The death of [56 Brigand] Hedache (Dwarf)

in The Market

from the perspective of [56 Diabolis] Zlocro -=Celestial Sigil=- (Gnome)

<worn as a badge>    an ever-watching eye of endurance (glowing) (humming) [88%]
<worn on head>       the eladrin-bone crown of the obyriths [poor] (magic) (humming) [82%]
<worn on eyes>       some catseye inventor's goggles [superior] (magic) (glowing)
<worn in ear>        a shimmering crystal dragon scale of regeneration (magic) (glowing)
<worn in ear>        a brightly flaming earring of agility [89%]
<worn on face>       the mask of stone form of greater power (humming) [85%]
<worn around neck>   an oathstone pendant of dexterity (magic) (humming)
<worn around neck>   an oathstone pendant of dexterity (magic) (humming) [75%]
<worn on body>       the armor of a MaDMaN of agility (magic)
<worn about body>    an ethereal symbiote of the inner planes of regeneration (magic) (humming)
<worn on back>       a double-buckled Alatorin backpack [56%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing) [85%]
<worn about waist>   a woven dragon scale belt of health
<worn on belt buckle>a runed spellcase emblazoned with a golden falcon [superior] (magic) [79%]
<attached to belt>   the lost book of 'Magic'
<attached to belt>   an enchanted spellbook (magic)
<worn on arms>       some blue dragonscale shoulder guards of regeneration (magic) [78%]
<held as shield>     the shield of the earthwyrm (magic)
<wworn around wrist>  the bracelet of emeralds of health [86%]
<worn around wrist>  a silver charm bracelet of regeneration (magic) (glowing) [88%]
<worn on hands>      the sacred stone claws of Aan of endurance (magic) [73%]
<worn on finger>     an enchanted ring of balor bone [poor]
<worn on finger>     a ring of the Neogi Lords of regeneration (glowing) [72%]
<primary weapon>     the mace of mentality
<worn on legs>       some stitched leggings of the Knights of the Raven of regeneration (magic) [68%]
<worn on feet>       mystical boots of Volo the Traveller of regeneration (magic) (glowing)

Hedache enters from the north.

< 935h/809H 161v/163V Pos: standing >
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies south.
Obvious exits: -North -East  -South -West 
Hedache enters from the north.

< 934h/809H 160v/163V Pos: standing >
The Market Square
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  An assortment of people can be found here -
dwarves, elves, humans, halflings, gnomes.  Sailors and merchants push
their way through busily, attempting to reach their destination. Despite
the bustle of the city, though, a sense of uneasiness settles upon you.
On closer inspection, many of the stands appear to be empty and falling
apart, many of the buildings have begun to look unkept, dirty, or simply
abandoned.  This same market only a year ago would have seen triple the
number of people that fill it now.  The air is mixed with the salty scent
of the sea.  The great towers of the palace are visible to the north,
the docks and other shops line the street west, and a great school can
be seen towards the forest that lies east.
Obvious exits: -North -East  -South -West 
A huge finely crafted fountain stands here.
A young member of the city guard strolls by here.
Hedache enters from the north.

< 934h/809H 162v/163V Pos: standing >
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies south.
Obvious exits: -North -East  -South -West 
Hedache enters from the south.

< 934h/809H 161v/163V Pos: standing >
Talerenn Way
   Talerenn Way branches off from the market here, leading north.
Quaint little houses line the busy street, full of those making
their way towards the market or on some chore.  A few can still be
found here and there.  The noise of the market is audible to the
south, while the inn lies just to the east.  The great towers of the
palace are visible to the north.
Obvious exits: -North -East  -South
The corpse of an elven woman is lying here.
Hedache enters from the south.

< 934h/809H 160v/163V Pos: standing >
You quickly scan the area.
A retired sailor who is rather far off to your north.
An elven woman who is close by to your east.
Riralin, the innkeeper who is close by to your east.
A young guard who is not far off to your south.
The Incarnate of Mischief who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.

< 934h/809H 163v/163V Pos: standing >
Talerenn Way
   Talerenn Way continues north and south from here, busy with the
bustle of townsmen, sailors, merchants, and other visitors making
their way about.  While small shops can still be seen along this
street, it's mainly taken up by houses.  The inn can be seen just
towards the south of here, while the market extends even further to
the south.  An intersection is visible just towards the north, the
tall towers of the palace visible in that direction.
Obvious exits: -North -South
Hedache enters from the south.

< 934h/809H 162v/163V Pos: standing >
You quickly scan the area.
A retired sailor who is a brief walk away to your north.
A young guard who is a brief walk away to your south.
The Incarnate of Mischief who is rather far off to your south.
An elite guard who is rather far off to your south.

< 934h/809H 162v/163V Pos: standing >
Talerenn and Chipane Intersection
   Talerenn Way and Chipane Street intersect here.  The bustle at this
intersection is at an all time high compared to the rest of the city,
filled with people making their way from the palace, market, or from the
ajoining streets.  Chipane lies both east and west from here, a more
residential area, while Talerenn joins the palace gates with the entrance
to the city.
Obvious exits: -North -East  -South -West 
Hedache enters from the south.

< 934h/809H 161v/163V Pos: standing >
You quickly scan the area.
A retired sailor who is not far off to your north.
An elven woman who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
An elven woman who is a brief walk away to your east.
A young guard who is rather far off to your south.
A Goblin who is in the distance to your south.
The Incarnate of Mischief who is in the distance to your south.
An elite guard who is in the distance to your south.
A retired sailor who is not far off to your west.
The Incarnate of Air who is not far off to your west.
A young guard who is a brief walk away to your west.

< 934h/809H 161v/163V Pos: standing >
Talerenn Way
   Talerenn Way continues north and south from here, busy with the
bustle of townsmen, sailors, merchants, and other visitors making
their way about.  While small shops can still be seen along this
street, it's mainly taken up by houses.  Talerenn intersects just to
the south of here, while the tall towers of the palace are visible
to the north.
Obvious exits: -North -South
Fresh blood splatters cover the area.
[2] The corpse of a young guard is lying here.
The corpse of an elite guard is lying here.
The corpse of a young guard is lying here.
The corpse of an elite guard is lying here.
Hedache enters from the south.

< 934h/809H 162v/163V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
An elven woman who is rather far off to your north.
A huge guard who is rather far off to your north.
A huge guard who is rather far off to your north.
A huge guard who is rather far off to your north.
A huge guard who is rather far off to your north.
A huge guard who is rather far off to your north.
A huge guard who is rather far off to your north.
A young guard who is in the distance to your south.

< 934h/809H 162v/163V Pos: standing >
Talerenn and Chipane Intersection
   Talerenn Way and Chipane Street intersect here.  The bustle at this
intersection is at an all time high compared to the rest of the city,
filled with people making their way from the palace, market, or from the
ajoining streets.  Chipane lies both east and west from here, a more
residential area, while Talerenn joins the palace gates with the entrance
to the city.
Obvious exits: -North -East  -South -West 
Hedache enters from the north.

< 934h/809H 161v/163V Pos: standing >
Talerenn Way
   Talerenn Way continues north and south from here, busy with the
bustle of townsmen, sailors, merchants, and other visitors making
their way about.  While small shops can still be seen along this
street, it's mainly taken up by houses.  The inn can be seen just
towards the south of here, while the market extends even further to
the south.  An intersection is visible just towards the north, the
tall towers of the palace visible in that direction.
Obvious exits: -North -South
Hedache enters from the north.

< 934h/809H 160v/163V Pos: standing >
You quickly scan the area.
A retired sailor who is a brief walk away to your north.
A young guard who is a brief walk away to your south.
The Incarnate of Mischief who is rather far off to your south.
An elite guard who is rather far off to your south.

< 934h/809H 163v/163V Pos: standing >
Talerenn Way
   Talerenn Way branches off from the market here, leading north.
Quaint little houses line the busy street, full of those making
their way towards the market or on some chore.  A few can still be
found here and there.  The noise of the market is audible to the
south, while the inn lies just to the east.  The great towers of the
palace are visible to the north.
Obvious exits: -North -East  -South
The corpse of an elven woman is lying here.
Hedache enters from the north.

< 934h/809H 162v/163V Pos: standing >
You quickly scan the area.
A retired sailor who is rather far off to your north.
An elven woman who is close by to your east.
Riralin, the innkeeper who is close by to your east.
A young guard who is not far off to your south.
The Incarnate of Mischief who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.

< 934h/809H 162v/163V Pos: standing >
Talerenn Way
Obvious exits: -North -East  -South
The corpse of an elven woman is lying here.
Hedache (Dwarf)(medium) stands in mid-air here.

< 934h/809H 162v/163V Pos: standing >
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies south.
Obvious exits: -North -East  -South -West 
Hedache enters from the north.

< 934h/809H 161v/163V Pos: standing >
You quickly scan the area.
A retired sailor who is in the distance to your north.
A retired sailor who is close by to your east.
A retired sailor who is close by to your east.
A smiling halfling who is close by to your east.
A young guard who is close by to your south.
The Incarnate of Mischief who is not far off to your south.
An elite guard who is not far off to your south.
A young guard who is close by to your west.
A dwarven merchant who is close by to your west.

< 934h/809H 161v/163V Pos: standing >
The Market Square
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  An assortment of people can be found here -
dwarves, elves, humans, halflings, gnomes.  Sailors and merchants push
their way through busily, attempting to reach their destination. Despite
the bustle of the city, though, a sense of uneasiness settles upon you.
On closer inspection, many of the stands appear to be empty and falling
apart, many of the buildings have begun to look unkept, dirty, or simply
abandoned.  This same market only a year ago would have seen triple the
number of people that fill it now.  The air is mixed with the salty scent
of the sea.  The great towers of the palace are visible to the north,
the docks and other shops line the street west, and a great school can
be seen towards the forest that lies east.
Obvious exits: -North -East  -South -West 
A huge finely crafted fountain stands here.
A young member of the city guard strolls by here.
Hedache enters from the north.

< 934h/809H 162v/163V Pos: standing >
You quickly scan the area.
An elven woman who is not far off to your north.
The Incarnate of Mischief who is close by to your south.
An elite guard who is close by to your south.
A young girl who is close by to your west.
An elven woman who is close by to your west.
A retired sailor who is a brief walk away to your west.

< 934h/809H 162v/163V Pos: standing >
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies north, while the gates to
the city are south.
Obvious exits: -North -East  -South -West 
Something really naughty and mischievious is running around here.
An elite member of the city guard patrols the streets.
Hedache enters from the north.

< 934h/809H 161v/163V Pos: standing >
You quickly scan the area.
A young guard who is close by to your north.
An elven woman who is a brief walk away to your north.
A Goblin who is close by to your east.
A gloomy looking human who is close by to your east.

< 934h/809H 161v/163V Pos: standing >
The Massive Gates Before The City of Torrhan
   The noise and bustle of the city can already be heard from here, even
when the massive, iron gates are closed.  Tall buildings and towers are
visible over the stone walls and the smell of freshly baked bread and
fresh fruits wafts through here.  Far ahead the great palace of the King
are visible, its tall towers extending towards the sky.  Despite the
greatness of this city, an unsual, uneasy feeling can be felt here, as if
something has been lost here.  The massive gates lead into the main market
of Torrhan, while a smooth stone path leads away from the city.
Obvious exits: -North -South
Hedache enters from the north.

< 933h/809H 162v/163V Pos: standing >
You quickly scan the area.
The Incarnate of Mischief who is close by to your north.
An elite guard who is close by to your north.
A young guard who is not far off to your north.
An elven woman who is rather far off to your north.

< 933h/809H 162v/163V Pos: standing >
A Smooth Pathway
   The noise and bustle of the city can already be heard from here, the
great, massive gates lie just north, entering onto the great market. Tall
buildings and towers have been erected, visible even when the city gates
are closed - a rare occasion, as all are welcome in this merchant city.
Far ahead, the great towers of the palace can be seen, its tall towers
extending towards the sky.  The gates are north, while the path away from
the city continue south.
Obvious exits: -North -South
The corpse of an elven woman is lying here.
Hedache enters from the north.

< 933h/809H 161v/163V Pos: standing >
You quickly scan the area.
The Incarnate of Mischief who is not far off to your north.
An elite guard who is not far off to your north.
A young guard who is a brief walk away to your north.
An elven woman who is in the distance to your north.

< 933h/809H 161v/163V Pos: standing >
 
   ... ..**+**    
  ...   D**+*.*   
 ...^    **+*...  
 ..^^   ^**+.^.^  
 ^^^    @+++....  
 ^      **....^^  
 M       ..^D^^M  
          ..^^^   
         ^^.^M    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 
a fragment of a soul lies here. (humming) (illuminating)
The corpse of an elite highwayman is lying here.
Hedache enters from the north.

< 933h/809H 162v/163V Pos: standing >
You quickly scan the area.
The Incarnate of Mischief who is a brief walk away to your north.
An elite guard who is a brief walk away to your north.
A young guard who is rather far off to your north.
An elven woman who is almost out of sight to your north.

< 933h/809H 162v/163V Pos: standing >
 
   P++  
   @*.  
    ..  
Dark Woods of the Rhanale Forest
Obvious exits: -North -East  -South -West 
Hedache enters from the north.

< 933h/809H 161v/163V Pos: standing >
You quickly scan the area.
The Incarnate of Mischief who is rather far off to your north.
A young guard who is in the distance to your north.
An elven woman who is almost out of sight to your north.

< 933h/809H 161v/163V Pos: standing >
You feel like a potion could do you good once again.

< 933h/809H 163v/163V Pos: standing >
 
   ... ..**+**    
  ...   D**+*.*   
 ...^    **+*...  
 ..^^   ^**+.^.^  
 ^^^    @+++....  
 ^      **....^^  
 M       ..^D^^M  
          ..^^^   
         ^^.^M    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 
a fragment of a soul lies here. (humming) (illuminating)
The corpse of an elite highwayman is lying here.
Hedache enters from the south.

< 933h/809H 161v/163V Pos: standing >
A Smooth Pathway
   The noise and bustle of the city can already be heard from here, the
great, massive gates lie just north, entering onto the great market. Tall
buildings and towers have been erected, visible even when the city gates
are closed - a rare occasion, as all are welcome in this merchant city.
Far ahead, the great towers of the palace can be seen, its tall towers
extending towards the sky.  The gates are north, while the path away from
the city continue south.
Obvious exits: -North -South
A few coins lie scattered here.
A platinum telescope studded with crystal shrimp has been left here. (magic) (glowing) [62%]
Hedache enters from the south.

< 933h/809H 160v/163V Pos: standing >
You say 'consent'

< 933h/809H 163v/163V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your north.
An elven woman who is in the distance to your north.

< 933h/809H 163v/163V Pos: standing >
You failed.

< 932h/809H 163v/163V Pos: standing >
You have memorized the following spells:
(12th circle)  1 - create greater dracolich
(11th circle)  1 - create dracolich
               3 - summon ghasts
(10th circle)  1 - fly
               1 - cloak of fear
               1 - vampiric trance
               1 - mass embalm
               1 - blackmantle
( 9th circle)  2 - energy drain
               1 - dimension door
               1 - raise vampire
( 8th circle)  1 - haste
               5 - negative concussion blast
( 7th circle)  6 - protect undead
( 6th circle)  3 - cone of cold
               4 - vitalize undead
( 5th circle)  2 - teleport
               1 - feeblemind
               5 - heal undead
( 4th circle)  1 - strength
               2 - wither
               1 - unmaking
               5 - life leech
( 3rd circle)  1 - animate dead
               6 - dispel magic
               3 - embalm
( 2nd circle)  1 - chill touch
               9 - sleep
               1 - protection from cold
( 1st circle)  5 - minor creation
               1 - detect magic
               6 - slashing darkness

And you are currently memorizing the following spells:
    0 seconds:  ( 9th) energy drain

You can memorize no more spells.

< 932h/809H 163v/163V Pos: standing >
You sit down and relax.

< 932h/809H 163v/163V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - create greater dracolich
(11th circle)  1 - create dracolich
               3 - summon ghasts
(10th circle)  1 - fly
               1 - cloak of fear
               1 - vampiric trance
               1 - mass embalm
               1 - blackmantle
( 9th circle)  2 - energy drain
               1 - dimension door
               1 - raise vampire
( 8th circle)  1 - haste
               5 - negative concussion blast
( 7th circle)  6 - protect undead
( 6th circle)  3 - cone of cold
               4 - vitalize undead
( 5th circle)  2 - teleport
               1 - feeblemind
               5 - heal undead
( 4th circle)  1 - strength
               2 - wither
               1 - unmaking
               5 - life leech
( 3rd circle)  1 - animate dead
               6 - dispel magic
               3 - embalm
( 2nd circle)  1 - chill touch
               9 - sleep
               1 - protection from cold
( 1st circle)  5 - minor creation
               1 - detect magic
               6 - slashing darkness

And you are currently memorizing the following spells:
    0 seconds:  ( 9th) energy drain

You can memorize no more spells.
You continue your study.
Hedache has just given you his consent.

< 932h/809H 163v/163V Pos: sitting >
Hedache is now a member of your group.

< 932h/809H 163v/163V Pos: sitting >
You have finished memorizing energy drain.
Your studies are complete.

< 932h/809H 163v/163V Pos: sitting >
You clamber to your feet.

< 932h/809H 163v/163V Pos: standing >
The Massive Gates Before The City of Torrhan
   The noise and bustle of the city can already be heard from here, even
when the massive, iron gates are closed.  Tall buildings and towers are
visible over the stone walls and the smell of freshly baked bread and
fresh fruits wafts through here.  Far ahead the great palace of the King
are visible, its tall towers extending towards the sky.  Despite the
greatness of this city, an unsual, uneasy feeling can be felt here, as if
something has been lost here.  The massive gates lead into the main market
of Torrhan, while a smooth stone path leads away from the city.
Obvious exits: -North -South
Hedache enters from the south.

< 932h/809H 162v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 932h/809H 162v/163V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your north.
An elven woman who is rather far off to your north.

< 932h/809H 162v/163V Pos: standing >
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies north, while the gates to
the city are south.
Obvious exits: -North -East  -South -West 
Something really naughty and mischievious is running around here.
An elite member of the city guard patrols the streets.
Hedache enters from the south.

< 932h/809H 161v/163V Pos: standing >
You quickly scan the area.
An elven woman who is a brief walk away to your north.
A Goblin who is close by to your east.
A gloomy looking human who is close by to your east.
An elven woman who is close by to your west.

< 932h/809H 161v/163V Pos: standing >
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies northwest.
Obvious exits: -North -West 
*A Goblin (small) stands in mid-air here.(Red Aura)
A human stands here, looking gloomy.
Hedache enters from the west.

< 931h/809H 162v/163V Pos: standing >

< 931h/809H 162v/163V Pos: standing >
A gloomy looking human tells you 'No magic in here!'.

< 931h/809H 162v/163V Pos: standing >
A Goblin tips his hat.

< 931h/809H 162v/163V Pos: standing >
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies north, while the gates to
the city are south.
Obvious exits: -North -East  -South -West 
Something really naughty and mischievious is running around here.
An elite member of the city guard patrols the streets.
Hedache enters from the east.

< 931h/809H 161v/163V Pos: standing >
You failed.

< 931h/809H 161v/163V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 931h/809H 163v/163V Pos: standing >
You complete your spell...
The globe around a Goblin's body flares as it bears the brunt of your assault!

< 931h/809H 163v/163V Pos: standing >
The Incarnate of Mischief leaves west.

< 930h/809H 163v/163V Pos: standing >
You start chanting...

< 930h/809H 163v/163V Pos: standing >
A Goblin shouts 'hajahe'

< 930h/809H 163v/163V Pos: standing >
You complete your spell...
The globe around a Goblin's body flares as it bears the brunt of your assault!

< 930h/809H 163v/163V Pos: standing >
The market continues on.
You extend your sights eastward.
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies northwest.
Obvious exits: -North -West 
*A Goblin (small) stands in mid-air here.(Red Aura)
A human stands here, looking gloomy.

< 930h/809H 163v/163V Pos: standing >
Umm. I don't believe there is anything that direction.
You failed.

< 930h/809H 163v/163V Pos: standing >
A Goblin shouts 'im glubef murop..'

< 930h/809H 163v/163V Pos: standing >
The Market
Obvious exits: -North -East  -South -West 
Hedache (Dwarf)(medium) stands in mid-air here.
An elite member of the city guard patrols the streets.

< 929h/809H 163v/163V Pos: standing >
The Market Square
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  An assortment of people can be found here -
dwarves, elves, humans, halflings, gnomes.  Sailors and merchants push
their way through busily, attempting to reach their destination. Despite
the bustle of the city, though, a sense of uneasiness settles upon you.
On closer inspection, many of the stands appear to be empty and falling
apart, many of the buildings have begun to look unkept, dirty, or simply
abandoned.  This same market only a year ago would have seen triple the
number of people that fill it now.  The air is mixed with the salty scent
of the sea.  The great towers of the palace are visible to the north,
the docks and other shops line the street west, and a great school can
be seen towards the forest that lies east.
Obvious exits: -North -East  -South -West 
A huge finely crafted fountain stands here.
An old sailor looks uneasy on land here.
Hedache enters from the south.

< 929h/809H 162v/163V Pos: standing >
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies west.
Obvious exits: -North -East  -South -West 
Hedache enters from the west.

< 929h/809H 161v/163V Pos: standing >
The Market Square
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  An assortment of people can be found here -
dwarves, elves, humans, halflings, gnomes.  Sailors and merchants push
their way through busily, attempting to reach their destination. Despite
the bustle of the city, though, a sense of uneasiness settles upon you.
On closer inspection, many of the stands appear to be empty and falling
apart, many of the buildings have begun to look unkept, dirty, or simply
abandoned.  This same market only a year ago would have seen triple the
number of people that fill it now.  The air is mixed with the salty scent
of the sea.  The great towers of the palace are visible to the north,
the docks and other shops line the street west, and a great school can
be seen towards the forest that lies east.
Obvious exits: -North -East  -South -West 
A huge finely crafted fountain stands here.
An old sailor looks uneasy on land here.
Hedache enters from the east.

< 929h/809H 162v/163V Pos: standing >
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies west.
Obvious exits: -North -East  -South -West 
Hedache enters from the west.

< 929h/809H 161v/163V Pos: standing >
You sit down and relax.

< 928h/809H 163v/163V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - create greater dracolich
(11th circle)  1 - create dracolich
               3 - summon ghasts
(10th circle)  1 - fly
               1 - cloak of fear
               1 - vampiric trance
               1 - mass embalm
               1 - blackmantle
( 9th circle)  3 - energy drain
               1 - dimension door
               1 - raise vampire
( 8th circle)  1 - haste
               5 - negative concussion blast
( 7th circle)  6 - protect undead
( 6th circle)  1 - cone of cold
               4 - vitalize undead
( 5th circle)  2 - teleport
               1 - feeblemind
               5 - heal undead
( 4th circle)  1 - strength
               2 - wither
               1 - unmaking
               5 - life leech
( 3rd circle)  1 - animate dead
               6 - dispel magic
               3 - embalm
( 2nd circle)  1 - chill touch
               9 - sleep
               1 - protection from cold
( 1st circle)  5 - minor creation
               1 - detect magic
               6 - slashing darkness

And you are currently memorizing the following spells:
    0 seconds:  ( 6th) cone of cold
    1 seconds:  ( 6th) cone of cold

You can memorize no more spells.
You continue your study.
Hedache makes a valiant attempt to tackle a Goblin, but simply falls through him.
Hedache tries to tackle a Goblin and misses completely, making a nice dent in his forehead and the ground!

< 928h/809H 163v/163V Pos: sitting >
A Goblin looks at Hedache.

< 928h/809H 163v/163V Pos: sitting >
A Goblin sneaks south.

< 928h/809H 163v/163V Pos: sitting >
You have finished memorizing cone of cold.

< 928h/809H 163v/163V Pos: sitting >
You have finished memorizing cone of cold.
Your studies are complete.
You clamber to your feet.

< 928h/809H 163v/163V Pos: standing >
You are already standing.

< 928h/809H 163v/163V Pos: standing >
You failed.

< 928h/809H 163v/163V Pos: standing >
The Market
Obvious exits: -North -East  -South -West 
Hedache (Dwarf)(medium) crouches in mid-air here.

< 928h/809H 163v/163V Pos: standing >
The Market Square
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  An assortment of people can be found here -
dwarves, elves, humans, halflings, gnomes.  Sailors and merchants push
their way through busily, attempting to reach their destination. Despite
the bustle of the city, though, a sense of uneasiness settles upon you.
On closer inspection, many of the stands appear to be empty and falling
apart, many of the buildings have begun to look unkept, dirty, or simply
abandoned.  This same market only a year ago would have seen triple the
number of people that fill it now.  The air is mixed with the salty scent
of the sea.  The great towers of the palace are visible to the north,
the docks and other shops line the street west, and a great school can
be seen towards the forest that lies east.
Obvious exits: -North -East  -South -West 
A huge finely crafted fountain stands here.
An old sailor looks uneasy on land here.

< 928h/809H 162v/163V Pos: standing >
You failed.

< 928h/809H 162v/163V Pos: standing >
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies west.
Obvious exits: -North -East  -South -West 
Hedache (Dwarf)(medium) crouches in mid-air here.

< 927h/809H 161v/163V Pos: standing >
You failed.

< 927h/809H 161v/163V Pos: standing >
A Goblin sneaks in from the south.
You do not see that here.

< 927h/809H 163v/163V Pos: standing >
A Goblin starts casting an offensive spell.
A Goblin snaps into visibility.

< 927h/809H 163v/163V Pos: standing >
You are already standing.

< 927h/809H 163v/163V Pos: standing >
A Goblin completes his spell...
A Goblin utters the words 'abrauztg gpahhzfuio uqzbarr'
A Goblin points at Hedache.
A Goblin snaps into visibility.
A Goblin's iceball shatters upon impacting Hedache, rending flesh and sending blood flying.
You start chanting...
Hedache rises to his feet.

< 927h/809H 163v/163V Pos: standing >
You complete your spell...
A Goblin snaps into visibility.
[Damage: 148 ] You drain a Goblin of some of his energy.

< 1006h/809H 163v/163V Pos: standing >
A Goblin starts casting an offensive spell.
A Goblin snaps into visibility.

< 1006h/809H 163v/163V Pos: standing >
You start chanting...

< 1005h/809H 163v/163V Pos: standing >
You complete your spell...
A Goblin snaps into visibility.
[Damage: 151 ] You drain a Goblin of some of his energy.
A Goblin completes his spell...
A Goblin utters the words 'abrauztg gpahhzfuio uqzbarr'
A Goblin points at Hedache.
A Goblin snaps into visibility.
A Goblin's iceball shatters upon impacting Hedache, rending flesh and sending blood flying.

< 1085h/809H 163v/163V Pos: standing >
A Goblin snaps into visibility.
A Goblin's face turns pale as Hedache slams his head into his face.
A Goblin snaps into visibility.
Hedache deftly pulls back his head and slams it into a Goblin again!
A Goblin's face turns pale as Hedache slams his head into his face.

< 1085h/809H 163v/163V Pos: standing >
Hedache dodges a Goblin's attack.
A Goblin snaps into visibility.

< 1085h/809H 163v/163V Pos: standing >
A Goblin dodges Hedache's attack.
A Goblin snaps into visibility.
Hedache's feeble pierce grazes a Goblin.
A Goblin dodges Hedache's attack.
Hedache misses a Goblin.
Hedache's crude slash wounds a Goblin.
A Goblin snaps into visibility.
Hedache's longsword called 'Flame of the North' burns a Goblin with a godly fire!

< 1085h/809H 163v/163V Pos: standing >
You start chanting...

< 1085h/809H 163v/163V Pos: standing >
You complete your spell...
A Goblin snaps into visibility.
[Damage: 151 ] You drain a Goblin of some of his energy.

< 1116h/809H 163v/163V Pos: standing >
You don't have that spell memorized.

< 1115h/809H 163v/163V Pos: standing >
You don't have that spell memorized.

< 1115h/809H 163v/163V Pos: standing >
A retired sailor enters from the west.
You start chanting...

< 1115h/809H 163v/163V Pos: standing >
Hedache dodges a Goblin's attack.
A Goblin snaps into visibility.

< 1115h/809H 163v/163V Pos: standing >
You complete your spell...
A Goblin snaps into visibility.
[Damage: 124 ] Your concussion blast rips into a Goblin, shattering his soul!
A Goblin's ancient ring of liquid rock [superior] was disintegrated by the negative energy!
A Goblin's death-mask of Nakral of endurance was disintegrated by the negative energy!
A Goblin's enchanted earring of strength was disintegrated by the negative energy!
A Goblin's ceinture of giant strength [superior] was disintegrated by the negative energy!
A Goblin is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zlocro by 13333333.
The smell of fresh blood enters your body, infusing you with power!
You just gained 0.50 frags!
Your guild gained prestige!
You have gained 400 epic points.
You feel the bloodlust in your heart as you hear the death cry of a Goblin.
Your hand glows and with a twist of your wrist, you mummify the remains of a Goblin.
The corpse of Clovr is preserved for an additional 124 hours.

< 1114h/809H 163v/163V Pos: standing >
You failed.

< 1114h/809H 163v/163V Pos: standing >
You failed.

< 1114h/809H 163v/163V Pos: standing >
It appears to be the corpse of Clovr.
a potion of bubbling goo (magic) (glowing) [80%]
a glowing azure potion (magic) (glowing)
the bronze Zarbonesti seal of Kryz'Kyssik (magic) [74%]
the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
an enchanted earring of strength
the spectacles of inner vision [poor] [73%]
a bracelet of dracolich hide (magic) (humming)
the ancestral bracelet of Sevenoaks (magic)
the terrifying shroud of undead power (magic)
[2] a small shield of bluestone wreathed in flames (glowing)
some blue dragonscale shoulder guards (magic) [89%]
the gloves of placation [87%]
the slippers of rot and decay [55%]
some stitched leggings of the Knights of the Raven [poor] (magic)
the shadowy crown of damnation of endurance (magic) [89%]
a blazing suit of devil platemail [poor] (magic) (glowing) [88%]
the amulet named "Flow"
the amulet named "Flow" [79%]
a ring called 'Soulcatcher'
a net of endless currents(Wis Gear)

< 1114h/809H 163v/163V Pos: standing >
Hedache attempts to flee.
Hedache leaves north.

< 1114h/809H 163v/163V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.

< 1113h/809H 163v/163V Pos: standing >
Hedache enters from the north.
Hedache drops some platinum coins.

< 1113h/809H 163v/163V Pos: standing >
Hedache leaves south.

< 1113h/809H 163v/163V Pos: standing >
You get the gloves of placation from the corpse of Clovr.

< 1112h/809H 163v/163V Pos: standing >
A retired sailor gets a small pile of coins.

< 1112h/809H 163v/163V Pos: standing >
You get the amulet named "Flow" from the corpse of Clovr.

< 1110h/809H 163v/163V Pos: standing >
You get the amulet named "Flow" from the corpse of Clovr.

< 1108h/809H 163v/163V Pos: standing >
Hedache enters from the south.

< 1107h/809H 163v/163V Pos: standing >
A Githyanki snaps into visibility.

< 1106h/809H 163v/163V Pos: standing >
A Githyanki wills the flames of the abyss to overwhelm and consume thier foe...
Hedache screams and doubles over in agony as searing heat ignites within his body.
A Githyanki snaps into visibility.
Hedache's suit of wickedly-barbed devil hide of endurance shattered in bits as the tortured body spasms and quivers!
Hedache's earring of the Dragon Lords of health shattered in bits as the tortured body spasms and quivers!
Hedache's vortex of air forming a sash shattered in bits as the tortured body spasms and quivers!
Hedache's elven rune of restoration of damage shattered in bits as the tortured body spasms and quivers!
Hedache is dead! R.I.P.