<worn as a badge> a slimy snot rag of a cRaZy MaN [poor]
<worn on head> a gleaming granite tiara [88%]
<worn on eyes> a glowing adamantium eyepatch
<worn in ear> a dark hemp stud
<worn in ear> a beautiful marble earring [87%]
<worn on face> a magenta mask
<worn around neck> a brutal stone choker
<worn around neck> a spiked gold gorget
<worn on body> a drow-made adamantium robe
<worn about body> a twisted mithril mantle
<worn as quiver> a hardened bamboo quiver
<worn about waist> a black leather belt with a crimson coral buckle
<worn on belt buckle>a dark bound tome (magic)
<attached to belt> a tome of mysticism (magic) (glowing)
<attached to belt> a rugged adventurers satchel (magic)
<worn on arms> some glittering sapphire arm plates from The Fog Enshrouded Wood
<held as shield> a chimaera scale [poor] [79%]
<worn around wrist> a golden bracelet encrusted with diamonds (magic)
<worn around wrist> a ghastly sapphire bracer
<worn on hands> a pair of feathered gloves [poor] [75%]
<worn on finger> a charred ring [poor] (magic)
<worn on finger> a yellow ring of chrysoberyl [poor] (magic)
<primary weapon> a mace named "squidbane"
*Yzar - The Horde (Githyanki)(medium) stands in mid-air here.
Psybr - The Horde (Githyanki)(medium) stands in mid-air here.
A shady dealer looks for someone to sell to.
A ragged gypsy follows his king.
A ragged gypsy follows his king.
A gypsy king wanders the dunes.
Yzar leaves east.
< 754h/754H 269v/269V Pos: standing >
A filthy peasant enters from the east.
You failed.
< 754h/754H 269v/269V Pos: standing >
A Winding Dune Encampment
Obvious exits: -N -E -S -W
A crazy man stares at a rat with one eye open.
A disheveled barbarian lays in a drunken heap.
Straut skitters in from the south.
The lich of a Granite Golem enters from the south.
The lich of Firb Derstl, Burrow Warden of Dirk'nspire enters from the south.
The lich of an orc city guard enters from the south.
The lich of an orc city guard enters from the south.
< 754h/754H 268v/269V Pos: standing >
You quickly scan the area.
Yzar who is close by to your north.
Psybr who is close by to your north.
An elderly peasant who is close by to your north.
A small child who is close by to your east.
A brown dog who is close by to your east.
A militia guard who is close by to your east.
Verdadd who is a brief walk away to your east.
A camel who is close by to your south.
A keeper of the peace who is close by to your south.
A winged hellhound who is not far off to your south.
A big bully who is not far off to your south.
A human slave who is a brief walk away to your south.
A human slave who is a brief walk away to your south.
A rich merchant who is rather far off to your south.
An orc slave who is rather far off to your south.
An orc slave who is rather far off to your south.
A grey elf slave who is in the distance to your south.
A filthy peasant who is close by to your west.
A shady dealer who is close by to your west.
A ragged gypsy who is close by to your west.
A ragged gypsy who is close by to your west.
A gangmember who is not far off to your west.
A gangmember who is not far off to your west.
A gangleader who is not far off to your west.
< 754h/754H 268v/269V Pos: standing >
A Winding Dune Encampment
Obvious exits: -N -E -S -W
*Yzar - The Horde (Githyanki)(medium) stands in mid-air here.
Psybr - The Horde (Githyanki)(medium) stands in mid-air here.
A small child plays in the sand.
A brown dog is barking loudly.
A militia guard is covered is sand.
< 754h/754H 267v/269V Pos: standing >
You quickly scan the area.
Parnn who is close by to your north.
A desert traveler who is not far off to your north.
Verdadd who is not far off to your east.
A fat merchant lord who is close by to your south.
A tall mountain dwarf who is a brief walk away to your south.
A three-eyed rabbit who is a brief walk away to your south.
A one-armed githyanki who is a brief walk away to your south.
The lich of an orc city guard who is close by to your west.
The lich of a Granite Golem who is close by to your west.
A cRaZy MaN who is close by to your west.
A disheveled barbarian who is close by to your west.
A filthy peasant who is not far off to your west.
A shady dealer who is not far off to your west.
A gypsy king who is not far off to your west.
A gangmember who is a brief walk away to your west.
A gangmember who is a brief walk away to your west.
A gangleader who is a brief walk away to your west.
< 754h/754H 267v/269V Pos: standing >
< 754h/754H 268v/269V Pos: standing >
You are surrounded by a blood-red glow.
Straut skitters in from the west.
The lich of a Granite Golem enters from the west.
The lich of Firb Derstl, Burrow Warden of Dirk'nspire enters from the west.
The lich of an orc city guard enters from the west.
The lich of an orc city guard enters from the west.
< 754h/754H 269v/269V Pos: standing >
A Winding Dune Encampment
Obvious exits: -N -E -S -W
A crazy man stares at a rat with one eye open.
A disheveled barbarian lays in a drunken heap.
< 754h/754H 268v/269V Pos: standing >
The blood-red glow surrounding you fades away.
A Winding Dune Encampment
Obvious exits: -N -E -S -W -NW -NE
A filthy peasant begs for spare change.
A shady dealer looks for someone to sell to.
A ragged gypsy follows his king.
A ragged gypsy follows his king.
A gypsy king wanders the dunes.
< 754h/754H 267v/269V Pos: standing >
A Narrow Cobblestone Road
Obvious exits: -N -E -S -W
A filthy peasant begs for spare change.
< 754h/754H 268v/269V Pos: standing >
A Winding Dune Trail
Obvious exits: -N -E -S
< 754h/754H 267v/269V Pos: standing >
You quickly scan the area.
A filthy peasant who is close by to your north.
A filthy peasant who is not far off to your north.
A ragged gypsy who is not far off to your north.
A ragged gypsy who is not far off to your north.
A gypsy king who is not far off to your north.
Ruffus who is a brief walk away to your north.
A winged hellhound who is close by to your east.
A big bully who is close by to your east.
A gazing merchant who is a brief walk away to your east.
A desert merchant who is a brief walk away to your east.
A commoner who is a brief walk away to your east.
A brilliant sorcerer who is rather far off to your east.
A filthy peasant who is rather far off to your east.
A commoner who is rather far off to your east.
A commoner who is rather far off to your east.
A mercenary who is close by to your south.
A well dressed merchant who is close by to your south.
An ogre slave who is close by to your south.
An ogre slave who is close by to your south.
An ogre slave who is close by to your south.
An auctioneer who is not far off to your south.
A rich merchant who is a brief walk away to your south.
A plump merchant who is a brief walk away to your south.
A githyanki slave who is a brief walk away to your south.
A githyanki slave who is a brief walk away to your south.
< 754h/754H 267v/269V Pos: standing >
< 754h/754H 268v/269V Pos: standing >
< 754h/754H 269v/269V Pos: standing >
The Slave Markets
Obvious exits: -N -E -S -W
A mercenary keeps an eye on slaves.
A well dressed merchant searches for some fine slaves.
An ogre slave is nailed to a couple of totems.
An ogre slave is nailed to a couple of totems.
An ogre slave is nailed to a couple of totems.
< 754h/754H 268v/269V Pos: standing >
You quickly scan the area.
A shady dealer who is not far off to your north.
A filthy peasant who is not far off to your north.
A filthy peasant who is a brief walk away to your north.
A ragged gypsy who is a brief walk away to your north.
A gypsy king who is a brief walk away to your north.
Ruffus who is rather far off to your north.
A human slave who is close by to your east.
A human slave who is close by to your east.
A human slave who is close by to your east.
A tall mountain dwarf who is not far off to your east.
A three-eyed rabbit who is not far off to your east.
A one-armed githyanki who is not far off to your east.
A commoner who is a brief walk away to your east.
A gnoll witchdocter who is a brief walk away to your east.
An auctioneer who is close by to your south.
A rich merchant who is not far off to your south.
A plump merchant who is not far off to your south.
A githyanki slave who is not far off to your south.
A githyanki slave who is not far off to your south.
A githyanki slave who is not far off to your south.
A burly guard who is close by to your west.
A duergar slave who is close by to your west.
A duergar slave who is close by to your west.
A duergar slave who is close by to your west.
< 754h/754H 268v/269V Pos: standing >
A Winding Dune Trail
Obvious exits: -N -E -S
< 754h/754H 267v/269V Pos: standing >
A Narrow Cobblestone Road
Obvious exits: -N -E -S -W
A shady dealer looks for someone to sell to.
A filthy peasant begs for spare change.
< 754h/754H 267v/269V Pos: standing >
You start chanting...
< 754h/754H 269v/269V Pos: standing >
< 754h/754H 269v/269V Pos: standing >
Casting: dimension door
< 754h/754H 269v/269V Pos: standing >
A shady dealer leaves west.
< 754h/754H 269v/269V Pos: standing >
You complete your spell...
You failed.
< 754h/754H 269v/269V Pos: standing >
< 754h/754H 269v/269V Pos: standing >
But you aren't fighting anything!
< 754h/754H 269v/269V Pos: standing >
You sit down and relax.
< 754h/754H 269v/269V Pos: sitting >
You have memorized the following spells:
(10th circle) 4 - bigbys crushing hand
( 9th circle) 2 - relocate
3 - electrical execution
( 8th circle) 3 - immolate
2 - shadow shield
( 7th circle) 1 - haste
5 - bigbys clenched fist
( 6th circle) 4 - teleport
1 - fireball
2 - blink
( 5th circle) 3 - cone of cold
2 - dimension door
1 - coldshield
( 4th circle) 1 - farsee
2 - ray of enfeeblement
5 - dispel magic
1 - infravision
( 3rd circle) 8 - concealment
1 - agility
( 2nd circle) 6 - burning hands
3 - sleep
1 - strength
( 1st circle) 2 - minor creation
9 - magic missile
And you are currently memorizing the following spells:
3 seconds: ( 5th) dimension door
6 seconds: ( 5th) dimension door
You can memorize no more spells.
You continue your study.
< 754h/754H 269v/269V Pos: sitting >
You start meditating...
< 754h/754H 269v/269V Pos: sitting >
A filthy peasant enters from the north.
< 754h/754H 269v/269V Pos: sitting >
< 754h/754H 269v/269V Pos: sitting >
You have finished memorizing dimension door.
< 754h/754H 269v/269V Pos: sitting >
< 754h/754H 269v/269V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.
< 754h/754H 269v/269V Pos: sitting >
You clamber to your feet.
< 754h/754H 269v/269V Pos: standing >
Experience till level: 19912515
< 754h/754H 269v/269V Pos: standing >
< 754h/754H 269v/269V Pos: standing >
You are using:
<worn as a badge> a slimy snot rag of a cRaZy MaN [poor]
<worn on head> a gleaming granite tiara [88%]
<worn on eyes> a glowing adamantium eyepatch
<worn in ear> a dark hemp stud
<worn in ear> a beautiful marble earring [87%]
<worn on face> a magenta mask
<worn around neck> a brutal stone choker
<worn around neck> a spiked gold gorget
<worn on body> a drow-made adamantium robe
<worn about body> a twisted mithril mantle
<worn as quiver> a hardened bamboo quiver
<worn about waist> a black leather belt with a crimson coral buckle
<worn on belt buckle>a dark bound tome (magic)
<attached to belt> a tome of mysticism (magic) (glowing)
<attached to belt> a rugged adventurers satchel (magic)
<worn on arms> some glittering sapphire arm plates from The Fog Enshrouded Wood
<held as shield> a chimaera scale [poor] [79%]
<worn around wrist> a golden bracelet encrusted with diamonds (magic)
<worn around wrist> a ghastly sapphire bracer
<worn on hands> a pair of feathered gloves [poor] [75%]
<worn on finger> a charred ring [poor] (magic)
<worn on finger> a yellow ring of chrysoberyl [poor] (magic)
<primary weapon> a mace named "squidbane"
< 754h/754H 269v/269V Pos: standing >
You start chanting...
< 754h/754H 269v/269V Pos: standing >
Casting: dimension door
< 754h/754H 269v/269V Pos: standing >
You complete your spell...
You failed.
< 754h/754H 269v/269V Pos: standing >
A Narrow Cobblestone Road
Obvious exits: -N -E -S -W
A filthy peasant begs for spare change.
A filthy peasant begs for spare change.
< 754h/754H 269v/269V Pos: standing >
But you aren't fighting anything!
< 754h/754H 269v/269V Pos: standing >
You sit down and relax.
< 754h/754H 269v/269V Pos: sitting >
You have memorized the following spells:
(10th circle) 4 - bigbys crushing hand
( 9th circle) 2 - relocate
3 - electrical execution
( 8th circle) 3 - immolate
2 - shadow shield
( 7th circle) 1 - haste
5 - bigbys clenched fist
( 6th circle) 4 - teleport
1 - fireball
2 - blink
( 5th circle) 3 - cone of cold
3 - dimension door
1 - coldshield
( 4th circle) 1 - farsee
2 - ray of enfeeblement
5 - dispel magic
1 - infravision
( 3rd circle) 8 - concealment
1 - agility
( 2nd circle) 6 - burning hands
3 - sleep
1 - strength
( 1st circle) 2 - minor creation
9 - magic missile
And you are currently memorizing the following spells:
3 seconds: ( 5th) dimension door
You can memorize no more spells.
You continue your study.
< 754h/754H 269v/269V Pos: sitting >
You start meditating...
< 754h/754H 269v/269V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.
< 754h/754H 269v/269V Pos: sitting >
A filthy peasant leaves north.
< 754h/754H 269v/269V Pos: sitting >
< 754h/754H 269v/269V Pos: sitting >
You clamber to your feet.
< 754h/754H 269v/269V Pos: standing >
You start chanting...
< 754h/754H 269v/269V Pos: standing >
< 754h/754H 269v/269V Pos: standing >
< 754h/754H 269v/269V Pos: standing >
< 754h/754H 269v/269V Pos: standing >
Casting: dimension door
< 754h/754H 269v/269V Pos: standing >
< 754h/754H 269v/269V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.
A Lightly Hued Cobblestone Road
Obvious exits: -N -E -S
A black rift of swirling mass is here, tearing itself apart. (magic)
*Yzar - The Horde (Githyanki)(medium) stands in mid-air here.
< 754h/754H 269v/269V Pos: standing >
< 754h/754H 269v/269V Pos: standing >
Yzar steps into the wormhole and disappears among the darkness.
< 754h/754H 269v/269V Pos: standing >
You start chanting...
< 754h/754H 269v/269V Pos: standing >
Casting: dimension door **
< 754h/754H 269v/269V Pos: standing >
Casting: dimension door *
< 754h/754H 269v/269V Pos: standing >
Casting: dimension door
< 754h/754H 269v/269V Pos: standing >
You complete your spell...
You failed.
< 754h/754H 269v/269V Pos: standing >
You quickly scan the area.
A gangmember who is close by to your east.
A gangleader who is close by to your east.
A filthy peasant who is not far off to your east.
A ragged gypsy who is not far off to your east.
A ragged gypsy who is not far off to your east.
A gypsy king who is not far off to your east.
The lich of an orc city guard who is a brief walk away to your east.
The lich of an orc city guard who is a brief walk away to your east.
The lich of Firb Derstl, Burrow Warden of Dirk'nspire who is a brief walk away to your east.
Straut who is a brief walk away to your east.
A disheveled barbarian who is a brief walk away to your east.
A cRaZy MaN who is rather far off to your east.
A small child who is rather far off to your east.
A brown dog who is rather far off to your east.
A militia guard who is rather far off to your east.
< 754h/754H 269v/269V Pos: standing >
You start chanting...
< 754h/754H 269v/269V Pos: standing >
Casting: relocate ****
< 754h/754H 269v/269V Pos: standing >
Casting: relocate ***
< 754h/754H 269v/269V Pos: standing >
Casting: relocate **
< 754h/754H 269v/269V Pos: standing >
< 754h/754H 269v/269V Pos: standing >
Casting: relocate *
< 754h/754H 269v/269V Pos: standing >
You complete your spell...
You start to become less solid, then fade into nothing!
A Large Underground Cave
Obvious exits: -S#
[3] A black rift of swirling mass is here, tearing itself apart. (magic)
*The lich of an orc city guard stands here. (minion)
*The lich of an orc city guard stands here. (minion) (casting)
*Yzar - The Horde (Githyanki)(medium) stands in mid-air here.
Psybr - The Horde (Githyanki)(medium) stands in mid-air here.
(Q)A brutalized gnome is being tossed around the room by the lich's powerful magic
(Q)A lich in wizard robes stands near Zugle, torturing a gnome. (casting)
(Q)An ancient behemoth, steed of Zugle, is tethered to a bone.
(Q)Zugle, wight warlord speaks with a stern voice to the flaming skeleton highlord.
(Q)A flaming skeleton highlord dressed in full battle gear speaks with Zugle.
You materialize elsewhere!
< 754h/754H 269v/269V Pos: standing >
The lich of an orc city guard completes its spell...
The lich of an orc city guard utters the words 'minor globe of invulnerability'
The lich of an orc city guard begins to shimmer.
< 754h/754H 269v/269V Pos: standing >
< 754h/754H 269v/269V Pos: standing >
The lich of Firb Derstl, Burrow Warden of Dirk'nspire stumbles out of the wormhole.
< 754h/754H 269v/269V Pos: standing >
A lich dark wizard completes its spell...
A lich dark wizard utters the words 'wuiaf orabz ay uizjrizfaburuhl'
Zugle, wight warlord begins to shimmer.
< 754h/754H 269v/269V Pos: standing >
< 754h/754H 269v/269V Pos: standing >
You are surrounded by a blood-red glow.
< 754h/754H 269v/269V Pos: standing >
The lich of an orc city guard starts casting a spell called 'shadow shield'.
< 754h/754H 269v/269V Pos: standing >
< 754h/754H 269v/269V Pos: standing >
You quickly scan the area.
You see nothing.
< 754h/754H 269v/269V Pos: standing >
You quickly scan the area.
You see nothing.
< 754h/754H 269v/269V Pos: standing >
A lich dark wizard starts casting a spell called 'minor globe of invulnerability'.
The lich of an orc city guard completes its spell...
The lich of an orc city guard utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover the lich of an orc city guard's skin.
< 754h/754H 269v/269V Pos: standing >
Pans stumbles out of the wormhole.
The lich of a Granite Golem stumbles out of the wormhole.
< 754h/754H 269v/269V Pos: standing >
You quickly scan the area.
You see nothing.
< 754h/754H 269v/269V Pos: standing >
You quickly scan the area.
You see nothing.
< 754h/754H 269v/269V Pos: standing >
The lich of Firb Derstl, Burrow Warden of Dirk'nspire starts casting a spell called 'fireshield'.
< 754h/754H 269v/269V Pos: standing >
Ripping through reality, a black rift opens up here.
A lich dark wizard completes its spell...
A lich dark wizard utters the words 'wuiaf orabz ay uizjrizfaburuhl'
A brutalized gnome begins to shimmer.
< 754h/754H 269v/269V Pos: standing >
A Large Underground Cave
Obvious exits: -S#
[4] A black rift of swirling mass is here, tearing itself apart. (magic)
*The lich of a Granite Golem stands here. (minion)
*Pans - The Horde (Githyanki)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Pans's head.
*The lich of Firb Derstl, Burrow Warden of Dirk'nspire stands here. (minion) (casting)
*The lich of an orc city guard stands here. (minion)
*The lich of an orc city guard stands here. (minion)
*Yzar - The Horde (Githyanki)(medium) stands in mid-air here.
Psybr - The Horde (Githyanki)(medium) stands in mid-air here.
(Q)A brutalized gnome is being tossed around the room by the lich's powerful magic
(Q)A lich in wizard robes stands near Zugle, torturing a gnome.
(Q)An ancient behemoth, steed of Zugle, is tethered to a bone.
(Q)Zugle, wight warlord speaks with a stern voice to the flaming skeleton highlord.
(Q)A flaming skeleton highlord dressed in full battle gear speaks with Zugle.
< 754h/754H 269v/269V Pos: standing >
You start chanting...
< 754h/754H 269v/269V Pos: standing >
The lich of Firb Derstl, Burrow Warden of Dirk'nspire completes its spell...
The lich of Firb Derstl, Burrow Warden of Dirk'nspire utters the word 'yufzgpuzre'
The lich of Firb Derstl, Burrow Warden of Dirk'nspire is surrounded by burning flames!
< 754h/754H 269v/269V Pos: standing >
Pans now follows Psybr.
The lich of a Granite Golem suddenly attacks Pans!
The lich of a Granite Golem snaps into visibility.
Pans snaps into visibility.
The lich of a Granite Golem's weak punch grazes Pans.
The lich of an orc city guard suddenly attacks Pans!
The lich of an orc city guard snaps into visibility.
The lich of an orc city guard's punch grazes Pans.
The lich of an orc city guard suddenly attacks Pans!
The lich of an orc city guard snaps into visibility.
The lich of an orc city guard's punch grazes Pans.
< 754h/754H 269v/269V Pos: standing >
You complete your spell...
You feel your heart start to race real fast!
< 754h/754H 269v/269V Pos: standing >
Straut stumbles out of the wormhole.
< 754h/754H 269v/269V Pos: standing >
But you aren't fighting anything!
< 754h/754H 269v/269V Pos: standing >
You sit down and relax.
< 754h/754H 269v/269V Pos: sitting >
A flaming skeleton highlord evaluates the struggle, watching your battle tactics.
You have memorized the following spells:
(10th circle) 4 - bigbys crushing hand
( 9th circle) 1 - relocate
3 - electrical execution
( 8th circle) 3 - immolate
2 - shadow shield
( 7th circle) 5 - bigbys clenched fist
( 6th circle) 4 - teleport
1 - fireball
2 - blink
( 5th circle) 3 - cone of cold
2 - dimension door
1 - coldshield
( 4th circle) 1 - farsee
2 - ray of enfeeblement
5 - dispel magic
1 - infravision
( 3rd circle) 8 - concealment
1 - agility
( 2nd circle) 6 - burning hands
3 - sleep
1 - strength
( 1st circle) 2 - minor creation
9 - magic missile
And you are currently memorizing the following spells:
3 seconds: ( 5th) dimension door
6 seconds: ( 5th) dimension door
10 seconds: ( 9th) relocate
14 seconds: ( 7th) haste
You can memorize no more spells.
You continue your study.
< 754h/754H 269v/269V Pos: sitting >
Psybr opens the door.
You start meditating...
< 754h/754H 269v/269V Pos: sitting >
Pans parries the lich of an orc city guard's lunge at him.
The lich of an orc city guard's weak punch grazes Pans.
Pans parries the lich of a Granite Golem's lunge at him.
< 754h/754H 269v/269V Pos: sitting >
You have finished memorizing dimension door.
< 754h/754H 269v/269V Pos: sitting >
Psybr nods.
< 754h/754H 269v/269V Pos: sitting >
The lich of a Granite Golem dodges Pans's attack.
Pans's fine pierce grazes the lich of a Granite Golem.
Pans shivers as he hits the lich of a Granite Golem.
Pans's pierce grazes the lich of a Granite Golem.
Pans shivers as he hits the lich of a Granite Golem.
Pans attempts to flee.
Pans tries to flee, but can't make it out of here!
< 754h/754H 269v/269V Pos: sitting >
Pans attempts to flee.
Pans leaves south.
< 754h/754H 269v/269V Pos: sitting >
Straut gives an order to his followers.
< 754h/754H 269v/269V Pos: sitting >
The wormhole crumbles to dust and blows away.
You stop meditating.
You clamber to your feet.
You abandon your studies.
< 754h/754H 269v/269V Pos: standing >
You stop following Psybr.
You now follow Psybr.
< 754h/754H 269v/269V Pos: standing >
A Large Underground Cave
Obvious exits: -S
[3] A black rift of swirling mass is here, tearing itself apart. (magic)
Pans - The Horde (Githyanki)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Pans's head.
*Straut - The Horde (Drider)(large) stands in mid-air here.
The lich of a Granite Golem stands here. (minion)
*The lich of Firb Derstl, Burrow Warden of Dirk'nspire stands here. (minion)
The lich of an orc city guard stands here. (minion)
The lich of an orc city guard stands here. (minion)
*Yzar - The Horde (Githyanki)(medium) stands in mid-air here.
Psybr - The Horde (Githyanki)(medium) stands in mid-air here.
(Q)A brutalized gnome is being tossed around the room by the lich's powerful magic
(Q)A lich in wizard robes stands near Zugle, torturing a gnome.
(Q)An ancient behemoth, steed of Zugle, is tethered to a bone.
(Q)Zugle, wight warlord speaks with a stern voice to the flaming skeleton highlord.
(Q)A flaming skeleton highlord dressed in full battle gear speaks with Zugle.
< 754h/754H 269v/269V Pos: standing >
You quickly scan the area.
A larger tarantula who is close by to your south.
A long black viper who is close by to your south.
< 754h/754H 269v/269V Pos: standing >
You quickly scan the area.
A larger tarantula who is close by to your south.
A long black viper who is close by to your south.
< 754h/754H 269v/269V Pos: standing >
Psybr closes the door.
You quickly scan the area.
You see nothing.
< 754h/754H 269v/269V Pos: standing >
Straut gives an order to his followers.
The lich of a Granite Golem starts casting a spell.
The lich of Firb Derstl, Burrow Warden of Dirk'nspire starts casting a spell called 'mass invisibility'.
The lich of an orc city guard starts casting a spell called 'mass invisibility'.
The lich of an orc city guard starts casting a spell called 'mass invisibility'.
< 754h/754H 269v/269V Pos: standing >
The wormhole crumbles to dust and blows away.
< 754h/754H 269v/269V Pos: standing >
Experience till level: 19912515
< 754h/754H 269v/269V Pos: standing >
A Large Underground Cave
Obvious exits: -S#
[2] A black rift of swirling mass is here, tearing itself apart. (magic)
Pans - The Horde (Githyanki)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Pans's head.
*Straut - The Horde (Drider)(large) stands in mid-air here.
The lich of a Granite Golem stands here. (minion) (casting)
*The lich of Firb Derstl, Burrow Warden of Dirk'nspire stands here. (minion) (casting)
The lich of an orc city guard stands here. (minion) (casting)
The lich of an orc city guard stands here. (minion) (casting)
*Yzar - The Horde (Githyanki)(medium) stands in mid-air here.
Psybr - The Horde (Githyanki)(medium) stands in mid-air here.
(Q)A brutalized gnome is being tossed around the room by the lich's powerful magic
(Q)A lich in wizard robes stands near Zugle, torturing a gnome.
(Q)An ancient behemoth, steed of Zugle, is tethered to a bone.
(Q)Zugle, wight warlord speaks with a stern voice to the flaming skeleton highlord.
(Q)A flaming skeleton highlord dressed in full battle gear speaks with Zugle.
< 754h/754H 269v/269V Pos: standing >
The lich of a Granite Golem completes its spell...
The lich of a Granite Golem utters the words 'wagg uizuguburuhl'
Pans slowly fades out of existence.
The lich of a Granite Golem slowly fades out of existence.
You vanish.
The lich of an orc city guard slowly fades out of existence.
The lich of an orc city guard slowly fades out of existence.
Yzar slowly fades out of existence.
Psybr slowly fades out of existence.
A brutalized gnome slowly fades out of existence.
A lich dark wizard slowly fades out of existence.
An ancient vampiric behemoth slowly fades out of existence.
Zugle, wight warlord slowly fades out of existence.
A flaming skeleton highlord slowly fades out of existence.
The lich of Firb Derstl, Burrow Warden of Dirk'nspire completes its spell...
The lich of Firb Derstl, Burrow Warden of Dirk'nspire utters the words 'wagg uizuguburuhl'
The lich of an orc city guard completes its spell...
The lich of an orc city guard utters the words 'mass invisibility'
The lich of an orc city guard completes its spell...
The lich of an orc city guard utters the words 'wagg uizuguburuhl'
< 754h/754H 269v/269V Pos: standing >
You have memorized the following spells:
(10th circle) 4 - bigbys crushing hand
( 9th circle) 1 - relocate
3 - electrical execution
( 8th circle) 3 - immolate
2 - shadow shield
( 7th circle) 5 - bigbys clenched fist
( 6th circle) 4 - teleport
1 - fireball
2 - blink
( 5th circle) 3 - cone of cold
3 - dimension door
1 - coldshield
( 4th circle) 1 - farsee
2 - ray of enfeeblement
5 - dispel magic
1 - infravision
( 3rd circle) 8 - concealment
1 - agility
( 2nd circle) 6 - burning hands
3 - sleep
1 - strength
( 1st circle) 2 - minor creation
9 - magic missile
And you are currently memorizing the following spells:
3 seconds: ( 5th) dimension door
7 seconds: ( 9th) relocate
11 seconds: ( 7th) haste
You can memorize no more spells.
< 754h/754H 269v/269V Pos: standing >
A Grey Elf appears in a radiant flash of light.
< 754h/754H 269v/269V Pos: standing >
< 754h/754H 269v/269V Pos: standing >
You start chanting...
You snap into visibility.
< 754h/754H 269v/269V Pos: standing >
Yzar snaps into visibility.
A dark shroud encases Yzar as she charges into battle.
A Grey Elf is knocked to the ground by Yzar's mighty bash!
< 754h/754H 269v/269V Pos: standing >
Yzar parries a Grey Elf's lunge at her.
Yzar snaps into visibility.
Psybr snaps into visibility.
Straut gives an order to his followers.
The lich of a Granite Golem starts casting an offensive spell.
Straut snaps into visibility.
The lich of a Granite Golem snaps into visibility.
The lich of Firb Derstl, Burrow Warden of Dirk'nspire starts casting an offensive spell called 'bigbys clenched fist'.
The lich of Firb Derstl, Burrow Warden of Dirk'nspire snaps into visibility.
The lich of an orc city guard starts casting an offensive spell called 'bigbys clenched fist'.
The lich of an orc city guard snaps into visibility.
The lich of an orc city guard starts casting an offensive spell.
The lich of an orc city guard snaps into visibility.
< 754h/754H 269v/269V Pos: standing >
Casting: bigbys clenched fist
Yzar snaps into visibility.
Yzar's slash wounds a Grey Elf.
Yzar's impressive slash wounds a Grey Elf.
Pans snaps into visibility.
< 754h/754H 269v/269V Pos: standing >
Autosaving...
< 754h/754H 269v/269V Pos: standing >
The lich of a Granite Golem completes its spell...
The lich of a Granite Golem utters the words 'bigbys clenched fist'
The lich of a Granite Golem's fist beats the life out of a Grey Elf, blood pours from his body!
The lich of Firb Derstl, Burrow Warden of Dirk'nspire completes its spell...
The lich of Firb Derstl, Burrow Warden of Dirk'nspire utters the words 'buoblg qrunsoqpze yugh'
The lich of Firb Derstl, Burrow Warden of Dirk'nspire's fist beats the life out of a Grey Elf, blood pours from his body!
The lich of an orc city guard completes its spell...
The lich of an orc city guard utters the words 'buoblg qrunsoqpze yugh'
The lich of an orc city guard's fist beats the life out of a Grey Elf, blood pours from his body!
The lich of an orc city guard completes its spell...
The lich of an orc city guard utters the words 'buoblg qrunsoqpze yugh'
The lich of an orc city guard's fist beats the life out of a Grey Elf, blood pours from his body!
You complete your spell...
[Damage: 136 ] -=[Your giant fist of force causes a Grey Elf to stagger in agony!]=-
< 754h/754H 269v/269V Pos: standing >
A Grey Elf suddenly clutches their head, as if trying to shrug off some unknown malady.
A Grey Elf's eyes briefly cloud over as his body is painfully ripped apart from within.
A Grey Elf's some shimmering glassteel gloves shattered in bits as the tortured body spasms and quivers!
A Grey Elf's dark blue robe shattered in bits as the tortured body spasms and quivers!
A Grey Elf's earring of courage [superior] shattered in bits as the tortured body spasms and quivers!
A Grey Elf's superior cured leather girth from Rift Valley Jungle shattered in bits as the tortured body spasms and quivers!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Oraks by 13333333.
The smell of fresh blood enters your body, infusing you with power!