<worn as a badge> a elven rune of restoration of damage (magic) (glowing)
<worn on head> a crown of burning flames of dexterity
<worn on eyes> the eyes of a bewitched silver dragon of damage (glowing) [71%]
<worn in ear> the earring of the Dragon Lords of health
<worn in ear> the earring of the Dragon Lords of damage
<worn on face> the mask of death of health [65%]
<worn around neck> a werewolf tooth necklace [poor] (magic) [64%]
<worn around neck> a necklace of dangling bones and relics [superior] (magic) (humming)
<worn on body> a blazing suit of devil platemail [superior] (magic) (glowing)
<worn about body> a long, flowing cape of hellfire [superior] (magic) (glowing)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
<worn about waist> a vortex of air forming a sash
<worn on belt buckle>A swirling mass of black smoke and hot ash [poor] (magic) (humming)
<attached to belt> a platinum telescope studded with crystal shrimp [superior] (magic) (glowing) [62%]
<attached to belt> an arcane spellbook covered with runes
<worn on arms> some blue dragonscale shoulder guards of regeneration (magic) [61%]
<worn around wrist> the bracer of Uz's alliance of damage
<worn around wrist> the bracer of the whirlwinds (glowing) (humming) [62%]
<worn on hands> the sacred stone claws of Aan of damage (magic)
<worn on finger> a ring of regeneration of constitution (magic) (glowing)
<worn on finger> a ring of regeneration (magic) (glowing)
<primary weapon> an ancient adamantium warhammer of dwarven kings (magic) (dusty) (rocky) [86%]
<secondary weapon> an ancient adamantium warhammer of dwarven kings (magic) (dusty) (rocky)
<worn on legs> the leggings of a MaDMaN of endurance (magic)
<worn on feet> a pair of black, buffalo hide shoes of dexterity
This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands. Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season. Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city. Through an arch to the
east, the Grand Tharnadian Way makes its way toward the eastern gates
of the city. The bazaar continues to the south and west of here.
Obvious exits: -East -South -West
The winds appear to be especially strong coming from the west! (magic)
Fresh blood splatters cover the area.
[2] The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
A wooden stall stands here, goods displayed upon its counter.
Gruel *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Nil *-* Warlords *-* (Kobold)(small) stands in mid-air here.
Militia forces muster to bolster the town's defenses against the invaders!!!
A LARGE earth elemental enters from the east.
A LARGE earth elemental enters from the east.
A LARGE air elemental enters from the east.
Alarm bells sound, signalling an invasion!
< 1020h/1020H 270v/273V Pos: standing >
The high winds were too strong for Nil to make his way through.
< 1020h/1020H 271v/273V Pos: standing >
The high winds were too strong for Nil to make his way through.
< 1020h/1020H 273v/273V Pos: standing >
Gruel leaves east.
You follow Nil.
The Grand Tharnadian Way
This broad avenue runs through the center of Tharnadia, continuing to the
east of here. There are onyx menhirs standing every five feet along the side
of the road, silent sentinels on its journey through the city. Small crimson
cobblestones make up the roadway, each fitted to its neighbor through a tongue
and groove system. The street looks highly traveled, with buildings flanking
the road as far off as the eye can see. To the west of here, the Great Bazaar,
where visiting merchants peddle their goods, opens up.
Obvious exits: -East -West
Gruel *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Nil *-* Warlords *-* (Kobold)(small) stands in mid-air here.
A LARGE earth elemental enters from the west.
A LARGE earth elemental enters from the west.
A LARGE air elemental enters from the west.
< 1020h/1020H 272v/273V Pos: standing >
Nil sneaks east.
Gruel leaves east.
You follow Nil.
Inside the Eastern City Gates
Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall. The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected. A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator. The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance. The wall road leads to
the north and to the south.
Obvious exits: -North -East # -South -West
Puddles of fresh blood cover the ground.
[3] The corpse of a militia guard is lying here.
Gruel *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Nil *-* Warlords *-* (Kobold)(small) stands in mid-air here.
A Human (medium) stands here.(Gold Aura)
A LARGE earth elemental enters from the west.
A LARGE earth elemental enters from the west.
A LARGE air elemental enters from the west.
< 1020h/1020H 271v/273V Pos: standing >
Nil gives an order to his followers.
Nil snaps into visibility.
A LARGE air elemental snaps into visibility.
A Human avoids being bashed by a LARGE air elemental, who loses its balance and falls.
A Human avoids being bashed by a LARGE earth elemental, who loses its balance and falls.
A Human avoids being bashed by a LARGE earth elemental, who loses its balance and falls.
< 1020h/1020H 271v/273V Pos: standing >
A Human's punch strikes a LARGE air elemental.
A Human's decent punch strikes a LARGE air elemental.
A Human's fine punch strikes a LARGE air elemental.
A Human's decent punch strikes a LARGE air elemental.
A Human misses a LARGE air elemental.
A Human's decent punch strikes a LARGE air elemental.
A Human's decent punch strikes a LARGE air elemental.
A Human's decent punch strikes a LARGE air elemental.
A Human's decent punch strikes a LARGE air elemental.
< 1020h/1020H 272v/273V Pos: standing >
[Damage: 9 ] Your fine crush wounds a Human.
[Damage: 3 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at a Human!
< 1020h/1020H 273v/273V Pos: standing >
< T: large TP: ass TC: few wounds E: A Human sta EP: few scratches >
A Human attempts to flee.
A Human leaves south.
< 1020h/1020H 273v/273V Pos: standing >
A Human enters from the south.
< 1020h/1020H 273v/273V Pos: standing >
A Human opens the iron.
< 1020h/1020H 273v/273V Pos: standing >
A Human leaves east.
< 1020h/1020H 273v/273V Pos: standing >
Nil gives an order to his followers.
< 1020h/1020H 273v/273V Pos: standing >
Nil gives an order to his followers.
< 1020h/1020H 273v/273V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
[3] The corpse of a militia guard is lying here.
A LARGE air elemental is lying in mid-air here. (Minion)
A LARGE earth elemental crouches in mid-air here. (Minion)
A LARGE earth elemental crouches in mid-air here. (Minion)
Gruel *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nil *-* Warlords *-* (Kobold)(small) stands in mid-air here.
Nil sneaks east.
Gruel leaves east.
You follow Nil.
Outside the Eastern City Gates
Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers. The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers. The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built. A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East -West
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Gruel *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here, fighting an elite guard.(Red Aura)
Nil *-* Warlords *-* (Kobold)(small) stands in mid-air here.
A Human (medium) stands here.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
An elite guard sits here, fighting Gruel.
An elite guard stands in mid-air here, fighting Gruel.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
You are knocked to the ground by an elite guard's mighty bash!
A tharnadian illusionist suddenly attacks YOU!
A tharnadian illusionist's decent punch wounds you.
< 1003h/1020H 272v/273V Pos: sitting >
< T: Wisil TP: sit TC:few scratches E: elite sta EP: excellent >
An elite guard's weak punch grazes you.
A Human closes the gates.
< 998h/1020H 272v/273V Pos: sitting >
< T: Wisil TP: sit TC:few scratches E: elite sta EP: excellent >
An elite guard suddenly attacks YOU!
An elite guard's weak punch grazes you.
< 993h/1020H 272v/273V Pos: sitting >
< T: Wisil TP: sit TC:few scratches E: elite sta EP: excellent >
An elite guard suddenly attacks Gruel!
An elite guard's punch grazes Gruel.
< 993h/1020H 272v/273V Pos: sitting >
< T: Wisil TP: sit TC:few scratches E: elite sta EP: excellent >
A controller suddenly attacks Gruel!
A controller misses Gruel.
< 993h/1020H 272v/273V Pos: sitting >
< T: Wisil TP: sit TC:few scratches E: elite sta EP: excellent >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 13 ] Your impressive crush wounds an elite guard.
[Damage: 4 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at an elite guard!
[Damage: 17 ] Your impressive crush wounds an elite guard.
[Damage: 5 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at an elite guard!
[Damage: 17 ] Your impressive crush wounds an elite guard.
This being a hometown, you receive fewer exps...
[Damage: 5 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at an elite guard!
[Damage: 17 ] Your impressive crush reached an elite guard's arm severing tendons and muscles.
[Damage: 5 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at an elite guard!
[Damage: 15 ] Your crush wounds an elite guard.
[Damage: 5 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at an elite guard!
You score a CRITICAL HIT!!!!!
[Damage: 30 ] Your powerful crush strikes an elite guard.
[Damage: 12 ] The dust flies into an elite guard's eyes.
An elite guard seems to be blinded!
[Damage: 18 ] Your crush wounds an elite guard.
[Damage: 3 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at an elite guard!
[Damage: 18 ] Your impressive crush strikes an elite guard.
[Damage: 3 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at an elite guard!
[Damage: 15 ] Your impressive crush wounds an elite guard.
[Damage: 2 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at an elite guard!
[Damage: 18 ] Your impressive crush hits an elite guard on the torso making him grimace in pain.
[Damage: 3 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at an elite guard!
[Damage: 11 ] Your impressive crush wounds an elite guard.
[Damage: 109 ] You direct a stream of acid into an elite guard; he cries out as flesh that was once his is now lost to the elements.
[Damage: 5 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at an elite guard!
< 993h/1020H 272v/273V Pos: sitting >
< T: Wisil TP: sit TC:few scratches E: elite sta EP: few wounds >
Gruel starts casting an offensive spell.
< 993h/1020H 272v/273V Pos: sitting >
< T: Wisil TP: sit TC:few scratches E: elite sta EP: few wounds >
A tharnadian illusionist's weak punch grazes you.
You feel your skin soften and return to normal.
A tharnadian illusionist's feeble punch grazes you.
A tharnadian illusionist starts casting an offensive spell.
Gruel dodges an elite guard's attack.
An elite guard whacks Gruel in the side with a sound kick.
An elite guard's punch grazes Gruel.
< 985h/1020H 272v/273V Pos: sitting >
< T: Wisil TP: sit TC:few scratches E: elite sta EP: few wounds >
An elite guard suddenly appears a bit confused!
You watch in glee as an elite guard looks dazzled.
An elite guard's fine punch wounds you.
An elite guard wields a double-bladed battle axe [superior].
You suddenly see an elite guard's foot in your chest.
An elite guard's fine punch strikes you.
< 916h/1020H 272v/273V Pos: sitting >
< T: Wisil TP: sit TC: small wounds E: elite sta EP: few wounds >
Gruel's skin seems to turn to stone.
< 916h/1020H 272v/273V Pos: sitting >
< T: Wisil TP: sit TC: small wounds E: elite sta EP: few wounds >
You feel your skin harden to stone.
[Damage: 15 ] Your impressive crush strikes an elite guard.
[Damage: 41 ] An elite guard screams in pain as your acid blast burns him.
[Damage: 5 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at an elite guard!
You score a CRITICAL HIT!!!!!
[Damage: 28 ] Your powerful crush strikes an elite guard hard.
[Damage: 3 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at an elite guard!
[Damage: 12 ] Your crush strikes an elite guard.
[Damage: 2 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at an elite guard!
[Damage: 16 ] Your impressive crush strikes an elite guard.
[Damage: 2 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at an elite guard!
[Damage: 14 ] Your impressive crush strikes an elite guard.
[Damage: 39 ] An elite guard screams in pain as your acid blast burns him.
[Damage: 4 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at an elite guard!
[Damage: 13 ] Your impressive crush strikes an elite guard.
[Damage: 4 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at an elite guard!
[Damage: 14 ] Your impressive crush strikes an elite guard.
[Damage: 2 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at an elite guard!
[Damage: 18 ] Your crush strikes an elite guard hard.
[Damage: 5 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at an elite guard!
[Damage: 13 ] Your impressive crush strikes an elite guard.
[Damage: 3 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at an elite guard!
[Damage: 16 ] Your impressive crush strikes an elite guard hard.
[Damage: 3 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at an elite guard!
< 916h/1020H 272v/273V Pos: sitting >
< T: Wisil TP: sit TC: small wounds E: elite sta EP: pretty hurt >
An elite guard's punch grazes Gruel.
An elite guard hits Gruel with a mighty kick to his chest.
< 916h/1020H 272v/273V Pos: sitting >
< T: Wisil TP: sit TC: small wounds E: elite sta EP: pretty hurt >
Gruel dodges a controller's attack.
A controller misses Gruel.
A controller hits Gruel with a mighty kick to his chest.
< 916h/1020H 272v/273V Pos: sitting >
< T: Wisil TP: sit TC: small wounds E: elite sta EP: pretty hurt >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
Gruel completes his spell...
Gruel utters the words 'gqahpuio xuie'
A scathing gust of wind bursts from Gruel's fingertips!
The scathing gust of wind hits a Human, burning flesh from his body.
The scathing gust of wind hits an elite guard, burning flesh from his body.
An elite guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as an elite guard dies in agony.
The scathing gust of wind hits an elite guard, burning flesh from his body.
The scathing gust of wind hits an elite guard, burning flesh from his body.
The scathing gust of wind hits an elite guard, burning flesh from his body.
The scathing gust of wind hits a tharnadian illusionist, burning flesh from his body.
The scathing gust of wind hits a controller, burning flesh from his body.
The scathing gust of wind hits an elite guard, burning flesh from his body.
< 880h/1020H 272v/273V Pos: sitting >
You gasp for air as a pair of ghostly hands tighten around your throat!
< 847h/1020H 272v/273V Pos: sitting >
< T: Wisil TP: sit TC: small wounds E: illusionist sta EP: small wounds >
You gasp for air as a pair of ghostly hands tighten around your throat!
Nil sneaks west.
< 812h/1020H 272v/273V Pos: sitting >
< T: Wisil TP: sit TC: small wounds E: illusionist sta EP: small wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 2 ] Your weak crush grazes a tharnadian illusionist.
[Damage: 1 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at a tharnadian illusionist!
[Damage: 1 ] Your weak crush grazes a tharnadian illusionist.
[Damage: 13 ] The dust flies into a tharnadian illusionist's eyes.
A tharnadian illusionist seems to be blinded!
[Damage: 1 ] Your crush grazes a tharnadian illusionist.
[Damage: 2 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at a tharnadian illusionist!
[Damage: 1 ] Your weak crush grazes a tharnadian illusionist.
[Damage: 2 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at a tharnadian illusionist!
[Damage: 1 ] Your weak crush grazes a tharnadian illusionist.
[Damage: 2 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at a tharnadian illusionist!
[Damage: 1 ] Your crush grazes a tharnadian illusionist.
[Damage: 3 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at a tharnadian illusionist!
[Damage: 2 ] Your crush grazes a tharnadian illusionist.
[Damage: 4 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at a tharnadian illusionist!
[Damage: 1 ] Your weak crush grazes a tharnadian illusionist.
[Damage: 3 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at a tharnadian illusionist!
[Damage: 2 ] Your weak crush grazes a tharnadian illusionist.
[Damage: 4 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at a tharnadian illusionist!
[Damage: 16 ] Your impressive crush strikes a tharnadian illusionist.
[Damage: 3 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at a tharnadian illusionist!
A tharnadian illusionist dodges your futile attack.
[Damage: 12 ] Your impressive crush strikes a tharnadian illusionist.
[Damage: 5 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at a tharnadian illusionist!
Outside the Eastern City Gates
Obvious exits: -East -West #
Puddles of fresh blood cover the ground.
The corpse of an elite guard is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Gruel *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here, fighting an elite guard.(Red Aura)
A Human (medium) stands here, fighting Gruel.(Gold Aura)
An elite guard stands in mid-air here, fighting Gruel.
An elite guard sits here, fighting Gruel.
An elite guard stands in mid-air here, fighting Gruel.
A tharnadian illusionist stands in mid-air here, fighting YOU!
A controller stands in mid-air here, fighting Gruel.(Gold Aura)
An elite guard stands in mid-air here, fighting YOU!
< 812h/1020H 272v/273V Pos: sitting >
< T: Wisil TP: sit TC: small wounds E: illusionist sta EP: few wounds >
Gruel misses an elite guard.
Gruel misses an elite guard.
You scramble madly to your feet!
Gruel starts casting an offensive spell.
< 812h/1020H 272v/273V Pos: standing >
< T: Wisil TP: sta TC: small wounds E: illusionist sta EP: few wounds >
Outside the Eastern City Gates
Obvious exits: -East -West #
Puddles of fresh blood cover the ground.
The corpse of an elite guard is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Gruel *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here, fighting an elite guard. (Casting) (Red Aura)
A Human (medium) stands here, fighting Gruel.(Gold Aura)
An elite guard stands in mid-air here, fighting Gruel.
An elite guard sits here, fighting Gruel.
An elite guard stands in mid-air here, fighting Gruel.
A tharnadian illusionist stands in mid-air here, fighting YOU!
A controller stands in mid-air here, fighting Gruel.(Gold Aura)
An elite guard stands in mid-air here, fighting YOU!
< 812h/1020H 272v/273V Pos: standing >
< T: Wisil TP: sta TC: small wounds E: illusionist sta EP: few wounds >
You deflect a tharnadian illusionist's blow and strike back at him!
[Damage: 17 ] Your impressive crush strikes a tharnadian illusionist.
[Damage: 1 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at a tharnadian illusionist!
You dodge a tharnadian illusionist's vicious attack.
Gruel dodges an elite guard's attack.
Gruel dodges an elite guard's attack.
An elite guard clambers to his feet.
Gruel's eyes roll as an elite guard plants a foot in his face.
A Human attempts to flee.
A Human leaves east.
< 812h/1020H 272v/273V Pos: standing >
< T: Wisil TP: sta TC: small wounds E: illusionist sta EP: few wounds >
You dodge an elite guard's vicious attack.
< 812h/1020H 272v/273V Pos: standing >
< T: Wisil TP: sta TC: small wounds E: illusionist sta EP: few wounds >
It's really, really hot here. A slight breeze would really improve things.
Gruel stops invoking abruptly!
< 812h/1020H 272v/273V Pos: standing >
< T: Wisil TP: sta TC: small wounds E: illusionist sta EP: few wounds >
Gruel dodges an elite guard's attack.
< 812h/1020H 272v/273V Pos: standing >
< T: Wisil TP: sta TC: small wounds E: illusionist sta EP: few wounds >
Gruel dodges a controller's attack.
Gruel dodges a controller's attack.
< 812h/1020H 272v/273V Pos: standing >
< T: Wisil TP: sta TC: small wounds E: illusionist sta EP: few wounds >
You attempt to flee...
PANIC! You couldn't escape!
A Human enters from the east.
< 812h/1020H 272v/273V Pos: standing >
< T: Wisil TP: sta TC: small wounds E: illusionist sta EP: few wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 16 ] Your impressive crush strikes a tharnadian illusionist.
[Damage: 1 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at a tharnadian illusionist!
[Damage: 11 ] Your impressive crush strikes a tharnadian illusionist.
[Damage: 2 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at a tharnadian illusionist!
[Damage: 14 ] Your crush strikes a tharnadian illusionist.
[Damage: 2 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at a tharnadian illusionist!
[Damage: 14 ] Your impressive crush strikes a tharnadian illusionist.
An earthen fist bursts from the ground, aiming at a tharnadian illusionist but he manages to avoid it.
[Damage: 2 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at a tharnadian illusionist!
[Damage: 12 ] Your impressive crush strikes a tharnadian illusionist.
[Damage: 2 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at a tharnadian illusionist!
[Damage: 11 ] Your impressive crush hits a tharnadian illusionist across the leg, resulting in a limp stride.
Your bubbling spray of goo strikes a tharnadian illusionist full on!
[Damage: 51 ] [Damage: 2 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at a tharnadian illusionist!
[Damage: 13 ] Your impressive crush strikes a tharnadian illusionist hard.
[Damage: 2 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at a tharnadian illusionist!
[Damage: 12 ] Your crush strikes a tharnadian illusionist hard.
[Damage: 2 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at a tharnadian illusionist!
You score a CRITICAL HIT!!!!!
[Damage: 25 ] Your powerful crush seriously wounds a tharnadian illusionist.
[Damage: 3 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at a tharnadian illusionist!
You strike viciously at a tharnadian illusionist's wrist causing him to swing about madly.
[Damage: 14 ] Your impressive crush seriously wounds a tharnadian illusionist.
[Damage: 5 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at a tharnadian illusionist!
< 812h/1020H 272v/273V Pos: standing >
< T: Wisil TP: sta TC: small wounds E: illusionist sta EP: awful >
You attempt to flee...
PANIC! You couldn't escape!
< 812h/1020H 272v/273V Pos: standing >
< T: Wisil TP: sta TC: small wounds E: illusionist sta EP: awful >
Gruel starts casting an offensive spell called 'greater soul disturbance'.
< 812h/1020H 272v/273V Pos: standing >
< T: Wisil TP: sta TC: small wounds E: illusionist sta EP: awful >
You attempt to flee...
PANIC! You couldn't escape!
< 812h/1020H 272v/273V Pos: standing >
< T: Wisil TP: sta TC: small wounds E: illusionist sta EP: awful >
Gruel completes his spell...
Gruel utters the words 'ofzahzf gajr eughjfbaiqz'
Gruel points at a Human.
A Human's entire body spasms uncontrollably as his soul is viciously attacked by Gruel.
< 812h/1020H 272v/273V Pos: standing >
< T: Wisil TP: sta TC: small wounds E: illusionist sta EP: awful >
An elite guard dodges Gruel's attack.
Gruel misses an elite guard.
You attempt to flee...
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South -West
You flee eastward!
< 812h/1020H 246v/273V Pos: standing >
[Damage: 27 ] Green slime eats away at a tharnadian illusionist's skin!
Militia forces muster to bolster the town's defenses against the invaders!!!
< 813h/1020H 252v/273V Pos: standing >
Outside the Eastern City Gates
Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers. The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers. The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built. A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.
The corpse of an elite guard is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*A LARGE air elemental is here looking like a small living tornado. (minion)
A LARGE earth elemental stands here, looking like a living rock. (minion)
A LARGE earth elemental stands here, looking like a living rock. (minion)
*Nil *-* Warlords *-* (Kobold)(small) stands in mid-air here.
Gruel *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here, fighting an elite guard.(Red Aura)
An elite guard stands in mid-air here, fighting Gruel.
An elite guard stands here, fighting Gruel.
An elite guard stands in mid-air here, fighting Gruel.
A tharnadian illusionist stands here watching for intruders. (casting)
A controller stands in mid-air here, fighting Gruel.(Gold Aura)
An elite guard stands in mid-air here, fighting Gruel.
< 814h/1020H 256v/273V Pos: standing >
Slay whom?
< 814h/1020H 257v/273V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a tharnadian illusionist's skin.
< 814h/1020H 260v/273V Pos: standing >
Nil gives an order to his followers.
Nil snaps into visibility.
A LARGE air elemental snaps into visibility.
< 815h/1020H 266v/273V Pos: standing >
[Damage: 28 ] Green slime eats away at a tharnadian illusionist's skin!
A tharnadian illusionist is incapacitated and will slowly die, if not aided.
Gruel misses an elite guard.
Gruel misses an elite guard.
< 816h/1020H 268v/273V Pos: standing >
Gruel starts casting a spell called 'greater mending'.
A Human enters from the west.
< 816h/1020H 270v/273V Pos: standing >
An elite guard's impressive slash wounds Gruel.
An elite guard hits Gruel with a mighty kick to his chest.
You sit down.
< 816h/1020H 271v/273V Pos: sitting >
A tharnadian illusionist slumps to the ground.
< 816h/1020H 273v/273V Pos: sitting >
Gruel dodges an elite guard's attack.
Gruel dodges an elite guard's attack.
An elite guard hits Gruel with a mighty kick to his chest.
Nil gives an order to his followers.
< 817h/1020H 273v/273V Pos: sitting >
A Human closes the gates.
< 817h/1020H 273v/273V Pos: sitting >
Gruel completes his spell...
Gruel utters the words 'ofzahzf wunsoeuio'
Gruel shudders as an immense rush of life flows into his body!
Your spring at a Human sends him slightly off balance...
< 817h/1020H 273v/273V Pos: standing >
< T: Wisil TP: sta TC: small wounds E: A Human sit EP: nasty wounds >
Gruel dodges an elite guard's attack.
An elite guard whacks Gruel in the side with a sound kick.
< 818h/1020H 273v/273V Pos: standing >
< T: Wisil TP: sta TC: small wounds E: A Human sit EP: nasty wounds >
A controller misses Gruel.
< 818h/1020H 273v/273V Pos: standing >
< T: Wisil TP: sta TC: small wounds E: A Human sit EP: nasty wounds >
Nil gives an order to his followers.
A Human avoids being bashed by a LARGE air elemental, who loses its balance and falls.
A Human avoids being bashed by a LARGE earth elemental, who loses its balance and falls.
A Human avoids being bashed by a LARGE earth elemental, who loses its balance and falls.
< 818h/1020H 273v/273V Pos: standing >
< T: Wisil TP: sta TC: small wounds E: A Human sit EP: nasty wounds >
Gruel's skin seems to turn to stone.
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 14 ] Your impressive crush strikes a Human.
[Damage: 1 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at a Human!
[Damage: 14 ] Your impressive crush strikes a Human.
[Damage: 33 ] A Human screams in pain as your acid blast burns him.
[Damage: 5 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at a Human!
[Damage: 15 ] Your impressive crush strikes a Human hard.
[Damage: 2 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at a Human!
[Damage: 13 ] Your impressive crush strikes a Human hard.
[Damage: 4 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at a Human!
[Damage: 11 ] Your impressive crush strikes a Human.
[Damage: 1 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at a Human!
[Damage: 13 ] Your crush strikes a Human hard.
[Damage: 4 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at a Human!
[Damage: 12 ] Your impressive crush strikes a Human hard.
[Damage: 3 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at a Human!
[Damage: 15 ] Your impressive crush strikes a Human very hard.
[Damage: 4 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at a Human!
[Damage: 12 ] Your crush strikes a Human very hard.
[Damage: 2 ] The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at a Human!
< 818h/1020H 273v/273V Pos: standing >
< T: Wisil TP: sta TC: small wounds E: A Human sit EP: awful >
[Damage: 7 ] Green slime eats away at a tharnadian illusionist's skin!
A tharnadian illusionist is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A tharnadian illusionist's death cry reverberates in your head as he falls to the ground.
< 818h/1020H 273v/273V Pos: standing >
< T: Wisil TP: sta TC: small wounds E: A Human sit EP: awful >
Gruel starts casting an offensive spell called 'greater soul disturbance'.
< 818h/1020H 273v/273V Pos: standing >
< T: Wisil TP: sta TC: small wounds E: A Human sit EP: awful >
Gruel completes his spell...
Gruel utters the words 'greater soul disturbance'
Gruel points at a Human.
A Human's entire body spasms uncontrollably as his soul is viciously attacked by Gruel.
A Human is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!