<worn as a badge> an ever-watching eye of endurance (glowing) (humming) [88%]
<worn on head> the helm of the dragonkind of regeneration (magic) (glowing)
<worn on eyes> some catseye inventor's goggles [superior] (magic) (glowing)
<worn in ear> a shimmering crystal dragon scale of regeneration (magic) (glowing)
<worn in ear> a brightly flaming earring of agility [89%]
<worn on face> the death-mask of Nakral of endurance (magic) [88%]
<worn around neck> an oathstone pendant of dexterity (magic) (humming)
<worn around neck> an amulet of wisdom [superior] (magic)
<worn on body> the armor of a MaDMaN of agility (magic)
<worn about body> an ethereal symbiote of the inner planes of regeneration (magic) (humming)
<worn on back> a double-buckled Alatorin backpack [45%]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
<worn about waist> a woven dragon scale belt of health
<worn on belt buckle>a small shield of bluestone wreathed in flames of endurance (glowing)
<attached to belt> a runed spellcase emblazoned with a golden falcon [superior] (magic) [79%]
<attached to belt> a potion of bubbling goo (magic) (glowing)
<worn on arms> some blue dragonscale shoulder guards of regeneration (magic) [78%]
<held as shield> the shield of the earthwyrm (magic)
<wworn around wrist> the ancestral bracelet of Sevenoaks (magic)
<worn around wrist> the ancestral bracelet of Sevenoaks of regeneration (magic)
<worn on hands> the gloves of placation [87%]
<worn on finger> a ring of the Neogi Lords of regeneration (glowing) [72%]
<worn on finger> the ring of the void of regeneration (magic)
<primary weapon> the mace of mentality
<worn on legs> some stitched leggings of the Knights of the Raven of regeneration (magic) [68%]
<worn on feet> the slippers of rot and decay [55%]
Inn of Oceans
Obvious exits: -W
The corpse of a young girl is lying here.
Riralin, the innkeeper, shows people to their rooms.
< 513h/947H 172v/172V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S
The corpse of an elven woman is lying here.
An elven woman shops around town here.(Gold Aura)
< 513h/947H 171v/172V Pos: standing >
The Market
Obvious exits: -N -E -S -W
< 513h/947H 170v/172V Pos: standing >
The Market
Obvious exits: -S -W
Puddles of fresh blood cover the ground.
A halfling stands here, smiling and showing you his fine fruit.(Gold Aura)
< 513h/947H 169v/172V Pos: standing >
Your Terminal mode is now: MSP .
< 513h/947H 171v/172V Pos: standing >
You have not yet earned the right to use that ability.
< 513h/947H 172v/172V Pos: standing >
Epic Zones -----------------------------------------
Court of the Muse (neutral)
The Chasm of the Misty Vale (neutral)
The Battlefield (neutral)
The Swamp Laboratory of Khul'Lor (slightly evil)
Clan Stoutdorf Settlement (slightly evil)
*Kobold Settlement (extremely evil)
The High Moor Forest (neutral)
*The Stone Tomb of Kelek (extremely evil)
Orrak (evil)
Pits of Cerberus (neutral)
Myrloch Vale (neutral)
Pharr Valley Swamp (neutral)
Village of Werrun (evil)
Nizari (slightly evil)
The Dark Stone Tower of the Northern Realms (evil)
Tower of High Sorcery (slightly evil)
Bloodstone Keep (slightly good)
The Temple of the Sun (neutral)
The Elemental Groves (neutral)
Temple of Flames (neutral)
Drustl's Yerdonia Enslaved (neutral)
The Obsidian Citadel (neutral)
The Ruins of Undermountain (neutral)
The Mountain of the Banished (neutral)
Nakral's Crypt (neutral)
The Outcasts Tower (good)
Fort Boyard (slightly good)
Crystalspyre Mountains (neutral)
The Prisons of Carthapia (neutral)
Faerie Realm (neutral)
The Ruins of Tharnadia's Old Quarter (neutral)
The Fields Between (neutral)
The Githyanki Fortress (neutral)
Labyrinth of No Return (neutral)
The Desert City of Venan'Trut (extremely evil)
Rogue Plains (very evil)
City of Torrhan (slightly good)
The Lair of the Swamp Troll King (slightly evil)
Zalkapfaan, City of the Headless Horde (very evil)
New Cave city (neutral)
Ice Tower (neutral)
Desolate Under Fire (neutral)
The Citadel (neutral)
The Twin Keeps of Devastated Tharnadia (neutral)
IceCrag Castle (neutral)
Prison of Fort Boyard (neutral)
The Ancient Halls of Ironstar (neutral)
The Jade Empire (slightly evil)
Mazzolin (neutral)
Forest of Mir (neutral)
Quintaragon Castle (neutral)
The Sky City of Ultarium (slightly evil)
Lair of the Gibberling King (neutral)
Plane of Air (neutral)
The Kingdom of Torg (neutral)
Tribal Oasis (neutral)
The Para-Elemental Plane of Smoke (neutral)
Plane of Water (neutral)
Shadamehr Keep (neutral)
The Temple to Skrentherlog (neutral)
Alatorin - the Forge City (neutral)
The Trakkia Mountains (neutral)
The Ethereal Plane (neutral)
The Caverns of Armageddon (slightly evil)
The Forest City of Aravne (evil)
Plane of Fire (neutral)
Ruined Temple of Tezcatlipoca (neutral)
The Astral Plane (slightly evil)
Jotunheim (slightly good)
The Transparent Tower (slightly evil)
Krethik Keep (neutral)
Temple of the Earth (slightly evil)
Sea Kingdom (neutral)
Plane of Earth (neutral)
Sevenoaks (slightly evil)
The Keep of Evil (evil)
The Forgotten Mansion (slightly evil)
Domain of Lost Souls (slightly good)
The Hall of Knighthood (extremely evil)
The Depths of Duris (neutral)
Arachdrathos Guilds (neutral)
Valley of the Snow Ogres (neutral)
The Great Shaboath (extremely good)
The Tempest Court (neutral)
Pit of Dragons (evil)
Ny'Neth (very evil)
Lost Temple of Tikitzopl (pure evil)
The Scorched Valley (neutral)
The Realm of Barovia (extremely good)
The Royal Mausoleum of Castle IceCrag (neutral)
Plane of Fire, Brass (slightly evil)
Githzerai Stronghold (neutral)
Ceothia (neutral)
Tiamat (evil)
The Fortress of Dreams (neutral)
Bahamut's Palace (slightly good)
Dragonnia (neutral)
The Charcoal Palace (evil)
Vecna's Tomb (neutral)
Ny'Neth's Stronghold (neutral)
Apocalypse Castle (neutral)
The Realm of Barovia Continued (neutral)
The Hall of the Ancients (neutral)
The Bronze Citadel (slightly evil)
Ny'Neth's Stronghold Continued (neutral)
Negative Material Plane (slightly evil)
Celestial Plane (neutral)
The 222nd Layer of the Abyss (slightly evil)
Castle Ravenloft (slightly good)
* = already completed this boot.
< 513h/947H 172v/172V Pos: standing >
Score information for Psybr
Level: 56 Race: Githyanki Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 513(947) Mana: 1796(1796) Moves: 172(172)
Coins carried: 38 platinum 9 gold 9 silver 9 copper
Compression ratio: 71%
Status: Standing.
Fireshielded
Frags: +0.00 Deaths: 0
Detecting: Illusions Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Animals
Protected by: Greater Spirit Ward Slow Poison
Enchantments: Inertial-Barrier Ultravision Farsee Fly Aware Haste Invisibility Waterbreathing Sneaking Tower of Iron Will Fearless
Combat Pulse: 19 Spell Pulse: 0.86
Leaderboard Points: 560
Active Spells:
--------------
adrenaline control (35 minutes)
enhance strength (29 minutes)
enhance dexterity (29 minutes)
enhance constitution (29 minutes)
enhance agility (29 minutes)
comprehend languages (57 minutes)
combat mind (32 minutes)
fly (84 minutes)
cannibalize (22 minutes)
inertial barrier (4 minutes)
tower of iron will (1 minute)
fire aura (19 minutes)
vitality (7 minutes)
bless (21 minutes)
virtue (21 minutes)
accelerated healing (36 minutes)
stone skin (1 minute)
< 513h/947H 172v/172V Pos: standing >
A smiling halfling tells you 'No magic in here!'.
< 513h/947H 172v/172V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Market
</map>
<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a Goblin is lying here.
Shattered bits of ice are scattered about the area.
A Dwarf (medium) stands in mid-air here.
An old sailor looks uneasy on land here.
A Gnome (small) -=Celestial Sigil=- stands in mid-air here.(Red Aura)
< 513h/947H 171v/172V Pos: standing >
You begin to focus your will...
Focusing your mind, you bend reality a lot more easily...
You snap into visibility.
< 513h/947H 171v/172V Pos: standing >
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 17 ] You ignite a personal inferno within a Dwarf's body.
You snap into visibility.
[Damage: 12 ] A Dwarf's suit of wickedly-barbed devil hide of endurance shattered in bits as the tortured body spasms and quivers!
A Dwarf's earring of the Dragon Lords of health shattered in bits as the tortured body spasms and quivers!
A Dwarf's vortex of air forming a sash shattered in bits as the tortured body spasms and quivers!
A Dwarf's elven rune of restoration of damage shattered in bits as the tortured body spasms and quivers!
A Dwarf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!