<worn as a badge> a spherical chunk of the swamp fane runestone of wisdom (magic)
<worn on head> the Crown of Aktosh (magic) (glowing) (humming)[238h 45m 54s]
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a delicate nipple ring [superior] with a strange sharp rubin (magic) (glowing)
<worn in ear> a troglodyte earring
<worn on face> a leafy mask of Silvanos (magic)
<worn around neck> an honor of guards medallion [86%]
<worn around neck> an amulet of fire dragon's blood (magic)
<worn on body> the robe of the mind of greater charisma (magic)
<worn about body> a cloak made of Yochlol hide [superior] (magic)
<worn on back> a backpack made of hemp (glowing) [74%]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of endurance with a strange dark bloodstone (magic) (glowing)
<worn about waist> an array of flesh hooks and chains of constitution
<worn on belt buckle>a harp of the sirens (magic) (glowing) [87%]
<attached to belt> an intricate hourglass running in reverse [superior] (invis) (magic)
<attached to belt> a spell tome of putrified zombie skin (magic)
<worn on arms> a pair of dragon-hide sleeves [74%]
<held as shield> the shield of the battle dragon (magic)
<worn around wrist> a bracelet of woven willow leaves [superior] (magic)
<worn around wrist> a smooth bracelet of dwarven kind (magic)
<worn on hands> a pair of crystalized gloves (glowing) (humming) [54%]
<worn on finger> a ring of twisted gray mist of power
<held> a swirling staff of air conjuration (magic) (glowing)[238h 45m 54s]
<worn on legs> some mantis leggings
<worn on feet> a pair of clawed demon-hide moccasins
Obvious exits: -E# -W -U
A sign made of crystal is posted before the eastern gate. (glowing)
< 704h/704H 123v/165V Pos: standing >
The gate seems to be closed.
< 704h/704H 125v/165V Pos: standing >
The gate seems to be closed.
< 704h/704H 126v/165V Pos: standing >
The gate seems to be closed.
< 704h/704H 127v/165V Pos: standing >
Autosaving...
<map>
Zone: The Great Realm of Duris.
Room: On the Crystal Stairs of Beleth Street
</map>
<map>
Zone: The Great Realm of Duris.
Room: On the Crystal Stairs of Beleth Street
</map>
On the Crystal Stairs of Beleth Street
Obvious exits: -U -D
A wandering human walks calmly here, interested in the high elves.
< 704h/704H 129v/165V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: On the Crystal Stairs of Beleth Street
</map>
On the Crystal Stairs of Beleth Street
Obvious exits: -U -D
< 704h/704H 129v/165V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: On the Crystal Stairs of Beleth Street
</map>
On the Crystal Stairs of Beleth Street
Obvious exits: -U -D
< 704h/704H 129v/165V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: The Crystal Shrine of Cris'lesiel Beleth
</map>
<map>
Zone: The Great Realm of Duris.
Room: The Crystal Shrine of Cris'lesiel Beleth
</map>
The Crystal Shrine of Cris'lesiel Beleth
Obvious exits: -D
(Q)Chauseis, the high elf priestess kneels here, offering prayer service in the shrine.(Gold Aura)
< 704h/704H 130v/165V Pos: standing >
Alas, you cannot go that way. . . .
< 704h/704H 131v/165V Pos: standing >
You get a large pile of coins from your net of endless currents.
There were: 22308 platinum coins, 11 gold coins, 14 silver coins, 12 copper coins.
< 704h/704H 135v/165V Pos: standing >
Chauseis, the high elf priestess takes you aside and teaches you the finer points of epic wisdom.
You feel your skill in epic wisdom improving.
Autosaving...
< 704h/704H 150v/165V Pos: standing >
< 704h/704H 165v/165V Pos: standing >
Chauseis, the high elf priestess takes you aside and teaches you the finer points of epic wisdom.
You feel your skill in epic wisdom improving.
Autosaving...
< 704h/704H 165v/165V Pos: standing >
< 704h/704H 165v/165V Pos: standing >
Chauseis, the high elf priestess takes you aside and teaches you the finer points of epic wisdom.
You feel your skill in epic wisdom improving.
Autosaving...
< 704h/704H 165v/165V Pos: standing >
< 704h/704H 165v/165V Pos: standing >
< 704h/704H 165v/165V Pos: standing >
Chauseis, the high elf priestess takes you aside and teaches you the finer points of epic wisdom.
You feel your skill in epic wisdom improving.
Autosaving...
< 704h/704H 165v/165V Pos: standing >
< 704h/704H 165v/165V Pos: standing >
< 704h/704H 165v/165V Pos: standing >
A faint hum can be heard from the Crown of Aktosh you are carrying.
Chauseis, the high elf priestess takes you aside and teaches you the finer points of epic wisdom.
You feel your skill in epic wisdom improving.
Autosaving...
< 704h/704H 165v/165V Pos: standing >
Chauseis, the high elf priestess takes you aside and teaches you the finer points of epic wisdom.
You feel your skill in epic wisdom improving.
Autosaving...
< 704h/704H 165v/165V Pos: standing >
Chauseis, the high elf priestess takes you aside and teaches you the finer points of epic wisdom.
You feel your skill in epic wisdom improving.
Autosaving...
< 704h/704H 165v/165V Pos: standing >
Chauseis, the high elf priestess takes you aside and teaches you the finer points of epic wisdom.
You feel your skill in epic wisdom improving.
Autosaving...
< 704h/704H 165v/165V Pos: standing >
Chauseis, the high elf priestess takes you aside and teaches you the finer points of epic wisdom.
You feel your skill in epic wisdom improving.
Autosaving...
< 704h/704H 165v/165V Pos: standing >
< 704h/704H 165v/165V Pos: standing >
A faint hum can be heard from the Crown of Aktosh you are carrying.
< 704h/704H 165v/165V Pos: standing >
Chauseis, the high elf priestess takes you aside and teaches you the finer points of epic wisdom.
You feel your skill in epic wisdom improving.
You have mastered epic wisdom.
Autosaving...
< 704h/704H 165v/165V Pos: standing >
Chauseis, the high elf priestess says 'The power to fill yourself with the wisdom of the ages is within the grasp of all of us. We simply need to wait
for our own abilities to blossom and flower."
Chauseis smiles happily.
< 704h/704H 165v/165V Pos: standing >
< 704h/704H 165v/165V Pos: standing >
Ok.
You put 309 platinum, 2 gold, 5 silver, and 2 copper coins into a net of endless currents.
< 704h/704H 165v/165V Pos: standing >
< 704h/704H 165v/165V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: On the Crystal Stairs of Beleth Street
</map>
On the Crystal Stairs of Beleth Street
Obvious exits: -U -D
< 704h/704H 164v/165V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: On the Crystal Stairs of Beleth Street
</map>
On the Crystal Stairs of Beleth Street
Obvious exits: -U -D
< 704h/704H 163v/165V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: On the Crystal Stairs of Beleth Street
</map>
On the Crystal Stairs of Beleth Street
Obvious exits: -U -D
< 704h/704H 162v/165V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: The Bottom of the Crystal Stairs of Beleth Street
</map>
<map>
Zone: The Great Realm of Duris.
Room: The Bottom of the Crystal Stairs of Beleth Street
</map>
The Bottom of the Crystal Stairs of Beleth Street
Obvious exits: -E# -W -U
A sign made of crystal is posted before the eastern gate. (glowing)
A wandering human walks calmly here, interested in the high elves.
< 704h/704H 162v/165V Pos: standing >
< 704h/704H 163v/165V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: An Intersection of Roads in Shaledrieth
</map>
An Intersection of Roads in Shaledrieth
Obvious exits: -N -E -S -W
< 704h/704H 164v/165V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: On Grision Street
</map>
<map>
Zone: The Great Realm of Duris.
Room: On Grision Street
</map>
On Grision Street
Obvious exits: -N -E -S
[2] The corpse of a patrolling high elf guard is lying here.
A Githzerai (medium) stands here. (Non-Fraggable)(Red Aura)
< 704h/704H 163v/165V Pos: standing >
A Githzerai leaves north.
<map>
Zone: The Great Realm of Duris.
Room: On Grision Street
</map>
<map>
Zone: The Great Realm of Duris.
Room: On Grision Street
</map>
On Grision Street
Obvious exits: -N -S -W
The corpse of a travelling merchant is lying here.
The corpse of a patrolling high elf guard is lying here.
The corpse of a half-elf adventurer is lying here.
A Githzerai (medium) stands here. (Non-Fraggable)(Red Aura)
< 704h/704H 162v/165V Pos: standing >
A Githzerai leaves north.
<map>
Zone: The Great Realm of Duris.
Room: On Grision Street
</map>
<map>
Zone: The Great Realm of Duris.
Room: On Grision Street
</map>
On Grision Street
Obvious exits: -N -S
A Githzerai (medium) stands here. (Non-Fraggable)(Red Aura)
< 704h/704H 162v/165V Pos: standing >
< 704h/704H 163v/165V Pos: standing >
A Githzerai leaves south.
< 704h/704H 165v/165V Pos: standing >
Score information for Lielz
Level: 48 Race: Drow Elf Class: Conjurer / Water Magus Sex: Male
Hit points: 704(704) Moves: 165(165)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 86%
Status: Standing.
Frags: +5.90 Deaths: 39
Detecting: Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Gas Acid Living
Protected by: Slow Poison
Enchantments: Inertial-Barrier Hawkvision Ultravision Farsee Fly Aware Haste Waterbreathing Sneaking Tower of Iron Will Fearless GlobeOfDarkness
Combat Pulse: 17 Spell Pulse: 0.82
Leaderboard Points: 1617
Active Spells:
--------------
globe of darkness (10 minutes)
virtue (20 minutes)
infravision (44 minutes)
vitality (8 minutes)
stone skin (less than a minute remaining)
lionrage (10 minutes)
hawkvision (9 minutes)
elephantstrength (30 minutes)
strength (37 minutes)
agility (37 minutes)
inertial barrier (11 minutes)
fly (31 minutes)
< 704h/704H 165v/165V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: On Grision Street
</map>
<map>
Zone: The Great Realm of Duris.
Room: On Grision Street
</map>
On Grision Street
Obvious exits: -N -S -W
The corpse of a travelling merchant is lying here.
The corpse of a patrolling high elf guard is lying here.
The corpse of a half-elf adventurer is lying here.
A Githzerai (medium) stands here. (Non-Fraggable)(Red Aura)
< 704h/704H 164v/165V Pos: standing >
< 704h/704H 164v/165V Pos: standing >
A Githzerai leaves west.
You failed.
< 704h/704H 164v/165V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: The Eastern Entrance of the Shaledrieth Barracks
</map>
<map>
Zone: The Great Realm of Duris.
Room: The Eastern Entrance of the Shaledrieth Barracks
</map>
The Eastern Entrance of the Shaledrieth Barracks
Obvious exits: -N# -E
A Githzerai (medium) stands here. (Non-Fraggable)(Red Aura)
A high elf sentinel stands here, protecting the barracks.
< 704h/704H 163v/165V Pos: standing >
< 704h/704H 163v/165V Pos: standing >
That's absurd.
A high elf sentinel suddenly attacks YOU!
-=[A high elf sentinel's feeble punch grazes you.]=-
< 703h/704H 165v/165V Pos: standing >
< T: Lielz TP: sta TC:few scratches E: high sta EP: excellent >
< 703h/704H 165v/165V Pos: standing >
< T: Lielz TP: sta TC:few scratches E: high sta EP: excellent >
You start chanting...
< 704h/704H 165v/165V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high sta EP: excellent >
A Githzerai starts casting an offensive spell called 'chill touch'.
< 704h/704H 165v/165V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high sta EP: excellent >
Casting: disintegrate **
< 704h/704H 165v/165V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high sta EP: excellent >
Casting: disintegrate *
< 704h/704H 165v/165V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high sta EP: excellent >
A Githzerai completes his spell...
A Githzerai utters the words 'qpurr hajqp'
-=[You feel your life flowing away as a Githzerai chills you.]=-
< 696h/704H 165v/165V Pos: standing >
< T: Lielz TP: sta TC:few scratches E: high sta EP: excellent >
A high elf sentinel misses you.
< 696h/704H 165v/165V Pos: standing >
< T: Lielz TP: sta TC:few scratches E: high sta EP: excellent >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Githzerai!
[Damage: 96 ] -=[You smile happily as your disintegration ray hits a Githzerai!]=-
A Githzerai is stunned!
< 696h/704H 165v/165V Pos: standing >
< T: Lielz TP: sta TC:few scratches E: high sta EP: excellent >
You miss a high elf sentinel.
You miss a high elf sentinel.
< 696h/704H 165v/165V Pos: standing >
< T: Lielz TP: sta TC:few scratches E: high sta EP: excellent >
A Githzerai leaves east.
< 697h/704H 165v/165V Pos: standing >
< T: Lielz TP: sta TC:few scratches E: high sta EP: excellent >
You failed.
< 697h/704H 165v/165V Pos: standing >
< T: Lielz TP: sta TC:few scratches E: high sta EP: excellent >
Saving Lielz.
< 698h/704H 165v/165V Pos: standing >
< T: Lielz TP: sta TC:few scratches E: high sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 699h/704H 165v/165V Pos: standing >
< T: Lielz TP: sta TC:few scratches E: high sta EP: excellent >
Saving Lielz.
< 700h/704H 165v/165V Pos: standing >
< T: Lielz TP: sta TC:few scratches E: high sta EP: excellent >
You dodge a high elf sentinel's vicious attack.
You attempt to flee...
<map>
Zone: The Great Realm of Duris.
Room: On Grision Street
</map>
On Grision Street
Obvious exits: -N -S -W
Fresh blood splatters cover the area.
The corpse of a travelling merchant is lying here.
The corpse of a patrolling high elf guard is lying here.
The corpse of a half-elf adventurer is lying here.
You flee eastward!
< 700h/704H 134v/165V Pos: standing >
You quickly scan the area.
A wandering human who is not far off to your north.
A proud high elf sentry who is a brief walk away to your north.
A proud high elf sentry who is a brief walk away to your north.
A half-elf adventurer who is not far off to your south.
A high elf sentinel who is close by to your west.
< 700h/704H 134v/165V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: On Grision Street
</map>
On Grision Street
Obvious exits: -N -S
< 702h/704H 136v/165V Pos: standing >
< 702h/704H 138v/165V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: On Grision Street
</map>
On Grision Street
Obvious exits: -N -S -W
Fresh blood splatters cover the area.
The corpse of a travelling merchant is lying here.
The corpse of a patrolling high elf guard is lying here.
The corpse of a half-elf adventurer is lying here.
< 704h/704H 141v/165V Pos: standing >
A high elf sentinel enters from the west.
<map>
Zone: The Great Realm of Duris.
Room: On Grision Street
</map>
On Grision Street
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
[2] The corpse of a patrolling high elf guard is lying here.
< 704h/704H 141v/165V Pos: standing >
< 704h/704H 142v/165V Pos: standing >
You quickly scan the area.
A high elf sentinel who is close by to your north.
A wandering human who is a brief walk away to your north.
A proud high elf sentry who is rather far off to your north.
A proud high elf sentry who is rather far off to your north.
A travelling merchant who is close by to your east.
A half-elf adventurer who is close by to your south.
< 704h/704H 143v/165V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: An Intersection of Roads in Shaledrieth
</map>
<map>
Zone: The Great Realm of Duris.
Room: An Intersection of Roads in Shaledrieth
</map>
An Intersection of Roads in Shaledrieth
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A half-elven adventurer walks proudly through the mountain outpost.
< 704h/704H 145v/165V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: On Grision Street
</map>
On Grision Street
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
< 704h/704H 145v/165V Pos: standing >
< 704h/704H 147v/165V Pos: standing >
A Githzerai enters from the south.
<map>
Zone: The Great Realm of Duris.
Room: On Grision Street
</map>
On Grision Street
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
< 704h/704H 147v/165V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: The Southern End of Grision Street
</map>
The Southern End of Grision Street
Obvious exits: -N -E
A few drops of fresh blood are scattered around the area.
The corpse of a wandering human is lying here.
The corpse of a patrolling high elf guard is lying here.
< 704h/704H 147v/165V Pos: standing >
Alas, you cannot go that way. . . .
< 704h/704H 148v/165V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: On Grision Street
</map>
On Grision Street
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
< 704h/704H 150v/165V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: On Grision Street
</map>
On Grision Street
Obvious exits: -N -S
Fresh blood splatters cover the area.
< 704h/704H 150v/165V Pos: standing >
< 704h/704H 152v/165V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: An Intersection of Roads in Shaledrieth
</map>
<map>
Zone: The Great Realm of Duris.
Room: An Intersection of Roads in Shaledrieth
</map>
An Intersection of Roads in Shaledrieth
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A high elf sentinel stands here, protecting the barracks.
A half-elven adventurer walks proudly through the mountain outpost.
< 704h/704H 156v/165V Pos: standing >
You are knocked to the ground by a high elf sentinel's mighty bash!
< 703h/704H 157v/165V Pos: sitting >
< T: Lielz TP: sit TC:few scratches E: high sta EP: excellent >
A high elf sentinel dodges your futile attack.
You miss a high elf sentinel.
< 704h/704H 157v/165V Pos: sitting >
< T: Lielz TP: sit TC:excellent E: high sta EP: excellent >
-=[A high elf sentinel's feeble punch grazes you.]=-
< 703h/704H 157v/165V Pos: sitting >
< T: Lielz TP: sit TC:few scratches E: high sta EP: excellent >
A high elf sentinel dodges your futile attack.
A high elf sentinel dodges your futile attack.
< 704h/704H 157v/165V Pos: sitting >
< T: Lielz TP: sit TC:excellent E: high sta EP: excellent >
-=[A high elf sentinel's feeble punch grazes you.]=-
< 703h/704H 157v/165V Pos: sitting >
< T: Lielz TP: sit TC:few scratches E: high sta EP: excellent >
Maybe you should get on your feet first?
Sorry, you aren't allowed to do that in combat.
< 703h/704H 157v/165V Pos: sitting >
< T: Lielz TP: sit TC:few scratches E: high sta EP: excellent >
You clamber to your feet.
< 703h/704H 157v/165V Pos: standing >
< T: Lielz TP: sta TC:few scratches E: high sta EP: excellent >
Saving Lielz.
< 703h/704H 157v/165V Pos: standing >
< T: Lielz TP: sta TC:few scratches E: high sta EP: excellent >
You attempt to flee...
<map>
Zone: The Great Realm of Duris.
Room: The Bottom of the Crystal Stairs of Beleth Street
</map>
<map>
Zone: The Great Realm of Duris.
Room: The Bottom of the Crystal Stairs of Beleth Street
</map>
The Bottom of the Crystal Stairs of Beleth Street
Obvious exits: -E# -W -U
A sign made of crystal is posted before the eastern gate. (glowing)
A wandering human walks calmly here, interested in the high elves.
You flee eastward!
< 704h/704H 132v/165V Pos: standing >
< 704h/704H 132v/165V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: An Intersection of Roads in Shaledrieth
</map>
<map>
Zone: The Great Realm of Duris.
Room: An Intersection of Roads in Shaledrieth
</map>
An Intersection of Roads in Shaledrieth
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A high elf sentinel stands here, protecting the barracks.
A half-elven adventurer walks proudly through the mountain outpost.
A high elf sentinel suddenly attacks YOU!
-=[A high elf sentinel's weak punch grazes you.]=-
< 699h/704H 134v/165V Pos: standing >
< T: Lielz TP: sta TC:few scratches E: high sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 699h/704H 136v/165V Pos: standing >
< T: Lielz TP: sta TC:few scratches E: high sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 699h/704H 136v/165V Pos: standing >
< T: Lielz TP: sta TC:few scratches E: high sta EP: excellent >
Saving Lielz.
< 700h/704H 136v/165V Pos: standing >
< T: Lielz TP: sta TC:few scratches E: high sta EP: excellent >
You attempt to flee...
<map>
Zone: The Great Realm of Duris.
Room: On Beleth Street
</map>
On Beleth Street
Obvious exits: -E -W
Fresh blood splatters cover the area.
You flee westward!
< 700h/704H 110v/165V Pos: standing >
< 700h/704H 110v/165V Pos: standing >
Lycis is no longer in your group.
< 701h/704H 111v/165V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: On Beleth Street
</map>
<map>
Zone: The Great Realm of Duris.
Room: On Beleth Street
</map>
On Beleth Street
Obvious exits: -N -E -W
Fresh blood covers everything in the area.
A merchant travels through the mountain outpost, smiling happily.
A half-elven adventurer walks proudly through the mountain outpost.
< 702h/704H 114v/165V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: Within the Inner Gates of the Outpost Shaledrieth
</map>
<map>
Zone: The Great Realm of Duris.
Room: Within the Inner Gates of the Outpost Shaledrieth
</map>
Within the Inner Gates of the Outpost Shaledrieth
Obvious exits: -E -W
Fresh blood splatters cover the area.
A merchant travels through the mountain outpost, smiling happily.
< 703h/704H 114v/165V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: The Crystal Gates of a Mountain Outpost
</map>
<map>
Zone: The Great Realm of Duris.
Room: The Crystal Gates of a Mountain Outpost
</map>
The Crystal Gates of a Mountain Outpost
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
A strong-looking high elf sentry stands here, proudly watching the horizon.(Gold Aura)
A strong-looking high elf sentry stands here, proudly watching the horizon.(Gold Aura)
A proud high elf sentry suddenly attacks YOU!
-=[A proud high elf sentry's feeble punch grazes you.]=-
< 702h/704H 114v/165V Pos: standing >
< T: Lielz TP: sta TC:few scratches E: proud sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 703h/704H 116v/165V Pos: standing >
< T: Lielz TP: sta TC:few scratches E: proud sta EP: excellent >
You dodge a bash from a proud high elf sentry, who loses his balance and falls.
You dodge a proud high elf sentry's vicious attack.
Sorry, you aren't allowed to do that in combat.
< 703h/704H 116v/165V Pos: standing >
< T: Lielz TP: sta TC:few scratches E: proud sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 703h/704H 116v/165V Pos: standing >
< T: Lielz TP: sta TC:few scratches E: proud sta EP: excellent >
A Githzerai enters from the west.
Saving Lielz.
< 703h/704H 116v/165V Pos: standing >
< T: Lielz TP: sta TC:few scratches E: proud sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 704h/704H 116v/165V Pos: standing >
< T: Lielz TP: sta TC:excellent E: proud sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 704h/704H 116v/165V Pos: standing >
< T: Lielz TP: sta TC:excellent E: proud sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 704h/704H 116v/165V Pos: standing >
< T: Lielz TP: sta TC:excellent E: proud sta EP: excellent >
A Githzerai leaves east.
Sorry, you aren't allowed to do that in combat.
< 704h/704H 116v/165V Pos: standing >
< T: Lielz TP: sta TC:excellent E: proud sta EP: excellent >
You failed.
< 704h/704H 116v/165V Pos: standing >
< T: Lielz TP: sta TC:excellent E: proud sta EP: excellent >
The sun hangs low on the southern sky.
Saving Lielz.
< 704h/704H 116v/165V Pos: standing >
< T: Lielz TP: sta TC:excellent E: proud sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 704h/704H 116v/165V Pos: standing >
< T: Lielz TP: sta TC:excellent E: proud sta EP: excellent >
A proud high elf sentry misses you.
You dodge a proud high elf sentry's vicious attack.
You dodge a bash from a proud high elf sentry, who loses his balance and falls.
< 704h/704H 116v/165V Pos: standing >
< T: Lielz TP: sta TC:excellent E: proud kne EP: excellent >
You dodge a proud high elf sentry's vicious attack.
You miss a proud high elf sentry.
You miss a proud high elf sentry.
< 704h/704H 116v/165V Pos: standing >
< T: Lielz TP: sta TC:excellent E: proud kne EP: excellent >
Saving Lielz.
< 704h/704H 116v/165V Pos: standing >
< T: Lielz TP: sta TC:excellent E: proud kne EP: excellent >
A high elf sentinel enters from the east.
You attempt to flee...
PANIC! You couldn't escape!
< 704h/704H 116v/165V Pos: standing >
< T: Lielz TP: sta TC:excellent E: proud kne EP: excellent >
A high elf sentinel suddenly attacks YOU!
You feel your skin soften and return to normal.
-=[A high elf sentinel's feeble punch grazes you.]=-
A Githzerai enters from the east.
< 703h/704H 116v/165V Pos: standing >
< T: Lielz TP: sta TC:few scratches E: proud kne EP: excellent >
A Githzerai starts casting an offensive spell called 'chill touch'.
< 703h/704H 116v/165V Pos: standing >
< T: Lielz TP: sta TC:few scratches E: proud kne EP: excellent >
You start chanting...
< 704h/704H 116v/165V Pos: standing >
< T: Lielz TP: sta TC:excellent E: proud kne EP: excellent >
You complete your spell...
[Damage: 4 ] -=[You watch with self-pride as the magic missile hits a Githzerai.]=-
[Damage: 4 ] -=[You watch with self-pride as the magic missile hits a Githzerai.]=-
A Githzerai is incapacitated and will slowly die, if not aided.
Your spell flows around a Githzerai, leaving him unharmed!
[Damage: 4 ] -=[You watch with self-pride as the magic missile hits a Githzerai.]=-
A Githzerai is mortally wounded, and will die soon, if not aided.
[Damage: 4 ] -=[You watch with self-pride as the magic missile hits a Githzerai.]=-
A Githzerai is dead! R.I.P.
You receive your share of experience.