The death of [30 Conjurer] Pots -=Celestial Sigil=- (Gnome)

in A Watering Hole

from the perspective of [30 Conjurer] Pots -=Celestial Sigil=- (Gnome)

<worn on head>       a rusty brass hat
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn in ear>        a shimmering copper earring
<worn on face>       a leather bag with two little eye holes
<worn around neck>   a wicked looking collar
<worn on body>       a tunic woven of hardened reed [poor]
<worn about waist>   a vorhide belt [poor]
<worn on belt buckle>a glowing quill (glowing)
<held as shield>     a blood-stained iron shield
<worn on hands>      some bloody bone gauntlets
<held>               a slender fishing pole
<worn on legs>       a pair of cotton-weave greaves [superior]
<worn on feet>       a pair of high-soft leather boots


< 157h/157H 100v/100V Pos: standing >
You are already standing.

< 157h/157H 100v/100V Pos: standing >
Ok.

< 157h/157H 100v/100V Pos: standing >
A Watering Hole
Obvious exits: -N -E -S -W
A strip of raw leather lays here, giving off a faint magic glow.
Some translucent glasssteel fragments have been left here.
[2] The corpse of an elephant is lying here.
[2] The corpse of a bull elephant is lying here.
*An air elemental is here looking like a small living tornado. (minion) 
A hippopotamus sits in the warm water and waits to die.
A hippopotamus sits in the warm water and waits to die.
An elephant basks in the hip-deep waters.
An elephant basks in the hip-deep waters.
A hippopotamus sits in the warm water and waits to die.
A stately heron steps carefully across the water.
A stately heron steps carefully across the water.

< 157h/157H 100v/100V Pos: standing >
Ok.

< 157h/157H 100v/100V Pos: standing >
The M'Bele natives have done it! They have nearly rendered this species
extinct. This hippopotamus is the last of his kind, and he knows it. He is
very old now, and is well aware that he has no one to mate with, all the
other hippopotami having been killed by the natives. He has little left to
do but lounge in the water and wait for death to come.
The dying hippopotamus appears to be Herbivore and is in excellent condition.
He's medium in size.


< 157h/157H 100v/100V Pos: standing >
A Watering Hole
Obvious exits: -N -E -S -W
A strip of raw leather lays here, giving off a faint magic glow.
Some translucent glasssteel fragments have been left here.
[2] The corpse of an elephant is lying here.
[2] The corpse of a bull elephant is lying here.
*An air elemental is here looking like a small living tornado. (minion) 
A hippopotamus sits in the warm water and waits to die.
A hippopotamus sits in the warm water and waits to die.
An elephant basks in the hip-deep waters.
An elephant basks in the hip-deep waters.
A hippopotamus sits in the warm water and waits to die.
A stately heron steps carefully across the water.
A stately heron steps carefully across the water.

< 157h/157H 100v/100V Pos: standing >
You do not see that here.

< 157h/157H 100v/100V Pos: standing >
Some translucent glasssteel sinks below the surface and disappears!

< 157h/157H 100v/100V Pos: standing >
You do not see that here.

< 157h/157H 100v/100V Pos: standing >
An enchanted strip of raw leather sinks below the surface and disappears!

< 157h/157H 100v/100V Pos: standing >
The M'Bele natives have done it! They have nearly rendered this species
extinct. This hippopotamus is the last of his kind, and he knows it. He is
very old now, and is well aware that he has no one to mate with, all the
other hippopotami having been killed by the natives. He has little left to
do but lounge in the water and wait for death to come.
The dying hippopotamus appears to be Herbivore and is in excellent condition.
He's medium in size.


< 157h/157H 100v/100V Pos: standing >
You do not see that here.

< 157h/157H 100v/100V Pos: standing >
You do not see that here.

< 157h/157H 100v/100V Pos: standing >
You do not see that here.

< 157h/157H 100v/100V Pos: standing >
A Watering Hole
Obvious exits: -N -E -S -W
[2] The corpse of an elephant is lying here.
[2] The corpse of a bull elephant is lying here.
*An air elemental is here looking like a small living tornado. (minion) 
A hippopotamus sits in the warm water and waits to die.
A hippopotamus sits in the warm water and waits to die.
An elephant basks in the hip-deep waters.
An elephant basks in the hip-deep waters.
A hippopotamus sits in the warm water and waits to die.
A stately heron steps carefully across the water.
A stately heron steps carefully across the water.

< 157h/157H 100v/100V Pos: standing >
This being composed of solid air from the elemental plane of air, does not
look to happy to be here, and seems a tad upset.
An air elemental appears to be Air Elemental and is in excellent condition.
It's medium in size.
It is in the front rank.
It seems to be moving much faster than normal..

<held as shield>     a small round wooden shield

< 157h/157H 100v/100V Pos: standing >
Ok.
An air elemental suddenly attacks the dying hippopotamus!
An air elemental snaps into visibility.
An air elemental misses the dying hippopotamus.

< 157h/157H 100v/100V Pos: standing >
The dying hippopotamus dodges an air elemental's attack.
The dying hippopotamus dodges an air elemental's attack.
You start chanting...

< 157h/157H 100v/100V Pos: standing >
An air elemental dodges the dying hippopotamus's attack.
The dying hippopotamus's punch strikes an air elemental.

< 157h/157H 100v/100V Pos: standing >
You complete your spell...
[Damage: 49 ] The lightning bolt hits the dying hippopotamus with full impact.

< 157h/157H 100v/100V Pos: standing >
You start chanting...

< 157h/157H 100v/100V Pos: standing >
Casting: lightning bolt 

< 157h/157H 100v/100V Pos: standing >
You complete your spell...
[Damage: 42 ] The lightning bolt hits the dying hippopotamus with full impact.

< 157h/157H 100v/100V Pos: standing >
The dying hippopotamus dodges an air elemental's attack.
The dying hippopotamus dodges an air elemental's attack.
The dying hippopotamus dodges an air elemental's attack.

< 157h/157H 100v/100V Pos: standing >
You start chanting...

< 157h/157H 100v/100V Pos: standing >
The dying hippopotamus misses an air elemental.
An air elemental dodges the dying hippopotamus's attack.

< 157h/157H 100v/100V Pos: standing >
Casting: lightning bolt 

< 157h/157H 100v/100V Pos: standing >
You complete your spell...
[Damage: 49 ] The lightning bolt hits the dying hippopotamus with full impact.

< 157h/157H 100v/100V Pos: standing >
You start chanting...
You feel your skill in quick chant improving.

< 157h/157H 100v/100V Pos: standing >
An air elemental misses the dying hippopotamus.
The dying hippopotamus dodges an air elemental's attack.
An air elemental misses the dying hippopotamus.
The dying hippopotamus dodges an air elemental's attack.

< 157h/157H 100v/100V Pos: standing >
You complete your spell...
[Damage: 50 ] The lightning bolt hits the dying hippopotamus with full impact.

< 157h/157H 100v/100V Pos: standing >
An air elemental dodges the dying hippopotamus's attack.
The dying hippopotamus misses an air elemental.

< 157h/157H 100v/100V Pos: standing >
You start chanting...

< 157h/157H 100v/100V Pos: standing >
You complete your spell...
[Damage: 38 ] The lightning bolt hits the dying hippopotamus with full impact.
The dying hippopotamus dodges an air elemental's attack.
An air elemental misses the dying hippopotamus.
An air elemental misses the dying hippopotamus.

< 157h/157H 100v/100V Pos: standing >
You start chanting...

< 157h/157H 100v/100V Pos: standing >
An air elemental dodges the dying hippopotamus's attack.
An air elemental dodges the dying hippopotamus's attack.

< 157h/157H 100v/100V Pos: standing >
You complete your spell...
[Damage: 48 ] The lightning bolt hits the dying hippopotamus with full impact.

< 157h/157H 100v/100V Pos: standing >
You start chanting...

< 157h/157H 100v/100V Pos: standing >
The dying hippopotamus dodges an air elemental's attack.
An air elemental misses the dying hippopotamus.
An air elemental misses the dying hippopotamus.

< 157h/157H 100v/100V Pos: standing >
You complete your spell...
[Damage: 47 ] The lightning bolt hits the dying hippopotamus with full impact.

< 157h/157H 100v/100V Pos: standing >
The dying hippopotamus's decent punch strikes an air elemental.
An air elemental dodges the dying hippopotamus's attack.

< 157h/157H 100v/100V Pos: standing >
You don't have that spell memorized.

< 157h/157H 100v/100V Pos: standing >
An air elemental misses the dying hippopotamus.
The dying hippopotamus dodges an air elemental's attack.
An air elemental misses the dying hippopotamus.
The dying hippopotamus dodges an air elemental's attack.

< 157h/157H 100v/100V Pos: standing >
You start chanting...

< 157h/157H 100v/100V Pos: standing >
You complete your spell...
[Damage: 40 ] You get a good hold of the dying hippopotamus and shock him.
An air elemental dodges the dying hippopotamus's attack.
The dying hippopotamus's fine punch strikes an air elemental.

< 157h/157H 100v/100V Pos: standing >
The dying hippopotamus dodges an air elemental's attack.
An air elemental misses the dying hippopotamus.
An air elemental misses the dying hippopotamus.

< 157h/157H 100v/100V Pos: standing >
You start chanting...

< 157h/157H 100v/100V Pos: standing >
You complete your spell...
[Damage: 37 ] You get a good hold of the dying hippopotamus and shock him.

< 157h/157H 100v/100V Pos: standing >
The dying hippopotamus's fine punch strikes an air elemental.

< 157h/157H 100v/100V Pos: standing >
The dying hippopotamus dodges an air elemental's attack.
The dying hippopotamus dodges an air elemental's attack.
An air elemental misses the dying hippopotamus.
You start chanting...
You feel your skill in quick chant improving.

< 157h/157H 100v/100V Pos: standing >
You complete your spell...
[Damage: 87 ] You get a good hold of the dying hippopotamus and shock him.

< 157h/157H 100v/100V Pos: standing >
You start chanting...

< 157h/157H 100v/100V Pos: standing >
Casting: shocking grasp 

< 157h/157H 100v/100V Pos: standing >
An air elemental dodges the dying hippopotamus's attack.

< 157h/157H 100v/100V Pos: standing >
You complete your spell...
[Damage: 46 ] You get a good hold of the dying hippopotamus and shock him.
The dying hippopotamus is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as the dying hippopotamus's gurgling and choking signals his demise.
The corpse of the dying hippopotamus splashes into the water and begins to float.

< 157h/157H 100v/100V Pos: standing >
The corpse of the dying hippopotamus appears to be empty.

< 157h/157H 100v/100V Pos: standing >
You don't have anything to put in it.

< 157h/157H 100v/100V Pos: standing >
Saving Pots.

< 157h/157H 100v/100V Pos: standing >
You have gained some progress, but still have a ways to go yet towards your next level.

< 157h/157H 100v/100V Pos: standing >
It appears to be the corpse of the dying hippopotamus.
Nothing.

< 157h/157H 100v/100V Pos: standing >
An air elemental fades from your mortal viewing...

< 157h/157H 100v/100V Pos: standing >
You sit down and relax.

< 157h/157H 100v/100V Pos: sitting >
You have memorized the following spells:
( 6th circle)  3 - stone skin
               1 - minor globe of invulnerability
( 5th circle)  1 - conjure elemental
               1 - coldshield
               3 - wall of stone
               1 - sense follower
( 3rd circle)  4 - shocking grasp
( 2nd circle)  8 - chill touch
( 1st circle)  1 - minor creation
               8 - magic missile

And you are currently memorizing the following spells:
    8 seconds:  ( 4th) lightning bolt
   16 seconds:  ( 4th) lightning bolt
   24 seconds:  ( 4th) lightning bolt
   33 seconds:  ( 4th) lightning bolt
   41 seconds:  ( 4th) lightning bolt
   49 seconds:  ( 4th) lightning bolt
   57 seconds:  ( 4th) lightning bolt
   64 seconds:  ( 3rd) shocking grasp
   71 seconds:  ( 3rd) shocking grasp
   78 seconds:  ( 3rd) shocking grasp
   85 seconds:  ( 3rd) shocking grasp

You can memorize no more spells.
You continue your study.

< 157h/157H 100v/100V Pos: sitting >
You start meditating...

< 157h/157H 100v/100V Pos: sitting >

< 157h/157H 100v/100V Pos: sitting >
You have finished memorizing lightning bolt.

< 157h/157H 100v/100V Pos: sitting >
You have finished memorizing lightning bolt.

< 157h/157H 100v/100V Pos: sitting >
You have finished memorizing lightning bolt.

< 157h/157H 100v/100V Pos: sitting >
You have finished memorizing lightning bolt.

< 157h/157H 100v/100V Pos: sitting >
You have finished memorizing lightning bolt.

< 157h/157H 100v/100V Pos: sitting >
The killing ice around your body melts.

< 157h/157H 100v/100V Pos: sitting >
You have finished memorizing lightning bolt.

< 157h/157H 100v/100V Pos: sitting >
You have finished memorizing lightning bolt.

< 157h/157H 100v/100V Pos: sitting >

< 157h/157H 100v/100V Pos: sitting >
You have finished memorizing shocking grasp.

< 157h/157H 100v/100V Pos: sitting >
You have finished memorizing shocking grasp.

< 157h/157H 100v/100V Pos: sitting >
Autosaving...

< 157h/157H 100v/100V Pos: sitting >
You have finished memorizing shocking grasp.

< 157h/157H 100v/100V Pos: sitting >
You have finished memorizing shocking grasp.
Your studies are complete.

< 157h/157H 100v/100V Pos: sitting >
You clamber to your feet.

< 157h/157H 100v/100V Pos: standing >
You are already standing.

< 157h/157H 100v/100V Pos: standing >
A Watering Hole
Obvious exits: -N -E -S -W
The corpse of the dying hippopotamus is lying here.
[2] The corpse of an elephant is lying here.
[2] The corpse of a bull elephant is lying here.
*An air elemental is here looking like a small living tornado. (minion) 
A hippopotamus sits in the warm water and waits to die.
An elephant basks in the hip-deep waters.
An elephant basks in the hip-deep waters.
A hippopotamus sits in the warm water and waits to die.
A stately heron steps carefully across the water.
A stately heron steps carefully across the water.

< 157h/157H 100v/100V Pos: standing >
A Watering Hole
Obvious exits: -N -E -S -W
The corpse of the dying hippopotamus is lying here.
[2] The corpse of an elephant is lying here.
[2] The corpse of a bull elephant is lying here.
*An air elemental is here looking like a small living tornado. (minion) 
A hippopotamus sits in the warm water and waits to die.
An elephant basks in the hip-deep waters.
An elephant basks in the hip-deep waters.
A hippopotamus sits in the warm water and waits to die.
A stately heron steps carefully across the water.
A stately heron steps carefully across the water.

< 157h/157H 100v/100V Pos: standing >
This being composed of solid air from the elemental plane of air, does not
look to happy to be here, and seems a tad upset.
An air elemental appears to be Air Elemental and is in excellent condition.
It's medium in size.
It is in the front rank.
It seems to be moving much faster than normal..

<held as shield>     a small round wooden shield

< 157h/157H 100v/100V Pos: standing >

		Score information for Pots

Level: 30   Race: Gnome   Class: Conjurer Sex: Male
Hit points: 157(157)  Moves: 100(100)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 79%
Status:  Standing.
Frags:   -0.50   Deaths:   3
Detecting:      Heat
Enchantments:   Ultravision Farsee
Combat Pulse:   15 Spell Pulse:  0.70 
Leaderboard Points:  249 

Active Spells:
--------------
stone skin (2 minutes)
sense follower (22 minutes)
well-rested bonus (86 minutes)


< 157h/157H 100v/100V Pos: standing >
You start chanting...

< 157h/157H 100v/100V Pos: standing >
Casting: minor globe of invulnerability *

< 157h/157H 100v/100V Pos: standing >
Casting: minor globe of invulnerability 

< 157h/157H 100v/100V Pos: standing >
You complete your spell...
You begin to shimmer.

< 157h/157H 100v/100V Pos: standing >
You start chanting...

< 157h/157H 100v/100V Pos: standing >
Casting: coldshield *

< 157h/157H 100v/100V Pos: standing >
You complete your spell...
You are surrounded by freezing cold!

< 157h/157H 100v/100V Pos: standing >
You sit down and relax.

< 157h/157H 100v/100V Pos: sitting >
You have memorized the following spells:
( 6th circle)  3 - stone skin
( 5th circle)  1 - conjure elemental
               3 - wall of stone
               1 - sense follower
( 4th circle)  7 - lightning bolt
( 3rd circle)  8 - shocking grasp
( 2nd circle)  8 - chill touch
( 1st circle)  1 - minor creation
               8 - magic missile

And you are currently memorizing the following spells:
   10 seconds:  ( 6th) minor globe of invulnerability
   19 seconds:  ( 5th) coldshield

You can memorize no more spells.
You continue your study.

< 157h/157H 100v/100V Pos: sitting >
You start meditating...

< 157h/157H 100v/100V Pos: sitting >
You have finished memorizing minor globe of invulnerability.

< 157h/157H 100v/100V Pos: sitting >
You have finished memorizing coldshield.
Your studies are complete.

< 157h/157H 100v/100V Pos: sitting >
You clamber to your feet.

< 157h/157H 100v/100V Pos: standing >
You are already standing.

< 157h/157H 100v/100V Pos: standing >
A Watering Hole
Obvious exits: -N -E -S -W
The corpse of the dying hippopotamus is lying here.
[2] The corpse of an elephant is lying here.
[2] The corpse of a bull elephant is lying here.
*An air elemental is here looking like a small living tornado. (minion) 
A hippopotamus sits in the warm water and waits to die.
An elephant basks in the hip-deep waters.
An elephant basks in the hip-deep waters.
A hippopotamus sits in the warm water and waits to die.
A stately heron steps carefully across the water.
A stately heron steps carefully across the water.

< 157h/157H 100v/100V Pos: standing >
Ok.
An air elemental suddenly attacks the dying hippopotamus!
An air elemental snaps into visibility.
An air elemental misses the dying hippopotamus.

< 157h/157H 100v/100V Pos: standing >
An air elemental misses the dying hippopotamus.
The dying hippopotamus dodges an air elemental's attack.
The dying hippopotamus dodges an air elemental's attack.
An air elemental misses the dying hippopotamus.
You start chanting...

< 157h/157H 100v/100V Pos: standing >
An air elemental blocks the dying hippopotamus's lunge at it.
An air elemental dodges the dying hippopotamus's attack.

< 157h/157H 100v/100V Pos: standing >
You complete your spell...
[Damage: 44 ] The lightning bolt hits the dying hippopotamus with full impact.

< 157h/157H 100v/100V Pos: standing >
You start chanting...

< 157h/157H 100v/100V Pos: standing >
Casting: lightning bolt 

< 157h/157H 100v/100V Pos: standing >
The dying hippopotamus dodges an air elemental's attack.
An air elemental misses the dying hippopotamus.
The dying hippopotamus dodges an air elemental's attack.
The dying hippopotamus dodges an air elemental's attack.

< 157h/157H 100v/100V Pos: standing >
You complete your spell...
[Damage: 41 ] The lightning bolt hits the dying hippopotamus with full impact.

< 157h/157H 100v/100V Pos: standing >
The dying hippopotamus's fine punch strikes an air elemental.
An air elemental blocks the dying hippopotamus's lunge at it.

< 157h/157H 100v/100V Pos: standing >
You start chanting...

< 157h/157H 100v/100V Pos: standing >
You complete your spell...
[Damage: 69 ] The lightning bolt hits the dying hippopotamus with full impact.

< 157h/157H 100v/100V Pos: standing >
You start chanting...

< 157h/157H 100v/100V Pos: standing >
An air elemental misses the dying hippopotamus.
The dying hippopotamus dodges an air elemental's attack.
An air elemental misses the dying hippopotamus.

< 157h/157H 100v/100V Pos: standing >
You complete your spell...
[Damage: 47 ] The lightning bolt hits the dying hippopotamus with full impact.
An air elemental dodges the dying hippopotamus's attack.
The dying hippopotamus's decent punch strikes an air elemental.

< 157h/157H 100v/100V Pos: standing >
You start chanting...

< 157h/157H 100v/100V Pos: standing >
You complete your spell...
[Damage: 48 ] The lightning bolt hits the dying hippopotamus with full impact.

< 157h/157H 100v/100V Pos: standing >
The dying hippopotamus dodges an air elemental's attack.
An air elemental misses the dying hippopotamus.
An air elemental misses the dying hippopotamus.
The dying hippopotamus dodges an air elemental's attack.

< 157h/157H 100v/100V Pos: standing >
You start chanting...

< 157h/157H 100v/100V Pos: standing >
You complete your spell...
[Damage: 36 ] The lightning bolt hits the dying hippopotamus with full impact.

< 157h/157H 100v/100V Pos: standing >

< 157h/157H 100v/100V Pos: standing >
The dying hippopotamus's punch strikes an air elemental.
The dying hippopotamus misses an air elemental.

< 157h/157H 100v/100V Pos: standing >
You start chanting...

< 157h/157H 100v/100V Pos: standing >
The dying hippopotamus dodges an air elemental's attack.
An air elemental misses the dying hippopotamus.

< 157h/157H 100v/100V Pos: standing >
Casting: lightning bolt 

< 157h/157H 100v/100V Pos: standing >
You complete your spell...
[Damage: 45 ] The lightning bolt hits the dying hippopotamus with full impact.

< 157h/157H 100v/100V Pos: standing >
You don't have that spell memorized.

< 157h/157H 100v/100V Pos: standing >
An air elemental blocks the dying hippopotamus's lunge at it.
The dying hippopotamus misses an air elemental.

< 157h/157H 100v/100V Pos: standing >
The dying hippopotamus dodges an air elemental's attack.
The dying hippopotamus dodges an air elemental's attack.
The dying hippopotamus dodges an air elemental's attack.
An air elemental misses the dying hippopotamus.

< 157h/157H 100v/100V Pos: standing >
You start chanting...

< 157h/157H 100v/100V Pos: standing >
You complete your spell...
[Damage: 42 ] You get a good hold of the dying hippopotamus and shock him.

< 157h/157H 100v/100V Pos: standing >
You start chanting...

< 157h/157H 100v/100V Pos: standing >
An air elemental dodges the dying hippopotamus's attack.
An air elemental dodges the dying hippopotamus's attack.

< 157h/157H 100v/100V Pos: standing >
You complete your spell...
[Damage: 55 ] You get a good hold of the dying hippopotamus and shock him.

< 157h/157H 100v/100V Pos: standing >
An air elemental misses the dying hippopotamus.
An air elemental misses the dying hippopotamus.
An air elemental misses the dying hippopotamus.
An air elemental misses the dying hippopotamus.

< 157h/157H 100v/100V Pos: standing >

< 157h/157H 100v/100V Pos: standing >
You start chanting...

< 157h/157H 100v/100V Pos: standing >
Casting: shocking grasp 

< 157h/157H 100v/100V Pos: standing >
You complete your spell...
[Damage: 34 ] You get a good hold of the dying hippopotamus and shock him.

< 157h/157H 100v/100V Pos: standing >
An air elemental dodges the dying hippopotamus's attack.
An air elemental dodges the dying hippopotamus's attack.

< 157h/157H 100v/100V Pos: standing >
You start chanting...

< 157h/157H 100v/100V Pos: standing >
An air elemental misses the dying hippopotamus.
An air elemental misses the dying hippopotamus.
An air elemental misses the dying hippopotamus.

< 157h/157H 100v/100V Pos: standing >

< 157h/157H 100v/100V Pos: standing >
You complete your spell...
[Damage: 36 ] You get a good hold of the dying hippopotamus and shock him.

< 157h/157H 100v/100V Pos: standing >
You start chanting...

< 157h/157H 100v/100V Pos: standing >
You complete your spell...
[Damage: 36 ] You get a good hold of the dying hippopotamus and shock him.
The dying hippopotamus is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as the dying hippopotamus's gurgling and choking signals his demise.
It appears you were able to salvage a piece of equipment from your enemy.
The corpse of the dying hippopotamus splashes into the water and begins to float.

< 157h/157H 100v/100V Pos: standing >
You get a glittering platinum circlet from the corpse of the dying hippopotamus.

< 157h/157H 100v/100V Pos: standing >
You don't have anything to put in it.

< 157h/157H 100v/100V Pos: standing >
Saving Pots.

< 157h/157H 100v/100V Pos: standing >
You have gained some progress, but still have a ways to go yet towards your next level.

< 157h/157H 100v/100V Pos: standing >
It appears to be the corpse of the dying hippopotamus.
Nothing.

< 157h/157H 100v/100V Pos: standing >

This item is from the zone: Heaven.
'a glittering platinum circlet'
Weight 4, Item type: ARMOR
Item is: NOREPAIR FLOAT 
AC-apply is 14
This item will also affect your AGI_MAX positively.
A glittering platinum circlet has an item value of 103.
A glittering platinum circlet is made of platinum and appears to be of average quality.
A glittering platinum circlet has an item value of 103.

< 157h/157H 100v/100V Pos: standing >
You are using:
<worn on head>       a rusty brass hat
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn in ear>        a shimmering copper earring
<worn on face>       a leather bag with two little eye holes
<worn around neck>   a wicked looking collar
<worn around neck>   a wicked looking collar
<worn on body>       a tunic woven of hardened reed [poor]
<worn about waist>   a vorhide belt [poor]
<worn on belt buckle>a glowing quill (glowing)
<held as shield>     a blood-stained iron shield
<worn on hands>      some bloody bone gauntlets
<held>               a slender fishing pole
<worn on legs>       a pair of cotton-weave greaves [superior]
<worn on feet>       a pair of high-soft leather boots

< 157h/157H 100v/100V Pos: standing >
An air elemental fades from your mortal viewing...

< 157h/157H 100v/100V Pos: standing >
You sit down and relax.

< 157h/157H 100v/100V Pos: sitting >
You have memorized the following spells:
( 6th circle)  3 - stone skin
               1 - minor globe of invulnerability
( 5th circle)  1 - conjure elemental
               1 - coldshield
               3 - wall of stone
               1 - sense follower
( 3rd circle)  3 - shocking grasp
( 2nd circle)  8 - chill touch
( 1st circle)  1 - minor creation
               8 - magic missile

And you are currently memorizing the following spells:
    8 seconds:  ( 4th) lightning bolt
   16 seconds:  ( 4th) lightning bolt
   24 seconds:  ( 4th) lightning bolt
   33 seconds:  ( 4th) lightning bolt
   41 seconds:  ( 4th) lightning bolt
   49 seconds:  ( 4th) lightning bolt
   57 seconds:  ( 4th) lightning bolt
   64 seconds:  ( 3rd) shocking grasp
   71 seconds:  ( 3rd) shocking grasp
   78 seconds:  ( 3rd) shocking grasp
   85 seconds:  ( 3rd) shocking grasp
   92 seconds:  ( 3rd) shocking grasp

You can memorize no more spells.
You continue your study.

< 157h/157H 100v/100V Pos: sitting >
You start meditating...

< 157h/157H 100v/100V Pos: sitting >
An Orc enters from the west.

< 157h/157H 100v/100V Pos: sitting >
An Orc gives an order to his followers.
An air elemental snaps into visibility.
You dodge a bash from an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
You dodge a bash from an air elemental, who loses its balance and falls.

< 157h/157H 100v/100V Pos: sitting >
You have finished memorizing lightning bolt.

< 157h/157H 100v/100V Pos: sitting >
Nah... You feel too relaxed to do that...

< 157h/157H 100v/100V Pos: sitting >
An Orc starts casting an offensive spell.
Nah... You feel too relaxed to do that...

< 157h/157H 100v/100V Pos: sitting >
Nah... You feel too relaxed to do that...

< 157h/157H 100v/100V Pos: sitting >
An Orc completes his spell...
You are enveloped in flames from a fireball sent by an Orc.  OUCH!
Your wicked looking collar melted from the intense heat!