<worn on head> a sinister bronze hat
<worn in ear> a pale magenta earring [superior] (glowing)
<worn in ear> a robin's tail feather (glowing) (illuminating)
<worn on face> a dark flesh veil
<worn around neck> a sinister crystal torque
<worn around neck> a twisted obsidian pendant
<worn on body> a green suit of jodani wood platemail [superior]
<worn about body> a black leopard skin [poor]
<worn on back> a well-crafted ash longbow of health (illuminating)
<worn as quiver> a fragile iron quiver
<worn about waist> a long flowing girth of spidersilk (glowing)
<worn on belt buckle>a burnt out brazier long past forgotten (magic) (glowing)
<attached to belt> a burnt out brazier long past forgotten (magic) (glowing)
<held as shield> a fanged ivory tower shield
<worn around wrist> a legendary granite wristguard
<worn on hands> some fine obsidian gloves
<worn on finger> a small metallic ring of damage (magic)
<worn on finger> a cracked glass ring
<primary weapon> a sinister crystal broad sword from The Forest City of Aravne
<worn on feet> a pair of old miner boots [superior]
A Drider looks at you.
< 402h/442H 95v/123V Pos: standing >
Casting: psychic crush
A Drider snickers softly.
< 402h/442H 96v/123V Pos: standing >
Your mental manipulations become a reality...
A Drider suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 95 ] A Drider's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
A Drider falls to their knees, grasping your head and screaming in pain!!
A Drider bursts into tears.
< 403h/442H 97v/123V Pos: standing >
Score information for Janator
Level: 41 Race: Githzerai Class: Psionicist / Enslaver Sex: Male
Hit points: 403(442) Mana: 607(754) Moves: 98(123)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 88%
Status: Standing, and getting beaten on.
Frags: +0.00 Deaths: 8
Detecting: Invisible Evil Good Magic Life
Enchantments: Ultravision Aware Haste Levitation
Combat Pulse: 19 Spell Pulse: 0.87
Leaderboard Points: 418
Active Spells:
--------------
cannibalize (38 minutes)
vitality (6 minutes)
aura sight (32 minutes)
haste (11 minutes)
< 403h/442H 98v/123V Pos: standing >
You begin to focus your will...
< 403h/442H 98v/123V Pos: standing >
< 403h/442H 99v/123V Pos: standing >
Casting: psychic crush
< 403h/442H 99v/123V Pos: standing >
Your mental manipulations become a reality...
Your spell flows around a Drider, leaving him unharmed!
< 403h/442H 100v/123V Pos: standing >
You begin to focus your will...
< 403h/442H 101v/123V Pos: standing >
You lost your concentration!
You abort your mental image before it has become reality!
< 403h/442H 101v/123V Pos: standing >
A Drider rises to his feet.
< 403h/442H 102v/123V Pos: standing >
A Drider attempts to flee.
A Drider leaves south.
< 404h/442H 102v/123V Pos: standing >
.^M.***+*
.MMM.***+M*
MMM..*****
MM^^*@****
MM^.*P**+*
MM^***MM+*M
^++M++M+M
You failed.
< 404h/442H 102v/123V Pos: standing >
You failed.
< 404h/442H 103v/123V Pos: standing >
.^M.***+*
.MMM.***+M*
MMM..*****
MM^^*@****
MM^.P***+*
MM^***MM+*M
^++M++M+M
< 404h/442H 104v/123V Pos: standing >
< 404h/442H 105v/123V Pos: standing >
.^M.***+*
.MMM.***+M*
MMM..*****
MM^^P@****
MM^.****+*
MM^***MM+*M
^++M++M+M
MMM.***+M
MMM..*****
MM^^PP****
MM^.*@**+*
MM^***MM+*M
M^++M++M+M*
M^^.*.M**
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
< 404h/442H 100v/123V Pos: standing >
< 404h/442H 100v/123V Pos: standing >
.MMM.***+
.MMM..*****
^MM^^PP****
^MM^.@***+*
MMM^***MM+*
MM^++M++M+M
MM^^.*.M*
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 404h/442H 96v/123V Pos: standing >
< 404h/442H 96v/123V Pos: standing >
..^M.***+
..MMM.***+M
.MMM..*****
^MM^^@P****
^MM^.****+*
MMM^***MM+*
M^++M++M+
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
A Drider (large) stands in mid-air here. (Non-Fraggable)(Red Aura)
< 404h/442H 91v/123V Pos: standing >
< 404h/442H 92v/123V Pos: standing >
< 404h/442H 92v/123V Pos: standing >
A Drider leaves south.
< 405h/442H 92v/123V Pos: standing >
..^M.***+
..MMM.***+M
.MMM..*****
^MM^^@P****
^MM^.P***+*
MMM^***MM+*
M^+++M+M+
< 405h/442H 93v/123V Pos: standing >
< 405h/442H 93v/123V Pos: standing >
..^M.***+
..MMM.***+M
.MMM..*****
^MM^^@P****
^MM^.*P**+*
MMM^***MM+*
M^+++M+M+
*..^M.***
*..MMM.***+
*.MMM..****
.^MM^@*****
.^MM^.*P**+
^MMM^***MM+
MM^+++M+M
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
< 405h/442H 89v/123V Pos: standing >
*..^M.***
*..MMM.***+
*.MMM..****
.^MM^@*****
.^MM^.*P**+
^MMM^***MM+
MM^+++M+M
< 405h/442H 89v/123V Pos: standing >
*..^M.***
*..MMM.***+
*.MMM..****
.^MM^@*****
.^MM^.*P**+
^MMM^**PMM+
MM^+++M+M
< 405h/442H 90v/123V Pos: standing >
*..^M.***
*..MMM.***+
*.MMM..****
.^MM^@*****
.^MM^.*P**+
^MMM^***MM+
MM^+++M+M
< 405h/442H 91v/123V Pos: standing >
*..^M.***
*..MMM.***+
*.MMM..****
.^MM^@*****
.^MM^.PP**+
^MMM^***MM+
MM^+++M+M
< 405h/442H 92v/123V Pos: standing >
*..^M.***
*..MMM.***+
*.MMM..****
.^MM^@P****
.^MM^.*P**+
^MMM^***MM+
MM^+++M+M
You failed.
< 405h/442H 92v/123V Pos: standing >
*..^M.***
*..MMM.***+
*.MMM.P****
.^MM^@*****
.^MM^.*P**+
^MMM^***MM+
MM^+++M+M
< 405h/442H 93v/123V Pos: standing >
*..^M.***
*..MMM.***+
*.MMMP.****
.^MM^@*****
.^MM^.*P**+
^MMM^***MM+
MM^+++M+M
< 405h/442H 93v/123V Pos: standing >
*..^M.***
*..MMM.***+
*.MMMP.****
.^MM^@*P***
.^MM^.****+
^MMM^***MM+
MM^+++M+M
A Kobold enters from the north.
< 405h/442H 93v/123V Pos: standing >
*..^M.***
*..MMM.***+
*.MMM..****
.^MM^@*P***
.^MM^.****+
^MMM^***MM+
MM^+++M+M
..^M.***+
..MMM.***+M
.MMM..*****
^MM^P@P****
^MM^.****+*
MMM^***MM+*
M^+++M+M+
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 405h/442H 89v/123V Pos: standing >
..^M.***+
..MMM.***+M
.MMM..*****
^MM^P@P****
^MM^.****+*
MMM^***MM+M
M^+++M+M+
< 406h/442H 90v/123V Pos: standing >
A Drider skitters in from the east.
.^M.***+*
.MMM.***+M*
MMM..*****
MM^PP@****
MM^.****+*
MM^***MM+M*
^+++M+M+M
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 406h/442H 85v/123V Pos: standing >
.^M.***+*
.MMM.***+M*
MMM..*****
MM^PP@****
MM^.****+*
MM^***MM+M*
^+++M+M+M
< 406h/442H 85v/123V Pos: standing >
< 406h/442H 86v/123V Pos: standing >
.^M.***+*
.MMM.***+M*
MMM..*****
MM^PP@****
MM^.****+*
MM^***MM+M*
^+++M+MMM
< 406h/442H 86v/123V Pos: standing >
.^M.***+*
.MMM.***+M*
MMM..*****
MM^P*@****
MM^.****+*
MM^***MM+M*
^+++M+MMM
< 406h/442H 87v/123V Pos: standing >
.^M.***+*
.MMM.***+M*
MMM..*****
MM^P*@****
M^M.****+*
MM^***MM+M*
^+++M+MMM
< 406h/442H 87v/123V Pos: standing >
Epic Zones -----------------------------------------
Court of the Muse (neutral)
The Chasm of the Misty Vale (neutral)
The Battlefield (neutral)
The Swamp Laboratory of Khul'Lor (neutral)
Clan Stoutdorf Settlement (neutral)
Kobold Settlement (neutral)
The High Moor Forest (neutral)
The Stone Tomb of Kelek (evil)
Orrak (slightly good)
Pits of Cerberus (neutral)
Myrloch Vale (neutral)
Pharr Valley Swamp (neutral)
Village of Werrun (neutral)
Nizari (neutral)
The Dark Stone Tower of the Northern Realms (neutral)
Tower of High Sorcery (neutral)
Bloodstone Keep (neutral)
The Temple of the Sun (neutral)
The Elemental Groves (neutral)
Temple of Flames (neutral)
Drustl's Yerdonia Enslaved (neutral)
The Obsidian Citadel (neutral)
The Ruins of Undermountain (neutral)
The Mountain of the Banished (neutral)
Nakral's Crypt (neutral)
The Outcasts Tower (slightly evil)
Fort Boyard (neutral)
Crystalspyre Mountains (neutral)
The Prisons of Carthapia (neutral)
Faerie Realm (neutral)
The Ruins of Tharnadia's Old Quarter (slightly evil)
The Fields Between (neutral)
*The Githyanki Fortress (slightly evil)
Labyrinth of No Return (neutral)
The Desert City of Venan'Trut (neutral)
Rogue Plains (neutral)
City of Torrhan (neutral)
*The Lair of the Swamp Troll King (evil)
*Zalkapfaan, City of the Headless Horde (slightly evil)
New Cave city (neutral)
Ice Tower (neutral)
Desolate Under Fire (neutral)
The Citadel (neutral)
The Twin Keeps of Devastated Tharnadia (neutral)
IceCrag Castle (neutral)
Prison of Fort Boyard (neutral)
The Ancient Halls of Ironstar (slightly evil)
The Jade Empire (neutral)
Mazzolin (neutral)
Forest of Mir (neutral)
Quintaragon Castle (neutral)
*The Sky City of Ultarium (slightly evil)
Lair of the Gibberling King (neutral)
Plane of Air (neutral)
The Kingdom of Torg (slightly evil)
*Tribal Oasis (slightly good)
The Para-Elemental Plane of Smoke (neutral)
Plane of Water (neutral)
*Shadamehr Keep (neutral)
The Temple to Skrentherlog (neutral)
Alatorin - the Forge City (neutral)
*The Trakkia Mountains (slightly evil)
The Ethereal Plane (slightly evil)
The Caverns of Armageddon (slightly evil)
*The Forest City of Aravne (very good)
Plane of Fire (neutral)
Ruined Temple of Tezcatlipoca (neutral)
The Astral Plane (neutral)
*Jotunheim (good)
*The Transparent Tower (slightly good)
Krethik Keep (slightly evil)
*Temple of the Earth (slightly evil)
Sea Kingdom (good)
Plane of Earth (neutral)
Sevenoaks (neutral)
The Keep of Evil (neutral)
The Forgotten Mansion (neutral)
Domain of Lost Souls (neutral)
*The Hall of Knighthood (very evil)
The Depths of Duris (neutral)
Arachdrathos Guilds (neutral)
*Valley of the Snow Ogres (slightly evil)
The Great Shaboath (slightly evil)
The Tempest Court (neutral)
Pit of Dragons (neutral)
*Ny'Neth (neutral)
Lost Temple of Tikitzopl (slightly evil)
The Scorched Valley (neutral)
The Realm of Barovia (neutral)
The Royal Mausoleum of Castle IceCrag (neutral)
Plane of Fire, Brass (neutral)
Githzerai Stronghold (neutral)
Ceothia (neutral)
Tiamat (neutral)
The Fortress of Dreams (neutral)
Bahamut's Palace (neutral)
Dragonnia (neutral)
The Charcoal Palace (neutral)
Vecna's Tomb (neutral)
Ny'Neth's Stronghold (neutral)
Apocalypse Castle (neutral)
The Realm of Barovia Continued (neutral)
*The Hall of the Ancients (slightly evil)
The Bronze Citadel (neutral)
Ny'Neth's Stronghold Continued (neutral)
Negative Material Plane (neutral)
Celestial Plane (neutral)
The 222nd Layer of the Abyss (neutral)
Castle Ravenloft (neutral)
* = already completed this boot.
< 406h/442H 88v/123V Pos: standing >
< 406h/442H 88v/123V Pos: standing >
.^M.***+*
.MMM.***+M*
MMM..*****
MM^PP@****
M^M.****+*
MM^***MM+M*
^+++M+MMM
< 406h/442H 88v/123V Pos: standing >
.^M.***+*
.MMM.***+M*
MMM..*****
MM^P*@****
M^M.P***+*
MM^***MM+M*
^+++M+MMM
< 406h/442H 88v/123V Pos: standing >
.^M.***+*
.MMM.***+M*
MMM..*****
MM^P*@****
M^M.P***+*
MM^***MM+M*
^+++M+MMM
< 406h/442H 89v/123V Pos: standing >
.^M.***+*
.MMM.***+M*
MMM..*****
MM^P*@****
M^M.P***+*
MM^***M*MM*
^+++M+MMM
< 406h/442H 89v/123V Pos: standing >
MMM.***+M
MMM..*****
MM^P******
M^M.P@**+*
MM^***M*MM*
M^+++M+MMM*
M^^.*.M**
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 406h/442H 85v/123V Pos: standing >
MM..*****
MM^^P*****
M^M.P***+*
MM^**@M*MM*
M^+++M+MMM*
MM^^.*.M***
M^^.*..**
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
A small wooden raft has been left here.
< 407h/442H 80v/123V Pos: standing >
MM..*****
MM^^P*****
M^M.P***+*
MM^**@M*MM*
M^+++M+MMM*
MM^^.*.M***
M^^.*..**
Score information for Janator
Level: 41 Race: Githzerai Class: Psionicist / Enslaver Sex: Male
Hit points: 407(442) Mana: 568(754) Moves: 80(123)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 88%
Status: Standing.
Frags: +0.00 Deaths: 8
Detecting: Invisible Evil Good Magic Life
Enchantments: Ultravision Aware Haste Levitation
Combat Pulse: 19 Spell Pulse: 0.87
Leaderboard Points: 418
Active Spells:
--------------
cannibalize (37 minutes)
vitality (5 minutes)
aura sight (31 minutes)
haste (10 minutes)
< 407h/442H 80v/123V Pos: standing >
MM..*****
MM^^*P****
M^M.P***+*
MM^**@M*MM*
M^+++M+MMM*
MM^^.*.M***
M^^.*..**
MMM..****
^MM^^*P****
^M^M.P***+*
MMM^*@*M*MM
MM^+++M+MMM
MMM^^.*.M**
MM^^.*..*
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 407h/442H 76v/123V Pos: standing >
< 407h/442H 76v/123V Pos: standing >
.MMM.***+
.MMM..*****
^MM^^*P****
^M^M.@***+*
MMM^***M*MM
MM^+++M+MMM
MM^^.*.M*
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A Drider (large) stands in mid-air here. (Non-Fraggable)(Red Aura)
< 407h/442H 71v/123V Pos: standing >
< 407h/442H 71v/123V Pos: standing >
.MMM.***+
.MMM..*****
^MM^^******
^M^M.@P**+*
MMM^***M*MM
MM^+++M+MMM
MM^^.*.M*
< 407h/442H 72v/123V Pos: standing >
.MMM.***+
.MMM..*****
^MM^^******
^M^M.@***+*
MMM^**PM*MM
MM^+++M+MMM
MM^^.*.M*
< 407h/442H 72v/123V Pos: standing >
.MMM.***+
.MMM..*****
^MM^^******
^M^M.@P**+*
MMM^***M*MM
MM^+++M+MMM
MM^^.*.M*
A Drider leaves north.
< 407h/442H 73v/123V Pos: standing >
.MMM.***+
.MMM..*****
^MM^^P*****
^M^M.@P**+*
MMM^***M*MM
MM^+++M+MMM
MM^^.*.M*
< 407h/442H 73v/123V Pos: standing >
.MMM.***+
.MMM..*****
^MM^^*P****
^M^M.@P**+*
MMM^***M*MM
MM^+++M+MMM
MM^^.*.M*
A Kobold enters from the east.
< 407h/442H 73v/123V Pos: standing >
.MMM.***+
.MMM..*****
^MM^^*P****
^M^M.@***+*
MMM^***M*MM
MM^+++M+MMM
MM^^.*.M*
< 407h/442H 74v/123V Pos: standing >
.MMM.***+
.MMM..*****
^MM^^*P****
^M^M.@***+*
MMM^***M*MM
MM^+++M+MMM
MM^^.*M**
< 407h/442H 74v/123V Pos: standing >
.MMM.***+
.MMM..*****
^MM^^*P****
^M^M.@***+*
MMM^*****MM
MM^+++MMMMM
MM^^.*M**
< 407h/442H 74v/123V Pos: standing >
You failed.
< 407h/442H 75v/123V Pos: standing >
< 408h/442H 76v/123V Pos: standing >
< 408h/442H 78v/123V Pos: standing >
A Kobold suddenly attacks YOU!
< 408h/442H 79v/123V Pos: standing >
< T: Janator TP: sta TC:few scratches E: A Kobold sta EP: excellent >
You begin to focus your will...
< 408h/442H 79v/123V Pos: standing >
< T: Janator TP: sta TC:few scratches E: A Kobold sta EP: excellent >
Casting: psychic crush
< 408h/442H 79v/123V Pos: standing >
< T: Janator TP: sta TC:few scratches E: A Kobold sta EP: excellent >
Your mental manipulations become a reality...
A Kobold suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 33 ] A Kobold's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
A Kobold's pair of brown leather gloves shattered in bits as the tortured body spasms and quivers!
A Kobold's pair of studded leather sleeves shattered in bits as the tortured body spasms and quivers!
A Kobold is dead! R.I.P.
You receive your share of experience.