<worn on head> a golden crown set with diamonds [poor] (invis) (magic)
<worn on eyes> a pair of glasses [poor] (invis) (magic) (humming)
<worn in ear> an earring of the unholy drow [superior] (magic)
<worn in ear> a robin's tail feather (glowing) (illuminating)
<worn on face> a magical maple leaf [poor] (magic)
<worn around neck> the collar of firestones (magic)
<worn around neck> a fine necklace of seashells [superior] (magic) (glowing)
<worn on body> a suit of flame-wreathed platemail [70%]
<worn about body> the shroud of hatred [superior] (magic) (glowing) (humming)
<worn on back> a large leather backpack
<worn as quiver> a golden scabbard encrusted with emeralds and rubies (magic) (glowing)
<worn about waist> an exquisite silk sash [superior] (magic)
<worn on belt buckle>a tome of Clan Stealth Hunter lore
<attached to belt> the lost book of 'Magic'
<worn on arms> some cracked obsidian arm plates
<held as shield> an unearthly sapphire tower shield
<worn around wrist> a bracelet of woven leafs [poor] (magic) [87%]
<worn around wrist> an emerald braid of rank [superior]
<worn on hands> a pair of crystalized gloves [superior] (glowing) (humming)
<worn on finger> an ice ring [superior] (magic) (illuminating)
<worn on finger> an ice ring [superior] (magic) (illuminating)
<held> the writhing soul of a demon lord [poor] (humming)
<worn on legs> a pair of brimstone leggings [poor] (magic)
<worn on feet> a pair of leather penny loafers (magic)
Baes enters from the east.
Obi sneaks in from the east.
Pane enters from the east.
A water elemental enters from the east.
Tiu enters from the east.
< 617h/617H 51v/120V Pos: standing >
You quickly scan the area.
A member of the city patrol who is close by to your north.
A white-clad Monk who is close by to your east.
A poor commoner who is a brief walk away to your east.
A black crow who is rather far off to your east.
A member of the city patrol who is in the distance to your east.
A street sweeper who is in the distance to your east.
A street sweeper who is close by to your south.
The High Priest of Winterhaven who is close by to your west.
A small black dog who is not far off to your west.
Muredach who is not far off to your west.
A city guard who is a brief walk away to your west.
An Ambassador from the Swamp who is a brief walk away to your west.
A city noble who is a brief walk away to your west.
A black dracolich who is close by above you.
A LARGE fire elemental who is close by above you.
A LARGE air elemental who is close by above you.
A LARGE air elemental who is close by above you.
A traveling mystic who is close by above you.
Even sneaks west.
You follow Even.
The Fountain of the Celestial Bazaar
Obvious exits: -N -E -S -W
There is a HUGE well here, intended for welfare donations.
An ornate oak sign affixed to the donation well demands your attention.
A marvelous and grand fountain sits at the center of this square.
*Even *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Even's head.
The High Priest of Winterhaven is busy assisting the people.
Drez skitters in from the east.
Zikl enters from the east.
Baes enters from the east.
Obi sneaks in from the east.
Pane enters from the east.
A water elemental enters from the east.
Tiu enters from the east.
< 617h/617H 50v/120V Pos: standing >
You follow Even.
The Executioners Stage of the Celestial Bazaar
Obvious exits: -N -E -S -W
A very large guillotine sits at the center of this room.
*Even *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Even's head.
A small black dog stands here, sniffing away at a pile of trash.
Muredach the Executioner sits on a chair by the guilotine.
Drez skitters in from the east.
Zikl enters from the east.
Baes enters from the east.
Obi sneaks in from the east.
Pane enters from the east.
A water elemental enters from the east.
Tiu enters from the east.
< 617h/617H 49v/120V Pos: standing >
You quickly scan the area.
A filthy beggar who is close by to your north.
Sierra who is not far off to your north.
The High Priest of Winterhaven who is close by to your east.
A male commoner who is not far off to your east.
A white-clad Monk who is a brief walk away to your east.
A poor commoner who is in the distance to your east.
Maxolan who is not far off to your south.
A sexy bartender who is not far off to your south.
A big-breasted barmaid who is a brief walk away to your south.
A salty sailor who is a brief walk away to your south.
A city guard who is close by to your west.
An Ambassador from the Swamp who is close by to your west.
A city noble who is close by to your west.
You follow Even.
The Celestial Bazaar
Obvious exits: -N -E -S -W#
*Even *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Even's head.
A member of the city militia stands here, keeping the peace.
(Q)An Ambassador from the Swamp scurries about.
A noble of the city casts a condescending gaze towards you.
Drez skitters in from the east.
Zikl enters from the east.
Baes enters from the east.
Obi sneaks in from the east.
Pane enters from the east.
A water elemental enters from the east.
Tiu enters from the east.
< 617h/617H 49v/120V Pos: standing >
You quickly scan the area.
Mendsen who is not far off to your north.
A small black dog who is close by to your east.
Muredach who is close by to your east.
The High Priest of Winterhaven who is not far off to your east.
A male commoner who is a brief walk away to your east.
A white-clad Monk who is rather far off to your east.
A wealthy merchant who is not far off to your south.
A supply merchant who is not far off to your south.
Ohnagra who is not far off to your south.
< 617h/617H 50v/120V Pos: standing >
You quickly scan the area.
Mendsen who is not far off to your north.
A small black dog who is close by to your east.
Muredach who is close by to your east.
The High Priest of Winterhaven who is not far off to your east.
A male commoner who is a brief walk away to your east.
A white-clad Monk who is rather far off to your east.
A wealthy merchant who is not far off to your south.
A supply merchant who is not far off to your south.
Ohnagra who is not far off to your south.
< 617h/617H 52v/120V Pos: standing >
Even sneaks north.
You follow Even.
The Celestial Bazaar
Obvious exits: -N -E -S -W
*Even *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Even's head.
Drez skitters in from the south.
Zikl enters from the south.
Baes enters from the south.
Obi sneaks in from the south.
Pane enters from the south.
A water elemental enters from the south.
Tiu enters from the south.
< 617h/617H 52v/120V Pos: standing >
You quickly scan the area.
Mendsen who is close by to your north.
A filthy beggar who is close by to your east.
A street sweeper who is a brief walk away to your east.
A male commoner who is a brief walk away to your east.
A member of the city patrol who is a brief walk away to your east.
A street sweeper who is rather far off to your east.
A female commoner who is in the distance to your east.
A wealthy merchant who is in the distance to your east.
A city guard who is close by to your south.
An Ambassador from the Swamp who is close by to your south.
A city noble who is close by to your south.
A wealthy merchant who is a brief walk away to your south.
A supply merchant who is a brief walk away to your south.
Ohnagra who is a brief walk away to your south.
A jail guard who is close by to your west.
A jail guard who is close by to your west.
< 617h/617H 53v/120V Pos: standing >
Even sneaks west.
You follow Even.
Entrance to the Winterhaven Jail
Obvious exits: -E -D
*Even *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Even's head.
A soldier guards the entrance to the Winterhaven Jail.
A soldier guards the entrance to the Winterhaven Jail.
Drez skitters in from the east.
Zikl enters from the east.
Baes enters from the east.
Obi sneaks in from the east.
Pane enters from the east.
A water elemental enters from the east.
Tiu enters from the east.
< 617h/617H 53v/120V Pos: standing >
You quickly scan the area.
A filthy beggar who is not far off to your east.
A street sweeper who is rather far off to your east.
A male commoner who is rather far off to your east.
A member of the city patrol who is rather far off to your east.
A street sweeper who is in the distance to your east.
< 617h/617H 54v/120V Pos: standing >
You quickly scan the area.
A filthy beggar who is not far off to your east.
A street sweeper who is rather far off to your east.
A male commoner who is rather far off to your east.
A member of the city patrol who is rather far off to your east.
A street sweeper who is in the distance to your east.
< 617h/617H 57v/120V Pos: standing >
You quickly scan the area.
A filthy beggar who is not far off to your east.
A street sweeper who is rather far off to your east.
A male commoner who is rather far off to your east.
A member of the city patrol who is rather far off to your east.
A street sweeper who is in the distance to your east.
< 617h/617H 59v/120V Pos: standing >
You quickly scan the area.
A filthy beggar who is not far off to your east.
A street sweeper who is rather far off to your east.
A male commoner who is rather far off to your east.
A member of the city patrol who is rather far off to your east.
A street sweeper who is in the distance to your east.
< 617h/617H 60v/120V Pos: standing >
You quickly scan the area.
A filthy beggar who is not far off to your east.
A street sweeper who is rather far off to your east.
A male commoner who is rather far off to your east.
A member of the city patrol who is rather far off to your east.
A street sweeper who is in the distance to your east.
< 617h/617H 62v/120V Pos: standing >
Even starts casting a spell.
< 617h/617H 65v/120V Pos: standing >
You start chanting...
< 617h/617H 72v/120V Pos: standing >
Even completes his spell...
Even utters the word 'eabratizgg'
The room goes dark!
< 617h/617H 74v/120V Pos: standing >
A water elemental plays a song to lift his spirit off the ground.
< 617h/617H 76v/120V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Even.
Casting: wall of stone *****
< 617h/617H 82v/120V Pos: standing >
Even sits down in a comfortable spot.
< 617h/617H 84v/120V Pos: standing >
Even takes out his unholy symbol and begins praying intently.
< 617h/617H 85v/120V Pos: standing >
Even raises his unholy symbol and smiles malevolently.
< 617h/617H 90v/120V Pos: standing >
Even clambers to his feet.
< 617h/617H 91v/120V Pos: standing >
Casting: wall of stone **
< 617h/617H 94v/120V Pos: standing >
Casting: wall of stone *
< 617h/617H 98v/120V Pos: standing >
A faint hum can be heard from Illesarus, the Sword of Sharpness carried by Pane.
< 617h/617H 102v/120V Pos: standing >
You complete your spell...
< 617h/617H 103v/120V Pos: standing >
Entrance to the Winterhaven Jail
Obvious exits: -E -D
A greyish stone wall is here to the east. (magic)
*Tiu *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
*A water elemental is here, flowing like a living current.
*Pane *-* Warlords *-* (Thri-Kreen)(medium) stands in mid-air here.
*Obi *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Baes *-* Warlords *-* (Kobold)(small) stands in mid-air here.
Zikl *-* Warlords *-* (Githyanki)(medium) stands in mid-air here.
A globe of darkness floats near Zikl's head.
Drez *-* Warlords *-* (Drider)(large) stands in mid-air here.
A globe of darkness floats near Drez's head.
*Even *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Even's head.
A soldier guards the entrance to the Winterhaven Jail.
A soldier guards the entrance to the Winterhaven Jail.
< 617h/617H 107v/120V Pos: standing >
Entrance to the Winterhaven Jail
Obvious exits: -E -D
A greyish stone wall is here to the east. (magic)
*Tiu *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
*A water elemental is here, flowing like a living current.
*Pane *-* Warlords *-* (Thri-Kreen)(medium) stands in mid-air here.
*Obi *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Baes *-* Warlords *-* (Kobold)(small) stands in mid-air here.
Zikl *-* Warlords *-* (Githyanki)(medium) stands in mid-air here.
A globe of darkness floats near Zikl's head.
Drez *-* Warlords *-* (Drider)(large) stands in mid-air here.
A globe of darkness floats near Drez's head.
*Even *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Even's head.
A soldier guards the entrance to the Winterhaven Jail.
A soldier guards the entrance to the Winterhaven Jail.
< 617h/617H 108v/120V Pos: standing >
You nod.
< 617h/617H 109v/120V Pos: standing >
Entrance to the Winterhaven Jail
Obvious exits: -E -D
A greyish stone wall is here to the east. (magic)
*Tiu *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
*A water elemental is here, flowing like a living current.
*Pane *-* Warlords *-* (Thri-Kreen)(medium) stands in mid-air here.
*Obi *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Baes *-* Warlords *-* (Kobold)(small) stands in mid-air here.
Zikl *-* Warlords *-* (Githyanki)(medium) stands in mid-air here.
A globe of darkness floats near Zikl's head.
Drez *-* Warlords *-* (Drider)(large) stands in mid-air here.
A globe of darkness floats near Drez's head.
*Even *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Even's head.
A soldier guards the entrance to the Winterhaven Jail.
A soldier guards the entrance to the Winterhaven Jail.
< 617h/617H 110v/120V Pos: standing >
Even shouts out loudly.. MOVING!!!!
< 617h/617H 111v/120V Pos: standing >
A water elemental plays a song to lift his spirit off the ground.
Even shouts out loudly.. MOVING!!!!
< 617h/617H 112v/120V Pos: standing >
You are already standing.
< 617h/617H 113v/120V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Even.
You are already standing.
You follow Even.
A Staircase in the Winterhaven Jail
Obvious exits: -U -D
*Even *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Even's head.
Drez floats in from above.
Zikl enters from above.
Baes floats in from above.
Pane enters from above.
A water elemental enters from above.
Tiu enters from above.
< 617h/617H 113v/120V Pos: standing >
< 617h/617H 120v/120V Pos: standing >
You don't have that spell memorized.
< 617h/617H 120v/120V Pos: standing >
You sit down and relax.
< 617h/617H 120v/120V Pos: sitting >
You have memorized the following spells:
( 8th circle) 1 - detect invisibility
3 - disintegrate
( 7th circle) 1 - cone of cold
1 - fireball
1 - dimension door
2 - water to life
( 6th circle) 3 - teleport
2 - stone skin
1 - color spray
( 5th circle) 2 - identify
3 - conjure elemental
1 - fireshield
( 4th circle) 3 - lightning bolt
4 - wall of force
( 3rd circle) 3 - shocking grasp
4 - dispel magic
( 2nd circle) 6 - sleep
2 - mirror image
( 1st circle) 1 - minor creation
8 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
5 seconds: ( 5th) wall of stone
You can memorize 1 1st, 2 2nd, 2 3rd, 1 4th and 2 9th circle spell(s).
You continue your study.
< 617h/617H 120v/120V Pos: sitting >
You start meditating...
< 617h/617H 120v/120V Pos: sitting >
A water elemental plays a song to lift his spirit off the ground.
< 617h/617H 120v/120V Pos: sitting >
You have finished memorizing wall of stone.
Your studies are complete.
< 617h/617H 120v/120V Pos: sitting >
< 617h/617H 120v/120V Pos: sitting >
You clamber to your feet.
< 617h/617H 120v/120V Pos: standing >
You start chanting...
< 617h/617H 120v/120V Pos: standing >
Casting: wall of stone *
< 617h/617H 120v/120V Pos: standing >
Casting: wall of stone
< 617h/617H 120v/120V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Even.
You complete your spell...
< 617h/617H 120v/120V Pos: standing >
Even shouts out loudly.. MOVING!!!!
< 617h/617H 120v/120V Pos: standing >
Even shouts out loudly.. MOVING!!!!
< 617h/617H 120v/120V Pos: standing >
A water elemental plays a song to lift his spirit off the ground.
< 617h/617H 120v/120V Pos: standing >
A Staircase in the Winterhaven Jail
Obvious exits: -U -D
A greyish stone wall is here to the up. (magic)
*Tiu *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
*A water elemental is here, flowing like a living current.
*Pane *-* Warlords *-* (Thri-Kreen)(medium) stands in mid-air here.
*Obi *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Baes *-* Warlords *-* (Kobold)(small) stands in mid-air here.
Zikl *-* Warlords *-* (Githyanki)(medium) stands in mid-air here.
A globe of darkness floats near Zikl's head.
Drez *-* Warlords *-* (Drider)(large) stands in mid-air here.
A globe of darkness floats near Drez's head.
*Even *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Even's head.
You follow Even.
The Winterhaven Jail
Obvious exits: -W -U
*Even *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Even's head.
Drez floats in from above.
Zikl enters from above.
Baes floats in from above.
Pane enters from above.
A water elemental enters from above.
Tiu enters from above.
< 617h/617H 119v/120V Pos: standing >
You are already standing.
< 617h/617H 119v/120V Pos: standing >
You are already standing.
< 617h/617H 119v/120V Pos: standing >
You nod.
< 617h/617H 119v/120V Pos: standing >
The Winterhaven Jail
Obvious exits: -W -U
*Tiu *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
*A water elemental is here, flowing like a living current.
*Pane *-* Warlords *-* (Thri-Kreen)(medium) stands in mid-air here.
*Obi *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Baes *-* Warlords *-* (Kobold)(small) stands in mid-air here.
Zikl *-* Warlords *-* (Githyanki)(medium) stands in mid-air here.
A globe of darkness floats near Zikl's head.
Drez *-* Warlords *-* (Drider)(large) stands in mid-air here.
A globe of darkness floats near Drez's head.
*Even *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Even's head.
< 617h/617H 119v/120V Pos: standing >
< 617h/617H 119v/120V Pos: standing >
Even sneaks west.
You follow Even.
The Winterhaven Jail
Obvious exits: -E -W
*Even *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Even's head.
Drez skitters in from the east.
Zikl enters from the east.
Baes enters from the east.
Obi sneaks in from the east.
Pane enters from the east.
A water elemental enters from the east.
Tiu enters from the east.
< 617h/617H 118v/120V Pos: standing >
You follow Even.
The Winterhaven Jail
Obvious exits: -N# -E -S# -W
The outline of some wall is here to the west. (invis) (magic)
*Even *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Even's head.
A bored security guard paces through the hallways.
A bored security guard paces through the hallways.
Drez skitters in from the east.
Zikl enters from the east.
Baes enters from the east.
Obi sneaks in from the east.
Pane enters from the east.
A water elemental enters from the east.
Tiu enters from the east.
< 617h/617H 118v/120V Pos: standing >
Even passes right through a wall of force.
Even sneaks west.
< 617h/617H 120v/120V Pos: standing >
< 617h/617H 120v/120V Pos: standing >
< 617h/617H 120v/120V Pos: standing >
Even sneaks in from the west.
< 617h/617H 120v/120V Pos: standing >
Oof! a security guard bumps into a wall of force...
< 617h/617H 120v/120V Pos: standing >
Oof! a security guard bumps into a wall of force...
< 617h/617H 120v/120V Pos: standing >
Obi sneaks east.
Even starts casting an offensive spell called 'dispel magic'.
Even snaps into visibility.
< 617h/617H 120v/120V Pos: standing >
A water elemental plays a song to lift his spirit off the ground.
A security guard flies through the air, free as a bird!
A security guard flies through the air, free as a bird!
< 617h/617H 120v/120V Pos: standing >
Even completes his spell...
Even utters the words 'eugszr waouq'
A wall of force crumbles to dust and blows away.
Obi sneaks in from the east.
< 617h/617H 120v/120V Pos: standing >
Obi sneaks west.
< 617h/617H 120v/120V Pos: standing >
Even sneaks west.
You follow Even.
The Winterhaven Jail
Obvious exits: -E -W
Fresh blood splatters cover the area.
Shattered bits of ice are scattered about the area.
The outline of some wall is here to the west. (invis) (magic)
The corpse of a Drow Elf is lying here.
The corpse of a security guard is lying here.
The corpse of an Orc is lying here.
The corpse of a Duergar is lying here.
The corpse of an Ogre is lying here.
The corpse of a Githyanki is lying here.
The corpse of a Goblin is lying here.
The corpse of a Thri-Kreen is lying here.
The corpse of a Goblin is lying here.
The corpse of a Thri-Kreen is lying here.
The corpse of a Drow Elf is lying here.
The corpse of a Duergar is lying here.
The corpse of an Orc is lying here.
The corpse of a security guard is lying here.
The corpse of a Troll is lying here.
Even *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Even's head.
*Obi *-* Warlords *-* (Duergar)(medium) stands in mid-air here, fighting a Dwarf.
A Troll stands in mid-air here, fighting a LARGE air elemental.
An impenetrable globe of darkness floats near a Troll's head.
A LARGE air elemental stands in mid-air here, fighting a Troll. (Minion)
A Grey Elf (medium) Ancient Archmage -=Celestial Sigil=- sits resting.
A brightly glowing torch floats near a Grey Elf's head. (Illuminating)
A Dwarf (medium) -=Celestial Sigil=- stands in mid-air here, fighting Obi.
A Human (medium) -=Celestial Sigil=- sits resting.
*A Centaur (large) -=Celestial Sigil=- stands in mid-air here.
Drez skitters in from the east.
Zikl enters from the east.
Baes enters from the east.
Pane enters from the east.
A water elemental enters from the east.
Tiu enters from the east.
< 617h/617H 119v/120V Pos: standing >
A LARGE air elemental attacks a Troll. [1 Hits]
Looks like an exit.
You extend your sights eastward.
The Winterhaven Jail
Obvious exits: -N# -E -S# -W
A bored security guard paces through the hallways.
A bored security guard paces through the hallways.
Even starts casting an offensive spell.
< 617h/617H 119v/120V Pos: standing >
Baes starts casting an offensive spell.
< 617h/617H 119v/120V Pos: standing >
Even completes his spell...
Even utters the words 'jiparl xafe'
The sphere circling a Troll's body darts in front of Even's assault!
Even sends a LARGE air elemental reeling with an unholy word.
The sphere circling a Grey Elf's body darts in front of Even's assault!
A Grey Elf, looking very frustrated, packs up his book.
Even snaps into visibility.
Even sends a Dwarf reeling with an unholy word.
Even snaps into visibility.
Even sends a Human reeling with an unholy word.
A Human snaps out of her trance, looking frustrated.
Even snaps into visibility.
A Centaur snaps into visibility.
Even sends a Centaur reeling with an unholy word.
Even snaps into visibility.
A Human attacks Even. [0 Hits]
Obi snaps into visibility.
A Dwarf is knocked to the ground by Obi's skillful bash!
Tiu snaps into visibility.
Tiu attemps to legsweep a Grey Elf but only manages to land on his ass.
< 617h/617H 119v/120V Pos: standing >
Tiu snaps into visibility.
Tiu snaps into visibility.
Tiu snaps into visibility.
Tiu attacks a Grey Elf. [4 Hits]
Zikl assists Obi heroically.
A dark shroud encases Zikl as he charges into battle.
< 617h/617H 119v/120V Pos: standing >
A Grey Elf clambers to his feet.
< 617h/617H 119v/120V Pos: standing >
A Centaur tries to step in front of a Grey Elf, but doesn't make it in time.
Baes completes his spell...
Baes utters the words 'ofzahzf gajr eughjfbaiqz'
Baes points at a Grey Elf.
The sphere circling a Grey Elf's body darts in front of Baes's assault!
Pane passes right through a wall of force.
Pane leaves west.
< 617h/617H 119v/120V Pos: standing >
Even starts casting an offensive spell.
Even snaps into visibility.
< 617h/617H 119v/120V Pos: standing >
Zikl attacks a Dwarf. [4 Hits]
A Troll attacks a LARGE air elemental. [3 Hits]
< 617h/617H 119v/120V Pos: standing >
A security guard enters from the east.
Even completes his spell...
Even utters the words 'jiparl xafe'
Even sends a security guard reeling with an unholy word.
A security guard seems to be blinded!
Even sends a Troll reeling with an unholy word.
Even sends a LARGE air elemental reeling with an unholy word.
Even snaps into visibility.
Even sends a Grey Elf reeling with an unholy word.
Even snaps into visibility.
Even sends a Dwarf reeling with an unholy word.
Even snaps into visibility.
Even sends a Human reeling with an unholy word.
Even snaps into visibility.
A Centaur snaps into visibility.
Even sends a Centaur reeling with an unholy word.
A security guard attacks Even. [0 Hits]
A Grey Elf attempts to flee.
A Grey Elf leaves east.
< 617h/617H 119v/120V Pos: standing >
Pane enters from the west.
< 617h/617H 119v/120V Pos: standing >
A security guard enters from the east.
Obi deflects a Dwarf's blow and strikes back at him!
Obi snaps into visibility.
Before a Dwarf can recover Obi steps forward and slams his fist into his face.
As a Dwarf staggers back Obi follows-up with a well-placed kick.
A Dwarf attacks Obi. [1 Hits]
Pane assists Obi heroically.
Pane snaps into visibility.
< 617h/617H 119v/120V Pos: standing >
Pane snaps into visibility.
Pane's sword glows with a bright light as it bites into a Dwarf.
A Dwarf looks withered and Pane looks revitalized.
Pane snaps into visibility.
A Dwarf's darksteel rapier [poor] with a strange black stone was disintegrated by the negative energy!
A Dwarf's honor of guards medallion was disintegrated by the negative energy!
A Dwarf's a ring of despair [superior] was disintegrated by the negative energy!
A Dwarf's pair of celestial leg plates was disintegrated by the negative energy!
A Dwarf's dangling dematite earring was disintegrated by the negative energy!
A Dwarf's silken backsheath of flight with a strange dark bloodstone was disintegrated by the negative energy!
A Dwarf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Gells by 4200000.
The smell of fresh blood enters your body, infusing you with power!