<worn in ear> a smallish golden earring
<worn in ear> a smallish golden earring [superior]
<worn on face> a mask of blue stones [poor]
<worn around neck> a necklace of old bones [superior]
<worn on body> a suit of Bloodstone chainmail [superior]
<worn on back> a large leather backpack
<worn on arms> the sleeves of thieves
<worn around wrist> a burnt marble bracelet
<worn around wrist> an orcish-woven bracelet [superior]
<worn on hands> the gloves of tearing [superior]
<worn on finger> a band of human flesh [poor]
<worn on finger> a band of human flesh [superior]
<primary weapon> a storm longsword [superior]
<secondary weapon> a Bloodstone saber [superior]
<worn on legs> a pair of dusty leather leggings [superior]
<worn on feet> some soldier boots with spurs
A stray dog misses you.
< 713h/713H 122v/142V Pos: standing >
< T: Korgoom TP: sta TC:excellent E: stray sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 713h/713H 122v/142V Pos: standing >
< T: Korgoom TP: sta TC:excellent E: stray sta EP: excellent >
An orcish altar boy enters from the east.
< 713h/713H 122v/142V Pos: standing >
< T: Korgoom TP: sta TC:excellent E: stray sta EP: excellent >
An orcish elite enters from the east.
< 713h/713H 122v/142V Pos: standing >
< T: Korgoom TP: sta TC:excellent E: stray sta EP: excellent >
You dodge a stray dog's vicious attack.
< 713h/713H 122v/142V Pos: standing >
< T: Korgoom TP: sta TC:excellent E: stray sta EP: excellent >
-=[Your slash enshrouds a stray dog in a mist of blood.]=-
-=[Your slash causes a stray dog to grimace in pain.]=-
A stray dog is stunned!
< 713h/713H 122v/142V Pos: standing >
< T: Korgoom TP: sta TC:excellent E: stray sta EP: bleeding, close to death >
An orcish guard enters from the north.
< 713h/713H 122v/142V Pos: standing >
< T: Korgoom TP: sta TC:excellent E: stray sta EP: bleeding, close to death >
You dodge a stray dog's vicious attack.
Hint: Charisma affects the prices stores charge you and affects how obedient your summoned monsters (pets) are.
< 713h/713H 122v/142V Pos: standing >
< T: Korgoom TP: sta TC:excellent E: stray sta EP: bleeding, close to death >
An orcish elite watches the area, making sure the battle does not get out of hand.
-=[Your impressive slash hits a stray dog.]=-
A stray dog is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a stray dog's gurgling and choking signals his demise.
< 713h/713H 122v/142V Pos: standing >
Pardon?
< 713h/713H 122v/142V Pos: standing >
An orcish shaman starts casting a spell.
< 713h/713H 122v/142V Pos: standing >
You quickly scan the area.
An orcish street sweeper who is close by to your north.
An old orcish shaman who is close by to your north.
A baby orc who is close by to your east.
A thick-haired buffalo who is close by to your east.
A thick-haired buffalo who is close by to your east.
An orcish shaman who is close by to your east.
A drunken orc who is close by to your east.
A draft horse who is close by to your south.
A troll slave who is close by to your south.
A troll slave who is close by to your south.
A draft horse who is close by to your south.
A troll slave who is close by to your south.
A female orc who is a brief walk away to your south.
A prong-horned antelope who is rather far off to your south.
A prong-horned antelope who is rather far off to your south.
A wild horse who is rather far off to your south.
An orcish shaman who is rather far off to your south.
An orcish thief who is rather far off to your south.
Obn who is in the distance to your south.
Obn who is in the distance to your south.
Obn who is in the distance to your south.
The orc gate guard who is in the distance to your south.
A young orc sentinel who is in the distance to your south.
A young orc sentinel who is in the distance to your south.
The orc gate guard who is in the distance to your south.
< 713h/713H 123v/142V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 713h/713H 124v/142V Pos: standing >
An orcish shaman completes his spell...
An orcish shaman utters the words 'gsufuh xabrae'
An orcish shaman glows dimly as a faint white halo surrounds him.
< 713h/713H 124v/142V Pos: standing >
Off in the distance there is a thundering roar and billowing smoke.
You quickly scan the area.
An orcish street sweeper who is close by to your north.
A baby orc who is close by to your east.
A thick-haired buffalo who is close by to your east.
A thick-haired buffalo who is close by to your east.
A wild horse who is close by to your east.
An orcish shaman who is close by to your east.
A drunken orc who is close by to your east.
A draft horse who is close by to your south.
A troll slave who is close by to your south.
A troll slave who is close by to your south.
A draft horse who is close by to your south.
A troll slave who is close by to your south.
A troll slave who is close by to your south.
A female orc who is a brief walk away to your south.
A prong-horned antelope who is rather far off to your south.
A prong-horned antelope who is rather far off to your south.
A wild horse who is rather far off to your south.
An orcish shaman who is rather far off to your south.
An orcish thief who is rather far off to your south.
Obn who is in the distance to your south.
Obn who is in the distance to your south.
Obn who is in the distance to your south.
The orc gate guard who is in the distance to your south.
The orc gate guard who is in the distance to your south.
A young orc sentinel who is in the distance to your south.
A young orc sentinel who is in the distance to your south.
The orc gate guard who is in the distance to your south.
The orc gate guard who is in the distance to your south.
< 713h/713H 126v/142V Pos: standing >
An orcish altar boy starts casting a spell.
< 713h/713H 127v/142V Pos: standing >
The Heavens themselves flash as a Supernova is unleashed nearby!
< 713h/713H 128v/142V Pos: standing >
In the Holy Garden of the Shady Grove
Obvious exits: -North -East -South
Fresh blood splatters cover the area.
The corpse of a stray dog is lying here.
An orc guard of the Black Order is here watching your every action.
An orcish elite searches the area here for any signs of problems.
An orcish altar boy is here cleaning the church. (casting)
A wild horse stands here.
A thick-haired buffalo stands here.
A prong-horned antelope stands here.
An orcish shaman is here practicing a new spell.
< 713h/713H 128v/142V Pos: standing >
An orcish shaman starts casting a spell.
< 713h/713H 130v/142V Pos: standing >
In the Holy Garden of the Shady Grove
Obvious exits: -North -East -South
Fresh blood splatters cover the area.
The corpse of a stray dog is lying here.
An orc guard of the Black Order is here watching your every action.
An orcish elite searches the area here for any signs of problems.
An orcish altar boy is here cleaning the church. (casting)
A wild horse stands here.
A thick-haired buffalo stands here.
A prong-horned antelope stands here.
An orcish shaman is here practicing a new spell. (casting)
< 713h/713H 130v/142V Pos: standing >
Off in the distance there is a thundering roar and billowing smoke.
< 713h/713H 131v/142V Pos: standing >
An orcish altar boy completes his spell...
An orcish altar boy utters the words 'sfahzqhuai yfaw diesilla'
The Heavens themselves flash as a Supernova is unleashed nearby!
< 713h/713H 131v/142V Pos: standing >
You quickly scan the area.
An orcish street sweeper who is close by to your north.
An old orcish shaman who is close by to your north.
A baby orc who is close by to your east.
A thick-haired buffalo who is close by to your east.
A thick-haired buffalo who is close by to your east.
A wild horse who is close by to your east.
A female orc who is close by to your south.
A draft horse who is close by to your south.
A troll slave who is close by to your south.
A troll slave who is close by to your south.
A draft horse who is close by to your south.
A troll slave who is close by to your south.
A troll slave who is close by to your south.
A female orc who is a brief walk away to your south.
A prong-horned antelope who is rather far off to your south.
A prong-horned antelope who is rather far off to your south.
A wild horse who is rather far off to your south.
The orc gate guard who is in the distance to your south.
The orc gate guard who is in the distance to your south.
A young orc sentinel who is in the distance to your south.
A young orc sentinel who is in the distance to your south.
The orc gate guard who is in the distance to your south.
< 713h/713H 132v/142V Pos: standing >
An orcish shaman completes his spell...
An orcish shaman utters the words 'qare xabrae'
< 713h/713H 133v/142V Pos: standing >
An orcish altar boy starts casting a spell.
< 713h/713H 135v/142V Pos: standing >
Off in the distance there is a thundering roar and billowing smoke.
< 713h/713H 136v/142V Pos: standing >
An orcish street sweeper enters from the north.
The sky lights up with brilliant lightning flashes!
< 713h/713H 136v/142V Pos: standing >
The Heavens themselves flash as a Supernova is unleashed nearby!
< 713h/713H 136v/142V Pos: standing >
An orcish altar boy completes his spell...
An orcish altar boy utters the word 'fido'
< 713h/713H 139v/142V Pos: standing >
A female orc enters from the south.
< 713h/713H 140v/142V Pos: standing >
A baby orc enters from the east.
< 713h/713H 140v/142V Pos: standing >
You quickly scan the area.
An old orcish shaman who is close by to your north.
A thick-haired buffalo who is close by to your east.
A thick-haired buffalo who is close by to your east.
A wild horse who is close by to your east.
An orcish shaman who is close by to your east.
A drunken orc who is close by to your east.
A draft horse who is close by to your south.
A troll slave who is close by to your south.
A troll slave who is close by to your south.
A draft horse who is close by to your south.
A troll slave who is close by to your south.
A troll slave who is close by to your south.
A baby orc who is a brief walk away to your south.
An orcish thief who is a brief walk away to your south.
A female orc who is a brief walk away to your south.
A prong-horned antelope who is rather far off to your south.
An orcish shaman who is rather far off to your south.
The orc gate guard who is in the distance to your south.
A young orc sentinel who is in the distance to your south.
A young orc sentinel who is in the distance to your south.
The orc gate guard who is in the distance to your south.
< 713h/713H 140v/142V Pos: standing >
You quickly scan the area.
An old orcish shaman who is close by to your north.
A thick-haired buffalo who is close by to your east.
A thick-haired buffalo who is close by to your east.
A wild horse who is close by to your east.
An orcish shaman who is close by to your east.
A drunken orc who is close by to your east.
A draft horse who is close by to your south.
A troll slave who is close by to your south.
A troll slave who is close by to your south.
A draft horse who is close by to your south.
A troll slave who is close by to your south.
A troll slave who is close by to your south.
A female orc who is rather far off to your south.
A prong-horned antelope who is rather far off to your south.
An orcish shaman who is rather far off to your south.
A stray dog who is in the distance to your south.
The orc gate guard who is in the distance to your south.
The orc gate guard who is in the distance to your south.
A young orc sentinel who is in the distance to your south.
A young orc sentinel who is in the distance to your south.
The orc gate guard who is in the distance to your south.
The orc gate guard who is in the distance to your south.
< 713h/713H 142v/142V Pos: standing >
The Turmoil-Peace Intersection
This is the intersection of two major pathways in the Shady Grove. To
the east, the dark pathway to peace leads to another parth of the city.
The Streets of Turmoil lead south farther away from this northern part of
town. There is a garden of sorts to the north. Strange chatter can be
heard from a large hall to the south.
Obvious exits: -North -East -South
A draft horse stands here nibbling on your sleeve.
(Q)A troll slave is bound to an execution post here.
(Q)A troll slave is bound to an execution post here.
A draft horse stands here nibbling on your sleeve.
(Q)A troll slave is bound to an execution post here.
(Q)A troll slave is bound to an execution post here.
< 713h/713H 141v/142V Pos: standing >
The Dark Path to Peace
This smaller pathway of the Grove is formed out of a conglomerate of stones.
Small pieces of marble, granite, and sandstone form a mosaic-looking street.
This street is kept very clean and provides access to many homes and shops.
The Church of the Black Order and the cemetery of the Shady Grove are located
further down this street. A large holy garden can be seen to the north.
There are exits to the west, east, and north leading to various parts of
the city.
Obvious exits: -North -East -West
< 713h/713H 140v/142V Pos: standing >
Someone shouts 'yoy ase yndir tiehe, susrepdes yuur weepops!!'
< 713h/713H 140v/142V Pos: standing >
Someone shouts 'yoy ase yndir tiehe, susrepdes yuur weepops!!'
< 713h/713H 140v/142V Pos: standing >
Someone shouts 'yoy ase yndir tiehe, susrepdes yuur weepops!!'
< 713h/713H 140v/142V Pos: standing >
Pardon?
< 713h/713H 141v/142V Pos: standing >
You quickly scan the area.
A thick-haired buffalo who is close by to your north.
A wild horse who is close by to your north.
A drunken orc who is close by to your north.
An old orcish woman who is not far off to your east.
Ekiafk who is a brief walk away to your east.
A draft horse who is a brief walk away to your east.
A draft horse who is close by to your west.
A troll slave who is close by to your west.
A troll slave who is close by to your west.
A draft horse who is close by to your west.
A troll slave who is close by to your west.
A troll slave who is close by to your west.
< 713h/713H 142v/142V Pos: standing >
You quickly scan the area.
An orcish altar boy who is close by to your north.
A thick-haired buffalo who is close by to your north.
A thick-haired buffalo who is close by to your north.
A wild horse who is close by to your north.
An orcish shaman who is close by to your north.
A drunken orc who is close by to your north.
Ekiafk who is close by to your east.
An orcish street sweeper who is not far off to your east.
An old orcish woman who is not far off to your east.
An orcish elite who is close by to your west.
A draft horse who is close by to your west.
A troll slave who is close by to your west.
A draft horse who is close by to your west.
A troll slave who is close by to your west.
A troll slave who is close by to your west.
< 713h/713H 142v/142V Pos: standing >
Alas, you cannot go that way. . . .
< 713h/713H 142v/142V Pos: standing >
The Dark Path to Peace
This smaller pathway of the Grove is formed out of a conglomerate marble,
granite, and sandstone. This street is kept very clean and provides access to
many homes and shops located in the city. The Church of the Black Order
can be seen to north. A small garden starts northwest from here while the
cemetery is located further east along this pathway. There are various
markings of unknown purpose on the wall of the structure to the south.
There are exits east and west along this pathway. The exit to the south
leads into the meeting chambers of the shady citizens.
Obvious exits: -East -South -West
A crafting recipe lies here collecting dust.
Ekiafk (Orc)(medium) stands here.
Horns begin to bellow and drums thunder to the call to arms!
< 713h/713H 141v/142V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!
< 713h/713H 141v/142V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!
< 713h/713H 141v/142V Pos: standing >
You quickly scan the area.
An orcish street sweeper who is close by to your east.
An old orcish woman who is close by to your east.
A Halfling who is not far off to your east.
A Minotaur who is not far off to your east.
A Gnome who is not far off to your east.
A Githzerai who is not far off to your east.
A Gnome who is not far off to your east.
A draft horse who is not far off to your east.
An orcish guard who is not far off to your south.
An orcish elite who is close by to your west.
A draft horse who is close by to your west.
A troll slave who is close by to your west.
A troll slave who is close by to your west.
A draft horse who is close by to your west.
A troll slave who is close by to your west.
A troll slave who is close by to your west.
< 713h/713H 141v/142V Pos: standing >
Ekiafk leaves west.
< 713h/713H 141v/142V Pos: standing >
Pardon?
< 713h/713H 141v/142V Pos: standing >
The Turmoil-Peace Intersection
This is the intersection of two major pathways in the Shady Grove. To
the east, the dark pathway to peace leads to another parth of the city.
The Streets of Turmoil lead south farther away from this northern part of
town. There is a garden of sorts to the north. Strange chatter can be
heard from a large hall to the south.
Obvious exits: -North -East -South
Ekiafk (Orc)(medium) stands here.
An orcish elite searches the area here for any signs of problems.
A draft horse stands here nibbling on your sleeve.
(Q)A troll slave is bound to an execution post here.
(Q)A troll slave is bound to an execution post here.
A draft horse stands here nibbling on your sleeve.
(Q)A troll slave is bound to an execution post here.
(Q)A troll slave is bound to an execution post here.
< 713h/713H 140v/142V Pos: standing >
Alas, you cannot go that way. . . .
< 713h/713H 140v/142V Pos: standing >
The earth trembles and shivers!
< 713h/713H 140v/142V Pos: standing >
Alas, you cannot go that way. . . .
< 713h/713H 140v/142V Pos: standing >
In the Holy Garden of the Shady Grove
Lush green grass highlighted with beautiful gardens fill this area up.
A small stone pathway surrounded by grass and holy gardens leads in all
directions from here. In the garden, a variety of herbs and vegetables grow.
The garden provides a peaceful escape from the exciting and busy streets of
the city. There are exits all around leading into different areas.
Obvious exits: -North -East -South
Fresh blood splatters cover the area.
The corpse of a stray dog is lying here.
Crawling about, this baby orc is crying loudly.
Running about town, this female orc is restocking her low supplies.
An orcish street sweeper is here cleaning the city from rubbish.
An orc guard of the Black Order is here watching your every action.
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!
< 713h/713H 140v/142V Pos: standing >
In the Holy Garden of the Shady Grove
Lush green grass highlighted with beautiful gardens fill this area up.
A small stone pathway surrounded by grass and holy gardens leads in all
directions from here. In the garden, a variety of herbs and vegetables grow.
The garden provides a peaceful escape from the exciting and busy streets of
the city. There are exits all around leading into different areas.
Obvious exits: -North# -South
An old orcish shaman stands protectively before the guild.
< 713h/713H 139v/142V Pos: standing >
The carved seems to be closed.
< 713h/713H 140v/142V Pos: standing >
An old orcish shaman suddenly attacks YOU!
-=[An old orcish shaman's fine punch wounds you.]=-
< 703h/713H 141v/142V Pos: standing >
< T: Korgoom TP: sta TC:few scratches E: old sta EP: excellent >
An orcish street sweeper enters from the south.
< 708h/713H 141v/142V Pos: standing >
< T: Korgoom TP: sta TC:few scratches E: old sta EP: excellent >
You attempt to flee...
In the Holy Garden of the Shady Grove
Lush green grass highlighted with beautiful gardens fill this area up.
A small stone pathway surrounded by grass and holy gardens leads in all
directions from here. In the garden, a variety of herbs and vegetables grow.
The garden provides a peaceful escape from the exciting and busy streets of
the city. There are exits all around leading into different areas.
Obvious exits: -North -East -South
Fresh blood splatters cover the area.
The corpse of a stray dog is lying here.
Crawling about, this baby orc is crying loudly.
Running about town, this female orc is restocking her low supplies.
An orc guard of the Black Order is here watching your every action.
You flee southward!
< 709h/713H 117v/142V Pos: standing >
< 710h/713H 117v/142V Pos: standing >
Alas, you cannot go that way. . . .
< 713h/713H 118v/142V Pos: standing >
The Turmoil-Peace Intersection
This is the intersection of two major pathways in the Shady Grove. To
the east, the dark pathway to peace leads to another parth of the city.
The Streets of Turmoil lead south farther away from this northern part of
town. There is a garden of sorts to the north. Strange chatter can be
heard from a large hall to the south.
Obvious exits: -North -East -South
A few drops of fresh blood are scattered around the area.
The corpse of an Orc is lying here.
A Grey Elf (medium) The Wanderer -=Celestial Sigil=- stands in mid-air here, fighting a troll slave.
A Grey Elf (medium) -=Celestial Sigil=- stands in mid-air here, fighting an orcish elite.
An orcish elite stands here, fighting a Grey Elf.
A draft horse stands here nibbling on your sleeve.
(Q)A troll slave stands in mid-air here, fighting a Grey Elf.
(Q)A troll slave is bound to an execution post here.
A draft horse stands here nibbling on your sleeve.
(Q)A troll slave is bound to an execution post here.
(Q)A troll slave crouches in mid-air here.
< 713h/713H 117v/142V Pos: standing >
Alas, you cannot go that way. . . .
< 713h/713H 117v/142V Pos: standing >
A spectre of something long gone rises over a Grey Elf in a foreboding mist.
A Grey Elf avoids being bashed by a troll slave, who loses his balance and falls.
A Grey Elf dodges a troll slave's attack.
A troll slave's feeble maul grazes a Grey Elf.
A Grey Elf dodges a troll slave's attack.
< 713h/713H 118v/142V Pos: standing >
A Grey Elf dodges a troll slave's attack.
A Grey Elf dodges a troll slave's attack.
A Grey Elf avoids being bashed by a troll slave, who loses his balance and falls.
< 713h/713H 118v/142V Pos: standing >
The Streets of Turmoil
This street through the Grove runs along side of the west wall. The
road here is approximately ten feet across. Homes and small shoppes are
located opposite this large granite city wall. The city wall of the
Grove rises some twenty feet above the city roofs. Many sentry posts can
be seen along many parts of this wall. They seem to watch all and mark
every move. Along this street many of the vile of the city can be found
practicing their evil ways of life. There are exits to the north and
south along this pathway.
Obvious exits: -North -South
< 713h/713H 118v/142V Pos: standing >
The Streets of Turmoil
This street through the Grove runs along side of the west wall. The
road here is approximately ten feet across. Homes and small shoppes are
located opposite this large granite city wall. The city wall of the Grove
rises some twenty feet above the city roofs. Many sentry posts can be
seen along many parts of this wall. They seem to watch all and mark every
move. Along this street many of the vile of the city can be found
practicing their evil way of life. There is a large meeting chamber
to the east where lots of voices talking can be heard. There are exits to
the north, south, and east leading to different parts of the city.
Obvious exits: -North -East # -South
Running about town, this female orc is restocking her low supplies.
An orcish thief watches his next victim closely.
< 713h/713H 117v/142V Pos: standing >
The Streets of Turmoil
This street through the Grove runs along side of the west wall. The
road here is approximately ten feet across. Homes and small shoppes are
located opposite this large granite city wall. The city wall of the
Grove rises some twenty feet above the city roofs. Many sentry posts can
be seen along many parts of this wall. They seem to watch all and mark
every move. Along this street many of the vile of the city can be found
practicing their evil ways of life. There are exits to the north and
south along this pathway.
Obvious exits: -North -South
< 713h/713H 117v/142V Pos: standing >
< 713h/713H 118v/142V Pos: standing >
< 713h/713H 118v/142V Pos: standing >
< 713h/713H 119v/142V Pos: standing >
The Turmoil-Peace Intersection
This is the intersection of two major pathways in the Shady Grove. To
the east, the dark pathway to peace leads to another parth of the city.
The Streets of Turmoil lead south farther away from this northern part of
town. There is a garden of sorts to the north. Strange chatter can be
heard from a large hall to the south.
Obvious exits: -North -East -South
Shattered bits of ice are scattered about the area.
Puddles of fresh blood cover the ground.
The corpse of a troll slave is lying here.
The corpse of an Orc is lying here.
A Halfling (tiny) -=Celestial Sigil=- stands in mid-air here, fighting a troll slave.
A Minotaur (medium) -=Celestial Sigil=- stands in mid-air here.
A Grey Elf (medium) -=Celestial Sigil=- stands in mid-air here, fighting an orcish elite.
An orcish elite stands here, fighting a Grey Elf.
A draft horse stands here nibbling on your sleeve.
(Q)A troll slave is lying in mid-air here, fighting a Grey Elf.
A draft horse stands here nibbling on your sleeve.
(Q)A troll slave stands in mid-air here, fighting a Halfling.
(Q)A troll slave is bound to an execution post here.
A Halfling grasps his totem tightly, and begins communing with the spirits.
A Halfling starts casting a spell.
A troll slave suddenly attacks a Halfling!
A troll slave misses a Halfling.
< 713h/713H 118v/142V Pos: standing >
A Grey Elf starts casting an offensive spell.
< 713h/713H 118v/142V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'abrauztg gpahhzfuio uqzbarr'
A Halfling points at you.
-=[You reel in pain as a Halfling's iceball shatters upon impacting you.]=-
OUCH! That really did HURT!
A Grey Elf dodges a troll slave's attack.
A troll slave misses a Grey Elf.
A troll slave misses a Grey Elf.
A Githzerai enters from elsewhere.
Horns begin to bellow and drums thunder to the call to arms!
A Barbarian snaps into visibility.
-=[Everything is blurry after a Barbarian's head came crashing into your skull.]=-
< 470h/713H 120v/142V Pos: standing >
< T: Korgoom TP: sta TC: few wounds E: A Barbarian sta EP: excellent >
A Gnome enters from elsewhere.
A Grey Elf enters from elsewhere.
Horns begin to bellow and drums thunder to the call to arms!
A Gnome enters from elsewhere.
A powerful djinni enters from elsewhere.
< 471h/713H 120v/142V Pos: standing >
< T: Korgoom TP: sta TC: few wounds E: someone sta EP: excellent >
Someone misses a troll slave.
Someone misses a troll slave.
A Halfling snaps into visibility.
< 472h/713H 120v/142V Pos: standing >
< T: Korgoom TP: sta TC: few wounds E: someone sta EP: excellent >
A Barbarian snaps into visibility.
-=[A Barbarian's fine slash wounds you.]=-
A Barbarian's sword of fire and flame summons the power of fire and flames at you.
Billowing clouds of incendiary gases pour from a Barbarian's fingertips!
The flames cause your skin to smoke!
A Barbarian snaps into visibility.
-=[You are enveloped in a cloud of incendiary gases sent by a Barbarian - OUCH!!]=-
OUCH! That really did HURT!
A Barbarian cackles as his incendiary cloud torches an orcish elite.
A Barbarian cackles as his incendiary cloud torches a draft horse.
The intense flames cause a troll slave's skin to smolder and burn!
A Barbarian cackles as his incendiary cloud torches a troll slave.
A Barbarian cackles as his incendiary cloud torches a draft horse.
The intense flames cause a troll slave's skin to smolder and burn!
A Barbarian cackles as his incendiary cloud torches a troll slave.
The intense flames cause a troll slave's skin to smolder and burn!
A Barbarian cackles as his incendiary cloud torches a troll slave.
A Barbarian's sword of fire and flame calls upon the pure power of the plane of fire, directing it at you!
The flames cause your skin to smoke!
A Barbarian snaps into visibility.
-=[You cry out in pain as a Barbarian burns you.]=-
You parry a Barbarian's lunge at you.
-=[A Barbarian's fine pierce strikes you.]=-
-=[A Barbarian's fine slash strikes you.]=-
-=[A Barbarian's fine slash strikes you.]=-
-=[A Barbarian's fine slash strikes you.]=-
Someone suddenly attacks YOU!
A Grey Elf snaps into visibility.
-=[A Grey Elf's slash strikes you.]=-
The flames cause your skin to smoke!
A Grey Elf snaps into visibility.
-=[A Grey Elf's the mystical longsword of Volo the Traveler burns you with a godly fire!]=-
-=[A Grey Elf's fine slash strikes you.]=-
The flames cause your skin to smoke!
A Grey Elf snaps into visibility.
-=[A Grey Elf's longsword called 'Flame of the North' glows fiery hot as it painfully brands your flesh.]=-
The flames cause your skin to smoke!
A Grey Elf snaps into visibility.
-=[A Grey Elf's longsword called 'Flame of the North' burns you with a godly fire!]=-
A Halfling grasps his totem tightly, and begins communing with the spirits.
A Halfling starts casting an offensive spell.
< 201h/713H 120v/142V Pos: standing >
< T: Korgoom TP: sta TC:pretty hurt E: A Barbarian sta EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Grey Elf points at you.
A Grey Elf snaps into visibility.
-=[You reel in pain as a Grey Elf's iceball shatters upon impacting you.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A draft horse misses someone.
Someone dodges a draft horse's attack.
A Barbarian snaps into visibility.
A draft horse misses a Barbarian.
A draft horse shifts her weight and viciously slams her rear hooves into a Barbarian's chest with a stunning force.
< 23h/713H 120v/142V Pos: standing >
< T: Korgoom TP: sta TC: awful E: A Barbarian sta EP: excellent >
Someone misses an orcish elite.
An orcish elite dodges someone's attack.
A Grey Elf snaps into visibility.
< 23h/713H 120v/142V Pos: standing >
< T: Korgoom TP: sta TC: awful E: A Barbarian sta EP: excellent >
A Halfling completes his spell...
A Halfling utters the words 'ofzahzf gajr eughjfbaiqz'
A Halfling points at a troll slave.
A troll slave's entire body spasms uncontrollably as his soul is viciously attacked by a Halfling.
A troll slave misses a Halfling.
A troll slave misses a Halfling.
A troll slave's weak maul grazes a Halfling.
A troll slave ignites into black flames as he hits a Halfling!
A troll slave misses a kick at a Halfling due to his small size.
A Gnome starts casting an offensive spell.
< 23h/713H 120v/142V Pos: standing >
< T: Korgoom TP: sta TC: awful E: A Barbarian sta EP: excellent >
You miss someone.
You miss someone.
Someone dodges your futile attack.
A Barbarian snaps into visibility.
A Grey Elf dodges an orcish elite's attack.
A Grey Elf dodges an orcish elite's attack.
An orcish elite's punch grazes a Grey Elf.
A Grey Elf easily ducks under an orcish elite's lame kick.
< 23h/713H 120v/142V Pos: standing >
< T: Korgoom TP: sta TC: awful E: A Barbarian sta EP: excellent >
A powerful djinni fades from your mortal viewing...
A Grey Elf grasps his totem tightly, and begins communing with the spirits.
A Grey Elf starts casting an offensive spell.
< 23h/713H 120v/142V Pos: standing >
< T: Korgoom TP: sta TC: awful E: someone sta EP: excellent >
A Halfling snaps into visibility.
< 23h/713H 120v/142V Pos: standing >
< T: Korgoom TP: sta TC: awful E: someone sta EP: excellent >
Someone suddenly attacks YOU!
A Githzerai snaps into visibility.
-=[A Githzerai's fine slash enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
A Minotaur snaps into visibility.
A Minotaur fills with BLoodLuST and makes a ferocious leap at YOU!
A Minotaur knocks you down with a mighty blow!
Your fur cloak was completely destroyed by the massive blow!
Your knight's ornate helm [superior] was completely destroyed by the massive blow!
Your necklace of old bones [superior] was completely destroyed by the massive blow!
Your belt of flesh hooks was completely destroyed by the massive blow!
Your Bloodstone miner's badge was completely destroyed by the massive blow!