<worn as a badge> a glowing blue crystal (magic) [87%]
<worn on head> the helmet of agony (magic) (humming) [84%]
<worn on eyes> the magenta eye of a beholder guardian (magic) (humming) [84%]
<worn in ear> a glowing jade earring (glowing)
<worn in ear> a delicate nipple ring [poor] (magic) (glowing)
<worn on face> a white hot mask of living flame (glowing)
<worn around neck> a carnelian and ruby inlaid gorget [superior] (magic)
<worn around neck> a psionicist locket of power (magic) (glowing) [63%]
<worn on body> a robe of the Titan magi (magic)
<worn about body> a cloak of swirling mist [78%]
<worn on tail> a ring made of snake skin [84%]
<worn about waist> a fused stony girth
<worn on belt buckle>a soul sceptre [superior] (magic) (glowing) [84%]
<attached to belt> a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing)
<worn on arms> some moss-covered sleeves [superior] (glowing)
<held as shield> a well-polished mithril body shield [superior] [89%]
<worn around wrist> a bracelet of influence (magic) [85%]
<worn around wrist> a gaseous bracelet (magic) [73%]
<worn on hands> a pair of moss-covered gloves [superior] (glowing)
<worn on finger> a ring of the Neogi Lords [poor] (glowing) [83%]
<worn on finger> a ring made from faerie-skin (glowing)
<held> an oval seastone [superior] (magic) (humming)
<worn on legs> some moss-covered leggings [superior] (glowing) [82%]
<worn on feet> a pair of boots emitting dust (magic) (glowing)
This corridor leads to a few of rentable rooms of the Rising Sun
inn. Various paintings and tapestries are hung from the walls, mostly
images of the Hunters doing battle with all forms of devils and dragons,
capturing them and freezing them in time of their most glorious moments.
Obvious exits: -North -East -West
*Jeb *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A woman shopper travels the city.
(Q)A frantic man searches for his lost monkey!
Zlo enters from the west.
Zlo enters from the west.
Zlo enters from the west.
< 762h/762H 160v/165V Pos: standing >
Zlo leaves east.
An earth elemental leaves east.
An earth elemental leaves east.
Jeb sneaks east.
You follow Jeb.
Rising Sun Corridor
This corridor leads to a few of rentable rooms of the Rising Sun
inn. Various paintings and tapestries are hung from the walls, mostly
images of the Hunters doing battle with all forms of devils and dragons,
capturing them and freezing them in time of their most glorious moments.
Obvious exits: -North# -East -West
*Jeb *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zlo enters from the west.
Zlo enters from the west.
Zlo enters from the west.
< 762h/762H 160v/165V Pos: standing >
Zlo leaves east.
An earth elemental leaves east.
An earth elemental leaves east.
You follow Jeb.
Rising Sun Inn
The Rising Sun is a rather famous location of the city. The innkeeper
is free of any prejiduce and will admit any traveller as long as they
leave their weapons or spellbooks in the bin located next to the door.
The sign behind innkeeper's counter depicts the familiar golden sun with
a silvery blade thrust through it.
Obvious exits: -West -Down
Fresh blood splatters cover the area.
*Jeb *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A cute little black kitten wanders around here.(Gold Aura)
A sturdy looking mount is here, all saddled up and ready to ride.
Zlo enters from the west.
Zlo enters from the west.
Zlo enters from the west.
< 762h/762H 159v/165V Pos: standing >
A kitty floats down.
Zlo leaves down.
An earth elemental leaves down.
An earth elemental leaves down.
Jeb sneaks down.
You follow Jeb.
Hunter's Tavern
Built close to the Highway but still in the commercial sector, this
bustling pub is a second home to many of the militia of Myrabolus.
Many off-duty soldiers relax and talk casually, hardley noticing anything
going on around them. Up a short flight of stairs is the reception area
of the Rising Sun Inn.
Obvious exits: -South -Up
A greyish stone wall is here to the south. (magic)
Shattered bits of ice are scattered about the area.
*Jeb *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A cute little black kitten wanders around here.(Gold Aura)
A common resident of the city wanders the streets.
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
Zlo enters from above.
Zlo enters from above.
Zlo enters from above.
< 762h/762H 159v/165V Pos: standing >
Zlo leaves up.
An earth elemental leaves up.
An earth elemental leaves up.
You follow Jeb.
Rising Sun Inn
The Rising Sun is a rather famous location of the city. The innkeeper
is free of any prejiduce and will admit any traveller as long as they
leave their weapons or spellbooks in the bin located next to the door.
The sign behind innkeeper's counter depicts the familiar golden sun with
a silvery blade thrust through it.
Obvious exits: -West -Down
Fresh blood splatters cover the area.
*Jeb *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A sturdy looking mount is here, all saddled up and ready to ride.
Zlo enters from below.
Zlo enters from below.
Zlo enters from below.
< 762h/762H 160v/165V Pos: standing >
Zlo leaves west.
An earth elemental leaves west.
An earth elemental leaves west.
You follow Jeb.
Rising Sun Corridor
This corridor leads to a few of rentable rooms of the Rising Sun
inn. Various paintings and tapestries are hung from the walls, mostly
images of the Hunters doing battle with all forms of devils and dragons,
capturing them and freezing them in time of their most glorious moments.
Obvious exits: -North# -East -West
*Jeb *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zlo enters from the east.
Zlo enters from the east.
Zlo enters from the east.
< 762h/762H 161v/165V Pos: standing >
A Githzerai sneaks in from the east.
Zlo leaves east.
An earth elemental leaves east.
An earth elemental leaves east.
Jeb sneaks east.
You follow Jeb.
Rising Sun Inn
The Rising Sun is a rather famous location of the city. The innkeeper
is free of any prejiduce and will admit any traveller as long as they
leave their weapons or spellbooks in the bin located next to the door.
The sign behind innkeeper's counter depicts the familiar golden sun with
a silvery blade thrust through it.
Obvious exits: -West -Down
Fresh blood splatters cover the area.
*Jeb *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A sturdy looking mount is here, all saddled up and ready to ride.
Zlo enters from the west.
Zlo enters from the west.
Zlo enters from the west.
< 762h/762H 161v/165V Pos: standing >
< 762h/762H 162v/165V Pos: standing >
Zlo leaves west.
An earth elemental leaves west.
An earth elemental leaves west.
You follow Jeb.
Rising Sun Corridor
This corridor leads to a few of rentable rooms of the Rising Sun
inn. Various paintings and tapestries are hung from the walls, mostly
images of the Hunters doing battle with all forms of devils and dragons,
capturing them and freezing them in time of their most glorious moments.
Obvious exits: -North# -East -West
*Jeb *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A Githzerai (medium) -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
Zlo enters from the east.
Zlo enters from the east.
Zlo enters from the east.
< 762h/762H 161v/165V Pos: standing >
< 762h/762H 162v/165V Pos: standing >
A Githzerai sneaks east.
< 762h/762H 162v/165V Pos: standing >
< 762h/762H 163v/165V Pos: standing >
Zlo opens the door.
< 762h/762H 165v/165V Pos: standing >
Zlo's pupils dialate and return to normal.
You feel like you can smoke again.
< 762h/762H 165v/165V Pos: standing >
Hint: Remember to use your skills! Type 'skills' to see what special techniques you may be able to use.
Zlo opens the door.
< 762h/762H 165v/165V Pos: standing >
Zlo opens the door.
< 762h/762H 165v/165V Pos: standing >
Zlo opens the door.
< 762h/762H 165v/165V Pos: standing >
Zlo opens the door.
< 762h/762H 165v/165V Pos: standing >
Zlo leaves west.
An earth elemental leaves west.
An earth elemental leaves west.
Jeb sneaks west.
You follow Jeb.
Rising Sun Corridor
This corridor leads to a few of rentable rooms of the Rising Sun
inn. Various paintings and tapestries are hung from the walls, mostly
images of the Hunters doing battle with all forms of devils and dragons,
capturing them and freezing them in time of their most glorious moments.
Obvious exits: -North -East -West
*Jeb *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
*Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A woman shopper travels the city.
(Q)A frantic man searches for his lost monkey!
Zlo enters from the east.
Zlo enters from the east.
Zlo enters from the east.
< 762h/762H 164v/165V Pos: standing >
Zlo leaves west.
An earth elemental leaves west.
An earth elemental leaves west.
You follow Jeb.
Rising Sun Corridor
This corridor leads to a few of rentable rooms of the Rising Sun
inn. Various paintings and tapestries are hung from the walls, mostly
images of the Hunters doing battle with all forms of devils and dragons,
capturing them and freezing them in time of their most glorious moments.
Obvious exits: -North -East
*Jeb *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
*Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A Minotaur, raised in the city, wanders about.
Zlo enters from the east.
Zlo enters from the east.
Zlo enters from the east.
< 762h/762H 163v/165V Pos: standing >
Zlo leaves north.
An earth elemental leaves north.
An earth elemental leaves north.
Jeb sneaks north.
You follow Jeb.
A Rented Room
This is a standard room of the Rising Sun Inn. It is furnished
without estravagance. There is a single sized bed, a dresser, a couple
chairs, and a small table. The door south appears to be of the lowest
quality wood.
Obvious exits: -South
*Jeb *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
*Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
< 762h/762H 162v/165V Pos: standing >
Zlo leaves south.
An earth elemental leaves south.
An earth elemental leaves south.
Jeb sneaks south.
You follow Jeb.
Rising Sun Corridor
This corridor leads to a few of rentable rooms of the Rising Sun
inn. Various paintings and tapestries are hung from the walls, mostly
images of the Hunters doing battle with all forms of devils and dragons,
capturing them and freezing them in time of their most glorious moments.
Obvious exits: -North -East
*Jeb *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
*Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A Minotaur, raised in the city, wanders about.
Zlo enters from the north.
Zlo enters from the north.
Zlo enters from the north.
< 762h/762H 161v/165V Pos: standing >
Zlo leaves east.
An earth elemental leaves east.
An earth elemental leaves east.
Jeb sneaks east.
You follow Jeb.
Rising Sun Corridor
This corridor leads to a few of rentable rooms of the Rising Sun
inn. Various paintings and tapestries are hung from the walls, mostly
images of the Hunters doing battle with all forms of devils and dragons,
capturing them and freezing them in time of their most glorious moments.
Obvious exits: -North -East -West
*Jeb *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
*Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A woman shopper travels the city.
(Q)A frantic man searches for his lost monkey!
Zlo enters from the west.
Zlo enters from the west.
Zlo enters from the west.
< 762h/762H 161v/165V Pos: standing >
Zlo leaves north.
An earth elemental leaves north.
An earth elemental leaves north.
Jeb sneaks north.
You follow Jeb.
A Rented Room
This is a standard room of the Rising Sun Inn. It is furnished
without estravagance. There is a single sized bed, a dresser, a couple
chairs, and a small table. The door south appears to be of the lowest
quality wood. The first drawer on the dresser in this room seems to be
open a crack.
Obvious exits: -South
*Jeb *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
*Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
< 762h/762H 160v/165V Pos: standing >
Zlo leaves south.
An earth elemental leaves south.
An earth elemental leaves south.
Jeb sneaks south.
You follow Jeb.
Rising Sun Corridor
This corridor leads to a few of rentable rooms of the Rising Sun
inn. Various paintings and tapestries are hung from the walls, mostly
images of the Hunters doing battle with all forms of devils and dragons,
capturing them and freezing them in time of their most glorious moments.
Obvious exits: -North -East -West
*Jeb *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
*Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A woman shopper travels the city.
(Q)A frantic man searches for his lost monkey!
Zlo enters from the north.
Zlo enters from the north.
Zlo enters from the north.
< 762h/762H 160v/165V Pos: standing >
Zlo leaves east.
An earth elemental leaves east.
An earth elemental leaves east.
You follow Jeb.
Rising Sun Corridor
This corridor leads to a few of rentable rooms of the Rising Sun
inn. Various paintings and tapestries are hung from the walls, mostly
images of the Hunters doing battle with all forms of devils and dragons,
capturing them and freezing them in time of their most glorious moments.
Obvious exits: -North# -East -West
*Jeb *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
*Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zlo enters from the west.
Zlo enters from the west.
Zlo enters from the west.
< 762h/762H 160v/165V Pos: standing >
Zlo leaves east.
An earth elemental leaves east.
An earth elemental leaves east.
Jeb sneaks east.
You follow Jeb.
Rising Sun Inn
The Rising Sun is a rather famous location of the city. The innkeeper
is free of any prejiduce and will admit any traveller as long as they
leave their weapons or spellbooks in the bin located next to the door.
The sign behind innkeeper's counter depicts the familiar golden sun with
a silvery blade thrust through it.
Obvious exits: -West -Down
Fresh blood splatters cover the area.
*Jeb *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
*Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A sturdy looking mount is here, all saddled up and ready to ride.
Zlo enters from the west.
Zlo enters from the west.
Zlo enters from the west.
< 762h/762H 159v/165V Pos: standing >
Zlo leaves down.
An earth elemental leaves down.
An earth elemental leaves down.
Jeb sneaks down.
You follow Jeb.
Hunter's Tavern
Built close to the Highway but still in the commercial sector, this
bustling pub is a second home to many of the militia of Myrabolus.
Many off-duty soldiers relax and talk casually, hardley noticing anything
going on around them. Up a short flight of stairs is the reception area
of the Rising Sun Inn.
Obvious exits: -South -Up
Shattered bits of ice are scattered about the area.
*Jeb *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
*Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A cute little black kitten wanders around here.(Gold Aura)
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
Zlo enters from above.
Zlo enters from above.
Zlo enters from above.
< 762h/762H 159v/165V Pos: standing >
Sparkling magic surrounds Zlo as he begins his chant.
Zlo starts casting a spell.
< 762h/762H 163v/165V Pos: standing >
Looks like an exit.
You extend your sights upward.
Rising Sun Inn
The Rising Sun is a rather famous location of the city. The innkeeper
is free of any prejiduce and will admit any traveller as long as they
leave their weapons or spellbooks in the bin located next to the door.
The sign behind innkeeper's counter depicts the familiar golden sun with
a silvery blade thrust through it.
Obvious exits: -West -Down
Fresh blood splatters cover the area.
A sturdy looking mount is here, all saddled up and ready to ride.
< 762h/762H 165v/165V Pos: standing >
Zlo completes his spell...
Zlo utters the words 'xarr ay ghaiz'
< 762h/762H 165v/165V Pos: standing >
Hunter's Tavern
Obvious exits: -South -Up
A greyish stone wall is here to the south. (magic)
Shattered bits of ice are scattered about the area.
Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Jeb *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
*Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A cute little black kitten wanders around here.(Gold Aura)
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
< 762h/762H 165v/165V Pos: standing >
You quickly scan the area.
A myrabolan commoner who is close by to your south.
The Incarnate of Air who is close by to your south.
A halfling trickster who is close by to your south.
A visiting grey elf who is close by to your south.
The mount who is close by above you.
< 762h/762H 165v/165V Pos: standing >
Zlo leaves up.
An earth elemental leaves up.
An earth elemental leaves up.
You follow Jeb.
Rising Sun Inn
The Rising Sun is a rather famous location of the city. The innkeeper
is free of any prejiduce and will admit any traveller as long as they
leave their weapons or spellbooks in the bin located next to the door.
The sign behind innkeeper's counter depicts the familiar golden sun with
a silvery blade thrust through it.
Obvious exits: -West -Down
Fresh blood splatters cover the area.
*Jeb *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
*Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A sturdy looking mount is here, all saddled up and ready to ride.
Zlo enters from below.
Zlo enters from below.
Zlo enters from below.
< 762h/762H 164v/165V Pos: standing >
Zlo leaves west.
An earth elemental leaves west.
An earth elemental leaves west.
Jeb sneaks west.
You follow Jeb.
Rising Sun Corridor
This corridor leads to a few of rentable rooms of the Rising Sun
inn. Various paintings and tapestries are hung from the walls, mostly
images of the Hunters doing battle with all forms of devils and dragons,
capturing them and freezing them in time of their most glorious moments.
Obvious exits: -North# -East -West
*Jeb *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
*Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zlo enters from the east.
Zlo enters from the east.
Zlo enters from the east.
< 762h/762H 163v/165V Pos: standing >
Zlo opens the door.
You quickly scan the area.
The mount who is close by to your east.
A pretty woman who is close by to your west.
A monkey hunter who is not far off to your west.
A minotaur townsperson who is not far off to your west.
< 762h/762H 163v/165V Pos: standing >
< 762h/762H 164v/165V Pos: standing >
You quickly scan the area.
The mount who is close by to your east.
A pretty woman who is close by to your west.
A monkey hunter who is not far off to your west.
A minotaur townsperson who is not far off to your west.
< 762h/762H 165v/165V Pos: standing >
Ok.
< 762h/762H 165v/165V Pos: standing >
Zlo leaves north.
An earth elemental leaves north.
An earth elemental leaves north.
Jeb sneaks north.
You follow Jeb.
A Rented Room
This is a standard room of the Rising Sun Inn. It is furnished
without estravagance. There is a single sized bed, a dresser, a couple
chairs, and a small table. The door south appears to be of the lowest
quality wood.
Obvious exits: -South
*Jeb *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
*Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*A Barbarian (large) -=Celestial Sigil=- stands in mid-air here. (Camping) (Gold Aura)
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
A Barbarian closes the door.
I see nothing suitable there.
< 762h/762H 164v/165V Pos: standing >
I see nothing suitable there.
< 762h/762H 164v/165V Pos: standing >
I see nothing suitable there.
< 762h/762H 164v/165V Pos: standing >
I see nothing suitable there.
< 762h/762H 164v/165V Pos: standing >
I see nothing suitable there.
< 762h/762H 164v/165V Pos: standing >
Sparkling magic surrounds Zlo as he begins his chant.
Zlo starts casting an offensive spell.
Zlo snaps into visibility.
I see nothing suitable there.
< 762h/762H 164v/165V Pos: standing >
I see nothing suitable there.
< 762h/762H 164v/165V Pos: standing >
Zlo completes his spell...
Zlo utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from Zlo striking a Barbarian full on!
A Barbarian snaps into visibility.
Zlo snaps into visibility.
A Barbarian snaps into visibility.
< 762h/762H 164v/165V Pos: standing >
Jeb starts casting an offensive spell called 'arieks shattering iceball'.
Jeb snaps into visibility.
< 762h/762H 164v/165V Pos: standing >
Sparkling magic surrounds Zlo as he begins his chant.
Zlo starts casting an offensive spell.
Zlo snaps into visibility.
< 762h/762H 164v/165V Pos: standing >
Zlo completes his spell...
Zlo utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from Zlo striking a Barbarian full on!
Zlo snaps into visibility.
A Barbarian snaps into visibility.
< 762h/762H 165v/165V Pos: standing >
You start chanting...
< 762h/762H 165v/165V Pos: standing >
Jeb completes his spell...
Jeb utters the words 'abrauztg gpahhzfuio uqzbarr'
Jeb points at a Barbarian.
Jeb snaps into visibility.
A Barbarian snaps into visibility.
Jeb's iceball shatters upon impacting a Barbarian, rending flesh and sending blood flying.
A Barbarian is knocked to the ground by an earth elemental's mighty bash!
An earth elemental suddenly appears a bit confused!
An earth elemental attacks a Barbarian. [2 Hits]
Zlo suddenly appears a bit confused!
Zlo snaps into visibility.
A Barbarian snaps into visibility.
Zlo attacks a Barbarian. [1 Hits]
< 762h/762H 165v/165V Pos: standing >
Zlo starts casting an offensive spell.
Zlo snaps into visibility.
< 762h/762H 165v/165V Pos: standing >
Zlo snaps into visibility.
A Barbarian snaps into visibility.
Green slime eats away at a Barbarian's skin!
< 762h/762H 165v/165V Pos: standing >
You complete your spell...
A Barbarian snaps into visibility.
[Damage: 130 ] Your giant fist of force causes a Barbarian to stagger in agony!
Zlo suddenly attacks a Barbarian!
Zlo suddenly appears a bit confused!
A Barbarian snaps into visibility.
Zlo snaps into visibility.
A Barbarian attacks Zlo. [5 Hits]
Jeb starts casting an offensive spell called 'arieks shattering iceball'.
Jeb snaps into visibility.
< 762h/762H 165v/165V Pos: standing >
Zlo snaps into visibility.
< 762h/762H 165v/165V Pos: standing >
It's already closed!
< 762h/762H 165v/165V Pos: standing >
Jeb completes his spell...
Jeb utters the words 'abrauztg gpahhzfuio uqzbarr'
Jeb points at a Barbarian.
Jeb snaps into visibility.
A Barbarian snaps into visibility.
Jeb's iceball shatters upon impacting a Barbarian, rending flesh and sending blood flying.
< 762h/762H 165v/165V Pos: standing >
Zlo snaps into visibility.
A Barbarian snaps into visibility.
Green slime eats away at a Barbarian's skin!
Zlo suddenly attacks a Barbarian!
Zlo suddenly appears a bit confused!
< 762h/762H 165v/165V Pos: standing >
Jeb starts casting an offensive spell called 'arieks shattering iceball'.
Jeb snaps into visibility.
< 762h/762H 165v/165V Pos: standing >
Zlo snaps into visibility.
Zlo completes his spell...
Zlo utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from Zlo striking a Barbarian full on!
Zlo snaps into visibility.
A Barbarian snaps into visibility.
Zlo suddenly attacks a Barbarian!
Zlo suddenly appears a bit confused!
< 762h/762H 165v/165V Pos: standing >
Zlo snaps into visibility.
A Barbarian snaps into visibility.
Green slime eats away at a Barbarian's skin!
A Barbarian is mortally wounded, and will die soon, if not aided.
< 762h/762H 165v/165V Pos: standing >
You start chanting...
< 762h/762H 165v/165V Pos: standing >
Jeb completes his spell...
Jeb utters the words 'abrauztg gpahhzfuio uqzbarr'
Jeb points at a Barbarian.
Jeb snaps into visibility.
A Barbarian snaps into visibility.
Jeb's iceball shatters upon impacting a Barbarian, rending flesh and sending blood flying.
A Barbarian's long, flowing cape of hellfire of endurance freezes and shatters into million pieces from the intense cold!
A Barbarian's an obsidian circle of endurance freezes and shatters into million pieces from the intense cold!
A Barbarian's mask of the flayed mind of agility freezes and shatters into million pieces from the intense cold!
A Barbarian is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Cisil by 13333333.
The smell of fresh blood enters your body, infusing you with power!