strikes you.
A Troll's powerful slash strikes you hard.
A Troll dodges your futile attack.
An orc guard snaps into visibility.
An orc guard disappears from your vision for a moment, suddenly appearing behind you; you fail to counter his advance...

< 294h/755H 178v/222V Pos: sitting >
< T: Toto TP: sit TC: nasty wounds E: A Troll sta EP: excellent >
 A Troll snaps into visibility.
A Troll's powerful slash strikes you very hard.
A Troll's pierce strikes you very hard.
A Troll's pierce strikes you very hard.
A Troll's powerful slash strikes you very hard.
A Troll's powerful slash seriously wounds you.
A Troll's slash enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!

< 77h/755H 178v/222V Pos: sitting >
< T: Toto TP: sit TC: awful E: A Troll sta EP: excellent >
 An orc guard snaps into visibility.
You scream in pain as an orc guard's slash tears into your flesh.
You wish that your wounds would stop BLEEDING so much!
An orc guard slips beneath your guard, dealing you a vicious attack!
You scream in pain as an orc guard's slash tears into your flesh.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You scream in pain as an orc guard's slash tears into your flesh.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
You scream in pain as an orc guard's pierce tears into your flesh.