The death of [51 Necrolyte] Gell *-* Warlords *-* (Githyanki)

in The Northern Balcony

from the perspective of [54 Pyrokinetic] Aik -=Celestial Sigil=- (Githzerai)

<worn as a badge>    the seal of Princess Rhithel (magic) [89%]
<worn on head>       the crown of Lords [superior] (magic)
<worn on eyes>       goggles of the tinkerer [superior] (glowing)
<worn in ear>        a gnomish ear amplifier (magic)
<worn in ear>        an adamantium hoop [superior] (magic) [89%]
<worn on face>       a mask of leaves and bark
<worn around neck>   an amulet of fire dragon's blood [poor] (magic)
<worn around neck>   an amulet of creation [poor] (magic) (humming)
<worn on body>       the flowing robes of vitality [superior] (magic) (glowing)
<worn about body>    a dark-blue robe of stars and moons [superior] with a strange dark bloodstone (magic) (humming)
<worn about waist>   a belt of immunity [poor] [80%]
<worn around wrist>  a satanic bracelet (magic)
<worn on hands>      a pair of moss-covered gloves [poor] (glowing) [89%]
<worn on finger>     a ring of gold and silver
<worn on finger>     an enchanted ring of balor bone
<held>               a jewel-encrusted egg [superior]
<worn on legs>       some tempered mithril leg plates (magic)
<worn on feet>       a pair of indigo-plated boots [poor] (magic)

   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (slightly good) 
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (evil)          
   The Twin Keeps of Devastated Tharnadia        (good)          
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (slightly evil) 
  *Forest of Mir                                 (slightly good) 
  *Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (good)          
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (slightly evil) 
   Tribal Oasis                                  (neutral)       
  *The Para-Elemental Plane of Smoke             (evil)          
  *Plane of Water                                (slightly evil) 
   Shadamehr Keep                                (slightly good) 
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (slightly evil) 
   The Ethereal Plane                            (slightly evil) 
   The Caverns of Armageddon                     (slightly evil) 
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (evil)          
   Ruined Temple of Tezcatlipoca                 (slightly evil) 
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (evil)          
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (slightly evil) 
   Plane of Earth                                (neutral)       
  *Sevenoaks                                     (neutral)       
   The Keep of Evil                              (slightly evil) 
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (slightly evil) 
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (very evil)     
   Valley of the Snow Ogres                      (slightly good) 
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (slightly evil) 
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (extremely evil)
   Plane of Fire, Brass                          (slightly evil) 
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (slightly good) 
   Tiamat                                        (slightly evil) 
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (slightly good) 
   The Bronze Citadel                            (slightly evil) 
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (slightly evil) 
   The 222nd Layer of the Abyss                  (slightly evil) 
  *Castle Ravenloft                              (slightly evil) 

* = already completed this boot.

< 817h/817H 228v/231V Pos: standing >

<map>
Zone: The Sky City of Ultarium.
Room: Apollo's Trail
</map>

<map>
Zone: The Sky City of Ultarium.
Room: Apollo's Trail
</map>
Apollo's Trail
Obvious exits: -E -W
A decorative sunstone lightpost softly illuminates the road. (illuminating)
A large mountain cat scampers through the city, looking for scraps.
Skir enters from the west.
Rhuarc trots in from the west.
Nicram enters from the west.
Dze enters from the west.
A rakshasa guard enters from the west.

< 817h/817H 228v/231V Pos: standing >

< 817h/817H 228v/231V Pos: standing >

<map>
Zone: The Sky City of Ultarium.
Room: Apollo's Trail
</map>
Apollo's Trail
Obvious exits: -E -W
Skir enters from the west.
Rhuarc trots in from the west.
Nicram enters from the west.
Dze enters from the west.
A rakshasa guard enters from the west.

< 817h/817H 229v/231V Pos: standing >

< 817h/817H 229v/231V Pos: standing >
The sun starts to set in the south.
Looks like an exit.
You extend your sights eastward.
Apollo's Trail
Obvious exits: -E -S -W
A decorative sunstone lightpost softly illuminates the road. (illuminating)

< 817h/817H 231v/231V Pos: standing >

<map>
Zone: The Sky City of Ultarium.
Room: Apollo's Trail
</map>
Apollo's Trail
Obvious exits: -E -S -W
A decorative sunstone lightpost softly illuminates the road. (illuminating)
Skir enters from the west.
Rhuarc trots in from the west.
Nicram enters from the west.
Dze enters from the west.
A rakshasa guard enters from the west.

< 817h/817H 230v/231V Pos: standing >

< 817h/817H 230v/231V Pos: standing >

<map>
Zone: The Sky City of Ultarium.
Room: Gates of Appollyon Fortress
</map>

<map>
Zone: The Sky City of Ultarium.
Room: Gates of Appollyon Fortress
</map>
Gates of Appollyon Fortress
Obvious exits: -E -W
*An elite sunstone knight stands guard over the fortress gates.(Red Aura)
Skir enters from the west.
Rhuarc trots in from the west.
Nicram enters from the west.
Dze enters from the west.
A rakshasa guard enters from the west.

< 817h/817H 229v/231V Pos: standing >

< 817h/817H 229v/231V Pos: standing >
The gates is open.
You extend your sights eastward.
Entry Hall of the Fortress
Obvious exits: -N -E -S -W
The corpse of a guard dog is lying here.
The corpse of a cosmic doomguard is lying here.
[2] The corpse of a sunstone knight is lying here.
The corpse of a guard dog is lying here.

< 817h/817H 230v/231V Pos: standing >
A rakshasa guard sings a song that makes you feel safe from dragons.

< 817h/817H 231v/231V Pos: standing >

<map>
Zone: The Sky City of Ultarium.
Room: Entry Hall of the Fortress
</map>
Entry Hall of the Fortress
Obvious exits: -N -E -S -W
The corpse of a guard dog is lying here.
The corpse of a cosmic doomguard is lying here.
[2] The corpse of a sunstone knight is lying here.
The corpse of a guard dog is lying here.
Skir enters from the west.
Rhuarc trots in from the west.
Nicram enters from the west.
Dze enters from the west.
A rakshasa guard enters from the west.

< 817h/817H 230v/231V Pos: standing >

< 817h/817H 230v/231V Pos: standing >
You quickly scan the area.
A guard dog who is close by to your east.
A sunstone knight who is close by to your west.
A mountain cat who is rather far off to your west.

< 817h/817H 230v/231V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Entry Hall of the Fortress
Obvious exits: -N -E -S -W
A guard dog scours the entry hall for intruders.(Red Aura)

< 817h/817H 230v/231V Pos: standing >

<map>
Zone: The Sky City of Ultarium.
Room: Entry Hall of the Fortress
</map>

<map>
Zone: The Sky City of Ultarium.
Room: Entry Hall of the Fortress
</map>
Entry Hall of the Fortress
Obvious exits: -N -E -S -W
A guard dog scours the entry hall for intruders.(Red Aura)
Skir enters from the west.
Rhuarc trots in from the west.
Nicram enters from the west.
Dze enters from the west.
A rakshasa guard enters from the west.

< 817h/817H 229v/231V Pos: standing >
Dze avoids being bashed by a guard dog, who loses his balance and falls.
Dze snaps into visibility.
Dze misses a guard dog.
Dze misses a guard dog.
A guard dog misses Dze.
A guard dog's feeble bite grazes Dze.
A guard dog suffers from contact with the aura about Dze.

< 817h/817H 229v/231V Pos: standing >
Rhuarc heroically rescues Dze.
Looks like an exit.
You extend your sights eastward.
First Floor Stairwell
Obvious exits: -W -U#

< 817h/817H 230v/231V Pos: standing >
Rhuarc's impressive slash strikes a guard dog.
Rhuarc's impressive slash strikes a guard dog.
Rhuarc's impressive slash wounds a guard dog.
Rhuarc misses a guard dog.

< 817h/817H 230v/231V Pos: standing >
You begin to focus your will...

< 817h/817H 231v/231V Pos: standing >
A rakshasa guard seems to dance with a guard dog, but winds up flat on his ass.

< 817h/817H 231v/231V Pos: standing >
A rakshasa guard misses a guard dog.
A rakshasa guard's impressive punch wounds a guard dog.
A rakshasa guard misses a guard dog.

< 817h/817H 231v/231V Pos: standing >
Casting: pyrokinesis 
Skir wills the flames of the abyss to overwhelm and consume thier foe...
A guard dog screams and doubles over in agony as searing heat ignites within his body.
A guard dog suddenly looks in pain as he moves.

< 817h/817H 231v/231V Pos: standing >
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 83 ] -=[You ignite a personal inferno within a guard dog's body.]=-
[Damage: 73 ] A guard dog is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Aik by 819.
You feel a carnal satisfaction as a guard dog's gurgling and choking signals his demise.

< 817h/817H 231v/231V Pos: standing >
the corpse of a guard dog does not contain the essence.

< 817h/817H 231v/231V Pos: standing >
You do not see a essence here.

< 817h/817H 231v/231V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a guard dog is made of flesh and appears to be of average quality.
The corpse of a guard dog has an item value of 1.
It appears to be the corpse of a guard dog.
Nothing.

< 817h/817H 231v/231V Pos: standing >
Saving Aik.

< 817h/817H 231v/231V Pos: standing >
You failed.

< 817h/817H 231v/231V Pos: standing >

		Score information for Aik

Level: 54   Race: Githzerai   Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 817(817)   Mana: 1253(1253)   Moves: 231(231)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 87%
Status:  Standing.
Frags:   -3.68   Deaths:   54
Detecting:      Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid All but High Circle Spells
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Armor Haste Waterbreathing Tower of Iron Will
Combat Pulse:   19 Spell Pulse:  0.87 
Leaderboard Points: 2214 

Active Spells:
--------------
protection from lightning (16 minutes)
protection from acid (16 minutes)
protection from gas (16 minutes)
protection from cold (16 minutes)
protection from fire (16 minutes)
roar of heroes (3 minutes)
globe of invulnerability (5 minutes)
detect invisibility (52 minutes)
vitality (10 minutes)
rested bonus (145 minutes)
fly (20 minutes)
enhance constitution (49 minutes)
enhance agility (49 minutes)
enhance dexterity (49 minutes)
enhance strength (49 minutes)
aura sight (31 minutes)
energy containment (29 minutes)
inertial barrier (25 minutes)
cannibalize (49 minutes)
tower of iron will (22 minutes)
intellect fortress (19 minutes)
flesh armor (20 minutes)
adrenaline control (54 minutes)
molecular control (8 minutes)
biofeedback (1 minute)


< 817h/817H 231v/231V Pos: standing >
You quickly scan the area.
A sunstone sentinel who is close by to your north.
A sunstone knight who is not far off to your west.
A harpy ethermancer who is a brief walk away to your west.
A mountain cat who is in the distance to your west.

< 817h/817H 231v/231V Pos: standing >
Looks like an exit.
You extend your sights eastward.
First Floor Stairwell
Obvious exits: -W -U#

< 817h/817H 231v/231V Pos: standing >

<map>
Zone: The Sky City of Ultarium.
Room: First Floor Stairwell
</map>
First Floor Stairwell
Obvious exits: -W -U#
Skir enters from the west.
Rhuarc trots in from the west.
Nicram enters from the west.
Dze enters from the west.

< 817h/817H 230v/231V Pos: standing >

< 817h/817H 230v/231V Pos: standing >
Ok.

< 817h/817H 230v/231V Pos: standing >
The door is open.
You extend your sights upward.
Second Floor Landing
Obvious exits: -N# -E -S -D
The ambassador for the Moonshade Covenant is here on business.(Red Aura)

< 817h/817H 230v/231V Pos: standing >
A rakshasa guard enters from the west.

< 817h/817H 230v/231V Pos: standing >

<map>
Zone: The Sky City of Ultarium.
Room: Second Floor Landing
</map>

<map>
Zone: The Sky City of Ultarium.
Room: Second Floor Landing
</map>
Second Floor Landing
Obvious exits: -N# -E -S -D
The ambassador for the Moonshade Covenant is here on business.(Red Aura)
Skir enters from below.
Rhuarc floats in from below.
Nicram floats in from below.
Dze floats in from below.
A rakshasa guard enters from below.

< 817h/817H 229v/231V Pos: standing >

< 817h/817H 229v/231V Pos: standing >
You quickly scan the area.
An imprisoned smuggler who is close by to your north.
An imprisoned smuggler who is close by to your north.

< 817h/817H 229v/231V Pos: standing >
You quickly scan the area.
An imprisoned smuggler who is close by to your north.
An imprisoned smuggler who is close by to your north.

< 817h/817H 231v/231V Pos: standing >
You quickly scan the area.
An imprisoned smuggler who is close by to your north.
An imprisoned smuggler who is close by to your north.

< 817h/817H 231v/231V Pos: standing >
Second Floor Landing
Obvious exits: -N# -E -S -D
A rakshasa guard is standing here, busy with his own matters.(Gold Aura)
*Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Dze's head.
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
Rhuarc  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Skir  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
The ambassador for the Moonshade Covenant is here on business.(Red Aura)

< 817h/817H 231v/231V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Second Floor Landing
Obvious exits: -E -S -W

< 817h/817H 231v/231V Pos: standing >

<map>
Zone: The Sky City of Ultarium.
Room: Second Floor Landing
</map>
Second Floor Landing
Obvious exits: -E -S -W
Skir enters from the west.
Rhuarc trots in from the west.
Nicram enters from the west.
Dze enters from the west.
A rakshasa guard enters from the west.

< 817h/817H 230v/231V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Second Floor Stairwell
Obvious exits: -W -U

< 817h/817H 230v/231V Pos: standing >

<map>
Zone: The Sky City of Ultarium.
Room: Second Floor Stairwell
</map>
Second Floor Stairwell
Obvious exits: -W -U
Skir enters from the west.
Rhuarc trots in from the west.
Nicram enters from the west.
Dze enters from the west.
A rakshasa guard enters from the west.

< 817h/817H 229v/231V Pos: standing >

< 817h/817H 229v/231V Pos: standing >
A rakshasa guard sings a song to protect him from the world.
Skir begins to shimmer.
Bands of AMAZINGLY strong armor wrap around you.

< 817h/817H 229v/231V Pos: standing >
Looks like an exit.
You extend your sights upward.
The Hallway Before the High Council
Obvious exits: -E -D

< 817h/817H 230v/231V Pos: standing >

<map>
Zone: The Sky City of Ultarium.
Room: The Hallway Before the High Council
</map>
The Hallway Before the High Council
Obvious exits: -E -D
Skir enters from below.
Rhuarc floats in from below.
Nicram floats in from below.
Dze floats in from below.
A rakshasa guard enters from below.

< 817h/817H 230v/231V Pos: standing >

< 817h/817H 230v/231V Pos: standing >
You feel like a potion could do you good once again.
Looks like an exit.
You extend your sights eastward.
The Hallway Before the High Council
Obvious exits: -N -E# -S -W -U#

< 817h/817H 230v/231V Pos: standing >

<map>
Zone: The Sky City of Ultarium.
Room: The Hallway Before the High Council
</map>
The Hallway Before the High Council
Obvious exits: -N -E# -S -W -U#
Skir enters from the west.
Rhuarc trots in from the west.
Nicram enters from the west.
Dze enters from the west.
A rakshasa guard enters from the west.

< 817h/817H 230v/231V Pos: standing >

< 817h/817H 230v/231V Pos: standing >
You quickly scan the area.
A blue dracolich who is close by to your north.
A blue dracolich who is close by to your north.
A black dracolich who is close by to your north.
A Githyanki who is close by to your north.
Strata who is close by to your south.
Ignor who is close by to your south.

< 817h/817H 230v/231V Pos: standing >

< 817h/817H 230v/231V Pos: standing >

< 817h/817H 230v/231V Pos: standing >

<map>
Zone: The Sky City of Ultarium.
Room: The Northern Balcony
</map>

<map>
Zone: The Sky City of Ultarium.
Room: The Northern Balcony
</map>
The Northern Balcony
Obvious exits: -S
[3] The magical katana 'Retribution' has been mistakenly dropped. (magic)
The corpse of an enslaved psyche soldier is lying here.
A small round shield has been dropped here.
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*A Githyanki (medium)  *-* Warlords *-* stands in mid-air here.(Red Aura)
Skir enters from the south.
Rhuarc trots in from the south.
Nicram enters from the south.
Dze enters from the south.
A rakshasa guard enters from the south.

< 817h/817H 229v/231V Pos: standing >
A Githyanki snaps into visibility.
A Githyanki is knocked to the ground by Rhuarc's skillful bash!

< 817h/817H 229v/231V Pos: standing >
A black dracolich's weak claw grazes Rhuarc.
Rhuarc parries a black dracolich's lunge at him.
Rhuarc dodges a black dracolich's attack.
Rhuarc blocks a blue dracolich's lunge at him.
Rhuarc dodges a blue dracolich's attack.
A blue dracolich's weak claw grazes Rhuarc.

< 817h/817H 229v/231V Pos: standing >
Dze starts casting an offensive spell.
Dze snaps into visibility.

< 817h/817H 230v/231V Pos: standing >
You begin to focus your will...
A rakshasa guard seems to dance with a Githyanki, but winds up flat on his ass.

< 817h/817H 231v/231V Pos: standing >
Nicram starts casting an offensive spell.
Nicram snaps into visibility.

< 817h/817H 231v/231V Pos: standing >
Dze snaps into visibility.
Rhuarc's weak slash grazes a Githyanki.
Rhuarc's fine slash wounds a Githyanki.
Rhuarc's weak slash grazes a Githyanki.
Rhuarc's weak slash grazes a Githyanki.

< 817h/817H 231v/231V Pos: standing >
Casting: pyrokinesis 
Dze completes his spell...
Dze utters the words 'garbzzsg wuggurz babragruoz'
Dze's spell flows around a Githyanki, leaving him unharmed!
A Githyanki snaps into visibility.
A bolt of force sent by Dze hits a Githyanki soundly.
Dze snaps into visibility.
A Githyanki snaps into visibility.
A bolt of force sent by Dze hits a Githyanki soundly.

< 817h/817H 231v/231V Pos: standing >
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
A Githyanki snaps into visibility.
[Damage: 51 ] -=[You ignite a personal inferno within a Githyanki's body.]=-
A Githyanki snaps into visibility.
[Damage: 77 ] A Githyanki suddenly looks in pain as he moves.

< 817h/817H 231v/231V Pos: standing >
Rhuarc deflects a Githyanki's blow and strikes back at him!
A Githyanki snaps into visibility.
Rhuarc's slash grazes a Githyanki.
Rhuarc parries a Githyanki's lunge at him.

< 817h/817H 231v/231V Pos: standing >
Nicram completes his spell...
Nicram utters the words 'garbzzsg wuggurz babragruoz'
A Githyanki snaps into visibility.
A bolt of force sent by Nicram hits a Githyanki soundly.
Nicram's spell flows around a Githyanki, leaving him unharmed!
Nicram snaps into visibility.
A Githyanki snaps into visibility.
A bolt of force sent by Nicram hits a Githyanki soundly.
Nicram snaps into visibility.
A Githyanki snaps into visibility.
A bolt of force sent by Nicram hits a Githyanki soundly.
Skir wills the flames of the abyss to overwhelm and consume thier foe...
A Githyanki snaps into visibility.
A Githyanki screams and doubles over in agony as searing heat ignites within his body.
A Githyanki snaps into visibility.

		Score information for Aik

Level: 54   Race: Githzerai   Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 817(817)   Mana: 1253(1253)   Moves: 231(231)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 87%
Status:  Standing.
Frags:   -3.68   Deaths:   54
Detecting:      Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid All but High Circle Spells
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Armor Haste Waterbreathing Tower of Iron Will
Combat Pulse:   19 Spell Pulse:  0.87 
Leaderboard Points: 2214 

Active Spells:
--------------
protection from lightning (15 minutes)
protection from acid (15 minutes)
protection from gas (15 minutes)
protection from cold (15 minutes)
protection from fire (15 minutes)
roar of heroes (2 minutes)
globe of invulnerability (4 minutes)
detect invisibility (51 minutes)
vitality (9 minutes)
rested bonus (144 minutes)
fly (19 minutes)
enhance constitution (48 minutes)
enhance agility (48 minutes)
enhance dexterity (48 minutes)
enhance strength (48 minutes)
aura sight (30 minutes)
energy containment (28 minutes)
inertial barrier (24 minutes)
cannibalize (48 minutes)
tower of iron will (21 minutes)
intellect fortress (18 minutes)
flesh armor (19 minutes)
adrenaline control (53 minutes)
molecular control (7 minutes)
biofeedback (less than a minute remaining)

Dze starts casting an offensive spell.
Dze snaps into visibility.

< 817h/817H 231v/231V Pos: standing >
You begin to focus your will...

< 817h/817H 231v/231V Pos: standing >
A rakshasa guard misses a Githyanki.
A rakshasa guard misses a Githyanki.
A rakshasa guard misses a Githyanki.
A Githyanki snaps into visibility.

< 817h/817H 231v/231V Pos: standing >
A black dracolich's weak claw grazes Rhuarc.
Rhuarc blocks a black dracolich's lunge at him.
Rhuarc dodges a blue dracolich's attack.
A blue dracolich's claw grazes Rhuarc.
Rhuarc parries a blue dracolich's lunge at him.

< 817h/817H 231v/231V Pos: standing >
Casting: pyrokinesis 
Dze completes his spell...
Dze utters the words 'garbzzsg wuggurz babragruoz'
Dze snaps into visibility.
A Githyanki snaps into visibility.
A bolt of force sent by Dze hits a Githyanki soundly.
Dze snaps into visibility.
A Githyanki snaps into visibility.
A bolt of force sent by Dze hits a Githyanki soundly.
A Githyanki is incapacitated and will slowly die, if not aided.
Dze snaps into visibility.
A Githyanki snaps into visibility.
A bolt of force sent by Dze hits a Githyanki soundly.
A Githyanki's gloves of the adept [superior] was completely destroyed by the massive blow!
A Githyanki's lithixl beak was completely destroyed by the massive blow!
A Githyanki's flaming earring [superior] was completely destroyed by the massive blow!
A black dracolich stops following a Githyanki.
A blue dracolich stops following a Githyanki.
A blue dracolich stops following a Githyanki.
A Githyanki is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Aik by 13333333.
The smell of fresh blood enters your body, infusing you with power!