The death of [ 2 Warrior] Tolsc (Minotaur)

in A Bend in the Village Path

from the perspective of [14 Illusionist] Teru (Shade)

<worn around neck>   an icy limestone charm
<worn around neck>   a light blue scarf
<worn on body>       a shabby alligator skin jerkin
<worn about body>    a reptile skin cloak
<worn about waist>   a belt of sewn ratskins
<worn on arms>       a pair of studded leather sleeves
<worn on hands>      a pair of brown leather gloves
<held>               a quill
<held>               a spellbook
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of tight black slippers


Obvious exits: -N -E -S -W

< 73h/83H 49v/120V Pos: standing >

<map>
Zone: Village of Refugees.
Room: A Dusty Trail
</map>
A Dusty Trail
Obvious exits: -N -E -D

< 73h/83H 47v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 73h/83H 47v/120V Pos: standing >

<map>
Zone: Village of Refugees.
Room: A Dusty Trail
</map>

<map>
Zone: Village of Refugees.
Room: A Dusty Trail
</map>
A Dusty Trail
Obvious exits: -U -D
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A large stone warhammer has been dropped here.
A strangely white screech owl searches for a meal.
A little blue snake slithers through the grass.
A ragged black squirrel shuffles slowly through the grass.
A tiny bony chipmunk darts around with tail aflicker.
A tiny bony chipmunk darts around with tail aflicker.

< 73h/83H 47v/120V Pos: standing >

<map>
Zone: Village of Refugees.
Room: A Dusty Trail
</map>

<map>
Zone: Village of Refugees.
Room: A Dusty Trail
</map>
A Dusty Trail
Obvious exits: -U -D
The corpse of a black-winged falcon is lying here.
A little blue snake slithers through the grass.
A little blue snake slithers through the grass.

< 73h/83H 46v/120V Pos: standing >

<map>
Zone: Village of Refugees.
Room: A Dusty Trail
</map>
A Dusty Trail
Obvious exits: -N -U
The corpse of a tiny bony chipmunk is lying here.
The corpse of a zombified squirrel is lying here.
The corpse of a ragged furred, bushy tailed fox is lying here.

< 73h/83H 45v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 73h/83H 46v/120V Pos: standing >
You quickly scan the area.
A zombified squirrel who is close by to your north.
A zombified squirrel who is close by to your north.
A little blue snake who is a brief walk away to your north.
A ragged furred, bushy tailed fox who is a brief walk away to your north.
A screech owl who is not far off above you.
A little blue snake who is not far off above you.
A zombified squirrel who is not far off above you.
A tiny bony chipmunk who is not far off above you.
A tiny bony chipmunk who is not far off above you.

< 74h/83H 47v/120V Pos: standing >

<map>
Zone: Village of Refugees.
Room: Entrance of a Small Abandoned Settlement
</map>

<map>
Zone: Village of Refugees.
Room: Entrance of a Small Abandoned Settlement
</map>
Entrance of a Small Abandoned Settlement
Obvious exits: -N -S
a broken wooden gate lies to the side here.
A ragged black squirrel shuffles slowly through the grass.
A ragged black squirrel shuffles slowly through the grass.

< 74h/83H 46v/120V Pos: standing >
You quickly scan the area.
A little blue snake who is not far off to your north.
A ragged furred, bushy tailed fox who is not far off to your north.
A Minotaur who is in the distance to your north.
Drok who is in the distance to your north.
A Shade who is in the distance to your north.
The shopkeeper Anguinel who is in the distance to your north.
A little blue snake who is close by to your south.

< 74h/83H 47v/120V Pos: standing >

<map>
Zone: Village of Refugees.
Room: Pitted Path Leading to the Village
</map>
Pitted Path Leading to the Village
Obvious exits: -N -S
The corpse of a red-tailed hawk is lying here.

< 74h/83H 46v/120V Pos: standing >
Try becoming part of a guild first!  DUH!

< 74h/83H 46v/120V Pos: standing >
You quickly scan the area.
A little blue snake who is close by to your north.
A ragged furred, bushy tailed fox who is close by to your north.
A Minotaur who is rather far off to your north.
A horse who is rather far off to your north.
Drok who is rather far off to your north.
A Shade who is rather far off to your north.
The shopkeeper Anguinel who is rather far off to your north.
A zombified squirrel who is close by to your south.
A zombified squirrel who is close by to your south.
A little blue snake who is not far off to your south.

< 74h/83H 47v/120V Pos: standing >
Try becoming part of a guild first!  DUH!

< 74h/83H 47v/120V Pos: standing >

<map>
Zone: Village of Refugees.
Room: An Intersection of Paths
</map>

<map>
Zone: Village of Refugees.
Room: An Intersection of Paths
</map>
An Intersection of Paths
Obvious exits: -N -E -S -W
A little blue snake slithers through the grass.
A bushy-tailed fox shambles down the path

< 74h/83H 48v/120V Pos: standing >

<map>
Zone: Village of Refugees.
Room: Market Square
</map>
Market Square
Obvious exits: -N -E -S -W -D#
an old well has dried up here.

< 74h/83H 48v/120V Pos: standing >

<map>
Zone: Village of Refugees.
Room: A Bend in the Village Path
</map>
A Bend in the Village Path
Obvious exits: -N -E -S

< 74h/83H 47v/120V Pos: standing >

<map>
Zone: Village of Refugees.
Room: A Totally Unharmed Shop.
</map>

<map>
Zone: Village of Refugees.
Room: A Totally Unharmed Shop.
</map>
A Totally Unharmed Shop.
Obvious exits: -S
A Minotaur (large) stands, floating here, fighting Drok. (Non-Fraggable)
A stable horse is here.
Drok (Shade)(small) stands here, fighting a Minotaur.
A Shade (small) stands, floating here, fighting Drok.
(Q)The Shopkeeper Anguinel looks up at your entry in surprise.

< 75h/83H 46v/120V Pos: standing >
You now follow Drok.

< 75h/83H 47v/120V Pos: standing >
You attempt to give consent...

< 75h/83H 47v/120V Pos: standing >
You start chanting...
The magic gathers, then fades away.

< 75h/83H 47v/120V Pos: standing >
A Minotaur dodges Drok's attack.

< 75h/83H 48v/120V Pos: standing >

< 75h/83H 49v/120V Pos: standing >
A Minotaur misses Drok.

< 75h/83H 50v/120V Pos: standing >
A Totally Unharmed Shop.
Obvious exits: -S
A Minotaur (large) stands, floating here, fighting Drok. (Non-Fraggable)
A stable horse is here.
Drok (Shade)(small) stands here, fighting a Minotaur.
A Shade (small) stands, floating here, fighting Drok.
(Q)The Shopkeeper Anguinel looks up at your entry in surprise.

< 75h/83H 50v/120V Pos: standing >
Drok parries a Shade's lunge at her.

< 75h/83H 51v/120V Pos: standing >
You are now a member of Drok's group.

< 76h/83H 53v/120V Pos: standing >
A Minotaur misses Drok with a clumsy kick.

<map>
Zone: Village of Refugees.
Room: A Bend in the Village Path
</map>
A Bend in the Village Path
Obvious exits: -N -E -S

< 76h/83H 52v/120V Pos: standing >

< 76h/83H 52v/120V Pos: standing >
You failed.

< 76h/83H 53v/120V Pos: standing >

<map>
Zone: Village of Refugees.
Room: A Totally Unharmed Shop.
</map>

<map>
Zone: Village of Refugees.
Room: A Totally Unharmed Shop.
</map>
A Totally Unharmed Shop.
Obvious exits: -S
A Minotaur (large) stands, floating here, fighting Drok. (Non-Fraggable)
A stable horse is here.
Drok (Shade)(small) stands here, fighting a Minotaur.
A Shade (small) stands, floating here, fighting Drok.
(Q)The Shopkeeper Anguinel looks up at your entry in surprise.

< 76h/83H 52v/120V Pos: standing >
You start chanting...
The magic gathers, then fades away.

< 76h/83H 53v/120V Pos: standing >
A Minotaur misses Drok.

< 76h/83H 55v/120V Pos: standing >
A Shade misses Drok.

< 76h/83H 56v/120V Pos: standing >

< 76h/83H 56v/120V Pos: standing >
A Minotaur barely blocks Drok's lunge at him.

< 77h/83H 57v/120V Pos: standing >

< 77h/83H 59v/120V Pos: standing >

< 77h/83H 60v/120V Pos: standing >
A Totally Unharmed Shop.
Obvious exits: -S
A Minotaur (large) stands, floating here, fighting Drok. (Non-Fraggable)
A stable horse is here.
Drok (Shade)(small) stands here, fighting a Minotaur.
A Shade (small) stands, floating here, fighting Drok.
(Q)The Shopkeeper Anguinel looks up at your entry in surprise.

< 77h/83H 61v/120V Pos: standing >

< 77h/83H 61v/120V Pos: standing >
A Minotaur misses Drok.

< 77h/83H 62v/120V Pos: standing >
Drok dodges a Shade's attack.

< 77h/83H 62v/120V Pos: standing >
Drok misses a Minotaur.
A Minotaur barely blocks Drok's lunge at him.

< 77h/83H 63v/120V Pos: standing >

< 78h/83H 64v/120V Pos: standing >

<map>
Zone: Village of Refugees.
Room: A Bend in the Village Path
</map>

<map>
Zone: Village of Refugees.
Room: A Bend in the Village Path
</map>
A Bend in the Village Path
Obvious exits: -N -E -S
A little blue snake slithers through the grass.

< 78h/83H 64v/120V Pos: standing >

< 78h/83H 64v/120V Pos: standing >

< 78h/83H 66v/120V Pos: standing >

< 78h/83H 67v/120V Pos: standing >
You start chanting...

< 78h/83H 68v/120V Pos: standing >
You complete your spell...
[Damage:  4 ] You watch with self-pride as the magic missile hits a Minotaur.
[Damage:  4 ] You watch with self-pride as the magic missile hits a Minotaur.
[Damage:  4 ] You watch with self-pride as the magic missile hits a Minotaur.
[Damage:  4 ] You watch with self-pride as the magic missile hits a Minotaur.

< 79h/83H 70v/120V Pos: standing >
You start chanting...

< 79h/83H 71v/120V Pos: standing >

< 79h/83H 72v/120V Pos: standing >
You complete your spell...
[Damage:  4 ] You watch with self-pride as the magic missile hits a Minotaur.
[Damage:  4 ] You watch with self-pride as the magic missile hits a Minotaur.
[Damage:  4 ] You watch with self-pride as the magic missile hits a Minotaur.
[Damage:  4 ] You watch with self-pride as the magic missile hits a Minotaur.

< 79h/83H 73v/120V Pos: standing >
You start chanting...
You feel your skill in quick chant improving.

< 79h/83H 74v/120V Pos: standing >
You complete your spell...
[Damage:  3 ] You watch with self-pride as the magic missile hits a Minotaur.
[Damage:  3 ] You watch with self-pride as the magic missile hits a Minotaur.
[Damage:  3 ] You watch with self-pride as the magic missile hits a Minotaur.
[Damage:  3 ] You watch with self-pride as the magic missile hits a Minotaur.

< 80h/83H 75v/120V Pos: standing >
A Minotaur enters from the north.
Umm. I don't believe there is anything that direction.
You failed.

< 80h/83H 76v/120V Pos: standing >

< 80h/83H 77v/120V Pos: standing >

< 80h/83H 77v/120V Pos: standing >
A Minotaur leaves south.

< 80h/83H 78v/120V Pos: standing >
A Bend in the Village Path
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
A little blue snake slithers through the grass.

< 80h/83H 78v/120V Pos: standing >
Drok enters from the north.

< 80h/83H 78v/120V Pos: standing >

< 80h/83H 79v/120V Pos: standing >
Drok leaves south.
You follow Drok.


<map>
Zone: Village of Refugees.
Room: Market Square
</map>

<map>
Zone: Village of Refugees.
Room: Market Square
</map>
Market Square
Obvious exits: -N -E -S -W -D#
A few drops of fresh blood are scattered around the area.
an old well has dried up here.
Drok (Shade)(small) stands here.
A Minotaur (large) stands, floating here, fighting a little blue snake. (Non-Fraggable)
A little blue snake stands here, fighting a Minotaur.

< 80h/83H 78v/120V Pos: standing >
Drok leaves south.
You follow Drok.


<map>
Zone: Village of Refugees.
Room: An Intersection of Paths
</map>

<map>
Zone: Village of Refugees.
Room: An Intersection of Paths
</map>
An Intersection of Paths
Obvious exits: -N -E -S -W
Drok (Shade)(small) stands here.
A bushy-tailed fox shambles down the path
A tiny bony chipmunk darts around with tail aflicker.
A little blue snake slithers through the grass.

< 80h/83H 77v/120V Pos: standing >
A tiny bony chipmunk enters from the east.
Drok leaves south.
You follow Drok.


<map>
Zone: Village of Refugees.
Room: Pitted Path Leading to the Village
</map>

<map>
Zone: Village of Refugees.
Room: Pitted Path Leading to the Village
</map>
Pitted Path Leading to the Village
Obvious exits: -N -S
The corpse of a red-tailed hawk is lying here.
Drok (Shade)(small) stands here.

< 80h/83H 77v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 80h/83H 77v/120V Pos: standing >
Drok leaves south.
You follow Drok.


<map>
Zone: Village of Refugees.
Room: Entrance of a Small Abandoned Settlement
</map>

<map>
Zone: Village of Refugees.
Room: Entrance of a Small Abandoned Settlement
</map>
Entrance of a Small Abandoned Settlement
Obvious exits: -N -S
a broken wooden gate lies to the side here.
Drok (Shade)(small) stands here.
A little blue snake slithers through the grass.

< 80h/83H 76v/120V Pos: standing >
You failed.

< 80h/83H 77v/120V Pos: standing >
You failed.

< 81h/83H 78v/120V Pos: standing >
You failed.

< 81h/83H 78v/120V Pos: standing >
You failed.

< 81h/83H 78v/120V Pos: standing >
You failed.

< 81h/83H 79v/120V Pos: standing >
You quickly scan the area.
A tiny bony chipmunk who is not far off to your north.
A ragged furred, bushy tailed fox who is not far off to your north.
A tiny bony chipmunk who is not far off to your north.
A little blue snake who is not far off to your north.
A Minotaur who is a brief walk away to your north.
A little blue snake who is a brief walk away to your north.
A Shade who is rather far off to your north.
A little blue snake who is rather far off to your north.
A horse who is in the distance to your north.
A zombified squirrel who is close by to your south.
A zombified squirrel who is close by to your south.

< 81h/83H 80v/120V Pos: standing >
Try becoming part of a guild first!  DUH!

< 81h/83H 80v/120V Pos: standing >
You failed.

< 81h/83H 82v/120V Pos: standing >
Entrance of a Small Abandoned Settlement
Obvious exits: -N -S
a broken wooden gate lies to the side here.
Drok (Shade)(small) stands here.
A little blue snake slithers through the grass.

< 81h/83H 83v/120V Pos: standing >
You quickly scan the area.
A ragged furred, bushy tailed fox who is not far off to your north.
A tiny bony chipmunk who is not far off to your north.
A little blue snake who is not far off to your north.
A little blue snake who is a brief walk away to your north.
A Shade who is rather far off to your north.
A little blue snake who is rather far off to your north.
A horse who is in the distance to your north.
The shopkeeper Anguinel who is in the distance to your north.
A zombified squirrel who is close by to your south.
A zombified squirrel who is close by to your south.

< 82h/83H 84v/120V Pos: standing >
You failed.

< 82h/83H 85v/120V Pos: standing >
A Shade enters from the north.

< 82h/83H 86v/120V Pos: standing >
A Shade leaves south.

< 82h/83H 86v/120V Pos: standing >
Drok leaves north.
You follow Drok.


<map>
Zone: Village of Refugees.
Room: Pitted Path Leading to the Village
</map>

<map>
Zone: Village of Refugees.
Room: Pitted Path Leading to the Village
</map>
Pitted Path Leading to the Village
Obvious exits: -N -S
The corpse of a red-tailed hawk is lying here.
Drok (Shade)(small) stands here.

< 82h/83H 86v/120V Pos: standing >

< 82h/83H 86v/120V Pos: standing >
Slay whom?

< 82h/83H 87v/120V Pos: standing >
Slay whom?

< 82h/83H 87v/120V Pos: standing >
Slay whom?

< 82h/83H 87v/120V Pos: standing >
Drok leaves north.
You follow Drok.


<map>
Zone: Village of Refugees.
Room: An Intersection of Paths
</map>

<map>
Zone: Village of Refugees.
Room: An Intersection of Paths
</map>
An Intersection of Paths
Obvious exits: -N -E -S -W
Drok (Shade)(small) stands here.
A bushy-tailed fox shambles down the path
A tiny bony chipmunk darts around with tail aflicker.

< 82h/83H 87v/120V Pos: standing >

< 82h/83H 88v/120V Pos: standing >
You failed.

< 82h/83H 88v/120V Pos: standing >
You failed.

< 83h/83H 88v/120V Pos: standing >
You failed.

< 83h/83H 89v/120V Pos: standing >
Drok leaves north.
You follow Drok.


<map>
Zone: Village of Refugees.
Room: Market Square
</map>

<map>
Zone: Village of Refugees.
Room: Market Square
</map>
Market Square
Obvious exits: -N -E -S -W -D#
A few drops of fresh blood are scattered around the area.
an old well has dried up here.
Drok (Shade)(small) stands here.
A little blue snake slithers through the grass.

< 83h/83H 89v/120V Pos: standing >

< 83h/83H 89v/120V Pos: standing >
You quickly scan the area.
A little blue snake who is close by to your north.
A little blue snake who is not far off to your north.
A Minotaur who is not far off to your north.
A horse who is not far off to your north.
The shopkeeper Anguinel who is not far off to your north.
A tiny bony chipmunk who is close by to your south.
A ragged furred, bushy tailed fox who is not far off to your south.
A little blue snake who is a brief walk away to your south.
A Shade who is rather far off to your south.
A zombified squirrel who is rather far off to your south.
A zombified squirrel who is rather far off to your south.
A zombified squirrel who is close by to your west.
A small black mouse who is close by to your west.

< 83h/83H 90v/120V Pos: standing >
You failed.

< 83h/83H 91v/120V Pos: standing >
Try becoming part of a guild first!  DUH!

< 83h/83H 91v/120V Pos: standing >
You failed.

< 83h/83H 94v/120V Pos: standing >
You failed.

< 83h/83H 95v/120V Pos: standing >
You quickly scan the area.
A little blue snake who is close by to your north.
A little blue snake who is not far off to your north.
A Minotaur who is not far off to your north.
A horse who is not far off to your north.
The shopkeeper Anguinel who is not far off to your north.
A tiny bony chipmunk who is not far off to your south.
A ragged furred, bushy tailed fox who is not far off to your south.
A Shade who is a brief walk away to your south.
A little blue snake who is a brief walk away to your south.
A zombified squirrel who is rather far off to your south.
A zombified squirrel who is close by to your west.
A small black mouse who is close by to your west.

< 83h/83H 96v/120V Pos: standing >
Try becoming part of a guild first!  DUH!

< 83h/83H 97v/120V Pos: standing >

< 83h/83H 98v/120V Pos: standing >
A Shade enters from the south.

< 83h/83H 100v/120V Pos: standing >
A Shade leaves north.

< 83h/83H 100v/120V Pos: standing >
Drok leaves north.
You follow Drok.


<map>
Zone: Village of Refugees.
Room: A Bend in the Village Path
</map>

<map>
Zone: Village of Refugees.
Room: A Bend in the Village Path
</map>
A Bend in the Village Path
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
Drok (Shade)(small) stands here.
A Shade (small) stands, floating here.
A Minotaur (large) stands, floating here, fighting a little blue snake. (Non-Fraggable)
A little blue snake stands here, fighting a Minotaur.

< 83h/83H 99v/120V Pos: standing >

< 83h/83H 100v/120V Pos: standing >
A Shade leaves south.

< 83h/83H 100v/120V Pos: standing >
You start chanting...

< 83h/83H 100v/120V Pos: standing >
Drok leaves south.

< 83h/83H 101v/120V Pos: standing >
You complete your spell...
[Damage:  6 ] You watch with self-pride as the magic missile hits a Minotaur.
[Damage:  6 ] You watch with self-pride as the magic missile hits a Minotaur.
[Damage:  6 ] You watch with self-pride as the magic missile hits a Minotaur.
A Minotaur fills with BloodLust
[Damage:  6 ] You watch with self-pride as the magic missile hits a Minotaur.

< 83h/83H 102v/120V Pos: standing >
A little blue snake's bite enshrouds a Minotaur in a mist of blood.
A Minotaur is stunned!
A little blue snake hisses dangerously!

< 83h/83H 103v/120V Pos: standing >
Drok enters from the south.

< 83h/83H 103v/120V Pos: standing >
A Minotaur seems to be trying to shake off his woozy feeling.

< 83h/83H 103v/120V Pos: standing >
You start chanting...

< 83h/83H 104v/120V Pos: standing >
A Minotaur misses a little blue snake.
A Minotaur's fine whip seriously wounds a little blue snake.

< 83h/83H 104v/120V Pos: standing >
A Minotaur seems to be trying to shake off his woozy feeling.

< 83h/83H 105v/120V Pos: standing >
You complete your spell...
[Damage:  4 ] You watch with self-pride as the magic missile hits a Minotaur.
A Minotaur is incapacitated and will slowly die, if not aided.
[Damage:  4 ] You watch with self-pride as the magic missile hits a Minotaur.
A Minotaur is mortally wounded, and will die soon, if not aided.
[Damage:  4 ] You watch with self-pride as the magic missile hits a Minotaur.
A Minotaur's pair of studded leather sleeves was completely destroyed by the massive blow!
A Minotaur is dead! R.I.P.
You receive your share of experience.