The death of [ 2 Warrior] Tolsc (Minotaur)

in A Bend in the Village Path

from the perspective of [10 Mercenary] Drok (Shade)

<worn on head>       a bronze skull cap
<worn on body>       a suit of spiked leather armor
<worn about body>    a reptile skin cloak
<worn as quiver>     a spiked bamboo quiver
<worn about waist>   a belt of sewn ratskins
<worn on arms>       a pair of studded leather sleeves
<worn on hands>      some thick leather gloves
<primary weapon>     a steel long sword
<secondary weapon>   a steel dagger
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of studded leather boots

STR: excellent        AGI: excellent         DEX: excellent
POW: very good        INT: very good         WIS: very good
CON: excellent        CHA: very good        LUCK: very good

Armor Points: -59  Reduces melee damage taken by 5.9% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 8% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 10% 
Hitroll: average	Damroll: good
Alignment: extremely evil

Saving Throws: PAR[far worse than average]  FEA[far worse than average]
               BRE[slightly below average]  SPE[below average]

Load carried: No Sweat

< 38h/68H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: hawk sta EP:  small wounds >
 You feel your skill in dual wield improving.
A red-tailed hawk dodges your futile attack.
A red-tailed hawk dodges your futile attack.

< 38h/68H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: hawk sta EP:  small wounds >
 You parry a red-tailed hawk's lunge at you.

< 38h/68H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: hawk sta EP:  small wounds >
 [Damage:  4 ] Your fine slash strikes a red-tailed hawk very hard.

< 38h/68H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: hawk sta EP:  few wounds >
 You haven't the necessary body parts to do that.

< 38h/68H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: hawk sta EP:  few wounds >
 A red-tailed hawk misses you.

< 38h/68H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: hawk sta EP:  few wounds >
 Your innate abilities: ('*' marked innates are always active)
   darkness [too tired to use again]
  *ultravision
  *vulnerable to fire
  *rapier and dirk

< 38h/68H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: hawk sta EP:  few wounds >
 A red-tailed hawk dodges your futile attack.

< 38h/68H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: hawk sta EP:  few wounds >
 You dodge a red-tailed hawk's vicious attack.
Skill
1h bludgeon                   18
1h flaying                    12
1h piercing                   19
1h slashing                   15
2h bludgeon                   13
2h flaying                    19
2h slashing                   20
appraise                  (obtained at level 20)
backstab                      12
bandage                       15
carve                         12
climb                         12
double attack                 13
double headbutt           (obtained at level 56)
dual wield                    25
fishing                       12
headbutt                      12
hide                          16
kick                          20
mount                         17
parry                         15
reach weapons             (obtained at level 30)
rescue                    (obtained at level 10)
retreat                       20
riposte                       12
salvage                       14
shield block                  12
swim                          12
switch opponents          (obtained at level 51)
tackle                    (obtained at level 20)
throat crush              (obtained at level 51)
track                         12
triple attack             (obtained at level 53)
unarmed damage                15

< 38h/68H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: hawk sta EP:  few wounds >
 A red-tailed hawk dodges your futile attack.

< 38h/68H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: hawk sta EP:  few wounds >
 You feel your skill in riposte improving.
You parry a red-tailed hawk's lunge at you.

< 38h/68H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: hawk sta EP:  few wounds >
 A red-tailed hawk dodges your futile attack.

< 38h/68H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: hawk sta EP:  few wounds >
 You dodge a red-tailed hawk's vicious attack.

< 38h/68H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: hawk sta EP:  few wounds >
 You miss a red-tailed hawk.
[Damage:  5 ] Your fine slash seriously wounds a red-tailed hawk.

< 38h/68H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: hawk sta EP:  few wounds >
 Shade - Last Edited: 2022-10-28 01:09:17 by ashyel
==================================================
A Shade can arise from any living being. Shades possess physical bodies that
look, act and feel similar to their original race, at least superficially.



The Shade's body is composed of memory rather than flesh and blood.
     
==See also==
* Innate
* Races 
==Class list==
* Warrior     : Swordsman, Guardian
* Cleric      : Zealot, Healer, Holyman
* Shaman      : Elementalist, Spiritualist, Animalist
* Sorcerer    : Wildmage, Wizard, Shadowmage
* Conjurer    : Air Magus, Water Magus, Fire Magus, Earth Magus
* Rogue       : Assassin, Thief
* Mercenary   : Brigand, Bounty Hunter
* Bard        : Disharmonist, Scoundrel, Minstrel
* Illusionist : Magician, Dark Dreamer
* Ethermancer : Tempest Magus, Frost Magus, Star Magus

==Racial Statistics==
Strength    : 110
Agility     : 115
Dexterity   : 115
Constitution: 95
Power       : 100
Intelligence: 110
Wisdom      : 100
Charisma    : 85
Luck        : 85
Karma       : 100

==Racial Traits==
Combat Pulse : below average
Spell Pulse  : awesome

==Innate abilities==
 darkness
*ultravision
*vulnerable to fire
'*' Designates passive ability.


< 38h/68H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: hawk sta EP:  few wounds >
 You play with a red-tailed hawk before lunging into an offensive routine!
[Damage:  4 ] Your fine slash seriously wounds a red-tailed hawk.
[Damage:  5 ] Your slash seriously wounds a red-tailed hawk.
You parry a red-tailed hawk's lunge at you.

< 38h/68H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: hawk sta EP: pretty hurt >
 You feel your skill in 1h slashing improving.
You raise a level!
[Damage:  5 ] Your fine slash enshrouds a red-tailed hawk in a mist of blood.
A red-tailed hawk is stunned!

< 45h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: hawk sta EP:  awful >
 Shade - Last Edited: 2022-10-28 01:09:17 by ashyel
==================================================
A Shade can arise from any living being. Shades possess physical bodies that
look, act and feel similar to their original race, at least superficially.



The Shade's body is composed of memory rather than flesh and blood.
     
==See also==
* Innate
* Races 
==Class list==
* Warrior     : Swordsman, Guardian
* Cleric      : Zealot, Healer, Holyman
* Shaman      : Elementalist, Spiritualist, Animalist
* Sorcerer    : Wildmage, Wizard, Shadowmage
* Conjurer    : Air Magus, Water Magus, Fire Magus, Earth Magus
* Rogue       : Assassin, Thief
* Mercenary   : Brigand, Bounty Hunter
* Bard        : Disharmonist, Scoundrel, Minstrel
* Illusionist : Magician, Dark Dreamer
* Ethermancer : Tempest Magus, Frost Magus, Star Magus

==Racial Statistics==
Strength    : 110
Agility     : 115
Dexterity   : 115
Constitution: 95
Power       : 100
Intelligence: 110
Wisdom      : 100
Charisma    : 85
Luck        : 85
Karma       : 100

==Racial Traits==
Combat Pulse : below average
Spell Pulse  : awesome

==Innate abilities==
 darkness
*ultravision
*vulnerable to fire
'*' Designates passive ability.


< 45h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: hawk sta EP:  awful >
 You dodge a red-tailed hawk's vicious attack.

< 45h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: hawk sta EP:  awful >
 A red-tailed hawk dodges your futile attack.
A red-tailed hawk dodges your futile attack.
[Damage:  4 ] Your fine slash enshrouds a red-tailed hawk in a mist of blood.
A red-tailed hawk is incapacitated and will slowly die, if not aided.

< 45h/75H 120v/120V Pos: standing >
<[Damage:  6 ] Your fine slash hits a red-tailed hawk.
A red-tailed hawk is mortally wounded, and will die soon, if not aided.

< 45h/75H 120v/120V Pos: standing >
<You feel your skill in dual wield improving.
[Damage:  1 ] Your weak slash hits a red-tailed hawk.
A red-tailed hawk is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a red-tailed hawk's gurgling and choking signals her demise.

< 45h/75H 120v/120V Pos: standing >
A Minotaur rides in on a horse from the south.

< 45h/75H 120v/120V Pos: standing >
A Minotaur leaves north riding on a horse.
The corpse of A red-tailed hawk appears to be empty.

< 45h/75H 120v/120V Pos: standing >
Entrance of a Small Abandoned Settlement
Obvious exits: -N -S
a broken wooden gate lies to the side here.

< 45h/75H 119v/120V Pos: standing >
A Dusty Trail
Obvious exits: -N -U
The corpse of a tiny bony chipmunk is lying here.
The corpse of a zombified squirrel is lying here.
The corpse of a ragged furred, bushy tailed fox is lying here.
A little blue snake slithers through the grass.
A ragged black squirrel shuffles slowly through the grass.

< 45h/75H 117v/120V Pos: standing >

< 45h/75H 117v/120V Pos: standing >
Entrance of a Small Abandoned Settlement
Obvious exits: -N -S
a broken wooden gate lies to the side here.

< 45h/75H 118v/120V Pos: standing >
Pitted Path Leading to the Village
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
The corpse of a red-tailed hawk is lying here.

< 46h/75H 117v/120V Pos: standing >
An Intersection of Paths
Obvious exits: -N -E -S -W
A ragged black squirrel shuffles slowly through the grass.
A tiny bony chipmunk darts around with tail aflicker.

< 46h/75H 116v/120V Pos: standing >

< 47h/75H 120v/120V Pos: standing >
Market Square
Obvious exits: -N -E -S -W -D#
an old well has dried up here.

< 47h/75H 119v/120V Pos: standing >
A Bend in the Village Path
Obvious exits: -N -E -S
A little blue snake slithers through the grass.
A bushy-tailed fox shambles down the path

< 47h/75H 118v/120V Pos: standing >
A Totally Unharmed Shop.
Obvious exits: -S
A Minotaur (large), floating sits atop a horse.
(Q)The Shopkeeper Anguinel looks up at your entry in surprise.

< 47h/75H 117v/120V Pos: standing >
A Minotaur gets a chunk of solid electrum from his small bag made from rabbit skin.

< 47h/75H 119v/120V Pos: standing >
A Minotaur sells a chunk of solid electrum.

< 47h/75H 119v/120V Pos: standing >
A Minotaur puts a small pile of coins into a small bag made from rabbit skin.

< 48h/75H 120v/120V Pos: standing >
A Minotaur leaves south riding on a horse.

< 48h/75H 120v/120V Pos: standing >
Slay whom?

< 48h/75H 120v/120V Pos: standing >
A Bend in the Village Path
Obvious exits: -N -E -S
A Shade (small) stands, floating here.
A little blue snake slithers through the grass.
A bushy-tailed fox shambles down the path

< 48h/75H 119v/120V Pos: standing >
Market Square
Obvious exits: -N -E -S -W -D#
an old well has dried up here.

< 48h/75H 118v/120V Pos: standing >
An Intersection of Paths
Obvious exits: -N -E -S -W
A little blue snake slithers through the grass.
A tiny bony chipmunk darts around with tail aflicker.

< 48h/75H 117v/120V Pos: standing >
Pitted Path Leading to the Village
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
The corpse of a red-tailed hawk is lying here.
A ragged black squirrel shuffles slowly through the grass.

< 48h/75H 116v/120V Pos: standing >
Entrance of a Small Abandoned Settlement
Obvious exits: -N -S
a broken wooden gate lies to the side here.

< 48h/75H 115v/120V Pos: standing >
Slay whom?

< 49h/75H 118v/120V Pos: standing >
Slay whom?

< 49h/75H 118v/120V Pos: standing >
Slay whom?

< 49h/75H 119v/120V Pos: standing >
Slay whom?

< 49h/75H 120v/120V Pos: standing >
It rains a bit harder.

< 49h/75H 120v/120V Pos: standing >
Who do you wish to tell what??

< 49h/75H 120v/120V Pos: standing >
The first rays of sunlight signal that day is approaching.

< 50h/75H 120v/120V Pos: standing >

< 51h/75H 120v/120V Pos: standing >
Pitted Path Leading to the Village
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
The corpse of a red-tailed hawk is lying here.
A ragged black squirrel shuffles slowly through the grass.

< 51h/75H 119v/120V Pos: standing >
An Intersection of Paths
Obvious exits: -N -E -S -W
A little blue snake slithers through the grass.
A tiny bony chipmunk darts around with tail aflicker.

< 51h/75H 118v/120V Pos: standing >
Slay whom?

< 52h/75H 120v/120V Pos: standing >
Market Square
Obvious exits: -N -E -S -W -D#
an old well has dried up here.

< 52h/75H 119v/120V Pos: standing >
A Bend in the Village Path
Obvious exits: -N -E -S
A little blue snake slithers through the grass.

< 52h/75H 118v/120V Pos: standing >
A Totally Unharmed Shop.
Obvious exits: -S
A Shade (small) stands, floating here.
(Q)The Shopkeeper Anguinel looks up at your entry in surprise.

< 52h/75H 118v/120V Pos: standing >
A Shade puts a bunch of bandage(s) into a large moth-eaten leather sack.

< 52h/75H 119v/120V Pos: standing >
A Shade puts a small pile of coins into a large moth-eaten leather sack.

< 53h/75H 120v/120V Pos: standing >
You miss a Shade.

< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Shade sta EP: excellent >
 A Shade looks at you.

< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Shade sta EP: excellent >
 A Shade dodges your futile attack.
A Shade dodges your futile attack.

< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Shade sta EP: excellent >
 Your head passes through a Shade!

< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Shade sta EP: excellent >
 A Shade misses you.

< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Shade sta EP: excellent >
 A Minotaur rides in on a horse from the south.

< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Shade sta EP: excellent >
 A Shade grins wickedly.

< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Shade sta EP: excellent >
 You miss a Shade.
You miss a Shade.

< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Shade sta EP: excellent >
 You feel your skill in parry improving.
You dodge a Shade's vicious attack.

< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Shade sta EP: excellent >
 A Minotaur chuckles politely.

< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Shade sta EP: excellent >
 A Shade dodges your futile attack.

< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Shade sta EP: excellent >
 A Minotaur sizes you up with a quick glance.

< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Shade sta EP: excellent >
 You play with a Shade before lunging into an offensive routine!
You miss a Shade.
You miss a Shade.

< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Shade sta EP: excellent >
 
< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Shade sta EP: excellent >
 A Minotaur looks at you.

< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Shade sta EP: excellent >
 A Minotaur looks at a Shade.

< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Shade sta EP: excellent >
 A Shade dodges your futile attack.
C'mon, you are doing it all the time!

< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Shade sta EP: excellent >
 A Shade says 'hemp? we cap't nule'

< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Shade sta EP: excellent >
 A Shade misses you.

< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Shade sta EP: excellent >
 You feel your skill in dual wield improving.
A Shade dodges your futile attack.
You miss a Shade.

< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Shade sta EP: excellent >
 A Minotaur dismounts a horse.

< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Shade sta EP: excellent >
 A Minotaur suddenly attacks YOU!
A Minotaur misses you.
A Shade looks at a Minotaur.

< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Shade sta EP: excellent >
 A Shade misses you.

< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Shade sta EP: excellent >
 You miss a Shade.

< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Shade sta EP: excellent >
 
< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Shade sta EP: excellent >
 A Minotaur misses you.
You parry a Shade's lunge at you.

< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Shade sta EP: excellent >
 A Minotaur misses you with his clumsy kick at your chest.

< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Shade sta EP: excellent >
 You miss a Shade.
A Shade dodges your futile attack.

< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Shade sta EP: excellent >
 You dodge a Shade's vicious attack.

< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Shade sta EP: excellent >
 A Minotaur misses you.

< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Shade sta EP: excellent >
 You miss a Shade.
You feel your skill in 1h piercing improving.
You miss a Shade.

< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Shade sta EP: excellent >
 A Shade looks at you.

< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Shade sta EP: excellent >
 You try to switch opponents, but you become confused!

< 53h/75H 120v/120V Pos: standing >
You dodge a Minotaur's feeble leg sweep.

< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 You dodge a Shade's vicious attack.

< 53h/75H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 You raise a level!

< 60h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 A Minotaur just barely gets his shield up to block your attack.
You miss a Minotaur.
A Minotaur misses you.

< 60h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 You dodge a Shade's vicious attack.

< 60h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 You miss a Minotaur.

< 60h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 Teru has just given you his consent.

< 60h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 A Minotaur misses you.
A Minotaur's kick hits you in your side.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 You attempt to give consent...

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 A Minotaur just barely gets his shield up to block your attack.
You miss a Minotaur.
You dodge a Shade's vicious attack.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 A Minotaur misses you.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 A Shade says 'i vriid vo hivi yuu iq iarmies, you nykef mi.   Ttk vsk'

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 A Minotaur dodges your futile attack.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 You dodge a Shade's vicious attack.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 You block a Minotaur's feeble kick with your arm.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 A Minotaur misses you.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 You miss a Minotaur.
A Minotaur dodges your futile attack.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 
< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 You dodge a Shade's vicious attack.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 You duck under a Minotaur's lame kick.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 A Minotaur misses you.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 A Minotaur dodges your futile attack.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 You dodge a Shade's vicious attack.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 A Minotaur dodges your futile attack.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 A Minotaur misses you.
A Minotaur misses you.
You block a Minotaur's feeble kick with your arm.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 A Shade misses you.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 Autosaving...
Teru enters from the south.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 Teru starts following you.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 Teru has just given you his consent.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 A Minotaur dodges your futile attack.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 
< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 A Minotaur misses you.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 You parry a Shade's lunge at you.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 Teru is now a member of your group.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 A Minotaur misses you with his clumsy kick at your chest.
Teru leaves south.
A Shade says 'LOM'

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 A Minotaur dodges your futile attack.
A Minotaur dodges your futile attack.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 Teru enters from the south.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 A Minotaur misses you.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 A Shade misses you.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 
< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 A Minotaur just barely gets his shield up to block your attack.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 
< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 
< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 
< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 
< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 A Minotaur misses you.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 You dodge a Shade's vicious attack.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 You miss a Minotaur.
A Minotaur just barely gets his shield up to block your attack.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 
< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 Teru leaves south.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 
< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 A Shade looks at you.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 
< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 A Shade misses you.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 A Minotaur just barely gets his shield up to block your attack.
A Minotaur misses you.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 You duck under a Minotaur's lame kick.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 Teru throws a magic missile at a Minotaur, who staggers under the blow.
Teru throws a magic missile at a Minotaur, who staggers under the blow.
Teru throws a magic missile at a Minotaur, who staggers under the blow.
Teru throws a magic missile at a Minotaur, who staggers under the blow.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP:  few wounds >
 
< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP:  few wounds >
 Teru throws a magic missile at a Minotaur, who staggers under the blow.
Teru throws a magic missile at a Minotaur, who staggers under the blow.
Teru throws a magic missile at a Minotaur, who staggers under the blow.
Teru throws a magic missile at a Minotaur, who staggers under the blow.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: pretty hurt >
 You miss a Minotaur.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: pretty hurt >
 A Shade misses you.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP: pretty hurt >
 Teru throws a magic missile at a Minotaur, who staggers under the blow.
A Minotaur fills with BloodLust
Teru throws a magic missile at a Minotaur, who staggers under the blow.
Teru throws a magic missile at a Minotaur, who staggers under the blow.
Teru throws a magic missile at a Minotaur, who staggers under the blow.
A Minotaur misses you.

< 55h/82H 120v/120V Pos: standing >
< T: Drok TP: sta TC: few wounds E: A Minotaur sta EP:  bleeding, close to death >
 A Minotaur attempts to flee.
A Minotaur leaves south.

< 55h/82H 120v/120V Pos: standing >

< 55h/82H 120v/120V Pos: standing >

< 55h/82H 120v/120V Pos: standing >
A Bend in the Village Path
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
Teru (Shade)(small) stands here.
A little blue snake slithers through the grass.

< 55h/82H 119v/120V Pos: standing >
Market Square
Obvious exits: -N -E -S -W -D#
A few drops of fresh blood are scattered around the area.
an old well has dried up here.
A Minotaur (large) stands, floating here, fighting a little blue snake.
A little blue snake stands here, fighting a Minotaur.
Teru enters from the north.

< 55h/82H 118v/120V Pos: standing >
An Intersection of Paths
Obvious exits: -N -E -S -W
A bushy-tailed fox shambles down the path
A tiny bony chipmunk darts around with tail aflicker.
A little blue snake slithers through the grass.
Teru enters from the north.

< 55h/82H 117v/120V Pos: standing >
A tiny bony chipmunk enters from the east.
Pitted Path Leading to the Village
Obvious exits: -N -S
The corpse of a red-tailed hawk is lying here.
Teru enters from the north.

< 55h/82H 116v/120V Pos: standing >
Entrance of a Small Abandoned Settlement
Obvious exits: -N -S
a broken wooden gate lies to the side here.
A little blue snake slithers through the grass.
Teru enters from the north.

< 55h/82H 115v/120V Pos: standing >
Slay whom?

< 56h/82H 120v/120V Pos: standing >
A Shade enters from the north.

< 56h/82H 120v/120V Pos: standing >
Slay whom?
A Shade leaves south.

< 56h/82H 120v/120V Pos: standing >
Pitted Path Leading to the Village
Obvious exits: -N -S
The corpse of a red-tailed hawk is lying here.
Teru enters from the south.

< 57h/82H 119v/120V Pos: standing >
An Intersection of Paths
Obvious exits: -N -E -S -W
A bushy-tailed fox shambles down the path
A tiny bony chipmunk darts around with tail aflicker.
Teru enters from the south.

< 57h/82H 118v/120V Pos: standing >
Slay whom?

< 57h/82H 119v/120V Pos: standing >
Market Square
Obvious exits: -N -E -S -W -D#
A few drops of fresh blood are scattered around the area.
an old well has dried up here.
A little blue snake slithers through the grass.
Teru enters from the south.

< 57h/82H 119v/120V Pos: standing >

< 58h/82H 119v/120V Pos: standing >
Pardon?

< 58h/82H 119v/120V Pos: standing >
Pardon?

< 58h/82H 119v/120V Pos: standing >
You quickly scan the area.
A little blue snake who is close by to your north.
A little blue snake who is not far off to your north.
A Minotaur who is not far off to your north.
A horse who is not far off to your north.
The shopkeeper Anguinel who is not far off to your north.
A tiny bony chipmunk who is not far off to your south.
A ragged furred, bushy tailed fox who is not far off to your south.
A Shade who is a brief walk away to your south.
A little blue snake who is a brief walk away to your south.
A zombified squirrel who is rather far off to your south.
A zombified squirrel who is rather far off to your south.
A zombified squirrel who is close by to your west.
A small black mouse who is close by to your west.

< 59h/82H 119v/120V Pos: standing >

< 59h/82H 119v/120V Pos: standing >
A Shade enters from the south.

< 59h/82H 119v/120V Pos: standing >
A Shade leaves north.

< 59h/82H 119v/120V Pos: standing >
A Bend in the Village Path
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
A Shade (small) stands, floating here.
A Minotaur (large) stands, floating here, fighting a little blue snake.
A little blue snake stands here, fighting a Minotaur.
Teru enters from the south.

< 59h/82H 118v/120V Pos: standing >
Pardon?

< 59h/82H 118v/120V Pos: standing >
A Shade leaves south.

< 59h/82H 118v/120V Pos: standing >
Pardon?
Teru starts casting an offensive spell.

< 59h/82H 118v/120V Pos: standing >
Market Square
Obvious exits: -N -E -S -W -D#
A few drops of fresh blood are scattered around the area.
an old well has dried up here.
A Shade (small) stands, floating here.
A little blue snake slithers through the grass.

< 59h/82H 118v/120V Pos: standing >
A Bend in the Village Path
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
Teru (Shade)(small) stands here.
A Minotaur (large) stands with a stunned look, floating here, fighting a little blue snake.
A little blue snake stands here, fighting a Minotaur.

< 60h/82H 119v/120V Pos: standing >
A Minotaur seems to be trying to shake off his woozy feeling.

< 60h/82H 119v/120V Pos: standing >
Teru starts casting an offensive spell.

< 60h/82H 119v/120V Pos: standing >
A Minotaur misses a little blue snake.
A Minotaur's fine whip seriously wounds a little blue snake.

< 60h/82H 119v/120V Pos: standing >
A Minotaur seems to be trying to shake off his woozy feeling.

< 60h/82H 119v/120V Pos: standing >
Teru completes his spell...
Teru utters the words 'waouq wuggurz'
Teru throws a magic missile at a Minotaur, who staggers under the blow.
A Minotaur is incapacitated and will slowly die, if not aided.
Teru throws a magic missile at a Minotaur, who staggers under the blow.
A Minotaur is mortally wounded, and will die soon, if not aided.
Teru throws a magic missile at a Minotaur, who staggers under the blow.
A Minotaur's pair of studded leather sleeves was completely destroyed by the massive blow!
A Minotaur is dead! R.I.P.
You receive your share of experience.