The death of [37 Frost Magus] Bh - The Horde (Drow Elf)

in The First Floor Guard Room

from the perspective of [39 Healer] Aikc Islamic Jihad (Grey Elf)

<worn as a badge>    a glowing blue crystal
<worn on head>       a calcified pachycephalosaurus skull [superior] (glowing) (illuminating)
<worn on eyes>       a foggy visor [poor]
<worn on face>       a mask of heavens
<worn around neck>   a fine silk shawl
<worn around neck>   a blue moon charm (glowing)
<worn on body>       the royal platemail of Aravne (glowing)
<worn about body>    the cloak of multi-colored beads (glowing)
<worn on back>       an ermineskin backpack
<worn about waist>   a thin length of twisted cord [superior]
<worn on belt buckle>a dreamcasters scepter of stars
<attached to belt>   a sunbeam flute [superior] (humming) (illuminating)
<worn on arms>       some twisted sapphire sleeves from The Surface Realm of Duris
<held as shield>     a shield of Kvasir
<worn on finger>     a small diamond encrusted ring [87%]
<held>               a braid of war beads
<worn on legs>       some mysterious leggings

You start chanting...

< 524h/524H 158v/180V Pos: standing >
Casting: vitality *

< 524h/524H 159v/180V Pos: standing >

< 524h/524H 160v/180V Pos: standing >
You complete your spell...
You vitalize Eikel.

< 524h/524H 160v/180V Pos: standing >
But you aren't fighting anything!

< 524h/524H 163v/180V Pos: standing >
You sit down and relax.

< 524h/524H 163v/180V Pos: sitting >
You have memorized the following spells:
( 8th circle)  2 - mass heal
               1 - regeneration
( 7th circle)  5 - full heal
( 6th circle)  1 - continual light
               1 - flame strike
               4 - healing salve
( 5th circle)  1 - heal
               1 - vitality
               1 - destroy undead
( 4th circle)  1 - remove curse
               1 - summon
               1 - cure disease
               3 - invigorate
( 3rd circle)  3 - cure blind
               2 - cure critic
               1 - earthquake
               2 - remove poison
( 2nd circle)  2 - blindness
               4 - preserve
               1 - protection from fire
               2 - protection from cold
( 1st circle)  3 - armor
               2 - bless
               1 - detect magic

And you are currently praying for the following spells:
    4 seconds:  ( 5th) vitality
    9 seconds:  ( 4th) invigorate
   13 seconds:  ( 5th) vitality
   18 seconds:  ( 5th) vitality
   23 seconds:  ( 5th) vitality

You can pray 4 1st and 1 4th circle spell(s).
You continue your praying.

< 524h/524H 163v/180V Pos: sitting >

< 524h/524H 176v/180V Pos: sitting >

1st CIRCLE:
armor                      
bless                      
cause light                
cure light                 
detect evil                
detect good                
detect magic               
turn undead                

2nd CIRCLE:
blindness                  
cause serious              
cure serious               
preserve                   
protection from cold       
protection from fire       
slow poison                
word of command            

3rd CIRCLE:
cause critical             
cure blind                 
cure critic                
dispel evil                
dispel good                
earthquake                 
remove poison              
sense life                 

4th CIRCLE:
cure disease               
invigorate                 
protection from acid       
protection from evil       
protection from gas        
protection from good       
protection from lightning  
remove curse               
self comprehension         
summon                     

5th CIRCLE:
destroy undead             
heal                       
soulshield                 
vitality                   

6th CIRCLE:
continual light            
curse                      
darkness                   
fear                       
flame strike               
harm                       
healing salve              
negative energy barrier    

7th CIRCLE:
endurance                  
full heal                  
lesser resurrect           
water breathing            

8th CIRCLE:
dispel magic               
mass heal                  
regeneration               

9th CIRCLE:
divine fury                
holy word                  
plane shift                
resurrect                  
silence                    
unholy word                
word of recall             

10th CIRCLE:
accelerated healing        
full harm                  
taint                      

11th CIRCLE:
group heal                 
group recall               
mass preserve              
true seeing                

12th CIRCLE:
aura of rebirth            
miracle                    


< 524h/524H 177v/180V Pos: sitting >
You have finished praying for vitality.

< 524h/524H 178v/180V Pos: sitting >

< 524h/524H 179v/180V Pos: sitting >
You have memorized the following spells:
( 8th circle)  2 - mass heal
               1 - regeneration
( 7th circle)  5 - full heal
( 6th circle)  1 - continual light
               1 - flame strike
               4 - healing salve
( 5th circle)  1 - heal
               2 - vitality
               1 - destroy undead
( 4th circle)  1 - remove curse
               1 - summon
               1 - cure disease
               3 - invigorate
( 3rd circle)  3 - cure blind
               2 - cure critic
               1 - earthquake
               2 - remove poison
( 2nd circle)  2 - blindness
               4 - preserve
               1 - protection from fire
               2 - protection from cold
( 1st circle)  3 - armor
               2 - bless
               1 - detect magic

And you are currently praying for the following spells:
    2 seconds:  ( 4th) invigorate
    7 seconds:  ( 5th) vitality
   12 seconds:  ( 5th) vitality
   16 seconds:  ( 5th) vitality

You can pray 4 1st and 1 4th circle spell(s).

< 524h/524H 180v/180V Pos: sitting >
You have finished praying for invigorate.

		Score information for Aikc

Level: 39   Race: Grey Elf   Class: Cleric / Healer Sex: Male
Hit points: 524(524)  Moves: 180(180)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 89%
Status:  Sitting around, resting.
         Praying
Frags:   +1.23   Deaths:   8
Detecting:      Invisible Evil Good Life Heat
Protected by:   Spirit Ward
Enchantments:   Farsee Fly Armor Aware Levitation Sparkling
Songs:          Song of Flight
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points:  529 
Paladin auras:   Spell Protection

Active Spells:
--------------
pantherspeed (40 minutes)
armor (6 minutes)
detect invisibility (23 minutes)
protection from living (23 minutes)
vitality (9 minutes)


< 524h/524H 180v/180V Pos: sitting >
Why would you follow a stupid mob?

< 524h/524H 180v/180V Pos: sitting >
You have finished praying for vitality.

< 524h/524H 180v/180V Pos: sitting >

< 524h/524H 180v/180V Pos: sitting >
Why would you follow a stupid mob?

< 524h/524H 180v/180V Pos: sitting >
The First Floor Guard Room
Obvious exits: -W
A greyish stone wall is here to the west.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Noraji  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Noraji  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Noraji  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Noraji  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Noraji  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*The wraith of a militia archer stands here. (minion) (Red Aura)
*The wraith of a militia archer stands here. (minion) (Red Aura)
*The wraith of a militia archer stands here. (minion) (Red Aura)
*The wraith of a militia archer stands here. (minion) (Red Aura)
Eikel  Islamic Jihad (Barbarian)(large) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Eikel's head.
Zxat  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Iona  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Flog, the troll guardian sits in his small room.(Red Aura)

< 524h/524H 180v/180V Pos: sitting >
You have finished praying for vitality.

< 524h/524H 180v/180V Pos: sitting >

< 524h/524H 180v/180V Pos: sitting >
Why would you follow a stupid mob?

< 524h/524H 180v/180V Pos: sitting >
You have finished praying for vitality.
Your prayers are complete.

< 524h/524H 180v/180V Pos: sitting >
You clamber to your feet.

< 524h/524H 180v/180V Pos: standing >
Why would you follow a stupid mob?

< 524h/524H 180v/180V Pos: standing >
Noraji starts casting a spell.
You now follow Noraji.

< 524h/524H 180v/180V Pos: standing >
Noraji completes his spell...
Noraji utters the words 'ghaiz gtui'
Noraji's flesh melds with conjured rocks, turning it to stone.

< 524h/524H 180v/180V Pos: standing >

		Score information for Aikc

Level: 39   Race: Grey Elf   Class: Cleric / Healer Sex: Male
Hit points: 524(524)  Moves: 180(180)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 89%
Status:  Standing.
Frags:   +1.23   Deaths:   8
Detecting:      Invisible Evil Good Life Heat
Protected by:   Spirit Ward
Enchantments:   Farsee Fly Armor Aware Levitation Sparkling
Songs:          Song of Flight
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points:  529 
Paladin auras:   Spell Protection

Active Spells:
--------------
pantherspeed (39 minutes)
armor (5 minutes)
detect invisibility (22 minutes)
protection from living (22 minutes)
vitality (8 minutes)


< 524h/524H 180v/180V Pos: standing >
Noraji starts casting a spell.

< 524h/524H 180v/180V Pos: standing >
You start chanting...

< 524h/524H 180v/180V Pos: standing >
Casting: vitality *
Noraji completes his spell...
Noraji utters the words 'ghaiz gtui'
Your flesh melds with conjured rocks, turning it to stone.

< 524h/524H 180v/180V Pos: standing >
Casting: vitality 

< 524h/524H 180v/180V Pos: standing >
You complete your spell...
You vitalize Noraji.

< 524h/524H 180v/180V Pos: standing >
Noraji starts casting a spell.

< 524h/524H 180v/180V Pos: standing >
Noraji completes his spell...
Noraji utters the words 'ghaiz gtui'
Eikel's flesh melds with conjured rocks, turning it to stone.
The First Floor Guard Room
Obvious exits: -W
A greyish stone wall is here to the west.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Noraji  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Noraji  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Noraji  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Noraji  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Noraji  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*The wraith of a militia archer stands here. (minion) (Red Aura)
*The wraith of a militia archer stands here. (minion) (Red Aura)
*The wraith of a militia archer stands here. (minion) (Red Aura)
*The wraith of a militia archer stands here. (minion) (Red Aura)
Eikel  Islamic Jihad (Barbarian)(large) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Eikel's head.
Zxat  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Iona  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Flog, the troll guardian sits in his small room.(Red Aura)

< 524h/524H 180v/180V Pos: standing >
But you aren't fighting anything!

< 524h/524H 180v/180V Pos: standing >
Iona now follows Noraji.
You sit down and relax.

< 524h/524H 180v/180V Pos: sitting >
You have memorized the following spells:
( 8th circle)  2 - mass heal
               1 - regeneration
( 7th circle)  5 - full heal
( 6th circle)  1 - continual light
               1 - flame strike
               4 - healing salve
( 5th circle)  1 - heal
               4 - vitality
               1 - destroy undead
( 4th circle)  1 - remove curse
               1 - summon
               1 - cure disease
               4 - invigorate
( 3rd circle)  3 - cure blind
               2 - cure critic
               1 - earthquake
               2 - remove poison
( 2nd circle)  2 - blindness
               4 - preserve
               1 - protection from fire
               2 - protection from cold
( 1st circle)  3 - armor
               2 - bless
               1 - detect magic

And you are currently praying for the following spells:
    4 seconds:  ( 5th) vitality

You can pray 4 1st and 1 4th circle spell(s).
You continue your praying.

< 524h/524H 180v/180V Pos: sitting >
Noraji sits down in a comfortable spot.

< 524h/524H 180v/180V Pos: sitting >
Noraji opens the lost book of 'Magic' and begins studying it intently.

< 524h/524H 180v/180V Pos: sitting >
You have finished praying for vitality.
Your prayers are complete.

< 524h/524H 180v/180V Pos: sitting >
You clamber to your feet.

< 524h/524H 180v/180V Pos: standing >
The First Floor Guard Room
Obvious exits: -W
A greyish stone wall is here to the west.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Noraji  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Noraji  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Noraji  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Noraji  Islamic Jihad (Grey Elf)(medium) sits resting.(Gold Aura)
Noraji  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*The wraith of a militia archer stands here. (minion) (Red Aura)
*The wraith of a militia archer stands here. (minion) (Red Aura)
*The wraith of a militia archer stands here. (minion) (Red Aura)
*The wraith of a militia archer stands here. (minion) (Red Aura)
Eikel  Islamic Jihad (Barbarian)(large) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Eikel's head.
Zxat  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Iona  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Flog, the troll guardian sits in his small room.(Red Aura)

< 524h/524H 180v/180V Pos: standing >
   This large troll warrior is the guardian of the first floor.  He
appears to be an accomplished warrior of the tower, and has retired
to a quiet, yet still honorable, position of being the first line of
defense against any raid against the Outcasts' Tower.  He appears to
be very large and powerful, even for a troll.
Flog, the troll guardian appears to be Troll and is in excellent condition.
He's large in size.
He seems to be moving much faster than normal..


< 524h/524H 180v/180V Pos: standing >

		Score information for Aikc

Level: 39   Race: Grey Elf   Class: Cleric / Healer Sex: Male
Hit points: 524(524)  Moves: 180(180)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 89%
Status:  Standing.
Frags:   +1.23   Deaths:   8
Detecting:      Invisible Evil Good Life Heat
Protected by:   Spirit Ward
Enchantments:   Farsee Fly Armor Aware Levitation Sparkling
Songs:          Song of Flight
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points:  529 
Paladin auras:   Spell Protection

Active Spells:
--------------
stone skin (4 minutes)
pantherspeed (39 minutes)
armor (5 minutes)
detect invisibility (22 minutes)
protection from living (22 minutes)
vitality (8 minutes)


< 524h/524H 180v/180V Pos: standing >
The First Floor Guard Room
Obvious exits: -W
A greyish stone wall is here to the west.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Noraji  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Noraji  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Noraji  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Noraji  Islamic Jihad (Grey Elf)(medium) sits resting.(Gold Aura)
Noraji  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*The wraith of a militia archer stands here. (minion) (Red Aura)
*The wraith of a militia archer stands here. (minion) (Red Aura)
*The wraith of a militia archer stands here. (minion) (Red Aura)
*The wraith of a militia archer stands here. (minion) (Red Aura)
Eikel  Islamic Jihad (Barbarian)(large) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Eikel's head.
Zxat  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Iona  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Flog, the troll guardian sits in his small room.(Red Aura)

< 524h/524H 180v/180V Pos: standing >
Eikel looks at Flog, the troll guardian.

< 524h/524H 180v/180V Pos: standing >
Noraji closes his book and smiles broadly.
You quickly scan the area.
You see nothing.

< 524h/524H 180v/180V Pos: standing >
You quickly scan the area.
You see nothing.

< 524h/524H 180v/180V Pos: standing >
Noraji clambers to his feet.
You quickly scan the area.
You see nothing.

< 524h/524H 180v/180V Pos: standing >
You quickly scan the area.
You see nothing.

< 524h/524H 180v/180V Pos: standing >

< 524h/524H 180v/180V Pos: standing >

< 524h/524H 180v/180V Pos: standing >
Noraji starts casting a spell.

< 524h/524H 180v/180V Pos: standing >
Noraji completes his spell...
Noraji utters the words 'ghaiz gtui'
Iona's flesh melds with conjured rocks, turning it to stone.

< 524h/524H 180v/180V Pos: standing >

< 524h/524H 180v/180V Pos: standing >
Noraji sits down in a comfortable spot.

< 524h/524H 180v/180V Pos: standing >
Noraji opens the lost book of 'Magic' and begins studying it intently.

< 524h/524H 180v/180V Pos: standing >

< 524h/524H 180v/180V Pos: standing >
Noraji closes his book and smiles broadly.

< 524h/524H 180v/180V Pos: standing >
Noraji clambers to his feet.

< 524h/524H 180v/180V Pos: standing >

		Score information for Aikc

Level: 39   Race: Grey Elf   Class: Cleric / Healer Sex: Male
Hit points: 524(524)  Moves: 180(180)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 89%
Status:  Standing.
Frags:   +1.23   Deaths:   8
Detecting:      Invisible Evil Good Life Heat
Protected by:   Spirit Ward
Enchantments:   Farsee Fly Armor Aware Levitation Sparkling
Songs:          Song of Flight
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points:  529 
Paladin auras:   Spell Protection

Active Spells:
--------------
stone skin (4 minutes)
pantherspeed (39 minutes)
armor (5 minutes)
detect invisibility (22 minutes)
protection from living (22 minutes)
vitality (8 minutes)


< 524h/524H 180v/180V Pos: standing >

< 524h/524H 180v/180V Pos: standing >
Epic Zones -----------------------------------------

   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (very evil)     
   Orrak                                         (slightly good) 
   Pits of Cerberus                              (slightly evil) 
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (slightly evil) 
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (slightly evil) 
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (neutral)       
   The Ruins of Tharnadia's Old Quarter          (slightly evil) 
   The Fields Between                            (neutral)       
  *The Githyanki Fortress                        (slightly evil) 
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
  *The Lair of the Swamp Troll King              (evil)          
  *Zalkapfaan, City of the Headless Horde        (slightly evil) 
   New Cave city                                 (slightly good) 
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (slightly evil) 
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
  *The Sky City of Ultarium                      (slightly evil) 
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (slightly evil) 
  *Tribal Oasis                                  (slightly good) 
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (slightly evil) 
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (slightly evil) 
   The Caverns of Armageddon                     (slightly evil) 
  *The Forest City of Aravne                     (very good)     
   Plane of Fire                                 (slightly good) 
   Ruined Temple of Tezcatlipoca                 (slightly evil) 
   The Astral Plane                              (neutral)       
  *Jotunheim                                     (good)          
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (slightly evil) 
  *Temple of the Earth                           (slightly evil) 
   Sea Kingdom                                   (good)          
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (slightly evil) 
   Domain of Lost Souls                          (neutral)       
  *The Hall of Knighthood                        (very evil)     
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
  *Valley of the Snow Ogres                      (slightly evil) 
   The Great Shaboath                            (slightly evil) 
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
  *Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (slightly evil) 
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 524h/524H 180v/180V Pos: standing >

< 524h/524H 180v/180V Pos: standing >

< 524h/524H 180v/180V Pos: standing >
The First Floor Guard Room
Obvious exits: -W
A greyish stone wall is here to the west.
A Drow Elf (medium)  - The Horde stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Noraji  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Noraji  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Noraji  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Noraji  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Noraji  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*The wraith of a militia archer stands here. (minion) (Red Aura)
*The wraith of a militia archer stands here. (minion) (Red Aura)
*The wraith of a militia archer stands here. (minion) (Red Aura)
*The wraith of a militia archer stands here. (minion) (Red Aura)
Eikel  Islamic Jihad (Barbarian)(large) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Eikel's head.
Zxat  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Iona  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Flog, the troll guardian sits in his small room.(Red Aura)

< 524h/524H 180v/180V Pos: standing >

		Score information for Aikc

Level: 39   Race: Grey Elf   Class: Cleric / Healer Sex: Male
Hit points: 524(524)  Moves: 180(180)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 89%
Status:  Standing.
Frags:   +1.23   Deaths:   8
Detecting:      Invisible Evil Good Life Heat
Protected by:   Spirit Ward
Enchantments:   Farsee Fly Armor Aware Levitation Sparkling
Songs:          Song of Flight
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points:  529 
Paladin auras:   Spell Protection

Active Spells:
--------------
stone skin (4 minutes)
pantherspeed (39 minutes)
armor (5 minutes)
detect invisibility (22 minutes)
protection from living (22 minutes)
vitality (8 minutes)


< 524h/524H 180v/180V Pos: standing >
Iona suddenly attacks a Drow Elf!
Iona snaps into visibility.
Iona misses a Drow Elf.

< 524h/524H 180v/180V Pos: standing >
Noraji gives an order to his followers.
An air elemental snaps into visibility.
A Drow Elf snaps into visibility.
An air elemental's mass slams into a Drow Elf, knocking him to the ground!
An air elemental snaps into visibility.
A Drow Elf avoids being bashed by an air elemental, who loses its balance and falls.

< 524h/524H 180v/180V Pos: standing >
An air elemental snaps into visibility.
A Drow Elf snaps into visibility.
An air elemental's crush wounds a Drow Elf.
An air elemental misses a Drow Elf.
An air elemental's crush wounds a Drow Elf.

< 524h/524H 180v/180V Pos: standing >
You start chanting...

< 524h/524H 180v/180V Pos: standing >
A Drow Elf misses Iona.
Iona dodges a Drow Elf's attack.

< 524h/524H 180v/180V Pos: standing >
A Drow Elf blocks Iona's lunge at him.
Iona snaps into visibility.
A Drow Elf snaps into visibility.

< 524h/524H 180v/180V Pos: standing >
Eikel trips over a Drow Elf, in a futile attempt to slam him down even further.

< 524h/524H 180v/180V Pos: standing >
Zxat gives an order to his followers.
The wraith of a militia archer starts casting an offensive spell.
The wraith of a militia archer snaps into visibility.
The wraith of a militia archer starts casting an offensive spell.
The wraith of a militia archer snaps into visibility.
The wraith of a militia archer starts casting an offensive spell.
The wraith of a militia archer snaps into visibility.
The wraith of a militia archer starts casting an offensive spell.
The wraith of a militia archer snaps into visibility.

< 524h/524H 180v/180V Pos: standing >
Iona starts casting an offensive spell.
Iona snaps into visibility.

< 524h/524H 180v/180V Pos: standing >
Casting: continual light 

< 524h/524H 180v/180V Pos: standing >
You complete your spell...
The area lights up!

< 524h/524H 180v/180V Pos: standing >
The wraith of a militia archer completes its spell...
The wraith of a militia archer utters the words 'buoblg qrunsoqpze yugh'
A Drow Elf snaps into visibility.
The wraith of a militia archer's fist beats the life out of a Drow Elf, blood pours from his body!
The wraith of a militia archer completes its spell...
The wraith of a militia archer utters the words 'buoblg qrunsoqpze yugh'
The wraith of a militia archer's fist beats the life out of a Drow Elf, blood pours from his body!

< 524h/524H 180v/180V Pos: standing >
Iona completes her spell...
Iona utters the words 'warhunso gsfal'
Iona points at a Drow Elf.
Iona's spell flows around a Drow Elf, leaving him unharmed!

< 524h/524H 180v/180V Pos: standing >
An air elemental misses a Drow Elf.
A Drow Elf snaps into visibility.
An air elemental's crude crush wounds a Drow Elf.
An air elemental misses a Drow Elf.

< 524h/524H 180v/180V Pos: standing >
A Drow Elf's skin seems to turn to stone.

< 524h/524H 180v/180V Pos: standing >
A Drow Elf misses Iona.
A Drow Elf snaps into visibility.
Iona snaps into visibility.
Iona starts casting an offensive spell.

< 524h/524H 180v/180V Pos: standing >
The wraith of a militia archer completes its spell...
The wraith of a militia archer utters the words 'buoblg qrunsoqpze yugh'
The wraith of a militia archer's fist beats the life out of a Drow Elf, blood pours from his body!
The wraith of a militia archer completes its spell...
The wraith of a militia archer utters the words 'buoblg qrunsoqpze yugh'
The wraith of a militia archer's fist beats the life out of a Drow Elf, blood pours from his body!

< 524h/524H 180v/180V Pos: standing >
The wraith of a militia archer fades from your mortal viewing...

< 524h/524H 180v/180V Pos: standing >
Iona snaps into visibility.
Iona completes her spell...
Iona utters the words 'warhunso gsfal'
Iona points at a Drow Elf.
Iona snaps into visibility.
A Drow Elf snaps into visibility.
A blast of molten spray sent by Iona coats a Drow Elf with searing agony.
A Drow Elf's magnificent white marble shield melted from the intense heat!
A Drow Elf's burnt mithril robe from Taliccicopiid melted from the intense heat!
A Drow Elf's dwarven-made limestone skull from Taliccicopiid melted from the intense heat!
A Drow Elf's twined silver gorget from Taliccicopiid melted from the intense heat!
A Drow Elf's spiked gem veil from Taliccicopiid melted from the intense heat!
A Drow Elf's gnomish ear amplifier melted from the intense heat!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Aikc by 2000000.
The smell of fresh blood enters your body, infusing you with power!