The death of [50 Necrolyte] Spek - The Horde (Kobold)

in A Light Forest

from the perspective of [51 Shadowmage] Dzy Islamic Jihad (Shade)

<floating about head>a dark purple ioun stone[239h 58m 15s]
<worn as a badge>    a wisp of living wind [69%]
<worn on head>       the great helm of mysticism of endurance (glowing)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a sparkling golden hoop earring (magic) (illuminating)
<worn in ear>        a glowing jade earring (glowing)
<worn on face>       the wailing face of a pygmie banshee (magic)[239h 58m 15s]
<worn around neck>   an amulet of the Neogi Lords [superior] (magic) [84%]
<worn around neck>   the collar of firestones (magic)
<worn on body>       a warsuit of jade wyrmscale (glowing)
<worn about body>    a cloak of the elves [poor] with a strange dark bloodstone (glowing) [69%]
<worn as quiver>     a silken backsheath of flight (magic) [63%]
<worn about waist>   a green belt of sages of intelligence
<worn on belt buckle>a mysterious tome
<attached to belt>   a mysterious tome [84%]
<attached to belt>   a mysterious tome [76%]
<worn on arms>       the armlet of destiny
<held as shield>     a well-polished mithril body shield [superior]
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn around wrist>  a bracelet of woven willow leaves [superior] (magic) (illuminating) [88%]
<worn on hands>      some snake-rattle gloves
<worn on finger>     a ring called 'Soulcatcher'
<worn on finger>     a jagged ring of Shanatar rock (magic)
<primary weapon>     the mace of mentality of endurance
<worn on legs>       some mithril-plated gnomish leg enhancers (humming) [87%]
<worn on feet>       boots of brain golem skin (magic)

Alas, you cannot go that way. . . .

< 670h/670H 162v/162V Pos: standing >
Alas, you cannot go that way. . . .

< 670h/670H 162v/162V Pos: standing >
Alas, you cannot go that way. . . .

< 670h/670H 162v/162V Pos: standing >
A wolfen child enters from the north.
You quickly scan the area.
A wolfen child who is close by to your north.
A wolfen commoner who is rather far off to your north.
An air elemental who is rather far off to your north.
A fire elemental who is rather far off to your north.
A fire elemental who is rather far off to your north.
A wolfen noble who is rather far off to your north.
A wolfen commoner who is close by to your east.
A wolfen city guard who is close by to your east.
A water elemental who is not far off to your west.
A fire elemental who is not far off to your west.
An air elemental who is not far off to your west.
A wolfen noble who is not far off to your west.
A wolfen commoner who is a brief walk away to your west.
A wolfen child who is in the distance to your west.

< 670h/670H 162v/162V Pos: standing >
Shadowfall Village
Obvious exits: -N -E -W
A happy wolfen cub frolics here.
A pensive female wolfen guard stands here, watching the crowd.
A wolfen commoner stands here, nervously looking about him.
A proud wolfen stands here, guarding his charge.
A proud wolfen stands here, guarding his charge.
A burly wolfen stands here with a dignified air of authority.

< 670h/670H 162v/162V Pos: standing >

< 670h/670H 162v/162V Pos: standing >

<map>
Zone: The Lost Realms of Shadowfall.
Room: Shadowfall Village
</map>
Shadowfall Village
Obvious exits: -N -E -W

< 670h/670H 161v/162V Pos: standing >

< 670h/670H 161v/162V Pos: standing >
You quickly scan the area.
A wolfen merchant who is not far off to your north.
A water elemental who is a brief walk away to your north.
An air elemental who is a brief walk away to your north.
A water elemental who is a brief walk away to your north.
A wolfen noble who is a brief walk away to your north.
A wolfen merchant who is rather far off to your north.
A wolfen merchant who is in the distance to your north.
A wolfen child who is close by to your east.
A wolfen city guard who is close by to your east.
A wolfen commoner who is close by to your east.
A wolfen elite guard who is close by to your east.
A wolfen elite guard who is close by to your east.
Vost, the Captain of the Guard who is close by to your east.
A wolfen commoner who is not far off to your east.
A wolfen city guard who is not far off to your east.
A water elemental who is close by to your west.
A fire elemental who is close by to your west.
An air elemental who is close by to your west.
A wolfen noble who is close by to your west.
A wolfen commoner who is not far off to your west.
A wolfen child who is rather far off to your west.

< 670h/670H 161v/162V Pos: standing >

<map>
Zone: The Lost Realms of Shadowfall.
Room: Shadowfall Village
</map>

<map>
Zone: The Lost Realms of Shadowfall.
Room: Shadowfall Village
</map>
Shadowfall Village
Obvious exits: -N -E -S -W
A water elemental is here, flowing like a living current.
A fire elemental is here blazing with heat!
*An air elemental is here looking like a small living tornado.
A haughty wolfen noble acts like nothing is amiss.

< 670h/670H 160v/162V Pos: standing >
You quickly scan the area.
A wolfen commoner who is not far off to your north.
A wolfen commoner who is not far off to your north.
A wolfen commoner who is a brief walk away to your north.
A wolfen city guard who is a brief walk away to your north.
A wolfen child who is not far off to your east.
A wolfen city guard who is not far off to your east.
A wolfen commoner who is not far off to your east.
A wolfen elite guard who is not far off to your east.
A wolfen elite guard who is not far off to your east.
Vost, the Captain of the Guard who is not far off to your east.
A wolfen commoner who is a brief walk away to your east.
A wolfen city guard who is a brief walk away to your east.
A wolfen commoner who is close by to your west.
A wolfen child who is a brief walk away to your west.

< 670h/670H 160v/162V Pos: standing >

< 670h/670H 162v/162V Pos: standing >

<map>
Zone: The Lost Realms of Shadowfall.
Room: The Entrance to Shadowfall
</map>
The Entrance to Shadowfall
Obvious exits: -N -S

< 670h/670H 161v/162V Pos: standing >

<map>
Zone: The Lost Realms of Shadowfall.
Room: Estidan Road
</map>
Estidan Road
Obvious exits: -N -S

< 670h/670H 160v/162V Pos: standing >

<map>
Zone: The Lost Realms of Shadowfall.
Room: Estidan Road
</map>
Estidan Road
Obvious exits: -N -S

< 670h/670H 158v/162V Pos: standing >
You quickly scan the area.
A water elemental who is a brief walk away to your north.
A fire elemental who is a brief walk away to your north.
An air elemental who is a brief walk away to your north.
A wolfen noble who is a brief walk away to your north.
A wolfen commoner who is in the distance to your north.
A wolfen commoner who is in the distance to your north.

< 670h/670H 160v/162V Pos: standing >

<map>
Zone: The Lost Realms of Shadowfall.
Room: Estidan Road
</map>
Estidan Road
Obvious exits: -N -S

< 670h/670H 160v/162V Pos: standing >

<map>
Zone: The Lost Realms of Shadowfall.
Room: Estidan Road
</map>
Estidan Road
Obvious exits: -N -E -S -W

< 670h/670H 158v/162V Pos: standing >
You quickly scan the area.
A water elemental who is in the distance to your north.
A fire elemental who is in the distance to your north.
An air elemental who is in the distance to your north.
A wolfen noble who is in the distance to your north.

< 670h/670H 158v/162V Pos: standing >

<map>
Zone: The Lost Realms of Shadowfall.
Room: Estidan Road
</map>
Estidan Road
Obvious exits: -N -E -S -W

< 670h/670H 158v/162V Pos: standing >
You quickly scan the area.
You see nothing.

< 670h/670H 160v/162V Pos: standing >

<map>
Zone: The Lost Realms of Shadowfall.
Room: Estidan Road
</map>
Estidan Road
Obvious exits: -N -S

< 670h/670H 160v/162V Pos: standing >
You quickly scan the area.
You see nothing.

< 670h/670H 160v/162V Pos: standing >

<map>
Zone: The Lost Realms of Shadowfall.
Room: The Great Shadowfall-Estidan Road Intersection
</map>
The Great Shadowfall-Estidan Road Intersection
Obvious exits: -N -E -W

< 670h/670H 158v/162V Pos: standing >
You quickly scan the area.
You see nothing.

< 670h/670H 158v/162V Pos: standing >
Alas, you cannot go that way. . . .

< 670h/670H 160v/162V Pos: standing >
You quickly scan the area.
You see nothing.

< 670h/670H 162v/162V Pos: standing >
Alas, you cannot go that way. . . .

< 670h/670H 162v/162V Pos: standing >
You quickly scan the area.
You see nothing.

< 670h/670H 162v/162V Pos: standing >
Alas, you cannot go that way. . . .

< 670h/670H 162v/162V Pos: standing >

<map>
Zone: The Lost Realms of Shadowfall.
Room: The Great Shadowfall Road
</map>
The Great Shadowfall Road
Obvious exits: -E -S -W

< 670h/670H 160v/162V Pos: standing >
You quickly scan the area.
The wraith of a sightless fish who is close by to your south.
The lich of a powerful centaur who is close by to your south.
The lich of the druid Korbin who is close by to your south.
The lich of the great witch Phyla who is close by to your south.

< 670h/670H 160v/162V Pos: standing >

<map>
Zone: The Lost Realms of Shadowfall.
Room: A Circle of Power
</map>

<map>
Zone: The Lost Realms of Shadowfall.
Room: A Circle of Power
</map>
A Circle of Power
Obvious exits: -N
An amorphic rift in space-time hovers over an intricate power circle, here. (glowing)
*The wraith of a sightless fish stands here. (minion) 
The lich of a powerful centaur stands here. (minion) 
*The lich of the druid Korbin stands here. (minion) 
The lich of the great witch Phyla stands here. (minion) 

< 670h/670H 158v/162V Pos: standing >
You quickly scan the area.
You see nothing.

< 670h/670H 158v/162V Pos: standing >
The lich of the druid Korbin suddenly attacks YOU!
The lich of the druid Korbin snaps into visibility.
You snap into visibility.
The lich of the druid Korbin wavers in agony, as the positive energies purge your undead essence!
[Damage:  3 ] 
< 667h/670H 162v/162V Pos: standing >
< T: Dzy TP: sta TC:few scratches E: undead sta EP: few scratches >
 The lich of a powerful centaur suddenly attacks YOU!
The lich of a powerful centaur wavers in agony, as the positive energies purge your undead essence!
[Damage:  3 ] The lich of the great witch Phyla suddenly attacks YOU!
The lich of the great witch Phyla wavers in agony, as the positive energies purge your undead essence!
[Damage:  3 ] 
< 661h/670H 162v/162V Pos: standing >
< T: Dzy TP: sta TC:few scratches E: undead sta EP: few scratches >
 
< 661h/670H 162v/162V Pos: standing >
< T: Dzy TP: sta TC:few scratches E: undead sta EP: few scratches >
 A Circle of Power
Obvious exits: -N
An amorphic rift in space-time hovers over an intricate power circle, here. (glowing)
*The wraith of a sightless fish stands here. (minion) 
The lich of a powerful centaur stands in mid-air here, fighting YOU! (minion) 
The lich of the druid Korbin stands in mid-air here, fighting YOU! (minion) 
The lich of the great witch Phyla stands in mid-air here, fighting YOU! (minion) 

< 661h/670H 162v/162V Pos: standing >
< T: Dzy TP: sta TC:few scratches E: undead sta EP: few scratches >
 
< 661h/670H 162v/162V Pos: standing >
< T: Dzy TP: sta TC:few scratches E: undead sta EP: few scratches >
 You attempt to flee...

<map>
Zone: The Lost Realms of Shadowfall.
Room: The Great Shadowfall Road
</map>
The Great Shadowfall Road
Obvious exits: -E -S -W
You flee northward!

< 661h/670H 141v/162V Pos: standing >

< 661h/670H 141v/162V Pos: standing >
Saving Dzy.

< 661h/670H 143v/162V Pos: standing >

<map>
Zone: The Lost Realms of Shadowfall.
Room: A Circle of Power
</map>

<map>
Zone: The Lost Realms of Shadowfall.
Room: A Circle of Power
</map>
A Circle of Power
Obvious exits: -N
An amorphic rift in space-time hovers over an intricate power circle, here. (glowing)
*The wraith of a sightless fish stands here. (minion) 
The lich of a powerful centaur stands here. (minion) 
The lich of the druid Korbin stands here. (minion) 
The lich of the great witch Phyla stands here. (minion) 

< 662h/670H 151v/162V Pos: standing >
The wraith of a sightless fish suddenly attacks YOU!
The wraith of a sightless fish snaps into visibility.
You snap into visibility.
Sorry, you aren't allowed to do that in combat.

< 662h/670H 154v/162V Pos: standing >
< T: Dzy TP: sta TC:few scratches E: undead sta EP: few scratches >
 The lich of the great witch Phyla suddenly attacks YOU!

< 659h/670H 154v/162V Pos: standing >
< T: Dzy TP: sta TC:few scratches E: undead sta EP: few scratches >
 The lich of a powerful centaur suddenly attacks YOU!

< 656h/670H 154v/162V Pos: standing >
< T: Dzy TP: sta TC:few scratches E: undead sta EP: few scratches >
 You flip head over heels.

< 656h/670H 154v/162V Pos: standing >
< T: Dzy TP: sta TC:few scratches E: undead sta EP: few scratches >
 The lich of the druid Korbin suddenly attacks YOU!
The lich of the druid Korbin wavers in agony, as the positive energies purge your undead essence!
[Damage:  3 ] 
< 653h/670H 154v/162V Pos: standing >
< T: Dzy TP: sta TC:few scratches E: undead sta EP: few scratches >
 The wraith of a sightless fish attacks you. [0 Hits]

< 653h/670H 154v/162V Pos: standing >
< T: Dzy TP: sta TC:few scratches E: undead sta EP: few scratches >
 You attempt to flee...

<map>
Zone: The Lost Realms of Shadowfall.
Room: The Great Shadowfall Road
</map>
The Great Shadowfall Road
Obvious exits: -E -S -W
You flee northward!

< 653h/670H 132v/162V Pos: standing >

< 653h/670H 132v/162V Pos: standing >
Saving Dzy.

< 653h/670H 134v/162V Pos: standing >
The Great Shadowfall Road
Obvious exits: -E -S -W

< 653h/670H 136v/162V Pos: standing >

<map>
Zone: The Lost Realms of Shadowfall.
Room: A Circle of Power
</map>

<map>
Zone: The Lost Realms of Shadowfall.
Room: A Circle of Power
</map>
A Circle of Power
Obvious exits: -N
An amorphic rift in space-time hovers over an intricate power circle, here. (glowing)
*The wraith of a sightless fish stands here. (minion) 
The lich of a powerful centaur stands here. (minion) 
The lich of the druid Korbin stands here. (minion) 
The lich of the great witch Phyla stands here. (minion) 

< 653h/670H 140v/162V Pos: standing >
You enter a rift in space-time.

<map>
Zone: The Lost Realms of Shadowfall.
Room: A Collapsed Tunnel
</map>
A Collapsed Tunnel
Obvious exits: -N
An amorphic rift in space-time hovers over an intricate power circle, here. (glowing)

< 653h/670H 142v/162V Pos: standing >

< 654h/670H 145v/162V Pos: standing >

<map>
Zone: The Lost Realms of Shadowfall.
Room: A Collapsed Tunnel
</map>
A Collapsed Tunnel
Obvious exits: -N -S

< 655h/670H 154v/162V Pos: standing >

<map>
Zone: The Lost Realms of Shadowfall.
Room: A Collapsed Tunnel
</map>
A Collapsed Tunnel
Obvious exits: -N -S

< 655h/670H 156v/162V Pos: standing >
   MMMMM^^^^..    
  MMMMMM.....     
 MMMMMMM.^^.      
 MMMMMMM.^..      
 ^MMMMMM@^^.      
 MMMMMMM^^...     
 MMMMMMMM^^..     
  MMMMMMMM^.      
   MMMMMMM^..     
Barren Grasslands Surrounding a Swamp
Obvious exits: -N -E -S -W

< 655h/670H 157v/162V Pos: standing >

< 655h/670H 159v/162V Pos: standing >

< 656h/670H 162v/162V Pos: standing >
You start chanting...

< 657h/670H 162v/162V Pos: standing >

< 658h/670H 162v/162V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.

<map>
Zone: Barrow of the Quiosho.
Room: On an Underground River
</map>
On an Underground River
Obvious exits: -E -NW
*Cols (Githzerai)(medium) stands in mid-air here.
A sightless fish swims here languidly.

< 658h/670H 162v/162V Pos: standing >
Cols leaves east.

< 659h/670H 162v/162V Pos: standing >
You start chanting...

< 660h/670H 162v/162V Pos: standing >
A sightless fish leaves northwest.

< 660h/670H 162v/162V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.

<map>
Zone: Barrow of the Quiosho.
Room: A Light Forest
</map>
A Light Forest
Obvious exits: -N -E -S -W
A wild boar stands here looking for food.
Naj (Shade)(tiny) stands in mid-air here, fighting a Kobold.
An impenetrable globe of darkness floats near Naj's head.
A Kobold (small)  - The Horde stands in mid-air here, fighting Naj.
A wild boar suddenly attacks a Kobold!

< 661h/670H 162v/162V Pos: standing >
A Kobold attempts to flee.
A Kobold leaves east.

< 661h/670H 162v/162V Pos: standing >
Saving Dzy.

< 662h/670H 162v/162V Pos: standing >
A wild boar leaves north.
You failed.

< 662h/670H 162v/162V Pos: standing >
A Light Forest
Obvious exits: -N -E -S -W
Naj (Shade)(tiny) stands in mid-air here.
An impenetrable globe of darkness floats near Naj's head.

< 662h/670H 162v/162V Pos: standing >

<map>
Zone: Barrow of the Quiosho.
Room: A Light Forest
</map>
A Light Forest
Obvious exits: -N -E -S -W

< 663h/670H 160v/162V Pos: standing >

< 663h/670H 160v/162V Pos: standing >
You failed.

< 663h/670H 160v/162V Pos: standing >
A Light Forest
Obvious exits: -N -E -S -W

< 664h/670H 160v/162V Pos: standing >

< 664h/670H 160v/162V Pos: standing >
You quickly scan the area.
Naj who is close by to your north.
A wild boar who is in the distance to your east.
A goblin scavenger who is a brief walk away to your west.

< 664h/670H 160v/162V Pos: standing >
You quickly scan the area.
The spirit of an orcish warrior who is close by to your north.
A wild boar who is in the distance to your east.
A wild boar who is not far off to your south.
A goblin scavenger who is a brief walk away to your west.

< 665h/670H 160v/162V Pos: standing >
You quickly scan the area.
A wild boar who is close by to your north.
Naj who is close by to your north.
A wild boar who is not far off to your south.
A goblin scavenger who is a brief walk away to your west.

< 665h/670H 160v/162V Pos: standing >

<map>
Zone: Barrow of the Quiosho.
Room: At a Curve in the Stream
</map>
At a Curve in the Stream
Obvious exits: -N -E -S -W

< 666h/670H 158v/162V Pos: standing >

<map>
Zone: Barrow of the Quiosho.
Room: At a Curve in the Stream
</map>
At a Curve in the Stream
Obvious exits: -N -E -S -W

< 666h/670H 156v/162V Pos: standing >

< 666h/670H 158v/162V Pos: standing >
You quickly scan the area.
A goblin scavenger who is close by to your west.

< 667h/670H 160v/162V Pos: standing >
You start chanting...

< 668h/670H 162v/162V Pos: standing >

< 668h/670H 162v/162V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.

<map>
Zone: Barrow of the Quiosho.
Room: A Light Forest
</map>
A Light Forest
Obvious exits: -N -E -S -W
Naj (Shade)(tiny) stands in mid-air here.
An impenetrable globe of darkness floats near Naj's head.
Naj leaves west.

< 669h/670H 162v/162V Pos: standing >
Slay whom?

< 670h/670H 162v/162V Pos: standing >

<map>
Zone: Barrow of the Quiosho.
Room: A Light Forest
</map>

<map>
Zone: Barrow of the Quiosho.
Room: A Light Forest
</map>
A Light Forest
Obvious exits: -N -E -S -W
Naj (Shade)(tiny) stands in mid-air here, fighting a Kobold.
An impenetrable globe of darkness floats near Naj's head.
A Kobold (small)  - The Horde stands in mid-air here, fighting a wild boar.
A wild boar stands here, fighting a Kobold.
The spirit of an orcish warrior sits in mid-air here.

< 670h/670H 160v/162V Pos: standing >
The spirit of an orcish warrior clambers to his feet.
The spirit of an orcish warrior suddenly attacks Naj!
You snap into visibility.

< 670h/670H 160v/162V Pos: standing >
< T: boar TP: sta TC:excellent E: A Kobold sta EP: excellent >
 A Kobold attacks a wild boar. [0 Hits]
A Kobold attempts to flee.
A Kobold leaves south.

< 670h/670H 160v/162V Pos: standing >
A Kobold enters from the south.

< 670h/670H 160v/162V Pos: standing >
A Kobold avoids being bashed by a wild boar, who loses its balance and falls.

< 670h/670H 160v/162V Pos: standing >
Naj leaves south.

< 670h/670H 160v/162V Pos: standing >
Naj enters from the south.

< 670h/670H 160v/162V Pos: standing >
Naj suddenly attacks a Kobold!

< 670h/670H 160v/162V Pos: standing >
The spirit of an orcish warrior suddenly attacks Naj!

< 670h/670H 160v/162V Pos: standing >
< T: boar TP: kne TC:excellent E: A Kobold sta EP: excellent >
 A Kobold attempts to flee.
A Kobold tries to flee, but can't make it out of here!

< 670h/670H 160v/162V Pos: standing >
< T: boar TP: kne TC:excellent E: A Kobold sta EP: excellent >
 A Kobold attacks a wild boar. [1 Hits]

< 670h/670H 160v/162V Pos: standing >
< T: boar TP: kne TC: small wounds E: A Kobold sta EP: excellent >
 A Kobold starts casting an offensive spell called 'energy drain'.

< 670h/670H 160v/162V Pos: standing >
< T: boar TP: kne TC: small wounds E: A Kobold sta EP: excellent >
 The spirit of an orcish warrior turns to focus his attack on you!
The spirit of an orcish warrior attacks Naj. [0 Hits]

< 670h/670H 160v/162V Pos: standing >
< T: boar TP: kne TC: small wounds E: A Kobold sta EP: excellent >
 Naj attacks a Kobold. [0 Hits]

< 670h/670H 160v/162V Pos: standing >
< T: boar TP: kne TC: small wounds E: A Kobold sta EP: excellent >
 A Light Forest
Obvious exits: -N -E -S -W
Naj (Shade)(tiny) stands in mid-air here, fighting a Kobold.
An impenetrable globe of darkness floats near Naj's head.
A Kobold (small)  - The Horde stands in mid-air here, fighting a wild boar. (Casting) 
A wild boar crouches here, fighting a Kobold.
The spirit of an orcish warrior stands in mid-air here, fighting YOU!

< 670h/670H 160v/162V Pos: standing >
< T: boar TP: kne TC: small wounds E: A Kobold sta EP: excellent >
 You attack a Kobold. [0 Hits]
Sorry, you aren't allowed to do that in combat.

< 670h/670H 160v/162V Pos: standing >
< T: boar TP: kne TC: small wounds E: A Kobold sta EP: excellent >
 C'mon, you are doing it all the time!

< 670h/670H 160v/162V Pos: standing >
< T: boar TP: kne TC: small wounds E: A Kobold sta EP: excellent >
 C'mon, you are doing it all the time!

< 670h/670H 160v/162V Pos: standing >
< T: boar TP: kne TC: small wounds E: A Kobold sta EP: excellent >
 A Light Forest
Obvious exits: -N -E -S -W
Naj (Shade)(tiny) stands in mid-air here, fighting a Kobold.
An impenetrable globe of darkness floats near Naj's head.
A Kobold (small)  - The Horde stands in mid-air here, fighting a wild boar. (Casting) 
A wild boar crouches here, fighting a Kobold.
The spirit of an orcish warrior stands in mid-air here, fighting YOU!

< 670h/670H 160v/162V Pos: standing >
< T: boar TP: kne TC: small wounds E: A Kobold sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'unsozfol efaui'
A Kobold drains a wild boar - what a waste of energy!
A wild boar is dead! R.I.P.
You feel a carnal satisfaction as a wild boar's gurgling and choking signals its demise.
You start chanting...
You snap into visibility.

< 670h/670H 160v/162V Pos: standing >
<Sparkling magic surrounds Naj as he begins his chant.
Naj starts casting an offensive spell called 'solbeeps missile barrage'.

< 670h/670H 160v/162V Pos: standing >
<Casting: bigbys crushing hand 

< 670h/670H 160v/162V Pos: standing >
<You complete your spell...
You snap into visibility.
[Damage: 161 ] A Kobold is grabbed by your giant fist, which begins crushing him.

< 670h/670H 160v/162V Pos: standing >
<Naj completes his spell...
Naj utters the words 'garbzzsg wuggurz babragruoz'
A huge bolt of force sent by Naj impacts on a Kobold's chest with a loud thud.
A bolt of force sent by Naj hits a Kobold soundly.
A bolt of force sent by Naj hits a Kobold soundly.
You snap into visibility.
The spirit of an orcish warrior attacks you. [0 Hits]

< 670h/670H 160v/162V Pos: standing >
<A Light Forest
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a wild boar is lying here.
Naj (Shade)(tiny) stands in mid-air here, fighting a Kobold.
An impenetrable globe of darkness floats near Naj's head.
A Kobold (small)  - The Horde stands in mid-air here.
The spirit of an orcish warrior stands in mid-air here, fighting YOU!

< 670h/670H 160v/162V Pos: standing >
<Naj attacks a Kobold. [0 Hits]
You start chanting...
Naj starts casting an offensive spell called 'bigbys crushing hand'.

< 670h/670H 160v/162V Pos: standing >
< T: Naj TP: sta TC:excellent E: A Kobold sta EP:  nasty wounds >
 You snap into visibility.
Casting: bigbys crushing hand *
A Kobold starts casting an offensive spell called 'negative concussion blast'.

< 670h/670H 160v/162V Pos: standing >
< T: Naj TP: sta TC:excellent E: A Kobold sta EP:  nasty wounds >
 Naj completes his spell...
Naj utters the words 'buoblg qfjgpuio paie'
A Kobold is encircled by a huge fist sent by Naj, which begins to crush his body.
A Kobold's dwarven-made flesh heater shield was completely destroyed by the massive blow!
A Kobold's ring of celestial wonders was completely destroyed by the massive blow!
A Kobold's some moss-covered leggings was completely destroyed by the massive blow!
A Kobold's eyes of a basilisk was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!