<worn as a badge> a glowing blue crystal (magic)
<worn on head> the mystical cranial defender [superior] (magic) (glowing)
<worn on eyes> the eyes of the High Forest (glowing) [72%]
<worn in ear> a silver tooth earring [89%]
<worn in ear> a scale of pulsating darkness [poor]
<worn on face> a carved bone mask [superior]
<worn around neck> a diamond necklace (magic)
<worn around neck> some kharma mind beads (magic)
<worn on body> the ultrathin robes of probability (magic) (glowing)
<worn about body> a cloak of the elves [poor] (glowing)
<worn as quiver> a silken backsheath of flight (magic)
<worn about waist> the silk twined rope (magic)
<worn on belt buckle>an angelic electrum flute
<attached to belt> the lost book of 'Magic'
<worn on arms> sleeves smeared with blood
<held as shield> a well-polished mithril body shield [superior]
<worn around wrist> a githyanki skin bracer
<worn around wrist> a rusty rubber bracelet from Githyanki Hometown
<worn on hands> some legendary steel gauntlets
<worn on finger> a crystalline ring
<worn on finger> a crystalline ring
<held> a swirling staff of air conjuration (magic) (glowing)[238h 31m 13s]
<worn on legs> a pair of insulated pants
<worn on feet> some boots of enchantment (glowing)
Myrabolus Highway - Market Road Intersection
Obvious exits: -N -E -S -W
A water elemental enters from the east.
A water elemental enters from the east.
< 606h/606H 183v/185V Pos: standing >
You quickly scan the area.
A celestial white dragon who is not far off to your north.
A myrabolan commoner who is a brief walk away to your north.
A pigeon who is rather far off to your north.
A halfling trickster who is close by to your east.
A pigeon who is a brief walk away to your east.
A visiting grey elf who is a brief walk away to your east.
A young warlock who is rather far off to your east.
A pigeon who is rather far off to your east.
A myrabolan commoner who is close by to your south.
A minotaur townsperson who is close by to your south.
A myrabolan commoner who is not far off to your south.
A high elf citizen who is a brief walk away to your south.
A veteran pikeman who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A Halfling who is close by to your west.
A Halfling who is close by to your west.
A pretty woman who is a brief walk away to your west.
A young warlock who is a brief walk away to your west.
A pretty woman who is rather far off to your west.
A visiting grey elf who is rather far off to your west.
< 606h/606H 184v/185V Pos: standing >
< 606h/606H 185v/185V Pos: standing >
You quickly scan the area.
A celestial white dragon who is not far off to your north.
A myrabolan commoner who is a brief walk away to your north.
A pigeon who is rather far off to your north.
A halfling trickster who is close by to your east.
A pigeon who is a brief walk away to your east.
A visiting grey elf who is a brief walk away to your east.
A young warlock who is rather far off to your east.
A pigeon who is rather far off to your east.
A myrabolan commoner who is close by to your south.
A minotaur townsperson who is close by to your south.
A myrabolan commoner who is not far off to your south.
A high elf citizen who is a brief walk away to your south.
A veteran pikeman who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A Halfling who is close by to your west.
A Halfling who is close by to your west.
A pretty woman who is a brief walk away to your west.
A young warlock who is a brief walk away to your west.
A pretty woman who is rather far off to your west.
A visiting grey elf who is rather far off to your west.
< 606h/606H 185v/185V Pos: standing >
<map>
Zone: Myrabolus.
Room: Market Road West
</map>
<map>
Zone: Myrabolus.
Room: Market Road West
</map>
Market Road West
Obvious exits: -N -E -W
A Halfling (small) (HardCore) stands here.
A Halfling (small) + PaThFinDeR + oF -= TwilighT CirclE =- stands here.
A water elemental enters from the east.
A water elemental enters from the east.
< 606h/606H 184v/185V Pos: standing >
A Halfling leaves north.
A Halfling leaves north.
< 606h/606H 184v/185V Pos: standing >
<map>
Zone: Myrabolus.
Room: Market Road West
</map>
Market Road West
Obvious exits: -E -S -W
A water elemental enters from the east.
A water elemental enters from the east.
< 606h/606H 183v/185V Pos: standing >
< 606h/606H 183v/185V Pos: standing >
<map>
Zone: Myrabolus.
Room: Market Road West
</map>
Market Road West
Obvious exits: -N -E -W
A water elemental enters from the west.
A water elemental enters from the west.
< 606h/606H 184v/185V Pos: standing >
<map>
Zone: Myrabolus.
Room: Hunter's Tavern
</map>
<map>
Zone: Myrabolus.
Room: Hunter's Tavern
</map>
Hunter's Tavern
Obvious exits: -S -U
A Halfling (small) (HardCore) stands here.
A Halfling (small) + PaThFinDeR + oF -= TwilighT CirclE =- stands here.
A Thri-Kreen (medium) CriTTeRBuGG oF -= TwilighT CirclE =- stands here (Newbie).
A globe of darkness floats near a Thri-Kreen's head.
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
A water elemental enters from the south.
A water elemental enters from the south.
< 606h/606H 183v/185V Pos: standing >
< 606h/606H 183v/185V Pos: standing >
Ok.
You snap into visibility.
A Halfling avoids being bashed by a water elemental, who loses its balance and falls.
[Damage: 2 ] A Halfling is knocked to the ground by a water elemental's mighty bash!
< 606h/606H 183v/185V Pos: standing >
A water elemental misses a Halfling.
A water elemental misses a Halfling.
< 606h/606H 184v/185V Pos: standing >
A Halfling shouts out loudly.. MOVING!!!!
< 606h/606H 185v/185V Pos: standing >
A Halfling shouts out loudly.. MOVING!!!!
< 606h/606H 185v/185V Pos: standing >
A Halfling leaves south.
A Thri-Kreen leaves south.
< 606h/606H 185v/185V Pos: standing >
A Halfling misses a water elemental.
< 606h/606H 185v/185V Pos: standing >
You are already standing.
< 606h/606H 185v/185V Pos: standing >
You start chanting...
< 606h/606H 185v/185V Pos: standing >
A water elemental misses a Halfling.
[Damage: 5 ] A water elemental's decent crush grazes a Halfling.
< 606h/606H 185v/185V Pos: standing >
Casting: wall of stone **
< 606h/606H 185v/185V Pos: standing >
Casting: wall of stone *
< 606h/606H 185v/185V Pos: standing >
A Halfling misses a water elemental.
< 606h/606H 185v/185V Pos: standing >
Casting: wall of stone
< 606h/606H 185v/185V Pos: standing >
You complete your spell...
A Halfling clambers to his feet.
< 606h/606H 185v/185V Pos: standing >
A Halfling attempts to flee.
A Halfling leaves up.
< 606h/606H 185v/185V Pos: standing >
A water elemental rises to its feet.
< 606h/606H 185v/185V Pos: standing >
You are already standing.
< 606h/606H 185v/185V Pos: standing >
You quickly scan the area.
You see nothing.
< 606h/606H 185v/185V Pos: standing >
You quickly scan the area.
You see nothing.
< 606h/606H 185v/185V Pos: standing >
Ok.
< 606h/606H 185v/185V Pos: standing >
You quickly scan the area.
You see nothing.
< 606h/606H 185v/185V Pos: standing >
<map>
Zone: Myrabolus.
Room: Rising Sun Inn
</map>
<map>
Zone: Myrabolus.
Room: Rising Sun Inn
</map>
Rising Sun Inn
Obvious exits: -W -D
A water elemental enters from below.
A water elemental enters from below.
< 606h/606H 184v/185V Pos: standing >
< 606h/606H 184v/185V Pos: standing >
<map>
Zone: Myrabolus.
Room: Rising Sun Corridor
</map>
<map>
Zone: Myrabolus.
Room: Rising Sun Corridor
</map>
Rising Sun Corridor
Obvious exits: -N# -E -W
A cute little black kitten wanders around here.
A water elemental enters from the east.
A water elemental enters from the east.
< 606h/606H 183v/185V Pos: standing >
A Halfling enters from the east.
You quickly scan the area.
A kitty who is close by to your west.
A myrabolan commoner who is close by to your west.
A pigeon who is close by to your west.
A minotaur townsperson who is close by to your west.
A pigeon who is not far off to your west.
< 606h/606H 183v/185V Pos: standing >
<map>
Zone: Myrabolus.
Room: Rising Sun Corridor
</map>
<map>
Zone: Myrabolus.
Room: Rising Sun Corridor
</map>
Rising Sun Corridor
Obvious exits: -N# -E -W
A cute little black kitten wanders around here.
A common resident of the city wanders the streets.
A pigeon, trained by animal empathists, flutters about.
A Minotaur, raised in the city, wanders about.
A water elemental enters from the east.
A water elemental enters from the east.
< 606h/606H 184v/185V Pos: standing >
You quickly scan the area.
A kitty who is close by to your east.
A Halfling who is not far off to your east.
A pigeon who is close by to your west.
< 606h/606H 184v/185V Pos: standing >
<map>
Zone: Myrabolus.
Room: Rising Sun Corridor
</map>
<map>
Zone: Myrabolus.
Room: Rising Sun Corridor
</map>
Rising Sun Corridor
Obvious exits: -N# -E -W
A cute little black kitten wanders around here.
A water elemental enters from the west.
A water elemental enters from the west.
< 606h/606H 183v/185V Pos: standing >
< 606h/606H 183v/185V Pos: standing >
Ok.
< 606h/606H 183v/185V Pos: standing >
<map>
Zone: Myrabolus.
Room: Rising Sun Inn
</map>
Rising Sun Inn
Obvious exits: -W -D
A water elemental enters from the west.
A water elemental enters from the west.
< 606h/606H 184v/185V Pos: standing >
< 606h/606H 184v/185V Pos: standing >
<map>
Zone: Myrabolus.
Room: Hunter's Tavern
</map>
<map>
Zone: Myrabolus.
Room: Hunter's Tavern
</map>
Hunter's Tavern
Obvious exits: -S -U
A greyish stone wall is here to the south. (magic)
A Halfling (small) (HardCore) stands here.
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
A water elemental enters from above.
A water elemental enters from above.
< 606h/606H 183v/185V Pos: standing >
You quickly scan the area.
You see nothing.
< 606h/606H 183v/185V Pos: standing >
Oof! a Halfling bumps into a greyish stone wall...
< 606h/606H 183v/185V Pos: standing >
Oof! a Halfling bumps into a greyish stone wall...
Ok.
A Halfling avoids being bashed by a water elemental, who loses its balance and falls.
[Damage: 2 ] A Halfling is knocked to the ground by a water elemental's mighty bash!
< 606h/606H 184v/185V Pos: standing >
A water elemental misses a Halfling.
< 606h/606H 185v/185V Pos: standing >
A Halfling misses a water elemental.
< 606h/606H 185v/185V Pos: standing >
You start chanting...
< 606h/606H 185v/185V Pos: standing >
Casting: disintegrate
< 606h/606H 185v/185V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Halfling!
[Damage: 61 ] -=[You smile happily as your disintegration ray hits a Halfling!]=-
< 606h/606H 185v/185V Pos: standing >
[Damage: 5 ] A water elemental's crush wounds a Halfling.
A Halfling misses a water elemental.
< 606h/606H 185v/185V Pos: standing >
You quickly scan the area.
You see nothing.
< 606h/606H 185v/185V Pos: standing >
Ok.
A water elemental seems a bit busy at the moment, try later.
A water elemental seems a bit busy at the moment, try later.
< 606h/606H 185v/185V Pos: standing >
A Halfling clambers to his feet.
You quickly scan the area.
You see nothing.
< 606h/606H 185v/185V Pos: standing >
A water elemental rises to its feet.
< 606h/606H 185v/185V Pos: standing >
A Halfling attempts to flee.
A Halfling leaves up.
Ok.
< 606h/606H 185v/185V Pos: standing >
Ok.
< 606h/606H 185v/185V Pos: standing >
<map>
Zone: Myrabolus.
Room: Rising Sun Inn
</map>
<map>
Zone: Myrabolus.
Room: Rising Sun Inn
</map>
Rising Sun Inn
Obvious exits: -W -D
A Halfling (small) (HardCore) stands here.
A water elemental enters from below.
A water elemental enters from below.
< 606h/606H 184v/185V Pos: standing >
Ok.
[Damage: 2 ] A Halfling is knocked to the ground by a water elemental's mighty bash!
< 606h/606H 184v/185V Pos: standing >
A Halfling misses a water elemental.
< 606h/606H 184v/185V Pos: standing >
A water elemental misses a Halfling.
[Damage: 5 ] A water elemental's decent crush wounds a Halfling.
< 606h/606H 184v/185V Pos: standing >
Score information for Lielz
Level: 40 Race: Drow Elf Class: Conjurer / Water Magus Sex: Male
Hit points: 606(606) Moves: 184(185)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 88%
Status: Standing.
Frags: +1.51 Deaths: 14
Detecting: Invisible Magic Heat
Protected from: Fire Cold Gas Acid Living Animals
Protected by: Spirit Ward
Enchantments: Ultravision Farsee Fly Haste Waterbreathing Sneaking GlobeOfDarkness
Herbs: Medicus
Combat Pulse: 17 Spell Pulse: 0.82
Leaderboard Points: 693
Active Spells:
--------------
globe of darkness (9 minutes)
stone skin (less than a minute remaining)
haste (5 minutes)
accelerated healing (27 minutes)
infravision (22 minutes)
elephantstrength (10 minutes)
vitality (9 minutes)
< 606h/606H 184v/185V Pos: standing >
You quickly scan the area.
A kitty who is close by to your west.
A kitty who is not far off to your west.
A myrabolan commoner who is not far off to your west.
A pigeon who is not far off to your west.
A minotaur townsperson who is not far off to your west.
A pigeon who is a brief walk away to your west.
A duergar bartender who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.
< 606h/606H 184v/185V Pos: standing >
You start chanting...
< 606h/606H 184v/185V Pos: standing >
A water elemental dodges a Halfling's attack.
< 606h/606H 184v/185V Pos: standing >
Casting: wall of stone **
< 606h/606H 184v/185V Pos: standing >
Casting: wall of stone *
< 606h/606H 184v/185V Pos: standing >
A water elemental misses a Halfling.
You feel your skin soften and return to normal.
< 606h/606H 184v/185V Pos: standing >
Casting: wall of stone
< 606h/606H 185v/185V Pos: standing >
A Halfling clambers to his feet.
< 606h/606H 185v/185V Pos: standing >
You complete your spell...
A Halfling starts casting an offensive spell called 'flameburst'.
< 606h/606H 185v/185V Pos: standing >
A Halfling completes his spell...
A Halfling utters the word 'yrawzmosagh'
A Halfling points at you.
The globe around your body flares as it bears the brunt of a Halfling's assault!
< 606h/606H 185v/185V Pos: standing >
[Damage: 4 ] A water elemental's crude crush grazes a Halfling.
You quickly scan the area.
A kitty who is close by to your west.
A kitty who is not far off to your west.
A myrabolan commoner who is not far off to your west.
A pigeon who is not far off to your west.
A minotaur townsperson who is not far off to your west.
A pigeon who is a brief walk away to your west.
A duergar bartender who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.
< 606h/606H 185v/185V Pos: standing >
You quickly scan the area.
A kitty who is close by to your west.
A kitty who is not far off to your west.
A myrabolan commoner who is not far off to your west.
A pigeon who is not far off to your west.
A minotaur townsperson who is not far off to your west.
A pigeon who is a brief walk away to your west.
A duergar bartender who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.
< 606h/606H 185v/185V Pos: standing >
Ok.
[Damage: 2 ] A Halfling is knocked to the ground by a water elemental's mighty bash!
A Halfling avoids being bashed by a water elemental, who loses its balance and falls.
< 606h/606H 185v/185V Pos: standing >
A water elemental dodges a Halfling's attack.
< 606h/606H 185v/185V Pos: standing >
You start chanting...
< 606h/606H 185v/185V Pos: standing >
A Halfling misses a water elemental.
[Damage: 5 ] A water elemental's decent crush wounds a Halfling.
[Damage: 6 ] A water elemental's crush wounds a Halfling.
< 606h/606H 185v/185V Pos: standing >
Casting: disintegrate
< 606h/606H 185v/185V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Halfling!
[Damage: 66 ] -=[You smile happily as your disintegration ray hits a Halfling!]=-
< 606h/606H 185v/185V Pos: standing >
You quickly scan the area.
A kitty who is close by to your west.
A kitty who is not far off to your west.
A myrabolan commoner who is not far off to your west.
A pigeon who is not far off to your west.
A minotaur townsperson who is not far off to your west.
A pigeon who is a brief walk away to your west.
A duergar bartender who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.
< 606h/606H 185v/185V Pos: standing >
You start chanting...
< 606h/606H 185v/185V Pos: standing >
A Halfling clambers to his feet.
< 606h/606H 185v/185V Pos: standing >
A Halfling misses a water elemental.
< 606h/606H 185v/185V Pos: standing >
A Halfling starts casting an offensive spell called 'flameburst'.
< 606h/606H 185v/185V Pos: standing >
Casting: disintegrate
< 606h/606H 185v/185V Pos: standing >
A water elemental clambers to its feet.
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Halfling!
[Damage: 122 ] -=[You smile happily as your disintegration ray hits a Halfling!]=-
A water elemental misses a Halfling.
A Halfling dodges a water elemental's attack.
< 606h/606H 185v/185V Pos: standing >
A Halfling completes his spell...
A Halfling utters the word 'yrawzmosagh'
A Halfling points at you.
The globe around your body flares as it bears the brunt of a Halfling's assault!
< 606h/606H 185v/185V Pos: standing >
A Halfling starts casting an offensive spell called 'flameburst'.
< 606h/606H 185v/185V Pos: standing >
You quickly scan the area.
A kitty who is close by to your west.
A kitty who is not far off to your west.
A myrabolan commoner who is not far off to your west.
A pigeon who is not far off to your west.
A minotaur townsperson who is not far off to your west.
A pigeon who is a brief walk away to your west.
A duergar bartender who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.
< 606h/606H 185v/185V Pos: standing >
Ok.
A Halfling avoids being bashed by a water elemental, who loses its balance and falls.
[Damage: 2 ] A Halfling is knocked to the ground by a water elemental's mighty bash!
< 606h/606H 185v/185V Pos: standing >
A Halfling stops invoking abruptly!
< 606h/606H 185v/185V Pos: standing >
A Halfling misses a water elemental.
< 606h/606H 185v/185V Pos: standing >
A water elemental misses a Halfling.
< 606h/606H 185v/185V Pos: standing >
[Damage: 5 ] A water elemental's crush wounds a Halfling.
< 606h/606H 185v/185V Pos: standing >
You start chanting...
< 606h/606H 185v/185V Pos: standing >
A Halfling misses a water elemental.
< 606h/606H 185v/185V Pos: standing >
Casting: disintegrate
< 606h/606H 185v/185V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Halfling!
[Damage: 121 ] -=[You smile happily as your disintegration ray hits a Halfling!]=-
< 606h/606H 185v/185V Pos: standing >
A water elemental misses a Halfling.
< 606h/606H 185v/185V Pos: standing >
You quickly scan the area.
A kitty who is close by to your west.
A kitty who is not far off to your west.
A pigeon who is not far off to your west.
A minotaur townsperson who is not far off to your west.
A myrabolan commoner who is a brief walk away to your west.
A pigeon who is a brief walk away to your west.
A duergar bartender who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.
< 606h/606H 185v/185V Pos: standing >
You don't have that spell memorized.
< 606h/606H 185v/185V Pos: standing >
You quickly scan the area.
A kitty who is close by to your west.
A kitty who is not far off to your west.
A pigeon who is not far off to your west.
A minotaur townsperson who is not far off to your west.
A myrabolan commoner who is a brief walk away to your west.
A pigeon who is a brief walk away to your west.
A duergar bartender who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.
< 606h/606H 185v/185V Pos: standing >
A water elemental misses a Halfling.
A water elemental rises to its feet.
A Halfling clambers to his feet.
You start chanting...
< 606h/606H 185v/185V Pos: standing >
A Halfling attempts to flee.
A Halfling leaves down.
< 606h/606H 185v/185V Pos: standing >
You complete your spell...
[Damage: 69 ] -=[You throw a fireball at a Halfling and have the satisfaction of seeing him enveloped in flames.]=-
< 606h/606H 185v/185V Pos: standing >
You failed.
< 606h/606H 185v/185V Pos: standing >
<map>
Zone: Myrabolus.
Room: Hunter's Tavern
</map>
<map>
Zone: Myrabolus.
Room: Hunter's Tavern
</map>
Hunter's Tavern
Obvious exits: -S -U
Fresh blood splatters cover the area.
A greyish stone wall is here to the south. (magic)
A Halfling (small) (HardCore) stands here.
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
A water elemental enters from above.
A water elemental enters from above.
< 606h/606H 184v/185V Pos: standing >
You quickly scan the area.
You see nothing.
< 606h/606H 184v/185V Pos: standing >
You start chanting...
< 606h/606H 184v/185V Pos: standing >
You complete your spell...
[Damage: 40 ] -=[You throw a fireball at a Halfling and have the satisfaction of seeing him enveloped in flames.]=-
A Halfling's some drow-made hemp greaves melted from the intense heat!
A Halfling's some burnt steel moccasins from Rift Valley Jungle melted from the intense heat!
A Halfling is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Lielz by 1361250.