<worn as a badge> a badge of promise (glowing) [85%]
<worn on head> the helm of the Pit (magic) (glowing)
<worn on eyes> a pair of golden spectacles [superior] (magic)
<worn in ear> an earring of congealed blood
<worn in ear> a spiked blackened earring [83%]
<worn on face> a beautiful mask made of bird feathers
<worn around neck> a studded stone collar [83%]
<worn around neck> the collar of firestones (magic) [80%]
<worn on body> a darkmail breastplate (magic)
<worn about body> a cloak of protection [superior] (magic) [89%]
<worn as quiver> a soldiers black-bone quiver [68%]
<worn about waist> a silken sash of raw silk [superior] [42%]
<worn on belt buckle>an ankylosaur tail club [poor] (magic) (glowing) [68%]
<attached to belt> a two-handed durethium cudgel covered in blood [superior] (magic) [69%]
<worn on arms> the pauldrons of the tide (glowing)
<worn around wrist> the bracer of Uz's alliance
<worn around wrist> a bracelet of dracolich hide (magic) (humming) [75%]
<worn on hands> a pair of spectral gauntlets [poor] (invis) (magic)
<worn on finger> a tiny diamond ring [superior] (magic) [83%]
<worn on finger> a dragonbone ring [superior]
<primary weapon> the mystical warhammer of the barbarian kings (magic) (glowing) (illuminating)[238h 57m 29s]
<secondary weapon> a three tailed whip [superior] with a strange black stone (magic) [67%]
<worn on legs> some heavily-spiked blood crystal leg plates (magic) [58%]
<worn on feet> boots of the panther [22%]
This nameless path passes through Quietus Quay winding through small
stone buildings and open-roofed shacks. Many of the buildings look far
sturdier than they should need to be when protected from the elements by
the surrounding cavern. A small shack lies to the north and an open door
leads into a sturdy stone building to the south.
Obvious exits: -North# -East -South -West
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Cols enters from the west.
Kileek enters from the west.
< 1154h/1154H 302v/307V Pos: standing >
< 1154h/1154H 304v/307V Pos: standing >
You follow Fatwa.
A Small Bank
A small, but sturdy, vault has been set into the thick stone wall to
the west. The Darvanu set up this small bank when they took over Quietus
Quay to make it easier for merchants and pirates to channel their money
through here. The more wealth and goods that pass through Quietus Quay,
the more wealth flows to the Darvanu as well.
Obvious exits: -North
A large wooden counter is here, with a sign posted on it.
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A sturdy guard protects the vault.(Red Aura)
A sturdy guard protects the vault.(Red Aura)
A small duergar is here counting money.(Red Aura)
Cols enters from the north.
Kileek enters from the north.
< 1154h/1154H 303v/307V Pos: standing >
Fatwa sneaks north.
You follow Fatwa.
A Nameless Path
This nameless path passes through Quietus Quay winding through small
stone buildings and open-roofed shacks. Many of the buildings look far
sturdier than they should need to be when protected from the elements by
the surrounding cavern. A small shack lies to the north and an open door
leads into a sturdy stone building to the south.
Obvious exits: -North# -East -South -West
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Cols enters from the south.
Kileek enters from the south.
< 1154h/1154H 305v/307V Pos: standing >
Fatwa sneaks east.
You follow Fatwa.
A Nameless Path
This nameless, yet heavily used, path winds through the vast cavern
containing Quietus Quay passing small stone buildings and wooden shacks.
Quietus Quay is a heavily used port, but has few permanent residents other
than those that work the docks or provide supplies to those that travel
through. A sturdy stone building stands to the north and the collapsed
ruins of a small stone building lie to the east. The path itself
continues to the west and winds to the south.
Obvious exits: -North# -East -South -West
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A tall minotaur in merchants robes stands here.(Red Aura)
(Q)An angry duergar glares at his surroundings.(Red Aura)
Cols enters from the west.
Kileek enters from the west.
< 1154h/1154H 303v/307V Pos: standing >
You follow Fatwa.
A Nameless Path
The cavern floor here must have started out relatively flat and stable,
and years of wear and tear have worn it smooth. The path itself is made
of a light brown dirt that has worn away from the stone and seeped or
blown into the cavern from outside. The path appears to split just to
the south where it moves through a collection of stone and wooden
buildings.
Obvious exits: -North -South
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Cols enters from the north.
Kileek enters from the north.
< 1154h/1154H 304v/307V Pos: standing >
Kileek winces in pain, as the flames surrounding his sword are too much for him to handle!
Kileek snaps into visibility.
< 1154h/1154H 305v/307V Pos: standing >
You follow Fatwa.
A Split in the Path
The small port town of Quietus Quay must not be deemed large enough to
require signs or markers for the paths that wind through it. Only the
dock hands and mercenary guards actually seem to live here, though a fair
number of merchants can often be seen wandering the streets. Since the
Darvanu mercenary house took over the town it has grown considerably, the
thriving commerce attracting wanted as well as un-wanted attention. A
long stone building stands to the west and the path forks off to the
north, south, and east.
Obvious exits: -North -East -South -West #
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Cols enters from the north.
Imm sneaks in from the north.
Kileek enters from the north.
< 1154h/1154H 304v/307V Pos: standing >
Fatwa sneaks east.
You follow Fatwa.
A Nameless Path
This portion of the nameless path that winds its way through Quietus
Quay seems to be more of an alley. The wall of a ruined building stands
to the north and a massive stalagmite is to the south. The path continues
to the east where it winds past the blind side of several buildings, and
to the west where it meets an intersection.
Obvious exits: -East -West
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A gaunt drow woman attempts to sell her body here.(Red Aura)
Cols enters from the west.
Kileek enters from the west.
< 1154h/1154H 303v/307V Pos: standing >
< 1154h/1154H 303v/307V Pos: standing >
You follow Fatwa.
A Nameless Path
The path seems almost an alley here, passing along the back of one
building to the south, and the side of another to the east. It is quiet
here, despite the muffled echos and voices that float in from various
directions, yet it doesn't seem altogether safe. The path continues to
the north and west while the walls of buildings block the way to the south
and east.
Obvious exits: -North -West
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Cols enters from the west.
Kileek enters from the west.
< 1154h/1154H 305v/307V Pos: standing >
Fatwa sneaks north.
You follow Fatwa.
A Nameless Path
Bending from south to east here the path winds around a large home made
of black palm to the southeast and past a massive stalagmite to the west.
Sounds from as far away as the docks themselves echo through the cavern,
but the sounds are muted and distorted, subdued by their constant bouncing
off rough stone surfaces.
Obvious exits: -East -South
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Cols enters from the south.
Kileek enters from the south.
< 1154h/1154H 303v/307V Pos: standing >
Fatwa sneaks east.
You follow Fatwa.
A Nameless Path
Rough rocks and other rubble have been dumped to the north creating an
impassable barrier. A large, elegant home made of heavy black palm stands
to the south, a testament to some merchant's wealth. The home, like most
in this cavern, has no windows but it does have a very sturdy wooden door.
The path continues to the east and west winding past buildings and
stalagmites as it makes its way through the cavern.
Obvious exits: -East -South# -West
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A tall orcish pirate wanders the town.(Red Aura)
Cols enters from the west.
Kileek enters from the west.
< 1154h/1154H 302v/307V Pos: standing >
A Nameless Path
Obvious exits: -East -South# -West
*Kileek Islamic Jihad (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
*Imm Islamic Jihad (Shadow Beast)(large) stands in mid-air here.(Gold Aura)
Aikc Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Cols Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Raz Nebie Helper Ayatolla Islamic Jihad (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Raz's head.
Norbeast Islamic Jihad (Shadow Beast)(large) stands in mid-air here.
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A tall orcish pirate wanders the town.(Red Aura)
< 1154h/1154H 307v/307V Pos: standing >
You quickly scan the area.
You see nothing.
< 1154h/1154H 307v/307V Pos: standing >
< 1154h/1154H 307v/307V Pos: standing >
You follow Fatwa.
A Nameless Path
Sounds of dripping water and echoing, distorted voices filter their way
through the cavern. A number of small dwellings dot this region of the
cavern with this narrow, nameless path winding its way through all of
them. A long, narrow building stands to the south and the ruins of a
stone building lie to the north. The path continues to the east and west.
Obvious exits: -North -East -South# -West
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Cols enters from the west.
Kileek enters from the west.
< 1154h/1154H 305v/307V Pos: standing >
Fatwa opens the door.
< 1154h/1154H 305v/307V Pos: standing >
Fatwa closes the door.
You quickly scan the area.
An orcish pirate who is close by to your west.
< 1154h/1154H 305v/307V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by Raz.
< 1154h/1154H 305v/307V Pos: standing >
You follow Fatwa.
A Nameless Path
This winding path travels through most of Quietus Quay past the
quarters of the laborers and some of the small homes that a few of the
merchants and pirates keep here. There are also buildings that house the
warriors and guards of the Darvanu mercenaries who now control the town
and its docks. The path continues to the east and west.
Obvious exits: -East -West
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Cols enters from the west.
Kileek enters from the west.
< 1154h/1154H 303v/307V Pos: standing >
You quickly scan the area.
An orcish pirate who is not far off to your west.
< 1154h/1154H 303v/307V Pos: standing >
< 1154h/1154H 303v/307V Pos: standing >
You follow Fatwa.
A Nameless Path
The path bends to the south and west here as it winds its way through
Quietus Quay. Moisture hangs in the air, along with the stench of bat
guano, and sounds of all types echo through the cavern. A small stone
building stands to the north, somehow looking both non-descript and
important at the same time.
Obvious exits: -North# -South -West
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Cols enters from the west.
Kileek enters from the west.
< 1154h/1154H 304v/307V Pos: standing >
You quickly scan the area.
A dark human who is close by to your south.
An orcish pirate who is close by to your south.
An orcish pirate who is a brief walk away to your west.
< 1154h/1154H 304v/307V Pos: standing >
< 1154h/1154H 305v/307V Pos: standing >
Fatwa opens the door.
You quickly scan the area.
A mercenary captain who is close by to your north.
A dark human who is close by to your south.
An orcish pirate who is close by to your south.
< 1154h/1154H 307v/307V Pos: standing >
< 1154h/1154H 307v/307V Pos: standing >
< 1154h/1154H 307v/307V Pos: standing >
You quickly scan the area.
A mercenary captain who is close by to your north.
A dark human who is close by to your south.
An orcish pirate who is close by to your south.
An orcish pirate who is a brief walk away to your west.
Norbeast gets a dark misty potion from his portable hole.
< 1154h/1154H 307v/307V Pos: standing >
Norbeast quaffs a dark misty potion.
< 1154h/1154H 307v/307V Pos: standing >
You quickly scan the area.
A mercenary captain who is close by to your north.
A dark human who is close by to your south.
An orcish pirate who is close by to your south.
An orcish pirate who is a brief walk away to your west.
< 1154h/1154H 307v/307V Pos: standing >
Fatwa gets a sparkling large bass from his net of endless currents.
< 1154h/1154H 307v/307V Pos: standing >
You quickly scan the area.
A mercenary captain who is close by to your north.
A dark human who is close by to your south.
An orcish pirate who is close by to your south.
An orcish pirate who is a brief walk away to your west.
< 1154h/1154H 307v/307V Pos: standing >
You quickly scan the area.
A mercenary captain who is close by to your north.
A dark human who is close by to your south.
An orcish pirate who is close by to your south.
An orcish pirate who is a brief walk away to your west.
A drow prostitute who is rather far off to your west.
< 1154h/1154H 307v/307V Pos: standing >
You quickly scan the area.
A mercenary captain who is close by to your north.
A dark human who is close by to your south.
An orcish pirate who is a brief walk away to your west.
A drow prostitute who is rather far off to your west.
< 1154h/1154H 307v/307V Pos: standing >
Hint: You can turn off room descriptions with 'toggle brief', but you might miss some zone clues.
< 1154h/1154H 307v/307V Pos: standing >
You quickly scan the area.
A mercenary captain who is close by to your north.
A dark human who is close by to your south.
An orcish pirate who is close by to your south.
An orcish pirate who is a brief walk away to your west.
A drow prostitute who is rather far off to your west.
< 1154h/1154H 307v/307V Pos: standing >
You follow Fatwa.
A Nameless Path
The rough stone of the cavern wall blocks the way to the east and a
small wooden home is to the west. The stench of bat guano hangs heavily
in the humid air despite the fact that there are no droppings in evidence
here. A narrow path continues to the north and south winding through
Quietus Quay.
Obvious exits: -North -South -West #
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A human sailor walks cautiously through the streets.(Red Aura)
Raz sneaks in from the north.
Cols enters from the north.
Kileek enters from the north.
< 1154h/1154H 305v/307V Pos: standing >
< 1154h/1154H 305v/307V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Imm.
< 1154h/1154H 305v/307V Pos: standing >
You follow Fatwa.
Before a Quiet Tavern
An open doorway to the west leads into a large stone building. There
is clearly a tavern within where people are talking, drinking, and even
dancing, yet not one single sounds comes out of the tavern itself. The
cavern walls are just to the east and the path continues to the north and
south.
Obvious exits: -North -South -West
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A tall orcish pirate wanders the town.(Red Aura)
Cols enters from the north.
Kileek enters from the north.
< 1154h/1154H 303v/307V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Raz.
< 1154h/1154H 305v/307V Pos: standing >
An orcish pirate leaves north.
< 1154h/1154H 307v/307V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by Raz.
< 1154h/1154H 307v/307V Pos: standing >
Fatwa gets a small fishbone signet ring [poor] from his net of endless currents.
< 1154h/1154H 307v/307V Pos: standing >
< 1154h/1154H 307v/307V Pos: standing >
You follow Fatwa.
A Nameless Path
The dark walls of the cavern loom to the east while buildings of
various sizes can be seen throughout the cavern as it stretches to the
north, south and west. A large stalagmite blocks the way west while the
path continues to the north and south.
Obvious exits: -North -South
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Cols enters from the north.
Kileek enters from the north.
< 1154h/1154H 305v/307V Pos: standing >
Fatwa sneaks south.
You follow Fatwa.
A Nameless Path
The edge of the cavern closes in to the south and east while the path
itself winds back through the village to the north and west. A small pool
of water has formed along the eastern wall of the cavern, fed by water
that drips in from above. The air is a bit humid here and smells slightly
of bat guano.
Obvious exits: -North -West
A small pool of water ripples as water drips in from above.
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Cols enters from the north.
Aikc sneaks in from the north.
Kileek enters from the north.
< 1154h/1154H 303v/307V Pos: standing >
Fatwa sneaks west.
You follow Fatwa.
A Nameless Path
A massive stone building stands to the south and a small wood-frame
home is to the north. Beautiful stone work marks the door and doorway of
the building to the south, marking it as something somewhat special.
Other than the doorway, the rest of the building is made of plain, thick,
sturdy granite. The wood-frame house to the north has a flat roof, there
is no rain or other weather to protect from inside the cavern. The wood
is of high quality, but has not been decorated in any way. The path
continues to the east and west.
Obvious exits: -North# -East -South# -West
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Cols enters from the east.
Kileek enters from the east.
< 1154h/1154H 302v/307V Pos: standing >
You follow Fatwa.
The door seems to be closed.
< 1154h/1154H 303v/307V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Imm.
< 1154h/1154H 307v/307V Pos: standing >
You follow Fatwa.
A Nameless Path
The edge of the cavern closes in to the south and east while the path
itself winds back through the village to the north and west. A small pool
of water has formed along the eastern wall of the cavern, fed by water
that drips in from above. The air is a bit humid here and smells slightly
of bat guano.
Obvious exits: -North -West
A small pool of water ripples as water drips in from above.
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Cols enters from the west.
Kileek enters from the west.
< 1154h/1154H 305v/307V Pos: standing >
You follow Fatwa.
A Nameless Path
The dark walls of the cavern loom to the east while buildings of
various sizes can be seen throughout the cavern as it stretches to the
north, south and west. A large stalagmite blocks the way west while the
path continues to the north and south.
Obvious exits: -North -South
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Cols enters from the south.
Kileek enters from the south.
< 1154h/1154H 303v/307V Pos: standing >
You follow Fatwa.
Before a Quiet Tavern
An open doorway to the west leads into a large stone building. There
is clearly a tavern within where people are talking, drinking, and even
dancing, yet not one single sounds comes out of the tavern itself. The
cavern walls are just to the east and the path continues to the north and
south.
Obvious exits: -North -South -West
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A human sailor walks cautiously through the streets.(Red Aura)
Cols enters from the south.
Kileek enters from the south.
< 1154h/1154H 302v/307V Pos: standing >
Fatwa sneaks west.
You follow Fatwa.
The Golden Lyre
A picture of a huge golden lyre has been painted on the wall behind the
bar and various paintings of battles and instruments line the other walls.
The bar itself is to the north while a stage is to the south. It is
rumored that magic has been used to insure that the noises of the tavern
don't leak out into the cavern and cause strange echoes. A number of
tables dot the room, some in use by gamblers, others just held by people
watching the bards that have come to perform. An open doorway heads back
out to the east.
Obvious exits: -East
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A tall drow bard plays distractedly.(Red Aura)
A svelte drow gathers her winnings while waiting for the next toss.
A small goblin is rolling dice here.(Red Aura)
A thin orc fingers his dagger while watching the dice roll.(Red Aura)
A thin orc fingers his dagger while watching the dice roll.(Red Aura)
A drow noblewoman staggers about spilling her ale.(Red Aura)
An ancient, skeletal orc serves drinks here.(Red Aura)
(Q)A drunk rakshasa leans heavily against the bar.(Red Aura)
Cols enters from the east.
Kileek enters from the east.
< 1154h/1154H 301v/307V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Raz.
You follow Fatwa.
Before a Quiet Tavern
An open doorway to the west leads into a large stone building. There
is clearly a tavern within where people are talking, drinking, and even
dancing, yet not one single sounds comes out of the tavern itself. The
cavern walls are just to the east and the path continues to the north and
south.
Obvious exits: -North -South -West
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A human sailor walks cautiously through the streets.(Red Aura)
Cols enters from the west.
Kileek enters from the west.
< 1154h/1154H 304v/307V Pos: standing >
You follow Fatwa.
A Nameless Path
The rough stone of the cavern wall blocks the way to the east and a
small wooden home is to the west. The stench of bat guano hangs heavily
in the humid air despite the fact that there are no droppings in evidence
here. A narrow path continues to the north and south winding through
Quietus Quay.
Obvious exits: -North -South -West #
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A tall orcish pirate wanders the town.(Red Aura)
Cols enters from the south.
Kileek enters from the south.
< 1154h/1154H 303v/307V Pos: standing >
Fatwa sneaks west.
You follow Fatwa.
The door seems to be closed.
< 1154h/1154H 304v/307V Pos: standing >
You follow Fatwa.
Before a Quiet Tavern
An open doorway to the west leads into a large stone building. There
is clearly a tavern within where people are talking, drinking, and even
dancing, yet not one single sounds comes out of the tavern itself. The
cavern walls are just to the east and the path continues to the north and
south.
Obvious exits: -North -South -West
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A human sailor walks cautiously through the streets.(Red Aura)
Cols enters from the north.
Kileek enters from the north.
< 1154h/1154H 305v/307V Pos: standing >
< 1154h/1154H 305v/307V Pos: standing >
Fatwa sneaks west.
You follow Fatwa.
The Golden Lyre
A picture of a huge golden lyre has been painted on the wall behind the
bar and various paintings of battles and instruments line the other walls.
The bar itself is to the north while a stage is to the south. It is
rumored that magic has been used to insure that the noises of the tavern
don't leak out into the cavern and cause strange echoes. A number of
tables dot the room, some in use by gamblers, others just held by people
watching the bards that have come to perform. An open doorway heads back
out to the east.
Obvious exits: -East
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A tall drow bard plays distractedly.(Red Aura)
A svelte drow gathers her winnings while waiting for the next toss.
A small goblin is rolling dice here.(Red Aura)
A thin orc fingers his dagger while watching the dice roll.(Red Aura)
A thin orc fingers his dagger while watching the dice roll.(Red Aura)
A drow noblewoman staggers about spilling her ale.(Red Aura)
An ancient, skeletal orc serves drinks here.(Red Aura)
(Q)A drunk rakshasa leans heavily against the bar.(Red Aura)
Raz sneaks in from the east.
Cols enters from the east.
Kileek enters from the east.
< 1154h/1154H 303v/307V Pos: standing >
< 1154h/1154H 307v/307V Pos: standing >
< 1154h/1154H 307v/307V Pos: standing >
< 1154h/1154H 307v/307V Pos: standing >
A faint hum can be heard from the sphere of wind carried by Aikc.
< 1154h/1154H 307v/307V Pos: standing >
< 1154h/1154H 307v/307V Pos: standing >
Aikc starts casting a spell.
< 1154h/1154H 307v/307V Pos: standing >
< 1154h/1154H 307v/307V Pos: standing >
Aikc completes his spell...
Aikc utters the word 'zuharuhl'
< 1154h/1154H 307v/307V Pos: standing >
Aikc sits down in a comfortable spot.
< 1154h/1154H 307v/307V Pos: standing >
Aikc takes out his holy symbol and begins praying intently.
< 1154h/1154H 307v/307V Pos: standing >
Aikc raises his holy symbol and smiles broadly.
< 1154h/1154H 307v/307V Pos: standing >
Aikc clambers to his feet.
< 1154h/1154H 307v/307V Pos: standing >
< 1154h/1154H 307v/307V Pos: standing >
A faint hum can be heard from the mystical warhammer of the barbarian kings you are carrying.
< 1154h/1154H 307v/307V Pos: standing >
< 1154h/1154H 307v/307V Pos: standing >
< 1154h/1154H 307v/307V Pos: standing >
A faint hum can be heard from the mystical warhammer of the barbarian kings you are carrying.
< 1154h/1154H 307v/307V Pos: standing >
< 1154h/1154H 307v/307V Pos: standing >
Kileek winces in pain, as the flames surrounding his sword are too much for him to handle!
Kileek snaps into visibility.
< 1154h/1154H 307v/307V Pos: standing >
Ripping through reality, a black rift opens up here.
< 1154h/1154H 307v/307V Pos: standing >
The Golden Lyre
Obvious exits: -East
A black rift of swirling mass is here, tearing itself apart. (magic)
*Kileek Islamic Jihad (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
*Imm Islamic Jihad (Shadow Beast)(large) stands in mid-air here.(Gold Aura)
Aikc Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Cols Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Raz Nebie Helper Ayatolla Islamic Jihad (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Raz's head.
Norbeast Islamic Jihad (Shadow Beast)(large) stands in mid-air here.
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A tall drow bard plays distractedly.(Red Aura)
A svelte drow gathers her winnings while waiting for the next toss.
A small goblin is rolling dice here.(Red Aura)
A thin orc fingers his dagger while watching the dice roll.(Red Aura)
A thin orc fingers his dagger while watching the dice roll.(Red Aura)
A drow noblewoman staggers about spilling her ale.(Red Aura)
An ancient, skeletal orc serves drinks here.(Red Aura)
(Q)A drunk rakshasa leans heavily against the bar.(Red Aura)
< 1154h/1154H 307v/307V Pos: standing >
Cols steps into the wormhole and disappears among the darkness.
< 1154h/1154H 307v/307V Pos: standing >
The rift isn't quite stable enough again yet...
< 1154h/1154H 307v/307V Pos: standing >
Kileek's body appears to recover from the affects of the potion.
< 1154h/1154H 307v/307V Pos: standing >
Hint: Ask a cleric to bless your weapon - it will strike more accurately. If the blessing wears off, do it again.
The rift isn't quite stable enough again yet...
< 1154h/1154H 307v/307V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Raz.
< 1154h/1154H 307v/307V Pos: standing >
Raz steps into the wormhole and disappears among the darkness.
< 1154h/1154H 307v/307V Pos: standing >
The rift isn't quite stable enough again yet...
< 1154h/1154H 307v/307V Pos: standing >
Beams of light emit from Fatwa, and Fatwa explodes into energy!
The rift isn't quite stable enough again yet...
The blood-red glow surrounding you fades away.
< 1154h/1154H 307v/307V Pos: standing >
Imm loses control, veins bulging with anger.
< 1154h/1154H 307v/307V Pos: standing >
Imm is suddenly surrounded by a green mist!
< 1154h/1154H 307v/307V Pos: standing >
< 1154h/1154H 307v/307V Pos: standing >
The rift isn't quite stable enough again yet...
< 1154h/1154H 307v/307V Pos: standing >
< 1154h/1154H 307v/307V Pos: standing >
The rift isn't quite stable enough again yet...
< 1154h/1154H 307v/307V Pos: standing >
Imm steps into the wormhole and disappears among the darkness.
< 1154h/1154H 307v/307V Pos: standing >
The rift isn't quite stable enough again yet...
< 1154h/1154H 307v/307V Pos: standing >
The rift isn't quite stable enough again yet...
< 1154h/1154H 307v/307V Pos: standing >
The rift isn't quite stable enough again yet...
< 1154h/1154H 307v/307V Pos: standing >
As you enter the wormhole, you feel yourself being torn into a thousand pieces,
scattered over the entirety of reality. Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose. Suddenly, you find yourself elsewhere..
*MMM^^.....
*MMM ^..^..M
**MMM M....^M
**MM ^^ P....MM
**MM^^^@.....M
*MMM M..^..M
MMM ^M^...^
MM^ ^M..M^^
M^ ^MM....
Rocky Foothills of the Black Mountains
Obvious exits: -North -East -South -West
A black rift of swirling mass is here, tearing itself apart. (magic)
A shade stands in mid-air here, fighting a Githyanki.(Red Aura)
*Imm Islamic Jihad (Shadow Beast)(large) stands in mid-air here.(Gold Aura)
A Githyanki (medium) - The Horde is lying in mid-air here, fighting a shade.(Red Aura)
An impenetrable globe of darkness floats near a Githyanki's head.
A Troll (large) - The Horde stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Troll's head.
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Raz Nebie Helper Ayatolla Islamic Jihad (Firbolg)(huge) stands in mid-air here, fighting a Githyanki.(Gold Aura)
An impenetrable globe of darkness floats near Raz's head.
< 1154h/1154H 307v/307V Pos: standing >
A shade dodges a Githyanki's attack.
A Githyanki misses a shade.
Imm steps into the wormhole and disappears among the darkness.
< 1154h/1154H 307v/307V Pos: standing >
A Troll futilely tries to rescue a Githyanki!
< 1154h/1154H 307v/307V Pos: standing >
Raz's decent slash wounds a Githyanki.
Raz grins slightly as their slash drops a Githyanki's defenses!
Raz's mighty slash strikes a Githyanki very hard.
Raz's slash strikes a Githyanki.
Raz's sword glows with a bright light as it bites into a Githyanki.
A Githyanki looks withered and Raz looks revitalized.
A Githyanki's sapphire earring [superior] is blasted by the negative energy!
< 1154h/1154H 307v/307V Pos: standing >
A shade's fine punch strikes a Githyanki.
A shade's punch strikes a Githyanki.
A shade emits a pure sphere of darkness, enveloping a Githyanki!
A Githyanki seems to be blinded!
Fatwa snaps into visibility.
< 1154h/1154H 307v/307V Pos: standing >
Fatwa wills the flames of the abyss to overwhelm and consume thier foe...
A Githyanki screams and doubles over in agony as searing heat ignites within his body.
Fatwa snaps into visibility.
A Githyanki suddenly looks in pain as he moves.
< 1154h/1154H 307v/307V Pos: standing >
Fatwa snaps into visibility.
< 1154h/1154H 307v/307V Pos: standing >
The aura of displacement around a Githyanki absorbs most of the assault!
A shade's punch grazes a Githyanki.
A shade's decent punch strikes a Githyanki.
A billowing cloud of darkness erupts from a shade's mouth!
You snap into visibility.
-=[A shade consumes you in blackness.]=-
A Githyanki looks pale, as a shade breathes blackness.
A Troll looks pale, as a shade breathes blackness.
Fatwa looks pale, as a shade breathes blackness.
Raz looks pale, as a shade breathes blackness.
A Troll heroically rescues a Githyanki.
Aikc stumbles out of the wormhole.
< 1129h/1154H 307v/307V Pos: standing >
< T: A Troll TP: sta TC:few scratches E: shade sta EP: excellent >
A Troll's slash wounds a shade.
A Troll's impressive slash wounds a shade.
A shade dodges a Troll's attack.
A Troll's impressive pierce wounds a shade.
A shade dodges a Troll's attack.
Sorry, you aren't allowed to do that in combat.
Hobe enters from the east.
< 1129h/1154H 307v/307V Pos: standing >
< T: A Troll TP: sta TC:few scratches E: shade sta EP: few scratches >
Hobe snaps into visibility.
Hobe places a slimy troglodyte claw [superior] with a strange black stone in the back of a Githyanki, resulting in some strange noises and some blood.
Hobe places a slimy troglodyte claw with a strange red stone in the back of a Githyanki, resulting in some strange noises and some blood.
< 1129h/1154H 307v/307V Pos: standing >
< T: A Troll TP: sta TC:few scratches E: shade sta EP: few scratches >
Fatwa wills the flames of the abyss to overwhelm and consume thier foe...
Fatwa snaps into visibility.
A Githyanki screams and doubles over in agony as searing heat ignites within his body.
Fatwa snaps into visibility.
A Githyanki's sleeves of gold dragonskin shattered in bits as the tortured body spasms and quivers!
A Githyanki's some boots of the black winged dragon shattered in bits as the tortured body spasms and quivers!
A Githyanki's face of an illithid lord [poor] shattered in bits as the tortured body spasms and quivers!
A Githyanki is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Eikel by 13333333.
The smell of fresh blood enters your body, infusing you with power!