The death of [25 Ethermancer] Kymazz (Shade)

in On a Flowing River

from the perspective of [25 Ethermancer] Kymazz (Shade)

<worn on eyes>       a battle visor made of adamantium [superior]
<worn around neck>   some holy beads
<worn around neck>   some holy beads
<worn about body>    a long flowing robe [poor]
<worn as quiver>     a brutal iron quiver
<worn on belt buckle>a rugged adventurers satchel (magic)
<attached to belt>   a rugged adventurers satchel (magic) (illuminating)
<worn on arms>       a pair of spiked leather sleeves
<held as shield>     a small round wooden shield
<worn around wrist>  an orc-skin wrist protector [poor] [82%]
<worn on hands>      some sparkling marble talons
<primary weapon>     a slender sword of vapor (magic) (glowing)
<worn on legs>       a pair of spiked leather leggings [poor]
<worn on feet>       a pair of wormskin boots

You send a bolt of chilling frost streaking towards a tunnel dweller, which shatters on impact.

< 137h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP:  few wounds >
 -=[You attack a tunnel dweller.]=- [0 Hits]

< 137h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP:  few wounds >
 You start chanting...

< 137h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP:  few wounds >
 The freezing cold causes a tunnel dweller intense pain!
The intense cold causes a tunnel dweller's entire body to slooooow doooowwwnn!
[Damage: 11 ] -=[A tunnel dweller attacks you.]=- [1 Hits]

< 125h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP:  nasty wounds >
 The freezing cold causes a tunnel dweller intense pain!
[Damage: 21 ] You send a bolt of chilling frost streaking towards a tunnel dweller, which shatters on impact.
You complete your spell...
The freezing cold causes a tunnel dweller intense pain!
The intense cold causes a tunnel dweller's entire body to slooooow doooowwwnn!
[Damage: 64 ] Your blast of cold strikes a tunnel dweller dead on, who shudders from the pain.
The chilling cold causes a tunnel dweller to stammer, apparently weakened.

< 125h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP: pretty hurt >
 A tunnel dweller leaps into the air, avoiding your attack.
-=[You attack a tunnel dweller.]=- [0 Hits]

< 125h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP: pretty hurt >
 You start chanting...

< 125h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP: pretty hurt >
 Casting: cone of cold *

< 125h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP: pretty hurt >
 Hint: Pay attention to what your group does. If someone does something you don't understand, ask why.

< 125h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP: pretty hurt >
 The freezing cold causes a tunnel dweller intense pain!
[Damage: 15 ] You send a bolt of chilling frost streaking towards a tunnel dweller, which shatters on impact.
-=[A tunnel dweller attacks you.]=- [0 Hits]

< 125h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP:  awful >
 You complete your spell...
The freezing cold causes a tunnel dweller intense pain!
The intense cold causes a tunnel dweller's entire body to slooooow doooowwwnn!
[Damage: 49 ] Your blast of cold strikes a tunnel dweller dead on, who shudders from the pain.
A tunnel dweller is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a tunnel dweller cause a sickening chill to run up your spine.

< 125h/219H 120v/120V Pos: standing >
You get a few coins from the corpse of a tunnel dweller.
There were: 20 gold coins. 

< 125h/219H 120v/120V Pos: standing >
Ok.
You put 0 platinum, 20 gold, 0 silver, and 0 copper coins into a large leather backpack.

< 125h/219H 120v/120V Pos: standing >
You are well on your way towards your next level.

< 125h/219H 120v/120V Pos: standing >
It appears to be the corpse of a tunnel dweller.
Nothing.

< 125h/219H 120v/120V Pos: standing >
Saving Kymazz.

< 125h/219H 120v/120V Pos: standing >
A HUGE cave worm enters from the east.

< 125h/219H 120v/120V Pos: standing >

		Score information for Kymazz

Level: 25   Race: Shade   Class: Ethermancer Sex: Male
Hit points: 125(219)  Moves: 120(120)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 79%
Status:  Standing.
         Coldshielded
Frags:   +0.00   Deaths:   0
Detecting:      Magic
Protected from: Cold Lightning
Enchantments:   Ultravision Fly
Combat Pulse:   17 Spell Pulse:  0.70 
Leaderboard Points:  250 

Active Spells:
--------------
coldshield (5 minutes)
vapor strike (3 minutes)
storm empathy (9 minutes)
detect magic (1 minute)
well-rested bonus (22 minutes)


< 125h/219H 120v/120V Pos: standing >
You sit down and relax.

< 125h/219H 120v/120V Pos: sitting >
You currently have the following spell slots available:
  1st circle:  8 of  8
  2nd circle:  7 of  7
  3rd circle:  4 of  7   (  30 seconds)
  4th circle:  3 of  6   (  35 seconds)
  5th circle:  5 of  5

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 125h/219H 120v/120V Pos: sitting >
You start meditating...

< 125h/219H 120v/120V Pos: sitting >
A tunnel dweller enters from the east.

< 126h/219H 120v/120V Pos: sitting >
Ethereal essences flow into you, restoring your 4th circle powers!

< 127h/219H 120v/120V Pos: sitting >
Ethereal essences flow into you, restoring your 4th circle powers!

< 128h/219H 120v/120V Pos: sitting >
Ethereal essences flow into you, restoring your 4th circle powers!

< 131h/219H 120v/120V Pos: sitting >
Ethereal essences flow into you, restoring your 3rd circle powers!

< 133h/219H 120v/120V Pos: sitting >
Ethereal essences flow into you, restoring your 3rd circle powers!

< 137h/219H 120v/120V Pos: sitting >
A tunnel dweller leaves east.

< 138h/219H 120v/120V Pos: sitting >
Epic Bonus:

You are currently benefiting from the No Epic Bonus (0.00%).

You can choose from the following bonuses:
      none (MAX:   0%) - No Epic Bonus
     cargo (Max:  40%) - Cargo Discount
      shop (Max:  60%) - Selling Bonus
       exp (Max:  80%) - Experience Bonus
      epic (Max:  60%) - Epic Points Bonus
    health (Max:  80 ) - Health Regen Bonus
     moves (Max:  20 ) - Movement Regen Bonus


< 138h/219H 120v/120V Pos: sitting >
Your epic bonus has been changed to Experience Bonus.
Please be aware your timer has been reset to now.

< 138h/219H 120v/120V Pos: sitting >
Ethereal essences flow into you, restoring your 3rd circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.

< 141h/219H 120v/120V Pos: sitting >
You clamber to your feet.

< 142h/219H 120v/120V Pos: standing >
Tunnel along a few Shallow Alcoves
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
The corpse of a tunnel dweller is lying here.
[3] Shattered bits of ice are scattered about the area.
A thri-kreen cavern dweller utters some high pitched squeaks.
A HUGE cave worm burrows through the earth.

< 142h/219H 120v/120V Pos: standing >
Tunnel along a few Shallow Alcoves
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
The corpse of a tunnel dweller is lying here.
[3] Shattered bits of ice are scattered about the area.
A thri-kreen cavern dweller utters some high pitched squeaks.
A HUGE cave worm burrows through the earth.

< 143h/219H 120v/120V Pos: standing >
Hint: Make sure to use your class's skills to do more damage or to escape from harm.

< 143h/219H 120v/120V Pos: standing >

< 144h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP: excellent >
 -=[You attack a tunnel dweller.]=- [0 Hits]

< 144h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP: excellent >
 You start chanting...

< 144h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP: excellent >
 -=[A tunnel dweller attacks you.]=- [0 Hits]

< 144h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP: excellent >
 You complete your spell...
The freezing cold causes a tunnel dweller intense pain!
The intense cold causes a tunnel dweller's entire body to slooooow doooowwwnn!
[Damage: 17 ] You send a bolt of chilling frost streaking towards a tunnel dweller, which shatters on impact.

< 144h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP: few scratches >
 You start chanting...

< 144h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP: few scratches >
 You complete your spell...
The freezing cold causes a tunnel dweller intense pain!
The intense cold causes a tunnel dweller's entire body to slooooow doooowwwnn!
[Damage: 17 ] You send a bolt of chilling frost streaking towards a tunnel dweller, which shatters on impact.

< 144h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP:  small wounds >
 -=[You attack a tunnel dweller.]=- [0 Hits]

< 144h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP:  small wounds >
 The freezing cold causes a tunnel dweller intense pain!
[Damage: 16 ] You send a bolt of chilling frost streaking towards a tunnel dweller, which shatters on impact.

< 144h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP:  small wounds >
 -=[A tunnel dweller attacks you.]=- [0 Hits]

< 144h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP:  small wounds >
 You start chanting...

< 144h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP:  small wounds >
 The freezing cold causes a tunnel dweller intense pain!
[Damage: 16 ] You send a bolt of chilling frost streaking towards a tunnel dweller, which shatters on impact.

< 144h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP:  small wounds >
 You complete your spell...
The freezing cold causes a tunnel dweller intense pain!
The intense cold causes a tunnel dweller's entire body to slooooow doooowwwnn!
[Damage: 17 ] You send a bolt of chilling frost streaking towards a tunnel dweller, which shatters on impact.

< 144h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP:  few wounds >
 The freezing cold causes a tunnel dweller intense pain!
[Damage: 17 ] You send a bolt of chilling frost streaking towards a tunnel dweller, which shatters on impact.

< 144h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP:  few wounds >
 -=[You attack a tunnel dweller.]=- [0 Hits]
You start chanting...

< 144h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP:  few wounds >
 You complete your spell...
The freezing cold causes a tunnel dweller intense pain!
[Damage: 15 ] You send a bolt of chilling frost streaking towards a tunnel dweller, which shatters on impact.

< 144h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP:  few wounds >
 The freezing cold causes a tunnel dweller intense pain!
The intense cold causes a tunnel dweller's entire body to slooooow doooowwwnn!
[Damage: 15 ] You send a bolt of chilling frost streaking towards a tunnel dweller, which shatters on impact.

< 144h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP:  few wounds >
 The freezing cold causes a tunnel dweller intense pain!
[Damage: 15 ] A tunnel dweller leaps towards you and sinks its jaws dripping with venom deep in your flesh.
-=[A tunnel dweller attacks you.]=- [1 Hits]

< 118h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP:  nasty wounds >
 The freezing cold causes a tunnel dweller intense pain!
The intense cold causes a tunnel dweller's entire body to slooooow doooowwwnn!
[Damage: 14 ] You send a bolt of chilling frost streaking towards a tunnel dweller, which shatters on impact.
You start chanting...

< 118h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP:  nasty wounds >
 Casting: cone of cold *

< 118h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP:  nasty wounds >
 The freezing cold causes a tunnel dweller intense pain!
[Damage: 21 ] You send a bolt of chilling frost streaking towards a tunnel dweller, which shatters on impact.

< 118h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP:  nasty wounds >
 You complete your spell...
The freezing cold causes a tunnel dweller intense pain!
[Damage: 64 ] Your blast of cold strikes a tunnel dweller dead on, who shudders from the pain.

< 118h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP:  awful >
 The freezing cold causes a tunnel dweller intense pain!
[Damage: 25 ] You send a bolt of chilling frost streaking towards a tunnel dweller, which shatters on impact.

< 118h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP:  awful >
 You start chanting...

< 118h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP:  awful >
 -=[A tunnel dweller attacks you.]=- [0 Hits]

< 118h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP:  awful >
 Casting: cone of cold *

< 118h/219H 120v/120V Pos: standing >
< T: Kymazz TP: sta TC: few wounds E: thri sta EP:  awful >
 The freezing cold causes a tunnel dweller intense pain!
The intense cold causes a tunnel dweller's entire body to slooooow doooowwwnn!
[Damage: 26 ] You send a bolt of chilling frost streaking towards a tunnel dweller, which shatters on impact.
A tunnel dweller is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a tunnel dweller's last actions in this world.
You abort your prayer before it's done!

< 118h/219H 120v/120V Pos: standing >
You get a few coins from the corpse of a tunnel dweller.
There were: 20 gold coins. 

< 118h/219H 120v/120V Pos: standing >
Ok.
You put 0 platinum, 20 gold, 0 silver, and 0 copper coins into a large leather backpack.

< 118h/219H 120v/120V Pos: standing >
You are well on your way towards your next level.

< 118h/219H 120v/120V Pos: standing >
It appears to be the corpse of a tunnel dweller.
Nothing.

< 118h/219H 120v/120V Pos: standing >
Saving Kymazz.

< 118h/219H 120v/120V Pos: standing >
A HUGE cave worm leaves east.

< 118h/219H 120v/120V Pos: standing >
Tunnel along a few Shallow Alcoves
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
[2] The corpse of a tunnel dweller is lying here.
[7] Shattered bits of ice are scattered about the area.

< 118h/219H 120v/120V Pos: standing >
A Long Narrow Shaft
Obvious exits: -E -W -U -D

< 118h/219H 119v/120V Pos: standing >
A Long Narrow Shaft
Obvious exits: -U# -D

< 118h/219H 118v/120V Pos: standing >
The boulder seems to be closed.

< 118h/219H 118v/120V Pos: standing >
Ok.

< 119h/219H 119v/120V Pos: standing >
Deep Within a Ravine
Obvious exits: -U -D

< 119h/219H 119v/120V Pos: standing >
Ok.

< 119h/219H 119v/120V Pos: standing >
A Large Ravine
Obvious exits: -N -E -S -W -U -D
A large cabin looks abandoned.
A stable horse is here.

< 119h/219H 117v/120V Pos: standing >
You quickly scan the area.
A thri-kreen detention sentry who is close by to your north.
A tsetse fly who is close by to your south.
A blow fly who is not far off to your south.
A slimy snail who is not far off to your south.
A tsetse fly who is not far off to your south.
A tsetse fly who is not far off to your south.
A large bass who is not far off to your west.
A small squirrel who is a brief walk away above you.

< 119h/219H 117v/120V Pos: standing >
The Edge of a River
Obvious exits: -E -W

< 119h/219H 117v/120V Pos: standing >
On a Flowing River
Obvious exits: -N -E
A long steel sword is here in the dirt.
A large bass splashes in the water.

< 119h/219H 115v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 119h/219H 115v/120V Pos: standing >
The Edge of a River
Obvious exits: -N -S

< 120h/219H 114v/120V Pos: standing >
You sit down and relax.

< 120h/219H 116v/120V Pos: sitting >
You currently have the following spell slots available:
  1st circle:  8 of  8
  2nd circle:  7 of  7
  3rd circle:  3 of  7   (  40 seconds)
  4th circle:  5 of  6   (  11 seconds)
  5th circle:  5 of  5

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 120h/219H 116v/120V Pos: sitting >
You start meditating...

< 120h/219H 117v/120V Pos: sitting >
Ethereal essences flow into you, restoring your 4th circle powers!

< 122h/219H 120v/120V Pos: sitting >
Shadows stretch across the land as the sun limps towards the horizon.

< 124h/219H 120v/120V Pos: sitting >
Ethereal essences flow into you, restoring your 3rd circle powers!

< 124h/219H 120v/120V Pos: sitting >
Ethereal essences flow into you, restoring your 3rd circle powers!

< 128h/219H 120v/120V Pos: sitting >

< 129h/219H 120v/120V Pos: sitting >

< 130h/219H 120v/120V Pos: sitting >
Ethereal essences flow into you, restoring your 3rd circle powers!

< 130h/219H 120v/120V Pos: sitting >
Magical auras fade from your sight.

< 130h/219H 120v/120V Pos: sitting >
Hint: If a mob is at pretty hurt or worse, odds are it will be too hurt to track you down if you fought and fled. 

< 130h/219H 120v/120V Pos: sitting >
A hot wind gusts wildly through the area.

< 132h/219H 120v/120V Pos: sitting >

		Score information for Kymazz

Level: 25   Race: Shade   Class: Ethermancer Sex: Male
Hit points: 132(219)  Moves: 120(120)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 79%
Status:  Sitting around, resting.
         Coldshielded Praying Meditating
Frags:   +0.00   Deaths:   0
Enchantments:   Ultravision Fly
Combat Pulse:   17 Spell Pulse:  0.70 
Leaderboard Points:  251 

Active Spells:
--------------
coldshield (3 minutes)
vapor strike (1 minute)
storm empathy (7 minutes)
well-rested bonus (20 minutes)


< 132h/219H 120v/120V Pos: sitting >
Ethereal essences flow into you, restoring your 3rd circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.

< 134h/219H 120v/120V Pos: sitting >

< 134h/219H 120v/120V Pos: sitting >
You clamber to your feet.

< 135h/219H 120v/120V Pos: standing >
You start chanting...

< 135h/219H 120v/120V Pos: standing >
Casting: vapor armor **

< 135h/219H 120v/120V Pos: standing >
You complete your spell...
You feel the protection of the winds and storms flow through you.

< 135h/219H 120v/120V Pos: standing >

		Score information for Kymazz

Level: 25   Race: Shade   Class: Ethermancer Sex: Male
Hit points: 136(219)  Moves: 120(120)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 79%
Status:  Standing.
         Coldshielded
Frags:   +0.00   Deaths:   0
Enchantments:   Ultravision Fly Armor
Combat Pulse:   17 Spell Pulse:  0.70 
Leaderboard Points:  251 

Active Spells:
--------------
vapor armor (12 minutes)
coldshield (3 minutes)
vapor strike (1 minute)
storm empathy (7 minutes)
well-rested bonus (20 minutes)


< 136h/219H 120v/120V Pos: standing >
You start chanting...

< 136h/219H 120v/120V Pos: standing >
You complete your spell...
Your eyes begin to twinkle.

< 137h/219H 120v/120V Pos: standing >
You start chanting...

< 137h/219H 120v/120V Pos: standing >
You complete your spell...
Your eyes tingle.

< 137h/219H 120v/120V Pos: standing >
The Edge of a River
Obvious exits: -N -S

< 137h/219H 120v/120V Pos: standing >
On a Flowing River
Obvious exits: -N -E
A long steel sword is here in the dirt.
A large bass splashes in the water.

< 138h/219H 118v/120V Pos: standing >
How are you supposed to fish when you don't have anything ready to fish with?

< 138h/219H 118v/120V Pos: standing >
You get a slender fishing pole from a large leather backpack.

< 139h/219H 118v/120V Pos: standing >
You cast your slender fishing pole and start waiting...

< 139h/219H 119v/120V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 140h/219H 118v/120V Pos: standing >
You continue fishing.

< 140h/219H 115v/120V Pos: standing >
Skill
1h bludgeon                   37
1h piercing                   37
1h slashing                   40
bandage                       37
carve                         37
clerical spell knowledge      38
climb                         37
concentration                 37
double attack                 40
fishing                       37
kick                          37
meditate                      38
mount                         37
quick chant                   37
retreat                       37
salvage                       37
shield block                  44
swim                          37

< 141h/219H 115v/120V Pos: standing >
You continue fishing.

< 141h/219H 113v/120V Pos: standing >
The sun vanishes behind the southern horizon.

< 142h/219H 113v/120V Pos: standing >
Autosaving...

< 142h/219H 113v/120V Pos: standing >
You continue fishing.

< 142h/219H 112v/120V Pos: standing >
You continue fishing.

< 143h/219H 115v/120V Pos: standing >

< 143h/219H 117v/120V Pos: standing >
You are using:
<worn on head>       an unique crystal coif
<worn on eyes>       a battle visor made of adamantium [superior]
<worn around neck>   some holy beads
<worn around neck>   some holy beads
<worn on body>       some frozen emerald cuirass
<worn about body>    a long flowing robe [poor]
<worn as quiver>     a brutal iron quiver
<worn about waist>   a toolbelt with ingredient pouches [poor]
<worn on belt buckle>a rugged adventurers satchel (magic)
<attached to belt>   a rugged adventurers satchel (magic) (illuminating)
<worn on arms>       a pair of spiked leather sleeves
<held as shield>     a small round wooden shield
<worn around wrist>  an orc-skin wrist protector [poor] [82%]
<worn on hands>      some sparkling marble talons
<primary weapon>     a slender sword of vapor (magic) (glowing)
<worn on legs>       a pair of spiked leather leggings [poor]
<worn on feet>       a pair of wormskin boots

< 144h/219H 120v/120V Pos: standing >
You continue fishing.

< 144h/219H 117v/120V Pos: standing >
You continue fishing.

< 144h/219H 114v/120V Pos: standing >
You continue fishing.

< 145h/219H 111v/120V Pos: standing >
You continue fishing.

< 146h/219H 108v/120V Pos: standing >
Hint: Make sure to use your class's skills to do more damage or to escape from harm.

< 147h/219H 108v/120V Pos: standing >
You continue fishing.
You feel your skill in fishing improving.

< 147h/219H 107v/120V Pos: standing >
You quickly scan the area.
A thri-kreen sentry who is not far off to your north.
A barbarian slave who is a brief walk away to your north.
A halfling slave who is rather far off to your north.
A half-elf slave who is in the distance to your north.
A horse who is not far off to your east.

< 147h/219H 107v/120V Pos: standing >
You quickly scan the area.
A thri-kreen sentry who is not far off to your north.
A barbarian slave who is a brief walk away to your north.
A halfling slave who is rather far off to your north.
A half-elf slave who is in the distance to your north.
A horse who is not far off to your east.

< 147h/219H 110v/120V Pos: standing >
You continue fishing.

< 148h/219H 110v/120V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 148h/219H 112v/120V Pos: standing >
You continue fishing.

< 149h/219H 114v/120V Pos: standing >
You continue fishing.
You feel your skill in fishing improving.

< 150h/219H 116v/120V Pos: standing >
You continue fishing.

< 151h/219H 117v/120V Pos: standing >
You continue fishing.

< 152h/219H 115v/120V Pos: standing >
You continue fishing.

< 152h/219H 113v/120V Pos: standing >
You continue fishing.

< 153h/219H 110v/120V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 154h/219H 107v/120V Pos: standing >
You adjust your slender fishing pole in the water.

< 155h/219H 104v/120V Pos: standing >
You continue fishing.

< 156h/219H 102v/120V Pos: standing >
You continue fishing.
You feel your skill in fishing improving.

< 156h/219H 100v/120V Pos: standing >
The night has begun.

< 157h/219H 100v/120V Pos: standing >
You didn't catch a thing.

< 157h/219H 100v/120V Pos: standing >
You cast your slender fishing pole and start waiting...

< 157h/219H 100v/120V Pos: standing >
You scratch at your groin and continue fishing.

< 158h/219H 98v/120V Pos: standing >
You spit into the water as you wait.

< 159h/219H 96v/120V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 160h/219H 94v/120V Pos: standing >
You continue fishing.
You feel your skill in fishing improving.

< 161h/219H 91v/120V Pos: standing >
You continue fishing.

< 161h/219H 88v/120V Pos: standing >
The vapors subside leaving you weak.

< 161h/219H 88v/120V Pos: standing >
Hint: Type 'spells' to see what spells your class is able to use.

< 162h/219H 88v/120V Pos: standing >
You scratch at your groin and continue fishing.

< 162h/219H 89v/120V Pos: standing >

		Score information for Kymazz

Level: 25   Race: Shade   Class: Ethermancer Sex: Male
Hit points: 163(219)  Moves: 91(120)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 79%
Status:  Standing.
         Coldshielded
Frags:   +0.00   Deaths:   0
Detecting:      Magic
Protected from: Cold Lightning
Enchantments:   Ultravision Farsee Fly Armor
Combat Pulse:   17 Spell Pulse:  0.70 
Leaderboard Points:  251 

Active Spells:
--------------
detect magic (23 minutes)
faerie sight (10 minutes)
vapor armor (10 minutes)
coldshield (1 minute)
storm empathy (5 minutes)
well-rested bonus (18 minutes)


< 163h/219H 91v/120V Pos: standing >
A Kobold enters from the east.
A Kobold enters from the east.

< 163h/219H 93v/120V Pos: standing >
You continue fishing.
A Kobold starts casting an offensive spell.

< 163h/219H 91v/120V Pos: standing >
A Kobold gives an order to his followers.
An air elemental snaps into visibility.

< 163h/219H 92v/120V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'warhunso gsfal'
A Kobold points at you.
The flames cause your skin to smoke!
A Kobold fires a blast of molten spray at you, causing unbearable pain.
YIKES!  Another hit like that, and you've had it!!
The molten fire bursts through your defenses and melts away your undead carcass!

< 69h/219H 93v/120V Pos: standing >
<On a Flowing River
Obvious exits: -N -E
A long steel sword is here in the dirt.
An air elemental is here looking like a small living tornado. (minion) 
A Kobold (small) stands, floating here.
A Kobold (small) stands, floating here.
A large bass splashes in the water.

< 69h/219H 93v/120V Pos: standing >
<-=[You attack a Kobold.]=- [0 Hits]
A Kobold starts casting an offensive spell.

< 69h/219H 93v/120V Pos: standing >
< T: Kymazz TP: sta TC: nasty wounds E: A Kobold sta EP: excellent >
 You attempt to flee...
The Edge of a River
Obvious exits: -N -S
You flee northward!

< 69h/219H 63v/120V Pos: standing >
You stop fishing.

< 69h/219H 63v/120V Pos: standing >
A Kobold points at you.
The flames cause your skin to smoke!
A Kobold fires a blast of molten spray at you, causing unbearable pain.
Your some frozen emerald cuirass melted from the intense heat!
Your unique crystal coif melted from the intense heat!
Your toolbelt with ingredient pouches [poor] melted from the intense heat!