<worn as a badge> a beacon of courage (glowing) (illuminating)
<worn on head> the crown of kingdoms [73%]
<worn on eyes> a feathered leather eyepatch (illuminating)
<worn in ear> a dangling chain crucifix (glowing)
<worn in ear> an anti-matter earring [87%]
<worn on face> a mask of earth and stone
<worn around neck> an honor of guards medallion [superior]
<worn around neck> a black plate neckguard
<worn on body> a suit of heavy spiked siege armor
<worn about body> the masters cloak (glowing) [46%]
<worn about waist> a thick duergar-hide belt with a mithril buckle [superior]
<worn on belt buckle>an Alatorin medal of honor (glowing) [89%]
<attached to belt> a rugged adventurers satchel (illuminating)
<attached to belt> a long black dagger with a blood-red hilt
<worn on arms> a thick seashell armplates [superior]
<worn around wrist> an engraved bracelet of human bones [superior] [86%]
<worn around wrist> an engraved bracelet of human bones [superior]
<worn on hands> a pair of thick hydra-hide gloves
<worn on finger> a tarnished and abused ring
<worn on finger> ring of the dragons
<wielding twohanded> the flaming sword of the sun
<worn on legs> a pair of dragonscale leg plates [84%]
<worn on feet> some black leather boots glowing with faerie fire (glowing)
Your slash wounds the dying hippopotamus.]=-
< 356h/356H 120v/122V Pos: standing >
< T: Asta TP: sta TC:excellent E: hippopotamus sta EP: few scratches >
-=[The dying hippopotamus's punch strikes you.]=-
[Damage: 18 ] -=[The dying hippopotamus is burned severely as he hits you!]=-
You parry the dying hippopotamus's lunge at you.
< 337h/356H 120v/122V Pos: standing >
< T: Asta TP: sta TC:few scratches E: hippopotamus sta EP: few scratches >
The dying hippopotamus dodges your futile attack.
The dying hippopotamus dodges your futile attack.
< 337h/356H 120v/122V Pos: standing >
< T: Asta TP: sta TC:few scratches E: hippopotamus sta EP: few scratches >
-=[The dying hippopotamus's fine punch strikes you.]=-
[Damage: 16 ] -=[The dying hippopotamus is burned severely as he hits you!]=-
-=[The dying hippopotamus's punch strikes you.]=-
[Damage: 15 ] -=[The dying hippopotamus is burned severely as he hits you!]=-
< 304h/356H 120v/122V Pos: standing >
< T: Asta TP: sta TC: small wounds E: hippopotamus sta EP: small wounds >
You are already standing.
< 304h/356H 120v/122V Pos: standing >
< T: Asta TP: sta TC: small wounds E: hippopotamus sta EP: small wounds >
Givs starts casting a spell.
< 304h/356H 120v/122V Pos: standing >
< T: Asta TP: sta TC: small wounds E: hippopotamus sta EP: small wounds >
The dying hippopotamus suddenly clutches their head, as if trying to shrug off some unknown malady.
The dying hippopotamus's eyes briefly cloud over as his body is painfully ripped apart from within.
< 304h/356H 120v/122V Pos: standing >
< T: Asta TP: sta TC: small wounds E: hippopotamus sta EP: few wounds >
[Damage: 13 ] -=[Your slash strikes the dying hippopotamus.]=-
< 304h/356H 120v/122V Pos: standing >
< T: Asta TP: sta TC: small wounds E: hippopotamus sta EP: few wounds >
Givs completes his spell...
Givs utters the words 'iahjcandusg hajqp'
The warmth of nature fills your body.
< 350h/356H 120v/122V Pos: standing >
< T: Asta TP: sta TC:few scratches E: hippopotamus sta EP: few wounds >
You are already standing.
< 356h/356H 120v/122V Pos: standing >
< T: Asta TP: sta TC:excellent E: hippopotamus sta EP: few wounds >
-=[The dying hippopotamus's fine punch strikes you.]=-
[Damage: 18 ] -=[The dying hippopotamus is burned severely as he hits you!]=-
You dodge the dying hippopotamus's vicious attack.
< 337h/356H 120v/122V Pos: standing >
< T: Asta TP: sta TC:few scratches E: hippopotamus sta EP: nasty wounds >
The dying hippopotamus's eyes briefly cloud over as his body is painfully ripped apart from within.
< 356h/356H 120v/122V Pos: standing >
< T: Asta TP: sta TC:excellent E: hippopotamus sta EP: pretty hurt >
You miss the dying hippopotamus.
< 356h/356H 120v/122V Pos: standing >
< T: Asta TP: sta TC:excellent E: hippopotamus sta EP: pretty hurt >
< 356h/356H 120v/122V Pos: standing >
< T: Asta TP: sta TC:excellent E: hippopotamus sta EP: pretty hurt >
The dying hippopotamus's eyes briefly cloud over as his body is painfully ripped apart from within.
The dying hippopotamus is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as the dying hippopotamus's gurgling and choking signals his demise.
The corpse of the dying hippopotamus splashes into the water and begins to float.
< 356h/356H 120v/122V Pos: standing >
Experience Display is now OFF
< 356h/356H 120v/122V Pos: standing >
< 356h/356H 120v/122V Pos: standing >
Experience Display is now ON
< 356h/356H 120v/122V Pos: standing >
The snow's coming down pretty fast now.
< 356h/356H 120v/122V Pos: standing >
You are still a very long way from your next level.
< 356h/356H 120v/122V Pos: standing >
You are already standing.
< 356h/356H 120v/122V Pos: standing >
A Watering Hole
Obvious exits: -North -East -South -West
The corpse of the dying hippopotamus is lying here.
[2] The corpse of an elephant is lying here.
[2] The corpse of a bull elephant is lying here.
Givs Champions of the Light (Human)(medium) stands, floating here.
Sath Champions of the Light (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A hippopotamus sits in the warm water and waits to die.
A hippopotamus sits in the warm water and waits to die.
An elephant basks in the hip-deep waters.
A stately heron steps carefully across the water.
An elephant basks in the hip-deep waters.
A stately heron steps carefully across the water.
< 356h/356H 120v/122V Pos: standing >
Hint: If a mob is at pretty hurt or worse, odds are it will be too hurt to track you down if you fought and fled.
< 356h/356H 120v/122V Pos: standing >
You detach from reality for a moment, pondering.
< 356h/356H 122v/122V Pos: standing >
You are still a very long way from your next level.
< 356h/356H 122v/122V Pos: standing >
Score information for Asta
Level: 35 Race: Githzerai Class: Paladin / Crusader Sex: Male
Hit points: 356(356) Moves: 122(122)
Coins carried: 7 platinum 99 gold 3 silver 4 copper
Compression ratio: 83%
Status: Standing.
Fireshielded
Frags: +0.00 Deaths: 0
Detecting: Evil Good Heat
Protected from: Low Circle spells
Enchantments: Ultravision Farsee Aware Levitation Waterbreathing
Combat Pulse: 16 Spell Pulse: 0.87
Leaderboard Points: 351
Paladin auras: Protection
Guarding: Givs
Active Spells:
--------------
aid (37 minutes)
Score information for Asta
Level: 35 Race: Githzerai Class: Paladin / Crusader Sex: Male
Hit points: 356(356) Moves: 122(122)
Coins carried: 7 platinum 99 gold 3 silver 4 copper
Coins in bank: 0 platinum 0 gold 0 silver 0 copper
Playing time: 0 days / 4 hours/ 50 minutes
Received data: 0.6885 MB this session.
Send data: 0.0103 MB this session.
Compression ratio: 83%
Title: Champions of the Light
Group Leader: Givs
Followers:
a magnificent heavy warhorse
Sath
Givs
Status: Standing.
Fireshielded
Epic points(total): 2(2)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 0
Consenting: Asta
Detecting: Evil Good Heat
Protected from: Low Circle spells
Enchantments: Ultravision Farsee Aware Levitation Waterbreathing
Bartender Quests Remaining: 8.
Combat Pulse: 16 Spell Pulse: 0.87
Leaderboard Points: 351
Paladin auras: Protection
Guarding: Givs
Active Spells:
--------------
aid (37 minutes)
< 356h/356H 122v/122V Pos: standing >
Character attributes for Asta
Level: 35 Race: Githzerai Class: Paladin / Crusader
Age: 25 yrs / 0 mths Height: 67 inches Weight: 152 lbs Size: medium
Actual (Base) Actual (Base)
Str: 106 (106) Pow: 106 ( 88)
Dex: 100 (100) Int: 104 ( 90)
Agi: 105 (105) Wis: 101 ( 92)
Con: 96 ( 96) Cha: 79 ( 88) Luk: 94 ( 94)
Equipped Items: 21 Carried weight: 72
Armor Points: -151 Reduces melee damage taken by 15.1%
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 8%
HP Vamp Cap Percentage(pow): 117%
Spell Damage Modifier(str): 100%
Bloodlust Damage Bonus(vs mob only): 20%
Hitroll: 34 Damroll: 48
Alignment: 992 (-1000 to 1000)
Saving Throws: PAR[45] FEA[40]
BRE[47] SPE[12]
Load carried: Very Light
Character attributes for Asta
Level: 35 Race: Githzerai Class: Paladin / Crusader
Age: 25 yrs / 0 mths Height: 67 inches Weight: 152 lbs Size: medium
Actual (Base) Actual (Base)
Str: 106 (106) Pow: 106 ( 88)
Dex: 100 (100) Int: 104 ( 90)
Agi: 105 (105) Wis: 101 ( 92)
Con: 96 ( 96) Cha: 79 ( 88) Luk: 94 ( 94)
Equipped Items: 21 Carried weight: 72
Armor Points: -151 Reduces melee damage taken by 15.1%
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 8%
HP Vamp Cap Percentage(pow): 117%
Spell Damage Modifier(str): 100%
Bloodlust Damage Bonus(vs mob only): 20%
Hitroll: 34 Damroll: 48
Alignment: 992 (-1000 to 1000)
Saving Throws: PAR[45] FEA[40]
BRE[47] SPE[12]
Load carried: Very Light
< 356h/356H 122v/122V Pos: standing >
You are already standing.
< 356h/356H 122v/122V Pos: standing >
A Watering Hole
Obvious exits: -North -East -South -West
The corpse of the dying hippopotamus is lying here.
[2] The corpse of an elephant is lying here.
[2] The corpse of a bull elephant is lying here.
Givs Champions of the Light (Human)(medium) stands, floating here.
Sath Champions of the Light (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A hippopotamus sits in the warm water and waits to die.
A hippopotamus sits in the warm water and waits to die.
An elephant basks in the hip-deep waters.
A stately heron steps carefully across the water.
An elephant basks in the hip-deep waters.
A stately heron steps carefully across the water.
< 356h/356H 122v/122V Pos: standing >
You quickly scan the area.
A proud lion who is close by to your north.
A proud lion who is not far off to your north.
A gazelle who is not far off to your north.
A gazelle who is not far off to your north.
A gazelle who is not far off to your north.
A gazelle who is not far off to your north.
A gazelle who is not far off to your north.
A large gazelle who is not far off to your north.
A giraffe who is not far off to your north.
A giraffe who is not far off to your north.
A loggerhead shrike who is rather far off to your north.
A goshawk who is in the distance to your north.
A mother lion who is close by to your west.
A young lion who is close by to your west.
A mother lion who is close by to your west.
A young lion who is close by to your west.
A young lion who is close by to your west.
A mother lion who is close by to your west.
A zebra who is rather far off to your west.
A zebra who is rather far off to your west.
A zebra who is rather far off to your west.
A zebra who is rather far off to your west.
A zebra who is rather far off to your west.
A zebra who is rather far off to your west.
A large zebra who is rather far off to your west.
A gazelle who is rather far off to your west.
A gazelle who is rather far off to your west.
A large gazelle who is rather far off to your west.
You quickly scan the area.
A proud lion who is close by to your north.
A proud lion who is not far off to your north.
A gazelle who is not far off to your north.
A gazelle who is not far off to your north.
A gazelle who is not far off to your north.
A gazelle who is not far off to your north.
A gazelle who is not far off to your north.
A large gazelle who is not far off to your north.
A giraffe who is not far off to your north.
A giraffe who is not far off to your north.
A loggerhead shrike who is rather far off to your north.
A goshawk who is in the distance to your north.
A mother lion who is close by to your west.
A young lion who is close by to your west.
A mother lion who is close by to your west.
A young lion who is close by to your west.
A young lion who is close by to your west.
A mother lion who is close by to your west.
A zebra who is rather far off to your west.
Givs starts casting a spell.
A zebra who is rather far off to your west.
A zebra who is rather far off to your west.
A zebra who is rather far off to your west.
A zebra who is rather far off to your west.
A zebra who is rather far off to your west.
A large zebra who is rather far off to your west.
A gazelle who is rather far off to your west.
A gazelle who is rather far off to your west.
A large gazelle who is rather far off to your west.
< 356h/356H 122v/122V Pos: standing >
Givs completes his spell...
Givs utters the words 'wuzruttu zuharuhl'
< 356h/356H 122v/122V Pos: standing >
A Watering Hole
Obvious exits: -North -East -South -West
The corpse of the dying hippopotamus is lying here.
[2] The corpse of an elephant is lying here.
[2] The corpse of a bull elephant is lying here.
Givs Champions of the Light (Human)(medium) stands, floating here.
Sath Champions of the Light (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A hippopotamus sits in the warm water and waits to die.
A hippopotamus sits in the warm water and waits to die.
An elephant basks in the hip-deep waters.
A stately heron steps carefully across the water.
An elephant basks in the hip-deep waters.
A stately heron steps carefully across the water.
< 356h/356H 122v/122V Pos: standing >
The Savannah of Broken Trusts
The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name.
Obvious exits: -North -East -South -West
A mother lion sits here, keeping a watchful eye on her cubs.
A youthful lion paces restlessly about the area.
A mother lion sits here, keeping a watchful eye on her cubs.
A youthful lion paces restlessly about the area.
A youthful lion paces restlessly about the area.
A mother lion sits here, keeping a watchful eye on her cubs.
Sath enters from the east.
Givs enters from the east.
< 356h/356H 119v/122V Pos: standing >
Givs sizes up a mother lion with a quick glance.
< 356h/356H 119v/122V Pos: standing >
You quickly scan the area.
A proud lion who is not far off to your north.
A cheetah who is not far off to your north.
A cheetah who is not far off to your north.
A goshawk who is rather far off to your north.
The dying hippopotamus who is close by to your east.
The dying hippopotamus who is close by to your east.
An elephant who is close by to your east.
A heron who is close by to your east.
An elephant who is close by to your east.
A heron who is close by to your east.
A proud lion who is not far off to your south.
A gazelle who is not far off to your west.
A gazelle who is not far off to your west.
A gazelle who is not far off to your west.
A large gazelle who is not far off to your west.
< 356h/356H 119v/122V Pos: standing >
Givs sizes up a mother lion with a quick glance.
< 356h/356H 119v/122V Pos: standing >
The Savannah of Broken Trusts
The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name.
Obvious exits: -North -East -South -West
Sath enters from the north.
Givs enters from the north.
< 356h/356H 117v/122V Pos: standing >
Edge of The Savannah of Broken Trusts
The savannah here gives way to an incredibly dense jungle. It is as if a
powerful mage had summoned a wall of brambles; in a nearly straight line
stretching out of sight in both directions, the veldt grasses are cut off and
a jumble of tightly packed roots, vines and branches begins. There are some
who say that M'Bele himself created these walls to form an arena in which he
could watch his followers slaughter one another.
Obvious exits: -North -East -West
A large lion stalks here, wondering what to get for dinner.
Sath enters from the north.
Givs enters from the north.
< 356h/356H 115v/122V Pos: standing >
[Damage: 10 ] -=[Your fine slash wounds a proud lion.]=-
< 356h/356H 118v/122V Pos: standing >
< T: Asta TP: sta TC:excellent E: lion sta EP: few scratches >
Sath sizes up a proud lion with a quick glance.
< 356h/356H 119v/122V Pos: standing >
< T: Asta TP: sta TC:excellent E: lion sta EP: few scratches >
Givs sizes up a proud lion with a quick glance.
< 356h/356H 119v/122V Pos: standing >
< T: Asta TP: sta TC:excellent E: lion sta EP: few scratches >
A proud lion dodges your futile attack.
< 356h/356H 119v/122V Pos: standing >
< T: Asta TP: sta TC:excellent E: lion sta EP: few scratches >
-=[A proud lion's bite strikes you.]=-
[Damage: 11 ] -=[A proud lion is burned severely as he hits you!]=-
A proud lion misses you.
< 344h/356H 119v/122V Pos: standing >
< T: Asta TP: sta TC:few scratches E: lion sta EP: few scratches >
A proud lion suddenly clutches their head, as if trying to shrug off some unknown malady.
A proud lion's eyes briefly cloud over as his body is painfully ripped apart from within.
You are already standing.
< 344h/356H 119v/122V Pos: standing >
< T: Asta TP: sta TC:few scratches E: lion sta EP: nasty wounds >
Givs starts casting a spell.
< 344h/356H 119v/122V Pos: standing >
< T: Asta TP: sta TC:few scratches E: lion sta EP: nasty wounds >
A loggerhead shrike enters from the west.
< 344h/356H 119v/122V Pos: standing >
< T: Asta TP: sta TC:few scratches E: lion sta EP: nasty wounds >
A proud lion's eyes briefly cloud over as his body is painfully ripped apart from within.
A proud lion dodges your futile attack.
< 344h/356H 119v/122V Pos: standing >
< T: Asta TP: sta TC:few scratches E: lion sta EP: awful >
Givs completes his spell...
Givs utters the words 'iahjcandusg hajqp'
The warmth of nature fills your body.
You parry a proud lion's lunge at you.
You dodge a proud lion's vicious attack.
-=[A proud lion's sweep catches you in the side and you almost stumble.]=-
[Damage: 8 ] -=[A proud lion is burned severely as he hits you!]=-
< 347h/356H 119v/122V Pos: standing >
< T: Asta TP: sta TC:few scratches E: lion sta EP: awful >
A proud lion's eyes briefly cloud over as his body is painfully ripped apart from within.
A proud lion is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a proud lion's gurgling and choking signals his demise.
< 356h/356H 119v/122V Pos: standing >
You don't find anything you didn't see before.
< 356h/356H 119v/122V Pos: standing >
You don't find anything you didn't see before.
< 356h/356H 119v/122V Pos: standing >
You quickly scan the area.
A mother lion who is not far off to your north.
A young lion who is not far off to your north.
A mother lion who is not far off to your north.
A young lion who is not far off to your north.
A young lion who is not far off to your north.
A mother lion who is not far off to your north.
A proud lion who is rather far off to your north.
A cheetah who is rather far off to your north.
A giraffe who is in the distance to your east.
A cheetah who is close by to your west.
A zebra who is not far off to your west.
A zebra who is not far off to your west.
A zebra who is not far off to your west.
A zebra who is not far off to your west.
A large zebra who is not far off to your west.
A loggerhead shrike who is a brief walk away to your west.
< 356h/356H 119v/122V Pos: standing >
You detach from reality for a moment, pondering.
< 356h/356H 119v/122V Pos: standing >
The Savannah of Broken Trusts
The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name.
Obvious exits: -North -East -South -West
Sath enters from the south.
Givs enters from the south.
< 356h/356H 117v/122V Pos: standing >
The Savannah of Broken Trusts
The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name.
Obvious exits: -North -East -South -West
A mother lion sits here, keeping a watchful eye on her cubs.
A youthful lion paces restlessly about the area.
A mother lion sits here, keeping a watchful eye on her cubs.
A youthful lion paces restlessly about the area.
A youthful lion paces restlessly about the area.
A mother lion sits here, keeping a watchful eye on her cubs.
Sath enters from the south.
Givs enters from the south.
< 356h/356H 115v/122V Pos: standing >
The Savannah of Broken Trusts
The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name.
Obvious exits: -North -East -South -West
Sath enters from the south.
Givs enters from the south.
< 356h/356H 115v/122V Pos: standing >
The Savannah of Broken Trusts
The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name.
Obvious exits: -North -East -South -West
A sinewy cheetah slinks through the grasses, waiting to strike.
A large lion stalks here, wondering what to get for dinner.
A sinewy cheetah slinks through the grasses, waiting to strike.
Sath enters from the south.
Givs enters from the south.
< 356h/356H 116v/122V Pos: standing >
A proud lion leaves west.
< 356h/356H 121v/122V Pos: standing >
Slay whom?
< 356h/356H 121v/122V Pos: standing >
Hint: Be sure to have a raft or canoe handy in case you need to cross water.
< 356h/356H 122v/122V Pos: standing >
The Savannah of Broken Trusts
The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name.
Obvious exits: -North -East -South -West
A large lion stalks here, wondering what to get for dinner.
A large lion stalks here, wondering what to get for dinner.
Sath enters from the east.
Givs enters from the east.
< 356h/356H 120v/122V Pos: standing >
You score a CRITICAL HIT!!!!!
[Damage: 32 ] -=[Your slash strikes a proud lion hard.]=-
< 356h/356H 120v/122V Pos: standing >
< T: Asta TP: sta TC:excellent E: lion sta EP: few scratches >
A proud lion dodges your futile attack.
< 356h/356H 120v/122V Pos: standing >
< T: Asta TP: sta TC:excellent E: lion sta EP: few scratches >
You dodge a proud lion's vicious attack.
You dodge a proud lion's vicious attack.
< 356h/356H 120v/122V Pos: standing >
< T: Asta TP: sta TC:excellent E: lion sta EP: few scratches >
A proud lion suddenly clutches their head, as if trying to shrug off some unknown malady.
A proud lion's eyes briefly cloud over as his body is painfully ripped apart from within.
< 356h/356H 120v/122V Pos: standing >
< T: Asta TP: sta TC:excellent E: lion sta EP: nasty wounds >
A proud lion's eyes briefly cloud over as his body is painfully ripped apart from within.
< 356h/356H 120v/122V Pos: standing >
< T: Asta TP: sta TC:excellent E: lion sta EP: awful >
A proud lion dodges your futile attack.
< 356h/356H 120v/122V Pos: standing >
< T: Asta TP: sta TC:excellent E: lion sta EP: awful >
-=[A proud lion's impressive bite strikes you.]=-
[Damage: 22 ] -=[A proud lion is burned severely as he hits you!]=-
A proud lion is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a proud lion's gurgling and choking signals his demise.
< 327h/356H 120v/122V Pos: standing >
A proud lion suddenly attacks Sath!
A proud lion's fine bite strikes Sath.
< 327h/356H 120v/122V Pos: standing >
You miss a proud lion.
< 327h/356H 120v/122V Pos: standing >
< T: Sath TP: sta TC:few scratches E: lion sta EP: excellent >
A proud lion suddenly clutches their head, as if trying to shrug off some unknown malady.
A proud lion's eyes briefly cloud over as his body is painfully ripped apart from within.
< 327h/356H 120v/122V Pos: standing >
< T: Sath TP: sta TC:few scratches E: lion sta EP: few wounds >
Givs starts casting a spell.
< 327h/356H 120v/122V Pos: standing >
< T: Sath TP: sta TC:few scratches E: lion sta EP: few wounds >
A proud lion misses Sath.
< 327h/356H 120v/122V Pos: standing >
< T: Sath TP: sta TC:few scratches E: lion sta EP: few wounds >
A proud lion's eyes briefly cloud over as his body is painfully ripped apart from within.
A proud lion dodges Sath's attack.
A proud lion dodges Sath's attack.
< 327h/356H 120v/122V Pos: standing >
< T: Sath TP: sta TC:few scratches E: lion sta EP: awful >
Givs completes his spell...
Givs utters the words 'iahjcandusg hajqp'
The warmth of nature fills your body.
< 356h/356H 120v/122V Pos: standing >
< T: Sath TP: sta TC:few scratches E: lion sta EP: awful >
[Damage: 9 ] -=[Your fine slash seriously wounds a proud lion.]=-
< 356h/356H 120v/122V Pos: standing >
< T: Sath TP: sta TC:few scratches E: lion sta EP: awful >
You feel your skill in rescue improving.
You fail the rescue.
< 356h/356H 120v/122V Pos: standing >
< T: Sath TP: sta TC:few scratches E: lion sta EP: awful >
Givs starts casting a spell.
< 356h/356H 120v/122V Pos: standing >
< T: Sath TP: sta TC:few scratches E: lion sta EP: awful >
A proud lion's eyes briefly cloud over as his body is painfully ripped apart from within.
A proud lion is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a proud lion's gurgling and choking signals his demise.
< 356h/356H 120v/122V Pos: standing >
Givs completes his spell...
Givs utters the words 'iahjcandusg hajqp'
Givs gently touches Sath's body, and his wounds begin to heal!
< 356h/356H 120v/122V Pos: standing >
But nobody is fighting him?
< 356h/356H 120v/122V Pos: standing >
You don't find anything you didn't see before.
< 356h/356H 120v/122V Pos: standing >
You don't find anything you didn't see before.
< 356h/356H 120v/122V Pos: standing >
You don't find anything you didn't see before.
< 356h/356H 120v/122V Pos: standing >
You don't find anything you didn't see before.
< 356h/356H 120v/122V Pos: standing >
You say 'search corpses'
< 356h/356H 120v/122V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
[2] The corpse of a proud lion is lying here.
Givs Champions of the Light (Human)(medium) stands, floating here.
Sath Champions of the Light (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 356h/356H 120v/122V Pos: standing >
You quickly scan the area.
A loggerhead shrike who is close by to your north.
A proud lion who is a brief walk away to your north.
A cheetah who is rather far off to your north.
A thorn-root tree who is in the distance to your north.
A giraffe who is not far off to your east.
A giraffe who is not far off to your east.
A cheetah who is not far off to your east.
A thorn-root tree who is close by to your south.
A cheetah who is not far off to your south.
A zebra who is rather far off to your south.
A zebra who is rather far off to your south.
A zebra who is rather far off to your south.
A zebra who is rather far off to your south.
A zebra who is rather far off to your south.
A zebra who is rather far off to your south.
A large zebra who is rather far off to your south.
A loggerhead shrike who is rather far off to your south.
A crazed zebra who is close by to your west.
< 356h/356H 120v/122V Pos: standing >
You detach from reality for a moment, pondering.
< 356h/356H 120v/122V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
[2] The corpse of a proud lion is lying here.
Givs Champions of the Light (Human)(medium) stands, floating here.
Sath Champions of the Light (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 356h/356H 120v/122V Pos: standing >
Givs shakes his head negatively.
< 356h/356H 120v/122V Pos: standing >
The Savannah of Broken Trusts
The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name.
Obvious exits: -North -East -South -West
A tiny bird skims just above the grasses here.
Sath enters from the south.
Givs enters from the south.
< 356h/356H 118v/122V Pos: standing >
Site of a Recent Battle
The savannah grasses are trampled and flattened here, and bloated corpses
litter the area. The corpses are easily identified as being M'Bele, although
whether they are Tukluk or Butsu is harder to determine. All metal or other
valuables have long been looted; it looks as though the battle is nearly two
days old, now.
Obvious exits: -North -East -South -West
Sath enters from the south.
Givs enters from the south.
< 356h/356H 117v/122V Pos: standing >
The Savannah of Broken Trusts
The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name.
Obvious exits: -North -East -South -West
A large lion stalks here, wondering what to get for dinner.
Sath enters from the south.
Givs enters from the south.
< 356h/356H 115v/122V Pos: standing >
You score a CRITICAL HIT!!!!!
[Damage: 23 ] -=[Your slash strikes a proud lion.]=-
< 356h/356H 118v/122V Pos: standing >
< T: Asta TP: sta TC:excellent E: lion sta EP: few scratches >
A proud lion suddenly clutches their head, as if trying to shrug off some unknown malady.
A proud lion's eyes briefly cloud over as his body is painfully ripped apart from within.
< 356h/356H 118v/122V Pos: standing >
< T: Asta TP: sta TC:excellent E: lion sta EP: nasty wounds >
< 356h/356H 118v/122V Pos: standing >
< T: Asta TP: sta TC:excellent E: lion sta EP: nasty wounds >
[Damage: 13 ] -=[Your impressive slash strikes a proud lion.]=-
A proud lion dodges your futile attack.
< 356h/356H 118v/122V Pos: standing >
< T: Asta TP: sta TC:excellent E: lion sta EP: nasty wounds >
-=[A proud lion's impressive bite strikes you.]=-
[Damage: 25 ] -=[A proud lion is burned severely as he hits you!]=-
You dodge a proud lion's vicious attack.
< 329h/356H 118v/122V Pos: standing >
< T: Asta TP: sta TC:few scratches E: lion sta EP: nasty wounds >
A proud lion's eyes briefly cloud over as his body is painfully ripped apart from within.
A proud lion is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a proud lion's gurgling and choking signals his demise.
< 329h/356H 118v/122V Pos: standing >
You don't find anything you didn't see before.
< 329h/356H 118v/122V Pos: standing >
A Drider snaps into visibility.
< 329h/356H 118v/122V Pos: standing >
Someone suddenly attacks Givs!
You try to step in front of Givs, but don't make it in time.
A Goblin snaps into visibility.
A Goblin misses Givs.
< 329h/356H 118v/122V Pos: standing >
A Troll snaps into visibility.
Sath is knocked to the ground by a Troll's skillful bash!
< 329h/356H 118v/122V Pos: standing >
A Troll's impressive crush strikes Sath.
A Troll's impressive crush strikes Sath.
A Drow Elf snaps into visibility.
< 329h/356H 118v/122V Pos: standing >
A Drider completes his spell...
A Drider utters the words 'paffue xurhuio'
Sath begins to dry and wilt.
Hint: If you are an ethermancer, your purge spell is very effective against the summoned creatures.
An elite guard snaps into visibility.
< 329h/356H 118v/122V Pos: standing >
You don't find anything you didn't see before.
< 329h/356H 118v/122V Pos: standing >
A Githyanki snaps into visibility.
< 329h/356H 119v/122V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the word 'euguihzofahz'
A Drow Elf sends a bright green ray of light streaking towards Sath!
A Drow Elf cackles as his disintegration ray strikes Sath hard!
Sath is incapacitated and will slowly die, if not aided.
< 329h/356H 119v/122V Pos: standing >
A Drider starts casting an offensive spell.
< 329h/356H 119v/122V Pos: standing >
Tiny explosions wrack Sath's body with pain!
Sath's some long flowing robes shattered in bits as the tortured body spasms and quivers!
Sath's fine bronze medallion shattered in bits as the tortured body spasms and quivers!
Sath's decent crystal badge shattered in bits as the tortured body spasms and quivers!
Sath is dead! R.I.P.