The death of [55 Bard] Xanch (Orc)

in The Path of the Damned

from the perspective of [55 Bard] Xanch (Orc)


The Inn of the Shady Grove
   The small and simple room here is decorated with a variety of
plants and pieces of furniture.  The room is constructed from stone
and mortar.  The room glows an erie yellow from the large candles
which burn on the counter along the west wall.  A hallway can be
seen just beyond the counter where visitors have taken some time
off.  There are exits leading into the House of the Poor and the
Bar of the Dancing Flame.
Obvious exits: -East  -South
The corpse of an orc anti-paladin is lying here.
The corpse of an Orc is lying here.
A spellbook has been tossed aside here.
An old blade has been discarded of here.
[10] A small bandage rests upon the ground here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
a satchel used to hold various items lies here.
[2] An amber-colored metallic rod lies here.
[2] A small round shield has been dropped here.

< 1h/774H 163v/163V Pos: standing >

< 1h/774H 163v/163V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!

< 1h/774H 163v/163V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East  -South
The corpse of an orc anti-paladin is lying here.
The corpse of an Orc is lying here.
A spellbook has been tossed aside here.
An old blade has been discarded of here.
[10] A small bandage rests upon the ground here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
a satchel used to hold various items lies here.
[2] An amber-colored metallic rod lies here.
[2] A small round shield has been dropped here.

< 1h/774H 163v/163V Pos: standing >

< 2h/774H 163v/163V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East  -South
The corpse of an orc anti-paladin is lying here.
The corpse of an Orc is lying here.
A spellbook has been tossed aside here.
An old blade has been discarded of here.
[10] A small bandage rests upon the ground here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
a satchel used to hold various items lies here.
[2] An amber-colored metallic rod lies here.
[2] A small round shield has been dropped here.

< 2h/774H 163v/163V Pos: standing >
The Bar of Dancing Flame
   Chairs and tables can be found through out this room. This bar serves as
a gathering place for social events. Many drunks can always be found here.
There is a large counter along the west wall where most of the drunks are
gathered drinking heartily. Drinks and other items are available for sample
in this store. The only exits are down and north out of the this bar.
Obvious exits: -North -Down 
The corpse of ixie is lying here.
The corpse of an orcish street sweeper is lying here.
The corpse of a dancing elven girl is lying here.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 3h/774H 162v/163V Pos: standing >
You quickly scan the area.
You see nothing.

< 3h/774H 162v/163V Pos: standing >
You attempt to hide yourself.

< 3h/774H 162v/163V Pos: standing >

< 6h/774H 162v/163V Pos: standing >
Hint: Knocking your foe down will increase the damage you do to him.

< 6h/774H 162v/163V Pos: standing >
A Small Side Street of the Grove
  This pathway is almost ten feet wide and is heavily littered with trash
and other debris.  Many visitors to the city use this pathway to acess the
inn and bar which lie just ahead. Large puddles of water gather here due to
poor drainage system. Among these puddles of water are scattered lose change
and other unwanted items that people have carelessly dropped. The only
exits are east and up which lead into various parts of town.
Obvious exits: -East  -Up   
The corpse of a baby orc is lying here.

< 6h/774H 162v/163V Pos: standing >
You quickly scan the area.
An old orcish woman who is not far off to your east.
Meinar, the old baker who is a brief walk away to your east.

< 6h/774H 162v/163V Pos: standing >
A Small Side Street of the Grove
  This pathway is almost ten feet wide and is heavily littered with trash
and other debris.  Many visitors to the city use this pathway to acess the
inn and bar which lie just ahead. Large puddles of water gather here due to
poor drainage system. Rotten corpses of some animals are seen along the
side of this street. There is a potent stench of decay in this area. The
only exits are east and west leading into various parts of the Grove.
Obvious exits: -East  -West 
The corpse of a large warhorse is lying here.
The corpse of an orcish guard is lying here.

< 6h/774H 161v/163V Pos: standing >

< 7h/774H 161v/163V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide.  A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path, west into an alley, and east to the bakery.
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.
A drunken orc wanders about lost out of his mind.
(Q)An old orcish woman cries over the loss of her spouse.

< 7h/774H 161v/163V Pos: standing >
You quickly scan the area.
A black skunk who is close by to your north.
An orcish guard who is not far off to your north.
An orcish guard who is not far off to your north.
The Shady Quartermaster who is not far off to your north.
The town crier who is not far off to your north.
An orcish guard who is not far off to your north.
An orcish guard who is a brief walk away to your north.
An orcish guard who is a brief walk away to your north.
Ghizyon who is a brief walk away to your north.
An orcish street sweeper who is a brief walk away to your north.
A large warhorse who is in the distance to your north.
An orcish elite who is in the distance to your north.
Meinar, the old baker who is close by to your east.
A Gnome who is close by to your south.
An orcish assassin who is close by to your south.
A cute kitten who is not far off to your south.
A Gnome who is not far off to your south.
An orcish assassin who is rather far off to your south.
A shadow dracolich who is in the distance to your south.
The orc gate guard who is in the distance to your south.
The orc gate guard who is in the distance to your south.
A young orc sentinel who is in the distance to your south.

< 7h/774H 163v/163V Pos: standing >
You attempt to hide yourself.

< 7h/774H 163v/163V Pos: standing >
You quickly scan the area.
A black skunk who is close by to your north.
An orcish street sweeper who is not far off to your north.
An orcish guard who is not far off to your north.
An orcish guard who is not far off to your north.
The Shady Quartermaster who is not far off to your north.
The town crier who is not far off to your north.
An orcish guard who is not far off to your north.
An orcish guard who is a brief walk away to your north.
An orcish guard who is in the distance to your north.
An orcish guard who is in the distance to your north.
A drunken orc who is in the distance to your north.
A large warhorse who is in the distance to your north.
Meinar, the old baker who is close by to your east.
A Gnome who is close by to your south.
An orcish assassin who is close by to your south.
A cute kitten who is not far off to your south.
A Gnome who is not far off to your south.
A shadow dracolich who is a brief walk away to your south.
A swarm of insects who is a brief walk away to your south.
An orcish assassin who is a brief walk away to your south.

< 12h/774H 163v/163V Pos: standing >

< 12h/774H 163v/163V Pos: standing >
The Path of the Damned winds its wicked path south.

< 13h/774H 163v/163V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide.  A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path and there is an exit east to the shopping district
of the city.
Obvious exits: -North -East  -South
Fresh blood covers everything in the area.
A Gnome (small)  -=Celestial Sigil=- stands in mid-air here, fighting an orcish assassin.
An orcish assassin stands in mid-air here, fighting a Gnome.

< 13h/774H 162v/163V Pos: standing >
An orcish assassin dodges a Gnome's attack.

< 14h/774H 162v/163V Pos: standing >

< 14h/774H 162v/163V Pos: standing >
A shadow dracolich enters from the south.
You see nothing special about him.
This Gnome is in excellent condition.
He's small in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
His body seems to be made of stone!
He is surrounded by a putrid aura!
He's surrounded by a diffuse globe of light!
A strange darkness flows around him.

<floating about head>a bright purple ioun stone
<worn as a badge>    an ever-watching eye of endurance (glowing) (humming) [88%]
<worn on head>       the eladrin-bone crown of the obyriths [poor] (humming) [82%]
<worn on eyes>       some catseye inventor's goggles [superior] (glowing)
<worn in ear>        a shimmering crystal dragon scale of regeneration (glowing) [80%]
<worn in ear>        a brightly flaming earring of agility [80%]
<worn on face>       the mask of stone form of greater power (humming) [85%]
<worn around neck>   an oathstone pendant of dexterity (humming)
<worn around neck>   an oathstone pendant of dexterity (humming) [59%]
<worn on body>       the armor of a MaDMaN of agility
<worn about body>    an ethereal symbiote of the inner planes of regeneration (humming)
<worn on back>       a double-buckled Alatorin backpack [56%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (glowing) [85%]
<worn about waist>   a woven dragon scale belt of health
<worn on belt buckle>a runed spellcase emblazoned with a golden falcon [superior] [76%]
<attached to belt>   the lost book of 'Magic'
<attached to belt>   an enchanted spellbook
<worn on arms>       some blue dragonscale shoulder guards of regeneration [78%]
<held as shield>     the shield of the earthwyrm
<worn around wrist>  the bracelet of emeralds of health [86%]
<worn around wrist>  a silver charm bracelet of regeneration (glowing) [88%]
<worn on hands>      the sacred stone claws of Aan of endurance [64%]
<worn on finger>     an enchanted ring of balor bone [poor]
<worn on finger>     a ring of the Neogi Lords of regeneration (glowing) [72%]
<held>               the globe of shadows
<worn on legs>       some stitched leggings of the Knights of the Raven of regeneration [68%]
<worn on feet>       mystical boots of Volo the Traveller of regeneration (glowing)

< 14h/774H 162v/163V Pos: standing >
A Gnome gives an order to his followers.
You feel terror strike at your very soul as a shadow dracolich draws its unholy weapon against you!
-=[You suddenly see a shadow dracolich's foot in your chest.]=-
You feel your pulse begin to slow and you realize you are mortally wounded...
-=[