The death of [56 Shadowmage] Ques (Gnome)

in A Short Hallway

from the perspective of [56 MaUleR] Carnk *-* Warlords *-* (Shadow Beast)

<worn as a badge>    a elven rune of restoration of damage (magic) (glowing)
<worn on horns>      a blue ring shooting sparks [superior]
<worn on head>       a crown of burning flames of dexterity
<worn on eyes>       the eyes of a bewitched silver dragon of damage (glowing) [71%]
<worn in ear>        the earring of the Dragon Lords of damage
<worn in ear>        the earring of the Dragon Lords of damage
<worn on face>       the mask of death of health [65%]
<worn around neck>   a scarf of enhanced stealth [poor] (magic)
<worn around neck>   a necklace of dangling bones and relics [superior] (magic) (humming)
<worn on body>       the spiked platemail of the Azharul dragons of damage (magic)
<worn about body>    an ethereal symbiote of the inner planes of regeneration (magic) (humming)
<worn on back>       a well crafted backpack (magic) [89%]
<worn on tail>       Zorobabi's circular stone ring of endurance
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
<worn about waist>   a vortex of air forming a sash
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [superior] with a strange blue stone (magic) [84%]
<worn on arms>       some barbed sleeves oozing slime [poor] (magic)
<worn around wrist>  the power infused bracelet of dark-mithril [superior]
<worn around wrist>  the bracer of Uz's alliance of damage
<worn on hands>      the sacred stone claws of Aan of damage (magic)
<worn on finger>     Zorobabi's circular stone ring of endurance
<worn on finger>     a ring of regeneration of constitution (magic) (glowing)
<primary weapon>     an ancient adamantium warhammer of dwarven kings (magic)
<secondary weapon>   an ancient adamantium warhammer of dwarven kings (magic)
<worn on legs>       the leggings of a MaDMaN of endurance (magic)
<worn on feet>       the boots of speed of endurance (magic)

Cisil clambers to his feet.

< 1431h/1474H 375v/375V Pos: standing >
Cisil starts casting a spell.

< 1436h/1474H 375v/375V Pos: standing >
Cisil completes his spell...
Cisil utters the word 'candusejqz'

< 1444h/1474H 375v/375V Pos: standing >
Cisil sits down.

< 1451h/1474H 375v/375V Pos: standing >
Cisil relaxes a bit.

< 1452h/1474H 375v/375V Pos: standing >
Cisil opens a hide-bound spellbook with a glowing Alatorin insignia and begins studying it intently.

< 1453h/1474H 375v/375V Pos: standing >
Cisil closes his book and grins malevolently.

< 1459h/1474H 375v/375V Pos: standing >
Cisil clambers to his feet.

< 1461h/1474H 375v/375V Pos: standing >

< 1462h/1474H 375v/375V Pos: standing >
The etherportal crumbles to dust and blows away.

< 1473h/1474H 375v/375V Pos: standing >
An elven woman enters from the east.

< 1474h/1474H 375v/375V Pos: standing >
Your motions slow to normal.

< 1474h/1474H 375v/375V Pos: standing >
Gruel's skin seems to turn to stone.

< 1474h/1474H 375v/375V Pos: standing >
You can't seem to stay in control..

You lose all self control, your blood rushes fiercely!

< 1474h/1474H 375v/375V Pos: standing >
Rukkz's skin seems to turn to stone.

< 1474h/1474H 375v/375V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Rukkz.

< 1474h/1474H 375v/375V Pos: standing >

< 1474h/1474H 375v/375V Pos: standing >
Chipane Street
Obvious exits: -East 
An elven woman shops around town here.(Gold Aura)
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.(holy)(Gold Aura)
*Rukkz  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Holy)(Red Aura)
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)

< 1474h/1474H 375v/375V Pos: standing >

< 1474h/1474H 375v/375V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Rukkz.

< 1474h/1474H 375v/375V Pos: standing >
You attempt to give consent...

< 1474h/1474H 375v/375V Pos: standing >
An elven woman attempts to flee.
An elven woman leaves east.

< 1474h/1474H 375v/375V Pos: standing >
Cisil starts casting a spell.

< 1474h/1474H 375v/375V Pos: standing >
Cisil completes his spell...
Cisil utters the word 'candusejqz'
You shrink to about half your normal size!

< 1474h/1474H 375v/375V Pos: standing >
Cisil sits down in a comfortable spot.

< 1447h/1447H 375v/375V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Rukkz.
Cisil opens a hide-bound spellbook with a glowing Alatorin insignia and begins studying it intently.

< 1447h/1447H 375v/375V Pos: standing >
Cisil closes his book and grins malevolently.

< 1447h/1447H 375v/375V Pos: standing >
Cisil clambers to his feet.

< 1447h/1447H 375v/375V Pos: standing >
Cisil starts casting a spell.

< 1447h/1447H 375v/375V Pos: standing >

		Character attributes for Carnk

Level: 56   Race: Shadow Beast   Class: BeRSeRKeR / MaUleR 
Age: 155 yrs / 0 mths  Height: 50 inches Weight: 85 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str: 150 (120)    Pow: 100 (100)
Dex: 188 (157)    Int:  71 (101)   
Agi: 151 (144)    Wis:  40 ( 40)
Con: 268 (206)    Cha:  68 ( 97)   Luk:  83 (104)
Equipped Items:  25     Carried weight:   30

Armor Points: -300  Reduces melee damage taken by 30.0% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 7% 
HP Vamp Cap Percentage(pow): 111% 
Spell Damage Modifier(str): 120% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 73   Damroll: 85
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[-21]  FEA[4]
               BRE[33]  SPE[-22]

Load carried: No Sweat

< 1447h/1447H 375v/375V Pos: standing >
Cisil completes his spell...
Cisil utters the word 'candusejqz'

< 1447h/1447H 375v/375V Pos: standing >
Cisil sits down in a comfortable spot.

< 1447h/1447H 375v/375V Pos: standing >
Cisil opens a hide-bound spellbook with a glowing Alatorin insignia and begins studying it intently.

< 1447h/1447H 375v/375V Pos: standing >
Cisil closes his book and grins malevolently.

< 1447h/1447H 375v/375V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Rukkz.

< 1447h/1447H 375v/375V Pos: standing >
Cisil clambers to his feet.

< 1447h/1447H 375v/375V Pos: standing >

		Score information for Carnk

Level: 56   Race: Shadow Beast   Class: BeRSeRKeR / MaUleR Sex: Male
Hit points: 1447(1447)  Moves: 375(375)
Coins carried:    0 platinum    15 gold     5 silver     1 copper
Compression ratio: 82%
Status:  Standing.
Frags:   +0.50   Deaths:   0
Detecting:      Invisible Evil Good Magic Life Holiness
Protected from: Good Fire Cold Lightning Gas Acid Animals
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Armor Aware Haste Blur Invisibility Levitation Reduced Size Sneaking Tower of Iron Will Fearless Lightfooted
Combat Pulse:   14 Spell Pulse:  0.94 
Leaderboard Points:  636 

Active Spells:
--------------
reduce (56 minutes)
blur (3 minutes)
bless (24 minutes)
armor (19 minutes)
war cry (4 minutes)
roar of heroes (4 minutes)
stone skin (3 minutes)
regeneration (3 minutes)
berserk (less than a minute remaining)
inertial barrier (20 minutes)
vitality (2 minutes)
combat mind (41 minutes)
well-rested bonus (105 minutes)


< 1447h/1447H 375v/375V Pos: standing >

< 1447h/1447H 375v/375V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Gruel.

< 1447h/1447H 375v/375V Pos: standing >
Your blood cools, and you no longer see targets everywhere.

< 1235h/1235H 375v/375V Pos: standing >
An elven woman enters from the east.

< 1235h/1235H 375v/375V Pos: standing >
Your instincts force you into a BloodLust!

< 1235h/1235H 375v/375V Pos: standing >

< 1454h/1454H 375v/375V Pos: standing >

< 1454h/1454H 375v/375V Pos: standing >
Cisil starts casting a spell.

< 1454h/1454H 375v/375V Pos: standing >
Cisil completes his spell...
Cisil utters the word 'candusejqz'
Rukkz shrinks to about half his normal size!

< 1454h/1454H 375v/375V Pos: standing >
Cisil sits down in a comfortable spot.

< 1454h/1454H 375v/375V Pos: standing >
Cisil opens a hide-bound spellbook with a glowing Alatorin insignia and begins studying it intently.

< 1454h/1454H 375v/375V Pos: standing >
Cisil closes his book and grins malevolently.

< 1454h/1454H 375v/375V Pos: standing >
Chipane Street
Obvious exits: -East 
An elven woman shops around town here.(Gold Aura)
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.(holy)(Gold Aura)
*Rukkz  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Holy)(Red Aura)
*Cisil  *-* Warlords *-* (Kobold)(tiny) sits resting.(Red Aura)
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)

< 1454h/1454H 375v/375V Pos: standing >
Cisil clambers to his feet.

< 1454h/1454H 375v/375V Pos: standing >
Cisil starts casting a spell.

< 1454h/1454H 375v/375V Pos: standing >
Cisil completes his spell...
Cisil utters the word 'candusejqz'

< 1454h/1454H 375v/375V Pos: standing >
Gruel lets out a huge thunderous roar! ROARRRRRRRRRRRRR!

< 1454h/1454H 375v/375V Pos: standing >
Cisil sits down in a comfortable spot.

< 1454h/1454H 375v/375V Pos: standing >
Cisil opens a hide-bound spellbook with a glowing Alatorin insignia and begins studying it intently.

< 1454h/1454H 375v/375V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Gruel.

< 1454h/1454H 375v/375V Pos: standing >
Cisil closes his book and grins malevolently.

< 1454h/1454H 375v/375V Pos: standing >
Cisil clambers to his feet.

< 1454h/1454H 375v/375V Pos: standing >

< 1454h/1454H 375v/375V Pos: standing >
Cisil starts casting a spell.

< 1454h/1454H 375v/375V Pos: standing >
Elemak, captain of the guards starts casting a spell.
Elemak, captain of the guards completes his spell...
Elemak, captain of the guards utters the word 'abrazak'

< 1454h/1454H 375v/375V Pos: standing >
Cisil completes his spell...
Cisil utters the words 'qpaag gpuzre'

< 1454h/1454H 375v/375V Pos: standing >
Cisil's flesh magically hardens, turning to stone.

< 1454h/1454H 375v/375V Pos: standing >
Cisil sits down in a comfortable spot.

< 1454h/1454H 375v/375V Pos: standing >
Cisil opens a hide-bound spellbook with a glowing Alatorin insignia and begins studying it intently.

< 1454h/1454H 375v/375V Pos: standing >
Cisil closes his book and grins malevolently.

< 1454h/1454H 375v/375V Pos: standing >
The rain is falling less heavily now.

< 1454h/1454H 375v/375V Pos: standing >

< 1454h/1454H 375v/375V Pos: standing >
Cisil clambers to his feet.

< 1454h/1454H 375v/375V Pos: standing >

		Score information for Carnk

Level: 56   Race: Shadow Beast   Class: BeRSeRKeR / MaUleR Sex: Male
Hit points: 1454(1454)  Moves: 375(375)
Coins carried:    0 platinum    15 gold     5 silver     1 copper
Compression ratio: 82%
Status:  Standing.
Frags:   +0.50   Deaths:   0
Detecting:      Invisible Evil Good Magic Life Holiness
Protected from: Good Fire Cold Lightning Gas Acid Animals
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Armor Aware Haste Blur Invisibility Levitation Reduced Size Sneaking Tower of Iron Will Fearless Lightfooted
Combat Pulse:   14 Spell Pulse:  0.94 
Leaderboard Points:  636 

Active Spells:
--------------
berserk (12 minutes)
reduce (55 minutes)
blur (2 minutes)
bless (23 minutes)
armor (18 minutes)
war cry (3 minutes)
roar of heroes (3 minutes)
stone skin (2 minutes)
regeneration (2 minutes)
inertial barrier (19 minutes)
vitality (1 minute)
combat mind (40 minutes)
well-rested bonus (104 minutes)


< 1454h/1454H 375v/375V Pos: standing >

< 1454h/1454H 375v/375V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Gruel.

< 1454h/1454H 375v/375V Pos: standing >

< 1454h/1454H 375v/375V Pos: standing >
A retired sailor enters from the east.
Gruel nods.

< 1454h/1454H 375v/375V Pos: standing >
Elemak, captain of the guards starts casting a spell.
Elemak, captain of the guards completes his spell...
Elemak, captain of the guards utters the word 'fido'

< 1454h/1454H 375v/375V Pos: standing >
Gruel gets a thick cyan potion from his portable hole(Hitter).

< 1454h/1454H 375v/375V Pos: standing >
Gruel gives you a thick cyan potion.

< 1454h/1454H 375v/375V Pos: standing >
You feel almost ready to try another potion.

< 1454h/1454H 375v/375V Pos: standing >
Rukkz starts casting a spell.

< 1454h/1454H 375v/375V Pos: standing >
Rukkz completes his spell...
Rukkz utters the word 'wufaqrz'
You feel a slight magical surge that reinforces and refreshes your vitality.
The bands of magic armor glow as new!

< 1454h/1454H 375v/375V Pos: standing >
Gruel nods.

< 1454h/1454H 375v/375V Pos: standing >
Rukkz sits down in a comfortable spot.

< 1454h/1454H 375v/375V Pos: standing >
Rukkz takes out his unholy symbol and begins praying intently.

< 1454h/1454H 375v/375V Pos: standing >
You nod.

< 1454h/1454H 375v/375V Pos: standing >
Rukkz raises his unholy symbol and smiles malevolently.

< 1454h/1454H 375v/375V Pos: standing >
Rukkz clambers to his feet.

< 1454h/1454H 375v/375V Pos: standing >
A portable hole(Hitter) contains:

the heart of Kassis [superior] (magic) (glowing)
a sparkling impressive lobster
a magical glowing sphere (magic) (glowing)
a large medicated bandage
a scroll of detect illusion (magic) (glowing)
the spiked mace of the Death Seekers (magic) [61%]
a bubbling brown potion
a smoke bomb potion
a dark purple potion
a puce potion
a dun potion (magic)
a potion of heroism (magic)
a huge pile of coins
a dirk of infiltration (magic)
a vial of the mindripper
a flask of hard liquor
a potion of soulripping (magic) (glowing)
the star of vacuum (magic)
an elusive yet immortal soul (magic) (glowing)
the wand of the Plane of Earth (magic) (glowing)
a vial of boiling red liquid (magic) (glowing)
blood of the vargouille
[3] a potion of greater constrictor blood
[96] a green potion with black chunks
[37] a scroll of Numbla
a slender fishing pole [45%]
some fur-lined horned ram-skull shoulder guards of regeneration
the flaming axe of the Illithid lords (magic)
the magical severed leg of a deep crawler [superior] (magic)
the eyes of the High Forest (glowing)
a strange red stone
a MaDMaNs stabber (magic)

< 1454h/1454H 375v/375V Pos: standing >

< 1454h/1454H 375v/375V Pos: standing >

< 1454h/1454H 375v/375V Pos: standing >
Cisil stops following Gruel.
Cisil now follows Gruel.
Rukkz snickers softly.

< 1454h/1454H 375v/375V Pos: standing >

< 1454h/1454H 375v/375V Pos: standing >
a portable hole(Hitter) does not contain the ripping.

< 1454h/1454H 375v/375V Pos: standing >

< 1454h/1454H 375v/375V Pos: standing >

< 1454h/1454H 375v/375V Pos: standing >

< 1454h/1454H 375v/375V Pos: standing >

< 1454h/1454H 375v/375V Pos: standing >

< 1454h/1454H 375v/375V Pos: standing >
You get a potion of soulripping from a portable hole(Hitter).

< 1454h/1454H 375v/375V Pos: standing >
Autosaving...

< 1454h/1454H 375v/375V Pos: standing >

< 1454h/1454H 375v/375V Pos: standing >
Gruel starts casting a spell.

< 1454h/1454H 375v/375V Pos: standing >

< 1454h/1454H 375v/375V Pos: standing >
A portable hole(Hitter) contains:

the heart of Kassis [superior] (magic) (glowing)
a sparkling impressive lobster
a magical glowing sphere (magic) (glowing)
a large medicated bandage
a scroll of detect illusion (magic) (glowing)
the spiked mace of the Death Seekers (magic) [61%]
a bubbling brown potion
a smoke bomb potion
a dark purple potion
a puce potion
a dun potion (magic)
a potion of heroism (magic)
a huge pile of coins
a dirk of infiltration (magic)
a vial of the mindripper
a flask of hard liquor
the star of vacuum (magic)
an elusive yet immortal soul (magic) (glowing)
the wand of the Plane of Earth (magic) (glowing)
a vial of boiling red liquid (magic) (glowing)
blood of the vargouille
[3] a potion of greater constrictor blood
[96] a green potion with black chunks
[37] a scroll of Numbla
a slender fishing pole [45%]
some fur-lined horned ram-skull shoulder guards of regeneration
the flaming axe of the Illithid lords (magic)
the magical severed leg of a deep crawler [superior] (magic)
the eyes of the High Forest (glowing)
a strange red stone
a MaDMaNs stabber (magic)

< 1454h/1454H 375v/375V Pos: standing >
Gruel completes his spell...
Gruel utters the word 'zhpzfsafhar'
The air explodes around you, revealing a glowing portal of energy!


< 1454h/1454H 375v/375V Pos: standing >

< 1454h/1454H 375v/375V Pos: standing >

< 1454h/1454H 375v/375V Pos: standing >
You get a scroll of Numbla from a portable hole(Hitter).

< 1454h/1454H 375v/375V Pos: standing >

< 1454h/1454H 375v/375V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Gruel.
Gruel sits down in a comfortable spot.

< 1454h/1454H 375v/375V Pos: standing >
Gruel stares off into space, entering a meditative trance.

< 1454h/1454H 375v/375V Pos: standing >
You feel like a potion could do you good once again.

< 1454h/1454H 375v/375V Pos: standing >
You recite a scroll of Numbla which turns to dust in your hands.
You snap into visibility.
A potion of soulripping weighs 0 pounds and is worth roughly 33 platinum, 9 g, 8 s, and 6 c.
The item is magical.
It appears to be a potion that grants these level 58 spell(s): 'lifelust' 'vapor strike' 'cell adjustment' 
A potion of soulripping has an item value of 1.

< 1454h/1454H 375v/375V Pos: standing >
Gruel snaps out of his meditative trance, grinning widely.

< 1454h/1454H 375v/375V Pos: standing >
Gruel clambers to his feet.

< 1454h/1454H 375v/375V Pos: standing >
Elemak, captain of the guards leaves east.
An elite guard leaves east.

< 1454h/1454H 375v/375V Pos: standing >

< 1454h/1454H 375v/375V Pos: standing >

< 1454h/1454H 375v/375V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Rukkz.

< 1454h/1454H 375v/375V Pos: standing >

< 1454h/1454H 375v/375V Pos: standing >
Elemak, captain of the guards enters from the east.
An elite guard enters from the east.

< 1454h/1454H 375v/375V Pos: standing >

< 1454h/1454H 375v/375V Pos: standing >
Cell Adjustment - Last Edited: 2007-04-20 14:02:09 by Unknown
=============================================================
* Area of effect: <caster>
* Aggressive:     N/A
* Cumulative:     No
* Duration:       Instantaneous

This spell allows the caster to rearrange the cellular makeup of their body 
to their own liking. This comes in handy when afflicted with various
maladies.

< 1454h/1454H 375v/375V Pos: standing >
Gruel shouts out loudly.. MOVING!!!!

< 1454h/1454H 375v/375V Pos: standing >

< 1454h/1454H 375v/375V Pos: standing >
Gruel sneaks east.
You follow Gruel.

A Bend in Chipane Street
   This street begins to look like a more residential area.  Small
middle-class houses line the street here although every few have been
turned into family-run small businesses.  Those who live here still
have to put up with the noises of the market being nearby and people
cutting through here to reach it.  The street reaches an end to the
west, and continues back south.
Obvious exits: -North# -South -West 
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)

< 1454h/1454H 374v/375V Pos: standing >
Gruel sneaks south.
You follow Gruel.

A Bend in Chipane Street
   This street begins to look like a more residential area.  Small
middle-class houses line the street here although every few have been
turned into family-run small businesses.  Those who live here still
have to put up with the noises of the market being nearby and people
cutting through here to reach it.  The street continues north and
east from here.
Obvious exits: -North -East 
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)

< 1454h/1454H 373v/375V Pos: standing >
Cisil sneaks east.
You follow Gruel.

Chipane Street
   This street begins to look like a more residential area.  Small
middle-class houses line the street here although every few have been
turned into family-run small businesses.  Those who live here still
have to put up with the noises of the market being nearby and people
cutting through here to reach it.  An intersection is seen to the east
and the street continues westward.
Obvious exits: -North# -East  -West 
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)
An elite member of the city guard patrols the streets.
A man with an insane spark in his eye darts about.(Gold Aura)

< 1454h/1454H 372v/375V Pos: standing >
Gruel sneaks east.
You follow Gruel.

Chipane Street
   This street begins to look like a more residential area.  Small
middle-class houses line the street here although every few have been
turned into family-run small businesses.  Those who live here still
have to put up with the noises of the market being nearby and people
cutting through here to reach it.  An intersection is seen to the east
and the street continues westward.
Obvious exits: -East  -West 
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)
An elven woman shops around town here.(Gold Aura)

< 1454h/1454H 374v/375V Pos: standing >
Cisil sneaks east.
You follow Gruel.

Talerenn and Chipane Intersection
   Talerenn Way and Chipane Street intersect here.  The bustle at this
intersection is at an all time high compared to the rest of the city,
filled with people making their way from the palace, market, or from the
ajoining streets.  Chipane lies both east and west from here, a more
residential area, while Talerenn joins the palace gates with the entrance
to the city.
Obvious exits: -North -East  -South -West 
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)

< 1454h/1454H 373v/375V Pos: standing >
You follow Gruel.

Talerenn Way
   Talerenn Way continues north and south from here, busy with the
bustle of townsmen, sailors, merchants, and other visitors making
their way about.  While small shops can still be seen along this
street, it's mainly taken up by houses.  The inn can be seen just
towards the south of here, while the market extends even further to
the south.  An intersection is visible just towards the north, the
tall towers of the palace visible in that direction.
Obvious exits: -North -South
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)
An old sailor looks uneasy on land here.

< 1454h/1454H 372v/375V Pos: standing >
Gruel sneaks south.
You follow Gruel.

Talerenn Way
   Talerenn Way branches off from the market here, leading north.
Quaint little houses line the busy street, full of those making
their way towards the market or on some chore.  A few can still be
found here and there.  The noise of the market is audible to the
south, while the inn lies just to the east.  The great towers of the
palace are visible to the north.
Obvious exits: -North -East  -South
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)
An elite member of the city guard patrols the streets.

< 1454h/1454H 374v/375V Pos: standing >
You follow Gruel.

The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies south.
Obvious exits: -North -East  -South -West 
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)

< 1454h/1454H 373v/375V Pos: standing >
Cell Adjustment - Last Edited: 2007-04-20 14:02:09 by Unknown
=============================================================
* Area of effect: <caster>
* Aggressive:     N/A
* Cumulative:     No
* Duration:       Instantaneous

This spell allows the caster to rearrange the cellular makeup of their body 
to their own liking. This comes in handy when afflicted with various
maladies.
You follow Gruel.

The Market Square
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  An assortment of people can be found here -
dwarves, elves, humans, halflings, gnomes.  Sailors and merchants push
their way through busily, attempting to reach their destination. Despite
the bustle of the city, though, a sense of uneasiness settles upon you.
On closer inspection, many of the stands appear to be empty and falling
apart, many of the buildings have begun to look unkept, dirty, or simply
abandoned.  This same market only a year ago would have seen triple the
number of people that fill it now.  The air is mixed with the salty scent
of the sea.  The great towers of the palace are visible to the north,
the docks and other shops line the street west, and a great school can
be seen towards the forest that lies east.
Obvious exits: -North -East  -South -West 
A huge finely crafted fountain stands here.
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)
A young member of the city guard strolls by here.
Rukkz sneaks in from the north.

< 1454h/1454H 372v/375V Pos: standing >
Gruel sneaks east.
Cisil sneaks east.
You follow Gruel.

The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies west.
Obvious exits: -North -East  -South -West 
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)

< 1454h/1454H 374v/375V Pos: standing >
You follow Gruel.

Shaiennar Road
   This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells.  A few shops and other tourist attractions are nearby
here.  To the far west lies the ocean and the docking area, while a
small forest is east.
Obvious exits: -East  -West 
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)
A young member of the city guard strolls by here.

< 1454h/1454H 373v/375V Pos: standing >
Gruel sneaks east.
You follow Gruel.

Shaiennar Road
   This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells.  A few shops and other tourist attractions are nearby
here.  To the far west lies the ocean and the docking area.
Obvious exits: -North# -East  -South -West 
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)
*Slshr  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Slshr's head.

< 1454h/1454H 372v/375V Pos: standing >

< 1454h/1454H 375v/375V Pos: standing >
Gruel opens the doors.

< 1454h/1454H 375v/375V Pos: standing >
You follow Gruel.

The Torrhan School of Knowledge
   This small tower has many doors leading in all directions for the
teachings of a variety of different styles.  Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard.  The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up.  A large plaque
stands in the center of the room, demanding your attention.
Obvious exits: -North -East  -South -West  -Up   
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)

< 1454h/1454H 374v/375V Pos: standing >
Gruel closes the doors.

< 1454h/1454H 374v/375V Pos: standing >

< 1454h/1454H 374v/375V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Gruel.

< 1454h/1454H 374v/375V Pos: standing >
You follow Gruel.

A Short Hallway
   This small tower has many doors leading in all directions for the
teachings of a variety of different styles.  Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard.  The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up and down.
Obvious exits: -North -East  -West  -Up    -Down 
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)

< 1454h/1454H 373v/375V Pos: standing >
Maul who?
Gruel sneaks up.
Cisil sneaks up.
You follow Gruel.

A Short Hallway
   This small tower has many doors leading in all directions for the
teachings of a variety of different styles.  Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard.  The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up and down.
Obvious exits: -North -East  -West  -Up    -Down 
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)
A Gnome (tiny) stands in mid-air here.(Gold Aura)

< 1454h/1454H 372v/375V Pos: standing >
Cisil starts casting an offensive spell.
Cisil snaps into visibility.
You fill with BLoodLuST and make a ferocious attack against a Gnome!
Mauling creatures of this minute size is hopeless at best.
Gruel starts casting an offensive spell.

< 1454h/1454H 375v/375V Pos: sitting >
< T: Carnk TP: sit TC:excellent E: A Gnome sta EP: excellent >
 -=[A Gnome attacks you.]=- [0 Hits]

< 1454h/1454H 375v/375V Pos: sitting >
< T: Carnk TP: sit TC:excellent E: A Gnome sta EP: excellent >
 Gruel completes his spell...
Gruel utters the words 'ofzahzf gsufuh aiojugp'
Gruel points at a Gnome.
A Gnome SCREAMS in utter anguish, caused by Gruel's spiritual assault!

< 1454h/1454H 375v/375V Pos: sitting >
< T: Carnk TP: sit TC:excellent E: A Gnome sta EP:  nasty wounds >
 Cisil completes his spell...
Cisil utters the words 'qpaahuq fussrz'
Cisil shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into a Gnome.
A Gnome's pair of brown leather gloves was completely destroyed by the massive blow!
A Gnome is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Carnk by 13333333.
The smell of fresh blood enters your body, infusing you with power!