<worn on head> a bronze skull cap
<worn around neck> an honor of guards medallion
<worn around neck> an honor of guards medallion
<worn about body> a cloak of displacement [poor]
<worn on lower arms> a pair of spiked leather sleeves [superior]
<held as shield> a tower shield decorated with an elven skull
<worn around wrist> a thick spiked leather bracer
<worn around wrist> a thick spiked leather bracer
<worn on lower wrist>a pair of minotaur bracers [superior]
<primary weapon> a blood-soaked cleaver
<secondary weapon> a blood-soaked cleaver
<third weapon> a crystalline chatkcha (glowing)
Your slash strikes a knight commander.
[Damage: 5 ] Your fine slash strikes a knight commander.
< 187h/326H 108v/164V Pos: standing >
< T: Kfp TP: sta TC: few wounds E: knight sta EP: few wounds >
You block a knight commander's lunge at you.
You block a knight commander's lunge at you.
You duck under a knight commander's lame kick.
< 187h/326H 108v/164V Pos: standing >
< T: Kfp TP: sta TC: few wounds E: knight sta EP: few wounds >
[Damage: 7 ] Your fine slash strikes a knight commander.
[Damage: 3 ] Your crude slash wounds a knight commander.
[Damage: 6 ] Your fine slash strikes a knight commander.
You score a CRITICAL HIT!!!!!
[Damage: 10 ] Your impressive slash strikes a knight commander.
A knight commander dodges your futile attack.
< 187h/326H 108v/164V Pos: standing >
< T: Kfp TP: sta TC: few wounds E: knight sta EP: few wounds >
A knight commander misses you.
A knight commander's punch strikes you.
Your pair of minotaur bracers [superior] was damaged from the massive blow!
< 175h/326H 108v/164V Pos: standing >
< T: Kfp TP: sta TC: few wounds E: knight sta EP: few wounds >
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 11 ] Your slash strikes a knight commander hard.
[Damage: 5 ] Your fine slash strikes a knight commander.
You miss a knight commander.
A knight commander dodges your futile attack.
[Damage: 3 ] Your slash wounds a knight commander.
[Damage: 3 ] Your crude slash wounds a knight commander.
< 175h/326H 108v/164V Pos: standing >
< T: Kfp TP: sta TC: few wounds E: knight sta EP: nasty wounds >
You block a knight commander's lunge at you.
A knight commander's decent punch strikes you.
A knight commander's kick hits you in your side.
< 156h/326H 108v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: knight sta EP: nasty wounds >
Your improved dexterity grants you an additional attack!
[Damage: 5 ] Your fine slash strikes a knight commander.
[Damage: 5 ] Your fine slash strikes a knight commander.
You miss a knight commander.
You miss a knight commander.
[Damage: 6 ] Your fine slash strikes a knight commander.
You score a CRITICAL HIT!!!!!
[Damage: 10 ] Your slash strikes a knight commander hard.
< 156h/326H 108v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: knight sta EP: nasty wounds >
You dodge a knight commander's vicious attack.
< 156h/326H 108v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: knight sta EP: nasty wounds >
Your improved dexterity grants you an additional attack!
You miss a knight commander.
A knight commander dodges your futile attack.
A knight commander dodges your futile attack.
A knight commander dodges your futile attack.
[Damage: 4 ] Your decent slash strikes a knight commander.
[Damage: 4 ] Your slash strikes a knight commander.
< 156h/326H 108v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: knight sta EP: pretty hurt >
You dodge a knight commander's vicious attack.
You dodge a knight commander's vicious attack.
< 156h/326H 108v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: knight sta EP: pretty hurt >
[Damage: 7 ] You leap towards a knight commander and sink your jaws dripping with venom deep in his flesh.
A knight commander shivers slightly.
< 156h/326H 108v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: knight sta EP: pretty hurt >
You parry a knight commander's lunge at you.
A knight commander's kick crashes into your chest.
Your improved dexterity grants you an additional attack!
[Damage: 5 ] Your fine slash strikes a knight commander.
A knight commander dodges your futile attack.
[Damage: 5 ] Your fine slash strikes a knight commander.
You miss a knight commander.
[Damage: 5 ] Your fine slash strikes a knight commander hard.
[Damage: 5 ] Your fine slash strikes a knight commander hard.
< 147h/326H 108v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: knight sta EP: pretty hurt >
You parry a knight commander's lunge at you.
< 147h/326H 108v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: knight sta EP: pretty hurt >
[Damage: 5 ] Your fine slash strikes a knight commander hard.
[Damage: 5 ] Your fine slash strikes a knight commander hard.
[Damage: 5 ] Your fine slash strikes a knight commander very hard.
A knight commander dodges your futile attack.
[Damage: 5 ] Your slash strikes a knight commander very hard.
< 147h/326H 108v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: knight sta EP: awful >
Character attributes for Kfp
Level: 28 Race: Thri-Kreen Class: Warrior
Age: 22 yrs / 5 mths Height: 78 inches Weight: 275 lbs Size: medium
Actual (Base) Actual (Base)
Str: 116 (101) Pow: 62 ( 89)
Dex: 130 (100) Int: 56 ( 86)
Agi: 130 (100) Wis: 59 ( 91)
Con: 100 (100) Cha: 62 ( 83) Luk: 81 ( 90)
Equipped Items: 17 Carried weight: 113
Armor Points: -185 Reduces melee damage taken by 18.5%
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 6%
HP Vamp Cap Percentage(pow): 110%
Spell Damage Modifier(str): 100%
Bloodlust Damage Bonus(vs mob only): 1%
Hitroll: 5 Damroll: 17
Alignment: 997 (-1000 to 1000)
Saving Throws: PAR[52] FEA[52]
BRE[52] SPE[42]
Load carried: Light
< 147h/326H 108v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: knight sta EP: awful >
You dodge a knight commander's vicious attack.
You dodge a knight commander's vicious attack.
A knight commander's kick hits you in your side.
< 138h/326H 108v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: knight sta EP: awful >
Your improved dexterity grants you an additional attack!
[Damage: 5 ] Your slash seriously wounds a knight commander.
[Damage: 6 ] Your fine slash seriously wounds a knight commander.
[Damage: 4 ] Your slash seriously wounds a knight commander.
[Damage: 4 ] Your slash seriously wounds a knight commander.
You miss a knight commander.
You miss a knight commander.
< 138h/326H 108v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: knight sta EP: awful >
You deflect a knight commander's blow and strike back at him!
[Damage: 5 ] Your fine slash causes a knight commander to grimace in pain.
A knight commander is incapacitated and will slowly die, if not aided.
< 138h/326H 108v/164V Pos: standing >
<[Damage: 7 ] Your fine slash hits a knight commander.
A knight commander is mortally wounded, and will die soon, if not aided.
[Damage: 1 ] Your weak slash hits a knight commander.
A knight commander is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a knight commander.
< 138h/326H 108v/164V Pos: standing >
You have gained some progress, but still have a ways to go yet towards your next level.
< 138h/326H 108v/164V Pos: standing >
On Top of the Northwest Tower of Newhaven
Obvious exits: -Down
Puddles of fresh blood cover the ground.
[2] The corpse of a knight commander is lying here.
A crafting recipe lies here collecting dust.
< 138h/326H 108v/164V Pos: standing >
Intersection of Rapture Way and Refuge Street
Perfectly squared, inlaid stones of light cyan have been checkered with the
white stones lining Rapture Way. The checkered street stretches off to the
east and south. A stairway extends up the northwest section of the wall, atop
which is an open-air tower. Each stair has been cut perfectly. Small grooves
have been chiseled into each stair offering a better grip on the steps to avoid
slipping during rain. A small bright brass sign has been placed at the bottom
of the stairs. The air is crisp and dry, causing a sense of tranquility to
fill the area.
Obvious exits: -East -South -Up
A warder of Newhaven strolls about the area.
< 138h/326H 107v/164V Pos: standing >
On Refuge Street
Stones of light cyan contrast have been chiseled and perfected in every
detail then embedded into the ground masking an intricate road of cobblestone.
Each stone has a brilliant radiance about it, the surface as been sanded to
a smooth finish and gleams with each flicker of light upon its surface. A
row of large clay pots containing a single light blue flower tipped with
white adorns the northern wall facing the city. The street continues on
to the east and west. A checkered roadway begins off to the west. A
heavily scent of nectar and honey lingers here.
Obvious exits: -East -West
< 138h/326H 107v/164V Pos: standing >
On Refuge Street
Stones of light cyan contrast have been chiseled and perfected in every
detail then embedded into the ground masking an intricate road of cobblestone.
Each stone has a brilliant radiance about it, the surface as been sanded to
a smooth finish and gleams with each flicker of light upon its surface. A
small fountain has been built in the center of the street. A naked woman holds
her outstretched arms high in the air adorning the top of the fountain. Her
head has been tilted up as if in prayer as a single jet of water erupts from
her mouth and flows about her body. Large blue and white flowers have been
planted meticulously in a perfect circle about the fountain. The street heads
out to the east and west. The heavy scent of nectar and honey lingers in the
air as the becalming sounds of gurgling water echoes endlessly here.
Obvious exits: -East -West
A small boy is running about here.
A large furry cat is prowling the area.
< 138h/326H 106v/164V Pos: standing >
On Refuge Street
Stones of light cyan contrast have been chiseled and perfected in every
detail then embedded into the ground masking an intricate road of cobblestone.
Each stone has a brilliant radiance about it, the surface has been sanded to
a smooth finish and gleams with each flicker of light upon its surface. A row
of large clay pots each containing a single light blue flower tipped with white
adorns the northern wall facing the city. The street continues on to the east
and west. A checkered roadway begins off to the east. A heavily scent of
nectar and honey lingers here.
Obvious exits: -East -West
< 138h/326H 106v/164V Pos: standing >
Intersection of Paradise Lane and Refuge Street
Perfectly squared, inlaid stones of rose have been checkered with the light
cyan stones lining Refuge Street. The checkered way stretches off to the west
and south. A stairway leading up the northeastern section of the wall leads
up to an open-air tower. Each stair has been cut perfectly. Small grooves
have been chiseled into each stair offering a better grip on the stairs to
avoid slipping during rain. A small bright brass sign has been placed at the
bottom of the steps. The air is crisp and dry; a sense of tranquility fills
the area.
Obvious exits: -South -West -Up
< 138h/326H 106v/164V Pos: standing >
Alas, you cannot go that way. . . .
< 138h/326H 107v/164V Pos: standing >
On Paradise Lane
Alabaster stone has been chiseled and etched with exquisite detail. Each
stone has been evenly spaced and mortared together forming a road leading off
to the north and south. Large clay pots have been lined against the eastern
wall facing the city. A single, large rose-colored flower has been planted in
each pot. Small runes have been etched into the stone, honoring the deceased
citizens who helped establish and build the city. A bright cyan banner hangs
from the western wall as a checkered road begins to the north.
Obvious exits: -North -South
A warder of Newhaven roams the streets.
< 138h/326H 106v/164V Pos: standing >
On Paradise Lane
Alabaster stone has been chiseled and etched with exquisite detail. Each
stone has been evenly spaced and mortared together forming a road leading off
to the north and south. An enormous stained glass window, depicting a balance
and scale in cyan and white, stretches almost the entire length of the western
wall. A few clay pots, containing a single rose-colored flower tipped with a
light cyan, has been lined against the eastern wall facing the city. Small
runes have been etched into each stone, honoring the deceased citizen who had
a hand in establishing and building the city. A strong scent of honey and
nectar lingers here.
Obvious exits: -North -South
< 138h/326H 105v/164V Pos: standing >
Intersection of Paradise Lane and Sanctuary Place
Beautifully inlaid stones of rose have been checkered with jewel-encrusted,
silverish stones lining Sanctuary Place. The checkered way stretches off to
the west, south, and north. A magnificent statue has been placed in the center
of the intersection. Large cyan and red flowers have been planted in a circle
about the statue. The sweet scent of the flowers brings a sense of tranquility
to the area. A small sign has been carefully posted within the flower bed
before the statue.
Obvious exits: -North -South -West
< 138h/326H 105v/164V Pos: standing >
On Paradise Lane
Alabaster stone has been chiseled and etched with exquisite detail. Each
stone has been evenly spaced and mortared together forming a road leading off
to the north and south. A large brass sign as been bolted atop of a building's
entranceway facing the west. Large barrels of grain, rice, and fruit have been
set just outside the doorway. A few clay pots, containing a single flower with
light blue tips, have been lined against the eastern wall facing the city.
Obvious exits: -North -South -West #
A worn sign extends from the building to the west.
A large furry cat is prowling the area.
< 139h/326H 104v/164V Pos: standing >
You feel less dexterous.
You feel less agile.
You feel less strong.
You feel less protected.
< 139h/326H 104v/164V Pos: standing >
On Paradise Lane
Alabaster stone has been chiseled and etched with exquisite detail. Each
stone has been evenly spaced and mortared together forming a road leading off
to the north and south. A large carved whalebone has been placed right outside
a building to the east. A few clay pots, containing a single rose-colored
flower tipped with light blue, has been lined against the eastern city wall
facing the city. A checkered roadway lies to the south.
Obvious exits: -North -South
A small boy is running about here.
< 139h/326H 104v/164V Pos: standing >
Intersection of Paradise Lane and Bliss Boulevard
Perfectly squared, inlaid stones of rose have been checkered with the light
yellow stones lining Bliss Boulevard. The avenue continues off both to the
west and north. A staircase up the southeastern section of the wall leads to
an open-air tower. Each stair has been hewn perfectly, small grooves having
been chiseled into every step to offer a better grip to avoid slipping during
foul weather. A small bright brass sign has been placed at the bottom of the
stairs. The air is dry and a sense of tranquility fills the area.
Obvious exits: -North -West -Up
< 139h/326H 103v/164V Pos: standing >
It is snowing here.
On Top of the Southeast Tower
yellowish-brown stone has been carefully chiseled with delicate detail and
perfectly lined-up and mortared together to form a massive tower. The tower
overlooks the southeastern land and walls surrounding the city. Large parapets
of perfectly squared stone line the top of the tower, offering shelter to the
defenders of the city from any possible missile fire below the city wall. A
large vertical banner of cyan and white has been centered and draped down the
tower wall, facing outside the city, as a thick maple flagpole protrudes toward
the sky supporting a pennant emblazoned with the city's crest. Slivers of
granite have been embedded into the tower's stones reinforcing its structural
integrity.
Obvious exits: -Down
A lieutenant in the Hammer of Newhaven stands here.
A private in the Hammer of Newhaven stands at attention.
A private in the Hammer of Newhaven stands at attention.
A private in the Hammer of Newhaven stands at attention.
< 139h/326H 105v/164V Pos: standing >
You miss the lieutenant.
< 141h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: excellent >
You dodge the lieutenant's vicious attack.
The lieutenant's kick crashes into your chest.
< 133h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: excellent >
[Damage: 7 ] You leap towards the lieutenant and sink your jaws dripping with venom deep in his flesh.
The lieutenant shivers slightly.
< 133h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: few scratches >
Your improved dexterity grants you an additional attack!
You miss the lieutenant.
You miss the lieutenant.
You miss the lieutenant.
You miss the lieutenant.
You miss the lieutenant.
You miss the lieutenant.
< 133h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: few scratches >
You dodge the lieutenant's vicious attack.
You parry the lieutenant's lunge at you.
< 133h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: few scratches >
Your improved dexterity grants you an additional attack!
You miss the lieutenant.
[Damage: 6 ] Your fine slash strikes the lieutenant.
You miss the lieutenant.
You miss the lieutenant.
You miss the lieutenant.
The lieutenant dodges your futile attack.
< 133h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: few scratches >
[Damage: 21 ] The lieutenant suddenly turns green as your poison reaches his vital organs.
< 133h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: small wounds >
You dodge the lieutenant's vicious attack.
You parry the lieutenant's lunge at you.
The lieutenant misses you with his clumsy kick at your chest.
< 133h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: small wounds >
You miss the lieutenant.
[Damage: 4 ] Your decent slash wounds the lieutenant.
You miss the lieutenant.
You miss the lieutenant.
[Damage: 5 ] Your fine slash strikes the lieutenant.
< 133h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: few wounds >
You parry the lieutenant's lunge at you.
< 133h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: few wounds >
You miss the lieutenant.
You miss the lieutenant.
You miss the lieutenant.
[Damage: 4 ] Your decent slash strikes the lieutenant.
You miss the lieutenant.
< 133h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: few wounds >
The lieutenant misses you.
You dodge the lieutenant's vicious attack.
The lieutenant's kick hits you directly in the face.
< 127h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: few wounds >
You miss the lieutenant.
You miss the lieutenant.
You miss the lieutenant.
[Damage: 5 ] Your fine slash strikes the lieutenant.
The lieutenant dodges your futile attack.
< 127h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: few wounds >
The lieutenant misses you.
You block the lieutenant's lunge at you.
< 127h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: few wounds >
Your improved dexterity grants you an additional attack!
The lieutenant dodges your futile attack.
You miss the lieutenant.
You miss the lieutenant.
You miss the lieutenant.
You miss the lieutenant.
The lieutenant dodges your futile attack.
< 127h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: few wounds >
You block the lieutenant's lunge at you.
You parry the lieutenant's lunge at you.
You dodge the lieutenant's feeble leg sweep.
< 127h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: few wounds >
Your improved dexterity grants you an additional attack!
You miss the lieutenant.
You miss the lieutenant.
You miss the lieutenant.
You miss the lieutenant.
You miss the lieutenant.
You miss the lieutenant.
< 127h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: few wounds >
The lieutenant misses you.
You parry the lieutenant's lunge at you.
< 127h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: few wounds >
You miss the lieutenant.
You score a CRITICAL HIT!!!!!
[Damage: 8 ] Your fine slash strikes the lieutenant.
You miss the lieutenant.
You score a CRITICAL HIT!!!!!
[Damage: 8 ] Your fine slash strikes the lieutenant.
You miss the lieutenant.
< 127h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: few wounds >
You deflect the lieutenant's blow and strike back at him!
You miss the lieutenant.
The lieutenant misses you with his clumsy kick at your chest.
< 127h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: few wounds >
You dodge the lieutenant's vicious attack.
You parry the lieutenant's lunge at you.
Your improved dexterity grants you an additional attack!
You miss the lieutenant.
[Damage: 4 ] Your slash strikes the lieutenant.
You miss the lieutenant.
You miss the lieutenant.
You miss the lieutenant.
[Damage: 5 ] Your fine slash strikes the lieutenant.
< 127h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: few wounds >
You parry the lieutenant's lunge at you.
The lieutenant misses you.
You dodge a bash from the lieutenant, who loses his balance and falls.
< 127h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant kne EP: few wounds >
Your improved dexterity grants you an additional attack!
You miss the lieutenant.
You score a CRITICAL HIT!!!!!
[Damage: 9 ] Your impressive slash strikes the lieutenant hard.
You miss the lieutenant.
You miss the lieutenant.
You miss the lieutenant.
You miss the lieutenant.
< 127h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant kne EP: nasty wounds >
You dodge the lieutenant's vicious attack.
< 127h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant kne EP: nasty wounds >
Your improved dexterity grants you an additional attack!
You miss the lieutenant.
[Damage: 5 ] Your fine slash strikes the lieutenant.
You miss the lieutenant.
[Damage: 6 ] Your slash strikes the lieutenant.
You miss the lieutenant.
You miss the lieutenant.
< 127h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant kne EP: nasty wounds >
The lieutenant rises to his feet.
You miss the lieutenant.
The lieutenant dodges your futile attack.
The lieutenant dodges your futile attack.
You miss the lieutenant.
You miss the lieutenant.
< 127h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: nasty wounds >
You dodge the lieutenant's vicious attack.
You dodge the lieutenant's vicious attack.
The lieutenant's kick hits you in your side.
< 118h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: nasty wounds >
Your improved dexterity grants you an additional attack!
You miss the lieutenant.
You miss the lieutenant.
The lieutenant dodges your futile attack.
You miss the lieutenant.
You miss the lieutenant.
You miss the lieutenant.
< 118h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: nasty wounds >
You block the lieutenant's lunge at you.
< 118h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: nasty wounds >
You miss the lieutenant.
You miss the lieutenant.
You miss the lieutenant.
You miss the lieutenant.
[Damage: 4 ] Your decent slash strikes the lieutenant.
< 118h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: nasty wounds >
You dodge the lieutenant's vicious attack.
The lieutenant's kick crashes into your chest.
< 113h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: nasty wounds >
You miss the lieutenant.
You miss the lieutenant.
You miss the lieutenant.
You miss the lieutenant.
The lieutenant dodges your futile attack.
< 113h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: nasty wounds >
You dodge the lieutenant's vicious attack.
You parry the lieutenant's lunge at you.
< 113h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: nasty wounds >
You miss the lieutenant.
You miss the lieutenant.
You miss the lieutenant.
[Damage: 5 ] Your fine slash strikes the lieutenant.
You miss the lieutenant.
< 113h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: nasty wounds >
You dodge the lieutenant's vicious attack.
The lieutenant's kick hits you directly in the face.
< 106h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: nasty wounds >
Your improved dexterity grants you an additional attack!
You miss the lieutenant.
[Damage: 4 ] Your decent slash strikes the lieutenant.
You miss the lieutenant.
You miss the lieutenant.
You miss the lieutenant.
You miss the lieutenant.
< 106h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: nasty wounds >
You dodge the lieutenant's vicious attack.
You block the lieutenant's lunge at you.
< 106h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: nasty wounds >
You parry the lieutenant's lunge at you.
You parry the lieutenant's lunge at you.
The lieutenant's kick crashes into your chest.
You miss the lieutenant.
You miss the lieutenant.
You miss the lieutenant.
You miss the lieutenant.
The lieutenant dodges your futile attack.
< 98h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: nasty wounds >
You block the lieutenant's lunge at you.
The lieutenant misses you.
< 98h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: nasty wounds >
[Damage: 5 ] Your fine slash strikes the lieutenant hard.
You miss the lieutenant.
You miss the lieutenant.
[Damage: 5 ] Your slash strikes the lieutenant hard.
[Damage: 4 ] Your decent slash strikes the lieutenant hard.
< 98h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: pretty hurt >
The lieutenant misses you.
The lieutenant misses you with his clumsy kick at your chest.
< 98h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: pretty hurt >
[Damage: 5 ] Your fine slash strikes the lieutenant very hard.
You miss the lieutenant.
The lieutenant dodges your futile attack.
You miss the lieutenant.
You miss the lieutenant.
< 98h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: pretty hurt >
The lieutenant misses you.
< 98h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: pretty hurt >
You miss the lieutenant.
You score a CRITICAL HIT!!!!!
[Damage: 8 ] Your slash seriously wounds the lieutenant.
You score a CRITICAL HIT!!!!!
[Damage: 11 ] Your impressive slash enshrouds the lieutenant in a mist of blood.
You miss the lieutenant.
You miss the lieutenant.
< 98h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: awful >
You block the lieutenant's lunge at you.
< 98h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: lieutenant sta EP: awful >
You miss the lieutenant.
[Damage: 4 ] Your decent slash seriously wounds the lieutenant.
You score a CRITICAL HIT!!!!!
[Damage: 10 ] Your impressive slash grievously wounds the lieutenant.
The lieutenant is incapacitated and will slowly die, if not aided.
The lieutenant slumps to the ground.
[Damage: 8 ] Your fine slash hits the lieutenant.
The lieutenant is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are the lieutenant's last actions in this world.
< 98h/326H 112v/164V Pos: standing >
The sun rises over the northern horizon.
< 98h/326H 112v/164V Pos: standing >
Slay whom?
< 101h/326H 112v/164V Pos: standing >
On Top of the Southeast Tower
Obvious exits: -Down
A few drops of fresh blood are scattered around the area.
The corpse of the lieutenant is lying here.
A private in the Hammer of Newhaven stands at attention.
A private in the Hammer of Newhaven stands at attention.
A private in the Hammer of Newhaven stands at attention.
< 102h/326H 112v/164V Pos: standing >
You miss a private.
< 103h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: private sta EP: excellent >
Autosaving...
< 103h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: private sta EP: excellent >
You dodge a private's vicious attack.
You parry a private's lunge at you.
< 103h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: private sta EP: excellent >
Your improved dexterity grants you an additional attack!
You miss a private.
You miss a private.
A private dodges your futile attack.
A private dodges your futile attack.
You miss a private.
You miss a private.
< 103h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: private sta EP: excellent >
You parry a private's lunge at you.
A private misses you with his clumsy kick at your chest.
< 103h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: private sta EP: excellent >
Your improved dexterity grants you an additional attack!
You miss a private.
You miss a private.
You miss a private.
You miss a private.
You miss a private.
[Damage: 3 ] Your crude slash wounds a private.
< 103h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: private sta EP: few scratches >
You dodge a private's vicious attack.
You parry a private's lunge at you.
< 103h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: private sta EP: few scratches >
Your improved dexterity grants you an additional attack!
You miss a private.
[Damage: 5 ] Your slash strikes a private.
You miss a private.
You miss a private.
You miss a private.
You miss a private.
< 103h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: private sta EP: few scratches >
You block a private's lunge at you.
You parry a private's lunge at you.
< 103h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: private sta EP: few scratches >
You miss a private.
You miss a private.
You miss a private.
A private dodges your futile attack.
You miss a private.
< 103h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: private sta EP: few scratches >
You parry a private's lunge at you.
< 103h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: private sta EP: few scratches >
You miss a private.
You miss a private.
A private dodges your futile attack.
You miss a private.
You miss a private.
< 103h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC: nasty wounds E: private sta EP: few scratches >
You dodge a private's vicious attack.
A private misses you.
An Orc snaps into visibility.
An Orc's pierce strikes you hard.
< 92h/326H 112v/164V Pos: standing >
< T: Kfp TP: sta TC:pretty hurt E: private sta EP: few scratches >
An Orc tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!
< 92h/326H 112v/164V Pos: sitting >
< T: Kfp TP: sit TC:pretty hurt E: private sta EP: few scratches >
An Orc snaps into visibility.
An Orc's slash enshrouds you in a mist of blood.
OUCH! That really did HURT!
An Orc's powerful pierce seriously wounds you.
You expertly block an Orc's lunge at you.
An Orc's slash enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
< 23h/326H 112v/164V Pos: sitting >
< T: Kfp TP: sit TC: awful E: private sta EP: few scratches >
Your improved dexterity grants you an additional attack!
You miss a private.
You miss a private.
You miss a private.
You miss a private.
You miss a private.
You miss a private.
< 23h/326H 112v/164V Pos: sitting >
< T: Kfp TP: sit TC: awful E: private sta EP: few scratches >
You block a private's lunge at you.
< 23h/326H 112v/164V Pos: sitting >
< T: Kfp TP: sit TC: awful E: private sta EP: few scratches >
An Orc snaps into visibility.
An Orc's mighty slash critically injures you.
You watch as the world spins around your gruesomely cut body.
You feel your strength wane, leaving you for the carrion crawlers to
devour.