<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head> the helmet of agony (magic) (humming) [78%]
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a diorite cross wrapped in skin [superior] (magic)
<worn in ear> a tiny endurium earring [poor] made by Argo (magic)
<worn on face> a veil of dreams and nightmares (magic)
<worn around neck> a psionicist locket of power (magic) (glowing)
<worn around neck> a glowing necklace bearing the soul of Que (magic) (glowing) (humming)
<worn on body> the platemail of the Dragon Horde (magic) (glowing)[239h 14m 10s]
<worn about body> some robes of protection [77%]
<worn as quiver> a silken backsheath of flight (magic)
<worn about waist> the translucent belt of anger
<worn on belt buckle>lucky alchemist sack [75%]
<worn on arms> some glowing sleeves made of devil skin (magic) (glowing)
<held as shield> a well-polished mithril body shield [superior] (illuminating) [84%]
<worn around wrist> a bracelet of woven willow leaves [superior] (magic) (illuminating)
<worn around wrist> the bracelet of emeralds [88%]
<worn on hands> the skinned hands of a troll [poor]
<worn on finger> a tarnished bronze ring (glowing)
<worn on finger> an ancient ring of liquid rock
<held> the flaming orb of revenge (magic) [85%]
<worn on legs> some shin-guards of subterfuge [70%]
<worn on feet> the boots of speed [superior] with a strange dark bloodstone (magic)
Obvious exits: -N -E -S -W
Syr Islamic Jihad (Centaur)(huge) stands in mid-air here.
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
You quickly scan the area.
A commoner who is in the distance to your east.
A commoner who is close by to your south.
A retired soldier who is rather far off to your south.
A commoner who is in the distance to your south.
Tangwystl who is not far off to your west.
< 802h/802H 285v/286V Pos: standing >
Grrrk sneaks north.
Syr sneaks north.
You follow Grrrk.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
Syr Islamic Jihad (Centaur)(huge) stands in mid-air here.
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
You quickly scan the area.
A retired soldier who is not far off to your east.
An elite bodyguard who is a brief walk away to your east.
An elite bodyguard who is a brief walk away to your east.
An elite bodyguard who is a brief walk away to your east.
An elite bodyguard who is a brief walk away to your east.
Aria who is a brief walk away to your east.
A commoner who is not far off to your south.
A retired soldier who is in the distance to your south.
< 802h/802H 284v/286V Pos: standing >
Grrrk sneaks north.
Syr sneaks north.
You follow Grrrk.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
Syr Islamic Jihad (Centaur)(huge) stands in mid-air here.
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
You quickly scan the area.
Rjinal, the alchemist who is in the distance to your north.
A half-orc shaman who is close by to your east.
A commoner who is a brief walk away to your south.
A retired soldier who is not far off to your west.
< 802h/802H 283v/286V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is a brief walk away to your north.
Rjinal, the alchemist who is in the distance to your north.
A half-orc shaman who is close by to your east.
A commoner who is a brief walk away to your south.
A retired soldier who is not far off to your west.
< 802h/802H 284v/286V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is a brief walk away to your north.
Rjinal, the alchemist who is in the distance to your north.
A half-orc shaman who is close by to your east.
A commoner who is a brief walk away to your south.
A retired soldier who is not far off to your west.
< 802h/802H 285v/286V Pos: standing >
Grrrk sneaks north.
Syr sneaks north.
You follow Grrrk.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S -W
Syr Islamic Jihad (Centaur)(huge) stands in mid-air here.
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is not far off to your north.
A Sarmiz'Duul peacekeeper who is not far off to your north.
Rjinal, the alchemist who is rather far off to your north.
A commoner who is rather far off to your south.
< 802h/802H 285v/286V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is not far off to your north.
A Sarmiz'Duul peacekeeper who is not far off to your north.
Rjinal, the alchemist who is rather far off to your north.
A commoner who is rather far off to your south.
< 802h/802H 285v/286V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is not far off to your north.
A Sarmiz'Duul peacekeeper who is not far off to your north.
Rjinal, the alchemist who is rather far off to your north.
A commoner who is rather far off to your south.
< 802h/802H 285v/286V Pos: standing >
Grrrk sneaks north.
You follow Grrrk.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S
Syr Islamic Jihad (Centaur)(huge) stands in mid-air here.
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is close by to your north.
A Sarmiz'Duul peacekeeper who is close by to your north.
Rjinal, the alchemist who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is in the distance to your north.
A Sarmiz'Duul peacekeeper who is in the distance to your north.
A commoner who is in the distance to your south.
< 802h/802H 284v/286V Pos: standing >
< 802h/802H 284v/286V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is close by to your north.
A Sarmiz'Duul peacekeeper who is close by to your north.
Rjinal, the alchemist who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is in the distance to your north.
A Sarmiz'Duul peacekeeper who is in the distance to your north.
A commoner who is in the distance to your south.
< 802h/802H 285v/286V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is close by to your north.
A Sarmiz'Duul peacekeeper who is close by to your north.
Rjinal, the alchemist who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is in the distance to your north.
A Sarmiz'Duul peacekeeper who is in the distance to your north.
A commoner who is in the distance to your south.
< 802h/802H 286v/286V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is close by to your north.
A Sarmiz'Duul peacekeeper who is close by to your north.
Rjinal, the alchemist who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is in the distance to your north.
A Sarmiz'Duul peacekeeper who is in the distance to your north.
A commoner who is in the distance to your south.
< 802h/802H 286v/286V Pos: standing >
Grrrk sneaks north.
Syr sneaks north.
You follow Grrrk.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W#
Syr Islamic Jihad (Centaur)(huge) stands in mid-air here.
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
You quickly scan the area.
Rjinal, the alchemist who is not far off to your north.
A Sarmiz'Duul peacekeeper who is rather far off to your north.
A Sarmiz'Duul peacekeeper who is rather far off to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A commoner who is rather far off to your east.
< 802h/802H 285v/286V Pos: standing >
< 802h/802H 285v/286V Pos: standing >
You quickly scan the area.
Rjinal, the alchemist who is not far off to your north.
A Sarmiz'Duul peacekeeper who is rather far off to your north.
A Sarmiz'Duul peacekeeper who is rather far off to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A commoner who is rather far off to your east.
< 802h/802H 285v/286V Pos: standing >
Syr sneaks north.
You follow Grrrk.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S -W#
Syr Islamic Jihad (Centaur)(huge) stands in mid-air here.
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
You quickly scan the area.
Rjinal, the alchemist who is close by to your north.
A Sarmiz'Duul peacekeeper who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is a brief walk away to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A Sarmiz'Duul peacekeeper who is close by to your south.
A Sarmiz'Duul peacekeeper who is close by to your south.
< 802h/802H 284v/286V Pos: standing >
You quickly scan the area.
Rjinal, the alchemist who is close by to your north.
A Sarmiz'Duul peacekeeper who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is a brief walk away to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A Sarmiz'Duul peacekeeper who is close by to your south.
A Sarmiz'Duul peacekeeper who is close by to your south.
< 802h/802H 284v/286V Pos: standing >
You quickly scan the area.
Rjinal, the alchemist who is close by to your north.
A Sarmiz'Duul peacekeeper who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is a brief walk away to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A Sarmiz'Duul peacekeeper who is close by to your south.
A Sarmiz'Duul peacekeeper who is close by to your south.
< 802h/802H 285v/286V Pos: standing >
Grrrk sneaks north.
You follow Grrrk.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S
Syr Islamic Jihad (Centaur)(huge) stands in mid-air here.
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
Rjinal, the alchemist wanders here.
< 802h/802H 285v/286V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is not far off to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is not far off to your south.
A Sarmiz'Duul peacekeeper who is not far off to your south.
< 802h/802H 285v/286V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is not far off to your north.
A Sarmiz'Duul peacekeeper who is not far off to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is not far off to your south.
A Sarmiz'Duul peacekeeper who is not far off to your south.
< 802h/802H 285v/286V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is not far off to your north.
A Sarmiz'Duul peacekeeper who is not far off to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is not far off to your south.
A Sarmiz'Duul peacekeeper who is not far off to your south.
< 802h/802H 285v/286V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is not far off to your north.
A Sarmiz'Duul peacekeeper who is not far off to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is not far off to your south.
A Sarmiz'Duul peacekeeper who is not far off to your south.
< 802h/802H 285v/286V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is not far off to your north.
A Sarmiz'Duul peacekeeper who is not far off to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is not far off to your south.
A Sarmiz'Duul peacekeeper who is not far off to your south.
< 802h/802H 285v/286V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is not far off to your north.
A Sarmiz'Duul peacekeeper who is not far off to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is not far off to your south.
A Sarmiz'Duul peacekeeper who is not far off to your south.
< 802h/802H 285v/286V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is not far off to your north.
A Sarmiz'Duul peacekeeper who is not far off to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is not far off to your south.
A Sarmiz'Duul peacekeeper who is not far off to your south.
< 802h/802H 285v/286V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is not far off to your north.
A Sarmiz'Duul peacekeeper who is not far off to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is not far off to your south.
A Sarmiz'Duul peacekeeper who is not far off to your south.
< 802h/802H 285v/286V Pos: standing >
Grrrk sneaks south.
Syr sneaks south.
You follow Grrrk.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S -W#
Syr Islamic Jihad (Centaur)(huge) stands in mid-air here.
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
You quickly scan the area.
Rjinal, the alchemist who is close by to your north.
A Sarmiz'Duul peacekeeper who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is a brief walk away to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A Sarmiz'Duul peacekeeper who is close by to your south.
A Sarmiz'Duul peacekeeper who is close by to your south.
< 802h/802H 284v/286V Pos: standing >
Grrrk sneaks south.
Syr sneaks south.
You follow Grrrk.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W#
Syr Islamic Jihad (Centaur)(huge) stands in mid-air here.
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
You quickly scan the area.
Rjinal, the alchemist who is not far off to your north.
A Sarmiz'Duul peacekeeper who is rather far off to your north.
A Sarmiz'Duul peacekeeper who is rather far off to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
< 802h/802H 283v/286V Pos: standing >
< 802h/802H 284v/286V Pos: standing >
Grrrk sneaks south.
Syr sneaks south.
You follow Grrrk.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S
Syr Islamic Jihad (Centaur)(huge) stands in mid-air here.
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is close by to your north.
A Sarmiz'Duul peacekeeper who is close by to your north.
Rjinal, the alchemist who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is in the distance to your north.
A Sarmiz'Duul peacekeeper who is in the distance to your north.
A commoner who is in the distance to your south.
< 802h/802H 284v/286V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is close by to your north.
A Sarmiz'Duul peacekeeper who is close by to your north.
Rjinal, the alchemist who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is in the distance to your north.
A Sarmiz'Duul peacekeeper who is in the distance to your north.
A commoner who is in the distance to your south.
< 802h/802H 285v/286V Pos: standing >
Grrrk sneaks south.
Syr sneaks south.
You follow Grrrk.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S -W
Syr Islamic Jihad (Centaur)(huge) stands in mid-air here.
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is not far off to your north.
A Sarmiz'Duul peacekeeper who is not far off to your north.
Rjinal, the alchemist who is rather far off to your north.
A commoner who is rather far off to your south.
< 802h/802H 285v/286V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is not far off to your north.
A Sarmiz'Duul peacekeeper who is not far off to your north.
A commoner who is rather far off to your south.
< 802h/802H 285v/286V Pos: standing >
Grrrk sneaks south.
You follow Grrrk.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
Syr Islamic Jihad (Centaur)(huge) stands in mid-air here.
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is a brief walk away to your north.
Rjinal, the alchemist who is in the distance to your north.
A half-orc shaman who is close by to your east.
A retired soldier who is not far off to your east.
A commoner who is a brief walk away to your south.
A retired soldier who is not far off to your west.
< 802h/802H 284v/286V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is a brief walk away to your north.
Rjinal, the alchemist who is in the distance to your north.
A half-orc shaman who is close by to your east.
A retired soldier who is not far off to your east.
A commoner who is a brief walk away to your south.
A retired soldier who is not far off to your west.
< 802h/802H 284v/286V Pos: standing >
Grrrk sneaks south.
You follow Grrrk.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
Syr Islamic Jihad (Centaur)(huge) stands in mid-air here.
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is rather far off to your north.
A Sarmiz'Duul peacekeeper who is rather far off to your north.
An elite bodyguard who is a brief walk away to your east.
An elite bodyguard who is a brief walk away to your east.
An elite bodyguard who is a brief walk away to your east.
An elite bodyguard who is a brief walk away to your east.
Aria who is a brief walk away to your east.
A commoner who is in the distance to your east.
A commoner who is not far off to your south.
A Githyanki who is close by to your west.
< 802h/802H 285v/286V Pos: standing >
< 802h/802H 285v/286V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is rather far off to your north.
A Sarmiz'Duul peacekeeper who is rather far off to your north.
A half-orc shaman who is close by to your east.
An elite bodyguard who is a brief walk away to your east.
An elite bodyguard who is a brief walk away to your east.
An elite bodyguard who is a brief walk away to your east.
Aria who is a brief walk away to your east.
A commoner who is in the distance to your east.
A commoner who is not far off to your south.
A Githyanki who is close by to your west.
< 802h/802H 285v/286V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is rather far off to your north.
A Sarmiz'Duul peacekeeper who is rather far off to your north.
A half-orc shaman who is close by to your east.
An elite bodyguard who is a brief walk away to your east.
An elite bodyguard who is a brief walk away to your east.
An elite bodyguard who is a brief walk away to your east.
An elite bodyguard who is a brief walk away to your east.
A commoner who is in the distance to your east.
A commoner who is not far off to your south.
A Githyanki who is close by to your west.
< 802h/802H 285v/286V Pos: standing >
< 802h/802H 285v/286V Pos: standing >
< 802h/802H 285v/286V Pos: standing >
Grrrk sneaks west.
Syr sneaks west.
You follow Grrrk.
<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S
Syr Islamic Jihad (Centaur)(huge) stands in mid-air here.
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
A Githyanki (medium) - The Horde stands in mid-air here.(Red Aura)
< 802h/802H 284v/286V Pos: standing >
Syr starts casting an offensive spell.
< 802h/802H 284v/286V Pos: standing >
You start chanting...
< 802h/802H 286v/286V Pos: standing >
Syr completes his spell...
Syr utters the word 'gjifal'
Syr unleashes light in a focused, searing ray at a Githyanki!
Grrrk snaps into visibility.
Grrrk fills with BLooDLuST and makes a ferocious leap at a Githyanki!
Grrrk knocks a Githyanki down with a mighty blow!
< 802h/802H 286v/286V Pos: standing >
You complete your spell...
[Damage: 73 ] A huge missile of force departs from your fingertips, making a loud thud as it hits a Githyanki.
[Damage: 47 ] Your missile of force hits a Githyanki soundly.
[Damage: 48 ] Your missile of force hits a Githyanki soundly.
< 802h/802H 286v/286V Pos: standing >
A Githyanki attacks Syr. [0 Hits]
< 802h/802H 286v/286V Pos: standing >
Syr starts casting an offensive spell.
You start chanting...
< 802h/802H 286v/286V Pos: standing >
You complete your spell...
[Damage: 60 ] A huge missile of force departs from your fingertips, making a loud thud as it hits a Githyanki.
[Damage: 48 ] Your missile of force hits a Githyanki soundly.
A Githyanki is mortally wounded, and will die soon, if not aided.
Your spell flows around a Githyanki, leaving him unharmed!
[Damage: 3 ] Your missile of force hits a Githyanki soundly.
A Githyanki is dead! R.I.P.
You receive your share of experience.