The death of [50 Forest Druid] Elm Islamic Jihad (Centaur)

in A Narrow Passage

from the perspective of [50 Shadowmage] Oraks - The Horde (Drider)

<worn as a badge>    a slimy snot rag of a cRaZy MaN [poor]
<worn on head>       a gleaming granite tiara [88%]
<worn on eyes>       a glowing adamantium eyepatch
<worn in ear>        a dark hemp stud
<worn in ear>        a beautiful marble earring [87%]
<worn on face>       a magenta mask
<worn around neck>   a brutal stone choker
<worn around neck>   a spiked gold gorget
<worn on body>       a drow-made adamantium robe
<worn about body>    a twisted mithril mantle
<worn as quiver>     a hardened bamboo quiver
<worn about waist>   a black leather belt with a crimson coral buckle
<worn on belt buckle>a dark bound tome (magic)
<attached to belt>   a tome of mysticism (magic) (glowing)
<attached to belt>   a rugged adventurers satchel (magic)
<worn on arms>       some glittering sapphire arm plates from The Fog Enshrouded Wood
<held as shield>     a chimaera scale [poor] [79%]
<worn around wrist>  a golden bracelet encrusted with diamonds (magic)
<worn around wrist>  a ghastly sapphire bracer
<worn on hands>      a pair of feathered gloves [poor] [75%]
<worn on finger>     a charred ring [poor] (magic)
<worn on finger>     a yellow ring of chrysoberyl [poor] (magic)
<primary weapon>     a mace named "squidbane"

Obvious exits: -N -E -S -W
A scarab is incredibly hungry.

< 754h/754H 265v/269V Pos: standing >
A scarab suddenly attacks YOU!
A scarab misses you.

< 754h/754H 265v/269V Pos: standing >
< T: Oraks TP: sta TC:excellent E: scarab sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 754h/754H 266v/269V Pos: standing >
< T: Oraks TP: sta TC:excellent E: scarab sta EP: excellent >
 You attempt to flee...
Along the Cliffs
Obvious exits: -N -S -W
You flee eastward!

< 754h/754H 237v/269V Pos: standing >
Saving Oraks.

< 754h/754H 237v/269V Pos: standing >
A Winding Dune Trail
Obvious exits: -N -S -W

< 754h/754H 237v/269V Pos: standing >
An Desert Dune
Obvious exits: -N -E -S -W
*Maworc  - The Horde (Orc)(medium) stands in mid-air here.

< 754h/754H 239v/269V Pos: standing >
You quickly scan the area.
A scarab who is close by to your south.
A scarab who is not far off to your south.
A winged hellhound who is close by to your west.
Yzar who is close by to your west.

< 754h/754H 240v/269V Pos: standing >
An Desert Dune
Obvious exits: -E -S
*A winged beast from hell stands here reeking with malevolence. (minion) 
*Yzar  - The Horde (Githyanki)(medium) stands in mid-air here.

< 754h/754H 240v/269V Pos: standing >
Yzar leaves south.
A winged hellhound leaves south.
Alas, you cannot go that way. . . .

< 754h/754H 241v/269V Pos: standing >
You quickly scan the area.
Maworc who is close by to your east.
A winged hellhound who is close by to your south.
Yzar who is close by to your south.
The lich of a Granite Golem who is close by to your south.
A large desert scorpion who is close by to your south.
The lich of an orc city guard who is not far off to your south.
The lich of an orc city guard who is not far off to your south.
The lich of Firb Derstl, Burrow Warden of Dirk'nspire who is not far off to your south.
Straut who is not far off to your south.
A scarab who is not far off to your south.
A Centaur who is not far off to your south.

< 754h/754H 242v/269V Pos: standing >
Maworc enters from the east.

< 754h/754H 245v/269V Pos: standing >
An Desert Dune
Obvious exits: -N -E -S
The lich of a Granite Golem stands in mid-air here, fighting a large desert scorpion. (Minion)  (casting) 
A large desert scorpion stands here, fighting the lich of a Granite Golem.

< 754h/754H 244v/269V Pos: standing >
Yzar enters from the south.
A winged hellhound trots in from the south.
Before a Glowing Runestone
Obvious exits: -N -E
A glowing runestone iminates magical power.
The lich of an orc city guard stands here. (minion) 
The lich of an orc city guard stands in mid-air here, fighting a scarab. (Minion) 
The lich of Firb Derstl, Burrow Warden of Dirk'nspire stands here. (minion) 
Straut  - The Horde (Drider)(large) stands in mid-air here.
A tiny desert spider devours some prey.
A scarab stands here, fighting the lich of an orc city guard.

< 754h/754H 243v/269V Pos: standing >
The lich of an orc city guard dodges a scarab's attack.
A scarab kicks the lich of an orc city guard causing parts of the lich of an orc city guard to cave in!

< 754h/754H 244v/269V Pos: standing >
A tiny desert spider suddenly attacks YOU!
A tiny desert spider misses you.
You failed.

< 754h/754H 244v/269V Pos: standing >
< T: Oraks TP: sta TC:excellent E: tiny sta EP:  small wounds >
 Straut gives an order to his followers.
The lich of an orc city guard leaves north.
The lich of Firb Derstl, Burrow Warden of Dirk'nspire leaves north.

< 754h/754H 244v/269V Pos: standing >
< T: Oraks TP: sta TC:excellent E: tiny sta EP:  small wounds >
 
< 754h/754H 244v/269V Pos: standing >
< T: Oraks TP: sta TC:excellent E: tiny sta EP:  small wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 754h/754H 244v/269V Pos: standing >
< T: Oraks TP: sta TC:excellent E: tiny sta EP:  small wounds >
 Yzar enters from the north.
A winged hellhound trots in from the north.
Saving Oraks.
Straut leaves north.

< 754h/754H 244v/269V Pos: standing >
< T: Oraks TP: sta TC:excellent E: tiny sta EP:  small wounds >
 Saving Oraks.

< 754h/754H 244v/269V Pos: standing >
< T: Oraks TP: sta TC:excellent E: tiny sta EP:  small wounds >
 A scarab dodges the lich of an orc city guard's attack.
The lich of an orc city guard's fine punch strikes a scarab.
The lich of an orc city guard starts casting a spell.
You attempt to flee...
An Desert Dune
Obvious exits: -N -E -S
Straut  - The Horde (Drider)(large) stands in mid-air here.
The lich of Firb Derstl, Burrow Warden of Dirk'nspire stands in mid-air here, fighting Maworc. (Minion) 
The lich of an orc city guard stands here. (minion)  (casting) 
Maworc  - The Horde (Orc)(medium) stands in mid-air here, fighting the lich of Firb Derstl, Burrow Warden of Dirk'nspire.
The lich of a Granite Golem stands in mid-air here, fighting a large desert scorpion. (Minion)  (casting) 
A large desert scorpion stands here, fighting the lich of a Granite Golem.
You flee northward!

< 754h/754H 222v/269V Pos: standing >
Maworc plays a song to lift his spirit off the ground.
A large desert scorpion flies through the air, free as a bird!

< 754h/754H 223v/269V Pos: standing >
The first hint of daylight can be seen on the northern horizon.
The lich of a Granite Golem completes its spell...
The lich of a Granite Golem utters the words 'wuiaf orabz ay uizjrizfaburuhl'
The lich of a Granite Golem begins to shimmer.
Before a Glowing Runestone
Obvious exits: -N -E
A glowing runestone iminates magical power.
*A winged beast from hell stands here reeking with malevolence. (minion) 
*Yzar  - The Horde (Githyanki)(medium) stands in mid-air here.
The lich of an orc city guard stands in mid-air here, fighting a scarab. (Minion)  (casting) 
A tiny desert spider devours some prey.
A scarab stands here, fighting the lich of an orc city guard.
A tiny desert spider suddenly attacks YOU!
You feel the swirling shadows around your body dissipate.
-=[A tiny desert spider's punch grazes you.]=-

< 750h/754H 221v/269V Pos: standing >
< T: Oraks TP: sta TC:few scratches E: tiny sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 750h/754H 223v/269V Pos: standing >
< T: Oraks TP: sta TC:few scratches E: tiny sta EP:  small wounds >
 The lich of an orc city guard completes its spell...
The lich of an orc city guard utters the word 'yufzgpuzre'
The lich of an orc city guard is surrounded by burning flames!

< 750h/754H 223v/269V Pos: standing >
< T: Oraks TP: sta TC:few scratches E: tiny sta EP:  small wounds >
 
< 750h/754H 223v/269V Pos: standing >
< T: Oraks TP: sta TC:few scratches E: tiny sta EP:  small wounds >
 You start chanting...

< 750h/754H 223v/269V Pos: standing >
< T: Oraks TP: sta TC:few scratches E: tiny sta EP:  small wounds >
 The lich of an orc city guard's fine punch strikes a scarab.
The lich of an orc city guard's impressive punch strikes a scarab.
The lich of an orc city guard starts casting a spell.

< 750h/754H 223v/269V Pos: standing >
< T: Oraks TP: sta TC:few scratches E: tiny sta EP:  small wounds >
 You are surrounded by a blood-red glow.

< 750h/754H 223v/269V Pos: standing >
< T: Oraks TP: sta TC:few scratches E: tiny sta EP:  small wounds >
 A scarab misses the lich of an orc city guard.

< 750h/754H 223v/269V Pos: standing >
< T: Oraks TP: sta TC:few scratches E: tiny sta EP:  small wounds >
 Casting: shadow shield *
A tiny desert spider misses you.
-=[A tiny desert spider ruins some of your scales with a well placed kick.]=-

< 745h/754H 223v/269V Pos: standing >
< T: Oraks TP: sta TC:few scratches E: tiny sta EP:  small wounds >
 Yzar jumps high in the air.

< 745h/754H 223v/269V Pos: standing >
< T: Oraks TP: sta TC:few scratches E: tiny sta EP:  small wounds >
 You complete your spell...
You feel a strange shadowy mist cover your body.

< 745h/754H 223v/269V Pos: standing >
< T: Oraks TP: sta TC:few scratches E: tiny sta EP:  small wounds >
 The lich of an orc city guard completes its spell...
The lich of an orc city guard utters the words 'wuiaf orabz ay uizjrizfaburuhl'
The lich of an orc city guard begins to shimmer.
The lich of an orc city guard's fine punch strikes a scarab.
The lich of an orc city guard's fine punch strikes a scarab.
You attempt to flee...
An Desert Dune
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
The corpse of a large desert scorpion is lying here.
A scarab stands here, fighting the lich of Firb Derstl, Burrow Warden of Dirk'nspire.
Straut  - The Horde (Drider)(large) stands in mid-air here.
The lich of Firb Derstl, Burrow Warden of Dirk'nspire stands in mid-air here, fighting a scarab. (Minion) 
The lich of an orc city guard stands here. (minion) 
The lich of a Granite Golem stands here. (minion) 
You flee northward!

< 745h/754H 192v/269V Pos: standing >
The lich of Firb Derstl, Burrow Warden of Dirk'nspire's fine punch strikes a scarab.
A scarab dodges the lich of Firb Derstl, Burrow Warden of Dirk'nspire's attack.
Saving Oraks.

< 745h/754H 192v/269V Pos: standing >
The lich of Firb Derstl, Burrow Warden of Dirk'nspire dodges a scarab's attack.
A scarab misses the lich of Firb Derstl, Burrow Warden of Dirk'nspire.
The lich of Firb Derstl, Burrow Warden of Dirk'nspire sneers at a scarab while sidestepping its kick.

< 745h/754H 193v/269V Pos: standing >

< 745h/754H 193v/269V Pos: standing >

< 746h/754H 194v/269V Pos: standing >
You quickly scan the area.
Maworc who is close by to your east.
A winged hellhound who is close by to your south.
Yzar who is close by to your south.
The lich of an orc city guard who is close by to your south.
A tiny desert spider who is close by to your south.

< 746h/754H 195v/269V Pos: standing >
Straut leaves south.
The lich of a Granite Golem leaves south.
The lich of an orc city guard leaves south.

< 749h/754H 198v/269V Pos: standing >
Straut skitters in from the south.
The lich of a Granite Golem enters from the south.
The lich of an orc city guard enters from the south.

< 750h/754H 199v/269V Pos: standing >
A tiny desert spider enters from the south.

< 751h/754H 200v/269V Pos: standing >
A tiny desert spider makes a futile attempt to bash Straut, but he is simply immovable.
A tiny desert spider suddenly attacks Straut!
A tiny desert spider misses Straut.
The lich of Firb Derstl, Burrow Warden of Dirk'nspire's fine punch strikes a scarab.
The lich of Firb Derstl, Burrow Warden of Dirk'nspire's fine punch strikes a scarab.

< 751h/754H 201v/269V Pos: standing >
You start chanting...
You feel your skill in quick chant improving.

< 752h/754H 202v/269V Pos: standing >
The lich of Firb Derstl, Burrow Warden of Dirk'nspire dodges a scarab's attack.

< 753h/754H 203v/269V Pos: standing >
Casting: dimension door 

< 754h/754H 205v/269V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.
Before a Pile of Refuse
Obvious exits: -N -E -S -W -NE
Psybr  - The Horde (Githyanki)(medium) stands in mid-air here, fighting a Centaur.
A Centaur (large)  Islamic Jihad stands in mid-air here, fighting Psybr.
A gangmember is here ready to pummel.
A gangmember is here ready to pummel.
A gangleader stares everyone down.
A Centaur misses Psybr.
Psybr misses a Centaur.
A Centaur dodges Psybr's attack.

< 754h/754H 206v/269V Pos: standing >
A Centaur attempts to flee.
A Centaur trots south.

< 754h/754H 208v/269V Pos: standing >
You failed.

< 754h/754H 210v/269V Pos: standing >
Psybr's face flushes white for a moment.

< 754h/754H 211v/269V Pos: standing >
Psybr sneaks south.
You follow Psybr.

The blood-red glow surrounding you fades away.
A Narrow Cobblestone Road
Obvious exits: -N -E -S -W
Psybr  - The Horde (Githyanki)(medium) stands in mid-air here.
A Centaur (large)  Islamic Jihad stands in mid-air here.
A Centaur trots west.

< 754h/754H 210v/269V Pos: standing >
Psybr sneaks west.
You follow Psybr.

A Lightly Hued Cobblestone Road
Obvious exits: -N -E -W#
Psybr  - The Horde (Githyanki)(medium) stands in mid-air here.
You failed.

< 754h/754H 212v/269V Pos: standing >
Psybr sneaks west.
You follow Psybr.

The door seems to be closed.

< 754h/754H 212v/269V Pos: standing >
I see nothing suitable there.

< 754h/754H 213v/269V Pos: standing >
You failed.

< 754h/754H 215v/269V Pos: standing >

< 754h/754H 218v/269V Pos: standing >
You follow Psybr.

A Lightly Hued Cobblestone Road
Obvious exits: -N -E -S
Psybr  - The Horde (Githyanki)(medium) stands in mid-air here.

< 754h/754H 218v/269V Pos: standing >

< 754h/754H 219v/269V Pos: standing >
Psybr sneaks north.
You follow Psybr.

A Lightly Pebbled Gravel Road
Obvious exits: -N# -E -S -W
Psybr  - The Horde (Githyanki)(medium) stands in mid-air here.

< 754h/754H 219v/269V Pos: standing >
You quickly scan the area.
A Centaur who is close by to your east.
Eriic who is close by to your east.
Ruffus who is not far off to your east.
A filthy peasant who is a brief walk away to your east.
A small child who is a brief walk away to your east.
An elderly peasant who is a brief walk away to your east.
Parnn who is rather far off to your east.
A small child who is not far off to your west.
A ragged peddler who is not far off to your west.
A desert vagabond who is a brief walk away to your west.

< 754h/754H 221v/269V Pos: standing >
You quickly scan the area.
Eriic who is close by to your east.
A Centaur who is not far off to your east.
Ruffus who is not far off to your east.
A filthy peasant who is a brief walk away to your east.
A small child who is a brief walk away to your east.
An elderly peasant who is a brief walk away to your east.
Parnn who is rather far off to your east.
A small child who is not far off to your west.
A ragged peddler who is not far off to your west.
An ordinary peasant who is a brief walk away to your west.
A desert vagabond who is a brief walk away to your west.
A desert vagabond who is a brief walk away to your west.

< 754h/754H 222v/269V Pos: standing >

< 754h/754H 223v/269V Pos: standing >
You quickly scan the area.
Eriic who is close by to your east.
Ruffus who is not far off to your east.
A Centaur who is a brief walk away to your east.
A filthy peasant who is a brief walk away to your east.
A small child who is a brief walk away to your east.
An elderly peasant who is a brief walk away to your east.
Parnn who is rather far off to your east.
A small child who is not far off to your west.
A ragged peddler who is not far off to your west.
An ordinary peasant who is a brief walk away to your west.
A desert vagabond who is a brief walk away to your west.
A desert vagabond who is a brief walk away to your west.

< 754h/754H 226v/269V Pos: standing >
You quickly scan the area.
Eriic who is close by to your east.
Ruffus who is not far off to your east.
A Centaur who is a brief walk away to your east.
A filthy peasant who is a brief walk away to your east.
A small child who is a brief walk away to your east.
An elderly peasant who is a brief walk away to your east.
Parnn who is rather far off to your east.
A small child who is not far off to your west.
A ragged peddler who is not far off to your west.
An ordinary peasant who is a brief walk away to your west.
A desert vagabond who is a brief walk away to your west.
A desert vagabond who is a brief walk away to your west.

< 754h/754H 227v/269V Pos: standing >
Psybr sneaks east.
You follow Psybr.

Tent of the Wanderer
Obvious exits: -E -S -W
Psybr  - The Horde (Githyanki)(medium) stands in mid-air here.
(Q)Eriic the wanderer plays a tune.
You quickly scan the area.
Ruffus who is close by to your east.
A filthy peasant who is not far off to your east.
A small child who is not far off to your east.
An elderly peasant who is not far off to your east.
A Centaur who is a brief walk away to your east.
Parnn who is a brief walk away to your east.
A gangmember who is close by to your south.
A gangmember who is close by to your south.
A gangleader who is close by to your south.
A small child who is a brief walk away to your west.
A ragged peddler who is a brief walk away to your west.
An ordinary peasant who is rather far off to your west.
A desert vagabond who is rather far off to your west.

< 754h/754H 226v/269V Pos: standing >
Psybr sneaks east.
You follow Psybr.

Tent of the Shaman
Obvious exits: -E -S -W
Psybr  - The Horde (Githyanki)(medium) stands in mid-air here.
Ruffus chants an incantation.

< 754h/754H 227v/269V Pos: standing >
You feel like a potion could do you good once again.
The taste of blood slowly fades from your body.

< 754h/754H 229v/269V Pos: standing >
You quickly scan the area.
A filthy peasant who is close by to your east.
A small child who is close by to your east.
An elderly peasant who is close by to your east.
Parnn who is not far off to your east.
A ragged gypsy who is close by to your south.
A ragged gypsy who is close by to your south.
A gypsy king who is close by to your south.
A mercenary who is rather far off to your south.
An ogre slave who is rather far off to your south.
An ogre slave who is rather far off to your south.
An auctioneer who is in the distance to your south.
Eriic who is close by to your west.
A small child who is rather far off to your west.
A ragged peddler who is rather far off to your west.
An ordinary peasant who is in the distance to your west.
A desert vagabond who is in the distance to your west.
A desert vagabond who is in the distance to your west.

< 754h/754H 229v/269V Pos: standing >
You quickly scan the area.
A filthy peasant who is close by to your east.
A small child who is close by to your east.
An elderly peasant who is close by to your east.
Parnn who is not far off to your east.
A filthy peasant who is close by to your south.
A shady dealer who is close by to your south.
A ragged gypsy who is close by to your south.
A ragged gypsy who is close by to your south.
A mercenary who is rather far off to your south.
An ogre slave who is rather far off to your south.
An ogre slave who is rather far off to your south.
An ogre slave who is rather far off to your south.
An auctioneer who is in the distance to your south.
Eriic who is close by to your west.
A small child who is rather far off to your west.
A ragged peddler who is rather far off to your west.
An ordinary peasant who is in the distance to your west.
A desert vagabond who is in the distance to your west.
A desert vagabond who is in the distance to your west.

< 754h/754H 230v/269V Pos: standing >
Psybr sneaks east.
You follow Psybr.

A Winding Dune Encampment
Obvious exits: -E -S -W
Psybr  - The Horde (Githyanki)(medium) stands in mid-air here.
A filthy peasant begs for spare change.
A small child plays in the sand.
An elderly peasant enjoys the music.

< 754h/754H 230v/269V Pos: standing >
Slay whom?

< 754h/754H 230v/269V Pos: standing >
Psybr sneaks east.
You follow Psybr.

Tent of the Butcher
Obvious exits: -N -S -W
Psybr  - The Horde (Githyanki)(medium) stands in mid-air here.
Parnn, the butcher, sharpens a blade.

< 754h/754H 230v/269V Pos: standing >
Slay whom?

< 754h/754H 232v/269V Pos: standing >
Slay whom?

< 754h/754H 233v/269V Pos: standing >
Slay whom?

< 754h/754H 234v/269V Pos: standing >
Slay whom?

< 754h/754H 235v/269V Pos: standing >
You follow Psybr.

Before a Narrow Crevice
Obvious exits: -E -S
Psybr  - The Horde (Githyanki)(medium) stands in mid-air here.
(Q)A desert traveler wishes he had a compass.
You sense a lifeform nearby.

< 754h/754H 235v/269V Pos: standing >
Slay whom?

< 754h/754H 235v/269V Pos: standing >
Slay whom?

< 754h/754H 236v/269V Pos: standing >
Psybr sneaks east.
You follow Psybr.

A Narrow Passage
Obvious exits: -N -W
Psybr  - The Horde (Githyanki)(medium) stands in mid-air here.

< 754h/754H 237v/269V Pos: standing >
The sky is full of flaming meteors!

< 754h/754H 238v/269V Pos: standing >

< 754h/754H 240v/269V Pos: standing >

< 754h/754H 240v/269V Pos: standing >
A Narrow Passage
Obvious exits: -N -W
Psybr  - The Horde (Githyanki)(medium) stands in mid-air here.

< 754h/754H 242v/269V Pos: standing >
You follow Psybr.

Before a Large Encampment
Obvious exits: -N# -S
A warning 'Sign' warns passerbyers to turn back.
Psybr  - The Horde (Githyanki)(medium) stands in mid-air here.
A Centaur (large)  Islamic Jihad stands in mid-air here.
A ferocious dog barks loudly.

< 754h/754H 241v/269V Pos: standing >
You start chanting...

< 754h/754H 244v/269V Pos: standing >
A ferocious dog suddenly attacks YOU!
A ferocious dog misses you.
A Centaur suddenly clutches their head, as if trying to shrug off some unknown malady.
A Centaur's eyes briefly cloud over as his body is painfully ripped apart from within.

< 754h/754H 245v/269V Pos: standing >
< T: Oraks TP: sta TC:excellent E: ferocious sta EP: excellent >
 Casting: bigbys clenched fist 

< 754h/754H 245v/269V Pos: standing >
< T: Oraks TP: sta TC:excellent E: ferocious sta EP: excellent >
 You complete your spell...
[Damage: 127 ] -=[Your giant fist of force causes a Centaur to stagger in agony!]=-
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!

< 754h/754H 245v/269V Pos: standing >
< T: Oraks TP: sta TC:excellent E: ferocious sta EP: excellent >
 A Centaur's eyes briefly cloud over as his body is painfully ripped apart from within.

< 754h/754H 245v/269V Pos: standing >
< T: Oraks TP: sta TC:excellent E: ferocious sta EP: excellent >
 A Centaur attempts to flee.
A Centaur trots south.

< 754h/754H 245v/269V Pos: standing >
< T: Oraks TP: sta TC:excellent E: ferocious sta EP: excellent >
 You failed.

< 754h/754H 245v/269V Pos: standing >
< T: Oraks TP: sta TC:excellent E: ferocious sta EP: excellent >
 Psybr sneaks south.

< 754h/754H 245v/269V Pos: standing >
< T: Oraks TP: sta TC:excellent E: ferocious sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 754h/754H 245v/269V Pos: standing >
< T: Oraks TP: sta TC:excellent E: ferocious sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 754h/754H 245v/269V Pos: standing >
< T: Oraks TP: sta TC:excellent E: ferocious sta EP: excellent >
 You dodge a ferocious dog's vicious attack.
A ferocious dog tries to kick you, but your too tough.

< 754h/754H 245v/269V Pos: standing >
< T: Oraks TP: sta TC:excellent E: ferocious sta EP: excellent >
 You miss a ferocious dog.

< 754h/754H 245v/269V Pos: standing >
< T: Oraks TP: sta TC:excellent E: ferocious sta EP: excellent >
 You attempt to flee...
A Narrow Passage
Obvious exits: -N -W
Psybr  - The Horde (Githyanki)(medium) stands in mid-air here. (Casting) 
A Centaur (large)  Islamic Jihad stands in mid-air here. (Casting) 
You flee southward!

< 754h/754H 217v/269V Pos: standing >
A Centaur's eyes briefly cloud over as his body is painfully ripped apart from within.
Saving Oraks.

< 754h/754H 217v/269V Pos: standing >
Psybr bumps into a Centaur.
You feel too uncomfortable casting at someone that far away in such tight quarters.

< 754h/754H 219v/269V Pos: standing >
A Centaur completes his spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Centaur's body, and his wounds begin to heal!

< 754h/754H 220v/269V Pos: standing >

< 754h/754H 221v/269V Pos: standing >
A Centaur's eyes briefly cloud over as his body is painfully ripped apart from within.
A Centaur's crown of unholy saints [superior] cracks as the tortured body writhes!
A Centaur attempts to flee.
A Centaur bumps into Psybr.
A Centaur tries to flee, but can't make it out of here!

< 754h/754H 223v/269V Pos: standing >
You feel too uncomfortable casting at someone that far away in such tight quarters.

< 754h/754H 224v/269V Pos: standing >

< 754h/754H 224v/269V Pos: standing >
A Centaur starts casting a spell.

< 754h/754H 227v/269V Pos: standing >
A Centaur's eyes briefly cloud over as his body is painfully ripped apart from within.
You feel too uncomfortable casting at someone that far away in such tight quarters.

< 754h/754H 230v/269V Pos: standing >
A Centaur completes his spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Centaur's body, and his wounds begin to heal!

< 754h/754H 232v/269V Pos: standing >
A Centaur stops following a Shade.

< 754h/754H 233v/269V Pos: standing >
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!

< 754h/754H 235v/269V Pos: standing >
A Centaur's eyes briefly cloud over as his body is painfully ripped apart from within.

< 754h/754H 236v/269V Pos: standing >
But you aren't fighting anything!

< 754h/754H 237v/269V Pos: standing >
You sit down and relax.

< 754h/754H 238v/269V Pos: sitting >
You have memorized the following spells:
(10th circle)  4 - bigbys crushing hand
( 9th circle)  2 - relocate
               3 - electrical execution
( 8th circle)  3 - immolate
               1 - shadow shield
( 7th circle)  1 - haste
               3 - bigbys clenched fist
( 6th circle)  4 - teleport
               1 - fireball
               2 - blink
( 5th circle)  3 - cone of cold
               3 - dimension door
               1 - coldshield
( 4th circle)  1 - farsee
               2 - ray of enfeeblement
               5 - dispel magic
               1 - infravision
( 3rd circle)  8 - concealment
               1 - agility
( 2nd circle)  6 - burning hands
               3 - sleep
               1 - strength
( 1st circle)  2 - minor creation
               9 - magic missile

And you are currently memorizing the following spells:
    3 seconds:  ( 7th) bigbys clenched fist
    7 seconds:  ( 8th) shadow shield
   10 seconds:  ( 5th) dimension door
   14 seconds:  ( 7th) bigbys clenched fist

You can memorize no more spells.
You continue your study.
A Centaur attempts to flee.
A Centaur bumps into Psybr.
A Centaur tries to flee, but can't make it out of here!

< 754h/754H 238v/269V Pos: sitting >
You start meditating...

< 754h/754H 239v/269V Pos: sitting >
A Centaur's eyes briefly cloud over as his body is painfully ripped apart from within.

< 754h/754H 246v/269V Pos: sitting >
A Centaur attempts to flee.
A Centaur bumps into Psybr.
A Centaur tries to flee, but can't make it out of here!

< 754h/754H 247v/269V Pos: sitting >
You have finished memorizing bigbys clenched fist.
A Centaur's decent slash grazes Psybr.
A Centaur shivers as he hits Psybr.
A Centaur is incapacitated and will slowly die, if not aided.

< 754h/754H 248v/269V Pos: sitting >

< 754h/754H 250v/269V Pos: sitting >
You have finished memorizing shadow shield.
A Centaur's eyes briefly cloud over as his body is painfully ripped apart from within.
A Centaur's deep hooded cloak of jubilation shattered in bits as the tortured body spasms and quivers!
A Centaur's pair of wide-rimmed spectacles shattered in bits as the tortured body spasms and quivers!
A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Oraks by 13333333.
The smell of fresh blood enters your body, infusing you with power!