The death of [53 Necrolyte] Zlocro -=Celestial Sigil=- (Gnome)

in A Marshy Clearing with Patches of Tanglebush

from the perspective of [56 Diabolis] Fongpi Dark Seldarine (Drow Elf)

<floating about head>a swirling force of light and darkness (magic) [79%]
<worn as a badge>    a elven rune of restoration of constitution (magic) (glowing) [83%]
<worn on head>       a black crown encrusted with mindstones of constitution (glowing)
<worn on eyes>       devil eyes of the ghargatula [poor] (magic)
<worn in ear>        a brightly flaming earring
<worn in ear>        an earring of frozen Styx water [superior] (magic) (glowing)
<worn on face>       mask of the future of regeneration (glowing) [82%]
<worn around neck>   an amulet of chaos [poor] [83%]
<worn around neck>   an amulet of the Neogi Lords [superior] (magic)
<worn on body>       the armor of a MaDMaN (magic)
<worn about body>    an ethereal symbiote of the inner planes (magic) (humming) [85%]
<worn on back>       a double-buckled Alatorin backpack [81%]
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies (magic) (glowing) [82%]
<worn about waist>   a utility belt of poisoning agents [superior] [52%]
<worn on belt buckle>a large tome engulfed in blue flames (magic) (humming) [64%]
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards (magic)
<held as shield>     the shield of the earthwyrm [superior] (magic) [84%]
<worn around wrist>  a satanic bracelet [superior] (magic)
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic)
<worn on hands>      the sacred stone claws of Aan of endurance (magic)
<worn on finger>     a gleaming platinum ring [poor] (magic) [73%]
<worn on finger>     a ring of the Neogi Lords [superior] (glowing) [89%]
<primary weapon>     the mace of mentality
<worn on legs>       some ruby studded greaves (magic) (glowing)
<worn on feet>       mystical boots of Volo the Traveller of greater intelligence (magic) (glowing) [82%]

Obvious exits: -N -E -S
Zur sneaks in from the south.
Trollop enters from the south.
Gelcenary enters from the south.

< 974h/786H 259v/262V Pos: standing >
Alas, you cannot go that way. . . .

< 974h/786H 261v/262V Pos: standing >

<map>
Zone: The Docks of Quietus Quay.
Room: Broad Street
</map>
Broad Street
Obvious exits: -N -E -S -W
Zur sneaks in from the north.
Trollop enters from the north.
Gelcenary enters from the north.

< 974h/786H 260v/262V Pos: standing >

<map>
Zone: The Docks of Quietus Quay.
Room: A Dark Tavern
</map>

<map>
Zone: The Docks of Quietus Quay.
Room: A Dark Tavern
</map>
A Dark Tavern
Obvious exits: -W
An old quartermaster is busy chatting with one of the barmaids.
An experienced canoneer stands towards the back of the room, drinking ale.
A burly duergar warrior relaxes with some ale.(Red Aura)
A tall orcish merchant relaxes quietly here.(Red Aura)
A tall orcish merchant relaxes quietly here.(Red Aura)
(Q)A one-eyed rakshasa tends the bar.(Red Aura)
Zur sneaks in from the west.
Trollop enters from the west.
Gelcenary enters from the west.

< 974h/786H 258v/262V Pos: standing >

< 974h/786H 258v/262V Pos: standing >

<map>
Zone: The Docks of Quietus Quay.
Room: Broad Street
</map>
Broad Street
Obvious exits: -N -E -S -W
Zur sneaks in from the east.
Trollop enters from the east.
Gelcenary enters from the east.

< 973h/786H 260v/262V Pos: standing >

<map>
Zone: The Docks of Quietus Quay.
Room: Broad Street
</map>
Broad Street
Obvious exits: -N -E -S
Zur sneaks in from the south.
Trollop enters from the south.
Gelcenary enters from the south.

< 973h/786H 258v/262V Pos: standing >

<map>
Zone: The Docks of Quietus Quay.
Room: The Sharkbait Inn
</map>

<map>
Zone: The Docks of Quietus Quay.
Room: The Sharkbait Inn
</map>
The Sharkbait Inn
Obvious exits: -W
*A Gnome (small)  -=Celestial Sigil=- stands in mid-air here.(Red Aura)
A young drow woman is renting out rooms.(Gold Aura)
Zur sneaks in from the west.
Trollop enters from the west.
Gelcenary enters from the west.

< 973h/786H 256v/262V Pos: standing >

< 973h/786H 257v/262V Pos: standing >
A Gnome attempts to flee.
A Gnome leaves west.
You bounce around with excitement!

< 973h/786H 262v/262V Pos: standing >

<map>
Zone: The Docks of Quietus Quay.
Room: Broad Street
</map>
Broad Street
Obvious exits: -N -E -S
Zur sneaks in from the east.
Trollop enters from the east.
Gelcenary enters from the east.

< 973h/786H 260v/262V Pos: standing >

< 973h/786H 260v/262V Pos: standing >

<map>
Zone: The Docks of Quietus Quay.
Room: The Sharkbait Inn
</map>

<map>
Zone: The Docks of Quietus Quay.
Room: The Sharkbait Inn
</map>
The Sharkbait Inn
Obvious exits: -W
A young drow woman is renting out rooms.(Gold Aura)
Trollop enters from the west.
Gelcenary enters from the west.

< 973h/786H 258v/262V Pos: standing >

<map>
Zone: The Docks of Quietus Quay.
Room: Broad Street
</map>
Broad Street
Obvious exits: -N -E -S
Trollop enters from the east.
Gelcenary enters from the east.

< 973h/786H 256v/262V Pos: standing >

< 972h/786H 257v/262V Pos: standing >

<map>
Zone: The Docks of Quietus Quay.
Room: Broad Street
</map>
Broad Street
Obvious exits: -N -E -S
Trollop enters from the south.
Gelcenary enters from the south.

< 972h/786H 257v/262V Pos: standing >

< 972h/786H 259v/262V Pos: standing >
You quickly scan the area.
A thin troll who is not far off to your north.
A thin troll who is not far off to your north.
A large minotaur who is a brief walk away to your east.
A thin drow who is in the distance to your south.

< 972h/786H 261v/262V Pos: standing >

<map>
Zone: The Docks of Quietus Quay.
Room: Broad Street
</map>
Broad Street
Obvious exits: -N -S
Trollop enters from the south.
Gelcenary enters from the south.

< 972h/786H 260v/262V Pos: standing >

<map>
Zone: The Docks of Quietus Quay.
Room: The Wide Entrance to a Large Cavern
</map>

<map>
Zone: The Docks of Quietus Quay.
Room: The Wide Entrance to a Large Cavern
</map>
The Wide Entrance to a Large Cavern
Obvious exits: -N -S
A tall, thin troll warrior guards the entrance.(Red Aura)
A tall, thin troll warrior guards the entrance.(Red Aura)
Trollop enters from the south.
Gelcenary enters from the south.

< 972h/786H 258v/262V Pos: standing >

< 972h/786H 258v/262V Pos: standing >
You quickly scan the area.
A Gnome who is not far off to your north.

< 972h/786H 259v/262V Pos: standing >
    ********M*    
   ********.**.   
 **M..M.......^^  
 ***..^...^^^...  
 ......M@D^^.^^M  
     ..^^^^^^MMM  
           ^MMMM  
           MMMM   
          MMMM    
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
*A Gnome (small)  -=Celestial Sigil=- stands in mid-air here.(Red Aura)
Zur sneaks in from the south.
Trollop enters from the south.
Gelcenary enters from the south.

< 972h/786H 260v/262V Pos: standing >
    ********M*    
   ********.**.   
 **M..M.......^^  
 ***..^...^^^...  
 ......M@D^^.^^M  
     ..^^^^^^MMM  
           ^MMMM  
           MMMM   
          MMMM    
Gelcenary attempts to stab a Gnome in the back, but a Gnome's stone skin quickly absorbs the impact before fading away!
Gelcenary snaps into visibility.
A Gnome snaps into visibility.
Gelcenary places a green bladed dagger named 'Sepsis' [superior] in the back of a Gnome, resulting in some strange noises and some blood.
Trollop suddenly attacks a Gnome!
Trollop's impressive bludgeon wounds a Gnome.

< 972h/786H 262v/262V Pos: standing >
   M  ****   *    
    ********M**   
   ********.**.^  
 **M..M.......^^  
 ***..^.@.^^^...  
 ......MPD^^.^^M  
     ..^^^^^^MMM  
           ^MMM   
           MMM    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 972h/786H 260v/262V Pos: standing >
You quickly scan the area.
Gelcenary who is close by to your south.
Trollop who is close by to your south.
A Gnome who is close by to your south.
A thin troll who is not far off to your south.
A thin troll who is not far off to your south.

< 972h/786H 260v/262V Pos: standing >

< 972h/786H 260v/262V Pos: standing >
   M  ****   *    
    ********M**   
   ********.**.^  
 **M..M.......^^  
 ***..^.@.^^^...  
 ......PPD^^.^^M  
     ..^^^^^^MMM  
           ^MMM   
           MMM    
    ********M*    
   ********.**.   
 **M..M.......^^  
 ***..^.P.^^^...  
 ......P@D^^.^^M  
     ..^^^^^^MMM  
           ^MMMM  
           MMMM   
          MMMM    
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
Gelcenary (HardCore) *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gelcenary's head.
Trollop  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Zur sneaks in from the north.

< 972h/786H 258v/262V Pos: standing >

< 972h/786H 258v/262V Pos: standing >
A Gnome enters from the west.

< 971h/786H 261v/262V Pos: standing >
    ********M*    
   ********.**.   
 **M..M.......^^  
 ***..^...^^^...  
 ......M@D^^.^^M  
     ..^^^^^^MMM  
           ^MMMM  
           MMMM   
          MMMM    
A Gnome snaps into visibility.
Gelcenary places a green bladed dagger named 'Sepsis' [superior] in the back of a Gnome, resulting in some strange noises and some blood.
Zur starts casting an offensive spell.
Zur snaps into visibility.
     ********M    
    ********.**   
 M**M..M.......^  
 ****..^...^^^..  
 .......@PD^^.^^  
      ..^^^^^^MM  
            ^MMM  
            MMM   
           MMM    
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
A large swamp rat wanders around this marshy place.

< 971h/786H 260v/262V Pos: standing >
      ********    
     ********.*   
 *M**M..M.......  
 *****..^...^^^.  
 .......@MPD^^.^  
       ..^^^^^^M  
             ^MM  
             MM   
            MM    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 971h/786H 258v/262V Pos: standing >

< 971h/786H 258v/262V Pos: standing >
     ********M    
    ********.**   
 M**M..M.......^  
 ****..^...^^^..  
 .......@PD^^.^^  
      ..^^^^^^MM  
            ^MMM  
            MMM   
           MMM    
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
A large swamp rat wanders around this marshy place.

< 971h/786H 257v/262V Pos: standing >

< 971h/786H 259v/262V Pos: standing >
     ********M    
    ********.**   
 M**M..M.......^  
 ****..^.P.^^^..  
 .......@PD^^.^^  
      ..^^^^^^MM  
            ^MMM  
            MMM   
           MMM    

< 971h/786H 261v/262V Pos: standing >
    ********M*    
   ********.**.   
 **M..M.......^^  
 ***..^.P.^^^...  
 ......M@D^^.^^M  
     ..^^^^^^MMM  
           ^MMMM  
           MMMM   
          MMMM    
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zur's head.
*Gelcenary (HardCore) *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gelcenary's head.
Trollop  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)

< 971h/786H 260v/262V Pos: standing >
   ********M**    
  ********.**.^   
 *M..M.......^^^  
 **..^.P.^^^...^  
 .....MP@^^.^^MM  
    ..^^^^^^MMMM  
          ^MMMMM  
          MMMM    
         MMMM     
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
A battered, worn sign stands here crookedly.
A giant green dragon flies here, its massive wings spread open.(Red Aura)
Gelcenary enters from the west.

< 971h/786H 258v/262V Pos: standing >
   ********M**    
  ********.**.^   
 *...M.......^^^  
 *M..^.P.^^^...^  
 .....MP@^^.^^MM  
    ..^^^^^^MMMM  
          ^MMMMM  
          MMMM    
         MMMM     

< 971h/786H 258v/262V Pos: standing >
     ****   **    
   ********M**M   
  ********.**.^.  
 *...M.......^^^  
 *M..^.P@^^^...^  
 .....MPD^^.^^MM  
    ..^^^^^^MMMM  
          ^MMMM   
          MMMM    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
Gelcenary enters from the south.

< 971h/786H 257v/262V Pos: standing >
   M  ****   *    
    ********M**   
   ********.**.^  
 **...M.......^^  
 **M..^.@P^^^...  
 ......MPD^^.^^M  
     ..^^^^^^MMM  
           ^MMM   
           MMM    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
*A Gnome (small)  -=Celestial Sigil=- is stretched out, sound asleep.(Red Aura)
Gelcenary enters from the east.

< 971h/786H 257v/262V Pos: standing >
A Gnome awakens.

< 971h/786H 259v/262V Pos: standing >
A Gnome clambers to his feet.

< 971h/786H 261v/262V Pos: standing >
Gelcenary snaps into visibility.
A Gnome snaps into visibility.
Gelcenary's fine pierce wounds a Gnome.

< 971h/786H 262v/262V Pos: standing >
Gelcenary parries a Gnome's lunge at him.
A Gnome suddenly appears a bit confused!
A Gnome misses Gelcenary.
A Gnome snaps into visibility.
Gelcenary snaps into visibility.

< 971h/786H 262v/262V Pos: standing >
   M  ****   *    
    ********M**   
   ********.**.^  
 **...M.......^^  
 **M..^.@.^^^...  
 ......^PD^^.^^M  
     ..^^^^^^MMM  
           ^MMM   
           MMM    

< 970h/786H 262v/262V Pos: standing >
A Gnome starts casting a spell called 'teleport'.

< 970h/786H 262v/262V Pos: standing >

		Score information for Fongpi

Level: 56   Race: Drow Elf   Class: Necromancer / Diabolis Sex: Male
Hit points: 970(786)  Moves: 262(262)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 87%
Status:  Standing.
Frags:   +0.25   Deaths:   8
Detecting:      Illusions Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid
Protected by:   Spirit Ward
Enchantments:   Ultravision Farsee Fly Aware Haste Invisibility Sneaking Blessing of the Gods Tower of Iron Will Fearless Lightfooted GlobeOfDarkness
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points:  751 

Active Spells:
--------------
roar of heroes (3 minutes)
stone skin (6 minutes)
elephantstrength (55 minutes)
vitality (10 minutes)
strength (3 minutes)
dexterity (3 minutes)
pantherspeed (9 minutes)


< 970h/786H 262v/262V Pos: standing >
You start chanting...
You snap into visibility.

< 970h/786H 262v/262V Pos: standing >
Gelcenary snaps into visibility.
Gelcenary tackles a Gnome square in the chest knocking the wind out of him!

< 970h/786H 262v/262V Pos: standing >
A Gnome stops invoking abruptly!

< 970h/786H 262v/262V Pos: standing >
Casting: energy drain *
Trollop enters from the south.

< 970h/786H 262v/262V Pos: standing >
Gelcenary snaps into visibility.
A Gnome snaps into visibility.
Gelcenary's slash wounds a Gnome.
A Gnome's bracelet of emeralds of constitution was damaged from the massive blow!
Gelcenary's impressive pierce strikes a Gnome.
Gelcenary's impressive pierce wounds a Gnome.
Gelcenary's impressive slash wounds a Gnome.
Gelcenary's impressive slash strikes a Gnome.
Gelcenary's impressive slash strikes a Gnome.
   M  ****   *    
    ********M**   
   ********.**.^  
 **...M.......^^  
 **M..^.@.^^^...  
 ......^PD^^.^^M  
     ..^^^^^^MMM  
           ^MMM   
           MMM    
Trollop suddenly attacks a Gnome!
Trollop misses a Gnome.

< 970h/786H 262v/262V Pos: standing >
You complete your spell...
A Gnome snaps into visibility.
[Damage: 97 ] -=[You drain a Gnome of some of his energy.]=-
   M  ****   *    
    ********M**   
   ********.**.^  
 **....M......^^  
 **M..^.@.^^^...  
 ......^MD^^.^^M  
     ..^^^^^^MMM  
           ^MMM   
           MMM    

< 982h/786H 262v/262V Pos: standing >
A Gnome snaps into visibility.
Gelcenary snaps into visibility.
A Gnome's decent bludgeon grazes Gelcenary.
Gelcenary parries a Gnome's lunge at him.

< 982h/786H 262v/262V Pos: standing >
You start chanting...
You snap into visibility.

< 981h/786H 262v/262V Pos: standing >
   M  ****   *    
    ********M**   
   ********.**.^  
 **....M......^^  
 **M..^.@.^^^...  
 ......^PD^^.^^M  
     ..^^^^^^MMM  
           ^MMM   
           MMM    

< 981h/786H 262v/262V Pos: standing >
   M  ****   *    
    ********M**   
   ********.**.^  
 **....M......^^  
 **M..^.@.^^^...  
 ......^MD^^.^^M  
     ..^^^^^^MMM  
           ^MMM   
           MMM    
Zur sneaks north.

< 981h/786H 262v/262V Pos: standing >
   M  ****   *    
    ********M**   
   ********.**.^  
 **....MP.....^^  
 **M..^.@.^^^...  
 ......^MD^^.^^M  
     ..^^^^^^MMM  
           ^MMM   
           MMM    

< 981h/786H 262v/262V Pos: standing >
Casting: energy drain *

< 981h/786H 262v/262V Pos: standing >
   M  ****   *    
    ********M**   
   ********.**.^  
 **M...MP.....^^  
 ***..^.@.^^^...  
 ......^MD^^.^^M  
     ..^^^^^^MMM  
           ^MMM   
           MMM    
Zur sneaks in from the north.

< 981h/786H 262v/262V Pos: standing >
Gelcenary snaps into visibility.
A Gnome snaps into visibility.
Gelcenary's impressive slash strikes a Gnome.
Gelcenary's impressive slash strikes a Gnome.
Gelcenary's impressive pierce strikes a Gnome.
Gelcenary's impressive pierce strikes a Gnome.
Gelcenary's impressive slash strikes a Gnome.
Gelcenary's powerful slash strikes a Gnome.
Gelcenary's impressive slash strikes a Gnome.
As the silvery cutlass slices through the air, a discordant symphony of sound rends the air with a resounding _&-RCRACK_
Gelcenary glares at a Gnome, and begins emanating a HORRIBLE sound!
Gelcenary snaps into visibility.
A Gnome snaps into visibility.
You wince as Gelcenary sends out an agonizing wave of sound at a Gnome!
   M  ****   *    
    ********M**   
   ********.**.^  
 **M...M......^^  
 ***..^.@.^^^...  
 ......^MD^^.^^M  
     ..^^^^^^MMM  
           ^MMM   
           MMM    

< 981h/786H 262v/262V Pos: standing >
You complete your spell...
You snap into visibility.
A Gnome snaps into visibility.
[Damage: 102 ] -=[You drain a Gnome of some of his energy.]=-
Zur starts casting an offensive spell.
Zur snaps into visibility.

< 982h/786H 262v/262V Pos: standing >
Trollop starts casting an offensive spell.

< 982h/786H 262v/262V Pos: standing >
You don't have that spell memorized.

< 982h/786H 262v/262V Pos: standing >
Zur completes his spell...
Zur utters the words 'braae ha ghaiz'
A Gnome grimaces and clutches his chest.
Gelcenary parries a Gnome's lunge at him.
Gelcenary parries a Gnome's lunge at him.
A Gnome snaps into visibility.
Gelcenary snaps into visibility.
You don't have that spell memorized.

< 981h/786H 262v/262V Pos: standing >
You don't have that spell memorized.

< 981h/786H 262v/262V Pos: standing >
You don't have that spell memorized.

< 981h/786H 262v/262V Pos: standing >
You don't have that spell memorized.

< 981h/786H 262v/262V Pos: standing >
You don't have that spell memorized.

< 981h/786H 262v/262V Pos: standing >
Zur starts casting an offensive spell.
You don't have that spell memorized.

< 981h/786H 262v/262V Pos: standing >
You don't have that spell memorized.

< 981h/786H 262v/262V Pos: standing >
Trollop completes his spell...
Trollop utters the words 'paffue xurhuio'
A Gnome snaps into visibility.
A Gnome begins to dry and wilt.
A Gnome's gloves of the adept [poor] melted corroded by the acid.
A Gnome's ring of the Neogi Lords of constitution melted corroded by the acid.
A Gnome's pair of clawed demon-hide moccasins melted corroded by the acid.
A Gnome's silken backsheath of flight melted corroded by the acid.
A Gnome is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Fongpi by 13333333.
The smell of fresh blood enters your body, infusing you with power!