The death of [30 Shadowmage] Fermino Islamic Jihad (Minotaur)

in A Butsu Cabin

from the perspective of [37 Dark Dreamer] Teru - The Horde (Shade)

<worn as a badge>    a glowing blue crystal (magic)
<worn on head>       an exquisite glassteel circlet
<worn on eyes>       an eyepatch of swirling shadows [poor] (magic) (glowing)
<worn in ear>        a pitch-black raven's feather
<worn in ear>        a long gemstone earring (magic) (glowing)
<worn on face>       a mask of hades [superior] (magic) (glowing)
<worn around neck>   a diamond necklace [superior] (magic)
<worn around neck>   a psionicist locket of power (magic) (glowing)
<worn on body>       some crude bronze cuirass from Pine Hollow
<worn about body>    a shroud of ethereal winds (magic)
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   a long flowing sash of woven spidersilk [poor]
<worn on belt buckle>an illithid-skin spellbook of wyld magick (magic)
<worn on arms>       some sandy sleeves (magic)
<held as shield>     a well-polished mithril body shield [superior]
<worn around wrist>  a bracelet of finger bones [superior]
<worn around wrist>  a ghastly flesh wristguard
<worn on hands>      some flaming reptile scale mitts
<worn on finger>     the ring of celestial wonders (glowing)
<worn on finger>     a ring of shimmering faerie fire [superior] (glowing)
<held>               an ebonywood wand of shifting shadows [superior] (glowing) [86%]
<worn on legs>       some sandy leggings [superior] (magic)
<worn on feet>       some boots of the black winged dragon (magic) (glowing)

A giraffe who is rather far off to your south.
A loggerhead shrike who is rather far off to your south.
A giraffe who is rather far off to your south.
A young lion who is in the distance to your south.
A young lion who is in the distance to your south.
A mother lion who is a brief walk away to your west.
A mother lion who is a brief walk away to your west.
A mother lion who is a brief walk away to your west.
A young lion who is a brief walk away to your west.
Luncke who is a brief walk away to your west.
Ange de Morte who is a brief walk away to your west.
Dromis who is a brief walk away to your west.

< 347h/347H 161v/167V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>

<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A large zebra looks around for predators.
A giraffe looks about for a nearby tree.

< 347h/347H 160v/167V Pos: standing >
You quickly scan the area.
A proud lion who is not far off to your south.
A deer who is rather far off to your south.
A giraffe who is rather far off to your south.
A Minotaur who is in the distance to your south.
The dying hippopotamus who is in the distance to your south.
The dying hippopotamus who is in the distance to your south.
A bull elephant who is in the distance to your south.
An elephant who is in the distance to your south.
An elephant who is in the distance to your south.
The dying hippopotamus who is in the distance to your south.
An elephant who is in the distance to your south.
A bull elephant who is in the distance to your south.
A heron who is in the distance to your south.
A heron who is in the distance to your south.
A proud lion who is close by to your west.
A zebra who is close by to your west.
A zebra who is close by to your west.
A zebra who is close by to your west.
A zebra who is close by to your west.
A zebra who is close by to your west.
A mother lion who is rather far off to your west.
A mother lion who is rather far off to your west.
A mother lion who is rather far off to your west.
A young lion who is rather far off to your west.
Luncke who is rather far off to your west.
Kylian Brightstar who is rather far off to your west.
Dromis who is rather far off to your west.

< 347h/347H 161v/167V Pos: standing >

< 347h/347H 162v/167V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>

<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A large lion stalks here, wondering what to get for dinner.
A zebra grazes here, utterly failing to blend in.
A female zebra stays close to the herd.
A female zebra stays close to the herd.
A zebra grazes here, utterly failing to blend in.
A female zebra stays close to the herd.
A zebra grazes here, utterly failing to blend in.

< 347h/347H 162v/167V Pos: standing >

< 347h/347H 163v/167V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>

<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A large zebra looks around for predators.
A giraffe looks about for a nearby tree.

< 347h/347H 162v/167V Pos: standing >
A large zebra leaves north.

<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W

< 347h/347H 161v/167V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>

<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A large lion stalks here, wondering what to get for dinner.

< 347h/347H 160v/167V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W

< 347h/347H 159v/167V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: An Enormous Termite Mound
</map>

<map>
Zone: The Savannah of Broken Trusts.
Room: An Enormous Termite Mound
</map>
An Enormous Termite Mound
Obvious exits: -N -E -S -W
A deer stands here, grazing on some grass.
A giraffe looks about for a nearby tree.

< 347h/347H 157v/167V Pos: standing >
You quickly scan the area.
A proud lion who is not far off to your north.
A giraffe who is rather far off to your north.
A large zebra who is in the distance to your north.
A cheetah who is in the distance to your north.
A proud lion who is a brief walk away to your east.
A crazed zebra who is rather far off to your east.
A thorn-root tree who is rather far off to your east.
A Minotaur who is close by to your south.
The dying hippopotamus who is close by to your south.
The dying hippopotamus who is close by to your south.
A bull elephant who is close by to your south.
An elephant who is close by to your south.
An elephant who is close by to your south.
The dying hippopotamus who is close by to your south.
An elephant who is close by to your south.
A bull elephant who is close by to your south.
An elephant who is close by to your south.
A heron who is close by to your south.
A giraffe who is not far off to your south.
A goshawk who is not far off to your south.
A loggerhead shrike who is close by to your west.
A giraffe who is close by to your west.
A giraffe who is not far off to your west.
A thorn-root tree who is not far off to your west.
A giraffe who is a brief walk away to your west.

< 347h/347H 158v/167V Pos: standing >
An Enormous Termite Mound
Obvious exits: -N -E -S -W
A deer stands here, grazing on some grass.
A giraffe looks about for a nearby tree.

< 347h/347H 160v/167V Pos: standing >

< 347h/347H 160v/167V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: A Watering Hole
</map>

<map>
Zone: The Savannah of Broken Trusts.
Room: A Watering Hole
</map>
A Watering Hole
Obvious exits: -N -E -S -W
A Minotaur (large)  Islamic Jihad stands, floating here.(Gold Aura)
A hippopotamus sits in the warm water and waits to die.
A hippopotamus sits in the warm water and waits to die.
A mighty bull elephant watches for predators.
An elephant basks in the hip-deep waters.
An elephant basks in the hip-deep waters.
A hippopotamus sits in the warm water and waits to die.
An elephant basks in the hip-deep waters.
A mighty bull elephant watches for predators.
An elephant basks in the hip-deep waters.
A stately heron steps carefully across the water.
A stately heron steps carefully across the water.

< 347h/347H 160v/167V Pos: standing >

< 347h/347H 161v/167V Pos: standing >
You start chanting...

< 347h/347H 167v/167V Pos: standing >
You complete your spell...
[Damage: 40 ] Your huge illusional boulder hits a Minotaur causing him to scream out in agony!

< 347h/347H 167v/167V Pos: standing >
You start chanting...

< 347h/347H 167v/167V Pos: standing >
A Minotaur leaves east.

< 347h/347H 167v/167V Pos: standing >
You abort your spell before it's done!

< 347h/347H 167v/167V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts Before a Huge Baobab
</map>

<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts Before a Huge Baobab
</map>
The Savannah of Broken Trusts Before a Huge Baobab
Obvious exits: -N -S -W -U
A Minotaur (large)  Islamic Jihad stands, floating here.(Gold Aura)

< 347h/347H 165v/167V Pos: standing >
You start chanting...

< 347h/347H 165v/167V Pos: standing >
A Minotaur leaves west.

< 347h/347H 165v/167V Pos: standing >
You abort your spell before it's done!

< 347h/347H 165v/167V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: A Watering Hole
</map>

<map>
Zone: The Savannah of Broken Trusts.
Room: A Watering Hole
</map>
A Watering Hole
Obvious exits: -N -E -S -W
A hippopotamus sits in the warm water and waits to die.
A hippopotamus sits in the warm water and waits to die.
A mighty bull elephant watches for predators.
An elephant basks in the hip-deep waters.
An elephant basks in the hip-deep waters.
A hippopotamus sits in the warm water and waits to die.
An elephant basks in the hip-deep waters.
A mighty bull elephant watches for predators.
An elephant basks in the hip-deep waters.
A stately heron steps carefully across the water.
A stately heron steps carefully across the water.

< 347h/347H 163v/167V Pos: standing >
You failed.

< 347h/347H 163v/167V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>

<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A Minotaur (large)  Islamic Jihad stands, floating here.(Gold Aura)
A youthful lion paces restlessly about the area.
A youthful lion paces restlessly about the area.

< 347h/347H 163v/167V Pos: standing >
You start chanting...

< 347h/347H 163v/167V Pos: standing >
A Minotaur leaves south.

< 347h/347H 166v/167V Pos: standing >
You abort your spell before it's done!

< 347h/347H 166v/167V Pos: standing >
You quickly scan the area.
A giraffe who is close by to your north.
A giraffe who is not far off to your north.
A loggerhead shrike who is in the distance to your north.
A zebra who is in the distance to your north.
A zebra who is in the distance to your north.
A zebra who is in the distance to your north.
A zebra who is in the distance to your north.
A zebra who is in the distance to your north.
A zebra who is in the distance to your north.
The dying hippopotamus who is close by to your east.
The dying hippopotamus who is close by to your east.
A bull elephant who is close by to your east.
An elephant who is close by to your east.
An elephant who is close by to your east.
The dying hippopotamus who is close by to your east.
An elephant who is close by to your east.
A bull elephant who is close by to your east.
An elephant who is close by to your east.
A heron who is close by to your east.
A heron who is close by to your east.
A Minotaur who is not far off to your south.
A proud lion who is not far off to your south.

< 347h/347H 167v/167V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W

< 347h/347H 165v/167V Pos: standing >

< 347h/347H 165v/167V Pos: standing >
You failed.

< 347h/347H 165v/167V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: Edge of The Savannah of Broken Trusts
</map>

<map>
Zone: The Savannah of Broken Trusts.
Room: Edge of The Savannah of Broken Trusts
</map>
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -W
A large lion stalks here, wondering what to get for dinner.

< 347h/347H 163v/167V Pos: standing >
You failed.

< 347h/347H 163v/167V Pos: standing >
You quickly scan the area.
A young lion who is not far off to your north.
A young lion who is not far off to your north.
A giraffe who is a brief walk away to your north.
A giraffe who is rather far off to your north.
A Minotaur who is in the distance to your east.
A goshawk who is in the distance to your east.
A roc who is in the distance to your east.
A giraffe who is close by to your west.
A giraffe who is not far off to your west.

< 347h/347H 165v/167V Pos: standing >

< 347h/347H 166v/167V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: Edge of The Savannah of Broken Trusts
</map>
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -W

< 347h/347H 165v/167V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: Edge of The Savannah of Broken Trusts
</map>

<map>
Zone: The Savannah of Broken Trusts.
Room: Edge of The Savannah of Broken Trusts
</map>
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -W
A Minotaur (large)  Islamic Jihad stands, floating here.(Gold Aura)

< 347h/347H 163v/167V Pos: standing >
A Minotaur leaves east.

<map>
Zone: The Savannah of Broken Trusts.
Room: A Trail Leading Into the Jungle
</map>

<map>
Zone: The Savannah of Broken Trusts.
Room: A Trail Leading Into the Jungle
</map>
A Trail Leading Into the Jungle
Obvious exits: -N -E -S -W
A Minotaur (large)  Islamic Jihad stands, floating here.(Gold Aura)

< 347h/347H 161v/167V Pos: standing >
A Minotaur leaves south.

< 347h/347H 161v/167V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: Edge of The Savannah of Broken Trusts
</map>

<map>
Zone: The Savannah of Broken Trusts.
Room: Edge of The Savannah of Broken Trusts
</map>
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -W
A giraffe looks about for a nearby tree.

< 347h/347H 161v/167V Pos: standing >
You failed.

< 347h/347H 161v/167V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: A Trail Leading Into the Jungle
</map>
A Trail Leading Into the Jungle
Obvious exits: -N -E -S -W

< 347h/347H 161v/167V Pos: standing >

< 347h/347H 162v/167V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: A Narrow Jungle Trail
</map>
A Narrow Jungle Trail
Obvious exits: -N -S

< 347h/347H 160v/167V Pos: standing >
You failed.

< 347h/347H 161v/167V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: A Narrow Jungle Trail
</map>

<map>
Zone: The Savannah of Broken Trusts.
Room: A Narrow Jungle Trail
</map>
A Narrow Jungle Trail
Obvious exits: -N -S
A dangerous-looking Butsu man stands guard here.(Red Aura)
A dangerous-looking Butsu man stands guard here.(Red Aura)

< 347h/347H 161v/167V Pos: standing >
You failed.

< 347h/347H 162v/167V Pos: standing >
You quickly scan the area.
A powerful Butsu warrior who is not far off to your south.
A Minotaur who is not far off to your south.
A haughty Butsu woman who is not far off to your south.

< 347h/347H 165v/167V Pos: standing >

< 347h/347H 167v/167V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: A Narrow Jungle Trail
</map>
A Narrow Jungle Trail
Obvious exits: -N -S

< 347h/347H 165v/167V Pos: standing >
You start chanting...

< 347h/347H 165v/167V Pos: standing >
You complete your spell...
You completely vanish.

< 347h/347H 165v/167V Pos: standing >
A Narrow Jungle Trail
Obvious exits: -N -S

< 347h/347H 167v/167V Pos: standing >
A Narrow Jungle Trail
Obvious exits: -N -S

< 347h/347H 167v/167V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: A Narrow Jungle Trail
</map>

<map>
Zone: The Savannah of Broken Trusts.
Room: A Narrow Jungle Trail
</map>
A Narrow Jungle Trail
Obvious exits: -N -S
A dangerous-looking Butsu man stands guard here.(Red Aura)
A dangerous-looking Butsu man stands guard here.(Red Aura)

< 347h/347H 165v/167V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: Within the Butsu Village
</map>

<map>
Zone: The Savannah of Broken Trusts.
Room: Within the Butsu Village
</map>
Within the Butsu Village
Obvious exits: -N -E -S -W
A Minotaur (large)  Islamic Jihad stands, floating here, fighting a powerful Butsu warrior.(Gold Aura)
A powerful Butsu warrior stands here, fighting a Minotaur.(Red Aura)

< 347h/347H 163v/167V Pos: standing >

< 347h/347H 163v/167V Pos: standing >

< 347h/347H 167v/167V Pos: standing >
A powerful Butsu warrior enters from the south.

< 347h/347H 167v/167V Pos: standing >
A powerful Butsu warrior suddenly attacks a Minotaur!
A powerful Butsu warrior misses a Minotaur.

< 347h/347H 167v/167V Pos: standing >
This Minotaur has some small wounds and bruises.
He's large in size.
He is in the front rank.
He is encased in killing ice!
He's encased in a shimmering globe!


< 347h/347H 167v/167V Pos: standing >
A Minotaur attempts to flee.
A Minotaur leaves east.

< 347h/347H 167v/167V Pos: standing >
You sit down and relax.

< 347h/347H 167v/167V Pos: sitting >
You have memorized the following spells:
( 8th circle)  1 - mask
( 6th circle)  6 - reflection
( 5th circle)  3 - boulder
               3 - shadow travel
( 4th circle)  3 - sleep
               1 - farsee
               1 - infravision
               2 - insects
( 3rd circle)  2 - blindness
               1 - concealment
               2 - mirror image
               3 - shadow monster
( 2nd circle)  7 - dispel magic
               2 - darkness
( 1st circle)  1 - minor creation
               8 - magic missile
               1 - phantom armor

And you are currently memorizing the following spells:
    5 seconds:  ( 7th) hammer
   11 seconds:  ( 7th) hammer
   17 seconds:  ( 7th) hammer
   23 seconds:  ( 7th) hammer
   27 seconds:  ( 5th) boulder
   34 seconds:  ( 8th) vanish

You can memorize no more spells.
You continue your study.

< 347h/347H 167v/167V Pos: sitting >
You start meditating...

< 347h/347H 167v/167V Pos: sitting >
A powerful Butsu warrior leaves east.

< 347h/347H 167v/167V Pos: sitting >
You have finished memorizing hammer.

< 347h/347H 167v/167V Pos: sitting >
A powerful Butsu warrior leaves east.

< 347h/347H 167v/167V Pos: sitting >
You have finished memorizing hammer.

< 347h/347H 167v/167V Pos: sitting >
You have finished memorizing hammer.

< 347h/347H 167v/167V Pos: sitting >
You have finished memorizing hammer.

< 347h/347H 167v/167V Pos: sitting >
You have finished memorizing boulder.

< 347h/347H 167v/167V Pos: sitting >
You stop meditating.
Obvious exits:
    North- A Narrow Jungle Trail
    East - The Butsu Village Road
    South- A Butsu Cabin
    West - The Butsu Village Road

< 347h/347H 167v/167V Pos: sitting >

< 347h/347H 167v/167V Pos: sitting >
You have finished memorizing vanish.
Your studies are complete.

< 347h/347H 167v/167V Pos: sitting >
You clamber to your feet.

< 347h/347H 167v/167V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: The Butsu Village Road
</map>

<map>
Zone: The Savannah of Broken Trusts.
Room: The Butsu Village Road
</map>
The Butsu Village Road
Obvious exits: -N -E -S -W
A powerful Butsu warrior prepares to go raiding.(Red Aura)

< 347h/347H 166v/167V Pos: standing >
A powerful Butsu warrior leaves south.

< 347h/347H 166v/167V Pos: standing >
A proud Butsu tribesman enters from the north.
You quickly scan the area.
A powerful Butsu warrior who is close by to your north.
A haughty Butsu woman who is close by to your north.
The Butsu chief who is not far off to your east.
Drozilanan who is not far off to your east.
A Butsu guardsman who is not far off to your east.
A powerful Butsu warrior who is close by to your south.
A powerful Butsu warrior who is close by to your south.
A Minotaur who is close by to your south.
A sniveling Butsu child who is close by to your south.
A proud Butsu tribesman who is close by to your south.
A haughty Butsu woman who is a brief walk away to your west.
A proud Butsu tribesman who is a brief walk away to your west.

< 347h/347H 166v/167V Pos: standing >

< 347h/347H 166v/167V Pos: standing >
A powerful Butsu warrior enters from the north.

< 347h/347H 166v/167V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Butsu Cabin
Obvious exits: -N
A powerful Butsu warrior stands here, fighting a Minotaur.(Red Aura)
A powerful Butsu warrior stands here, fighting a Minotaur.(Red Aura)
A Minotaur (large)  Islamic Jihad stands, floating here, fighting a powerful Butsu warrior.(Gold Aura)
A Butsu child pouts, because he isn't allowed to go kill zebras.(Red Aura)
A proud Butsu tribesman crouches here, fighting a Minotaur.(Red Aura)

< 347h/347H 166v/167V Pos: standing >
A powerful Butsu warrior leaves south.
A proud Butsu tribesman leaves north.

<map>
Zone: The Savannah of Broken Trusts.
Room: A Butsu Cabin
</map>

<map>
Zone: The Savannah of Broken Trusts.
Room: A Butsu Cabin
</map>
A Butsu Cabin
Obvious exits: -N
A powerful Butsu warrior prepares to go raiding.(Red Aura)
A powerful Butsu warrior stands here, fighting a Minotaur.(Red Aura)
A powerful Butsu warrior stands here, fighting a Minotaur.(Red Aura)
A Minotaur (large)  Islamic Jihad stands, floating here, fighting a powerful Butsu warrior.(Gold Aura)
A Butsu child pouts, because he isn't allowed to go kill zebras.(Red Aura)
A proud Butsu tribesman crouches here, fighting a Minotaur.(Red Aura)

< 347h/347H 165v/167V Pos: standing >
You start chanting...
You snap into visibility.

< 347h/347H 165v/167V Pos: standing >
A powerful Butsu warrior suddenly looks a bit dumb, and madly slams at a Minotaur!

< 347h/347H 166v/167V Pos: standing >
You complete your spell...
[Damage: 53 ] Your massive hammer causes a Minotaur to double over in pain!

< 347h/347H 167v/167V Pos: standing >
A powerful Butsu warrior's fine punch strikes a Minotaur very hard.
A powerful Butsu warrior shivers as he hits a Minotaur.
A powerful Butsu warrior whacks a Minotaur in the side with a sound kick.
A powerful Butsu warrior shivers as he hits a Minotaur.

< 347h/347H 167v/167V Pos: standing >
You start chanting...

< 347h/347H 167v/167V Pos: standing >
A proud Butsu tribesman rises to his feet.

< 347h/347H 167v/167V Pos: standing >
You complete your spell...
[Damage: 86 ] Your massive hammer causes a Minotaur to double over in pain!
A Minotaur fills with BloodLust

< 347h/347H 167v/167V Pos: standing >
A powerful Butsu warrior's fine punch strikes a Minotaur hard.
A powerful Butsu warrior shivers as he hits a Minotaur.
A powerful Butsu warrior's punch strikes a Minotaur hard.
A powerful Butsu warrior shivers as he hits a Minotaur.

< 347h/347H 167v/167V Pos: standing >
A proud Butsu tribesman's fine punch strikes a Minotaur very hard.
A proud Butsu tribesman shivers as he hits a Minotaur.
A proud Butsu tribesman's fine punch strikes a Minotaur very hard.
A proud Butsu tribesman shivers as he hits a Minotaur.
A proud Butsu tribesman whacks a Minotaur in the side with a sound kick.
A proud Butsu tribesman shivers as he hits a Minotaur.

< 347h/347H 167v/167V Pos: standing >
A powerful Butsu warrior's punch strikes a Minotaur very hard.
A powerful Butsu warrior shivers as he hits a Minotaur.
A powerful Butsu warrior's fine punch seriously wounds a Minotaur.
A powerful Butsu warrior shivers as he hits a Minotaur.
A powerful Butsu warrior almost sweeps a Minotaur off of his feet with a well placed leg sweep.
A powerful Butsu warrior shivers as he hits a Minotaur.
You start chanting...

< 347h/347H 167v/167V Pos: standing >
You complete your spell...
[Damage: 64 ] Your massive hammer causes a Minotaur to double over in pain!
A Minotaur is mortally wounded, and will die soon, if not aided.

< 347h/347H 167v/167V Pos: standing >
You start chanting...

< 347h/347H 167v/167V Pos: standing >
You complete your spell...
[Damage:  1 ] Your massive hammer causes a Minotaur to double over in pain!
A Minotaur's light ivory quiver was completely destroyed by the massive blow!
A Minotaur is dead! R.I.P.
You receive your share of experience.