The death of [51 Necrolyte] Gell *-* Warlords *-* (Githyanki)

in The Northern Balcony

from the perspective of [56 Scoundrel] Wodo -=Celestial Sigil=- (Grey Elf)

<worn on head>       the adamantium crown of Krethik Keep [superior] (magic)
<worn in ear>        a tiny endurium earring [poor] made by Acho (magic) [74%]
<worn in ear>        a durithalite earring shaped like a dagger (magic) [66%]
<worn on face>       a blood-red inquisitor's mask (magic)
<worn around neck>   a choker with red, white and a blue gems [79%]
<worn around neck>   a choker with red, white and a blue gems [87%]
<worn on body>       a mysterious robe [72%]
<worn about body>    a silk cloak of Alatorin royalty [71%]
<worn about waist>   a belt of fresh blood [poor]
<worn on belt buckle>the horn of the dragonslayer [75%]
<attached to belt>   an arcane spellbook covered with runes
<attached to belt>   a potion of greater invisibility (magic)
<worn on arms>       some glowing sleeves made of devil skin [poor] (magic) (glowing) [57%]
<held as shield>     a shield lined with silver fangs (magic)
<worn around wrist>  an ancient mithril bracer of Clan Bloodyfist [poor] (magic)
<worn around wrist>  a glistening bracelet [poor] [89%]
<worn on hands>      some snake-rattle gloves [poor]
<worn on finger>     an ancient ring of liquid rock
<worn on finger>     a gold ring with diamonds (illuminating) [82%]
<worn on legs>       some mysterious leggings
<worn on feet>       a pair of clawed demon-hide moccasins

The gates seems to be closed.

< 773h/773H 158v/161V Pos: standing >

< 773h/773H 160v/161V Pos: standing >
You play a song to protect your friends from dragons.

< 773h/773H 161v/161V Pos: standing >
Ok.

< 773h/773H 161v/161V Pos: standing >

< 773h/773H 161v/161V Pos: standing >
The Lunar Gates
Obvious exits: -North -South
*Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Dze's head.
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
Rhuarc  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Skir  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*An imposing moonstone knight guards the gates here.
*An imposing moonstone knight guards the gates here.

< 773h/773H 161v/161V Pos: standing >

< 773h/773H 161v/161V Pos: standing >
You play a song to protect your friends from dragons.

< 773h/773H 161v/161V Pos: standing >

< 773h/773H 161v/161V Pos: standing >

< 773h/773H 161v/161V Pos: standing >
You play a song to protect your friends from dragons.

< 773h/773H 161v/161V Pos: standing >
You quickly scan the area.
A local minstrel who is close by to your north.
A local astronomer who is rather far off to your north.

< 773h/773H 161v/161V Pos: standing >
The Lunar Gates
Obvious exits: -North -South
*Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Dze's head.
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
Rhuarc  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Skir  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*An imposing moonstone knight guards the gates here.
*An imposing moonstone knight guards the gates here.

< 773h/773H 161v/161V Pos: standing >
Aik enters from the north.

< 773h/773H 161v/161V Pos: standing >
You play a song to protect your friends from dragons.

< 773h/773H 161v/161V Pos: standing >
Aik leaves north.
Skir leaves north.
Rhuarc trots north.
Nicram leaves north.
Dze leaves north.
You follow Aik.

Starwatcher Plaza
  This is one of the most popular plaza's in the city, situated directly
north of the Lunar Gates. A huge display of the planets and stars has been
set up here, a miracle of modern workmanship, it even moves in a scaled-
down but accurate formation.  There are a few benches and planted flower
beds to keep the plaza beautiful. Scholar's Tower lies just to the west,
while Saturn's Way leads north, and Scholar's Road east.
Obvious exits: -North -East  -South -West #
A park bench has been placed here.
An enormous working display of the planets sits in the plaza center.
*Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Dze's head.
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
Rhuarc  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Skir  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A local minstrel is here, singing softly and playing her instruments.

< 773h/773H 160v/161V Pos: standing >
Aik closes the gates.

< 773h/773H 160v/161V Pos: standing >
Aik leaves north.
Skir leaves north.
Rhuarc trots north.
Nicram leaves north.
Dze leaves north.
You follow Aik.

Saturn's Way
   Saturn's Way is one of the main roads in Ultarium, running north to
south from the gates, flanked by huge mountain peaks on either side, to
the northern end of the city, where the cliffs become impassable. Spires
and towers rise up from the mountaintops on either side of the road,
sparkling with crystal walls, or flashing with moonstone sheen.  As well
as many smaller homes that have been carved into the mountain walls,
the intimidating Appollyon Fortress can be seen touching the heavens
themselves to the east.
Obvious exits: -North -South -West #
A decorative sunstone lightpost softly illuminates the road. (illuminating)
*Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Dze's head.
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
Rhuarc  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Skir  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)

< 773h/773H 159v/161V Pos: standing >
Aik leaves north.
Skir leaves north.
Rhuarc trots north.
Nicram leaves north.
Dze leaves north.
You follow Aik.

Saturn's Way
   Saturn's Way is one of the main roads in Ultarium, running north to
south from the gates, flanked by huge mountain peaks on either side, to
the northern end of the city, where the cliffs become impassable. Spires
and towers rise up from the mountaintops on either side of the road,
sparkling with crystal walls, or flashing with moonstone sheen.  As well
as many smaller homes that have been carved into the mountain walls,
the intimidating Appollyon Fortress can be seen touching the heavens
themselves to the east.
Obvious exits: -North -South -West #
*Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Dze's head.
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
Rhuarc  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Skir  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)

< 773h/773H 158v/161V Pos: standing >
A local astronomer enters from the north.

< 773h/773H 159v/161V Pos: standing >

< 773h/773H 160v/161V Pos: standing >
You play a song to protect your friends from dragons.
Aik leaves north.
Skir leaves north.
Rhuarc trots north.
Nicram leaves north.
Dze leaves north.
You follow Aik.

Saturn's Way and Apollo's Trail
   Arguably the two most important roads in the entire city intersect
here, with Saturn's Way continuing its north to south route while
Apollo's Trail leads off towards the Fortress in the east. Like every-
where else around Ultarium, the roads are flanked by towering mountain
peaks and awe-inspiring towers.
Obvious exits: -North -East  -South
A decorative sunstone lightpost softly illuminates the road. (illuminating)
*Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Dze's head.
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
Rhuarc  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Skir  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)

< 773h/773H 160v/161V Pos: standing >
Aik leaves east.
Skir leaves east.
Rhuarc trots east.
Nicram leaves east.
Dze leaves east.
You follow Aik.

Apollo's Trail
   Apollo's Trail, named after the cosmic sun god, is definately one of
the most important roads in the city. As it runs easternly towards the
awe-inspiring Appollyon Fortress it passes windtowers, decorative spires,
and common dwellings built into the mountainside. Towers spring up on
either side of the road, using the mountain rock as foundation, and the
road itself seems to glow like a star itself due to the tiled sunstone.
Scholar's and townsfolk hurry by, anxious to get on with their studies
and out of the frosty winds that are common place at this altitude.
Obvious exits: -North# -East  -West 
*Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Dze's head.
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
Rhuarc  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Skir  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*A stern moonstone knight patrols the city streets here.

< 773h/773H 159v/161V Pos: standing >
Aik leaves east.
Skir leaves east.
Rhuarc trots east.
Nicram leaves east.
Dze leaves east.
You follow Aik.

Apollo's Trail
   Apollo's Trail, named after the cosmic sun god, is definately one of
the most important roads in the city. As it runs easternly towards the
awe-inspiring Appollyon Fortress it passes windtowers, decorative spires,
and common dwellings built into the mountainside. Towers spring up on
either side of the road, using the mountain rock as foundation, and the
road itself seems to glow like a star itself due to the tiled sunstone.
Scholar's and townsfolk hurry by, anxious to get on with their studies
and out of the frosty winds that are common place at this altitude.
Obvious exits: -East  -West 
A decorative sunstone lightpost softly illuminates the road. (illuminating)
*Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Dze's head.
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
Rhuarc  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Skir  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)

< 773h/773H 158v/161V Pos: standing >
Aik leaves east.
Skir leaves east.
Rhuarc trots east.
Nicram leaves east.
Dze leaves east.
You follow Aik.

Apollo's Trail and Scholar's Road
   Apollo's Trail meets with Scholar's Road here, which runs south of
here past the city library, a few residential dwellings, and a few
decorative crystal spires. The Appollyon Fortress is quite close and
the massive gates are clearly visible if one gazes directly east. The
mountain peaks rise up all around the busy roads, forming a strange
symbiotic relationship between the harsh natural enviroment and the
advanced civilization here.
Obvious exits: -East  -South -West 
*Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Dze's head.
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
Rhuarc  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Skir  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)

< 773h/773H 157v/161V Pos: standing >
Aik leaves east.
Skir leaves east.
Rhuarc trots east.
Nicram leaves east.
Dze leaves east.
You follow Aik.

Apollo's Trail
   Apollo's Trail, named after the cosmic sun god, is definately one of
the most important roads in the city. As it runs easternly towards the
awe-inspiring Appollyon Fortress it passes windtowers, decorative spires,
and common dwellings built into the mountainside. Towers spring up on
either side of the road, using the mountain rock as foundation, and the
road itself seems to glow like a star itself due to the tiled sunstone.
Scholar's and townsfolk hurry by, anxious to get on with their studies
and out of the frosty winds that are common place at this altitude.
Obvious exits: -East  -West 
A decorative sunstone lightpost softly illuminates the road. (illuminating)
*Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Dze's head.
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
Rhuarc  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Skir  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A large mountain cat scampers through the city, looking for scraps.

< 773h/773H 157v/161V Pos: standing >
Aik leaves east.
Skir leaves east.
Rhuarc trots east.
Nicram leaves east.
Dze leaves east.
You follow Aik.

Apollo's Trail
   Apollo's Trail, named after the cosmic sun god, is definately one of
the most important roads in the city. As it runs easternly towards the
awe-inspiring Appollyon Fortress it passes windtowers, decorative spires,
and common dwellings built into the mountainside. Towers spring up on
either side of the road, using the mountain rock as foundation, and the
road itself seems to glow like a star itself due to the tiled sunstone.
Scholar's and townsfolk hurry by, anxious to get on with their studies
and out of the frosty winds that are common place at this altitude.
Obvious exits: -East  -West 
*Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Dze's head.
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
Rhuarc  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Skir  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)

< 773h/773H 157v/161V Pos: standing >
The sun starts to set in the south.

< 773h/773H 158v/161V Pos: standing >
Aik leaves east.
Skir leaves east.
Rhuarc trots east.
Nicram leaves east.
Dze leaves east.
You follow Aik.

Apollo's Trail
   Apollo's Trail, named after the cosmic sun god, is definately one of
the most important roads in the city. As it runs easternly towards the
awe-inspiring Appollyon Fortress it passes windtowers, decorative spires,
and common dwellings built into the mountainside. Towers spring up on
either side of the road, using the mountain rock as foundation, and the
road itself seems to glow like a star itself due to the tiled sunstone.
Scholar's and townsfolk hurry by, anxious to get on with their studies
and out of the frosty winds that are common place at this altitude.
Obvious exits: -East  -South -West 
A decorative sunstone lightpost softly illuminates the road. (illuminating)
*Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Dze's head.
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
Rhuarc  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Skir  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)

< 773h/773H 158v/161V Pos: standing >
Aik leaves east.
Skir leaves east.
Rhuarc trots east.
Nicram leaves east.
Dze leaves east.
You follow Aik.

Gates of Appollyon Fortress
   All the combined might of the cosmic magic and the physical incar-
nation of cosmocy begins with a set of enormous platinum gates here.
The Appollyon Fortress the city of Ultarium's most powerful and most
awe-inspiring tribute to the universe. It has been built squarely
between two of the highest mountain peaks in the region, using that
as natural defense. As it stretches upwards and eastwards it looks
like an enormous golden staircase. A stern guard makes it quite clear
that visitors are not allowed inside the fortress.
Obvious exits: -East  -West 
*Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Dze's head.
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
Rhuarc  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Skir  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*An elite sunstone knight stands guard over the fortress gates.(Red Aura)

< 773h/773H 157v/161V Pos: standing >
You play a song to protect your friends from dragons.

< 773h/773H 158v/161V Pos: standing >
Aik leaves east.
Skir leaves east.
Rhuarc trots east.
Nicram leaves east.
Dze leaves east.
You follow Aik.

Entry Hall of the Fortress
   The entry hall of the fortress is a huge, wide open room supported
by pillars of solid sunstone.  It is patrolled by guards constantly,
determined to make sure no intruders ever make it up to the council that
sits on the third floor.  The basic layout of the fortress appears like
a set of steps of titanic proportions, and it is secured strongly into
the foundation of mountain stone. Huge lights, born from cosmic energy
hang from the ceiling keep the hall bright to the point of unease.
The mighty gates leading back out to the city are west.
Obvious exits: -North -East  -South -West 
The corpse of a guard dog is lying here.
The corpse of a cosmic doomguard is lying here.
[2] The corpse of a sunstone knight is lying here.
The corpse of a guard dog is lying here.
*Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Dze's head.
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
Rhuarc  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Skir  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)

< 773h/773H 158v/161V Pos: standing >
Aik leaves east.
Skir leaves east.
Rhuarc trots east.
Nicram leaves east.
Dze leaves east.
You follow Aik.

Entry Hall of the Fortress
   The entry hall of the fortress is a huge, wide open room supported
by pillars of solid sunstone.  It is patrolled by guards constantly,
determined to make sure no intruders ever make it up to the council that
sits on the third floor.  The basic layout of the fortress appears like
a set of steps of titanic proportions, and it is secured strongly into
the foundation of mountain stone. Huge lights, born from cosmic energy
hang from the ceiling keep the hall bright to the point of unease.
Obvious exits: -North -East  -South -West 
*Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Dze's head.
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
Rhuarc  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Skir  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A guard dog scours the entry hall for intruders.(Red Aura)

< 773h/773H 159v/161V Pos: standing >
Dze avoids being bashed by a guard dog, who loses his balance and falls.
Dze snaps into visibility.
Dze misses a guard dog.
Dze misses a guard dog.
A guard dog misses Dze.
A guard dog's feeble bite grazes Dze.
A guard dog suffers from contact with the aura about Dze.

< 773h/773H 160v/161V Pos: standing >
Rhuarc heroically rescues Dze.

< 773h/773H 160v/161V Pos: standing >
Rhuarc's impressive slash strikes a guard dog.
Rhuarc's impressive slash strikes a guard dog.
Rhuarc's impressive slash wounds a guard dog.
Rhuarc misses a guard dog.

< 773h/773H 160v/161V Pos: standing >
You must be wielding a weapon.

< 773h/773H 161v/161V Pos: standing >
A guard dog is already on the ground!
But hey you try anyways and you fall on yer ass!

< 773h/773H 161v/161V Pos: sitting >
< T: Rhuarc TP: sta TC:excellent E: guard kne EP: few scratches >
 You miss a guard dog.
[Damage:  5 ] -=[Your impressive punch wounds a guard dog.]=-
You miss a guard dog.

< 773h/773H 161v/161V Pos: sitting >
< T: Rhuarc TP: sta TC:excellent E: guard kne EP:  small wounds >
 Skir wills the flames of the abyss to overwhelm and consume thier foe...
A guard dog screams and doubles over in agony as searing heat ignites within his body.
A guard dog suddenly looks in pain as he moves.

< 773h/773H 161v/161V Pos: sitting >
< T: Rhuarc TP: sta TC:excellent E: guard kne EP:  nasty wounds >
 Aik wills the flames of the abyss to overwhelm and consume thier foe...
A guard dog screams and doubles over in agony as searing heat ignites within his body.
A guard dog is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Wodo by 755.
You feel a carnal satisfaction as a guard dog's gurgling and choking signals his demise.

< 773h/773H 161v/161V Pos: sitting >
Aik leaves east.
Skir leaves east.
Rhuarc trots east.
Nicram leaves east.
Dze leaves east.

< 773h/773H 161v/161V Pos: sitting >
You clamber to your feet.

< 773h/773H 161v/161V Pos: standing >
You start playing your horn of the dragonslayer and singing aloud.

< 773h/773H 161v/161V Pos: standing >
First Floor Stairwell
   The hall leads up to another floor here with a series of amazingly
constructed steps. Each stair almost glows with the the magical properties
of the sunstone, and the colours and type seem to alternate. The stairs
themsleves are as broad as the entire room, as wide as several people
across, and just like everything else here built in the fortress, in a
sign of the high councils true arrogance.
Obvious exits: -West  -Up   
*Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Dze's head.
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
Rhuarc  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Skir  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)

< 773h/773H 160v/161V Pos: standing >
Aik leaves up.
Skir leaves up.
Rhuarc floats up.
Nicram floats up.
Dze floats up.
You follow Aik.

Second Floor Landing
   Almost identical to the first floor of the Fortress, this is a huge,
wide open chamber supported by massive sunstone columns. There is quite
a few large desks placed here, probably for strategy meetings concerning
the local soldiers. The fortress prison has been built in the northern
portion of the fortress, where the high council keeps those who they deem
a detriment to the end result of Ultarium.  Unfortuately for those poor
souls unlucky enough to be captures, even the smallest crime usually ends
up with years and years of inprisonment.
Obvious exits: -North# -East  -South -Down 
*Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Dze's head.
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
Rhuarc  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Skir  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
The ambassador for the Moonshade Covenant is here on business.(Red Aura)

< 773h/773H 159v/161V Pos: standing >
Aik leaves east.
Skir leaves east.
Rhuarc trots east.
Nicram leaves east.
Dze leaves east.
You follow Aik.

Second Floor Landing
   Almost identical to the first floor of the Fortress, this is a huge,
wide open chamber supported by massive sunstone columns. There is quite
a few large desks placed here, probably for strategy meetings concerning
the local soldiers. The fortress prison has been built in the northern
portion of the fortress, where the high council keeps those who they deem
a detriment to the end result of Ultarium.  Unfortuately for those poor
souls unlucky enough to be captures, even the smallest crime usually ends
up with years and years of inprisonment.
Obvious exits: -East  -South -West 
*Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Dze's head.
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
Rhuarc  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Skir  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)

< 773h/773H 160v/161V Pos: standing >
Aik leaves east.
Skir leaves east.
Rhuarc trots east.
Nicram leaves east.
Dze leaves east.
You follow Aik.

Second Floor Stairwell
   The hall leads up to another floor here with a series of amazingly
constructed steps. Each stair almost glows with the the magical properties
of the sunstone, and the colours and type seem to alternate. The stairs
themsleves are as broad as the entire room, as wide as several people
across, and just like everything else here built in the fortress, in a
sign of the high councils true arrogance.
Obvious exits: -West  -Up   
*Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Dze's head.
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
Rhuarc  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Skir  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)

< 773h/773H 159v/161V Pos: standing >
You sing a song to protect you from the world.
Bands of AMAZINGLY strong armor wrap around you.
Skir begins to shimmer.

< 773h/773H 159v/161V Pos: standing >
Aik leaves up.
Skir leaves up.
Rhuarc floats up.
Nicram floats up.
Dze floats up.
You follow Aik.

The Hallway Before the High Council
   The third floor layout is much like the first two, however most of
it is occupied by the high council as their personal chambers. This hall-
way is the final step before meeting with the oppressors of Ulatrium, and
is the station point for their most trusted guardians. The stairwell to
the second floor leads door.
Obvious exits: -East  -Down 
*Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Dze's head.
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
Rhuarc  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Skir  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
You quickly scan the area.
You see nothing.

< 773h/773H 159v/161V Pos: standing >
Aik's body appears to recover from the affects of the potion.

< 773h/773H 159v/161V Pos: standing >
Hint: To regain hitpoints faster, try to 'rest' or 'recline'. Sleeping will increase the heal rate even further.
You quickly scan the area.
You see nothing.

< 773h/773H 160v/161V Pos: standing >
Aik leaves east.
Skir leaves east.
Rhuarc trots east.
Nicram leaves east.
Dze leaves east.
You follow Aik.

The Hallway Before the High Council
   The third floor layout is much like the first two, however most of
it is occupied by the high council as their personal chambers. This hall-
way is the final step before meeting with the oppressors of Ulatrium, and
is the station point for their most trusted guardians. The high council
chambers are east of here, blocked by an enormous pair of golden gates.
Obvious exits: -North -East # -South -West  -Up   #
*Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Dze's head.
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
Rhuarc  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Skir  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)

< 773h/773H 159v/161V Pos: standing >
You quickly scan the area.
A blue dracolich who is close by to your north.
A blue dracolich who is close by to your north.
A black dracolich who is close by to your north.
A Githyanki who is close by to your north.
Strata who is close by to your south.
Ignor who is close by to your south.

< 773h/773H 160v/161V Pos: standing >

< 773h/773H 160v/161V Pos: standing >

< 773h/773H 160v/161V Pos: standing >

< 773h/773H 161v/161V Pos: standing >
Aik leaves north.
Skir leaves north.
Rhuarc trots north.
Nicram leaves north.
Dze leaves north.
You follow Aik.

The Northern Balcony
   This balcony on the third floor of the Appollyon fortress overlooks
the surrounding area, including the city off to the west and the nearby
encompassing mountains.  The frosty mountain air blasts past here with
incredible force, and staying outside here is not suggested unless one
plans on catching a death of a cold.
Obvious exits: -South
[3] The magical katana 'Retribution' has been mistakenly dropped. (magic)
The corpse of an enslaved psyche soldier is lying here.
A small round shield has been dropped here.
*Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Dze's head.
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
Rhuarc  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Skir  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*A Githyanki (medium)  *-* Warlords *-* stands in mid-air here.(Red Aura)

< 773h/773H 160v/161V Pos: standing >
A Githyanki snaps into visibility.
A Githyanki is knocked to the ground by Rhuarc's skillful bash!

< 773h/773H 160v/161V Pos: standing >
A black dracolich's weak claw grazes Rhuarc.
Rhuarc parries a black dracolich's lunge at him.
Rhuarc dodges a black dracolich's attack.
Rhuarc blocks a blue dracolich's lunge at him.
Rhuarc dodges a blue dracolich's attack.
A blue dracolich's weak claw grazes Rhuarc.

< 773h/773H 160v/161V Pos: standing >
Dze starts casting an offensive spell.
Dze snaps into visibility.

< 773h/773H 160v/161V Pos: standing >
A Githyanki is already on the ground!
But hey you try anyways and you fall on yer ass!

< 773h/773H 160v/161V Pos: sitting >
< T: Rhuarc TP: sta TC:few scratches E: A Githyanki sit EP: few scratches >
 Nicram starts casting an offensive spell.
Nicram snaps into visibility.

< 773h/773H 160v/161V Pos: sitting >
< T: Rhuarc TP: sta TC:few scratches E: A Githyanki sit EP: few scratches >
 Dze snaps into visibility.
Rhuarc's weak slash grazes a Githyanki.
Rhuarc's fine slash wounds a Githyanki.
Rhuarc's weak slash grazes a Githyanki.
Rhuarc's weak slash grazes a Githyanki.

< 773h/773H 160v/161V Pos: sitting >
< T: Rhuarc TP: sta TC:excellent E: A Githyanki sit EP: few scratches >
 Dze completes his spell...
Dze utters the words 'garbzzsg wuggurz babragruoz'
Dze's spell flows around a Githyanki, leaving him unharmed!
A Githyanki snaps into visibility.
A bolt of force sent by Dze hits a Githyanki soundly.
Dze snaps into visibility.
A Githyanki snaps into visibility.
A bolt of force sent by Dze hits a Githyanki soundly.

< 773h/773H 160v/161V Pos: sitting >
< T: Rhuarc TP: sta TC:excellent E: A Githyanki sit EP:  small wounds >
 Aik wills the flames of the abyss to overwhelm and consume thier foe...
A Githyanki snaps into visibility.
A Githyanki screams and doubles over in agony as searing heat ignites within his body.
A Githyanki snaps into visibility.
A Githyanki suddenly looks in pain as he moves.

< 773h/773H 160v/161V Pos: sitting >
< T: Rhuarc TP: sta TC:excellent E: A Githyanki sit EP:  few wounds >
 Rhuarc deflects a Githyanki's blow and strikes back at him!
A Githyanki snaps into visibility.
Rhuarc's slash grazes a Githyanki.
Rhuarc parries a Githyanki's lunge at him.

< 773h/773H 160v/161V Pos: sitting >
< T: Rhuarc TP: sta TC:excellent E: A Githyanki sit EP:  few wounds >
 Nicram completes his spell...
Nicram utters the words 'garbzzsg wuggurz babragruoz'
A Githyanki snaps into visibility.
A bolt of force sent by Nicram hits a Githyanki soundly.
Nicram's spell flows around a Githyanki, leaving him unharmed!
Nicram snaps into visibility.
A Githyanki snaps into visibility.
A bolt of force sent by Nicram hits a Githyanki soundly.
Nicram snaps into visibility.
A Githyanki snaps into visibility.
A bolt of force sent by Nicram hits a Githyanki soundly.
Skir wills the flames of the abyss to overwhelm and consume thier foe...
A Githyanki snaps into visibility.
A Githyanki screams and doubles over in agony as searing heat ignites within his body.
A Githyanki snaps into visibility.
Dze starts casting an offensive spell.
Dze snaps into visibility.

< 773h/773H 160v/161V Pos: sitting >
< T: Rhuarc TP: sta TC:excellent E: A Githyanki sit EP: pretty hurt >
 You miss a Githyanki.
You miss a Githyanki.
You miss a Githyanki.
A Githyanki snaps into visibility.

< 773h/773H 160v/161V Pos: sitting >
< T: Rhuarc TP: sta TC:excellent E: A Githyanki sit EP: pretty hurt >
 A black dracolich's weak claw grazes Rhuarc.
Rhuarc blocks a black dracolich's lunge at him.
Rhuarc dodges a blue dracolich's attack.
A blue dracolich's claw grazes Rhuarc.
Rhuarc parries a blue dracolich's lunge at him.

< 773h/773H 160v/161V Pos: sitting >
< T: Rhuarc TP: sta TC:few scratches E: A Githyanki sit EP: pretty hurt >
 Dze completes his spell...
Dze utters the words 'solbeeps missile barrage'
Dze snaps into visibility.
A Githyanki snaps into visibility.
A bolt of force sent by Dze hits a Githyanki soundly.
Dze snaps into visibility.
A Githyanki snaps into visibility.
A bolt of force sent by Dze hits a Githyanki soundly.
A Githyanki is incapacitated and will slowly die, if not aided.
Dze snaps into visibility.
A Githyanki snaps into visibility.
A bolt of force sent by Dze hits a Githyanki soundly.
A Githyanki's gloves of the adept [superior] was completely destroyed by the massive blow!
A Githyanki's lithixl beak was completely destroyed by the massive blow!
A Githyanki's flaming earring [superior] was completely destroyed by the massive blow!
A black dracolich stops following a Githyanki.
A blue dracolich stops following a Githyanki.
A blue dracolich stops following a Githyanki.
A Githyanki is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Wodo by 13333333.
The smell of fresh blood enters your body, infusing you with power!