The death of [50 Scourge] Drimat *-* Warlords *-* (Drider)

in Along the Beach

from the perspective of [56 Spiritualist] Cols -=Celestial Sigil=- (Halfling)

<worn as a badge>    a glowing blue crystal (magic) [25%]
<worn on head>       a golden crown set with diamonds (magic) [58%]
<worn on eyes>       the spectacles of inner vision [superior]
<worn in ear>        a lightning earring [39%]
<worn in ear>        a shimmering crystal dragon scale (magic) (glowing) [88%]
<worn on face>       mask of battles past [poor]
<worn around neck>   the amulet named "Flow" (humming)
<worn around neck>   an amulet of wisdom [poor] (magic) [74%]
<worn on body>       a suit of flame-wreathed platemail [poor] [79%]
<worn about body>    the masters cloak (glowing) [63%]
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone (magic)
<worn about waist>   a belt of skulls (magic) [76%]
<worn on belt buckle>a dreamcasters scepter of stars [superior] [77%]
<attached to belt>   a mistweyd nose-pipe
<worn on arms>       some vambraces of holy might (magic) [63%]
<held as shield>     the shield proclaimed 'Hope' [70%]
<worn around wrist>  a bracelet of dracolich hide of endurance (magic) (humming)
<worn around wrist>  a bracelet of influence [superior] (magic) [74%]
<worn on hands>      the gloves of placation
<worn on finger>     a bluestone ring (magic)
<worn on finger>     a ring called 'Soulcatcher' (invis) [84%]
<held>               the three-pronged totem of the Naga Queen (magic)[96h 0m 54s]

        \______/    Set Heading: 180  Set Speed: 0     Crew Stamina: 600
                        Heading: 180      Speed: 0     Repair Stock: 200
         33/33 

< 922h/922H 267v/268V Pos: standing >
You disembark this ship.
On the Merchant Dock
Obvious exits: -N -E -W
The Caravel Amazing Drider-Man floats here.
The Galleon -=TOTENKOPF=- floats here.
The Clipper Darkwind floats here.
The Yacht Iron Will floats here.
The Ketch GOB! floats here.
*Selyrics  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Selyrics's head.
Fugly, the gap-toothed and cross-eyed shipwright stands here.
A Drider disembarks from the Yacht Iron Will.

< 922h/922H 267v/268V Pos: standing >
Selyrics snaps into visibility.
Selyrics places a black double-edged shortsword dubbed, Huntsmaster [superior] with a strange black stone in the back of a Drider, resulting in some strange noises and some blood.
Selyrics snaps into visibility.
Selyrics ignites into black flames as he hits a Drider!

< 922h/922H 267v/268V Pos: standing >
Selyrics snaps into visibility.
Selyrics's fine slash grazes a Drider.
A Drider's spell flows around Selyrics, leaving him unharmed!
A Drider blocks Selyrics's lunge at him.
Selyrics snaps into visibility.
Selyrics's fine slash grazes a Drider.
Selyrics snaps into visibility.
Selyrics ignites into black flames as he hits a Drider!

< 922h/922H 267v/268V Pos: standing >
Selyrics dodges a Drider's attack.
Selyrics blocks a Drider's lunge at him.
Selyrics snaps into visibility.
A Drider attempts to flee.
A Drider leaves west.

< 922h/922H 267v/268V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
A few coins lie scattered here.
*Selyrics  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here, fighting a Drider.(Gold Aura)
An impenetrable globe of darkness floats near Selyrics's head.
A Drider (large)  *-* Warlords *-* stands in mid-air here, fighting Selyrics.(Red Aura)
An impenetrable globe of darkness floats near a Drider's head.
A pelican squaks loudly.

< 922h/922H 266v/268V Pos: standing >
Along the Beach
Obvious exits: -N -E
A few coins lie scattered here.

< 922h/922H 266v/268V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
A few coins lie scattered here.
A pelican squaks loudly.

< 922h/922H 267v/268V Pos: standing >
You failed.

< 922h/922H 267v/268V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Caravel Amazing Drider-Man floats here.
The Galleon -=TOTENKOPF=- floats here.
The Clipper Darkwind floats here.
The Yacht Iron Will floats here.
The Ketch GOB! floats here.
A Drider (large)  *-* Warlords *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drider's head.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 922h/922H 266v/268V Pos: standing >
Selyrics snaps into visibility.
Selyrics places a black double-edged shortsword dubbed, Huntsmaster [superior] with a strange black stone in the back of a Drider, resulting in some strange noises and some blood.
Selyrics snaps into visibility.
Selyrics ignites into black flames as he hits a Drider!

< 922h/922H 266v/268V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...

< 922h/922H 268v/268V Pos: standing >
You snap into visibility.
You complete your spell...
You point at a Drider.
Your victim's soul is exposed causing your spell to do more damage!
Your spiritual assault devastates a Drider from within, he SCREAMS in utter anguish!
[Damage: 381 ] A Drider begins to sllooowwww down.

< 922h/922H 268v/268V Pos: standing >
Selyrics snaps into visibility.
Selyrics's fine slash wounds a Drider.
Selyrics snaps into visibility.
Selyrics ignites into black flames as he hits a Drider!
A Drider dodges Selyrics's attack.
Selyrics's slash wounds a Drider.
Selyrics snaps into visibility.
Selyrics ignites into black flames as he hits a Drider!

< 922h/922H 268v/268V Pos: standing >
A Drider attempts to flee.
A Drider leaves west.

< 922h/922H 268v/268V Pos: standing >
You don't have that spell memorized.

< 922h/922H 268v/268V Pos: standing >
You failed.

< 922h/922H 268v/268V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
A few coins lie scattered here.
*Selyrics  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Selyrics's head.
A pelican squaks loudly.

< 922h/922H 267v/268V Pos: standing >
Selyrics sneaks west.

< 922h/922H 267v/268V Pos: standing >
Along the Beach
Obvious exits: -N -E
A few coins lie scattered here.
*Selyrics  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Selyrics's head.

< 922h/922H 266v/268V Pos: standing >
Alas, you cannot go that way. . . .

< 922h/922H 266v/268V Pos: standing >
Along the Beach
Obvious exits: -N -S -W#
A Drider (large)  *-* Warlords *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drider's head.
A drunk sailor stands here.(Red Aura)

< 922h/922H 267v/268V Pos: standing >
Selyrics snaps into visibility.
Selyrics places a black double-edged shortsword dubbed, Huntsmaster [superior] with a strange black stone in the back of a Drider, resulting in some strange noises and some blood.
Selyrics snaps into visibility.
Selyrics ignites into black flames as he hits a Drider!

< 922h/922H 267v/268V Pos: standing >
Along the Beach
Obvious exits: -N -E -S
A handful of coins lie here.

< 922h/922H 266v/268V Pos: standing >
Along the Beach
Obvious exits: -N -S

< 922h/922H 265v/268V Pos: standing >
Along the Beach
Obvious exits: -N -E -S
A handful of coins lie here.

< 922h/922H 267v/268V Pos: standing >
Along the Beach
Obvious exits: -N -S -W#
*Selyrics  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here, fighting a Drider.(Gold Aura)
An impenetrable globe of darkness floats near Selyrics's head.
A Drider (large)  *-* Warlords *-* stands in mid-air here, fighting Selyrics.(Red Aura)
An impenetrable globe of darkness floats near a Drider's head.
A drunk sailor stands here.(Red Aura)

< 922h/922H 266v/268V Pos: standing >
A Drider attempts to flee.
A Drider leaves north.

< 922h/922H 268v/268V Pos: standing >
You failed.

< 922h/922H 268v/268V Pos: standing >
You failed.

< 922h/922H 268v/268V Pos: standing >
Along the Beach
Obvious exits: -N -E
A few coins lie scattered here.

< 922h/922H 267v/268V Pos: standing >
Along the Beach
Obvious exits: -N -S -W#
A drunk sailor stands here.(Red Aura)

< 922h/922H 266v/268V Pos: standing >
Pardon?

< 922h/922H 268v/268V Pos: standing >
Alas, you cannot go that way. . . .

< 922h/922H 268v/268V Pos: standing >
Alas, you cannot go that way. . . .

< 922h/922H 268v/268V Pos: standing >
Along the Beach
Obvious exits: -N -E -S
A handful of coins lie here.

< 922h/922H 267v/268V Pos: standing >
On the Passenger Dock
Obvious exits: -N -E -S -W
A few coins lie scattered here.
Selyrics sneaks in from the west.

< 922h/922H 266v/268V Pos: standing >
On the Passenger Dock
Obvious exits: -N -E -S -W
The Destroyer Ball floats here.
An elven passenger ship prepares to set sail.

< 922h/922H 265v/268V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 922h/922H 266v/268V Pos: standing >
You do not see that here.

< 922h/922H 267v/268V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 922h/922H 268v/268V Pos: standing >
On the Passenger Dock
Obvious exits: -N -E -S -W
A few coins lie scattered here.

< 922h/922H 267v/268V Pos: standing >
Along the Beach
Obvious exits: -N -E -S
A handful of coins lie here.

< 922h/922H 266v/268V Pos: standing >
Along the Beach
Obvious exits: -N -S

< 922h/922H 265v/268V Pos: standing >
You quickly scan the area.
A drunk sailor who is not far off to your south.

< 922h/922H 268v/268V Pos: standing >

< 922h/922H 268v/268V Pos: standing >
Along the Beach
Obvious exits: -E -S -W#
A small post has some words scribbled on it.
Selyrics sneaks in from the south.

< 922h/922H 267v/268V Pos: standing >
Alas, you cannot go that way. . . .

< 922h/922H 267v/268V Pos: standing >
Along the Beach
Obvious exits: -N -S

< 922h/922H 266v/268V Pos: standing >
Along the Beach
Obvious exits: -E -S -W#
A small post has some words scribbled on it.

< 922h/922H 266v/268V Pos: standing >
Alas, you cannot go that way. . . .

< 922h/922H 267v/268V Pos: standing >
Alas, you cannot go that way. . . .

< 922h/922H 268v/268V Pos: standing >
On the Military Dock
Obvious exits: -E -S -W

< 922h/922H 267v/268V Pos: standing >
On the Military Dock
Obvious exits: -E -S -W
A galleon of war is docked here.
Selyrics sneaks in from the west.

< 922h/922H 266v/268V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 922h/922H 266v/268V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 922h/922H 267v/268V Pos: standing >
You enter a wargalleon.
On a the Deck of a War Ship
Obvious exits: -N -S
A rope ladder has been tossed over to descend.

< 922h/922H 268v/268V Pos: standing >
On a the Deck of a War Ship
Obvious exits: -S
The captain of this minotaur vessel studies some orders.(Red Aura)
A minotaur sailor eyes you suspiciously.(Red Aura)
A minotaur sailor eyes you suspiciously.(Red Aura)
A minotaur sailor eyes you suspiciously.(Red Aura)
A minotaur sailor eyes you suspiciously.(Red Aura)
A minotaur sailor eyes you suspiciously.(Red Aura)

< 922h/922H 267v/268V Pos: standing >
Alas, you cannot go that way. . . .

< 922h/922H 267v/268V Pos: standing >
You quickly scan the area.
Selyrics who is not far off to your south.

< 922h/922H 267v/268V Pos: standing >
On a the Deck of a War Ship
Obvious exits: -N -S
A rope ladder has been tossed over to descend.

< 922h/922H 266v/268V Pos: standing >
On the Military Dock
Obvious exits: -E -S -W
A galleon of war is docked here.
*Selyrics  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Selyrics's head.

< 922h/922H 265v/268V Pos: standing >
On the Military Dock
Obvious exits: -E -S -W

< 922h/922H 265v/268V Pos: standing >
Along the Beach
Obvious exits: -E -S -W#
A small post has some words scribbled on it.

< 922h/922H 265v/268V Pos: standing >
The door seems to be closed.

< 922h/922H 267v/268V Pos: standing >
The door seems to be closed.

< 922h/922H 268v/268V Pos: standing >
Along the Beach
Obvious exits: -N -S

< 922h/922H 267v/268V Pos: standing >
Alas, you cannot go that way. . . .

< 922h/922H 267v/268V Pos: standing >
Alas, you cannot go that way. . . .

< 922h/922H 267v/268V Pos: standing >
Along the Beach
Obvious exits: -N -E -S
A handful of coins lie here.

< 922h/922H 266v/268V Pos: standing >
On the Passenger Dock
Obvious exits: -N -E -S -W
A few coins lie scattered here.

< 922h/922H 265v/268V Pos: standing >
On the Passenger Dock
Obvious exits: -N -E -S -W
The Destroyer Ball floats here.
An elven passenger ship prepares to set sail.
A Drider (large)  *-* Warlords *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drider's head.
Selyrics sneaks in from the west.

< 922h/922H 265v/268V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 922h/922H 266v/268V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!
A Drider leaves west.

< 922h/922H 268v/268V Pos: standing >
You do not see that here.

< 922h/922H 268v/268V Pos: standing >
On the Passenger Dock
Obvious exits: -N -E -S -W
The Destroyer Ball floats here.
An elven passenger ship prepares to set sail.
*Selyrics  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Selyrics's head.

< 922h/922H 268v/268V Pos: standing >
On the Passenger Dock
Obvious exits: -N -E -S -W
A few coins lie scattered here.

< 922h/922H 267v/268V Pos: standing >
Along the Beach
Obvious exits: -N -E -S
A handful of coins lie here.
A Drider (large)  *-* Warlords *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drider's head.
A Drider leaves south.

< 922h/922H 266v/268V Pos: standing >
You do not see that here.

< 922h/922H 266v/268V Pos: standing >
Alas, you cannot go that way. . . .

< 922h/922H 267v/268V Pos: standing >
Alas, you cannot go that way. . . .

< 922h/922H 268v/268V Pos: standing >
Along the Beach
Obvious exits: -N -S -W#
A drunk sailor stands here.(Red Aura)
Selyrics sneaks in from the north.

< 922h/922H 267v/268V Pos: standing >
Along the Beach
Obvious exits: -N -E
A few coins lie scattered here.
Selyrics sneaks in from the north.

< 922h/922H 266v/268V Pos: standing >
Alas, you cannot go that way. . . .

< 922h/922H 266v/268V Pos: standing >
Alas, you cannot go that way. . . .

< 922h/922H 267v/268V Pos: standing >
Alas, you cannot go that way. . . .

< 922h/922H 268v/268V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
A few coins lie scattered here.
A Drider (large)  *-* Warlords *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drider's head.
A pelican squaks loudly.
Selyrics sneaks in from the west.

< 922h/922H 267v/268V Pos: standing >
Selyrics snaps into visibility.
Selyrics places a black double-edged shortsword dubbed, Huntsmaster [superior] with a strange black stone in the back of a Drider, resulting in some strange noises and some blood.
Selyrics snaps into visibility.
Selyrics ignites into black flames as he hits a Drider!
On the Merchant Dock
Obvious exits: -N -E -W
The Caravel Amazing Drider-Man floats here.
The Galleon -=TOTENKOPF=- floats here.
The Clipper Darkwind floats here.
The Yacht Iron Will floats here.
The Ketch GOB! floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 922h/922H 266v/268V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 922h/922H 266v/268V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
A few coins lie scattered here.
*Selyrics  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here, fighting a Drider.(Gold Aura)
An impenetrable globe of darkness floats near Selyrics's head.
A Drider (large)  *-* Warlords *-* stands in mid-air here, fighting Selyrics.(Red Aura)
An impenetrable globe of darkness floats near a Drider's head.
A pelican squaks loudly.

< 922h/922H 267v/268V Pos: standing >
Selyrics parries a Drider's lunge at him.
Selyrics snaps into visibility.
You don't have that spell memorized.

< 922h/922H 267v/268V Pos: standing >
A Drider attempts to flee.
A Drider leaves east.

< 922h/922H 267v/268V Pos: standing >
You failed.

< 922h/922H 267v/268V Pos: standing >
You failed.

< 922h/922H 267v/268V Pos: standing >
You failed.

< 922h/922H 267v/268V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Caravel Amazing Drider-Man floats here.
The Galleon -=TOTENKOPF=- floats here.
The Clipper Darkwind floats here.
The Yacht Iron Will floats here.
The Ketch GOB! floats here.
A Drider (large)  *-* Warlords *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drider's head.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 922h/922H 266v/268V Pos: standing >
Selyrics snaps into visibility.
Selyrics places a black double-edged shortsword dubbed, Huntsmaster [superior] with a strange black stone in the back of a Drider, resulting in some strange noises and some blood.
Selyrics snaps into visibility.
Selyrics ignites into black flames as he hits a Drider!

< 922h/922H 266v/268V Pos: standing >
You start chanting...
You snap into visibility.

< 922h/922H 267v/268V Pos: standing >
Selyrics snaps into visibility.
Selyrics's slash wounds a Drider.
Selyrics snaps into visibility.
Selyrics ignites into black flames as he hits a Drider!
Selyrics's slash wounds a Drider.
Selyrics snaps into visibility.
Selyrics ignites into black flames as he hits a Drider!
Selyrics misses a Drider.

< 922h/922H 268v/268V Pos: standing >
You complete your spell...
You point at a Drider.
You snap into visibility.
[Damage: 148 ] Your iceball shatters upon impacting a Drider, rending flesh and sending blood flying.

< 922h/922H 268v/268V Pos: standing >
A Drider attempts to flee.
A Drider leaves west.

< 922h/922H 268v/268V Pos: standing >
You sit down and relax.

< 922h/922H 268v/268V Pos: sitting >
The sun vanishes behind the southern horizon.
You have memorized the following spells:
(11th circle)  1 - resurrect
               1 - greater spirit sight
               1 - greater earthen grasp
               1 - guardian spirits
(10th circle)  3 - restoration
               1 - etherportal
               1 - spirit walk
( 9th circle)  1 - greater spirit ward
               3 - arieks shattering iceball
( 8th circle)  1 - scathing wind
               3 - spirit jump
               2 - tormenting spirits
( 7th circle)  4 - greater soul disturbance
               1 - elephantstrength
               1 - ravenflight
( 6th circle)  3 - wellness
               2 - greater mending
               1 - lionrage
               1 - spirit anguish
( 5th circle)  1 - sense spirit
               7 - molten spray
( 4th circle)  1 - pantherspeed
               1 - summon beast
               1 - hawkvision
               3 - mending
               3 - soul disturbance
( 3rd circle)  3 - scalding blast
               2 - snailspeed
               3 - molevision
               2 - purify spirit
( 2nd circle)  7 - flameburst
               4 - lesser mending
( 1st circle)  9 - ice missile
               2 - spirit armor
               1 - wolfspeed

And you are currently memorizing the following spells:
    1 seconds:  (12th) greater spirit anguish
    2 seconds:  ( 9th) arieks shattering iceball

You can memorize no more spells.
You continue your study.

< 922h/922H 268v/268V Pos: sitting >
Selyrics sneaks west.
You can't concentrate enough while resting.
You can't do this sitting!

< 922h/922H 268v/268V Pos: sitting >
You can't concentrate enough while resting.
You can't do this sitting!

< 922h/922H 268v/268V Pos: sitting >
Nah... You feel too relaxed to do that...

< 922h/922H 268v/268V Pos: sitting >

< 922h/922H 268v/268V Pos: sitting >
Nah... You feel too relaxed to do that...

< 922h/922H 268v/268V Pos: sitting >
You have finished memorizing greater spirit anguish.

< 922h/922H 268v/268V Pos: sitting >
Nah... You feel too relaxed to do that...

< 922h/922H 268v/268V Pos: sitting >
Who do you wish to tell what??

< 922h/922H 268v/268V Pos: sitting >
Nah... You feel too relaxed to do that...

< 922h/922H 268v/268V Pos: sitting >
You have finished memorizing arieks shattering iceball.
You snap out of your meditative trance, memorization complete.
You clamber to your feet.

< 922h/922H 268v/268V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
A few coins lie scattered here.
A pelican squaks loudly.

< 922h/922H 267v/268V Pos: standing >
You are already standing.

< 922h/922H 267v/268V Pos: standing >
Along the Beach
Obvious exits: -N -E
A few coins lie scattered here.
Selyrics  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here, fighting a Drider.(Gold Aura)
An impenetrable globe of darkness floats near Selyrics's head.
A Drider (large)  *-* Warlords *-* stands in mid-air here, fighting Selyrics.(Red Aura)
An impenetrable globe of darkness floats near a Drider's head.

< 922h/922H 266v/268V Pos: standing >
A Drider attempts to flee.
A Drider tries to flee, but can't make it out of here!

< 922h/922H 266v/268V Pos: standing >
Alas, you cannot go that way. . . .

< 922h/922H 268v/268V Pos: standing >
You sit down and relax.

< 922h/922H 268v/268V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - greater spirit anguish
(11th circle)  1 - resurrect
               1 - greater spirit sight
               1 - greater earthen grasp
               1 - guardian spirits
(10th circle)  3 - restoration
               1 - etherportal
               1 - spirit walk
( 9th circle)  1 - greater spirit ward
               4 - arieks shattering iceball
( 8th circle)  1 - scathing wind
               3 - spirit jump
               2 - tormenting spirits
( 7th circle)  4 - greater soul disturbance
               1 - elephantstrength
               1 - ravenflight
( 6th circle)  3 - wellness
               2 - greater mending
               1 - lionrage
               1 - spirit anguish
( 5th circle)  1 - sense spirit
               7 - molten spray
( 4th circle)  1 - pantherspeed
               1 - summon beast
               1 - hawkvision
               3 - mending
               3 - soul disturbance
( 3rd circle)  3 - scalding blast
               2 - snailspeed
               3 - molevision
               2 - purify spirit
( 2nd circle)  7 - flameburst
               4 - lesser mending
( 1st circle)  9 - ice missile
               2 - spirit armor
               1 - wolfspeed

You can memorize no more spells.

< 922h/922H 268v/268V Pos: sitting >
A Drider attempts to flee.
A Drider leaves north.

< 922h/922H 268v/268V Pos: sitting >
Along the Beach
Obvious exits: -N -E
A few coins lie scattered here.
*Selyrics  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Selyrics's head.

< 922h/922H 268v/268V Pos: sitting >
You clamber to your feet.

< 922h/922H 268v/268V Pos: standing >
Along the Beach
Obvious exits: -N -S -W#
*Selyrics  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Selyrics's head.
A drunk sailor stands here.(Red Aura)

< 922h/922H 267v/268V Pos: standing >
Along the Beach
Obvious exits: -N -E -S
A handful of coins lie here.
A Drider (large)  *-* Warlords *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drider's head.

< 922h/922H 266v/268V Pos: standing >
Selyrics snaps into visibility.
Selyrics places a black double-edged shortsword dubbed, Huntsmaster [superior] with a strange black stone in the back of a Drider, resulting in some strange noises and some blood.
Selyrics snaps into visibility.
Selyrics ignites into black flames as he hits a Drider!
Along the Beach
Obvious exits: -N -S

< 922h/922H 265v/268V Pos: standing >
Along the Beach
Obvious exits: -E -S -W#
A small post has some words scribbled on it.

< 922h/922H 265v/268V Pos: standing >
Along the Beach
Obvious exits: -N -S

< 922h/922H 267v/268V Pos: standing >
You failed.

< 922h/922H 267v/268V Pos: standing >
Along the Beach
Obvious exits: -N -E -S
A handful of coins lie here.
*Selyrics  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here, fighting a Drider.(Gold Aura)
An impenetrable globe of darkness floats near Selyrics's head.
A Drider (large)  *-* Warlords *-* stands in mid-air here, fighting Selyrics.(Red Aura)
An impenetrable globe of darkness floats near a Drider's head.

< 922h/922H 266v/268V Pos: standing >
A Drider sighs loudly.

< 922h/922H 266v/268V Pos: standing >
You start chanting...
You snap into visibility.
A Drider sighs loudly.

< 922h/922H 268v/268V Pos: standing >
A Drider sighs loudly.

< 922h/922H 268v/268V Pos: standing >
You complete your spell...
You point at a Drider.
Your victim's soul is exposed causing your spell to do more damage!
Your spiritual assault devastates a Drider from within, he SCREAMS in utter anguish!
You snap into visibility.
[Damage: 191 ] A Drider's pair of ghostly gloves was destroyed by the blast!
A Drider's well-used dragonscale veil from the Surface Realm of Duris was destroyed by the blast!
A Drider is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Cols by 13200000.