<worn as a badge> a frost dragon's eye [superior] (glowing)
<worn on head> the helmet of agony (magic) (humming)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a glowing jade earring of regeneration (glowing)
<worn in ear> a hoop of twisting obsidian (magic) (humming) [76%]
<worn on face> a stalkers mask [superior]
<worn around neck> a carnelian and ruby inlaid gorget of intelligence (magic) [73%]
<worn around neck> an amulet of the Neogi Lords [poor] (magic)
<worn on body> a suit of flame-wreathed platemail
<worn about body> a shimmering white cloak of charisma
<worn as quiver> a golden scabbard encrusted with emeralds and rubies (magic) (glowing)
<worn about waist> the translucent belt of anger of charisma
<worn on belt buckle>the tome of Strahd of charisma (magic) (glowing) [57%]
<worn on arms> some blue dragonscale shoulder guards (magic)
<held as shield> a light gem tower shield from Sea Kingdom [78%]
<worn around wrist> the bracelet of emeralds [74%]
<worn around wrist> a gilded Songbird charm (magic) (glowing)[239h 42m 10s]
<worn on hands> the claws of a wyvern [superior] (magic)
<worn on finger> a ring of the Neogi Lords of charisma (glowing)
<worn on finger> the ring of celestial wonders (glowing)
<held> a cuendillar, heartstone of magic [superior] (magic)
<worn on legs> some angel feather leggings [poor] (magic) [81%]
<worn on feet> a pair of clawed demon-hide moccasins
Kenon shouts in elven 'you are under siege, surrender your weapons!!'
You quickly scan the area.
A female orc who is a brief walk away to your north.
A draft horse who is rather far off to your north.
An orcish thief who is close by to your east.
An old orcish woman who is not far off to your east.
A female orc who is rather far off to your east.
A baby orc who is rather far off to your east.
An orcish assassin who is rather far off to your east.
An orcish assassin who is in the distance to your east.
An Orc who is close by to your south.
An orcish merchant who is not far off to your south.
(Illusion) a LARGE air elemental who is rather far off to your south.
An orcish warrior who is rather far off to your south.
The grinning bobcat who is rather far off to your south.
An orcish guard who is in the distance to your south.
An old orcish woman who is close by to your west.
A cowardly orcish girl who is not far off to your west.
An orcish elite who is a brief walk away to your west.
A large warhorse who is a brief walk away to your west.
An orcish assassin who is a brief walk away to your west.
An old orcish woman who is a brief walk away to your west.
The orc gate guard who is rather far off to your west.
The orc gate guard who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
A female orc who is in the distance to your west.
< 746h/746H 197v/197V Pos: standing >
Kenon shouts in elven 'you are under siege, surrender your weapons!!'
An Orc enters from the south.
Cols clambers to his feet.
< 746h/746H 197v/197V Pos: standing >
Ayla clambers to her feet.
An Orc leaves north.
< 746h/746H 197v/197V Pos: standing >
Selly clambers to his feet.
< 746h/746H 197v/197V Pos: standing >
An orcish guard's weak slash grazes Duac.
An orcish guard ignites into black flames as he hits Duac!
An orcish guard is burned severely as he hits Duac!
An orcish guard's decent slash grazes Duac.
An orcish guard ignites into black flames as he hits Duac!
An orcish guard is burned severely as he hits Duac!
Ayla gets a few coins from the corpse of an orcish guard.
< 746h/746H 197v/197V Pos: standing >
Sxt suddenly attacks an orcish guard!
Sxt snaps into visibility.
Sxt's impressive slash strikes an orcish guard very hard.
Dze starts casting an offensive spell.
< 746h/746H 197v/197V Pos: standing >
< 746h/746H 197v/197V Pos: standing >
An orcish guard parries Duac's lunge at him.
Duac's impressive pierce seriously wounds an orcish guard.
Duac's impressive pierce seriously wounds an orcish guard.
Duac's impressive slash enshrouds an orcish guard in a mist of blood.
Duac's impressive slash causes an orcish guard to grimace in pain.
Ayla assists Duac heroically.
Ayla snaps into visibility.
Ayla's impressive bludgeon critically injures an orcish guard.
An orcish guard is incapacitated and will slowly die, if not aided.
< 746h/746H 197v/197V Pos: standing >
Dze completes his spell...
Dze utters the words 'buoblg qrunsoqpze yugh'
Dze's fist beats the life out of an orcish guard, blood pours from his body!
An orcish guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are an orcish guard's last actions in this world.
< 746h/746H 197v/197V Pos: standing >
A LARGE air elemental sneaks in from the south.
< 746h/746H 197v/197V Pos: standing >
< 746h/746H 197v/197V Pos: standing >
Ayla gets a few coins from the corpse of an orcish guard.
< 746h/746H 197v/197V Pos: standing >
The Great Unholy Fountain of the Shady Grove
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Shattered bits of ice are scattered about the area.
[2] The corpse of an orcish guard is lying here.
The corpse of the town crier is lying here.
The corpse of the Shady Quartermaster is lying here.
The corpse of an orcish guard is lying here.
The corpse of an orcish elite is lying here.
The corpse of an orcish street sweeper is lying here.
A small collar collects among the rubble on the ground.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
Before you stands a huge board containing news and feedback.
A large fountain bubbles water up from the ground.
*A LARGE air elemental is here looking like a small living tornado.(Illusion)(Illusion)(Red Aura)
*A LARGE air elemental is here looking like a small living tornado. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
*Selly -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Dze -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Siuk Swish -=Tharnadian Royal Marines=- (Grey Elf)(small) stands in mid-air here.(Gold Aura)
*Sxt -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sokol -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Ayla -=Celestial Sigil=- (Minotaur)(medium) stands in mid-air here.(Gold Aura)
Cols -=Celestial Sigil=- (Halfling)(tiny) stands in mid-air here.(Gold Aura)
Drisk -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Kenon The Wanderer -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Sainth -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Duac Bayraktar -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
Aik -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 746h/746H 197v/197V Pos: standing >
A LARGE air elemental sneaks south.
Duac sneaks north.
Sokol leaves north.
Kenon leaves north.
You follow Duac.
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
You feel uneasy with so many Good players in Shady Grove.
The Path of the Damned
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
The corpse of a female orc is lying here.
*Kenon The Wanderer -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Sainth -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sokol -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac Bayraktar -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
Selly enters from the south.
Sxt enters from the south.
Siuk enters from the south.
Aik enters from the south.
Horns begin to bellow and drums thunder to the call to arms!
Dze enters from the south.
A powerful djinni enters from the south.
A powerful djinni enters from the south.
A LARGE air elemental enters from the south.
Ayla sneaks in from the south.
Ayla drops some gold coins.
Drisk enters from the south.
Cols sneaks in from the south.
< 746h/746H 196v/197V Pos: standing >
Duac sneaks north.
Sokol leaves north.
Sainth sneaks north.
Kenon leaves north.
You follow Duac.
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
You feel uneasy with so many Good players in Shady Grove.
The Path of the Damned
Obvious exits: -N -E -S -W#
*Kenon The Wanderer -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Sainth -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sokol -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac Bayraktar -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
Running about town, this female orc is restocking her low supplies.(Red Aura)
Selly enters from the south.
Sxt enters from the south.
Siuk enters from the south.
A female orc suddenly attacks Siuk!
A female orc suddenly appears a bit confused!
A female orc misses Siuk.
Aik enters from the south.
Dze enters from the south.
A powerful djinni enters from the south.
A powerful djinni enters from the south.
A LARGE air elemental enters from the south.
Ayla sneaks in from the south.
Ayla drops some gold coins.
Drisk enters from the south.
Cols sneaks in from the south.
Selly suddenly attacks a female orc!
Selly snaps into visibility.
Selly's decent bludgeon seriously wounds a female orc.
< 746h/746H 195v/197V Pos: standing >
Ayla gets a few coins.
You quickly scan the area.
A draft horse who is not far off to your north.
A grave-robbing orc who is close by to your east.
(Illusion) a LARGE air elemental who is rather far off to your south.
An orcish merchant who is rather far off to your south.
Duac sneaks north.
Horns begin to bellow and drums thunder to the call to arms!
Sokol leaves north.
Sainth sneaks north.
Kenon leaves north.
You follow Duac.
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
You feel uneasy with so many Good players in Shady Grove.
The Path of the Damned
Obvious exits: -N -S
*Kenon The Wanderer -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Sainth -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sokol -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac Bayraktar -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
Sxt enters from the south.
Aik enters from the south.
Dze enters from the south.
A powerful djinni enters from the south.
Horns begin to bellow and drums thunder to the call to arms!
A powerful djinni enters from the south.
A LARGE air elemental enters from the south.
Ayla sneaks in from the south.
Ayla drops some gold coins.
Horns begin to bellow and drums thunder to the call to arms!
Drisk enters from the south.
Cols sneaks in from the south.
< 746h/746H 194v/197V Pos: standing >
Ayla puts a small pile of coins into a portable hole.
Duac sneaks north.
Sokol leaves north.
Sainth sneaks north.
Kenon leaves north.
You follow Duac.
<map>
Zone: Shady Grove.
Room: The Damned-Peace Intersection
</map>
<map>
Zone: Shady Grove.
Room: The Damned-Peace Intersection
</map>
You feel uneasy with so many Good players in Shady Grove.
The Damned-Peace Intersection
Obvious exits: -E -S -W
*Kenon The Wanderer -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Sainth -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sokol -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac Bayraktar -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
A draft horse stands here nibbling on your sleeve.(Red Aura)
Sxt enters from the south.
Horns begin to bellow and drums thunder to the call to arms!
Aik enters from the south.
Horns begin to bellow and drums thunder to the call to arms!
Dze enters from the south.
A powerful djinni enters from the south.
A powerful djinni enters from the south.
A LARGE air elemental enters from the south.
Horns begin to bellow and drums thunder to the call to arms!
Ayla sneaks in from the south.
Drisk enters from the south.
Cols sneaks in from the south.
< 746h/746H 193v/197V Pos: standing >
< 746h/746H 193v/197V Pos: standing >
< 746h/746H 197v/197V Pos: standing >
The earth trembles and shivers!
< 746h/746H 197v/197V Pos: standing >
< 746h/746H 197v/197V Pos: standing >
< 746h/746H 197v/197V Pos: standing >
Duac sneaks west.
Sokol leaves west.
Sainth sneaks west.
Kenon leaves west.
You follow Duac.
<map>
Zone: Shady Grove.
Room: Before the Great Unholy Church
</map>
<map>
Zone: Shady Grove.
Room: Before the Great Unholy Church
</map>
You feel uneasy with so many Good players in Shady Grove.
Before the Great Unholy Church
Obvious exits: -N# -E -W
*Kenon The Wanderer -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Sainth -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sokol -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac Bayraktar -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
An orcish street sweeper is here cleaning the streets from rubbish.
(Q)An old orcish woman cries over the loss of her spouse.(Red Aura)
Sxt enters from the east.
Aik enters from the east.
Dze enters from the east.
A powerful djinni enters from the east.
Horns begin to bellow and drums thunder to the call to arms!
A powerful djinni enters from the east.
A LARGE air elemental enters from the east.
Horns begin to bellow and drums thunder to the call to arms!
An old orcish woman suddenly attacks YOU!
An old orcish woman misses you.
Drisk enters from the east.
Drisk withstands a bash from an orcish street sweeper, who bounces back and falls.
< 746h/746H 196v/197V Pos: standing >
< T: Tiru TP: sta TC:excellent E: old sta EP: excellent >
Drisk dodges an orcish street sweeper's attack.
Sorry, you aren't allowed to do that in combat.
Duac sneaks west.
Sokol leaves west.
Sainth sneaks west.
Kenon leaves west.
Ayla sneaks west.
Cols sneaks west.
< 746h/746H 196v/197V Pos: standing >
< T: Tiru TP: sta TC:excellent E: old sta EP: excellent >
The magenta glow surrounding you fades away.
< 746h/746H 196v/197V Pos: standing >
< T: Tiru TP: sta TC:excellent E: old sta EP: excellent >
< 746h/746H 196v/197V Pos: standing >
< T: Tiru TP: sta TC:excellent E: old sta EP: excellent >
Drisk fills with BLooDLuST and makes a ferocious leap at an orcish street sweeper!
An orcish street sweeper avoids Drisk's ferocious maul, and down he goes!
< 746h/746H 196v/197V Pos: standing >
< T: Tiru TP: sta TC:excellent E: old sta EP: excellent >
Before the Great Unholy Church
Obvious exits: -N# -E -W
Drisk -=Celestial Sigil=- (Minotaur)(large) crouches in mid-air here, fighting an orcish street sweeper.(Gold Aura)
*A LARGE air elemental is here looking like a small living tornado. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
Dze -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Aik -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Sxt -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)
An orcish street sweeper is lying here, fighting Drisk.
(Q)An old orcish woman stands here, fighting YOU!(Red Aura)
< 746h/746H 196v/197V Pos: standing >
< T: Tiru TP: sta TC:excellent E: old sta EP: excellent >
Drisk's impressive bludgeon hits an orcish street sweeper.
An orcish street sweeper is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as an orcish street sweeper dies in agony.
< 746h/746H 196v/197V Pos: standing >
< T: Tiru TP: sta TC:excellent E: old sta EP: excellent >
[Damage: 2 ] Your decent punch strikes an old orcish woman.
[Damage: 2 ] Your punch strikes an old orcish woman.
< 746h/746H 196v/197V Pos: standing >
< T: Tiru TP: sta TC:excellent E: old sta EP: small wounds >
You dodge an old orcish woman's vicious attack.
< 746h/746H 196v/197V Pos: standing >
< T: Tiru TP: sta TC:excellent E: old sta EP: small wounds >
< 746h/746H 196v/197V Pos: standing >
< T: Tiru TP: sta TC:excellent E: old sta EP: small wounds >
Sxt is now guarding you!
< 746h/746H 196v/197V Pos: standing >
< T: Tiru TP: sta TC:excellent E: old sta EP: small wounds >
Siuk enters from the east.
< 746h/746H 196v/197V Pos: standing >
< T: Tiru TP: sta TC:excellent E: old sta EP: small wounds >
< 746h/746H 196v/197V Pos: standing >
< T: Tiru TP: sta TC:excellent E: old sta EP: small wounds >
< 746h/746H 196v/197V Pos: standing >
< T: Tiru TP: sta TC:excellent E: old sta EP: small wounds >
A powerful djinni says 'For glory!'
A powerful djinni suddenly attacks an old orcish woman!
A powerful djinni snaps into visibility.
[Damage: 8 ] A powerful djinni's decent crush enshrouds an old orcish woman in a mist of blood.
< 746h/746H 196v/197V Pos: standing >
< T: Tiru TP: sta TC:excellent E: old sta EP: nasty wounds >
Sxt snaps into visibility.
Sxt brings down the holy flamberge of the efreeti in a mighty slash, cleaving an old orcish woman from her target!
An old orcish woman is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of an old orcish woman.
Who should the spell be cast upon? You must specify a target!
< 746h/746H 196v/197V Pos: standing >
Drisk rises to his feet.
< 746h/746H 196v/197V Pos: standing >
You quickly scan the area.
A draft horse who is close by to your east.
A large warhorse who is not far off to your east.
An orcish elite who is not far off to your east.
Cols who is not far off to your west.
Ayla who is not far off to your west.
Kenon who is not far off to your west.
Sainth who is not far off to your west.
Sokol who is not far off to your west.
Duac who is not far off to your west.
An orcish elite who is not far off to your west.
A draft horse who is not far off to your west.
A draft horse who is not far off to your west.
A troll slave who is not far off to your west.
A troll slave who is not far off to your west.
< 746h/746H 196v/197V Pos: standing >
< 746h/746H 196v/197V Pos: standing >
Selly enters from the east.
< 746h/746H 196v/197V Pos: standing >
Sxt leaves west.
Siuk leaves west.
Before the Great Unholy Church
Obvious exits: -N# -E -W
Puddles of fresh blood cover the ground.
The corpse of an old orcish woman is lying here.
The corpse of an orcish street sweeper is lying here.
*Selly -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Drisk -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
*A LARGE air elemental is here looking like a small living tornado. (minion)
A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
Dze -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Aik -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Selly leaves west.
< 746h/746H 196v/197V Pos: standing >
Aik leaves west.
< 746h/746H 196v/197V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 746h/746H 196v/197V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Dark Path to Peace
</map>
<map>
Zone: Shady Grove.
Room: The Dark Path to Peace
</map>
You feel uneasy with so many Good players in Shady Grove.
The Dark Path to Peace
Obvious exits: -E -S -W
A crafting recipe lies here collecting dust.
*Selly -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Siuk Swish -=Tharnadian Royal Marines=- (Grey Elf)(small) stands in mid-air here.(Gold Aura)
*Sxt -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)
Dze enters from the east.
A powerful djinni enters from the east.
A powerful djinni enters from the east.
A LARGE air elemental enters from the east.
< 746h/746H 195v/197V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Turmoil-Peace Intersection
</map>
<map>
Zone: Shady Grove.
Room: The Turmoil-Peace Intersection
</map>
You feel uneasy with so many Good players in Shady Grove.
The Turmoil-Peace Intersection
Obvious exits: -N -E -S
Shattered bits of ice are scattered about the area.
Puddles of fresh blood cover the ground.
The corpse of a troll slave is lying here.
The corpse of an Orc is lying here.
Aik -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Troll (large) stands here, fighting Duac. (Non-Fraggable)(Red Aura)
*Cols -=Celestial Sigil=- (Halfling)(tiny) stands in mid-air here, fighting a troll slave.(Gold Aura)
Ayla -=Celestial Sigil=- (Minotaur)(medium) stands in mid-air here.(Gold Aura)
*Kenon The Wanderer -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Sainth -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
Sokol -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here, fighting an orcish elite. (Casting) (Gold Aura)
*Duac Bayraktar -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here, fighting a Troll.(Gold Aura)
An orcish elite stands here, fighting Sokol.(Red Aura)
A draft horse stands here nibbling on your sleeve.(Red Aura)
(Q)A troll slave is lying in mid-air here, fighting Sokol.(Red Aura)
A draft horse stands here nibbling on your sleeve.(Red Aura)
(Q)A troll slave stands in mid-air here, fighting Cols.(Red Aura)
(Q)A troll slave stands in mid-air here, fighting Cols.(Red Aura)
Selly enters from elsewhere.
Sxt enters from elsewhere.
Siuk enters from elsewhere.
Horns begin to bellow and drums thunder to the call to arms!
Dze enters from elsewhere.
A powerful djinni enters from elsewhere.
A powerful djinni enters from elsewhere.
A LARGE air elemental enters from elsewhere.
< 746h/746H 194v/197V Pos: standing >
Cols misses a troll slave.
Cols misses a troll slave.
Cols snaps into visibility.
< 746h/746H 194v/197V Pos: standing >
Duac snaps into visibility.
Duac's fine slash wounds a Troll.
Duac's sword of fire and flame summons the power of fire and flames at a Troll.
Billowing clouds of incendiary gases pour from Duac's fingertips!
The intense flames cause a Troll's skin to smolder and burn!
Duac snaps into visibility.
Duac cackles as his incendiary cloud torches a Troll.
Duac cackles as his incendiary cloud torches an orcish elite.
Duac cackles as his incendiary cloud torches a draft horse.
The intense flames cause a troll slave's skin to smolder and burn!
Duac cackles as his incendiary cloud torches a troll slave.
Duac cackles as his incendiary cloud torches a draft horse.
The intense flames cause a troll slave's skin to smolder and burn!
Duac cackles as his incendiary cloud torches a troll slave.
The intense flames cause a troll slave's skin to smolder and burn!
Duac cackles as his incendiary cloud torches a troll slave.
Duac's sword of fire and flame calls upon the pure power of the plane of fire, directing it at a Troll!
The intense flames cause a Troll's skin to smolder and burn!
Duac snaps into visibility.
A Troll cries out as Duac burns him.
A Troll parries Duac's lunge at him.
Duac's fine pierce strikes a Troll.
Duac's fine slash strikes a Troll.
Duac's fine slash strikes a Troll.
Duac's fine slash strikes a Troll.
Kenon suddenly attacks a Troll!
Kenon snaps into visibility.
Kenon's slash strikes a Troll.
The intense flames cause a Troll's skin to smolder and burn!
Kenon snaps into visibility.
Kenon's the mystical longsword of Volo the Traveler burns a Troll with a godly fire!
Kenon's fine slash strikes a Troll.
The intense flames cause a Troll's skin to smolder and burn!
Kenon snaps into visibility.
A Troll screams in terror as Kenon's longsword called 'Flame of the North' sears past his armor into his flesh!
The intense flames cause a Troll's skin to smolder and burn!
Kenon snaps into visibility.
Kenon's longsword called 'Flame of the North' burns a Troll with a godly fire!
Cols grasps his totem tightly, and begins communing with the spirits.
Cols starts casting an offensive spell.
< 746h/746H 194v/197V Pos: standing >
Sokol completes his spell...
Sokol utters the words 'abrauztg gpahhzfuio uqzbarr'
Sokol points at a Troll.
Sokol snaps into visibility.
Sokol's iceball shatters upon impacting a Troll, rending flesh and sending blood flying.
A draft horse misses Duac.
Duac dodges a draft horse's attack.
Duac snaps into visibility.
A draft horse misses Duac.
A draft horse shifts her weight and viciously slams her rear hooves into Duac's chest with a stunning force.
< 746h/746H 195v/197V Pos: standing >
Sokol misses an orcish elite.
An orcish elite dodges Sokol's attack.
Sokol snaps into visibility.
You quickly scan the area.
A baby orc who is close by to your north.
A female orc who is close by to your north.
An orcish guard who is close by to your north.
An old orcish shaman who is not far off to your north.
A drunken orc who is close by to your east.
Drisk who is a brief walk away to your east.
A draft horse who is rather far off to your east.
A large warhorse who is in the distance to your east.
An orcish elite who is in the distance to your east.
A female orc who is not far off to your south.
An orcish thief who is not far off to your south.
A baby orc who is a brief walk away to your south.
A female orc who is rather far off to your south.
A prong-horned antelope who is rather far off to your south.
A prong-horned antelope who is rather far off to your south.
An orcish shaman who is rather far off to your south.
The orc gate guard who is rather far off to your south.
The orc gate guard who is rather far off to your south.
A young orc sentinel who is rather far off to your south.
A young orc sentinel who is rather far off to your south.
The orc gate guard who is in the distance to your south.
A young orc sentinel who is in the distance to your south.
A young orc sentinel who is in the distance to your south.
A young orc sentinel who is in the distance to your south.
The orc gate guard who is in the distance to your south.
The orc gate guard who is in the distance to your south.
An orcish altar boy who is in the distance to your south.
< 746h/746H 195v/197V Pos: standing >
Cols completes his spell...
Cols utters the words 'ofzahzf gajr eughjfbaiqz'
Cols points at a troll slave.
A troll slave's entire body spasms uncontrollably as his soul is viciously attacked by Cols.
A troll slave misses Cols.
A troll slave misses Cols.
A troll slave's weak maul grazes Cols.
A troll slave ignites into black flames as he hits Cols!
A troll slave misses a kick at Cols due to his small size.
Dze starts casting an offensive spell called 'solbeeps missile barrage'.
< 746h/746H 196v/197V Pos: standing >
A Troll misses Duac.
A Troll misses Duac.
Duac dodges a Troll's attack.
Duac snaps into visibility.
Sokol dodges an orcish elite's attack.
Sokol dodges an orcish elite's attack.
An orcish elite's punch grazes Sokol.
Sokol easily ducks under an orcish elite's lame kick.
< 746h/746H 197v/197V Pos: standing >
A powerful djinni fades from your mortal viewing...
Sokol grasps his totem tightly, and begins communing with the spirits.
Sokol starts casting an offensive spell called 'arieks shattering iceball'.
Ayla gets a small pile of coins from the corpse of a troll slave.
< 746h/746H 197v/197V Pos: standing >
Cols grasps his totem tightly, and begins communing with the spirits.
Cols starts casting an offensive spell called 'greater soul disturbance'.
Cols snaps into visibility.
< 746h/746H 197v/197V Pos: standing >
Sxt suddenly attacks a Troll!
Sxt snaps into visibility.
Sxt's fine slash enshrouds a Troll in a mist of blood.
Ayla snaps into visibility.
Ayla fills with BLooDLuST and makes a ferocious leap at a Troll!
Ayla knocks a Troll down with a mighty blow!
A Troll's fur cloak was completely destroyed by the massive blow!
A Troll's knight's ornate helm [superior] was completely destroyed by the massive blow!
A Troll's necklace of old bones [superior] was completely destroyed by the massive blow!
A Troll's belt of flesh hooks was completely destroyed by the massive blow!
A Troll's Bloodstone miner's badge was completely destroyed by the massive blow!
A Troll is dead! R.I.P.
You receive your share of experience.