<worn as a badge> badge of the Darvanu
<worn on head> a knight's ornate helm [poor]
<worn on eyes> a sand visor [superior]
<worn in ear> a robin's tail feather (glowing) (illuminating)
<worn in ear> a pair of silver earrings with red rubies
<worn on face> a patched granite mask
<worn around neck> a choker with red, white and a blue gems
<worn around neck> a goblin unholy symbol [superior] (glowing)
<worn on body> an unique glass chainmail
<worn about body> a goblin holy cloak [poor] (glowing)
<worn on back> a large leather backpack
<worn about waist> a strip of su-monster skin
<worn on belt buckle>lucky alchemist sack
<worn on arms> a finely woven pair of spidersilk sleeves [superior]
<held as shield> a small round wooden shield
<worn around wrist> a string of lily pads
<worn around wrist> an orc-skin wrist protector [poor] [82%]
<worn on hands> some sparkling marble talons
<worn on finger> a thick bone ring [superior] (glowing)
<worn on finger> a gold ring with diamonds (illuminating)
<primary weapon> a high quality mining pick [19%]
<worn on legs> a pair of studded leather leggings
<worn on feet> some boots of forest running [superior]
< 369h/369H 138v/138V Pos: standing >
Ok.
< 369h/369H 138v/138V Pos: standing >
West End of Tempest Avenue
Obvious exits: -N -E -S# -W#
< 369h/369H 138v/138V Pos: standing >
Tempest Avenue
Obvious exits: -E -S -W
< 369h/369H 137v/138V Pos: standing >
Tempest Avenue and Squall Road Connector
Obvious exits: -N -E# -S
An Orc commoner wanders the city here.(Red Aura)
A female Orc wanders the city here, bitching at the males she passes.(Red Aura)
A female Orc wanders the city here, bitching at the males she passes.(Red Aura)
< 369h/369H 136v/138V Pos: standing >
You quickly scan the area.
You see nothing.
< 369h/369H 136v/138V Pos: standing >
You quickly scan the area.
You see nothing.
< 369h/369H 136v/138V Pos: standing >
Ok.
< 369h/369H 138v/138V Pos: standing >
The foundry is open.
You extend your sights eastward.
The Foundry
Obvious exits: -W
A young Orc soldier wanders the city here, preparing for training.(Red Aura)
A stray dog spends his days chasing rats through the back alleys.
Savenge, the Furylord, stands here menacing all around him.(Red Aura)
(Q)The city smithy, works hard in the foundry, shaping metal.(Red Aura)
< 369h/369H 138v/138V Pos: standing >
Ok.
< 369h/369H 138v/138V Pos: standing >
Squall Road West Intersection
Obvious exits: -N -E -S -W#
< 369h/369H 137v/138V Pos: standing >
Ok.
< 369h/369H 137v/138V Pos: standing >
The Storm Port Bank
Obvious exits: -E
A large wooden counter is here, with a sign posted on it.
The banker of the city stands counting coins here.(Red Aura)
< 369h/369H 136v/138V Pos: standing >
Squall Road West Intersection
Obvious exits: -N -E -S -W
< 369h/369H 137v/138V Pos: standing >
Ok.
< 369h/369H 137v/138V Pos: standing >
You quickly scan the area.
An orc commoner who is close by to your north.
An orc female who is close by to your north.
An orc female who is close by to your north.
An orc city guard who is a brief walk away to your east.
< 369h/369H 137v/138V Pos: standing >
You quickly scan the area.
An orc commoner who is close by to your north.
An orc female who is close by to your north.
An orc female who is close by to your north.
An orc city guard who is a brief walk away to your east.
< 369h/369H 137v/138V Pos: standing >
On the Verge of Squall Road
Obvious exits: -N -W#
< 369h/369H 136v/138V Pos: standing >
You see nothing special...
< 369h/369H 136v/138V Pos: standing >
Ok.
< 369h/369H 138v/138V Pos: standing >
The South Gates of Storm Port
Obvious exits: -E -W
An Orc guards the gates from invaders here.(Red Aura)
An Orc guards the gates from invaders here.(Red Aura)
< 369h/369H 137v/138V Pos: standing >
You quickly scan the area.
You see nothing.
< 369h/369H 137v/138V Pos: standing >
You quickly scan the area.
You see nothing.
< 369h/369H 137v/138V Pos: standing >
Before the South Gates of Storm Port
Obvious exits: -N -E -S -W
< 369h/369H 136v/138V Pos: standing >
You quickly scan the area.
An orc gate guard who is close by to your east.
An orc gate guard who is close by to your east.
< 369h/369H 136v/138V Pos: standing >
You quickly scan the area.
An orc gate guard who is close by to your east.
An orc gate guard who is close by to your east.
< 369h/369H 136v/138V Pos: standing >
. .^.
.. ..@.
**...M*+*.
**.****.*..
***++.+**..
**+******.
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 369h/369H 135v/138V Pos: standing >
You quickly scan the area.
You see nothing.
< 369h/369H 136v/138V Pos: standing >
You quickly scan the area.
You see nothing.
< 369h/369H 136v/138V Pos: standing >
. .^.
.. ..+.
**...M*@*.
**.****.*..
.***++.+**..
***+******.
**.***.**..
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 369h/369H 137v/138V Pos: standing >
Looks like an exit.
You extend your sights eastward.
.+.
*@*.
*.*..
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 369h/369H 137v/138V Pos: standing >
.+.
*+@.
*.*..
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 369h/369H 136v/138V Pos: standing >
.^.
. ..+@
*...M*+*.
*.****.*..
**++.+**..
*+******.
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
< 369h/369H 134v/138V Pos: standing >
. .^.
.. ..@.
**...M*+*.
**.****.*..
***++.+**..
**+******.
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 369h/369H 133v/138V Pos: standing >
Before the South Gates of Storm Port
Obvious exits: -N -E -S -W
< 369h/369H 133v/138V Pos: standing >
A Trail Between the Rocks
Obvious exits: -S
< 369h/369H 131v/138V Pos: standing >
Before the South Gates of Storm Port
Obvious exits: -N -E -S -W
< 369h/369H 131v/138V Pos: standing >
The South Gates of Storm Port
Obvious exits: -E -W
An Orc guards the gates from invaders here.(Red Aura)
An Orc guards the gates from invaders here.(Red Aura)
< 369h/369H 130v/138V Pos: standing >
On the Verge of Squall Road
Obvious exits: -N -W
< 369h/369H 129v/138V Pos: standing >
Alas, you cannot go that way. . . .
< 369h/369H 130v/138V Pos: standing >
Alas, you cannot go that way. . . .
< 369h/369H 130v/138V Pos: standing >
Squall Road West Intersection
Obvious exits: -N -E -S -W#
< 369h/369H 130v/138V Pos: standing >
Squall Road
Obvious exits: -E -W
< 369h/369H 130v/138V Pos: standing >
Squall Road
Obvious exits: -N# -E -W
< 369h/369H 129v/138V Pos: standing >
Squall Road and Gale Road Intersection
Obvious exits: -N -E# -W
An Orc city guard walks here, most likely abusing his power.(Red Aura)
< 369h/369H 129v/138V Pos: standing >
You quickly scan the area.
A young orc soldier who is not far off to your north.
A black crow who is a brief walk away to your north.
An orc merchant who is in the distance to your north.
< 369h/369H 129v/138V Pos: standing >
You quickly scan the area.
A young orc soldier who is not far off to your north.
A black crow who is a brief walk away to your north.
An orc merchant who is in the distance to your north.
< 369h/369H 130v/138V Pos: standing >
The gates seems to be closed.
< 369h/369H 131v/138V Pos: standing >
An orc city guard leaves north.
< 369h/369H 132v/138V Pos: standing >
Gale Road
Obvious exits: -N -S -U
An Orc city guard walks here, most likely abusing his power.(Red Aura)
< 369h/369H 131v/138V Pos: standing >
Tempest Avenue and Gale Road Intersection
Obvious exits: -N -S -W
A young Orc soldier wanders the city here, preparing for training.(Red Aura)
< 369h/369H 131v/138V Pos: standing >
Gale Road
Obvious exits: -N -S -U
An Orc city guard walks here, most likely abusing his power.(Red Aura)
< 369h/369H 132v/138V Pos: standing >
Looks like an exit.
You extend your sights upward.
Along the Aqueduct
Obvious exits: -N -S -D
A Duergar foreman checks the aqueduct for problems.(Red Aura)
< 369h/369H 133v/138V Pos: standing >
Along the Aqueduct
Obvious exits: -N -S -D
A Duergar foreman checks the aqueduct for problems.(Red Aura)
< 369h/369H 133v/138V Pos: standing >
You quickly scan the area.
An orc commoner who is close by to your north.
A duergar foreman who is a brief walk away to your north.
An orc merchant who is in the distance to your north.
An orc commoner who is in the distance to your north.
A kingfish who is not far off to your south.
A kingfish who is not far off to your south.
An orc city guard who is close by below you.
< 369h/369H 134v/138V Pos: standing >
You quickly scan the area.
An orc commoner who is close by to your north.
A duergar foreman who is a brief walk away to your north.
An orc merchant who is in the distance to your north.
An orc commoner who is in the distance to your north.
A kingfish who is not far off to your south.
A kingfish who is not far off to your south.
An orc city guard who is close by below you.
< 369h/369H 134v/138V Pos: standing >
An orc commoner enters from the north.
Gale Road
Obvious exits: -N -S -U
An Orc city guard walks here, most likely abusing his power.(Red Aura)
< 369h/369H 134v/138V Pos: standing >
Tempest Avenue and Gale Road Intersection
Obvious exits: -N -S -W
A young Orc soldier wanders the city here, preparing for training.(Red Aura)
< 369h/369H 134v/138V Pos: standing >
Gale Road
Obvious exits: -N -E -S
< 369h/369H 133v/138V Pos: standing >
Before the Docks of Storm Port
Obvious exits: -E -W
< 369h/369H 137v/138V Pos: standing >
The Docks of Storm Port
Obvious exits: -N -E -S -W
A jet black stag regally walks down the trail.
An Orc harbour worker runs about performing his duties.(Red Aura)
< 369h/369H 136v/138V Pos: standing >
The Northern Docks
Obvious exits: -E -W
< 369h/369H 136v/138V Pos: standing >
The Northern Docks
Obvious exits: -E -W
An Orc guards the docks viciously.(Red Aura)
An Orc guards the docks viciously.(Red Aura)
An Orc harbour worker runs about performing his duties.(Red Aura)
An Orc shipwright stands here, selling ship rides across the sea.(Red Aura)
< 369h/369H 136v/138V Pos: standing >
An orc dock guard leaves west.
< 369h/369H 138v/138V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Northern Docks
Obvious exits: -E -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Ketch Seggz floats here.
The Caravel Whirlwind floats here.
The Sloop <<MaTaDoR>> floats here.
The Ketch Spirit Reign floats here.
The Ketch BaNaNa HaMmOcK floats here.
The Sloop lill DODEN floats here.
The Sloop Fragbait floats here.
The Ketch Silent Blade floats here.
The Yacht Queen's Revenge floats here.
A tall Orc stresses over all the work to do in the harbour.(Red Aura)
< 369h/369H 138v/138V Pos: standing >
The Northern Docks
Obvious exits: -E -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Ketch Seggz floats here.
The Caravel Whirlwind floats here.
The Sloop <<MaTaDoR>> floats here.
The Ketch Spirit Reign floats here.
The Ketch BaNaNa HaMmOcK floats here.
The Sloop lill DODEN floats here.
The Sloop Fragbait floats here.
The Ketch Silent Blade floats here.
The Yacht Queen's Revenge floats here.
A tall Orc stresses over all the work to do in the harbour.(Red Aura)
< 369h/369H 137v/138V Pos: standing >
Aboard the Ketch Seggz
Obvious exits: -N -E -W
< 369h/369H 137v/138V Pos: standing >
Aboard the Caravel Whirlwind
Obvious exits: -N -E -W
< 369h/369H 137v/138V Pos: standing >
Aboard the Sloop <<MaTaDoR>>
Obvious exits: -N
< 369h/369H 137v/138V Pos: standing >
Aboard the Ketch Spirit Reign
Obvious exits: -N -E -W
< 369h/369H 137v/138V Pos: standing >
Aboard the Ketch BaNaNa HaMmOcK
Obvious exits: -N -E -W
< 369h/369H 137v/138V Pos: standing >
Aboard the Sloop lill DODEN
Obvious exits: -N
< 369h/369H 137v/138V Pos: standing >
You quickly scan the area.
An orc dock guard who is close by to your west.
A harbour worker who is close by to your west.
An orc shipwright who is close by to your west.
An orc dock guard who is not far off to your west.
A jet black stag who is a brief walk away to your west.
A harbour worker who is a brief walk away to your west.
< 369h/369H 137v/138V Pos: standing >
You quickly scan the area.
An orc dock guard who is close by to your west.
A harbour worker who is close by to your west.
An orc dock guard who is not far off to your west.
A jet black stag who is a brief walk away to your west.
A harbour worker who is a brief walk away to your west.
< 369h/369H 137v/138V Pos: standing >
You quickly scan the area.
An orc dock guard who is close by to your west.
A harbour worker who is close by to your west.
An orc shipwright who is close by to your west.
An orc dock guard who is not far off to your west.
A jet black stag who is a brief walk away to your west.
A harbour worker who is a brief walk away to your west.
< 369h/369H 137v/138V Pos: standing >
The Northern Docks
Obvious exits: -E -W
An Orc guards the docks viciously.(Red Aura)
An Orc harbour worker runs about performing his duties.(Red Aura)
An Orc shipwright stands here, selling ship rides across the sea.(Red Aura)
< 369h/369H 136v/138V Pos: standing >
The Northern Docks
Obvious exits: -E -W
An Orc guards the docks viciously.(Red Aura)
< 369h/369H 135v/138V Pos: standing >
The Docks of Storm Port
Obvious exits: -N -E -S -W
An Orc sailor searches for his ship along the pier.(Red Aura)
A jet black stag regally walks down the trail.
An Orc harbour worker runs about performing his duties.(Red Aura)
< 369h/369H 134v/138V Pos: standing >
Before the Docks of Storm Port
Obvious exits: -E -W
< 369h/369H 134v/138V Pos: standing >
Gale Road
Obvious exits: -N -E -S
< 369h/369H 133v/138V Pos: standing >
Alas, you cannot go that way. . . .
< 369h/369H 134v/138V Pos: standing >
You quickly scan the area.
A black crow who is close by to your north.
An orc merchant who is not far off to your north.
An orc sailor who is not far off to your east.
A jet black stag who is not far off to your east.
A harbour worker who is not far off to your east.
An orc dock guard who is a brief walk away to your east.
An orc dock guard who is rather far off to your east.
A harbour worker who is rather far off to your east.
An orc shipwright who is rather far off to your east.
The harbour master who is in the distance to your east.
A young orc soldier who is close by to your south.
An orc city guard who is not far off to your south.
< 369h/369H 134v/138V Pos: standing >
You quickly scan the area.
A black crow who is close by to your north.
An orc merchant who is not far off to your north.
An orc sailor who is not far off to your east.
A jet black stag who is not far off to your east.
A harbour worker who is not far off to your east.
An orc dock guard who is a brief walk away to your east.
An orc dock guard who is rather far off to your east.
A harbour worker who is rather far off to your east.
An orc shipwright who is rather far off to your east.
The harbour master who is in the distance to your east.
A young orc soldier who is close by to your south.
An orc city guard who is not far off to your south.
< 369h/369H 135v/138V Pos: standing >
You quickly scan the area.
A black crow who is close by to your north.
An orc merchant who is not far off to your north.
An orc sailor who is not far off to your east.
A jet black stag who is not far off to your east.
A harbour worker who is not far off to your east.
An orc dock guard who is a brief walk away to your east.
An orc dock guard who is rather far off to your east.
A harbour worker who is rather far off to your east.
An orc shipwright who is rather far off to your east.
The harbour master who is in the distance to your east.
A young orc soldier who is close by to your south.
An orc city guard who is not far off to your south.
< 369h/369H 135v/138V Pos: standing >
East End of North Storm Street and Gale Road
Obvious exits: -N -S -W -U
A black crow hops through the streets, pecking at trash.
< 369h/369H 135v/138V Pos: standing >
Gale Road
Obvious exits: -N# -S
An Orc merchant wanders the city, selling his wares.(Red Aura)
< 369h/369H 135v/138V Pos: standing >
East End of North Storm Street and Gale Road
Obvious exits: -N -S -W -U
A black crow hops through the streets, pecking at trash.
< 369h/369H 136v/138V Pos: standing >
Looks like an exit.
You extend your sights upward.
Along the Aqueduct
Obvious exits: -N -S -D
A Duergar foreman checks the aqueduct for problems.(Red Aura)
< 369h/369H 136v/138V Pos: standing >
Along the Aqueduct
Obvious exits: -N -S -D
A Duergar foreman checks the aqueduct for problems.(Red Aura)
< 369h/369H 137v/138V Pos: standing >
You quickly scan the area.
An orc city guard who is a brief walk away to your south.
An orc commoner who is a brief walk away to your south.
A duergar foreman who is a brief walk away to your south.
A black crow who is close by below you.
< 369h/369H 137v/138V Pos: standing >
You quickly scan the area.
An orc city guard who is a brief walk away to your south.
An orc commoner who is a brief walk away to your south.
A duergar foreman who is a brief walk away to your south.
A black crow who is close by below you.
< 369h/369H 137v/138V Pos: standing >
You quickly scan the area.
An orc city guard who is a brief walk away to your south.
An orc commoner who is a brief walk away to your south.
A duergar foreman who is a brief walk away to your south.
A black crow who is close by below you.
< 369h/369H 137v/138V Pos: standing >
North End of the Aqueduct
Obvious exits: -N -S
< 369h/369H 136v/138V Pos: standing >
The Fallen Pillar of Elements
Obvious exits: -S -U
< 369h/369H 135v/138V Pos: standing >
Alas, you cannot go that way. . . .
< 369h/369H 135v/138V Pos: standing >
Alas, you cannot go that way. . . .
< 369h/369H 136v/138V Pos: standing >
Alas, you cannot go that way. . . .
< 369h/369H 136v/138V Pos: standing >
You quickly scan the area.
A duergar foreman who is not far off to your south.
An orc city guard who is in the distance to your south.
An orc commoner who is in the distance to your south.
A duergar foreman who is in the distance to your south.
An orc commoner who is close by above you.
An orc merchant who is close by above you.
An orc treasure hunter who is close by above you.
< 369h/369H 137v/138V Pos: standing >
You quickly scan the area.
A duergar foreman who is not far off to your south.
An orc city guard who is in the distance to your south.
An orc commoner who is in the distance to your south.
A duergar foreman who is in the distance to your south.
An orc commoner who is close by above you.
An orc merchant who is close by above you.
An orc treasure hunter who is close by above you.
< 369h/369H 137v/138V Pos: standing >
North End of the Aqueduct
Obvious exits: -N -S
< 369h/369H 137v/138V Pos: standing >
Along the Aqueduct
Obvious exits: -N -S -D
A Duergar foreman checks the aqueduct for problems.(Red Aura)
< 369h/369H 136v/138V Pos: standing >
East End of North Storm Street and Gale Road
Obvious exits: -N -S -W -U
A black crow hops through the streets, pecking at trash.
< 369h/369H 136v/138V Pos: standing >
You quickly scan the area.
An orc merchant who is close by to your north.
A young orc soldier who is not far off to your south.
A Githyanki who is close by to your west.
A black crow who is not far off to your west.
A duergar foreman who is close by above you.
< 369h/369H 136v/138V Pos: standing >
You quickly scan the area.
An orc merchant who is close by to your north.
A young orc soldier who is not far off to your south.
A Githyanki who is close by to your west.
A black crow who is not far off to your west.
A duergar foreman who is close by above you.
< 369h/369H 137v/138V Pos: standing >
A black crow floats up.
< 369h/369H 138v/138V Pos: standing >
North Storm Street and Soldier's Path
Obvious exits: -N -E -W
A Githyanki (medium) - The Horde stands in mid-air here.(Red Aura)
< 369h/369H 137v/138V Pos: standing >
You start chanting...
You snap into visibility.
< 369h/369H 137v/138V Pos: standing >
You complete your spell...
[Damage: 165 ] Your giant fist of force causes a Githyanki to stagger in agony!
< 369h/369H 138v/138V Pos: standing >
You start chanting...
< 369h/369H 138v/138V Pos: standing >
You complete your spell...
[Damage: 77 ] You throw a fireball at a Githyanki and have the satisfaction of seeing him enveloped in flames.
A Githyanki's some unique tin gauntlets melted from the intense heat!
A Githyanki's filthy hide loincloth [poor] melted from the intense heat!
A Githyanki is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!