<worn as a badge> the insignia of swirling feathers and flowing water
<worn on head> an angelic emerald hood
<worn on eyes> goggles of the tinkerer [superior] (glowing)
<worn in ear> a gnomish ear amplifier
<worn in ear> a gnomish ear amplifier
<worn on face> a glowing rune covered mask (glowing)
<worn on body> a string of lily pads
<worn about body> a royal robe garb lined with gold [superior]
<worn about waist> a soft leather belt
<worn on belt buckle>a quill
<attached to belt> lucky alchemist sack
<held as shield> a buckler
<worn around wrist> a string of lily pads
<worn around wrist> a string of lily pads
<worn on hands> a pair of thick hydra-hide gloves [superior]
<worn on finger> a sapphire ring
<worn on finger> a sapphire ring
<held> a swirling wand of light
<worn on feet> boots of endurance
*....M...
***@....^.
***......M
**.......
*^......
**.....
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 505h/505H 125v/208V Pos: standing >
......
*.......
*....M...
***.....^.
***@.....M
**.......
*^.......
**......
**...^.
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 505h/505H 123v/208V Pos: standing >
*......
*....M..
***.....^.
***......M
**@......
*^.......
**.......
**...^..
**....
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 505h/505H 122v/208V Pos: standing >
*....M.
***.....^
***......M
**.......
*^@......
**.......
**...^...
**.....
**....
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 505h/505H 120v/208V Pos: standing >
*....M
***.....
***......
**......
*@......
**......
**...^..
**....
**...
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 505h/505H 118v/208V Pos: standing >
**.
@^.
**.
The Forest of Mistywood
Obvious exits: -N -E -S -W
< 505h/505H 118v/208V Pos: standing >
*^.
@*.
**.
The Forest of Mistywood
Obvious exits: -N -E -S -W
< 505h/505H 116v/208V Pos: standing >
*^..
*@..
**..
The Forest of Mistywood
Obvious exits: -N -E -S -W
< 505h/505H 115v/208V Pos: standing >
*....M
***.....
***......
**......
*@......
**......
**...^..
**....
**...
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 505h/505H 113v/208V Pos: standing >
***..
*@..
*^..
The Forest of Mistywood
Obvious exits: -N -E -S -W
< 505h/505H 112v/208V Pos: standing >
*....M.
*.......
***.....^.
***......M
**@......
*^.......
**.......
**...^..
**....
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 505h/505H 111v/208V Pos: standing >
***..
*@..
*^..
The Forest of Mistywood
Obvious exits: -N -E -S -W
< 505h/505H 110v/208V Pos: standing >
*.....
***.....
***......
**......
*@......
**......
**...^..
**....
**...
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 505h/505H 108v/208V Pos: standing >
A Wide Swath of Plain
Obvious exits: -E -W
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.
(Q)Dromis, the ancient elven sage, looks for inspiration here.
< 505h/505H 108v/208V Pos: standing >
Entrance to The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
< 505h/505H 106v/208V Pos: standing >
You quickly scan the area.
A giraffe who is in the distance to your east.
A goshawk who is in the distance to your east.
A cheetah who is in the distance to your east.
A giraffe who is a brief walk away to your south.
A proud lion who is a brief walk away to your south.
A giraffe who is rather far off to your south.
A giraffe who is in the distance to your south.
Luncke who is close by to your west.
Ange de Morte who is close by to your west.
Kylian Brightstar who is close by to your west.
< 505h/505H 107v/208V Pos: standing >
< 505h/505H 111v/208V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
< 505h/505H 111v/208V Pos: standing >
You quickly scan the area.
A goshawk who is in the distance to your east.
A proud lion who is in the distance to your east.
A giraffe who is not far off to your south.
A proud lion who is not far off to your south.
A giraffe who is a brief walk away to your south.
< 505h/505H 111v/208V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
< 505h/505H 110v/208V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
< 505h/505H 109v/208V Pos: standing >
You quickly scan the area.
A crazed zebra who is rather far off to your north.
A thorn-root tree who is rather far off to your north.
A thorn-root tree who is a brief walk away to your east.
A cheetah who is rather far off to your east.
A thorn-root tree who is not far off to your south.
A roc who is rather far off to your south.
A giraffe who is in the distance to your south.
< 505h/505H 109v/208V Pos: standing >
Alas, you cannot go that way. . . .
< 505h/505H 110v/208V Pos: standing >
A Large Baobab Tree
Obvious exits: -N -E -S -W -U
[2] The corpse of a baboon is lying here.
< 505h/505H 109v/208V Pos: standing >
You quickly scan the area.
A giraffe who is a brief walk away to your north.
A Tukluk guard who is in the distance to your north.
A Tukluk guard who is in the distance to your north.
A thorn-root tree who is not far off to your east.
A cheetah who is a brief walk away to your east.
A cheetah who is close by to your south.
A zebra who is not far off to your south.
A zebra who is not far off to your south.
A zebra who is not far off to your south.
A zebra who is not far off to your south.
A zebra who is not far off to your south.
A large zebra who is not far off to your south.
A mother lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A mother lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A mother lion who is a brief walk away to your south.
A baboon who is close by above you.
A baboon who is close by above you.
< 505h/505H 110v/208V Pos: standing >
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
< 505h/505H 108v/208V Pos: standing >
You quickly scan the area.
A baboon who is close by to your east.
A baboon who is close by to your east.
A baboon who is close by to your east.
A baboon who is close by to your east.
A baboon who is close by to your west.
A baboon who is close by to your west.
< 505h/505H 110v/208V Pos: standing >
You quickly scan the area.
A baboon who is close by to your east.
A baboon who is close by to your east.
A baboon who is close by to your east.
A baboon who is close by to your east.
A baboon who is close by to your west.
A baboon who is close by to your west.
< 505h/505H 113v/208V Pos: standing >
A baboon leaves south.
< 505h/505H 113v/208V Pos: standing >
You quickly scan the area.
A baboon who is close by to your east.
A baboon who is close by to your east.
A baboon who is close by to your east.
A baboon who is close by to your south.
A baboon who is close by to your west.
A baboon who is close by to your west.
< 505h/505H 114v/208V Pos: standing >
You quickly scan the area.
A baboon who is close by to your east.
A baboon who is close by to your east.
A baboon who is close by to your east.
A baboon who is close by to your south.
A baboon who is close by to your west.
A baboon who is close by to your west.
< 505h/505H 115v/208V Pos: standing >
On a Wide Baobab Limb
Obvious exits: -E
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
< 505h/505H 113v/208V Pos: standing >
You quickly scan the area.
A baboon who is close by to your east.
A baboon who is close by to your east.
A baboon who is not far off to your east.
A baboon who is not far off to your east.
A baboon who is not far off to your east.
A baboon who is not far off to your east.
< 505h/505H 114v/208V Pos: standing >
< 505h/505H 120v/208V Pos: standing >
On a Wide Baobab Limb
Obvious exits: -E
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
< 505h/505H 121v/208V Pos: standing >
You quickly scan the area.
A baboon who is close by to your east.
A baboon who is close by to your east.
A baboon who is close by to your east.
A baboon who is not far off to your east.
A baboon who is not far off to your east.
A baboon who is not far off to your east.
< 505h/505H 122v/208V Pos: standing >
You start chanting...
< 505h/505H 125v/208V Pos: standing >
Casting: conjure elemental ******
< 505h/505H 127v/208V Pos: standing >
Casting: conjure elemental *****
< 505h/505H 128v/208V Pos: standing >
Casting: conjure elemental ****
< 505h/505H 129v/208V Pos: standing >
Casting: conjure elemental *
< 505h/505H 133v/208V Pos: standing >
You complete your spell...
Someone is not pleased with you at all!
Someone suddenly attacks YOU!
An air elemental snaps into visibility.
< 504h/505H 134v/208V Pos: standing >
< T: Norc TP: sta TC:few scratches E: air sta EP: excellent >
No new group members.
< 504h/505H 134v/208V Pos: standing >
< T: Norc TP: sta TC:few scratches E: someone sta EP: excellent >
You start chanting...
< 504h/505H 134v/208V Pos: standing >
< T: Norc TP: sta TC:few scratches E: someone sta EP: excellent >
Casting: conjure elemental ******
< 504h/505H 134v/208V Pos: standing >
< T: Norc TP: sta TC:few scratches E: someone sta EP: excellent >
An air elemental snaps into visibility.
[Damage: 1 ] An air elemental attacks you. [3 Hits]
< 501h/505H 134v/208V Pos: standing >
< T: Norc TP: sta TC:few scratches E: air sta EP: few scratches >
An air elemental is dead! R.I.P.
You feel a carnal satisfaction as an air elemental's gurgling and choking signals its demise.
An air elemental vanishes into thin air.
< 501h/505H 134v/208V Pos: standing >
Casting: conjure elemental **
< 501h/505H 134v/208V Pos: standing >
Casting: conjure elemental *
< 501h/505H 134v/208V Pos: standing >
Casting: conjure elemental
< 501h/505H 134v/208V Pos: standing >
You complete your spell...
An air elemental starts following you.
An air elemental says 'Your wish is my command, Norc!'
< 501h/505H 134v/208V Pos: standing >
An air elemental is now a member of your group.
< 501h/505H 134v/208V Pos: standing >
You sit down and relax.
< 501h/505H 134v/208V Pos: sitting >
You have memorized the following spells:
( 7th circle) 2 - fireball
1 - dimension door
( 6th circle) 1 - teleport
2 - stone skin
1 - minor globe of invulnerability
( 5th circle) 1 - coldshield
2 - wall of stone
1 - sense follower
( 4th circle) 6 - lightning bolt
1 - infravision
( 3rd circle) 2 - concealment
1 - strength
3 - dispel magic
1 - agility
( 2nd circle) 4 - chill touch
3 - sleep
2 - mirror image
( 1st circle) 2 - minor creation
7 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
10 seconds: ( 5th) conjure elemental
20 seconds: ( 5th) conjure elemental
You can memorize 1 3rd circle spell(s).
You continue your study.
< 501h/505H 134v/208V Pos: sitting >
You start meditating...
< 501h/505H 134v/208V Pos: sitting >
You stop meditating.
You are already resting.
< 505h/505H 148v/208V Pos: sitting >
You have memorized the following spells:
( 7th circle) 2 - fireball
1 - dimension door
( 6th circle) 1 - teleport
2 - stone skin
1 - minor globe of invulnerability
( 5th circle) 1 - coldshield
2 - wall of stone
1 - sense follower
( 4th circle) 6 - lightning bolt
1 - infravision
( 3rd circle) 2 - concealment
1 - strength
3 - dispel magic
1 - agility
( 2nd circle) 4 - chill touch
3 - sleep
2 - mirror image
( 1st circle) 2 - minor creation
7 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
5 seconds: ( 5th) conjure elemental
15 seconds: ( 5th) conjure elemental
You can memorize 1 3rd circle spell(s).
< 505h/505H 149v/208V Pos: sitting >
You start meditating...
< 505h/505H 150v/208V Pos: sitting >
You have gained some progress, and are nearing the half-way point in the trek to your next level.
< 505h/505H 163v/208V Pos: sitting >
You have gained some progress, and are nearing the half-way point in the trek to your next level.
< 505h/505H 164v/208V Pos: sitting >
You are already meditating.
< 505h/505H 165v/208V Pos: sitting >
You have finished memorizing conjure elemental.
< 505h/505H 167v/208V Pos: sitting >
< 505h/505H 171v/208V Pos: sitting >
You have finished memorizing conjure elemental.
Your studies are complete.
< 505h/505H 183v/208V Pos: sitting >
You clamber to your feet.
< 505h/505H 184v/208V Pos: standing >
You quickly scan the area.
A baboon who is close by to your east.
A baboon who is close by to your east.
A baboon who is close by to your east.
A baboon who is close by to your east.
A baboon who is not far off to your east.
A baboon who is not far off to your east.
A baboon who is not far off to your east.
< 505h/505H 185v/208V Pos: standing >
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
An air elemental enters from the west.
< 505h/505H 183v/208V Pos: standing >
You quickly scan the area.
A baboon who is close by to your east.
A baboon who is close by to your east.
A baboon who is close by to your east.
A baboon who is close by to your west.
A baboon who is close by to your west.
< 505h/505H 184v/208V Pos: standing >
A Large Baobab Tree
Obvious exits: -N -E -S -W -U
[2] The corpse of a baboon is lying here.
An air elemental enters from above.
< 505h/505H 184v/208V Pos: standing >
You quickly scan the area.
A giraffe who is a brief walk away to your north.
A Tukluk guard who is in the distance to your north.
A Tukluk guard who is in the distance to your north.
A cheetah who is not far off to your east.
A goshawk who is not far off to your east.
A thorn-root tree who is not far off to your east.
A mother lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A mother lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A mother lion who is a brief walk away to your south.
A giraffe who is in the distance to your south.
A baboon who is close by above you.
A baboon who is close by above you.
A baboon who is close by above you.
< 505h/505H 185v/208V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
An air elemental enters from the north.
< 505h/505H 184v/208V Pos: standing >
You quickly scan the area.
A giraffe who is rather far off to your north.
A zebra who is close by to your east.
A zebra who is close by to your east.
A zebra who is close by to your east.
A zebra who is close by to your east.
A zebra who is close by to your east.
A zebra who is close by to your east.
A large zebra who is close by to your east.
A mother lion who is not far off to your south.
A young lion who is not far off to your south.
A mother lion who is not far off to your south.
A young lion who is not far off to your south.
A young lion who is not far off to your south.
A mother lion who is not far off to your south.
A giraffe who is rather far off to your south.
A proud lion who is not far off to your west.
< 505h/505H 185v/208V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
An air elemental enters from the north.
< 505h/505H 184v/208V Pos: standing >
You quickly scan the area.
A giraffe who is in the distance to your north.
A goshawk who is not far off to your east.
A loggerhead shrike who is not far off to your east.
A loggerhead shrike who is a brief walk away to your east.
A gazelle who is a brief walk away to your east.
A gazelle who is a brief walk away to your east.
A large gazelle who is a brief walk away to your east.
A thorn-root tree who is in the distance to your east.
A mother lion who is close by to your south.
A young lion who is close by to your south.
A mother lion who is close by to your south.
A young lion who is close by to your south.
A young lion who is close by to your south.
A mother lion who is close by to your south.
A giraffe who is a brief walk away to your south.
A cheetah who is close by to your west.
A giraffe who is close by to your west.
A thorn-root tree who is close by to your west.
A giraffe who is not far off to your west.
< 505h/505H 185v/208V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A mother lion sits here, keeping a watchful eye on her cubs.
A youthful lion paces restlessly about the area.
A mother lion sits here, keeping a watchful eye on her cubs.
A youthful lion paces restlessly about the area.
A youthful lion paces restlessly about the area.
A mother lion sits here, keeping a watchful eye on her cubs.
An air elemental enters from the north.
< 505h/505H 184v/208V Pos: standing >
You quickly scan the area.
An air elemental who is close by to your east.
A Gnome who is close by to your east.
The dying hippopotamus who is close by to your east.
An elephant who is close by to your east.
An elephant who is close by to your east.
The dying hippopotamus who is close by to your east.
A heron who is close by to your east.
A loggerhead shrike who is not far off to your east.
A giraffe who is not far off to your south.
A giraffe who is a brief walk away to your west.
< 505h/505H 185v/208V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
An air elemental enters from the south.
< 505h/505H 185v/208V Pos: standing >
You start chanting...
< 505h/505H 187v/208V Pos: standing >
Casting: conjure elemental **
< 505h/505H 189v/208V Pos: standing >
Casting: conjure elemental *
< 505h/505H 190v/208V Pos: standing >
Casting: conjure elemental
< 505h/505H 191v/208V Pos: standing >
You complete your spell...
Someone is not pleased with you at all!
Someone suddenly attacks YOU!
An air elemental snaps into visibility.
< 505h/505H 192v/208V Pos: standing >
< T: Norc TP: sta TC:excellent E: air sta EP: excellent >
Autosaving...
< 505h/505H 192v/208V Pos: standing >
< T: Norc TP: sta TC:excellent E: someone sta EP: excellent >
An air elemental says 'Today is a good day to die!'
An air elemental suddenly attacks someone!
An air elemental snaps into visibility.
An air elemental snaps into visibility.
[Damage: 6 ]
< 505h/505H 192v/208V Pos: standing >
< T: Norc TP: sta TC:excellent E: air sta EP: few scratches >
An air elemental already grouped by you.
No new group members.
< 505h/505H 192v/208V Pos: standing >
< T: Norc TP: sta TC:excellent E: air sta EP: few scratches >
An air elemental turns to focus its attack on an air elemental!
An air elemental attacks you. [2 Hits]
< 503h/505H 192v/208V Pos: standing >
< T: air TP: sta TC:excellent E: air sta EP: few scratches >
You attack an air elemental. [0 Hits]
< 503h/505H 192v/208V Pos: standing >
< T: air TP: sta TC:excellent E: air sta EP: few scratches >
An air elemental attacks an air elemental. [0 Hits]
< 503h/505H 192v/208V Pos: standing >
< T: air TP: sta TC:excellent E: air sta EP: few scratches >
An air elemental attacks an air elemental. [0 Hits]
< 503h/505H 192v/208V Pos: standing >
< T: air TP: sta TC:excellent E: air sta EP: few scratches >
An air elemental is dead! R.I.P.
You feel a carnal satisfaction as an air elemental's gurgling and choking signals its demise.
An air elemental vanishes into thin air.
< 503h/505H 192v/208V Pos: standing >
An air elemental fades from your mortal viewing...
< 503h/505H 192v/208V Pos: standing >
You start chanting...
< 503h/505H 192v/208V Pos: standing >
Casting: conjure elemental **
< 504h/505H 192v/208V Pos: standing >
Casting: conjure elemental *
< 505h/505H 192v/208V Pos: standing >
Casting: conjure elemental
< 505h/505H 192v/208V Pos: standing >
You complete your spell...
An air elemental starts following you.
An air elemental says 'Your wish is my command, Norc!'
< 505h/505H 192v/208V Pos: standing >
An air elemental is now a member of your group.
An air elemental already grouped by you.
< 505h/505H 192v/208V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A mother lion sits here, keeping a watchful eye on her cubs.
A youthful lion paces restlessly about the area.
A mother lion sits here, keeping a watchful eye on her cubs.
A youthful lion paces restlessly about the area.
A youthful lion paces restlessly about the area.
A mother lion sits here, keeping a watchful eye on her cubs.
An air elemental enters from the north.
An air elemental enters from the north.
< 505h/505H 190v/208V Pos: standing >
A Watering Hole
Obvious exits: -N -E -S -W
[2] The corpse of the dying hippopotamus is lying here.
[2] The corpse of an elephant is lying here.
[2] The corpse of a bull elephant is lying here.
A Gnome (small) -=Celestial Sigil=- sits resting.
An elephant basks in the hip-deep waters.
An elephant basks in the hip-deep waters.
A hippopotamus sits in the warm water and waits to die.
A stately heron steps carefully across the water.
A stately heron steps carefully across the water.
An air elemental enters from the west.
An air elemental enters from the west.
< 505h/505H 188v/208V Pos: standing >
Ok.
An air elemental snaps into visibility.
A Gnome avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
A Gnome avoids being bashed by an air elemental, who loses its balance and falls.
< 505h/505H 188v/208V Pos: standing >
You start chanting...
You feel your skill in quick chant improving.
< 505h/505H 193v/208V Pos: standing >
< 505h/505H 194v/208V Pos: standing >
You complete your spell...
[Damage: 168 ] You throw a fireball at a Gnome and have the satisfaction of seeing him enveloped in flames.
A Gnome's wicked looking collar melted from the intense heat!
A Gnome is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!