The death of [55 Bard] Xanch (Orc)

in The Path of the Damned

from the perspective of [56 Dark Dreamer] Saifat -=Celestial Sigil=- (Gnome)

<floating about head>a BRIGHT blue ioun stone[239h 52m 36s]
<worn as a badge>    a spherical chunk of the swamp fane runestone of health
<worn on head>       the helm of the dragonkind of regeneration (glowing)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        the earring of the Dragon Lords of health
<worn in ear>        the earring of the Dragon Lords of health
<worn on face>       the mask of stone form of greater power (humming) [85%]
<worn around neck>   a psionicist locket of power [superior] (glowing)
<worn around neck>   a carnelian and ruby inlaid gorget [poor]
<worn on body>       a robe of a Netheril Battle Mage (humming)
<worn about body>    an ethereal symbiote of the inner planes of regeneration (humming)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (glowing)
<worn about waist>   a woven dragon scale belt of health
<worn on belt buckle>a small shield of bluestone wreathed in flames of endurance (glowing)
<attached to belt>   a black leather tome with an embossed dracolich [88%]
<attached to belt>   a metal flask marked "teleport" (glowing) [86%]
<worn on arms>       some blue dragonscale shoulder guards of regeneration [78%]
<held as shield>     the shield of the earthwyrm
<worn around wrist>  the ancestral bracelet of Sevenoaks of regeneration
<worn around wrist>  the ancestral bracelet of Sevenoaks of regeneration
<worn on hands>      the sacred stone claws of Aan of endurance [69%]
<worn on finger>     a ring of regeneration
<worn on finger>     a ring of regeneration of constitution
<primary weapon>     the spiked mace of the Death Seekers [61%]
<worn on legs>       some stitched leggings of the Knights of the Raven of regeneration [68%]
<worn on feet>       the boots of speed [superior]

An orcish shaman is here practicing a new spell.
An orcish merchant is standing here completing his next transaction.

< 523h/733H 301v/302V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Street of Turmoil
</map>

<map>
Zone: Shady Grove.
Room: The Street of Turmoil
</map>
The Street of Turmoil
Obvious exits: -N -S
Crawling about, this baby orc is crying loudly.

< 524h/733H 300v/302V Pos: standing >
You quickly scan the area.
The grinning bobcat who is close by to your north.
An orcish guard who is a brief walk away to your north.
A stray dog who is a brief walk away to your north.
An orcish thief who is in the distance to your north.
The orc gate guard who is in the distance to your north.
The orc gate guard who is in the distance to your north.
A young orc sentinel who is in the distance to your north.
A young orc sentinel who is in the distance to your north.
A young orc sentinel who is in the distance to your north.
The orc gate guard who is in the distance to your north.
The orc gate guard who is in the distance to your north.
An orcish shaman who is close by to your south.
An orcish merchant who is close by to your south.

< 524h/733H 300v/302V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Street of Turmoil
</map>

<map>
Zone: Shady Grove.
Room: The Street of Turmoil
</map>
The Street of Turmoil
Obvious exits: -N -S
The grinning bobcat hungrily peers through the area.

< 524h/733H 301v/302V Pos: standing >
You quickly scan the area.
An orcish guard who is not far off to your north.
A stray dog who is not far off to your north.
An orcish thief who is rather far off to your north.
The orc gate guard who is rather far off to your north.
The orc gate guard who is rather far off to your north.
A young orc sentinel who is rather far off to your north.
A young orc sentinel who is rather far off to your north.
A young orc sentinel who is rather far off to your north.
The orc gate guard who is rather far off to your north.
The orc gate guard who is rather far off to your north.
A draft horse who is in the distance to your north.
An orcish guard who is in the distance to your north.
A draft horse who is in the distance to your north.
A baby orc who is close by to your south.
An orcish shaman who is not far off to your south.
An orcish merchant who is not far off to your south.

< 524h/733H 301v/302V Pos: standing >
Looks like an exit.
You extend your sights northward.
The Street of Turmoil
Obvious exits: -N -S

< 525h/733H 301v/302V Pos: standing >

< 525h/733H 301v/302V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Street of Turmoil
</map>
The Street of Turmoil
Obvious exits: -N -S

< 525h/733H 300v/302V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Street of Turmoil
</map>

<map>
Zone: Shady Grove.
Room: The Street of Turmoil
</map>
The Street of Turmoil
Obvious exits: -N -S
An orc guard of the Black Order is here watching your every action.
A stray dog runs around searching for someone to play with.

< 525h/733H 299v/302V Pos: standing >
You quickly scan the area.
An orcish thief who is not far off to your north.
The orc gate guard who is not far off to your north.
The orc gate guard who is not far off to your north.
A young orc sentinel who is not far off to your north.
A young orc sentinel who is not far off to your north.
A young orc sentinel who is not far off to your north.
The orc gate guard who is not far off to your north.
The orc gate guard who is not far off to your north.
A draft horse who is a brief walk away to your north.
An orcish guard who is a brief walk away to your north.
A female orc who is rather far off to your north.
An orcish elite who is rather far off to your north.
An orcish elite who is in the distance to your north.
The grinning bobcat who is not far off to your south.
A baby orc who is a brief walk away to your south.
An orcish shaman who is rather far off to your south.
An orcish merchant who is rather far off to your south.

< 526h/733H 300v/302V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Street of Turmoil
</map>
The Street of Turmoil
Obvious exits: -N -S

< 526h/733H 301v/302V Pos: standing >
Your body shifts back into this space-time.
You quickly scan the area.
An orcish thief who is close by to your north.
The orc gate guard who is close by to your north.
The orc gate guard who is close by to your north.
A young orc sentinel who is close by to your north.
A young orc sentinel who is close by to your north.
A young orc sentinel who is close by to your north.
The orc gate guard who is close by to your north.
The orc gate guard who is close by to your north.
A draft horse who is not far off to your north.
An orcish guard who is not far off to your north.
A draft horse who is not far off to your north.
A female orc who is a brief walk away to your north.
An orcish elite who is a brief walk away to your north.
A baby orc who is rather far off to your north.
An orcish elite who is rather far off to your north.
A wandering soul who is in the distance to your north.
A troll slave who is in the distance to your north.
A troll slave who is in the distance to your north.
A troll slave who is in the distance to your north.
A troll slave who is in the distance to your north.
An orcish guard who is close by to your south.
A stray dog who is close by to your south.
The grinning bobcat who is a brief walk away to your south.
A baby orc who is rather far off to your south.
An orcish shaman who is in the distance to your south.
An orcish merchant who is in the distance to your south.

< 526h/733H 301v/302V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Street of Turmoil
</map>

<map>
Zone: Shady Grove.
Room: The Street of Turmoil
</map>
The Street of Turmoil
Obvious exits: -N -S
An orc guard of the Black Order is here watching your every action.
A stray dog runs around searching for someone to play with.

< 526h/733H 300v/302V Pos: standing >
An orcish guard suddenly attacks YOU!
An orcish guard's feeble punch grazes you.

< 525h/733H 301v/302V Pos: standing >
< T: Saifat TP: sta TC: few wounds E: orc sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 525h/733H 301v/302V Pos: standing >
< T: Saifat TP: sta TC: few wounds E: orc sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 525h/733H 301v/302V Pos: standing >
< T: Saifat TP: sta TC: few wounds E: orc sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 525h/733H 301v/302V Pos: standing >
< T: Saifat TP: sta TC: few wounds E: orc sta EP: excellent >
 Saifat stops following you.

< 525h/733H 301v/302V Pos: standing >
< T: Saifat TP: sta TC: few wounds E: orc sta EP: excellent >
 
< 525h/733H 301v/302V Pos: standing >
< T: Saifat TP: sta TC: few wounds E: orc sta EP: excellent >
 
< 525h/733H 301v/302V Pos: standing >
< T: Saifat TP: sta TC: few wounds E: orc sta EP: excellent >
 A stray dog suddenly attacks YOU!
A stray dog misses you.

< 525h/733H 301v/302V Pos: standing >
< T: Saifat TP: sta TC: few wounds E: orc sta EP: excellent >
 
< 525h/733H 301v/302V Pos: standing >
< T: Saifat TP: sta TC: few wounds E: orc sta EP: excellent >
 This being a hometown, you receive fewer exps...
[Damage:  3 ] Your decent bludgeon grazes an orcish guard.
[Damage:  3 ] Your decent bludgeon grazes an orcish guard.
You start chanting...

< 525h/733H 301v/302V Pos: standing >
< T: Saifat TP: sta TC: few wounds E: orc sta EP: few scratches >
 You complete your spell...
You send a wave of incredible visions toward an orcish guard.
Your wave of visions seems to mesmerize an orcish guard!
An orcish guard is stunned!

< 525h/733H 301v/302V Pos: standing >
An orcish guard appears to be Orc and has a few scratches.
He's medium in size.


< 525h/733H 301v/302V Pos: standing >
You start chanting...

< 525h/733H 301v/302V Pos: standing >

< 525h/733H 301v/302V Pos: standing >
Casting: dragon 

< 525h/733H 301v/302V Pos: standing >
You complete your spell...
A gigantic red dragon appears from nowhere!
A gigantic red dragon lashes out with his mighty tail!
An orcish guard crashes to the ground!
[Damage:  5 ] [Damage: 20 ] A gigantic red dragon's fine claw wounds an orcish guard.
[Damage: 19 ] A gigantic red dragon's claw wounds an orcish guard.
[Damage: 19 ] A gigantic red dragon's decent claw wounds an orcish guard.

< 525h/733H 301v/302V Pos: standing >

< 525h/733H 301v/302V Pos: standing >
You dodge a stray dog's vicious attack.

< 525h/733H 301v/302V Pos: standing >
A gigantic red dragon dodges an orcish guard's attack.
An orcish guard misses a gigantic red dragon.

< 525h/733H 301v/302V Pos: standing >
An orcish guard appears to be Orc and has a few scratches.
He's medium in size.


< 525h/733H 301v/302V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Street of Turmoil
</map>
The Street of Turmoil
Obvious exits: -N -S

< 525h/733H 300v/302V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Street of Turmoil
</map>
The Street of Turmoil
Obvious exits: -N -S

< 525h/733H 299v/302V Pos: standing >

< 525h/733H 300v/302V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Street of Turmoil
</map>

<map>
Zone: Shady Grove.
Room: The Street of Turmoil
</map>
The Street of Turmoil
Obvious exits: -N -S
An orcish shaman is here practicing a new spell.
The grinning bobcat hungrily peers through the area.
Crawling about, this baby orc is crying loudly.

< 525h/733H 301v/302V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Street of Turmoil
</map>

<map>
Zone: Shady Grove.
Room: The Street of Turmoil
</map>
The Street of Turmoil
Obvious exits: -N -S
An orcish merchant is standing here completing his next transaction.

< 525h/733H 300v/302V Pos: standing >

< 525h/733H 300v/302V Pos: standing >
You sit down and relax.

< 525h/733H 301v/302V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - nonexistence
               1 - titan
               1 - flicker
(10th circle)  1 - clone form
               2 - imprisonment
               2 - gate to ardgral
( 9th circle)  3 - asphyxiate
( 8th circle)  1 - mask
               1 - shadow shield
               1 - vanish
               3 - shadow merging
( 7th circle)  6 - hammer
( 6th circle)  1 - stunning visions
               5 - reflection
( 5th circle)  4 - illusionary wall
               4 - shadow travel
( 4th circle)  4 - sleep
               5 - insects
( 3rd circle)  2 - blindness
               2 - mirror image
               6 - shadow monster
( 2nd circle)  1 - continual light
               8 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               7 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    1 seconds:  ( 9th) asphyxiate
    2 seconds:  ( 9th) asphyxiate
    2 seconds:  ( 6th) stunning visions
    4 seconds:  (12th) dragon

You can memorize 2 1st, 1 2nd and 1 11th circle spell(s).
You continue your study.

< 525h/733H 302v/302V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 526h/733H 302v/302V Pos: sitting >
You have finished memorizing asphyxiate.

< 526h/733H 302v/302V Pos: sitting >
You have finished memorizing asphyxiate.

< 526h/733H 302v/302V Pos: sitting >
You have finished memorizing stunning visions.

< 527h/733H 302v/302V Pos: sitting >
You have finished memorizing dragon.
Your studies are complete.

< 527h/733H 302v/302V Pos: sitting >

< 527h/733H 302v/302V Pos: sitting >
You clamber to your feet.

< 527h/733H 302v/302V Pos: standing >
Saving Saifat.

< 527h/733H 302v/302V Pos: standing >

< 528h/733H 302v/302V Pos: standing >

< 528h/733H 302v/302V Pos: standing >

< 528h/733H 302v/302V Pos: standing >
You quickly scan the area.
An orcish shaman who is close by to your north.
The grinning bobcat who is close by to your north.
A baby orc who is close by to your north.
An orcish guard who is rather far off to your north.
A stray dog who is rather far off to your north.
A drunken orc who is close by to your south.

< 528h/733H 302v/302V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Turmoil-Knife Intersection
</map>

<map>
Zone: Shady Grove.
Room: The Turmoil-Knife Intersection
</map>
The Turmoil-Knife Intersection
Obvious exits: -N -E
A drunken orc wanders about lost out of his mind.

< 529h/733H 301v/302V Pos: standing >
You quickly scan the area.
An orcish merchant who is close by to your north.
An orcish shaman who is not far off to your north.
The grinning bobcat who is not far off to your north.
A baby orc who is not far off to your north.
An orcish guard who is in the distance to your north.
A stray dog who is in the distance to your north.
An orcish elite who is close by to your east.
An orcish merchant who is not far off to your east.
A warrior orc who is a brief walk away to your east.
Zlocro who is rather far off to your east.
A shadow dracolich who is rather far off to your east.
An orcish shaman who is in the distance to your east.

< 529h/733H 301v/302V Pos: standing >

		Score information for Saifat

Level: 56   Race: Gnome   Class: Illusionist / Dark Dreamer Sex: Male
Hit points: 530(733)  Moves: 301(302)
Coins carried:    4 platinum    42 gold    12 silver     6 copper
Compression ratio: 88%
Status:  Standing.
Frags:   +6.85   Deaths:   22
In the illusion of: a swarm of insects (fair)
Detecting:      Illusions Invisible Life Heat
Protected by:   Spirit Ward Slow Poison
Enchantments:   Ultravision Farsee Fly Aware Haste Waterbreathing Reduced Size Sneaking Tower of Iron Will Fearless
Combat Pulse:   12 Spell Pulse:  0.57 
Leaderboard Points: 1471 

Active Spells:
--------------
stone skin (3 minutes)
roar of heroes (3 minutes)
lifelust (15 minutes)
vitality (4 minutes)
detect illusion (41 minutes)
cannibalize (13 minutes)
rested bonus (108 minutes)
reduce (8 minutes)
combat mind (28 minutes)
pantherspeed (6 minutes)


< 530h/733H 301v/302V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Way of the Knife
</map>

<map>
Zone: Shady Grove.
Room: The Way of the Knife
</map>
The Way of the Knife
Obvious exits: -N -E -W
An orcish elite searches the area here for any signs of problems.

< 530h/733H 300v/302V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Way of the Knife
</map>

<map>
Zone: Shady Grove.
Room: The Way of the Knife
</map>
The Way of the Knife
Obvious exits: -N -E -W
An orcish merchant is standing here completing his next transaction.

< 530h/733H 299v/302V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Way of the Knife
</map>

<map>
Zone: Shady Grove.
Room: The Way of the Knife
</map>
The Way of the Knife
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
A wounded warrior orc is waiting here to see Janga.

< 531h/733H 299v/302V Pos: standing >

< 531h/733H 301v/302V Pos: standing >

<map>
Zone: Shady Grove.
Room: The South Gates of the Shady Grove
</map>

<map>
Zone: Shady Grove.
Room: The South Gates of the Shady Grove
</map>
The South Gates of the Shady Grove
Obvious exits: -N -E -W -D
Fresh blood covers everything in the area.
The corpse of a young orc sentinel is lying here.
[2] The corpse of the orc gate guard is lying here.
The corpse of an umber hulk is lying here.
The corpse of the orc gate guard is lying here.
[2] The corpse of a young orc sentinel is lying here.
The corpse of an orcish street sweeper is lying here.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) 
Zlocro (Gnome)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Zlocro's head.

< 531h/733H 301v/302V Pos: standing >

< 531h/733H 301v/302V Pos: standing >

< 531h/733H 301v/302V Pos: standing >

< 532h/733H 301v/302V Pos: standing >
You quickly scan the area.
An orcish assassin who is not far off to your north.
A cute kitten who is a brief walk away to your north.
(Illusion) Saifat who is a brief walk away to your north.
(Illusion) Saifat who is rather far off to your north.
An orcish assassin who is rather far off to your north.
An Orc who is in the distance to your north.
A drunken orc who is in the distance to your north.
An old orcish woman who is in the distance to your north.
An orcish assassin who is close by to your east.
An orcish shaman who is close by to your east.
An orcish assassin who is not far off to your east.
A black skunk who is not far off to your east.
An orcish warrior who is a brief walk away to your east.
An orcish guard who is rather far off to your east.
A wandering soul who is in the distance to your east.
A baby orc who is in the distance to your east.
A young toddler who is in the distance to your east.
A warrior orc who is close by to your west.
An orcish elite who is a brief walk away to your west.

< 532h/733H 301v/302V Pos: standing >

< 533h/733H 301v/302V Pos: standing >
Zlocro sits down in a comfortable spot.

< 533h/733H 301v/302V Pos: standing >
Zlocro opens an enchanted spellbook and begins studying it intently.
I see no person by that name here!

< 534h/733H 301v/302V Pos: standing >
Zlocro closes his book and grins malevolently.

< 534h/733H 301v/302V Pos: standing >
Zlocro clambers to his feet.

< 534h/733H 301v/302V Pos: standing >
Zlocro leaves north.
You follow Zlocro.


<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
The corpse of an orcish guard is lying here.
Zlocro (Gnome)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Zlocro's head.
A shadow dracolich enters from the south.

< 535h/733H 300v/302V Pos: standing >

< 535h/733H 300v/302V Pos: standing >
You stop following Zlocro.
You now follow Zlocro.

< 536h/733H 302v/302V Pos: standing >

< 536h/733H 302v/302V Pos: standing >
You quickly scan the area.
An orcish assassin who is close by to your north.
A cute kitten who is not far off to your north.
(Illusion) Saifat who is not far off to your north.
(Illusion) Saifat who is a brief walk away to your north.
An orcish assassin who is a brief walk away to your north.
An Orc who is rather far off to your north.
A drunken orc who is rather far off to your north.
An old orcish woman who is rather far off to your north.
A black skunk who is in the distance to your north.
An orcish elite bank guard who is close by to your east.
An orcish elite bank guard who is close by to your east.

< 536h/733H 302v/302V Pos: standing >
Zlocro sneaks north.
You follow Zlocro.


<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S
The corpse of an orcish thief is lying here.
*Zlocro (Gnome)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Zlocro's head.
An orcish assassin prowls the area hunting his new prey.
A shadow dracolich enters from the south.

< 537h/733H 301v/302V Pos: standing >

< 537h/733H 301v/302V Pos: standing >
You don't see that here.

< 537h/733H 301v/302V Pos: standing >
You follow Zlocro.


<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of an orcish thief is lying here.
*Zlocro (Gnome)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Zlocro's head.
A cute kitten stands, floating here, fighting Saifat.
Saifat (Gnome)(small) stands in mid-air here, fighting a cute kitten.(Illusion)
A shadow dracolich enters from the south.

< 538h/733H 300v/302V Pos: standing >

< 538h/733H 300v/302V Pos: standing >
Saifat dodges a cute kitten's attack.

< 539h/733H 302v/302V Pos: standing >
The Path of the Damned winds its wicked path north.
You extend your sights northward.
The Path of the Damned
Obvious exits: -N -E -S
Saifat (Gnome)(small) stands in mid-air here, fighting an orcish assassin.(Illusion)
An orcish assassin stands in mid-air here, fighting Saifat.

< 539h/733H 302v/302V Pos: standing >
A cute kitten dodges Saifat's attack.

< 539h/733H 302v/302V Pos: standing >
Zlocro gives an order to his followers.
Zlocro snaps into visibility.
A shadow dracolich heroically rescues Saifat.
A look of sheer horror and dread cover a cute kitten's face as a shadow dracolich locks her in unholy combat.

< 540h/733H 302v/302V Pos: standing >
A shadow dracolich's powerful whip hits a cute kitten.
A cute kitten is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a cute kitten's gurgling and choking signals her demise.
You quickly scan the area.
(Illusion) Saifat who is close by to your north.
An orcish assassin who is close by to your north.
An Orc who is not far off to your north.
A drunken orc who is not far off to your north.
An old orcish woman who is not far off to your north.
A black skunk who is a brief walk away to your north.
An orcish street sweeper who is rather far off to your north.
An orcish guard who is rather far off to your north.
An orcish guard who is rather far off to your north.
The Shady Quartermaster who is rather far off to your north.
The town crier who is rather far off to your north.
An orcish guard who is rather far off to your north.
Khazar, the jeweler who is close by to your east.
An orcish guard who is close by to your south.
An orcish assassin who is close by to your south.
The orc gate guard who is close by to your west.
The orc gate guard who is close by to your west.

< 541h/733H 302v/302V Pos: standing >

< 541h/733H 302v/302V Pos: standing >
A shadow dracolich's skin seems to turn to stone.

< 542h/733H 302v/302V Pos: standing >
An orcish guard enters from the south.

< 542h/733H 302v/302V Pos: standing >
An orcish guard suddenly attacks Saifat!
An orcish guard's punch seriously wounds Saifat.

< 543h/733H 302v/302V Pos: standing >
You quickly scan the area.
An Orc who is close by to your north.
(Illusion) Saifat who is close by to your north.
An orcish assassin who is close by to your north.
A drunken orc who is not far off to your north.
An old orcish woman who is not far off to your north.
A black skunk who is a brief walk away to your north.
An orcish street sweeper who is rather far off to your north.
An orcish guard who is rather far off to your north.
An orcish guard who is rather far off to your north.
The Shady Quartermaster who is rather far off to your north.
The town crier who is rather far off to your north.
An orcish guard who is rather far off to your north.
Khazar, the jeweler who is close by to your east.
An orcish assassin who is close by to your south.
The orc gate guard who is close by to your west.
The orc gate guard who is close by to your west.

< 543h/733H 302v/302V Pos: standing >

< 543h/733H 302v/302V Pos: standing >
Zlocro sneaks north.
You follow Zlocro.


<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S
Fresh blood covers everything in the area.
Zlocro (Gnome)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Zlocro's head.
An Orc (medium) stands here.
Saifat (Gnome)(small) stands in mid-air here, fighting an orcish assassin.(Illusion)
An orcish assassin stands in mid-air here, fighting Saifat.
A shadow dracolich enters from the south.
An Orc looks at Zlocro.

< 543h/733H 301v/302V Pos: standing >
Zlocro gives an order to his followers.
A look of sheer horror and dread cover an Orc's face as a shadow dracolich locks him in unholy combat.
A shadow dracolich kicks an Orc in the stomach, rendering him breathless.
An Orc is mortally wounded, and will die soon, if not aided.
An Orc is no condition to avoid a shadow dracolich's attack!
A shadow dracolich's decent whip hits an Orc.
An Orc is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!