The death of [ 1 Warrior] Zloiners (Orc)

in Overgrown Grasslands of the Northern Wilds

from the perspective of [56 Healer] Leu -=Celestial Sigil=- (Grey Elf)

<worn as a badge>    a scale of a koi fish [superior]
<worn on head>       the helm of the dragonlords [poor] (magic)
<worn on eyes>       a foggy visor [superior] [77%]
<worn in ear>        a pair of silver earrings with red rubies [86%]
<worn in ear>        a shimmering crystal dragon scale (magic) (glowing) [89%]
<worn on face>       the beak of the Queen of Chaos (magic)
<worn around neck>   a delicate silver chain (magic) (glowing)
<worn on body>       a suit of diamond platemail (magic) (humming) [83%]
<worn about body>    a tattered dragon-scale bodycloak [poor] [72%]
<worn about waist>   a silken sash of raw silk [superior] [75%]
<worn on belt buckle>a dreamcasters scepter of stars [superior]
<attached to belt>   a soul sceptre [poor] (magic) (glowing)
<attached to belt>   a huge mining sack [76%]
<worn on arms>       some glowing sleeves made of devil skin [superior] (magic) (glowing)
<held as shield>     a gold tablet entitled "The Holy Code of Honor"
<worn around wrist>  a blackened bluestone bracer [superior] (glowing)
<worn around wrist>  a bracelet of influence (magic) [77%]
<worn on hands>      the gloves of immolation (glowing) [82%]
<worn on finger>     a gleaming platinum ring [poor] (magic)
<worn on finger>     the royal ring of Aravne [superior] (magic) (glowing)
<primary weapon>     the sphere of wind (magic) (glowing)[239h 56m 43s]
<worn on legs>       some mantis leggings [75%]
<worn on feet>       some boots of the forest (magic) [84%]

A wandering soul who is a brief walk away to your east.
An orcish street sweeper who is a brief walk away to your east.
An orcish thief who is a brief walk away to your east.
An orcish warrior who is rather far off to your east.
An orcish shaman who is rather far off to your east.
A young toddler who is in the distance to your east.
A drunken orc who is close by to your west.
An Orc who is a brief walk away to your west.
A black skunk who is rather far off to your west.

< 907h/941H 168v/168V Pos: standing >

< 907h/941H 168v/168V Pos: standing >
You quickly scan the area.
An orcish street sweeper who is rather far off to your north.
A drunken orc who is close by to your east.
An orcish warrior who is not far off to your east.
A wandering soul who is a brief walk away to your east.
An orcish street sweeper who is a brief walk away to your east.
An orcish thief who is a brief walk away to your east.
An orcish warrior who is rather far off to your east.
An orcish shaman who is rather far off to your east.
A young toddler who is in the distance to your east.
A drunken orc who is close by to your west.
An Orc who is a brief walk away to your west.
A black skunk who is rather far off to your west.

< 907h/941H 168v/168V Pos: standing >
You quickly scan the area.
An orcish street sweeper who is rather far off to your north.
A drunken orc who is close by to your east.
An orcish warrior who is not far off to your east.
A wandering soul who is a brief walk away to your east.
An orcish street sweeper who is a brief walk away to your east.
An orcish thief who is a brief walk away to your east.
An orcish warrior who is rather far off to your east.
An orcish shaman who is rather far off to your east.
A young toddler who is in the distance to your east.
A drunken orc who is close by to your west.
An Orc who is a brief walk away to your west.
A black skunk who is rather far off to your west.

< 907h/941H 168v/168V Pos: standing >
You quickly scan the area.
An orcish street sweeper who is rather far off to your north.
A drunken orc who is close by to your east.
An orcish warrior who is not far off to your east.
A wandering soul who is a brief walk away to your east.
An orcish street sweeper who is a brief walk away to your east.
An orcish thief who is a brief walk away to your east.
An orcish warrior who is rather far off to your east.
An orcish shaman who is rather far off to your east.
A young toddler who is in the distance to your east.
A drunken orc who is close by to your west.
An Orc who is a brief walk away to your west.
A black skunk who is rather far off to your west.

< 907h/941H 168v/168V Pos: standing >
You quickly scan the area.
An orcish street sweeper who is rather far off to your north.
A drunken orc who is close by to your east.
An orcish warrior who is not far off to your east.
A wandering soul who is a brief walk away to your east.
An orcish street sweeper who is a brief walk away to your east.
An orcish thief who is a brief walk away to your east.
An orcish warrior who is rather far off to your east.
An orcish shaman who is rather far off to your east.
A young toddler who is in the distance to your east.
A drunken orc who is close by to your west.
An Orc who is a brief walk away to your west.
A black skunk who is rather far off to your west.
Rhak opens the black.

< 907h/941H 168v/168V Pos: standing >
You quickly scan the area.
An orcish street sweeper who is rather far off to your north.
A drunken orc who is close by to your east.
An orcish warrior who is not far off to your east.
A wandering soul who is a brief walk away to your east.
An orcish street sweeper who is a brief walk away to your east.
An orcish thief who is a brief walk away to your east.
An orcish warrior who is rather far off to your east.
An orcish shaman who is rather far off to your east.
A young toddler who is in the distance to your east.
A drunken orc who is close by to your west.
An Orc who is a brief walk away to your west.
A black skunk who is rather far off to your west.

< 908h/941H 168v/168V Pos: standing >
You quickly scan the area.
An orcish street sweeper who is rather far off to your north.
A drunken orc who is close by to your east.
An orcish warrior who is not far off to your east.
A wandering soul who is a brief walk away to your east.
An orcish street sweeper who is a brief walk away to your east.
An orcish thief who is a brief walk away to your east.
An orcish warrior who is rather far off to your east.
An orcish shaman who is rather far off to your east.
A young toddler who is in the distance to your east.
A drunken orc who is close by to your west.
An Orc who is a brief walk away to your west.
A black skunk who is rather far off to your west.

< 908h/941H 168v/168V Pos: standing >
You quickly scan the area.
An orcish street sweeper who is rather far off to your north.
A drunken orc who is close by to your east.
An orcish warrior who is not far off to your east.
A wandering soul who is a brief walk away to your east.
An orcish street sweeper who is a brief walk away to your east.
An orcish thief who is a brief walk away to your east.
An orcish warrior who is rather far off to your east.
An orcish shaman who is rather far off to your east.
A young toddler who is in the distance to your east.
A drunken orc who is close by to your west.
An Orc who is a brief walk away to your west.
A black skunk who is rather far off to your west.

< 908h/941H 168v/168V Pos: standing >
You quickly scan the area.
An orcish street sweeper who is rather far off to your north.
A drunken orc who is close by to your east.
An orcish warrior who is not far off to your east.
A wandering soul who is a brief walk away to your east.
An orcish street sweeper who is a brief walk away to your east.
An orcish thief who is a brief walk away to your east.
An orcish warrior who is rather far off to your east.
An orcish shaman who is rather far off to your east.
A young toddler who is in the distance to your east.
A drunken orc who is close by to your west.
An Orc who is a brief walk away to your west.
A black skunk who is rather far off to your west.

< 908h/941H 168v/168V Pos: standing >
You quickly scan the area.
An orcish street sweeper who is rather far off to your north.
A drunken orc who is close by to your east.
An orcish warrior who is not far off to your east.
A wandering soul who is a brief walk away to your east.
An orcish street sweeper who is a brief walk away to your east.
An orcish thief who is a brief walk away to your east.
An orcish warrior who is rather far off to your east.
An orcish shaman who is rather far off to your east.
A young toddler who is in the distance to your east.
A drunken orc who is close by to your west.
An Orc who is a brief walk away to your west.
A black skunk who is rather far off to your west.

< 908h/941H 168v/168V Pos: standing >
Rhak sneaks down riding on a beautiful pegasus.
Lur floats down.
Sev leaves down.
Skirry sneaks down.
Rys floats down.
A shadow dracolich leaves down.
A bone golem leaves down.
A bone golem leaves down.
Nicram floats down.
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!
Kenon floats down.
Drisk leaves down.
Ayla sneaks down.
Horns begin to bellow and drums thunder to the call to arms!
Zia sneaks down.
Horns begin to bellow and drums thunder to the call to arms!
You follow Rhak.


<map>
Zone: Shady Grove.
Room: Before the Ramparts that Lead to the South Gates of Shady Grove
</map>

<map>
Zone: Shady Grove.
Room: Before the Ramparts that Lead to the South Gates of Shady Grove
</map>
You feel uneasy with so many Good players in Shady Grove.
Before the Ramparts that Lead to the South Gates of Shady Grove
Obvious exits: -S -U
Zia  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
*Ayla  -=Celestial Sigil=- (Minotaur)(medium) stands in mid-air here.(Gold Aura)
*Drisk  -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Kenon  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(large) (EDIT) stands in mid-air here.(Gold Aura)
Cols  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
*A bone golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
*Om  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Rys  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rys's head.
*Skirry  -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
Sev  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Holy)(Gold Aura)
Lur  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
Rhak The 5th Horseman -=Celestial Sigil=- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
Horns begin to bellow and drums thunder to the call to arms!
Clemm enters from above.
Vz enters from above.

< 908h/941H 167v/168V Pos: standing >
You quickly scan the area.
You see nothing.

< 908h/941H 167v/168V Pos: standing >
You quickly scan the area.
You see nothing.

< 908h/941H 167v/168V Pos: standing >

< 909h/941H 167v/168V Pos: standing >
Rhak sneaks south riding on a beautiful pegasus.
Horns begin to bellow and drums thunder to the call to arms!
Lur leaves south.
Sev leaves south.
Skirry sneaks south.
Rys leaves south.
A shadow dracolich leaves south.
Horns begin to bellow and drums thunder to the call to arms!
Om sneaks south.
A bone golem leaves south.
A bone golem leaves south.
Nicram leaves south.
Duac sneaks south.
Kenon leaves south.
Drisk leaves south.
Zia sneaks south.
You follow Rhak.


<map>
Zone: Shady Grove.
Room: Nearing the Shady Grove
</map>

<map>
Zone: Shady Grove.
Room: Nearing the Shady Grove
</map>
You feel uneasy with so many Good players in Shady Grove.
Nearing the Shady Grove
Obvious exits: -N -S
Zia  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
*Ayla  -=Celestial Sigil=- (Minotaur)(medium) stands in mid-air here.(Gold Aura)
*Drisk  -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Kenon  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(large) (EDIT) stands in mid-air here.(Gold Aura)
Cols  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
*A bone golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
*Om  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Rys  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rys's head.
*Skirry  -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
Sev  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Holy)(Gold Aura)
Lur  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
Rhak The 5th Horseman -=Celestial Sigil=- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
Clemm enters from the north.
Vz enters from the north.

< 909h/941H 166v/168V Pos: standing >

< 909h/941H 166v/168V Pos: standing >
Rhak sneaks south riding on a beautiful pegasus.
Horns begin to bellow and drums thunder to the call to arms!
Lur leaves south.
Sev leaves south.
Horns begin to bellow and drums thunder to the call to arms!
Skirry sneaks south.
Rys leaves south.
A shadow dracolich leaves south.
Om sneaks south.
A bone golem leaves south.
A bone golem leaves south.
Nicram leaves south.
Horns begin to bellow and drums thunder to the call to arms!
Duac sneaks south.
Kenon leaves south.
Drisk leaves south.
Zia sneaks south.
You follow Rhak.


<map>
Zone: Shady Grove.
Room: A Small Pathway
</map>

<map>
Zone: Shady Grove.
Room: A Small Pathway
</map>
You feel uneasy with so many Good players in Shady Grove.
A Small Pathway
Obvious exits: -N -S
Zia  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
*Ayla  -=Celestial Sigil=- (Minotaur)(medium) stands in mid-air here.(Gold Aura)
*Drisk  -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Kenon  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(large) (EDIT) stands in mid-air here.(Gold Aura)
Cols  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
*A bone golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
*Om  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Rys  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rys's head.
*Skirry  -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
Sev  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Holy)(Gold Aura)
Lur  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
Rhak The 5th Horseman -=Celestial Sigil=- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
Clemm enters from the north.
Koa sneaks in from the north.
Vz enters from the north.

< 909h/941H 165v/168V Pos: standing >

< 909h/941H 165v/168V Pos: standing >
You quickly scan the area.
You see nothing.

< 909h/941H 166v/168V Pos: standing >
Rhak sneaks south riding on a beautiful pegasus.
Lur leaves south.
Sev leaves south.
Skirry sneaks south.
Rys leaves south.
A shadow dracolich leaves south.
Om sneaks south.
A bone golem leaves south.
A bone golem leaves south.
Nicram leaves south.
Cols sneaks south.
Kenon sneaks south.
Drisk leaves south.
Zia sneaks south.
You follow Rhak.

You feel uneasy with so many Good players on Evil Continent.
 ***^^^*^M  
 *^*^^^^**  
 M.^^@..**  
 ^...+..^*  
 ....+...*  
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
Zia  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
*Ayla  -=Celestial Sigil=- (Minotaur)(medium) stands in mid-air here.(Gold Aura)
*Drisk  -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Kenon  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(large) (EDIT) stands in mid-air here.(Gold Aura)
Cols  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
*A bone golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
*Om  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Rys  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rys's head.
*Skirry  -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
Sev  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Holy)(Gold Aura)
Lur  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
Rhak The 5th Horseman -=Celestial Sigil=- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
Clemm enters from the north.
Koa sneaks in from the north.
Vz enters from the north.

< 909h/941H 164v/168V Pos: standing >

< 909h/941H 164v/168V Pos: standing >
A faint hum can be heard from the legendary platemail of defense of precision carried by Vz.
Rhak sneaks east riding on a beautiful pegasus.
Lur leaves east.
Sev leaves east.
Rys leaves east.
A shadow dracolich leaves east.
Om sneaks east.
A bone golem leaves east.
A bone golem leaves east.
Nicram leaves east.
Duac sneaks east.
Kenon leaves east.
Drisk leaves east.
Zia sneaks east.
You follow Rhak.

You feel uneasy with so many Good players on Evil Continent.
 **^^^*^MM  
 ^*^^^^**M  
 .^^P@.***  
 ...+..^**  
 ...+...**  
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
Zia  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
*Ayla  -=Celestial Sigil=- (Minotaur)(medium) stands in mid-air here.(Gold Aura)
*Drisk  -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Kenon  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(large) (EDIT) stands in mid-air here.(Gold Aura)
Cols  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
*A bone golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
*Om  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Rys  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rys's head.
*Skirry  -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
Sev  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Holy)(Gold Aura)
Lur  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
Rhak The 5th Horseman -=Celestial Sigil=- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
Clemm enters from the west.
Vz enters from the west.

< 909h/941H 165v/168V Pos: standing >
 **^^^*^MM  
 ^*^^^^**M  
 .^^+@.***  
 ...+..^**  
 ...+...**  
Rhak sneaks east riding on a beautiful pegasus.
Lur leaves east.
Sev leaves east.
Skirry sneaks east.
Rys leaves east.
A shadow dracolich leaves east.
A bone golem leaves east.
A bone golem leaves east.
Nicram leaves east.
Drisk leaves east.
You follow Rhak.

You feel uneasy with so many Good players on Evil Continent.
 *^^^*^MMM  
 *^^^^**MM  
 ^^+P@***M  
 ..+..^***  
 ..+...***  
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
Zia  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
*Ayla  -=Celestial Sigil=- (Minotaur)(medium) stands in mid-air here.(Gold Aura)
*Drisk  -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Kenon  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(large) (EDIT) stands in mid-air here.(Gold Aura)
Cols  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
*A bone golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
*Om  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Rys  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rys's head.
*Skirry  -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
Sev  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Holy)(Gold Aura)
Lur  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
Rhak The 5th Horseman -=Celestial Sigil=- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
Clemm enters from the west.
Vz enters from the west.

< 909h/941H 164v/168V Pos: standing >
 *^^^*^MMM  
 *^^^^**MM  
 ^^+.@***M  
 ..+..^***  
 ..+...***  

< 909h/941H 164v/168V Pos: standing >
You quickly scan the area.
A female leucrotta who is not far off to your east.

< 910h/941H 165v/168V Pos: standing >
Kenon winces in pain, as the flames surrounding his sword are too much for him to handle!
Kenon snaps into visibility.

< 910h/941H 165v/168V Pos: standing >
Rhak starts casting a spell.

< 910h/941H 167v/168V Pos: standing >
Skirry sits down in a comfortable spot.

		Score information for Leu

Level: 56   Race: Grey Elf   Class: Cleric / Healer Sex: Male
Hit points: 910(941)  Moves: 168(168)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 87%
Status:  Standing.
         Soulshielded
Frags:   -0.90   Deaths:   35
Detecting:      Invisible Evil Good Magic Life Heat Holiness
Protected from: Fire Cold Lightning Gas Acid All but High Circle Spells
Protected by:   Spirit Ward
Enchantments:   Farsee Fly Armor Aware Haste Fearless Sparkling
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points:  695 
Paladin auras:   Battle Lust Spell Protection

Active Spells:
--------------
stone skin (4 minutes)
war cry (3 minutes)
roar of heroes (1 minute)
elephantstrength (40 minutes)
true seeing (58 minutes)
vitality (8 minutes)
armor (14 minutes)
bless (19 minutes)


< 910h/941H 168v/168V Pos: standing >
Rhak completes his spell...
Rhak utters the words 'qaihuijar dies'
The area lights up!

< 911h/941H 168v/168V Pos: standing >
Vz fills with BloodLust

< 911h/941H 168v/168V Pos: standing >

< 911h/941H 168v/168V Pos: standing >
Rhak sits down in a comfortable spot.

< 911h/941H 168v/168V Pos: standing >
Rhak takes out his holy symbol and begins praying intently.

< 911h/941H 168v/168V Pos: standing >
Skirry clambers to his feet.

< 911h/941H 168v/168V Pos: standing >
You quickly scan the area.
A female leucrotta who is not far off to your east.

< 912h/941H 168v/168V Pos: standing >
 *^^^*^MMM  
 *^^^^**MM  
 ^^+.@***M  
 ..+..^***  
 ..+...***  

< 912h/941H 168v/168V Pos: standing >
Skirry starts casting a spell.

< 912h/941H 168v/168V Pos: standing >

< 913h/941H 168v/168V Pos: standing >
Skirry completes his spell...
Skirry utters the word 'oculoyrzqh'
A translucent field flashes around Skirry, then vanishes.

< 913h/941H 168v/168V Pos: standing >
Rhak raises his holy symbol and smiles broadly.

< 913h/941H 168v/168V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Ayla.

< 913h/941H 168v/168V Pos: standing >
Skirry sits down in a comfortable spot.

< 913h/941H 168v/168V Pos: standing >

< 914h/941H 168v/168V Pos: standing >

< 914h/941H 168v/168V Pos: standing >
Skirry clambers to his feet.

< 914h/941H 168v/168V Pos: standing >

< 914h/941H 168v/168V Pos: standing >

< 914h/941H 168v/168V Pos: standing >
A faint hum can be heard from the mystical longsword of Volo the Traveler carried by Kenon.

< 914h/941H 168v/168V Pos: standing >

< 915h/941H 168v/168V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Duac.

< 915h/941H 168v/168V Pos: standing >

< 915h/941H 168v/168V Pos: standing >

< 915h/941H 168v/168V Pos: standing >

< 916h/941H 168v/168V Pos: standing >
 *^^^*^MMM  
 *^^^^**MM  
 ^^P.@***M  
 ..+..^***  
 ..+...***  

< 916h/941H 168v/168V Pos: standing >

< 916h/941H 168v/168V Pos: standing >
 *^^^*^MMM  
 *^^^^**MM  
 ^^+P@***M  
 ..+..^***  
 ..+...***  
An Orc enters from the west.

< 916h/941H 168v/168V Pos: standing >
 *^^^*^MMM  
 *^^^^**MM  
 ^^+.@***M  
 ..+..^***  
 ..+...***  

< 916h/941H 168v/168V Pos: standing >
 *^^^*^MMM  
 *^^^^**MM  
 ^^+.@***M  
 ..+..^***  
 ..+...***  

< 916h/941H 168v/168V Pos: standing >
Koa snaps into visibility.
Koa tackles an Orc square in the chest knocking the wind out of him!

< 916h/941H 168v/168V Pos: standing >
A faint hum can be heard from the sphere of wind you are carrying.

< 916h/941H 168v/168V Pos: standing >
Skirry starts casting an offensive spell.
Skirry snaps into visibility.

< 916h/941H 168v/168V Pos: standing >
Ayla loses control, veins bulging with anger.


< 916h/941H 168v/168V Pos: standing >

< 916h/941H 168v/168V Pos: standing >
A faint hum can be heard from the legendary platemail of defense of precision carried by Vz.

< 917h/941H 168v/168V Pos: standing >
< T: Leu TP: sta TC:few scratches E: An Orc sit EP: excellent >
 Zia assists you heroically.

< 917h/941H 168v/168V Pos: standing >
< T: Leu TP: sta TC:few scratches E: An Orc sit EP:  few wounds >
 Kenon suddenly attacks an Orc!
Kenon snaps into visibility.
Kenon slips beneath an Orc's guard dealing a vicious attack!!
An Orc is incapacitated and will slowly die, if not aided.
Kenon snaps into visibility.
An Orc is incapacitated and will slowly die, if not aided.
An Orc's hard leather cloak was completely destroyed by the massive blow!
An Orc's bronze skull cap was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.