The death of [56 Thief] Bast -=Celestial Sigil=- (Halfling)

in Valhingen's Magic Shop

from the perspective of [56 Air Magus] Krey *-* Warlords *-* (Drow Elf)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik of greater charisma (magic)
<worn on head>       the dirty cloth turban [superior]
<worn on eyes>       the blindfold of sight (magic)
<worn in ear>        an earring of rainbows [superior] (invis)
<worn in ear>        a brightly flaming earring
<worn on face>       the grim visage of a MaDWoMaN (magic) (humming)
<worn around neck>   an amulet of fire dragon's blood (magic) [72%]
<worn around neck>   an amulet of the Neogi Lords [superior] (magic) [87%]
<worn on body>       a blazing suit of devil platemail [superior] (magic) (glowing)
<worn about body>    the cloak of woven time (magic) (glowing)
<worn as quiver>     a messenger bag embroidered with mystical sigils (magic) (glowing) [71%]
<worn about waist>   a belt of skulls of constitution (magic)
<worn on belt buckle>a large tome engulfed in blue flames (magic) (humming) [76%]
<attached to belt>   a potion of bubbling goo (magic) (glowing) [85%]
<attached to belt>   a potion of bubbling goo (magic) (glowing) [84%]
<worn on arms>       some blue dragonscale shoulder guards (magic)
<held as shield>     a gold tablet entitled "The Holy Code of Honor"
<worn around wrist>  a silver charm bracelet of endurance (magic) (glowing)
<worn around wrist>  the bracelet of emeralds
<worn on hands>      the sacred stone claws of Aan [poor] (magic)
<worn on finger>     a ring of the Neogi Lords of constitution (glowing)
<worn on finger>     a gleaming platinum ring of constitution (magic)
<held>               the tome of Strahd of endurance (magic) (glowing) [65%]
<worn on legs>       a pair of blood-stained wyrm scale leggings [superior] (magic)
<worn on feet>       mystical boots of Volo the Traveller (magic) (glowing) [84%]

He appears to be casting.
He is encased in killing ice!


< 497h/505H 147v/147V Pos: standing >
Looks like an exit.
You extend your sights eastward.
End of the Small Tunnel
   The small tunnel ends here, it continues east back to the main cave of the
city. The magic shop is to the west, and a green stone door in the south wall
leads to a dwelling.
Obvious exits: -East  -South# -West 
A greyish stone wall is here to the west. (magic)
Beltorin starts casting an offensive spell called 'corrosive blast'.
Beltorin snaps into visibility.

< 498h/505H 147v/147V Pos: standing >
Beltorin completes his spell...
Beltorin utters the words 'qaffaguzz bragh'
Beltorin points at the undead wizard.
The undead wizard screams in utter agony as Beltorin's corrosive blast slams into his body!
Beltorin's blast of corrosive matter begins to eat through the undead wizard's armor!

< 498h/505H 147v/147V Pos: standing >
The etherportal crumbles to dust and blows away.

< 498h/505H 147v/147V Pos: standing >
Gell starts casting an offensive spell.

< 498h/505H 147v/147V Pos: standing >
A shadow dracolich's powerful whip strikes the undead wizard.
A shadow dracolich shivers as it hits the undead wizard.
A shadow dracolich's Pek'Nasisk, the venom lash [poor] burns the undead wizard with a godly fire!
A shadow dracolich's powerful slash strikes the undead wizard.
A shadow dracolich shivers as it hits the undead wizard.
The undead wizard screams in terror as a shadow dracolich's longsword called 'Flame of the North' sears past his armor into his flesh!
A shadow dracolich's longsword called 'Flame of the North' burns the undead wizard with a godly fire!
A shadow dracolich's powerful whip strikes the undead wizard.
A shadow dracolich shivers as it hits the undead wizard.
A shadow dracolich's Pek'Nasisk, the venom lash [poor] burns the undead wizard with a godly fire!
A shadow dracolich's powerful whip strikes the undead wizard.
The undead wizard's spell flows around a shadow dracolich, leaving it unharmed!
A shadow dracolich's Pek'Nasisk, the venom lash [poor] burns the undead wizard with a godly fire!
A shadow dracolich's whip strikes the undead wizard.
A shadow dracolich shivers as it hits the undead wizard.
The undead wizard screams in bloodcurdling pain as a shadow dracolich's Pek'Nasisk, the venom lash [poor] sears deep into his flesh.
A shadow dracolich's Pek'Nasisk, the venom lash [poor] burns the undead wizard with a godly fire!
A shadow dracolich's powerful whip strikes the undead wizard.
A shadow dracolich shivers as it hits the undead wizard.
A shadow dracolich's Pek'Nasisk, the venom lash [poor] moves in a blinding rush of searing fury as it slices into the undead wizard!
A shadow dracolich's Pek'Nasisk, the venom lash [poor] burns the undead wizard with a godly fire!
A shadow dracolich's mighty whip strikes the undead wizard.
A shadow dracolich shivers as it hits the undead wizard.
A shadow dracolich's Pek'Nasisk, the venom lash [poor] burns the undead wizard with a godly fire!
You start chanting...
Beltorin starts casting an offensive spell.

< 498h/505H 147v/147V Pos: standing >
The undead wizard completes his spell...
The undead wizard utters the words 'orabz ay uizjrizfaburuhl'
The undead wizard begins to shimmer.
A green dracolich's powerful whip strikes the undead wizard.
A green dracolich shivers as it hits the undead wizard.
The undead wizard screams in bloodcurdling pain as a green dracolich's barbed whip dubbed 'Cometstrike' sears deep into his flesh.
A green dracolich's barbed whip dubbed 'Cometstrike' burns the undead wizard with a godly fire!
A green dracolich's powerful slash strikes the undead wizard.
A green dracolich shivers as it hits the undead wizard.
A green dracolich's longsword called 'Flame of the North' burns the undead wizard with a godly fire!
A green dracolich's whip strikes the undead wizard.
The undead wizard's spell flows around a green dracolich, leaving it unharmed!
A green dracolich's barbed whip dubbed 'Cometstrike' burns the undead wizard with a godly fire!
A green dracolich's whip strikes the undead wizard hard.
A green dracolich shivers as it hits the undead wizard.
A green dracolich's barbed whip dubbed 'Cometstrike' burns the undead wizard with a godly fire!

< 498h/505H 147v/147V Pos: standing >
A shadow dracolich flows into battle with the speed of a viper.
A shadow dracolich dodges the undead wizard's attack.

< 498h/505H 147v/147V Pos: standing >
Gell completes his spell...
Gell utters the words 'unsozfol efaui'
Gell's spell flows around the undead wizard, leaving him unharmed!

< 498h/505H 147v/147V Pos: standing >
Casting: globe of invulnerability *
Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at the undead wizard.
Beltorin's iceball shatters upon impacting the undead wizard, rending flesh and sending blood flying.

< 498h/505H 147v/147V Pos: standing >
Gell starts casting an offensive spell called 'energy drain'.

< 498h/505H 147v/147V Pos: standing >
You complete your spell...
A green dracolich begins to shimmer.
Beltorin grasps his totem tightly, and begins communing with the spirits.
Beltorin starts casting an offensive spell.

< 498h/505H 147v/147V Pos: standing >
Gell completes his spell...
Gell utters the words 'unsozfol efaui'
Gell drains the undead wizard - what a waste of energy!
Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at the undead wizard.
Beltorin's iceball shatters upon impacting the undead wizard, rending flesh and sending blood flying.
The undead wizard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Krey by 106338.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are the undead wizard's last actions in this world.
The undead wizard crumbles to dust.

< 499h/505H 147v/147V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -East 
[4] A fiery red potion is lying here.
Some dwarven-made dragonscale gauntlets lie here on the ground.
Shattered bits of ice are scattered about the area.
A greyish stone wall is here to the east. (magic)
A large rune-covered stone protrudes from the ground here. (magic)
Fresh blood covers everything in the area.
The corpse of dranum the Slayer is lying here.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Beltorin  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A green dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Gell  *-* Warlords *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gell's head.

< 499h/505H 147v/147V Pos: standing >
Looks like an exit.
You extend your sights eastward.
End of the Small Tunnel
   The small tunnel ends here, it continues east back to the main cave of the
city. The magic shop is to the west, and a green stone door in the south wall
leads to a dwelling.
Obvious exits: -East  -South# -West 
A greyish stone wall is here to the west. (magic)

< 499h/505H 147v/147V Pos: standing >
Looks like an exit.
You extend your sights eastward.
End of the Small Tunnel
   The small tunnel ends here, it continues east back to the main cave of the
city. The magic shop is to the west, and a green stone door in the south wall
leads to a dwelling.
Obvious exits: -East  -South# -West 
A greyish stone wall is here to the west. (magic)

< 499h/505H 147v/147V Pos: standing >

< 499h/505H 147v/147V Pos: standing >
Gell gets a fiery red potion.

< 499h/505H 147v/147V Pos: standing >
Beltorin gets a fiery red potion.

< 499h/505H 147v/147V Pos: standing >
You do not see a gred here.

< 499h/505H 147v/147V Pos: standing >
A shadow dracolich winces in pain, as the flames surrounding its sword are too much for it to handle!

< 499h/505H 147v/147V Pos: standing >
You get a fiery red potion.

< 500h/505H 147v/147V Pos: standing >
Gell quaffs a fiery red potion.
Gell looks vitalized.

< 500h/505H 147v/147V Pos: standing >
Beltorin puts a fiery red potion into a bottomless bag of the illithids.

< 500h/505H 147v/147V Pos: standing >
Beltorin sits down in a comfortable spot.

< 500h/505H 147v/147V Pos: standing >
Beltorin stares off into space, entering a meditative trance.

< 500h/505H 147v/147V Pos: standing >
As you quaff a fiery red potion, the vial disappears in a bright flash of light!
Their skin is already hard as a rock!
You feel vitalized.
Your eyes tingle.

< 500h/505H 147v/147V Pos: standing >
Beltorin snaps out of his meditative trance, grinning widely.

< 721h/725H 147v/147V Pos: standing >
Beltorin clambers to his feet.

< 721h/725H 147v/147V Pos: standing >
Gell lets out a huge thunderous roar! ROARRRRRRRRRRRRR!

< 721h/725H 147v/147V Pos: standing >
Saving Krey.

< 721h/725H 147v/147V Pos: standing >

< 721h/725H 147v/147V Pos: standing >
Your group consists of ( 5/30):
( Head)  1006/1006  hit,  235/224  move Gell
(Front)  4028/3131  hit,  480/480  move a shadow dracolich
(Front)   841/841   hit,  162/162  move Beltorin
(Front)  1458/1551  hit,  474/474  move a green dracolich
(Front)   721/725   hit,  147/147  move Krey

< 721h/725H 147v/147V Pos: standing >
You quickly scan the area.
You see nothing.

< 721h/725H 147v/147V Pos: standing >

< 721h/725H 147v/147V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation carried by Gell.

< 721h/725H 147v/147V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -East 
A fiery red potion is lying here.
Some dwarven-made dragonscale gauntlets lie here on the ground.
Shattered bits of ice are scattered about the area.
A greyish stone wall is here to the east. (magic)
A large rune-covered stone protrudes from the ground here. (magic)
Fresh blood covers everything in the area.
The corpse of dranum the Slayer is lying here.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*Beltorin  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A green dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*Gell  *-* Warlords *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gell's head.

< 721h/725H 147v/147V Pos: standing >
Looks like an exit.
You extend your sights eastward.
End of the Small Tunnel
   The small tunnel ends here, it continues east back to the main cave of the
city. The magic shop is to the west, and a green stone door in the south wall
leads to a dwelling.
Obvious exits: -East  -South# -West 
A greyish stone wall is here to the west. (magic)

< 722h/725H 147v/147V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -East 
A fiery red potion is lying here.
Some dwarven-made dragonscale gauntlets lie here on the ground.
Shattered bits of ice are scattered about the area.
A greyish stone wall is here to the east. (magic)
A large rune-covered stone protrudes from the ground here. (magic)
Fresh blood covers everything in the area.
The corpse of dranum the Slayer is lying here.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*Beltorin  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A green dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*Gell  *-* Warlords *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gell's head.

< 722h/725H 147v/147V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -East 
A fiery red potion is lying here.
Some dwarven-made dragonscale gauntlets lie here on the ground.
Shattered bits of ice are scattered about the area.
A greyish stone wall is here to the east. (magic)
A large rune-covered stone protrudes from the ground here. (magic)
Fresh blood covers everything in the area.
The corpse of dranum the Slayer is lying here.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*Beltorin  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A green dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*Gell  *-* Warlords *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gell's head.

< 722h/725H 147v/147V Pos: standing >

< 722h/725H 147v/147V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -East 
A fiery red potion is lying here.
Some dwarven-made dragonscale gauntlets lie here on the ground.
Shattered bits of ice are scattered about the area.
A greyish stone wall is here to the east. (magic)
A large rune-covered stone protrudes from the ground here. (magic)
Fresh blood covers everything in the area.
The corpse of dranum the Slayer is lying here.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*Beltorin  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A green dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*Gell  *-* Warlords *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gell's head.

< 723h/725H 147v/147V Pos: standing >
You sit down and relax.

< 723h/725H 147v/147V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - group stornogs spheres
(11th circle)  1 - conjure greater elemental
               1 - prismatic cube
               1 - stornogs spheres
               1 - group globe of invulnerability
(10th circle)  3 - group stone skin
               1 - transmute water to air
( 9th circle)  1 - relocate
               1 - gate
               3 - electrical execution
( 8th circle)  3 - disintegrate
               2 - ethereal recharge
( 7th circle)  2 - dimension door
               4 - cyclone
( 6th circle)  2 - teleport
               5 - stone skin
( 5th circle)  3 - conjure elemental
               1 - fireshield
               2 - wall of stone
( 4th circle)  2 - lightning bolt
               1 - infravision
               5 - wall of force
               1 - reveal true name
( 3rd circle)  5 - shocking grasp
               3 - dispel magic
( 2nd circle)  3 - burning hands
               4 - chill touch
               2 - sleep
               2 - mirror image
( 1st circle)  3 - minor creation
               9 - magic missile

And you are currently memorizing the following spells:
    1 seconds:  (10th) air form
    1 seconds:  ( 3rd) agility
    2 seconds:  ( 3rd) strength
    2 seconds:  ( 5th) identify
    3 seconds:  ( 5th) wall of stone
    4 seconds:  ( 8th) globe of invulnerability

You can memorize no more spells.
You continue your study.

< 723h/725H 147v/147V Pos: sitting >
You start meditating...

< 723h/725H 147v/147V Pos: sitting >
You have finished memorizing air form.

< 723h/725H 147v/147V Pos: sitting >
You have finished memorizing agility.

< 723h/725H 147v/147V Pos: sitting >
You have finished memorizing strength.

< 723h/725H 147v/147V Pos: sitting >
You have finished memorizing identify.

< 723h/725H 147v/147V Pos: sitting >
You have finished memorizing wall of stone.

< 723h/725H 147v/147V Pos: sitting >
You have finished memorizing globe of invulnerability.
Your studies are complete.

< 723h/725H 147v/147V Pos: sitting >
A Halfling sneaks in from the east.

< 724h/725H 147v/147V Pos: sitting >

< 724h/725H 147v/147V Pos: sitting >

< 724h/725H 147v/147V Pos: sitting >
You clamber to your feet.

< 724h/725H 147v/147V Pos: standing >
Beltorin gets a fiery red potion.

< 724h/725H 147v/147V Pos: standing >
Gell gives an order to his followers.

< 724h/725H 147v/147V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -East 
Some dwarven-made dragonscale gauntlets lie here on the ground.
Shattered bits of ice are scattered about the area.
A greyish stone wall is here to the east. (magic)
A large rune-covered stone protrudes from the ground here. (magic)
Fresh blood covers everything in the area.
The corpse of dranum the Slayer is lying here.
*A Halfling (small)  -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*Beltorin  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A green dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*Gell  *-* Warlords *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gell's head.

< 724h/725H 147v/147V Pos: standing >
Beltorin grasps his totem tightly, and begins communing with the spirits.
Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.

< 724h/725H 147v/147V Pos: standing >
A green dracolich winces in pain, as the flames surrounding its sword are too much for it to handle!

< 725h/725H 147v/147V Pos: standing >
A Halfling snaps into visibility.
Gell snaps into visibility.
A Halfling dances an acrobatic maneuver in battle, and trips up Gell!

< 725h/725H 147v/147V Pos: standing >
Beltorin completes his spell...
Beltorin utters the words 'ofzahzf gsufuh aiojugp'
Beltorin points at a Halfling.
A Halfling SCREAMS in utter anguish, caused by Beltorin's spiritual assault!
You see nothing special about him.
This Halfling has some small wounds and bruises.
He's small in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
His body seems to be made of stone!
His hands glow blood red!
He's encased in a shimmering globe!
He's surrounded by a diffuse globe of light!

<worn as a badge>    a elven rune of restoration of strength (magic) (glowing)
<worn on head>       the helm of the dragonkind of damage (magic) (glowing)
<worn on eyes>       the spectacles of inner vision of agility
<worn in ear>        a multi-phased fish bone earring of strength (magic) (humming)
<worn in ear>        an earring of bone of dexterity
<worn on face>       a random encrust object of agility (magic)
<worn around neck>   a necklace of dangling bones and relics of regeneration (magic) (humming) [85%]
<worn around neck>   a cloak of demonic subterfuge of regeneration (magic)
<worn on body>       a suit embodying ethereal soul shards of constitution
<worn about body>    a long, flowing cape of hellfire of damage (magic) (glowing)
<worn on back>       a well crafted backpack (magic) [49%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist>   a vortex of air forming a sash of greater agility [84%]
<worn on belt buckle>an ankylosaur tail club [superior] (magic) (glowing)
<attached to belt>   a potion of bubbling goo (magic) (glowing) [89%]
<attached to belt>   a glowing azure potion (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards of constitution (magic)
<worn around wrist>  a delicate chrome bracelet of agility (magic) [89%]
<worn around wrist>  a bracelet of influence [superior] with a strange yellow and blue cross (magic)
<worn on hands>      the sacred stone claws of Aan of damage (magic)
<worn on finger>     the ring of the mind flayer of strength (magic) (glowing)
<worn on finger>     a ring of regeneration [superior] (magic)
<primary weapon>     Tiamat's poison tail stinger (magic)
<secondary weapon>   a gladius called 'Backstabber' (magic) (glowing)
<worn on legs>       the leggings of a MaDMaN of agility (magic) [73%]
<worn on feet>       the boots of speed of endurance (magic)

< 725h/725H 147v/147V Pos: standing >
You start chanting...

< 725h/725H 147v/147V Pos: standing >
Beltorin sits down in a comfortable spot.

< 725h/725H 147v/147V Pos: standing >
Beltorin stares off into space, entering a meditative trance.

< 725h/725H 147v/147V Pos: standing >
Beltorin clambers to his feet.
Beltorin snaps out of his trance, looking frustrated.

< 725h/725H 147v/147V Pos: standing >
Casting: wall of stone **
A Halfling snaps into visibility.
A Halfling's weak pierce grazes Gell.
A Halfling's weak pierce grazes Gell.
A Halfling's weak pierce grazes Gell.
A Halfling's weak pierce grazes Gell.
A Halfling's weak pierce grazes Gell.
A Halfling's weak pierce hits Gell on the torso making him grimace in pain.

< 725h/725H 147v/147V Pos: standing >
Beltorin sits down in a comfortable spot.

< 725h/725H 147v/147V Pos: standing >
Beltorin stares off into space, entering a meditative trance.

< 725h/725H 147v/147V Pos: standing >
Casting: wall of stone *
A greyish stone wall crumbles to dust and blows away.

< 725h/725H 147v/147V Pos: standing >
A powerful humming sound can be heard from a large rune-covered stone.

< 725h/725H 147v/147V Pos: standing >
A Halfling cunningly sidesteps 's attack.
Gell misses a Halfling.
A Halfling parries Gell's lunge at him.
Gell snaps into visibility.
A Halfling snaps into visibility.
Beltorin clambers to his feet.
Beltorin snaps out of his trance, looking frustrated.

< 725h/725H 147v/147V Pos: standing >
Casting: wall of stone 

< 725h/725H 147v/147V Pos: standing >
You complete your spell...

< 725h/725H 147v/147V Pos: standing >
Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.

< 725h/725H 147v/147V Pos: standing >
Gell's shadowy staff of damnation flares brilliantly as it intercepts a Halfling's attack and savagely strikes back!
A Halfling snaps into visibility.
Gell snaps into visibility.
A Halfling's pierce grazes Gell.
Gell snaps into visibility.
A Halfling's pierce grazes Gell.
A Halfling's fine pierce grazes Gell.
A Halfling's impressive pierce wounds Gell.
A Halfling's fine pierce grazes Gell.
A Halfling's fine pierce grazes Gell.

< 725h/725H 147v/147V Pos: standing >
Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a Halfling.
Beltorin snaps into visibility.
A Halfling snaps into visibility.
Beltorin's iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.

< 725h/725H 147v/147V Pos: standing >
Gell clambers to his feet.

< 725h/725H 147v/147V Pos: standing >
Gell's skin seems to turn to stone.

< 725h/725H 147v/147V Pos: standing >
Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.

< 725h/725H 147v/147V Pos: standing >
Gell gives an order to his followers.
Gell snaps into visibility.
A Halfling snaps into visibility.
A shadow dracolich kicks a Halfling in the stomach, rendering him breathless.
A shadow dracolich's mighty kick sends a Halfling crashing onto the ground!
A green dracolich kicks a Halfling in the stomach, rendering him breathless.

< 725h/725H 147v/147V Pos: standing >

< 725h/725H 147v/147V Pos: standing >
Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a Halfling.
Beltorin snaps into visibility.
A Halfling snaps into visibility.
Beltorin's iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.
Valhingen's Magic Shop
Obvious exits: -East 
A greyish stone wall is here to the east. (magic)
Some dwarven-made dragonscale gauntlets lie here on the ground.
Shattered bits of ice are scattered about the area.
A large rune-covered stone protrudes from the ground here. (magic)
The corpse of dranum the Slayer is lying here.
A Halfling (small)  -=Celestial Sigil=- is lying in mid-air here, fighting a green dracolich.(Gold Aura)
A shadow dracolich stands in mid-air here, fighting a Halfling. (Minion) (Red Aura)
Beltorin  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A green dracolich stands in mid-air here, fighting a Halfling. (Minion) (Red Aura)
Gell  *-* Warlords *-* (Githyanki)(medium) stands in mid-air here, fighting a Halfling.(Red Aura)
An impenetrable globe of darkness floats near Gell's head.

< 725h/725H 147v/147V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -East 
A greyish stone wall is here to the east. (magic)
Some dwarven-made dragonscale gauntlets lie here on the ground.
Shattered bits of ice are scattered about the area.
A large rune-covered stone protrudes from the ground here. (magic)
The corpse of dranum the Slayer is lying here.
*A Halfling (small)  -=Celestial Sigil=- is lying in mid-air here, fighting a green dracolich.(Gold Aura)
A shadow dracolich stands in mid-air here, fighting a Halfling. (Minion) (Red Aura)
*Beltorin  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A green dracolich stands in mid-air here, fighting a Halfling. (Minion) (Red Aura)
Gell  *-* Warlords *-* (Githyanki)(medium) stands in mid-air here, fighting a Halfling.(Red Aura)
An impenetrable globe of darkness floats near Gell's head.

< 725h/725H 147v/147V Pos: standing >
A Halfling snaps into visibility.
A shadow dracolich's fine whip wounds a Halfling.
A shadow dracolich's Pek'Nasisk, the venom lash [poor] burns a Halfling with a godly fire!
A shadow dracolich's fine slash wounds a Halfling.
A Halfling screams in terror as a shadow dracolich's longsword called 'Flame of the North' sears past his armor into his flesh!
A shadow dracolich's longsword called 'Flame of the North' burns a Halfling with a godly fire!
A shadow dracolich's whip wounds a Halfling.
A shadow dracolich's Pek'Nasisk, the venom lash [poor] burns a Halfling with a godly fire!
A shadow dracolich's whip wounds a Halfling.
A shadow dracolich fiercely presses its attack on a Halfling, and Pek'Nasisk, the venom lash [poor] glows with white hot flame, cleaving into his flesh with its demonic hellfire!
A shadow dracolich's Pek'Nasisk, the venom lash [poor] burns a Halfling with a godly fire!
A shadow dracolich's Pek'Nasisk, the venom lash [poor] comes to life and a snake head spews acid!
A bubbling spray of goo spews from a shadow dracolich striking a Halfling full on!
A Halfling snaps into visibility.
A shadow dracolich's fine whip wounds a Halfling.
Without warning, a shadow dracolich's Pek'Nasisk, the venom lash [poor] begins sucking all the heat from the room as it slashes into a Halfling!
A shadow dracolich's Pek'Nasisk, the venom lash [poor] burns a Halfling with a godly fire!
A Halfling pales and shivers as a shadow dracolich's tainted weapon strikes him.
A shadow dracolich's powerful whip strikes a Halfling.
Flames burst forth from a shadow dracolich's Pek'Nasisk, the venom lash [poor], dancing along a Halfling's flesh as he screams in sheer pain!
A shadow dracolich's Pek'Nasisk, the venom lash [poor] burns a Halfling with a godly fire!
A shadow dracolich's powerful whip strikes a Halfling.
A shadow dracolich's Pek'Nasisk, the venom lash [poor] burns a Halfling with a godly fire!
Gell misses a Halfling.
Gell misses a Halfling.
Gell snaps into visibility.
A Halfling snaps into visibility.
Looks like an exit.
You extend your sights eastward.
End of the Small Tunnel
   The small tunnel ends here, it continues east back to the main cave of the
city. The magic shop is to the west, and a green stone door in the south wall
leads to a dwelling.
Obvious exits: -East  -South# -West 
A greyish stone wall is here to the west. (magic)
*A rakshasa guard sits resting.(Gold Aura)

< 725h/725H 147v/147V Pos: standing >
A Halfling snaps into visibility.
A green dracolich's powerful whip strikes a Halfling.
A green dracolich's barbed whip dubbed 'Cometstrike' burns a Halfling with a godly fire!
A green dracolich's slash strikes a Halfling.
A Halfling screams in terror as a green dracolich's longsword called 'Flame of the North' sears past his armor into his flesh!
A green dracolich's longsword called 'Flame of the North' burns a Halfling with a godly fire!
A green dracolich's impressive whip strikes a Halfling.
A green dracolich's barbed whip dubbed 'Cometstrike' burns a Halfling with a godly fire!
A green dracolich's impressive whip strikes a Halfling.
A green dracolich's barbed whip dubbed 'Cometstrike' burns a Halfling with a godly fire!

< 725h/725H 147v/147V Pos: standing >
A Halfling misses a green dracolich.
A green dracolich dodges a Halfling's attack.
A Halfling's decent pierce grazes a green dracolich.
A Halfling's fine pierce grazes a green dracolich.
A Halfling misses a green dracolich.
A Halfling's fine pierce grazes a green dracolich.
You start chanting...
You snap into visibility.
Beltorin grasps his totem tightly, and begins communing with the spirits.
Beltorin starts casting an offensive spell called 'arieks shattering iceball'.
Beltorin snaps into visibility.

< 725h/725H 147v/147V Pos: standing >
Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a Halfling.
Beltorin snaps into visibility.
A Halfling snaps into visibility.
Beltorin's iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.

< 725h/725H 147v/147V Pos: standing >
You complete your spell...
A Halfling snaps into visibility.
[Damage: 51 ] A huge shower of arcing electricity engulfs a Halfling.

< 725h/725H 147v/147V Pos: standing >
< T: green TP: sta TC:few scratches E: A Halfling ass EP: pretty hurt >
 Beltorin grasps his totem tightly, and begins communing with the spirits.
Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.

< 725h/725H 147v/147V Pos: standing >
< T: green TP: sta TC:few scratches E: A Halfling ass EP: pretty hurt >
 You start chanting...
You snap into visibility.

< 725h/725H 147v/147V Pos: standing >
< T: green TP: sta TC:few scratches E: A Halfling ass EP: pretty hurt >
 A Halfling snaps into visibility.
Green slime eats away at a Halfling's skin!

< 725h/725H 147v/147V Pos: standing >
< T: green TP: sta TC:few scratches E: A Halfling ass EP: pretty hurt >
 Gell gives an order to his followers.

< 725h/725H 147v/147V Pos: standing >
< T: green TP: sta TC:few scratches E: A Halfling ass EP: pretty hurt >
 Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a Halfling.
Beltorin snaps into visibility.
A Halfling snaps into visibility.
Beltorin's iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.

< 725h/725H 147v/147V Pos: standing >
< T: green TP: sta TC:few scratches E: A Halfling ass EP:  awful >
 A Halfling's skin seems to turn to stone.
You snap into visibility.
A Halfling snaps into visibility.
[Damage: 19 ] Electrical arcs continue to blacken and pincushion a Halfling.

< 725h/725H 147v/147V Pos: standing >
< T: green TP: sta TC:few scratches E: A Halfling ass EP:  awful >
 A Halfling snaps into visibility.
A Halfling struggles against the taint coursing through his body.
You complete your spell...
You snap into visibility.
A Halfling snaps into visibility.
[Damage: 23 ] A huge shower of arcing electricity engulfs a Halfling.
A Halfling's ring of regeneration [superior] exploded spreading charges of electrical energy!
A Halfling's earring of bone of dexterity exploded spreading charges of electrical energy!
A Halfling is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Krey by 13333333.
The smell of fresh blood enters your body, infusing you with power!