<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik of health (magic) [86%]
<worn on eyes> a slimy aboleth eye [superior] (magic) (glowing) (humming)
<worn in ear> a small illithid tentacle of intelligence (magic) [83%]
<worn in ear> a brightly flaming earring
<worn on face> the face of the ageless [superior] (magic) (glowing)
<worn around neck> a necklace of dangling bones and relics [poor] (magic) (humming)
<worn around neck> some kharma mind beads [superior] (magic)
<worn on body> the platemail of the Nessus royal guard (invis) (magic) (glowing) (humming)
<worn about body> an earthen cloak of lordly might of health
<worn on back> a large leather backpack
<worn as quiver> a quiver smeared with blood [78%]
<worn about waist> a belt encrusted with black sapphires [poor] (invis) (magic) [64%]
<worn on belt buckle>a soul sceptre of health (magic) (glowing) [80%]
<attached to belt> a potion of bubbling goo (magic) (glowing) [78%]
<worn on arms> some blue dragonscale shoulder guards of endurance (magic)
<held as shield> the shield of the battle dragon (magic) [84%]
<worn around wrist> a bracelet of dracolich hide (magic) (humming)
<worn around wrist> a bracelet of influence (magic) [89%]
<worn on hands> the gloves of placation of endurance
<worn on finger> the ring of the Netherworld of health (magic) (glowing)
<worn on finger> a ring of regeneration [superior] (magic) (glowing)
<primary weapon> the mace of mentality
<worn on legs> the legplates of the Storm (magic)
<worn on feet> a pair of clawed demon-hide moccasins
*Skirry -=Denizens of Lloth=- (Kobold)(tiny) sits resting.(Red Aura)
Evilgellz clambers to his feet.
< 995h/1002H 323v/324V Pos: standing >
Evilgellz starts casting a spell.
< 996h/1002H 323v/324V Pos: standing >
Score information for Aik
Level: 56 Race: Githyanki Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 997(1002) Mana: 1649(1649) Moves: 323(324)
Coins carried: 0 platinum 5 gold 2 silver 0 copper
Compression ratio: 88%
Status: Standing.
Negative Shielded Fireshielded
Frags: +21.40 Deaths: 97
Detecting: Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals Low Circle spells
Protected by: Slow Poison
Enchantments: Inertial-Barrier Ultravision Farsee Fly Armor Aware Haste Waterbreathing Sneaking Tower of Iron Will Lightfooted GlobeOfDarkness
Combat Pulse: 19 Spell Pulse: 0.86
Leaderboard Points: 7585
Paladin auras: Endurance Spell Protection
Active Spells:
--------------
roar of heroes (1 minute)
shadow vision (68 minutes)
shadow shield (less than a minute remaining)
globe of darkness (12 minutes)
molecular control (8 minutes)
virtue (15 minutes)
pantherspeed (36 minutes)
fire aura (14 minutes)
bless (25 minutes)
elephantstrength (40 minutes)
vitality (14 minutes)
adrenaline control (40 minutes)
flesh armor (4 minutes)
tower of iron will (7 minutes)
cannibalize (12 minutes)
inertial barrier (9 minutes)
energy containment (14 minutes)
aura sight (15 minutes)
enhance strength (34 minutes)
enhance dexterity (34 minutes)
enhance agility (34 minutes)
enhance constitution (34 minutes)
rested bonus (128 minutes)
< 997h/1002H 323v/324V Pos: standing >
You quickly scan the area.
The mount who is close by to your east.
A large rat who is close by to your west.
A militia guard who is not far off to your west.
< 998h/1002H 323v/324V Pos: standing >
Skirry clambers to his feet.
< 999h/1002H 323v/324V Pos: standing >
Evilgellz completes his spell...
Evilgellz utters the word 'eabratizgg'
The room goes dark!
Looks like an exit.
You extend your sights westward.
The Road Leading From Tharnadia
Obvious exits: -E -W
A large rat is scurrying about here.
< 999h/1002H 323v/324V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
Fresh blood covers everything in the area.
The corpse of an elite guard is lying here.
A small round shield has been dropped here.
A swarm of insects flies through the air. (minion)
Karnax -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Dro -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dro's head.
*Evilgellz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Skirry -=Denizens of Lloth=- (Kobold)(tiny) stands in mid-air here.(Red Aura)
< 1002h/1002H 323v/324V Pos: standing >
Evilgellz gets something from the corpse of an elite guard.
< 1002h/1002H 323v/324V Pos: standing >
Evilgellz puts a pile of coins into a bottomless bag of the wood elves.
< 1002h/1002H 323v/324V Pos: standing >
A swarm of insects quickly fades into the thin air!
A swarm of insects disappears as quickly as it came!
< 1002h/1002H 323v/324V Pos: standing >
Evilgellz sits down in a comfortable spot.
< 1002h/1002H 323v/324V Pos: standing >
Evilgellz takes out his unholy symbol and begins praying intently.
< 1002h/1002H 323v/324V Pos: standing >
Evilgellz raises his unholy symbol and smiles malevolently.
< 1002h/1002H 323v/324V Pos: standing >
Evilgellz clambers to his feet.
< 1002h/1002H 323v/324V Pos: standing >
You quickly scan the area.
The mount who is close by to your east.
A large rat who is close by to your west.
A militia guard who is not far off to your west.
< 1002h/1002H 323v/324V Pos: standing >
You quickly scan the area.
The mount who is close by to your east.
A large rat who is close by to your west.
A militia guard who is not far off to your west.
< 1002h/1002H 323v/324V Pos: standing >
You quickly scan the area.
The mount who is close by to your east.
A large rat who is close by to your west.
A militia guard who is not far off to your west.
< 1002h/1002H 323v/324V Pos: standing >
You quickly scan the area.
The mount who is close by to your east.
A large rat who is close by to your west.
A militia guard who is not far off to your west.
< 1002h/1002H 323v/324V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
Fresh blood covers everything in the area.
The corpse of an elite guard is lying here.
A small round shield has been dropped here.
Karnax -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Dro -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dro's head.
*Evilgellz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Skirry -=Denizens of Lloth=- (Kobold)(tiny) stands in mid-air here.(Red Aura)
< 1002h/1002H 323v/324V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
A large rat is scurrying about here.
Skirry sneaks in from the east.
Evilgellz enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Karnax enters from the east.
Dro sneaks in from the east.
< 1002h/1002H 322v/324V Pos: standing >
< 1002h/1002H 322v/324V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
A young man in leather armor seems to be patrolling outside the gates.
Skirry sneaks in from the east.
Evilgellz enters from the east.
Karnax enters from the east.
< 1002h/1002H 322v/324V Pos: standing >
< 1002h/1002H 322v/324V Pos: standing >
A militia guard suddenly attacks Karnax!
A militia guard misses Karnax.
A dark shroud encases Karnax as he charges into battle.
< 1002h/1002H 322v/324V Pos: standing >
You quickly scan the area.
A large rat who is close by to your east.
The mount who is a brief walk away to your east.
< 1002h/1002H 322v/324V Pos: standing >
You quickly scan the area.
A large rat who is close by to your east.
The mount who is a brief walk away to your east.
< 1002h/1002H 322v/324V Pos: standing >
You quickly scan the area.
A large rat who is close by to your east.
The mount who is a brief walk away to your east.
< 1002h/1002H 322v/324V Pos: standing >
Epic Zones -----------------------------------------
Heaven (neutral)
The Twisting Tunnels of the Durian Underdark (neutral)
Arcorar - the Great King Forest (neutral)
*Court of the Muse (slightly good)
The Chasm of the Misty Vale (neutral)
The Battlefield (evil)
The Swamp Laboratory of Khul'Lor (neutral)
Clan Stoutdorf Settlement (neutral)
*Kobold Settlement (very evil)
The High Moor Forest (neutral)
*The Stone Tomb of Kelek (very evil)
Orrak (very evil)
*Pits of Cerberus (slightly good)
Myrloch Vale (neutral)
*Pharr Valley Swamp (slightly good)
Village of Werrun (evil)
*Nizari (good)
The Dark Stone Tower of the Northern Realms (neutral)
*Tower of High Sorcery (good)
Bloodstone Keep (neutral)
The Temple of the Sun (neutral)
The Elemental Groves (neutral)
Temple of Flames (neutral)
Drustl's Yerdonia Enslaved (slightly evil)
The Obsidian Citadel (neutral)
The Ruins of Undermountain (neutral)
The Mountain of the Banished (neutral)
Nakral's Crypt (neutral)
The Outcasts Tower (neutral)
Fort Boyard (neutral)
Crystalspyre Mountains (evil)
The Prisons of Carthapia (neutral)
*Faerie Realm (slightly good)
The Ruins of Tharnadia's Old Quarter (neutral)
The Fields Between (neutral)
The Githyanki Fortress (neutral)
Labyrinth of No Return (neutral)
The Desert City of Venan'Trut (neutral)
Rogue Plains (neutral)
City of Torrhan (neutral)
The Lair of the Swamp Troll King (neutral)
Zalkapfaan, City of the Headless Horde (slightly evil)
*New Cave city (neutral)
Ice Tower (neutral)
Desolate Under Fire (neutral)
The Citadel (neutral)
The Twin Keeps of Devastated Tharnadia (neutral)
IceCrag Castle (neutral)
Prison of Fort Boyard (neutral)
The Ancient Halls of Ironstar (neutral)
The Jade Empire (slightly evil)
Mazzolin (neutral)
Forest of Mir (neutral)
Quintaragon Castle (neutral)
The Sky City of Ultarium (neutral)
Lair of the Gibberling King (neutral)
Plane of Air (slightly evil)
The Kingdom of Torg (neutral)
Tribal Oasis (neutral)
The Para-Elemental Plane of Smoke (neutral)
Plane of Water (neutral)
Shadamehr Keep (neutral)
The Temple to Skrentherlog (neutral)
Alatorin - the Forge City (neutral)
The Trakkia Mountains (neutral)
The Ethereal Plane (neutral)
The Caverns of Armageddon (neutral)
The Forest City of Aravne (neutral)
Plane of Fire (neutral)
Ruined Temple of Tezcatlipoca (neutral)
The Astral Plane (neutral)
Jotunheim (neutral)
The Transparent Tower (neutral)
Krethik Keep (evil)
Temple of the Earth (neutral)
Sea Kingdom (neutral)
Plane of Earth (slightly evil)
Sevenoaks (neutral)
The Keep of Evil (neutral)
The Forgotten Mansion (neutral)
Domain of Lost Souls (neutral)
*The Hall of Knighthood (slightly good)
The Depths of Duris (neutral)
Arachdrathos Guilds (neutral)
Valley of the Snow Ogres (neutral)
The Great Shaboath (slightly evil)
The Tempest Court (neutral)
Pit of Dragons (neutral)
Ny'Neth (neutral)
*Lost Temple of Tikitzopl (neutral)
The Scorched Valley (neutral)
The Realm of Barovia (neutral)
The Royal Mausoleum of Castle IceCrag (evil)
Plane of Fire, Brass (neutral)
Githzerai Stronghold (neutral)
Ceothia (slightly evil)
Tiamat (neutral)
The Fortress of Dreams (neutral)
Bahamut's Palace (neutral)
Dragonnia (neutral)
The Charcoal Palace (slightly evil)
Vecna's Tomb (neutral)
Ny'Neth's Stronghold (neutral)
Apocalypse Castle (neutral)
The Realm of Barovia Continued (neutral)
The Hall of the Ancients (neutral)
The Bronze Citadel (neutral)
Ny'Neth's Stronghold Continued (neutral)
Negative Material Plane (extremely evil)
Celestial Plane (neutral)
The 222nd Layer of the Abyss (neutral)
Castle Ravenloft (neutral)
* = already completed this boot.
< 1002h/1002H 322v/324V Pos: standing >
You quickly scan the area.
A large rat who is close by to your east.
The mount who is a brief walk away to your east.
< 1002h/1002H 322v/324V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Dro -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dro's head.
Karnax -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here, fighting a militia guard.(Red Aura)
*Evilgellz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Skirry -=Denizens of Lloth=- (Kobold)(tiny) stands in mid-air here.(Red Aura)
A militia guard stands here, fighting Karnax.
There are residual brain waves in the area.
Evilgellz starts casting a spell.
< 1002h/1002H 322v/324V Pos: standing >
Karnax's slash grievously wounds a militia guard.
Karnax's slash hits a militia guard on the torso making him grimace in pain.
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Aik by 0.
A look of horror and a silent scream are a militia guard's last actions in this world.
< 1002h/1002H 322v/324V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -D
[4] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
Karnax enters from the east.
Dro sneaks in from the east.
Skirry starts casting a spell.
< 1002h/1002H 320v/324V Pos: standing >
< 1002h/1002H 320v/324V Pos: standing >
Looks like an exit.
You extend your sights downward.
The Road Leading From Tharnadia
Obvious exits: -W -U
< 1002h/1002H 324v/324V Pos: standing >
Skirry completes his spell...
Skirry utters the words 'wagg uizuguburuhl'
Dro slowly fades out of existence.
Karnax slowly fades out of existence.
Skirry slowly fades out of existence.
You vanish.
The magenta glow surrounding you fades away.
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -W -U
Dro sneaks in from above.
< 1002h/1002H 322v/324V Pos: standing >
< 1002h/1002H 322v/324V Pos: standing >
You quickly scan the area.
Skirry who is close by above you.
< 1002h/1002H 324v/324V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -D
[4] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
*Skirry -=Denizens of Lloth=- (Kobold)(tiny) stands in mid-air here.(Red Aura)
Karnax sneaks in from below.
Dro sneaks in from below.
< 1002h/1002H 322v/324V Pos: standing >
< 1002h/1002H 322v/324V Pos: standing >
Score information for Aik
Level: 56 Race: Githyanki Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 1002(1002) Mana: 1649(1649) Moves: 322(324)
Coins carried: 0 platinum 5 gold 2 silver 0 copper
Compression ratio: 87%
Status: Standing.
Negative Shielded Fireshielded
Frags: +21.40 Deaths: 97
Detecting: Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals Low Circle spells
Protected by: Slow Poison
Enchantments: Inertial-Barrier Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Sneaking Tower of Iron Will Lightfooted GlobeOfDarkness
Combat Pulse: 19 Spell Pulse: 0.86
Leaderboard Points: 7585
Paladin auras: Endurance
Active Spells:
--------------
improved invisibility (28 minutes)
roar of heroes (1 minute)
shadow vision (68 minutes)
shadow shield (less than a minute remaining)
globe of darkness (12 minutes)
molecular control (8 minutes)
virtue (15 minutes)
pantherspeed (36 minutes)
fire aura (14 minutes)
bless (25 minutes)
elephantstrength (40 minutes)
vitality (14 minutes)
adrenaline control (40 minutes)
flesh armor (4 minutes)
tower of iron will (7 minutes)
cannibalize (12 minutes)
inertial barrier (9 minutes)
energy containment (14 minutes)
aura sight (15 minutes)
enhance strength (34 minutes)
enhance dexterity (34 minutes)
enhance agility (34 minutes)
enhance constitution (34 minutes)
rested bonus (128 minutes)
< 1002h/1002H 322v/324V Pos: standing >
Evilgellz enters from the east.
< 1002h/1002H 322v/324V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -W -U
Evilgellz enters from above.
Evilgellz sits down in a comfortable spot.
< 1002h/1002H 320v/324V Pos: standing >
Evilgellz takes out his unholy symbol and begins praying intently.
< 1002h/1002H 320v/324V Pos: standing >
You quickly scan the area.
You see nothing.
< 1002h/1002H 322v/324V Pos: standing >
Evilgellz raises his unholy symbol and smiles malevolently.
< 1002h/1002H 324v/324V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
*Dro -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dro's head.
*Karnax -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Evilgellz (Drow Elf)(medium) sits resting.(Red Aura)
*Skirry -=Denizens of Lloth=- (Kobold)(tiny) stands in mid-air here.(Red Aura)
< 1002h/1002H 324v/324V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
Skirry sneaks in from the east.
Alarm bells sound, signalling an invasion!
Dro sneaks in from the east.
< 1002h/1002H 322v/324V Pos: standing >
< 1002h/1002H 322v/324V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Road Leading From Tharnadia
Obvious exits: -E -S
< 1002h/1002H 322v/324V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S
Skirry sneaks in from the east.
Karnax sneaks in from the east.
Dro sneaks in from the east.
< 1002h/1002H 320v/324V Pos: standing >
< 1002h/1002H 320v/324V Pos: standing >
Looks like an exit.
You extend your sights southward.
The Road Leading From Tharnadia
Obvious exits: -N -W
< 1002h/1002H 321v/324V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -N -W
Dro sneaks in from the north.
< 1002h/1002H 322v/324V Pos: standing >
< 1002h/1002H 322v/324V Pos: standing >
You quickly scan the area.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
A Halfling who is in the distance to your west.
< 1002h/1002H 322v/324V Pos: standing >
< 1002h/1002H 322v/324V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S
Skirry sneaks in from the south.
Dro sneaks in from the south.
< 1002h/1002H 320v/324V Pos: standing >
< 1002h/1002H 320v/324V Pos: standing >
Evilgellz enters from the east.
< 1002h/1002H 322v/324V Pos: standing >
< 1002h/1002H 324v/324V Pos: standing >
You feel the swirling shadows around your body dissipate.
Karnax's body appears to recover from the affects of the potion.
< 1002h/1002H 324v/324V Pos: standing >
Evilgellz nods.
< 1002h/1002H 324v/324V Pos: standing >
You are surrounded by a magenta glow.
< 1002h/1002H 324v/324V Pos: standing >
The town crier shouts 'Bars are open all night boys!'
< 1002h/1002H 324v/324V Pos: standing >
A Halfling sneaks in from the south.
The Road Leading From Tharnadia
Obvious exits: -E -S
A Halfling (small) stands here.
*Evilgellz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Dro -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dro's head.
*Karnax -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Skirry -=Denizens of Lloth=- (Kobold)(tiny) stands in mid-air here.(Red Aura)
< 1002h/1002H 324v/324V Pos: standing >
Score information for Aik
Level: 56 Race: Githyanki Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 1002(1002) Mana: 1649(1649) Moves: 324(324)
Coins carried: 0 platinum 5 gold 2 silver 0 copper
Compression ratio: 87%
Status: Standing.
Negative Shielded Fireshielded
Frags: +21.40 Deaths: 97
Detecting: Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals Low Circle spells
Protected by: Slow Poison
Enchantments: Inertial-Barrier Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Sneaking Tower of Iron Will Lightfooted GlobeOfDarkness
Combat Pulse: 19 Spell Pulse: 0.86
Leaderboard Points: 7585
Paladin auras: Endurance Spell Protection
Active Spells:
--------------
improved invisibility (27 minutes)
roar of heroes (less than a minute remaining)
shadow vision (67 minutes)
globe of darkness (11 minutes)
molecular control (7 minutes)
virtue (14 minutes)
pantherspeed (35 minutes)
fire aura (13 minutes)
bless (24 minutes)
elephantstrength (39 minutes)
vitality (13 minutes)
adrenaline control (39 minutes)
flesh armor (3 minutes)
tower of iron will (6 minutes)
cannibalize (11 minutes)
inertial barrier (8 minutes)
energy containment (13 minutes)
aura sight (14 minutes)
enhance strength (33 minutes)
enhance dexterity (33 minutes)
enhance agility (33 minutes)
enhance constitution (33 minutes)
rested bonus (127 minutes)
Evilgellz starts casting a spell.
< 1002h/1002H 324v/324V Pos: standing >
You snap into visibility.
You miss a Halfling.
< 1002h/1002H 324v/324V Pos: standing >
< T: Aik TP: sta TC:excellent E: A Halfling sta EP: excellent >
Karnax snaps into visibility.
A dark shroud encases Karnax as he charges into battle.
A Halfling is knocked to the ground by Karnax's mighty bash!
Karnax dives at a Halfling skewering him with his blood red sword named 'Death Rider'.
< 1002h/1002H 324v/324V Pos: standing >
< T: Aik TP: sta TC:excellent E: A Halfling sit EP: small wounds >
< 1002h/1002H 324v/324V Pos: standing >
< T: Aik TP: sta TC:excellent E: A Halfling sit EP: small wounds >
Evilgellz completes his spell...
Evilgellz utters the word 'eabratizgg'
The room goes dark!
Dro starts casting an offensive spell.
Dro snaps into visibility.
< 1002h/1002H 324v/324V Pos: standing >
< T: Aik TP: sta TC:excellent E: A Halfling sit EP: small wounds >
Skirry starts casting an offensive spell.
Skirry snaps into visibility.
< 1002h/1002H 324v/324V Pos: standing >
< T: Aik TP: sta TC:excellent E: A Halfling sit EP: small wounds >
Dro snaps into visibility.
< 1002h/1002H 324v/324V Pos: standing >
< T: Aik TP: sta TC:excellent E: A Halfling sit EP: small wounds >
Dro completes his spell...
Dro utters the words 'qpaahuq fussrz'
Dro shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into a Halfling.
Ice crystals form around a Halfling as intense cold causes his body to freeze.
Dro snaps into visibility.
Dro shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into a Halfling.
< 1002h/1002H 324v/324V Pos: standing >
< T: Aik TP: sta TC:excellent E: A Halfling sit EP: nasty wounds >
Skirry snaps into visibility.
Skirry completes his spell...
Skirry utters the words 'garbzzsg wuggurz babragruoz'
A huge bolt of force sent by Skirry impacts on a Halfling's chest with a loud thud.
Skirry snaps into visibility.
A bolt of force sent by Skirry hits a Halfling soundly.
Skirry snaps into visibility.
A huge bolt of force sent by Skirry impacts on a Halfling's chest with a loud thud.
A Halfling's royal githzeraian dagger was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Aik by 13333333.
The smell of fresh blood enters your body, infusing you with power!