The death of [13 Warrior] Narul (Thri-Kreen)

in A Chamber Filled with Furs

from the perspective of [41 Bounty Hunter] Duac -=Celestial Sigil=- (Barbarian)

<worn as a badge>    a beautiful granite badge
<worn on head>       the headdress of the celestial outlaws (magic)
<worn on eyes>       a magical magnifying crystal (magic)
<worn in ear>        a dangling dematite earring
<worn in ear>        a steel hoop earring [superior]
<worn on face>       a stony granite face (magic) (glowing)
<worn around neck>   a green Cimmerian chain
<worn around neck>   a frost-rimed copper necklace
<worn on body>       a suit of diamond platemail (magic) (humming)
<worn about body>    a cloak of Erebus [poor] (magic)
<worn as quiver>     an elegant deerskin quiver
<worn about waist>   a belt bearing the crest of Darkuul [superior] (magic)
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [poor] (magic)
<attached to belt>   a mistweyd nose-pipe
<worn on arms>       some gladiators vambraces (magic)
<worn around wrist>  a durithalite bracelet [poor] (magic)
<worn around wrist>  a blackened bracelet of the ogre chiefs [74%]
<worn on hands>      the gauntlets of dwarven kind (glowing)
<worn on finger>     a ring of endurance (magic)
<worn on finger>     a ruby encrusted ring (magic) [88%]
<primary weapon>     the titan warhammer, 'Purelight' (magic) (glowing)
<secondary weapon>   a darksteel rapier (magic) (glowing)
<worn on legs>       a pair of celestial leg plates
<worn on feet>       a pair of mailed yeti hide boots [poor]

 ***@PM.  
 ****.^^  
  *****   
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W
Eilek enters from the east.
Nicram enters from the east.

< 1010h/1010H 170v/232V Pos: standing >

< 1010h/1010H 170v/232V Pos: standing >
  ****.   
 +++M+++  
 ***@P.M  
 *****.^  
  *****   
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W
Eilek enters from the east.
Nicram enters from the east.

< 1010h/1010H 168v/232V Pos: standing >
  *****   
 ++++M++  
 .**@P..  
 ******.  
  *****   
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W
Eilek enters from the east.
Nicram enters from the east.

< 1010h/1010H 167v/232V Pos: standing >
  ^****   
 M++++M+  
 ..*@P..  
 .******  
  *****   
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W
Eilek enters from the east.
Nicram enters from the east.

< 1010h/1010H 165v/232V Pos: standing >
  ^^***   
 ^M++++M  
 *..@P..  
 *.*****  
  .****   
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W
Eilek enters from the east.
Nicram enters from the east.

< 1010h/1010H 163v/232V Pos: standing >
    MMM^^^..***     
   MMM^^.^^.**..    
  MMM^^..^^^**^..   
  MMM.**^^*****.^.  
 MMM^.^^M++++M++++  
 MM^.*^*.@*****.M.  
 M^.^***.******.^^  
 ^.*****.*********  
  *****..********   
   ***..********    
    ...********     
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
Eilek enters from the east.
Nicram enters from the east.

< 1010h/1010H 162v/232V Pos: standing >

< 1010h/1010H 162v/232V Pos: standing >
     MMM^^^..**     
    MMM^^.^^.**.    
   MMM^^..^^^**^.   
   MMM.**^^*****.^  
  MMM^.^^M++++M+++  
 MMM^.*^*@P*****.M  
 MM^.^***.******.^  
 M^.*****.********  
  ^*****..*******   
   ****..*******    
    *...*******     
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
Eilek enters from the east.
Nicram enters from the east.

< 1010h/1010H 161v/232V Pos: standing >
      MMMM^^.^*     
     MMM^^^..***    
    MMM^^.^^.**..   
   MMM^^..^^^**^..  
   MMM.**^^*****.^  
  MMM^.^^@++++M+++  
 MMM^.*^*P.*****.M  
 MM^.^***.******.^  
  ^.*****.*******   
   *****..******    
    ***..******     
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
A large minotaur hulks its way around here, scouting the terrain.
Eilek enters from the south.
Nicram enters from the south.

< 1010h/1010H 159v/232V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: A Large Ravine
</map>
A Large Ravine
Obvious exits: -N -E -S -W -U -D
A large cabin looks abandoned.
Eilek enters from the east.
Nicram enters from the east.

< 1010h/1010H 158v/232V Pos: standing >
You quickly scan the area.
A thri-kreen detention sentry who is close by to your north.
A minotaur who is close by to your east.
A blow fly who is close by to your south.
A chimp who is close by to your south.
A gnat who is not far off to your south.
A small squirrel who is a brief walk away above you.
A small squirrel who is a brief walk away above you.

< 1010h/1010H 158v/232V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Deep Within a Ravine
</map>
Deep Within a Ravine
Obvious exits: -U -D
Eilek floats in from above.
Nicram enters from above.

< 1010h/1010H 158v/232V Pos: standing >
You quickly scan the area.
A small squirrel who is a brief walk away above you.

< 1010h/1010H 158v/232V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: A Long Narrow Shaft
</map>
A Long Narrow Shaft
Obvious exits: -U -D
Eilek floats in from above.
Nicram enters from above.

< 1010h/1010H 157v/232V Pos: standing >
You quickly scan the area.
A small squirrel who is in the distance above you.
A small squirrel who is in the distance above you.

< 1010h/1010H 157v/232V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: A Long Narrow Shaft
</map>
A Long Narrow Shaft
Obvious exits: -E -W -U -D
Eilek floats in from above.
Nicram enters from above.

< 1010h/1010H 157v/232V Pos: standing >
You quickly scan the area.
A tunnel dweller who is close by to your east.
A HUGE cave worm who is not far off to your east.
A tunnel dweller who is not far off to your east.
A tunnel dweller who is not far off to your east.
A thri-kreen chef who is close by to your west.
A HUGE cave worm who is not far off to your west.
A HUGE cave worm who is a brief walk away to your west.
A small squirrel who is in the distance above you.

< 1010h/1010H 157v/232V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: A Long Narrow Shaft
</map>
A Long Narrow Shaft
Obvious exits: -N -S -W -U -D
Eilek floats in from above.
Nicram enters from above.

< 1010h/1010H 157v/232V Pos: standing >
You quickly scan the area.
A burly thri-kreen worker who is not far off to your north.
A thri-kreen worker who is in the distance to your south.
A large cave worm who is in the distance to your south.
A thri-kreen warrior who is a brief walk away to your west.
A thri-kreen warrior who is a brief walk away to your west.

< 1010h/1010H 157v/232V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: A Long Narrow Shaft
</map>
A Long Narrow Shaft
Obvious exits: -U -D
Eilek floats in from above.
Nicram enters from above.

< 1010h/1010H 157v/232V Pos: standing >

< 1010h/1010H 157v/232V Pos: standing >
You quickly scan the area.
You see nothing.

< 1010h/1010H 157v/232V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: A Long Narrow Shaft
</map>
A Long Narrow Shaft
Obvious exits: -E -W -U
Eilek floats in from above.
Nicram enters from above.

< 1010h/1010H 157v/232V Pos: standing >
You quickly scan the area.
A large earth worm who is not far off to your east.
A small cave worm who is a brief walk away to your east.
A large earth worm who is rather far off to your east.
A slimy mold who is a brief walk away to your west.
Fongg who is in the distance to your west.
A sleeping thri-kreen who is in the distance to your west.
A sleeping thri-kreen who is in the distance to your west.

< 1010h/1010H 157v/232V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Among the Cracked Tunnels
</map>
Among the Cracked Tunnels
Obvious exits: -E -W
There are some tracks heading east.
Eilek enters from the east.
Nicram enters from the east.

< 1010h/1010H 157v/232V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Among the Cracked Tunnels
</map>
Among the Cracked Tunnels
Obvious exits: -E -W
There are some tracks heading east.
Eilek enters from the east.
Nicram enters from the east.

< 1010h/1010H 156v/232V Pos: standing >
You quickly scan the area.
A large earth worm who is rather far off to your east.
A small cave worm who is in the distance to your east.
A slimy mold who is close by to your west.
Fongg who is a brief walk away to your west.
A sleeping thri-kreen who is a brief walk away to your west.
A sleeping thri-kreen who is a brief walk away to your west.

< 1010h/1010H 157v/232V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Within a Domed Cavern
</map>

<map>
Zone: Taliccicopiid.
Room: Within a Domed Cavern
</map>
Within a Domed Cavern
Obvious exits: -N -E -S -W
A slimy mold oozes across the cavern floor.
There are Barbarian tracks going west.
Eilek enters from the east.
Nicram enters from the east.

< 1010h/1010H 156v/232V Pos: standing >
You quickly scan the area.
A slimy mold who is close by to your north.
A slimy mold who is close by to your north.
A small cave worm who is in the distance to your east.
A large earth worm who is in the distance to your east.
Fongg who is not far off to your west.
A sleeping thri-kreen who is not far off to your west.
A sleeping thri-kreen who is not far off to your west.

< 1010h/1010H 157v/232V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: A Treacherous Turning Point
</map>
A Treacherous Turning Point
Obvious exits: -N -E -S -W
The corpse of a duergar assassin is lying here.
Eilek enters from the east.
Nicram enters from the east.

< 1010h/1010H 158v/232V Pos: standing >
You quickly scan the area.
A slimy mold who is a brief walk away to your north.
A thri-kreen warrior who is a brief walk away to your north.
A thri-kreen warrior who is a brief walk away to your north.
A thri-kreen warrior who is a brief walk away to your north.
A thri-kreen warrior who is a brief walk away to your north.
A slimy mold who is close by to your east.
A junk dealer who is a brief walk away to your south.
Fongg who is close by to your west.
A sleeping thri-kreen who is close by to your west.
A sleeping thri-kreen who is close by to your west.

< 1010h/1010H 158v/232V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Within a Domed Cavern
</map>
Within a Domed Cavern
Obvious exits: -N -E -S
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
[4] A double-bladed weapon lies here.
Eilek enters from the north.
Nicram enters from the north.

< 1010h/1010H 158v/232V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Among the Cracked Tunnels
</map>
Among the Cracked Tunnels
Obvious exits: -N -S -W
A great flail has been carelessly left here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A durable looking footman's flail lies discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
Eilek enters from the north.
Nicram enters from the north.

< 1010h/1010H 158v/232V Pos: standing >
You quickly scan the area.
A slimy mold who is in the distance to your north.
A thri-kreen warrior who is in the distance to your north.
A thri-kreen warrior who is in the distance to your north.
A thri-kreen warrior who is in the distance to your north.
A junk dealer who is close by to your south.
Slipper who is close by to your west.

< 1010h/1010H 158v/232V Pos: standing >
You quickly scan the area.
A thri-kreen warrior who is in the distance to your north.
A thri-kreen warrior who is in the distance to your north.
A thri-kreen warrior who is in the distance to your north.
A thri-kreen warrior who is in the distance to your north.
A junk dealer who is close by to your south.
Slipper who is close by to your west.

< 1010h/1010H 161v/232V Pos: standing >

< 1010h/1010H 163v/232V Pos: standing >

< 1010h/1010H 166v/232V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Within a Domed Cavern
</map>
Within a Domed Cavern
Obvious exits: -N -E -S
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
[4] A double-bladed weapon lies here.
Eilek enters from the south.
Nicram enters from the south.

< 1010h/1010H 165v/232V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: A Treacherous Turning Point
</map>
A Treacherous Turning Point
Obvious exits: -N -E -S -W
The corpse of a duergar assassin is lying here.
There are some tracks heading south.
Eilek enters from the south.
Nicram enters from the south.

< 1010h/1010H 165v/232V Pos: standing >

< 1010h/1010H 165v/232V Pos: standing >
You quickly scan the area.
A slimy mold who is a brief walk away to your north.
A thri-kreen warrior who is a brief walk away to your north.
A thri-kreen warrior who is a brief walk away to your north.
A thri-kreen warrior who is a brief walk away to your north.
A slimy mold who is close by to your east.
A junk dealer who is a brief walk away to your south.
Fongg who is close by to your west.
A sleeping thri-kreen who is close by to your west.
A sleeping thri-kreen who is close by to your west.

< 1010h/1010H 165v/232V Pos: standing >

< 1010h/1010H 165v/232V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Chamber Filled with Furs
Obvious exits: -E
Fongg, the receptionist, is ready to tuck you in.
A sleeping thri-kreen takes his rest.
A sleeping thri-kreen takes his rest.

< 1010h/1010H 166v/232V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Within a Domed Cavern
</map>
Within a Domed Cavern
Obvious exits: -N -E -S
Eilek enters from the south.
Nicram enters from the south.

< 1010h/1010H 165v/232V Pos: standing >
You quickly scan the area.
A slimy mold who is not far off to your north.
A thri-kreen warrior who is not far off to your north.
A thri-kreen warrior who is not far off to your north.
A thri-kreen warrior who is not far off to your north.
A slimy mold who is close by to your east.
A junk dealer who is rather far off to your south.

< 1010h/1010H 166v/232V Pos: standing >
Looks like an exit.
You extend your sights northward.
Among the Cracked Tunnels
Obvious exits: -N -E -S -W

< 1010h/1010H 166v/232V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Within a Domed Cavern
Obvious exits: -S -W
A large stone warhammer has been dropped here.
A slimy mold oozes across the cavern floor.
A slimy mold oozes across the cavern floor.

< 1010h/1010H 167v/232V Pos: standing >
You see nothing special...

< 1010h/1010H 167v/232V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Among the Cracked Tunnels
</map>
Among the Cracked Tunnels
Obvious exits: -N -E -S -W
Eilek enters from the south.
Nicram enters from the south.

< 1010h/1010H 168v/232V Pos: standing >
You quickly scan the area.
A slimy mold who is close by to your north.
A thri-kreen warrior who is close by to your north.
A thri-kreen warrior who is close by to your north.
A thri-kreen warrior who is close by to your north.
A junk dealer who is in the distance to your south.
A thri-kreen warrior who is close by to your west.
A thri-kreen warrior who is close by to your west.

< 1010h/1010H 168v/232V Pos: standing >

< 1010h/1010H 169v/232V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Thri-kreen Training Area
Obvious exits: -W

< 1010h/1010H 169v/232V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Thri-kreen Training Area
Obvious exits: -E
A thri-kreen warrior trains here.
A thri-kreen warrior trains here.

< 1010h/1010H 170v/232V Pos: standing >

< 1010h/1010H 173v/232V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Thri-kreen Training Area
Obvious exits: -E
A thri-kreen warrior trains here.
A thri-kreen warrior trains here.

< 1010h/1010H 173v/232V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Thri-kreen Training Area
Obvious exits: -S
A slimy mold oozes across the cavern floor.
A thri-kreen warrior trains here.
A thri-kreen warrior trains here.
A thri-kreen warrior trains here.
A thri-kreen warrior trains here.

< 1010h/1010H 174v/232V Pos: standing >
Looks like an exit.
You extend your sights southward.
Within a Domed Cavern
Obvious exits: -N -E -S

< 1010h/1010H 175v/232V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Within a Domed Cavern
</map>
Within a Domed Cavern
Obvious exits: -N -E -S
There are Barbarian tracks going north.
Eilek enters from the north.
Nicram enters from the north.

< 1010h/1010H 175v/232V Pos: standing >
You quickly scan the area.
A slimy mold who is not far off to your north.
A thri-kreen warrior who is not far off to your north.
A thri-kreen warrior who is not far off to your north.
A thri-kreen warrior who is not far off to your north.
A thri-kreen warrior who is not far off to your north.
A slimy mold who is close by to your east.
A junk dealer who is rather far off to your south.

< 1010h/1010H 175v/232V Pos: standing >

< 1010h/1010H 176v/232V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: A Treacherous Turning Point
</map>

<map>
Zone: Taliccicopiid.
Room: A Treacherous Turning Point
</map>
A Treacherous Turning Point
Obvious exits: -N -E -S -W
The corpse of a duergar assassin is lying here.
A Thri-Kreen (medium) (HardCore) stands here. (Non-Fraggable)
There are some tracks heading south.
Eilek enters from the north.
Nicram enters from the north.

< 1010h/1010H 176v/232V Pos: standing >
You quickly scan the area.
A slimy mold who is a brief walk away to your north.
A thri-kreen warrior who is a brief walk away to your north.
A thri-kreen warrior who is a brief walk away to your north.
A thri-kreen warrior who is a brief walk away to your north.
A thri-kreen warrior who is a brief walk away to your north.
A slimy mold who is close by to your east.
A slimy mold who is close by to your east.
A junk dealer who is a brief walk away to your south.
Fongg who is close by to your west.
A sleeping thri-kreen who is close by to your west.
A sleeping thri-kreen who is close by to your west.

< 1010h/1010H 176v/232V Pos: standing >
A Thri-Kreen leaves west.

< 1010h/1010H 177v/232V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: A Chamber Filled with Furs
</map>

<map>
Zone: Taliccicopiid.
Room: A Chamber Filled with Furs
</map>
A Chamber Filled with Furs
Obvious exits: -E
A Thri-Kreen (medium) (HardCore) stands here, fighting a sleeping thri-kreen. (Non-Fraggable)
Fongg, the receptionist, is ready to tuck you in.
A sleeping thri-kreen crouches here, fighting a Thri-Kreen.
A sleeping thri-kreen takes his rest.
Eilek enters from the east.
Nicram enters from the east.

< 1010h/1010H 179v/232V Pos: standing >

< 1010h/1010H 179v/232V Pos: standing >
Eilek's fine pierce strikes a Thri-Kreen.

< 1010h/1010H 180v/232V Pos: standing >
[Damage: 11 ] -=[Your impressive slash strikes a Thri-Kreen.]=-

< 1010h/1010H 180v/232V Pos: standing >
< T: sleeping TP: kne TC:excellent E: A Thri-Kreen sta EP:  small wounds >
 A Thri-Kreen misses a sleeping thri-kreen.
A Thri-Kreen misses a sleeping thri-kreen.
A Thri-Kreen misses a sleeping thri-kreen.
A Thri-Kreen misses a sleeping thri-kreen.

< 1010h/1010H 180v/232V Pos: standing >
< T: sleeping TP: kne TC:excellent E: A Thri-Kreen sta EP:  small wounds >
 Eilek tackles a Thri-Kreen square in the chest knocking the wind out of him!
Headbutt requires you to be able to reach his head!

< 1010h/1010H 180v/232V Pos: standing >
< T: sleeping TP: kne TC:excellent E: A Thri-Kreen sit EP:  small wounds >
 Eilek's powerful slash seriously wounds a Thri-Kreen.
Eilek's massive longsword dubbed 'Dusk and Dawn' calls upon the chill of night and heat of the sun.
Eilek calls down a roaring flamestrike at a Thri-Kreen who starts to melt!
Eilek points at a Thri-Kreen.
A Thri-Kreen is surrounded by the dancing outline of purplish flames!
The freezing cold causes a Thri-Kreen intense pain!
The intense cold causes a Thri-Kreen's entire body to slooooow doooowwwnn!
A Thri-Kreen wails in agony as Eilek's biting cold freezes his exposed skin!
Eilek's fine pierce seriously wounds a Thri-Kreen.
Eilek's slash enshrouds a Thri-Kreen in a mist of blood.
Eilek's massive longsword dubbed 'Dusk and Dawn' calls upon the chill of night and heat of the sun.
Eilek calls down a roaring flamestrike at a Thri-Kreen who starts to melt!
A Thri-Kreen is stunned!
The freezing cold causes a Thri-Kreen intense pain!
The intense cold causes a Thri-Kreen's entire body to slooooow doooowwwnn!
A Thri-Kreen wails in agony as Eilek's biting cold freezes his exposed skin!
A Thri-Kreen's crystalline chatkcha freezes and shatters into million pieces from the intense cold!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.