The death of [12 Bard] Ditor (Shade)

in A Chamber Filled with Furs

from the perspective of [40 Frost Magus] Bh - The Horde (Drow Elf)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on eyes>       goggles of the tinkerer [poor] (glowing)
<worn in ear>        a gnomish ear amplifier (magic)
<worn in ear>        a gnomish ear amplifier (magic)
<worn on face>       a glowing rune covered mask [superior] (glowing)
<worn around neck>   a blue moon charm [poor] (glowing)
<worn around neck>   a blue moon charm [superior] (glowing)
<worn about body>    a royal robe garb lined with gold [superior]
<worn about waist>   a soft leather belt
<worn on belt buckle>lucky alchemist sack
<worn on hands>      the gloves of the storm
<worn on finger>     a sapphire ring
<worn on finger>     a sapphire ring
<held>               lucky alchemist sack
<held>               lucky alchemist sack
<worn on legs>       some many-pocketed garden trousers [superior]
<worn on feet>       a pair of tiger fur boots (magic) [89%]

[Damage: 32 ] You hurl a spike of razor sharp ice at Slipper.
The freezing cold causes Slipper intense pain!
[Damage: 32 ] You hurl a spike of razor sharp ice at Slipper.

< 345h/345H 175v/175V Pos: standing >
The freezing cold causes Slipper intense pain!
[Damage: 16 ] You send a bolt of chilling frost streaking towards Slipper, which shatters on impact.

< 345h/345H 175v/175V Pos: standing >
You start chanting...

< 345h/345H 175v/175V Pos: standing >
An ice elemental attacks Slipper. [0 Hits]

< 345h/345H 175v/175V Pos: standing >
Casting: ice spikes 

< 345h/345H 175v/175V Pos: standing >
The freezing cold causes Slipper intense pain!
The intense cold causes Slipper's entire body to slooooow doooowwwnn!
[Damage: 13 ] The freezing cold causes Slipper intense pain!
The intense cold causes Slipper's entire body to slooooow doooowwwnn!
[Damage: 13 ] The freezing cold causes Slipper intense pain!
[Damage: 11 ] Slipper kicks an ice elemental in the foot, causing an ice elemental to hop around in pain.
The freezing cold causes Slipper intense pain!
[Damage:  6 ] Slipper attacks an ice elemental. [3 Hits]

< 345h/345H 175v/175V Pos: standing >
You complete your spell...
The freezing cold causes Slipper intense pain!
[Damage: 33 ] You hurl a spike of razor sharp ice at Slipper.
The freezing cold causes Slipper intense pain!
[Damage: 33 ] You hurl a spike of razor sharp ice at Slipper.
The freezing cold causes Slipper intense pain!
[Damage: 33 ] You hurl a spike of razor sharp ice at Slipper.

< 345h/345H 175v/175V Pos: standing >
You start chanting...

< 345h/345H 175v/175V Pos: standing >
Casting: ice spikes **
An ice elemental attacks Slipper. [0 Hits]

< 345h/345H 175v/175V Pos: standing >
Casting: ice spikes *

< 345h/345H 175v/175V Pos: standing >
The freezing cold causes Slipper intense pain!
[Damage: 12 ] The freezing cold causes Slipper intense pain!
[Damage: 14 ] The freezing cold causes Slipper intense pain!
[Damage: 13 ] Slipper attacks an ice elemental. [3 Hits]

< 345h/345H 175v/175V Pos: standing >
Casting: ice spikes 

< 345h/345H 175v/175V Pos: standing >
You complete your spell...
The freezing cold causes Slipper intense pain!
[Damage: 33 ] You hurl a spike of razor sharp ice at Slipper.
The freezing cold causes Slipper intense pain!
The intense cold causes Slipper's entire body to slooooow doooowwwnn!
[Damage: 33 ] You hurl a spike of razor sharp ice at Slipper.
The freezing cold causes Slipper intense pain!
[Damage: 33 ] You hurl a spike of razor sharp ice at Slipper.

< 345h/345H 175v/175V Pos: standing >
You start chanting...

< 345h/345H 175v/175V Pos: standing >
An ice elemental attacks Slipper. [0 Hits]

< 345h/345H 175v/175V Pos: standing >
You complete your spell...
The freezing cold causes Slipper intense pain!
[Damage: 35 ] You hurl a spike of razor sharp ice at Slipper.
The freezing cold causes Slipper intense pain!
[Damage: 35 ] You hurl a spike of razor sharp ice at Slipper.
The freezing cold causes Slipper intense pain!
[Damage: 35 ] You hurl a spike of razor sharp ice at Slipper.

< 345h/345H 175v/175V Pos: standing >
The freezing cold causes Slipper intense pain!
[Damage: 12 ] The freezing cold causes Slipper intense pain!
[Damage: 14 ] The freezing cold causes Slipper intense pain!
[Damage: 11 ] Slipper attacks an ice elemental. [3 Hits]

< 345h/345H 175v/175V Pos: standing >
Your lucidity is not sufficient enough to cast that spell.

< 345h/345H 175v/175V Pos: standing >
Experience till level: 12456585

< 345h/345H 175v/175V Pos: standing >
Your lucidity is not sufficient enough to cast that spell.

< 345h/345H 175v/175V Pos: standing >
Your lucidity is not sufficient enough to cast that spell.

< 345h/345H 175v/175V Pos: standing >
You start chanting...

< 345h/345H 175v/175V Pos: standing >
You complete your spell...
The freezing cold causes Slipper intense pain!
[Damage: 18 ] You send a bolt of chilling frost streaking towards Slipper, which shatters on impact.
[Damage:  5 ] Slipper leaps over an ice elemental's attack.
An ice elemental attacks Slipper. [1 Hits]

< 345h/345H 175v/175V Pos: standing >
You start chanting...

< 345h/345H 175v/175V Pos: standing >
You complete your spell...
The freezing cold causes Slipper intense pain!
[Damage: 19 ] You send a bolt of chilling frost streaking towards Slipper, which shatters on impact.
Slipper is mortally wounded, and will die soon, if not aided.

< 345h/345H 175v/175V Pos: standing >
You start chanting...

< 345h/345H 175v/175V Pos: standing >
You complete your spell...
The freezing cold causes Slipper intense pain!
[Damage:  1 ] You send a bolt of chilling frost streaking towards Slipper, which shatters on impact.
Slipper is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Bh by 324000.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of Slipper cause a sickening chill to run up your spine.

< 345h/345H 175v/175V Pos: standing >
You failed.

< 345h/345H 175v/175V Pos: standing >
You failed.

< 345h/345H 175v/175V Pos: standing >
You failed.

< 345h/345H 175v/175V Pos: standing >
You failed.

< 345h/345H 175v/175V Pos: standing >
You failed.

< 345h/345H 175v/175V Pos: standing >
You failed.

< 345h/345H 175v/175V Pos: standing >
You failed.

< 345h/345H 175v/175V Pos: standing >
You failed.

< 345h/345H 175v/175V Pos: standing >
You failed.

< 345h/345H 175v/175V Pos: standing >
You failed.

< 345h/345H 175v/175V Pos: standing >
You get a small pile of coins from the corpse of Slipper.
There were: 4 platinum coins, 51 gold coins. 

< 345h/345H 175v/175V Pos: standing >
Ok.
You put 4 platinum, 51 gold, 0 silver, and 0 copper coins into a large leather backpack.

< 345h/345H 175v/175V Pos: standing >
It appears to be the corpse of Slipper.
Nothing.

< 345h/345H 175v/175V Pos: standing >
You make a magical gesture, sending an ice elemental back to the nether plane.
An ice elemental stops following you.
Your group has been disbanded.

< 345h/345H 175v/175V Pos: standing >
Your lucidity is not sufficient enough to cast that spell.

< 345h/345H 175v/175V Pos: standing >
No new group members.

< 345h/345H 175v/175V Pos: standing >
You sit down and relax.

< 345h/345H 175v/175V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 10 of 10
  2nd circle:  9 of  9
  3rd circle:  2 of  9   (  36 seconds)
  4th circle:  8 of  8
  5th circle:  7 of  7
  6th circle:  6 of  6
  7th circle:  0 of  5   (  40 seconds)
  8th circle:  3 of  4   (   8 seconds)

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 345h/345H 175v/175V Pos: sitting >
You start meditating...

< 345h/345H 175v/175V Pos: sitting >
Ethereal essences flow into you, restoring your 8th circle powers!

< 345h/345H 175v/175V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!

< 345h/345H 175v/175V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!

< 345h/345H 175v/175V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!

< 345h/345H 175v/175V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 10 of 10
  2nd circle:  9 of  9
  3rd circle:  2 of  9   (  36 seconds)
  4th circle:  8 of  8
  5th circle:  7 of  7
  6th circle:  6 of  6
  7th circle:  3 of  5   (  16 seconds)
  8th circle:  4 of  4

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 345h/345H 175v/175V Pos: sitting >
Experience till level: 12101585

< 345h/345H 175v/175V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
You are using:
<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on eyes>       goggles of the tinkerer [poor] (glowing)
<worn in ear>        a gnomish ear amplifier (magic)
<worn in ear>        a gnomish ear amplifier (magic)
<worn on face>       a glowing rune covered mask [superior] (glowing)
<worn around neck>   a blue moon charm [poor] (glowing)
<worn around neck>   a blue moon charm [superior] (glowing)
<worn about body>    a royal robe garb lined with gold [superior]
<worn about waist>   a soft leather belt
<worn on belt buckle>lucky alchemist sack
<worn on hands>      the gloves of the storm
<worn on finger>     a sapphire ring
<worn on finger>     a sapphire ring
<held>               lucky alchemist sack
<held>               lucky alchemist sack
<worn on legs>       some many-pocketed garden trousers [superior]
<worn on feet>       a pair of tiger fur boots (magic) [89%]

< 345h/345H 175v/175V Pos: sitting >

< 345h/345H 175v/175V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!

< 345h/345H 175v/175V Pos: sitting >
Experience till level: 12101585

< 345h/345H 175v/175V Pos: sitting >
Saving Bh.

< 345h/345H 175v/175V Pos: sitting >

1st CIRCLE:
faerie fire                
ice missile                
vapor armor                

2nd CIRCLE:
chill touch                
detect magic               
purify spirit              

3rd CIRCLE:
faerie fog                 
frost bolt                 
wind blade                 

4th CIRCLE:
coldshield                 
cone of cold               
faerie sight               
lightning bolt             

5th CIRCLE:
ice storm                  
static discharge           
storm empathy              
vapor strike               

6th CIRCLE:
frost beacon               
frostbite                  
lightning curtain          
lightning shield           

7th CIRCLE:
cold snap                  
conjure ice                
cyclone                    
dispel magic               
ice spikes                 
wall of ice                
windwalk                   

8th CIRCLE:
ethereal form              
ethereal recharge          
iceflow armor              

9th CIRCLE:
arcane whirlwind           
arctic blast               
lightning ring             
plane shift                

10th CIRCLE:
arieks shattering iceball  
induce tupor               
purge                      
windrage                   

11th CIRCLE:
blur                       
mass fly                   
squall                     
tempest terrain            

12th CIRCLE:
polar vortex               


< 345h/345H 175v/175V Pos: sitting >
Ethereal essences flow into you, restoring your 3rd circle powers!

< 345h/345H 175v/175V Pos: sitting >
Ethereal essences flow into you, restoring your 3rd circle powers!

< 345h/345H 175v/175V Pos: sitting >
You do not feel as safe from storms.

< 345h/345H 175v/175V Pos: sitting >
Experience till level: 12101585

< 345h/345H 175v/175V Pos: sitting >
Ethereal essences flow into you, restoring your 3rd circle powers!

< 345h/345H 175v/175V Pos: sitting >
Ethereal essences flow into you, restoring your 3rd circle powers!

< 345h/345H 175v/175V Pos: sitting >
Ethereal essences flow into you, restoring your 3rd circle powers!

< 345h/345H 175v/175V Pos: sitting >
Ethereal essences flow into you, restoring your 3rd circle powers!

< 345h/345H 175v/175V Pos: sitting >
Something melts into nothingness.

< 345h/345H 175v/175V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 10 of 10
  2nd circle:  9 of  9
  3rd circle:  8 of  9   (   5 seconds)
  4th circle:  8 of  8
  5th circle:  7 of  7
  6th circle:  6 of  6
  7th circle:  5 of  5
  8th circle:  4 of  4

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 345h/345H 175v/175V Pos: sitting >
Ethereal essences flow into you, restoring your 3rd circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.

< 345h/345H 175v/175V Pos: sitting >
You clamber to your feet.

< 345h/345H 175v/175V Pos: standing >
You quickly scan the area.
A thri-kreen warrior who is not far off to your east.
A thri-kreen warrior who is not far off to your east.

< 345h/345H 175v/175V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -E -S -W

< 345h/345H 174v/175V Pos: standing >
You start chanting...

< 345h/345H 174v/175V Pos: standing >
Casting: conjure ice *

< 345h/345H 174v/175V Pos: standing >
Casting: conjure ice 

< 345h/345H 174v/175V Pos: standing >
You complete your spell...
An Ice Elemental forms from a cold gust of air.
An ice elemental sulkily says 'Your wish is my command, master!'
An ice elemental starts following you.

< 345h/345H 174v/175V Pos: standing >
An ice elemental is now a member of your group.

< 345h/345H 174v/175V Pos: standing >
Ok.
An ice elemental leaves west.

< 345h/345H 174v/175V Pos: standing >
You sit down and relax.

< 345h/345H 174v/175V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 10 of 10
  2nd circle:  9 of  9
  3rd circle:  9 of  9
  4th circle:  8 of  8
  5th circle:  7 of  7
  6th circle:  6 of  6
  7th circle:  4 of  5   (   8 seconds)
  8th circle:  4 of  4

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 345h/345H 174v/175V Pos: sitting >
You start meditating...

< 345h/345H 174v/175V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.

< 345h/345H 175v/175V Pos: sitting >
You clamber to your feet.

< 345h/345H 175v/175V Pos: standing >
You quickly scan the area.
A thri-kreen warrior who is close by to your north.
A thri-kreen warrior who is close by to your north.
A thri-kreen warrior who is close by to your east.
A thri-kreen warrior who is close by to your east.
A slimy mold who is a brief walk away to your south.
A junk dealer who is in the distance to your south.
An ice elemental who is close by to your west.
A thri-kreen warrior who is close by to your west.
A thri-kreen warrior who is close by to your west.

< 345h/345H 175v/175V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -E -S -W

< 345h/345H 175v/175V Pos: standing >
Within a Domed Cavern
Obvious exits: -N -E -S

< 345h/345H 174v/175V Pos: standing >
Within a Domed Cavern
Obvious exits: -S -W

< 345h/345H 173v/175V Pos: standing >
Within a Domed Cavern
Obvious exits: -N -E -S -W
A slimy mold oozes across the cavern floor.

< 345h/345H 172v/175V Pos: standing >
A Treacherous Turning Point
Obvious exits: -N -E -S -W

< 345h/345H 171v/175V Pos: standing >
A Chamber Filled with Furs
Obvious exits: -E
A Shade (small) stands here. (Non-Fraggable)(Gold Aura)
A sleeping thri-kreen is stretched out, sound asleep.
A sleeping thri-kreen is stretched out, sound asleep.
Fongg, the receptionist, is ready to tuck you in.

< 345h/345H 171v/175V Pos: standing >
Alas, you cannot go that way. . . .

< 345h/345H 171v/175V Pos: standing >
Alas, you cannot go that way. . . .

< 345h/345H 171v/175V Pos: standing >
A Treacherous Turning Point
Obvious exits: -N -E -S -W

< 345h/345H 173v/175V Pos: standing >
Within a Domed Cavern
Obvious exits: -N -E -S -W
A slimy mold oozes across the cavern floor.

< 345h/345H 172v/175V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -E -W

< 345h/345H 171v/175V Pos: standing >
You quickly scan the area.
A large earth worm who is a brief walk away to your east.
A small cave worm who is in the distance to your east.
A small cave worm who is in the distance to your east.
A large earth worm who is in the distance to your east.
A slimy mold who is close by to your west.
A Shade who is a brief walk away to your west.
A sleeping thri-kreen who is a brief walk away to your west.
A sleeping thri-kreen who is a brief walk away to your west.
Fongg who is a brief walk away to your west.

< 345h/345H 172v/175V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -E -W

< 345h/345H 172v/175V Pos: standing >
A Long Narrow Shaft
Obvious exits: -E -W -U

< 345h/345H 171v/175V Pos: standing >
A Long Narrow Shaft
Obvious exits: -U -D

< 345h/345H 170v/175V Pos: standing >
A Long Narrow Shaft
Obvious exits: -N -S -W -U -D

< 345h/345H 170v/175V Pos: standing >
A Long Narrow Shaft
Obvious exits: -E -W -U -D

< 345h/345H 170v/175V Pos: standing >
You quickly scan the area.
A tunnel dweller who is close by to your east.
A tunnel dweller who is close by to your east.
A HUGE cave worm who is not far off to your east.
A tunnel dweller who is not far off to your east.
A thri-kreen chef who is close by to your west.
A HUGE cave worm who is not far off to your west.
A small squirrel who is rather far off above you.
A small squirrel who is in the distance above you.
A small squirrel who is in the distance above you.

< 345h/345H 171v/175V Pos: standing >
Before a Primitive Cooking Fire
Obvious exits: -E -W
A large fire burns steadily as it cooks meat.
A thri-kreen master chef cooks up some red meat.

< 345h/345H 170v/175V Pos: standing >
Tunnel filled with Smoke
Obvious exits: -E -W
A HUGE cave worm burrows through the earth.

< 345h/345H 169v/175V Pos: standing >
Below a Mud-Caked Pit
Obvious exits: -E -U

< 345h/345H 168v/175V Pos: standing >
Above a Massive Hole
Obvious exits: -E -D
A HUGE cave worm burrows through the earth.

< 345h/345H 169v/175V Pos: standing >
A Dark Winding Tunnel
Obvious exits: -E -W

< 345h/345H 168v/175V Pos: standing >
A Circular Cavern
Obvious exits: -N -W

< 345h/345H 167v/175V Pos: standing >
Alas, you cannot go that way. . . .

< 345h/345H 168v/175V Pos: standing >
A Dark Winding Tunnel
Obvious exits: -N -S
A HUGE cave worm burrows through the earth.

< 345h/345H 168v/175V Pos: standing >
A Steep Sloping Tunnel
Obvious exits: -S

< 345h/345H 167v/175V Pos: standing >
Alas, you cannot go that way. . . .

< 345h/345H 167v/175V Pos: standing >
Experience till level: 12101585

< 345h/345H 171v/175V Pos: standing >

< 345h/345H 175v/175V Pos: standing >
A Steep Sloping Tunnel
Obvious exits: -S

< 345h/345H 175v/175V Pos: standing >

< 345h/345H 175v/175V Pos: standing >

< 345h/345H 175v/175V Pos: standing >

< 345h/345H 175v/175V Pos: standing >

< 345h/345H 175v/175V Pos: standing >
You quickly scan the area.
A HUGE cave worm who is close by to your south.

< 345h/345H 175v/175V Pos: standing >
A Dark Winding Tunnel
Obvious exits: -N -S
A HUGE cave worm burrows through the earth.

< 345h/345H 174v/175V Pos: standing >
A Circular Cavern
Obvious exits: -N -W

< 345h/345H 173v/175V Pos: standing >
You quickly scan the area.
A HUGE cave worm who is close by to your north.
A HUGE cave worm who is not far off to your west.

< 345h/345H 173v/175V Pos: standing >
A Dark Winding Tunnel
Obvious exits: -E -W

< 345h/345H 173v/175V Pos: standing >
Above a Massive Hole
Obvious exits: -E -D
A HUGE cave worm burrows through the earth.

< 345h/345H 172v/175V Pos: standing >
Alas, you cannot go that way. . . .

< 345h/345H 172v/175V Pos: standing >
You quickly scan the area.
You see nothing.

< 345h/345H 173v/175V Pos: standing >
Below a Mud-Caked Pit
Obvious exits: -E -U

< 345h/345H 171v/175V Pos: standing >
Alas, you cannot go that way. . . .

< 345h/345H 172v/175V Pos: standing >
You quickly scan the area.
A HUGE cave worm who is close by to your east.
A thri-kreen chef who is not far off to your east.
A HUGE cave worm who is rather far off to your east.
A tunnel dweller who is rather far off to your east.
A tunnel dweller who is rather far off to your east.
A tunnel dweller who is in the distance to your east.
A HUGE cave worm who is close by above you.

< 345h/345H 172v/175V Pos: standing >
Tunnel filled with Smoke
Obvious exits: -E -W
A HUGE cave worm burrows through the earth.

< 345h/345H 172v/175V Pos: standing >
Before a Primitive Cooking Fire
Obvious exits: -E -W
A large fire burns steadily as it cooks meat.
A thri-kreen master chef cooks up some red meat.

< 345h/345H 171v/175V Pos: standing >
You quickly scan the area.
A HUGE cave worm who is not far off to your east.
A tunnel dweller who is not far off to your east.
A tunnel dweller who is not far off to your east.
A tunnel dweller who is a brief walk away to your east.
A HUGE cave worm who is close by to your west.

< 345h/345H 172v/175V Pos: standing >
A Long Narrow Shaft
Obvious exits: -E -W -U -D

< 345h/345H 172v/175V Pos: standing >
You quickly scan the area.
A HUGE cave worm who is close by to your east.
A tunnel dweller who is close by to your east.
A tunnel dweller who is close by to your east.
A tunnel dweller who is not far off to your east.
A thri-kreen chef who is close by to your west.
A HUGE cave worm who is not far off to your west.
A small squirrel who is rather far off above you.
A small squirrel who is rather far off above you.
A small squirrel who is in the distance above you.

< 345h/345H 172v/175V Pos: standing >
A Long Narrow Shaft
Obvious exits: -N -S -W -U -D

< 345h/345H 172v/175V Pos: standing >
A Long Narrow Shaft
Obvious exits: -U -D

< 345h/345H 172v/175V Pos: standing >
A Long Narrow Shaft
Obvious exits: -E -W -U

< 345h/345H 171v/175V Pos: standing >
You quickly scan the area.
A large earth worm who is close by to your east.
A small cave worm who is a brief walk away to your east.
A small cave worm who is a brief walk away to your east.
A large earth worm who is a brief walk away to your east.
A slimy mold who is a brief walk away to your west.
A Shade who is in the distance to your west.
A sleeping thri-kreen who is in the distance to your west.
A sleeping thri-kreen who is in the distance to your west.
Fongg who is in the distance to your west.

< 345h/345H 171v/175V Pos: standing >
You quickly scan the area.
A large earth worm who is close by to your east.
A large earth worm who is not far off to your east.
A small cave worm who is a brief walk away to your east.
A small cave worm who is a brief walk away to your east.
A slimy mold who is a brief walk away to your west.
A Shade who is in the distance to your west.
A sleeping thri-kreen who is in the distance to your west.
A sleeping thri-kreen who is in the distance to your west.
Fongg who is in the distance to your west.

< 345h/345H 175v/175V Pos: standing >
A Long Narrow Shaft
Obvious exits: -U -D

< 345h/345H 174v/175V Pos: standing >
A Long Narrow Shaft
Obvious exits: -E -W -U

< 345h/345H 173v/175V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -E -W

< 345h/345H 172v/175V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -E -W

< 345h/345H 171v/175V Pos: standing >
Within a Domed Cavern
Obvious exits: -N -E -S -W

< 345h/345H 170v/175V Pos: standing >
A Treacherous Turning Point
Obvious exits: -N -E -S -W

< 345h/345H 169v/175V Pos: standing >
A Chamber Filled with Furs
Obvious exits: -E
A Shade (small) stands here. (Non-Fraggable)(Gold Aura)
A sleeping thri-kreen is stretched out, sound asleep.
A sleeping thri-kreen is stretched out, sound asleep.
Fongg, the receptionist, is ready to tuck you in.

< 345h/345H 169v/175V Pos: standing >
Alas, you cannot go that way. . . .

< 345h/345H 169v/175V Pos: standing >
You start chanting...

< 345h/345H 170v/175V Pos: standing >
Casting: wall of ice *

< 345h/345H 173v/175V Pos: standing >
You complete your spell...

< 345h/345H 174v/175V Pos: standing >
You snap into visibility.
You score a CRITICAL HIT!!!!!
[Damage:  3 ] 
< 345h/345H 175v/175V Pos: standing >
< T: Bh TP: sta TC:excellent E: A Shade sta EP: few scratches >
 -=[A Shade attacks you.]=- [0 Hits]
You snap into visibility.
-=[You attack a Shade.]=- [0 Hits]

< 345h/345H 175v/175V Pos: standing >
< T: Bh TP: sta TC:excellent E: A Shade sta EP: few scratches >
 You start chanting...
You snap into visibility.

< 345h/345H 175v/175V Pos: standing >
< T: Bh TP: sta TC:excellent E: A Shade sta EP: few scratches >
 Casting: lightning bolt *

< 345h/345H 175v/175V Pos: standing >
< T: Bh TP: sta TC:excellent E: A Shade sta EP: few scratches >
 You complete your spell...
You snap into visibility.
[Damage: 65 ] The lightning bolt hits a Shade with full impact.

< 345h/345H 175v/175V Pos: standing >
< T: Bh TP: sta TC:excellent E: A Shade sta EP:  nasty wounds >
 A sleeping thri-kreen awakens.

< 345h/345H 175v/175V Pos: standing >
< T: Bh TP: sta TC:excellent E: A Shade sta EP:  nasty wounds >
 You snap into visibility.
-=[A Shade attacks you.]=- [0 Hits]
You snap into visibility.
-=[You attack a Shade.]=- [0 Hits]
You start chanting...

< 345h/345H 175v/175V Pos: standing >
< T: Bh TP: sta TC:excellent E: A Shade sta EP:  nasty wounds >
 You snap into visibility.
You complete your spell...
You snap into visibility.
[Damage: 42 ] The lightning bolt hits a Shade with full impact.
A Shade is dead! R.I.P.
You receive your share of experience.