The death of [10 Sorcerer] Zelfeesh (Minotaur)

in On a Flowing River

from the perspective of [50 Swordsman] Karnager (Thri-Kreen)


Cavern of the Thri-kreen Warrior
Obvious exits: -E
Slipper relaxes and prepares to train warriors.

< 99h/504H 119v/164V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -S -W

< 99h/504H 119v/164V Pos: standing >
A Junk Smith Dealer
Obvious exits: -N
Fresh blood splatters cover the area.
A junk smith dealer sells weapons and armor.

< 99h/504H 119v/164V Pos: standing >
Alas, you cannot go that way. . . .

< 99h/504H 119v/164V Pos: standing >
Alas, you cannot go that way. . . .

< 99h/504H 119v/164V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -S -W
Fresh blood splatters cover the area.

< 99h/504H 119v/164V Pos: standing >

< 99h/504H 120v/164V Pos: standing >
Alas, you cannot go that way. . . .

< 99h/504H 120v/164V Pos: standing >
Alas, you cannot go that way. . . .

< 99h/504H 120v/164V Pos: standing >
Within a Domed Cavern
Obvious exits: -N -E -S

< 100h/504H 121v/164V Pos: standing >
Within a Domed Cavern
Obvious exits: -N -W

< 100h/504H 120v/164V Pos: standing >
Alas, you cannot go that way. . . .

< 100h/504H 121v/164V Pos: standing >
Alas, you cannot go that way. . . .

< 100h/504H 122v/164V Pos: standing >
Within a Domed Cavern
Obvious exits: -N -E -S -W

< 100h/504H 121v/164V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -E -W

< 100h/504H 121v/164V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -E -W

< 100h/504H 120v/164V Pos: standing >
A Long Narrow Shaft
Obvious exits: -E -W -U

< 100h/504H 119v/164V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -E -W

< 101h/504H 119v/164V Pos: standing >
Alas, you cannot go that way. . . .

< 101h/504H 120v/164V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -E -W

< 101h/504H 121v/164V Pos: standing >
A Long Narrow Shaft
Obvious exits: -E -W -U
Puddles of fresh blood cover the ground.

< 101h/504H 121v/164V Pos: standing >
A Long Narrow Shaft
Obvious exits: -U -D
A steel dagger about a foot in length lies here.

< 101h/504H 120v/164V Pos: standing >
A Long Narrow Shaft
Obvious exits: -N -S -W -U -D

< 101h/504H 119v/164V Pos: standing >
A Long Narrow Shaft
Obvious exits: -E -W -U -D

< 101h/504H 118v/164V Pos: standing >
A Long Narrow Shaft
Obvious exits: -U# -D

< 101h/504H 118v/164V Pos: standing >
The boulder seems to be closed.

< 101h/504H 119v/164V Pos: standing >
The boulder seems to be closed.

< 101h/504H 119v/164V Pos: standing >

< 101h/504H 119v/164V Pos: standing >
The boulder seems to be closed.

< 102h/504H 120v/164V Pos: standing >
The boulder seems to be closed.

< 102h/504H 120v/164V Pos: standing >
Ok.

< 102h/504H 122v/164V Pos: standing >
Deep Within a Ravine
Obvious exits: -U -D

< 102h/504H 121v/164V Pos: standing >
A Large Ravine
Obvious exits: -N -E -S -W -U -D
A large cabin looks abandoned.

< 102h/504H 119v/164V Pos: standing >
Up a Tall Tree
Obvious exits: -U -D
Puddles of fresh blood cover the ground.
A small squirrel scurries along a branch.

< 102h/504H 116v/164V Pos: standing >
Up a Tall Tree
Obvious exits: -W -U -D
Fresh blood splatters cover the area.
A small squirrel scurries along a branch.

< 102h/504H 115v/164V Pos: standing >
Up a Tall Tree
Obvious exits: -E -U -D
Fresh blood covers everything in the area.
A small squirrel scurries along a branch.

< 102h/504H 115v/164V Pos: standing >
Top of a Tall Tree
Obvious exits: -D
Puddles of fresh blood cover the ground.
A thri-kreen scout peers over the horizon.

< 102h/504H 114v/164V Pos: standing >
Alas, you cannot go that way. . . .

< 102h/504H 115v/164V Pos: standing >
Alas, you cannot go that way. . . .

< 103h/504H 115v/164V Pos: standing >
Up a Tall Tree
Obvious exits: -E -U -D
Fresh blood covers everything in the area.
A small squirrel scurries along a branch.

< 103h/504H 115v/164V Pos: standing >
Along a Tree Branch
Obvious exits: -W
Fresh blood covers everything in the area.
An old owl sits perched upon a branch.

< 103h/504H 114v/164V Pos: standing >
Alas, you cannot go that way. . . .

< 103h/504H 114v/164V Pos: standing >
Alas, you cannot go that way. . . .

< 103h/504H 115v/164V Pos: standing >
Along a Tree Branch
Obvious exits: -W
Fresh blood covers everything in the area.
An old owl sits perched upon a branch.

< 103h/504H 116v/164V Pos: standing >

< 103h/504H 116v/164V Pos: standing >

< 103h/504H 117v/164V Pos: standing >

< 104h/504H 119v/164V Pos: standing >

< 106h/504H 130v/164V Pos: standing >

< 108h/504H 142v/164V Pos: standing >
You sit down and relax.

< 109h/504H 148v/164V Pos: sitting >
You stop sitting around and lay down.

< 109h/504H 149v/164V Pos: on your ass >
You drift off to sleep.

< 109h/504H 152v/164V Pos: on your ass >

< 110h/504H 157v/164V Pos: on your ass >

< 110h/504H 164v/164V Pos: on your ass >

< 110h/504H 164v/164V Pos: on your ass >

< 110h/504H 164v/164V Pos: on your ass >

< 110h/504H 164v/164V Pos: on your ass >

< 111h/504H 164v/164V Pos: on your ass >

< 111h/504H 164v/164V Pos: on your ass >

< 111h/504H 164v/164V Pos: on your ass >

< 111h/504H 164v/164V Pos: on your ass >

< 111h/504H 164v/164V Pos: on your ass >

< 111h/504H 164v/164V Pos: on your ass >

< 111h/504H 164v/164V Pos: on your ass >

< 112h/504H 164v/164V Pos: on your ass >

< 112h/504H 164v/164V Pos: on your ass >

< 112h/504H 164v/164V Pos: on your ass >

< 112h/504H 164v/164V Pos: on your ass >

< 112h/504H 164v/164V Pos: on your ass >

< 113h/504H 164v/164V Pos: on your ass >
In your dreams, or what?

< 113h/504H 164v/164V Pos: on your ass >
You wake up.

< 114h/504H 164v/164V Pos: on your ass >

		Score information for Karnager

Level: 50   Race: Thri-Kreen   Class: Warrior / Swordsman Sex: Male
Hit points: 114(504)  Moves: 164(164)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: none
Status:  Laying down, resting.
Frags:   -1.86   Deaths:   11
Enchantments:   Ultravision
Combat Pulse:   19 Spell Pulse:  1.10 
Leaderboard Points:  314 


< 114h/504H 164v/164V Pos: on your ass >

< 114h/504H 164v/164V Pos: on your ass >

< 118h/504H 164v/164V Pos: on your ass >

< 121h/504H 164v/164V Pos: on your ass >

< 124h/504H 164v/164V Pos: on your ass >

< 127h/504H 164v/164V Pos: on your ass >

< 131h/504H 164v/164V Pos: on your ass >

< 134h/504H 164v/164V Pos: on your ass >

< 137h/504H 164v/164V Pos: on your ass >

< 140h/504H 164v/164V Pos: on your ass >

< 143h/504H 164v/164V Pos: on your ass >

< 146h/504H 164v/164V Pos: on your ass >

< 150h/504H 164v/164V Pos: on your ass >

< 153h/504H 164v/164V Pos: on your ass >

< 156h/504H 164v/164V Pos: on your ass >

< 159h/504H 164v/164V Pos: on your ass >

< 162h/504H 164v/164V Pos: on your ass >

< 166h/504H 164v/164V Pos: on your ass >

< 167h/504H 164v/164V Pos: on your ass >
Along a Tree Branch
Obvious exits: -W
An old owl sits perched upon a branch.

< 167h/504H 164v/164V Pos: on your ass >

< 167h/504H 164v/164V Pos: on your ass >
You clamber to your feet.

< 168h/504H 164v/164V Pos: standing >
Up a Tall Tree
Obvious exits: -E -U -D

< 168h/504H 163v/164V Pos: standing >
Up a Tall Tree
Obvious exits: -W -U -D
A small squirrel scurries along a branch.

< 168h/504H 162v/164V Pos: standing >
Along a Tree Branch
Obvious exits: -E
An old owl sits perched upon a branch.

< 168h/504H 161v/164V Pos: standing >
Alas, you cannot go that way. . . .

< 168h/504H 162v/164V Pos: standing >
Up a Tall Tree
Obvious exits: -W -U -D
A small squirrel scurries along a branch.

< 168h/504H 162v/164V Pos: standing >
Up a Tall Tree
Obvious exits: -U -D
A small squirrel scurries along a branch.
A small squirrel scurries along a branch.

< 169h/504H 161v/164V Pos: standing >
Alas, you cannot go that way. . . .

< 169h/504H 161v/164V Pos: standing >

< 169h/504H 161v/164V Pos: standing >
A Large Ravine
Obvious exits: -N -E -S -W -U -D
A large cabin looks abandoned.

< 169h/504H 161v/164V Pos: standing >
The Edge of a River
Obvious exits: -E -W

< 169h/504H 160v/164V Pos: standing >
On a Flowing River
Obvious exits: -N -E
A Minotaur (large) stands here. (Non-Fraggable)
A large bass splashes in the water.

< 169h/504H 158v/164V Pos: standing >
Alas, you cannot go that way. . . .

< 169h/504H 159v/164V Pos: standing >
Alas, you cannot go that way. . . .

< 169h/504H 159v/164V Pos: standing >
On a Flowing River
Obvious exits: -N -E
A Minotaur (large) stands here. (Non-Fraggable)
A large bass splashes in the water.

< 170h/504H 161v/164V Pos: standing >
[Damage:  4 ] -=[Your fine punch strikes a Minotaur.]=-

< 170h/504H 163v/164V Pos: standing >
< T: Karnager TP: sta TC: nasty wounds E: A Minotaur sta EP: few scratches >
 [Damage: 21 ] -=[You leap towards a Minotaur and sink your jaws dripping with venom deep in his flesh.]=-
A Minotaur shivers slightly.

< 170h/504H 164v/164V Pos: standing >
< T: Karnager TP: sta TC: nasty wounds E: A Minotaur sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
You feel your skill in unarmed damage improving.
You miss a Minotaur.
You miss a Minotaur.
[Damage:  3 ] -=[Your fine punch wounds a Minotaur.]=-
[Damage:  4 ] -=[Your fine punch strikes a Minotaur.]=-

< 170h/504H 164v/164V Pos: standing >
< T: Karnager TP: sta TC: nasty wounds E: A Minotaur sta EP:  few wounds >
 The sun rises over the northern horizon.

< 170h/504H 164v/164V Pos: standing >
< T: Karnager TP: sta TC: nasty wounds E: A Minotaur sta EP:  few wounds >
 You dodge a Minotaur's vicious attack.

< 170h/504H 164v/164V Pos: standing >
< T: Karnager TP: sta TC: nasty wounds E: A Minotaur sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 170h/504H 164v/164V Pos: standing >
< T: Karnager TP: sta TC: nasty wounds E: A Minotaur sta EP:  small wounds >
 [Damage: 12 ] -=[You hit a Minotaur in the thigh with a hefty sweep.]=-

< 170h/504H 164v/164V Pos: standing >
< T: Karnager TP: sta TC: nasty wounds E: A Minotaur sta EP:  few wounds >
 You miss a Minotaur.
You miss a Minotaur.
[Damage:  3 ] -=[Your fine punch strikes a Minotaur.]=-

< 170h/504H 164v/164V Pos: standing >
< T: Karnager TP: sta TC: nasty wounds E: A Minotaur sta EP:  few wounds >
 A Minotaur misses you.

< 170h/504H 164v/164V Pos: standing >
< T: Karnager TP: sta TC: nasty wounds E: A Minotaur sta EP:  few wounds >
 [Damage:  3 ] -=[Your fine punch strikes a Minotaur.]=-
[Damage:  3 ] -=[Your punch strikes a Minotaur.]=-
You miss a Minotaur.

< 170h/504H 164v/164V Pos: standing >
< T: Karnager TP: sta TC: nasty wounds E: A Minotaur sta EP:  few wounds >
 [Damage: 16 ] -=[You hit a Minotaur in the face, sending him reeling.]=-

< 170h/504H 164v/164V Pos: standing >
< T: Karnager TP: sta TC: nasty wounds E: A Minotaur sta EP:  nasty wounds >
 You dodge a Minotaur's vicious attack.

< 170h/504H 164v/164V Pos: standing >
< T: Karnager TP: sta TC: nasty wounds E: A Minotaur sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
You miss a Minotaur.
You miss a Minotaur.
You feel your skill in unarmed damage improving.
You miss a Minotaur.
[Damage:  3 ] -=[Your punch strikes a Minotaur.]=-

< 170h/504H 164v/164V Pos: standing >
< T: Karnager TP: sta TC: nasty wounds E: A Minotaur sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 170h/504H 164v/164V Pos: standing >
< T: Karnager TP: sta TC: nasty wounds E: A Minotaur sta EP:  nasty wounds >
 [Damage: 17 ] -=[You hit a Minotaur in the thigh with a hefty sweep.]=-

< 170h/504H 164v/164V Pos: standing >
< T: Karnager TP: sta TC: nasty wounds E: A Minotaur sta EP:  nasty wounds >
 You dodge a Minotaur's vicious attack.

< 170h/504H 164v/164V Pos: standing >
< T: Karnager TP: sta TC: nasty wounds E: A Minotaur sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  3 ] -=[Your fine punch strikes a Minotaur.]=-
A Minotaur dodges your futile attack.
You miss a Minotaur.
You miss a Minotaur.

< 170h/504H 164v/164V Pos: standing >
< T: Karnager TP: sta TC: nasty wounds E: A Minotaur sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 170h/504H 164v/164V Pos: standing >
< T: Karnager TP: sta TC: nasty wounds E: A Minotaur sta EP:  nasty wounds >
 [Damage: 28 ] -=[You leap towards a Minotaur and sink your jaws dripping with venom deep in his flesh.]=-
A Minotaur shivers slightly.

< 170h/504H 164v/164V Pos: standing >
< T: Karnager TP: sta TC: nasty wounds E: A Minotaur sta EP: pretty hurt >
 You dodge a Minotaur's vicious attack.
Your improved dexterity grants you an additional attack!
A Minotaur dodges your futile attack.
[Damage:  3 ] -=[Your fine punch strikes a Minotaur hard.]=-
[Damage:  3 ] -=[Your fine punch strikes a Minotaur hard.]=-
[Damage:  3 ] -=[Your fine punch strikes a Minotaur very hard.]=-

< 170h/504H 164v/164V Pos: standing >
< T: Karnager TP: sta TC: nasty wounds E: A Minotaur sta EP:  awful >
 [Damage: 10 ] -=[Your kick hits a Minotaur in the side.]=-

< 170h/504H 164v/164V Pos: standing >
< T: Karnager TP: sta TC: nasty wounds E: A Minotaur sta EP:  awful >
 Your improved dexterity grants you an additional attack!
You miss a Minotaur.
A Minotaur dodges your futile attack.
You score a CRITICAL HIT!!!!!
[Damage:  8 ] -=[Your impressive punch seriously wounds a Minotaur.]=-
You miss a Minotaur.

< 170h/504H 164v/164V Pos: standing >
< T: Karnager TP: sta TC: nasty wounds E: A Minotaur sta EP:  awful >
 A Minotaur misses you.

< 170h/504H 164v/164V Pos: standing >
< T: Karnager TP: sta TC: nasty wounds E: A Minotaur sta EP:  awful >
 Autosaving...

< 170h/504H 164v/164V Pos: standing >
< T: Karnager TP: sta TC: nasty wounds E: A Minotaur sta EP:  awful >
 You have no venom left!

< 170h/504H 164v/164V Pos: standing >
< T: Karnager TP: sta TC: nasty wounds E: A Minotaur sta EP:  awful >
 [Damage: 12 ] -=[You hit a Minotaur in the thigh with a hefty sweep.]=-
A Minotaur is stunned!

< 170h/504H 164v/164V Pos: standing >
< T: Karnager TP: sta TC: nasty wounds E: A Minotaur sta EP:  awful >
 Your improved dexterity grants you an additional attack!
You miss a Minotaur.
[Damage:  4 ] -=[Your fine punch enshrouds a Minotaur in a mist of blood.]=-
A Minotaur is incapacitated and will slowly die, if not aided.
A Minotaur slumps to the ground.
[Damage:  6 ] -=[Your impressive punch critically injures a Minotaur.]=-
A Minotaur is mortally wounded, and will die soon, if not aided.
You feel your skill in unarmed damage improving.
[Damage:  2 ] -=[Your decent punch hits a Minotaur.]=-
A Minotaur is dead! R.I.P.
You receive your share of experience.