The death of [56 Shadowmage] Ques (Gnome)

in A Short Hallway

from the perspective of [56 Wildmage] Cisil *-* Warlords *-* (Kobold)

<worn on head>       the helm of the dragonkind of regeneration (magic) (glowing)
<worn on eyes>       the eyes of the High Forest (glowing) [54%]
<worn in ear>        a glowing jade earring (glowing) [86%]
<worn in ear>        a brightly flaming earring of agility [89%]
<worn on face>       the mask of stone form of greater power (humming) [85%]
<worn around neck>   an oathstone pendant of dexterity (magic) (humming)
<worn around neck>   an oathstone pendant of dexterity (magic) (humming)
<worn on body>       the armor of a MaDMaN of agility (magic)
<worn about body>    an ethereal symbiote of the inner planes of regeneration (magic) (humming)
<worn on back>       a double-buckled Alatorin backpack [56%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
<worn about waist>   a woven dragon scale belt of health
<worn on belt buckle>a small shield of bluestone wreathed in flames of endurance (glowing)
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<attached to belt>   a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing) [51%]
<worn on arms>       some blue dragonscale shoulder guards of regeneration (magic) [78%]
<held as shield>     the shield of the earthwyrm (magic)
<worn around wrist>  the power infused bracelet of dark-mithril [superior]
<worn around wrist>  the ancestral bracelet of Sevenoaks of regeneration (magic)
<worn on hands>      the sacred stone claws of Aan of endurance (magic) [73%]
<worn on finger>     the ring of the void of regeneration (magic)
<worn on finger>     a ring of the Neogi Lords of regeneration (glowing) [72%]
<primary weapon>     the mace of mentality
<worn on legs>       some stitched leggings of the Knights of the Raven of regeneration (magic) [62%]
<worn on feet>       mystical boots of Volo the Traveller of regeneration (magic) (glowing)

Gruel's skin seems to turn to stone.

< 864h/864H 185v/185V Pos: standing >
Chipane Street
Obvious exits: -East 
An elven woman shops around town here.(Gold Aura)
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.(Gold Aura)
*Carnk  *-* Warlords *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)
*Rukkz  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)

< 864h/864H 185v/185V Pos: standing >
Carnk loses control, veins bulging with anger.


< 864h/864H 185v/185V Pos: standing >
Rukkz's skin seems to turn to stone.

< 864h/864H 185v/185V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Rukkz.

< 864h/864H 185v/185V Pos: standing >

< 864h/864H 185v/185V Pos: standing >

< 864h/864H 185v/185V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Rukkz.
Chipane Street
Obvious exits: -East 
An elven woman shops around town here.(Gold Aura)
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.(Gold Aura)
*Carnk  *-* Warlords *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)
*Rukkz  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)

< 864h/864H 185v/185V Pos: standing >
Carnk has just given you his consent.

< 864h/864H 185v/185V Pos: standing >
An elven woman attempts to flee.
An elven woman leaves east.
You can not enroll group members without being head of a group.

< 864h/864H 185v/185V Pos: standing >
You start chanting...

< 864h/864H 185v/185V Pos: standing >
Casting: reduce 

< 864h/864H 185v/185V Pos: standing >
You complete your spell...
Carnk shrinks to about half his normal size!

< 864h/864H 185v/185V Pos: standing >
You sit down and relax.

< 864h/864H 185v/185V Pos: sitting >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Rukkz.
You have memorized the following spells:
(12th circle)  1 - chaotic ripple
(11th circle)  2 - solbeeps missile barrage
               1 - chaos shield
(10th circle)  5 - bigbys crushing hand
( 9th circle)  1 - relocate
               1 - mass invisibility
               1 - incendiary cloud
               2 - electrical execution
( 8th circle)  6 - immolate
( 7th circle)  1 - detect invisibility
               1 - haste
               4 - bigbys clenched fist
( 6th circle)  7 - teleport
( 5th circle)  8 - dimension door
( 4th circle)  9 - dispel magic
( 3rd circle)  9 - acid blast
               1 - agility
( 2nd circle) 10 - sleep
               1 - strength
( 1st circle)  1 - minor creation
              11 - magic missile

And you are currently memorizing the following spells:
    1 seconds:  (11th) reduce

You can memorize no more spells.
You continue your study.

< 864h/864H 185v/185V Pos: sitting >
The gods ignore you.

< 864h/864H 185v/185V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 864h/864H 185v/185V Pos: sitting >
You have finished memorizing reduce.
Your studies are complete.

< 864h/864H 185v/185V Pos: sitting >
You clamber to your feet.

< 864h/864H 185v/185V Pos: standing >
You start chanting...

< 864h/864H 185v/185V Pos: standing >
Casting: reduce 

< 864h/864H 185v/185V Pos: standing >
You complete your spell...

< 864h/864H 185v/185V Pos: standing >
Autosaving...
You sit down and relax.

< 864h/864H 185v/185V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - chaotic ripple
(11th circle)  2 - solbeeps missile barrage
               1 - chaos shield
(10th circle)  5 - bigbys crushing hand
( 9th circle)  1 - relocate
               1 - mass invisibility
               1 - incendiary cloud
               2 - electrical execution
( 8th circle)  6 - immolate
( 7th circle)  1 - detect invisibility
               1 - haste
               4 - bigbys clenched fist
( 6th circle)  7 - teleport
( 5th circle)  8 - dimension door
( 4th circle)  9 - dispel magic
( 3rd circle)  9 - acid blast
               1 - agility
( 2nd circle) 10 - sleep
               1 - strength
( 1st circle)  1 - minor creation
              11 - magic missile

And you are currently memorizing the following spells:
    1 seconds:  (11th) reduce

You can memorize no more spells.
You continue your study.

< 864h/864H 185v/185V Pos: sitting >
The gods ignore you.

< 864h/864H 185v/185V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 864h/864H 185v/185V Pos: sitting >
You have finished memorizing reduce.
Your studies are complete.

< 864h/864H 185v/185V Pos: sitting >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Rukkz.

< 864h/864H 185v/185V Pos: sitting >
You clamber to your feet.

< 864h/864H 185v/185V Pos: standing >
Chipane Street
Obvious exits: -East 
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.(Gold Aura)
*Carnk  *-* Warlords *-* (Shadow Beast)(medium) stands in mid-air here.(Red Aura)
*Rukkz  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)

< 864h/864H 185v/185V Pos: standing >

< 864h/864H 185v/185V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Gruel.

< 864h/864H 185v/185V Pos: standing >
Carnk seems to have overcome his battle madness.

< 864h/864H 185v/185V Pos: standing >
An elven woman enters from the east.

< 864h/864H 185v/185V Pos: standing >
Carnk fills with BloodLust

< 864h/864H 185v/185V Pos: standing >

< 864h/864H 185v/185V Pos: standing >

< 864h/864H 185v/185V Pos: standing >
Rukkz has just given you his consent.

< 864h/864H 185v/185V Pos: standing >
You can not enroll group members without being head of a group.

< 864h/864H 185v/185V Pos: standing >
You start chanting...

< 864h/864H 185v/185V Pos: standing >
Casting: reduce 

< 864h/864H 185v/185V Pos: standing >
You complete your spell...
Rukkz shrinks to about half his normal size!

< 864h/864H 185v/185V Pos: standing >
You sit down and relax.

< 864h/864H 185v/185V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - chaotic ripple
(11th circle)  2 - solbeeps missile barrage
               1 - chaos shield
(10th circle)  5 - bigbys crushing hand
( 9th circle)  1 - relocate
               1 - mass invisibility
               1 - incendiary cloud
               2 - electrical execution
( 8th circle)  6 - immolate
( 7th circle)  1 - detect invisibility
               1 - haste
               4 - bigbys clenched fist
( 6th circle)  7 - teleport
( 5th circle)  8 - dimension door
( 4th circle)  9 - dispel magic
( 3rd circle)  9 - acid blast
               1 - agility
( 2nd circle) 10 - sleep
               1 - strength
( 1st circle)  1 - minor creation
              11 - magic missile

And you are currently memorizing the following spells:
    1 seconds:  (11th) reduce

You can memorize no more spells.
You continue your study.

< 864h/864H 185v/185V Pos: sitting >
The gods ignore you.

< 864h/864H 185v/185V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 864h/864H 185v/185V Pos: sitting >
You have finished memorizing reduce.
Your studies are complete.

< 864h/864H 185v/185V Pos: sitting >
You clamber to your feet.

< 864h/864H 185v/185V Pos: standing >
You start chanting...

< 864h/864H 185v/185V Pos: standing >
Casting: reduce 

< 864h/864H 185v/185V Pos: standing >
You complete your spell...

< 864h/864H 185v/185V Pos: standing >
Gruel lets out a huge thunderous roar! ROARRRRRRRRRRRRR!

< 864h/864H 185v/185V Pos: standing >
You sit down and relax.

< 864h/864H 185v/185V Pos: sitting >
You purge 'reduce' from your thoughts.

< 864h/864H 185v/185V Pos: sitting >
You are memorizing solbeeps missile barrage, which will take about 1 seconds.

< 864h/864H 185v/185V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - chaotic ripple
(11th circle)  2 - solbeeps missile barrage
               1 - chaos shield
(10th circle)  5 - bigbys crushing hand
( 9th circle)  1 - relocate
               1 - mass invisibility
               1 - incendiary cloud
               2 - electrical execution
( 8th circle)  6 - immolate
( 7th circle)  1 - detect invisibility
               1 - haste
               4 - bigbys clenched fist
( 6th circle)  7 - teleport
( 5th circle)  8 - dimension door
( 4th circle)  9 - dispel magic
( 3rd circle)  9 - acid blast
               1 - agility
( 2nd circle) 10 - sleep
               1 - strength
( 1st circle)  1 - minor creation
              11 - magic missile

And you are currently memorizing the following spells:
    0 seconds:  (11th) solbeeps missile barrage

You can memorize no more spells.

< 864h/864H 185v/185V Pos: sitting >
The gods ignore you.

< 864h/864H 185v/185V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 864h/864H 185v/185V Pos: sitting >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Gruel.

< 864h/864H 185v/185V Pos: sitting >
You have finished memorizing solbeeps missile barrage.
Your studies are complete.

< 864h/864H 185v/185V Pos: sitting >
You clamber to your feet.

< 864h/864H 185v/185V Pos: standing >

		Score information for Cisil

Level: 56   Race: Kobold   Class: Sorcerer / Wildmage Sex: Male
Hit points: 864(864)  Moves: 185(185)
Coins carried:    0 platinum     0 gold     5 silver     7 copper
Compression ratio: 79%
Status:  Standing.
Frags:   +4.95   Deaths:   48
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid
Protected by:   Greater Spirit Ward
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Armor Haste Invisibility Reduced Size Sneaking Fearless Lightfooted
Herbs:          Medicus
Combat Pulse:   14 Spell Pulse:  0.70 
Leaderboard Points: 1175 

Active Spells:
--------------
roar of heroes (4 minutes)
bless (24 minutes)
armor (19 minutes)
vitality (13 minutes)
inertial barrier (26 minutes)
accelerated healing (12 minutes)
deflect (no expiration timer)
combat mind (19 minutes)
reduce (53 minutes)
fly (15 minutes)
chaos shield (6 minutes)
well-rested bonus (103 minutes)
stone skin (less than a minute remaining)


< 864h/864H 185v/185V Pos: standing >

< 864h/864H 185v/185V Pos: standing >
You feel your skin soften and return to normal.
You start chanting...

< 864h/864H 185v/185V Pos: standing >
Hint: Save money and buy a boat!  There's a whole world out there waiting for you! Use help ship to learn how.

< 864h/864H 185v/185V Pos: standing >
Casting: chaos shield **

< 864h/864H 185v/185V Pos: standing >
Casting: chaos shield *

< 864h/864H 185v/185V Pos: standing >
Elemak, captain of the guards starts casting a spell.
Elemak, captain of the guards completes his spell...
Elemak, captain of the guards utters the word 'abrazak'

< 864h/864H 185v/185V Pos: standing >
You complete your spell...
You're already protected by chaotic forces.

< 864h/864H 185v/185V Pos: standing >
Your flesh magically hardens, turning to stone.

< 864h/864H 185v/185V Pos: standing >
You sit down and relax.

< 864h/864H 185v/185V Pos: sitting >
Nah... You feel too relaxed to do that...
Maybe you should get on your feet first?

< 864h/864H 185v/185V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - chaotic ripple
(11th circle)  3 - solbeeps missile barrage
(10th circle)  5 - bigbys crushing hand
( 9th circle)  1 - relocate
               1 - mass invisibility
               1 - incendiary cloud
               2 - electrical execution
( 8th circle)  6 - immolate
( 7th circle)  1 - detect invisibility
               1 - haste
               4 - bigbys clenched fist
( 6th circle)  7 - teleport
( 5th circle)  8 - dimension door
( 4th circle)  9 - dispel magic
( 3rd circle)  9 - acid blast
               1 - agility
( 2nd circle) 10 - sleep
               1 - strength
( 1st circle)  1 - minor creation
              11 - magic missile

And you are currently memorizing the following spells:
    1 seconds:  (11th) chaos shield

You can memorize no more spells.
You continue your study.

< 864h/864H 185v/185V Pos: sitting >
The gods ignore you.

< 864h/864H 185v/185V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 864h/864H 185v/185V Pos: sitting >
You have finished memorizing chaos shield.
Your studies are complete.

< 864h/864H 185v/185V Pos: sitting >
The rain is falling less heavily now.

< 864h/864H 185v/185V Pos: sitting >
You clamber to your feet.

< 864h/864H 185v/185V Pos: standing >
Your innate abilities: ('*' marked innates are always active)
  *ultravision
  *ud-sneak
  *dayvision
  *wildmagic

< 864h/864H 185v/185V Pos: standing >
Chipane Street
Obvious exits: -East 
An elven woman shops around town here.(Gold Aura)
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.(Gold Aura)
*Carnk  *-* Warlords *-* (Shadow Beast)(medium) stands in mid-air here.(Red Aura)
*Rukkz  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)

< 864h/864H 185v/185V Pos: standing >

< 864h/864H 185v/185V Pos: standing >

< 864h/864H 185v/185V Pos: standing >

< 864h/864H 185v/185V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Gruel.

< 864h/864H 185v/185V Pos: standing >

< 864h/864H 185v/185V Pos: standing >
A retired sailor enters from the east.
Gruel nods.

< 864h/864H 185v/185V Pos: standing >
Elemak, captain of the guards starts casting a spell.
Elemak, captain of the guards completes his spell...
Elemak, captain of the guards utters the word 'fido'

< 864h/864H 185v/185V Pos: standing >
Gruel gets a thick cyan potion from his portable hole(Hitter).

< 864h/864H 185v/185V Pos: standing >
Gruel gives a thick cyan potion to Carnk.

< 864h/864H 185v/185V Pos: standing >
Frag Level Cap: 56 - Evil, 56 - Others
Good Frags: 0.25
Evil Frags: 0.00
Timer: 00:00:00:00

Frag Information for Everyone:
Top Fraggers

   Fraglo           61.28   (Troll Assassin)
   Duac             18.98   (Barbarian Bounty Hunter)
   Cols             16.70   (Halfling Spiritualist)
   Zlo              16.39   (Drow Elf Earth Magus)
   Rex              15.32   (Goblin Thief)
   Kaene            11.13   (Troll Brigand)
   Obn              10.15   (Kobold Dark Dreamer)
   Spyte             9.26   (Troll Bounty Hunter)
   Even              8.59   (Drow Elf Holyman)
   Norabi            8.35   (Halfling Blademaster)


Lowest Fraggers

   Rys              -7.67 (Gnome Necrolyte)
   Zia              -6.07 (Centaur Storm Druid)
   Bazooka          -4.37 (Githzerai Diabolis)
   Aur              -3.41 (Halfling Forest Druid)
   Ghos             -3.08 (Human Sorcerer)
   Teru             -3.06 (Barbarian MaUleR)
   Kohl             -3.00 (Barbarian Spiritualist)
   Yza              -3.00 (Grey Elf Minstrel)
   Eilek            -2.78 (Dwarf Bounty Hunter)
   Sev              -2.37 (Gnome Holyman)


< 864h/864H 185v/185V Pos: standing >
Rukkz starts casting a spell.

< 864h/864H 185v/185V Pos: standing >
Rukkz completes his spell...
Rukkz utters the word 'wufaqrz'
You feel a slight magical surge that reinforces and refreshes your vitality.
The bands of magic armor glow as new!

< 864h/864H 185v/185V Pos: standing >
Gruel nods.

< 864h/864H 185v/185V Pos: standing >
Rukkz sits down in a comfortable spot.

< 864h/864H 185v/185V Pos: standing >
Rukkz takes out his unholy symbol and begins praying intently.

< 864h/864H 185v/185V Pos: standing >
Carnk nods.

< 864h/864H 185v/185V Pos: standing >
Rukkz raises his unholy symbol and smiles malevolently.

< 864h/864H 185v/185V Pos: standing >
Rukkz clambers to his feet.

< 864h/864H 185v/185V Pos: standing >

< 864h/864H 185v/185V Pos: standing >
Chipane Street
Obvious exits: -East 
An old sailor looks uneasy on land here.
An elven woman shops around town here.(Gold Aura)
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.(Gold Aura)
*Carnk  *-* Warlords *-* (Shadow Beast)(medium) stands in mid-air here.(Red Aura)
*Rukkz  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)

< 864h/864H 185v/185V Pos: standing >

< 864h/864H 185v/185V Pos: standing >
You stop following Gruel.
You now follow Gruel.
Rukkz snickers softly.

< 864h/864H 185v/185V Pos: standing >
Chipane Street
Obvious exits: -East 
An old sailor looks uneasy on land here.
An elven woman shops around town here.(Gold Aura)
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.(Gold Aura)
*Carnk  *-* Warlords *-* (Shadow Beast)(medium) stands in mid-air here.(Red Aura)
*Rukkz  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)

< 864h/864H 185v/185V Pos: standing >

< 864h/864H 185v/185V Pos: standing >

< 864h/864H 185v/185V Pos: standing >

< 864h/864H 185v/185V Pos: standing >

< 864h/864H 185v/185V Pos: standing >

< 864h/864H 185v/185V Pos: standing >

< 864h/864H 185v/185V Pos: standing >

< 864h/864H 185v/185V Pos: standing >
Carnk gets a potion of soulripping from his portable hole(Hitter).

< 864h/864H 185v/185V Pos: standing >

< 864h/864H 185v/185V Pos: standing >
Gruel starts casting a spell.

< 864h/864H 185v/185V Pos: standing >

< 864h/864H 185v/185V Pos: standing >

< 864h/864H 185v/185V Pos: standing >
Gruel completes his spell...
Gruel utters the word 'zhpzfsafhar'
The air explodes around you, revealing a glowing portal of energy!


< 864h/864H 185v/185V Pos: standing >

< 864h/864H 185v/185V Pos: standing >

< 864h/864H 185v/185V Pos: standing >
Carnk gets a scroll of Numbla from his portable hole(Hitter).

< 864h/864H 185v/185V Pos: standing >

< 864h/864H 185v/185V Pos: standing >
Chipane Street
Obvious exits: -East 
A glowing sphere of energy is here, slowly growing dimmer. (magic)
An old sailor looks uneasy on land here.
An elven woman shops around town here.(Gold Aura)
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.(Gold Aura)
*Carnk  *-* Warlords *-* (Shadow Beast)(medium) stands in mid-air here.(Red Aura)
*Rukkz  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)

< 864h/864H 185v/185V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Gruel.
Gruel sits down in a comfortable spot.

< 864h/864H 185v/185V Pos: standing >
Gruel stares off into space, entering a meditative trance.

< 864h/864H 185v/185V Pos: standing >
Carnk's body appears to recover from the affects of the potion.

< 864h/864H 185v/185V Pos: standing >
Hint: At level 30 you get the option to adopt a class specialization if you choose.  Check the 'specialize' command for a list of what's available, and help files for descriptions.

< 864h/864H 185v/185V Pos: standing >
Carnk recites a scroll of Numbla.
Carnk snaps into visibility.

< 864h/864H 185v/185V Pos: standing >
Gruel snaps out of his meditative trance, grinning widely.

< 864h/864H 185v/185V Pos: standing >
Gruel clambers to his feet.

< 864h/864H 185v/185V Pos: standing >
Elemak, captain of the guards leaves east.
An elite guard leaves east.

< 864h/864H 185v/185V Pos: standing >

< 864h/864H 185v/185V Pos: standing >

< 864h/864H 185v/185V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Rukkz.

< 864h/864H 185v/185V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your east.
Elemak, captain of the guards who is close by to your east.

< 864h/864H 185v/185V Pos: standing >
Chipane Street
Obvious exits: -East 
A glowing sphere of energy is here, slowly growing dimmer. (magic)
An old sailor looks uneasy on land here.
An elven woman shops around town here.(Gold Aura)
Carnk  *-* Warlords *-* (Shadow Beast)(medium) stands in mid-air here.(Red Aura)
*Rukkz  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)

< 864h/864H 185v/185V Pos: standing >
You peer into the etherportal and see...
The Market

< 864h/864H 185v/185V Pos: standing >

< 864h/864H 185v/185V Pos: standing >
Elemak, captain of the guards enters from the east.
An elite guard enters from the east.

< 864h/864H 185v/185V Pos: standing >

< 864h/864H 185v/185V Pos: standing >
Chipane Street
Obvious exits: -East 
A glowing sphere of energy is here, slowly growing dimmer. (magic)
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.(Gold Aura)
An old sailor looks uneasy on land here.
An elven woman shops around town here.(Gold Aura)
Carnk  *-* Warlords *-* (Shadow Beast)(medium) stands in mid-air here.(Red Aura)
*Rukkz  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)

< 864h/864H 185v/185V Pos: standing >

< 864h/864H 185v/185V Pos: standing >
Gruel shouts out loudly.. MOVING!!!!

< 864h/864H 185v/185V Pos: standing >
You are already standing.

< 864h/864H 185v/185V Pos: standing >

< 864h/864H 185v/185V Pos: standing >
Gruel sneaks east.
You follow Gruel.

A Bend in Chipane Street
   This street begins to look like a more residential area.  Small
middle-class houses line the street here although every few have been
turned into family-run small businesses.  Those who live here still
have to put up with the noises of the market being nearby and people
cutting through here to reach it.  The street reaches an end to the
west, and continues back south.
Obvious exits: -North# -South -West 
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)
Rukkz sneaks in from the west.

< 864h/864H 184v/185V Pos: standing >
Gruel sneaks south.
You follow Gruel.

A Bend in Chipane Street
   This street begins to look like a more residential area.  Small
middle-class houses line the street here although every few have been
turned into family-run small businesses.  Those who live here still
have to put up with the noises of the market being nearby and people
cutting through here to reach it.  The street continues north and
east from here.
Obvious exits: -North -East 
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)
Carnk sneaks in from the north.
Rukkz sneaks in from the north.

< 864h/864H 183v/185V Pos: standing >
Gruel sneaks east.
You follow Gruel.

Chipane Street
   This street begins to look like a more residential area.  Small
middle-class houses line the street here although every few have been
turned into family-run small businesses.  Those who live here still
have to put up with the noises of the market being nearby and people
cutting through here to reach it.  An intersection is seen to the east
and the street continues westward.
Obvious exits: -North# -East  -West 
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)
An elite member of the city guard patrols the streets.
A man with an insane spark in his eye darts about.(Gold Aura)
Rukkz sneaks in from the west.

< 864h/864H 182v/185V Pos: standing >
You follow Gruel.

Chipane Street
   This street begins to look like a more residential area.  Small
middle-class houses line the street here although every few have been
turned into family-run small businesses.  Those who live here still
have to put up with the noises of the market being nearby and people
cutting through here to reach it.  An intersection is seen to the east
and the street continues westward.
Obvious exits: -East  -West 
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)
An elven woman shops around town here.(Gold Aura)
Rukkz sneaks in from the west.

< 864h/864H 184v/185V Pos: standing >
Gruel sneaks east.
You follow Gruel.

Talerenn and Chipane Intersection
   Talerenn Way and Chipane Street intersect here.  The bustle at this
intersection is at an all time high compared to the rest of the city,
filled with people making their way from the palace, market, or from the
ajoining streets.  Chipane lies both east and west from here, a more
residential area, while Talerenn joins the palace gates with the entrance
to the city.
Obvious exits: -North -East  -South -West 
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)
Carnk sneaks in from the west.
Rukkz sneaks in from the west.

< 864h/864H 183v/185V Pos: standing >
Gruel sneaks south.
You follow Gruel.

Talerenn Way
   Talerenn Way continues north and south from here, busy with the
bustle of townsmen, sailors, merchants, and other visitors making
their way about.  While small shops can still be seen along this
street, it's mainly taken up by houses.  The inn can be seen just
towards the south of here, while the market extends even further to
the south.  An intersection is visible just towards the north, the
tall towers of the palace visible in that direction.
Obvious exits: -North -South
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)
An old sailor looks uneasy on land here.

< 864h/864H 182v/185V Pos: standing >
Gruel sneaks south.
You follow Gruel.

Talerenn Way
   Talerenn Way branches off from the market here, leading north.
Quaint little houses line the busy street, full of those making
their way towards the market or on some chore.  A few can still be
found here and there.  The noise of the market is audible to the
south, while the inn lies just to the east.  The great towers of the
palace are visible to the north.
Obvious exits: -North -East  -South
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)
An elite member of the city guard patrols the streets.
Carnk sneaks in from the north.
Rukkz sneaks in from the north.

< 864h/864H 183v/185V Pos: standing >
You follow Gruel.

The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies south.
Obvious exits: -North -East  -South -West 
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)
Rukkz sneaks in from the north.

< 864h/864H 184v/185V Pos: standing >
Gruel sneaks south.
You follow Gruel.

The Market Square
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  An assortment of people can be found here -
dwarves, elves, humans, halflings, gnomes.  Sailors and merchants push
their way through busily, attempting to reach their destination. Despite
the bustle of the city, though, a sense of uneasiness settles upon you.
On closer inspection, many of the stands appear to be empty and falling
apart, many of the buildings have begun to look unkept, dirty, or simply
abandoned.  This same market only a year ago would have seen triple the
number of people that fill it now.  The air is mixed with the salty scent
of the sea.  The great towers of the palace are visible to the north,
the docks and other shops line the street west, and a great school can
be seen towards the forest that lies east.
Obvious exits: -North -East  -South -West 
A huge finely crafted fountain stands here.
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)
A young member of the city guard strolls by here.
Rukkz sneaks in from the north.

< 864h/864H 183v/185V Pos: standing >
Gruel sneaks east.
You follow Gruel.

The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies west.
Obvious exits: -North -East  -South -West 
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)
Carnk sneaks in from the west.
Rukkz sneaks in from the west.

< 864h/864H 182v/185V Pos: standing >
Gruel sneaks east.
You follow Gruel.

Shaiennar Road
   This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells.  A few shops and other tourist attractions are nearby
here.  To the far west lies the ocean and the docking area, while a
small forest is east.
Obvious exits: -East  -West 
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)
A young member of the city guard strolls by here.
Carnk sneaks in from the west.

< 864h/864H 183v/185V Pos: standing >
Gruel sneaks east.
You follow Gruel.

Shaiennar Road
   This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells.  A few shops and other tourist attractions are nearby
here.  To the far west lies the ocean and the docking area.
Obvious exits: -North# -East  -South -West 
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)
*Slshr  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Slshr's head.
Carnk sneaks in from the west.

< 864h/864H 184v/185V Pos: standing >

< 864h/864H 184v/185V Pos: standing >
Gruel opens the doors.

< 864h/864H 184v/185V Pos: standing >
Gruel sneaks north.
You follow Gruel.

The Torrhan School of Knowledge
   This small tower has many doors leading in all directions for the
teachings of a variety of different styles.  Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard.  The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up.  A large plaque
stands in the center of the room, demanding your attention.
Obvious exits: -North -East  -South -West  -Up   
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)
Rukkz sneaks in from the south.

< 864h/864H 183v/185V Pos: standing >
Gruel closes the doors.

< 864h/864H 183v/185V Pos: standing >

< 864h/864H 185v/185V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Gruel.

< 864h/864H 185v/185V Pos: standing >
You follow Gruel.

A Short Hallway
   This small tower has many doors leading in all directions for the
teachings of a variety of different styles.  Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard.  The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up and down.
Obvious exits: -North -East  -West  -Up    -Down 
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)
Carnk floats in from below.
Rukkz sneaks in from below.

< 864h/864H 184v/185V Pos: standing >
Gruel sneaks up.
You follow Gruel.

A Short Hallway
   This small tower has many doors leading in all directions for the
teachings of a variety of different styles.  Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard.  The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up and down.
Obvious exits: -North -East  -West  -Up    -Down 
Gruel  *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)
A Gnome (tiny) stands in mid-air here.(Gold Aura)

< 864h/864H 183v/185V Pos: standing >
You start chanting...
You snap into visibility.
Carnk fills with BLooDLuST and makes a ferocious leap at a Gnome!
Carnk topples over himself as he tries to maul a Gnome.
Gruel starts casting an offensive spell.

< 864h/864H 185v/185V Pos: standing >
A Gnome attacks Carnk. [0 Hits]

< 864h/864H 185v/185V Pos: standing >
Casting: chaotic ripple 
Gruel completes his spell...
Gruel utters the words 'ofzahzf gsufuh aiojugp'
Gruel points at a Gnome.
A Gnome SCREAMS in utter anguish, caused by Gruel's spiritual assault!

< 864h/864H 185v/185V Pos: standing >
You complete your spell...
[Damage: 126 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into a Gnome.
A Gnome's pair of brown leather gloves was completely destroyed by the massive blow!
A Gnome is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Cisil by 13333333.
The smell of fresh blood enters your body, infusing you with power!