<worn as a badge> a badge of promise (glowing)
<worn on head> a spiked chromium dragonscale helmet (magic) [81%]
<worn on eyes> a black leather eyepatch [superior]
<worn in ear> a pair of silver earrings with red rubies
<worn in ear> a strip of Tiamat's flesh (magic) (glowing)
<worn on face> a horned ritualistic mask of Moregeeth (magic) (glowing)
<worn around neck> the holy symbol of sanctity (magic) (glowing) (humming)
<worn around neck> a symbol of domination [superior] (magic) (humming) [72%]
<worn on body> a suit of mithril and dragonscale platemail (magic)
<worn on horse body> the saddle of Xalandro's nightmare
<worn about body> a translucent cloak of the ancients (invis) (illuminating) [83%]
<worn on back> a well-crafted ash longbow (illuminating) [ 7%]
<worn on tail> a braid of war beads (magic)
<worn as quiver> an embroidered illithid-hide backsheath (magic) [66%]
<worn about waist> a bloodstained black leather belt (magic)
<worn on belt buckle>a robin's tail feather (glowing) (illuminating) [80%]
<attached to belt> a severed dragon tail
<attached to belt> a pink and yellow umbrella [poor] [51%]
<worn on arms> the sleeves of the swamp troll [poor]
<held as shield> the royal shield of Aravne (magic) [73%]
<worn around wrist> the ancestral bracelet of Sevenoaks (magic) [79%]
<worn around wrist> some wooden beads of enlightenment (glowing)
<worn on hands> some tarnished electrum gauntlets
<worn on finger> a ring of astral essence (magic) (humming)
<worn on finger> a polished scarlet ring (magic) [88%]
<primary weapon> the stone mace 'Godsfury' (magic)[215h 40m 51s]
<worn on feet> a set of bloodied horseshoes [superior] (magic) [81%]
You follow Grrrk.
Red Brick Road
This road is defined by many rows red bricks that have been planted into
the ground. Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay. The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -South
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
< 1256h/1256H 224v/355V Pos: standing >
You quickly scan the area.
Rjinal, the alchemist who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is in the distance to your north.
A Sarmiz'Duul peacekeeper who is in the distance to your north.
A half-orc shaman who is not far off to your south.
A commoner who is in the distance to your south.
< 1256h/1256H 224v/355V Pos: standing >
You quickly scan the area.
Rjinal, the alchemist who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is in the distance to your north.
A Sarmiz'Duul peacekeeper who is in the distance to your north.
A half-orc shaman who is not far off to your south.
A commoner who is in the distance to your south.
< 1256h/1256H 225v/355V Pos: standing >
Grrrk sneaks south.
You follow Grrrk.
Red Brick Road
This road is defined by many rows red bricks that have been planted into
the ground. Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay. The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -South -West
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
Que sneaks in from the north.
< 1256h/1256H 224v/355V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is not far off to your north.
A Sarmiz'Duul peacekeeper who is not far off to your north.
Rjinal, the alchemist who is rather far off to your north.
A half-orc shaman who is close by to your south.
A commoner who is rather far off to your south.
< 1256h/1256H 224v/355V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is not far off to your north.
A Sarmiz'Duul peacekeeper who is not far off to your north.
Rjinal, the alchemist who is rather far off to your north.
A half-orc shaman who is close by to your south.
A commoner who is rather far off to your south.
< 1256h/1256H 225v/355V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is not far off to your north.
A Sarmiz'Duul peacekeeper who is not far off to your north.
Rjinal, the alchemist who is rather far off to your north.
A half-orc shaman who is close by to your south.
A commoner who is rather far off to your south.
You follow Grrrk.
Red Brick Road
This road is defined by many rows red bricks that have been planted into
the ground. Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay. The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -South
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
< 1256h/1256H 224v/355V Pos: standing >
Grrrk sneaks north.
You follow Grrrk.
Red Brick Road
This road is defined by many rows red bricks that have been planted into
the ground. Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay. The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -East -South -West #
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
< 1256h/1256H 224v/355V Pos: standing >
You quickly scan the area.
Rjinal, the alchemist who is not far off to your north.
A Sarmiz'Duul peacekeeper who is rather far off to your north.
A Sarmiz'Duul peacekeeper who is rather far off to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A commoner who is rather far off to your east.
A half-orc shaman who is a brief walk away to your south.
Grrrk sneaks east.
You follow Grrrk.
A Cobblestone Road
This road is made from a patchwork of cobblestones planted close together
in the ground. There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired. Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -East -West
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
< 1256h/1256H 223v/355V Pos: standing >
You follow Grrrk.
A Cobblestone Road
This road is made from a patchwork of cobblestones planted close together
in the ground. There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired. Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -East -West
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
You sense a lifeform nearby.
< 1256h/1256H 222v/355V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your east.
A Sarmiz'Duul peacekeeper who is not far off to your west.
A Sarmiz'Duul peacekeeper who is not far off to your west.
Grrrk sneaks east.
You follow Grrrk.
A Cobblestone Road
This road is made from a patchwork of cobblestones planted close together
in the ground. There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired. Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -North -East -South -West
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
Que sneaks in from the west.
< 1256h/1256H 222v/355V Pos: standing >
You follow Grrrk.
A Cobblestone Road
This road is made from a patchwork of cobblestones planted close together
in the ground. There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired. Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -East -West
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
A male commoner stands here.
< 1256h/1256H 221v/355V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is rather far off to your west.
A Sarmiz'Duul peacekeeper who is rather far off to your west.
You follow Grrrk.
A Cobblestone Road
This road is made from a patchwork of cobblestones planted close together
in the ground. There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired. Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -East -West
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
< 1256h/1256H 220v/355V Pos: standing >
You follow Grrrk.
A Cobblestone Road
This road is made from a patchwork of cobblestones planted close together
in the ground. There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired. Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -North -West
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
< 1256h/1256H 219v/355V Pos: standing >
You quickly scan the area.
Hudak who is not far off to your north.
A commoner who is not far off to your west.
< 1256h/1256H 220v/355V Pos: standing >
You quickly scan the area.
Hudak who is not far off to your north.
A commoner who is not far off to your west.
< 1256h/1256H 220v/355V Pos: standing >
You quickly scan the area.
Hudak who is not far off to your north.
A commoner who is not far off to your west.
< 1256h/1256H 221v/355V Pos: standing >
You quickly scan the area.
Hudak who is not far off to your north.
A commoner who is not far off to your west.
< 1256h/1256H 221v/355V Pos: standing >
You quickly scan the area.
Hudak who is not far off to your north.
A commoner who is not far off to your west.
< 1256h/1256H 222v/355V Pos: standing >
You quickly scan the area.
Hudak who is not far off to your north.
A commoner who is not far off to your west.
< 1256h/1256H 223v/355V Pos: standing >
You quickly scan the area.
Hudak who is not far off to your north.
A commoner who is not far off to your west.
< 1256h/1256H 223v/355V Pos: standing >
You quickly scan the area.
Hudak who is not far off to your north.
A commoner who is not far off to your west.
< 1256h/1256H 224v/355V Pos: standing >
Grrrk sneaks west.
You follow Grrrk.
A Cobblestone Road
This road is made from a patchwork of cobblestones planted close together
in the ground. There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired. Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -East -West
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
< 1256h/1256H 223v/355V Pos: standing >
You quickly scan the area.
A commoner who is close by to your west.
A Sarmiz'Duul peacekeeper who is rather far off to your west.
A Sarmiz'Duul peacekeeper who is rather far off to your west.
Grrrk sneaks west.
You follow Grrrk.
A Cobblestone Road
This road is made from a patchwork of cobblestones planted close together
in the ground. There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired. Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -East -West
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
A male commoner stands here.
< 1256h/1256H 222v/355V Pos: standing >
A Cobblestone Road
Obvious exits: -East -West
Que Islamic Jihad (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
A male commoner stands here.
< 1256h/1256H 223v/355V Pos: standing >
Grrrk sneaks west.
You follow Grrrk.
A Cobblestone Road
This road is made from a patchwork of cobblestones planted close together
in the ground. There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired. Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -North -East -South -West
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
< 1256h/1256H 223v/355V Pos: standing >
You quickly scan the area.
A commoner who is close by to your east.
An elite bodyguard who is rather far off to your south.
An elite bodyguard who is rather far off to your south.
An elite bodyguard who is rather far off to your south.
An elite bodyguard who is rather far off to your south.
Aria who is rather far off to your south.
A Sarmiz'Duul peacekeeper who is not far off to your west.
A Sarmiz'Duul peacekeeper who is not far off to your west.
Grrrk sneaks south.
You follow Grrrk.
A Cobblestone Road
This road is made from a patchwork of cobblestones planted close together
in the ground. There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired. Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -North -East -South -West
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
< 1256h/1256H 222v/355V Pos: standing >
You follow Grrrk.
A Cobblestone Road
This road is made from a patchwork of cobblestones planted close together
in the ground. There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired. Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -North -East -South -West
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
< 1256h/1256H 221v/355V Pos: standing >
You quickly scan the area.
A retired soldier who is a brief walk away to your north.
An elite bodyguard who is not far off to your south.
An elite bodyguard who is not far off to your south.
An elite bodyguard who is not far off to your south.
An elite bodyguard who is not far off to your south.
Aria who is not far off to your south.
A half-orc warrior who is rather far off to your south.
A commoner who is close by to your west.
A sleeping commoner who is close by to your west.
A sleeping commoner who is close by to your west.
Grrrk sneaks south.
You follow Grrrk.
An Open Air Market
This is a large open air market. Although merchants do sell wares here,
the biggest commodity seems to be meeting others. Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East -South -West
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
< 1256h/1256H 221v/355V Pos: standing >
Grrrk sneaks south.
You follow Grrrk.
An Open Air Market
This is a large open air market. Although merchants do sell wares here,
the biggest commodity seems to be meeting others. Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East -South -West
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
You sense a lifeform nearby.
An elite bodyguard stands here, protecting the princess.
An elite bodyguard stands here, protecting the princess.
An elite bodyguard stands here, protecting the princess.
An elite bodyguard stands here, protecting the princess.
Aria, the king's daughter, stands here shopping.(holy)
Que sneaks in from the north.
< 1256h/1256H 220v/355V Pos: standing >
You quickly scan the area.
A retired soldier who is in the distance to your north.
A half-orc warrior who is not far off to your south.
A retired soldier who is close by to your west.
You follow Grrrk.
An Open Air Market
This is a large open air market. Although merchants do sell wares here,
the biggest commodity seems to be meeting others. Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East -South -West
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
< 1256h/1256H 219v/355V Pos: standing >
You follow Grrrk.
An Open Air Market
This is a large open air market. Although merchants do sell wares here,
the biggest commodity seems to be meeting others. Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East -South -West
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
A half-orc warrior stands here, staring ominously.
< 1256h/1256H 218v/355V Pos: standing >
You quickly scan the area.
An elite bodyguard who is not far off to your north.
An elite bodyguard who is not far off to your north.
An elite bodyguard who is not far off to your north.
An elite bodyguard who is not far off to your north.
Aria who is not far off to your north.
A commoner who is a brief walk away to your west.
A Githyanki who is rather far off to your west.
< 1256h/1256H 219v/355V Pos: standing >
You quickly scan the area.
An elite bodyguard who is not far off to your north.
An elite bodyguard who is not far off to your north.
An elite bodyguard who is not far off to your north.
An elite bodyguard who is not far off to your north.
Aria who is not far off to your north.
A commoner who is a brief walk away to your west.
A Githyanki who is rather far off to your west.
< 1256h/1256H 219v/355V Pos: standing >
< 1256h/1256H 220v/355V Pos: standing >
You quickly scan the area.
An elite bodyguard who is not far off to your north.
An elite bodyguard who is not far off to your north.
An elite bodyguard who is not far off to your north.
An elite bodyguard who is not far off to your north.
Aria who is not far off to your north.
A commoner who is a brief walk away to your west.
A Githyanki who is rather far off to your west.
< 1256h/1256H 220v/355V Pos: standing >
Yes, but WHAT do you want to gsay?
< 1256h/1256H 221v/355V Pos: standing >
< 1256h/1256H 222v/355V Pos: standing >
You follow Grrrk.
An Open Air Market
This is a large open air market. Although merchants do sell wares here,
the biggest commodity seems to be meeting others. Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East -South -West
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
A male commoner stands here.
< 1256h/1256H 222v/355V Pos: standing >
Grrrk sneaks west.
You follow Grrrk.
An Open Air Market
This is a large open air market. Although merchants do sell wares here,
the biggest commodity seems to be meeting others. Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East -South -West
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
< 1256h/1256H 222v/355V Pos: standing >
Grrrk sneaks west.
You follow Grrrk.
Red Brick Road
This road is defined by many rows red bricks that have been planted into
the ground. Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay. The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -East -South -West
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
A male commoner stands here.
Que sneaks in from the east.
< 1256h/1256H 221v/355V Pos: standing >
You failed.
< 1256h/1256H 221v/355V Pos: standing >
Grrrk sneaks west.
You follow Grrrk.
A Cobblestone Road
This road is made from a patchwork of cobblestones planted close together
in the ground. There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired. Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -North -East -South
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
< 1256h/1256H 221v/355V Pos: standing >
< 1256h/1256H 222v/355V Pos: standing >
Grrrk sneaks east.
You follow Grrrk.
Red Brick Road
This road is defined by many rows red bricks that have been planted into
the ground. Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay. The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -East -South -West
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
A male commoner stands here.
Que sneaks in from the west.
< 1256h/1256H 221v/355V Pos: standing >
Your battle frenzy fades.
You stop regenerating.
< 1206h/1206H 222v/355V Pos: standing >
Hint: It's rude to look at or consider people you don't know! Try a polite acknowledgement first.
< 1206h/1206H 223v/355V Pos: standing >
You follow Grrrk.
A Cobblestone Road
This road is made from a patchwork of cobblestones planted close together
in the ground. There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired. Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -North -East -South
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
< 1206h/1206H 222v/355V Pos: standing >
Grrrk sneaks north.
You follow Grrrk.
A Cobblestone Road
This road is made from a patchwork of cobblestones planted close together
in the ground. There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired. Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -North -East -South -West
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
< 1206h/1206H 223v/355V Pos: standing >
You follow Grrrk.
A Cobblestone Road
This road is made from a patchwork of cobblestones planted close together
in the ground. There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired. Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -North -East -South
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
< 1206h/1206H 222v/355V Pos: standing >
Grrrk sneaks east.
You follow Grrrk.
Red Brick Road
This road is defined by many rows red bricks that have been planted into
the ground. Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay. The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -East -South -West
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
A male commoner stands here.
< 1206h/1206H 222v/355V Pos: standing >
Grrrk sneaks north.
You follow Grrrk.
Red Brick Road
This road is defined by many rows red bricks that have been planted into
the ground. Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay. The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -East -South -West
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
Que sneaks in from the south.
< 1206h/1206H 222v/355V Pos: standing >
You follow Grrrk.
Red Brick Road
This road is defined by many rows red bricks that have been planted into
the ground. Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay. The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -East -South -West
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
< 1206h/1206H 221v/355V Pos: standing >
Grrrk sneaks north.
You follow Grrrk.
Red Brick Road
This road is defined by many rows red bricks that have been planted into
the ground. Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay. The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -East -South -West
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
Que sneaks in from the south.
< 1206h/1206H 220v/355V Pos: standing >
You follow Grrrk.
Red Brick Road
This road is defined by many rows red bricks that have been planted into
the ground. Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay. The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -South -West
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
< 1206h/1206H 220v/355V Pos: standing >
You follow Grrrk.
Red Brick Road
This road is defined by many rows red bricks that have been planted into
the ground. Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay. The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -South
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
< 1206h/1206H 220v/355V Pos: standing >
Grrrk sneaks north.
You follow Grrrk.
Red Brick Road
This road is defined by many rows red bricks that have been planted into
the ground. Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay. The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -East -South -West #
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
Que sneaks in from the south.
< 1206h/1206H 220v/355V Pos: standing >
You follow Grrrk.
Red Brick Road
This road is defined by many rows red bricks that have been planted into
the ground. Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay. The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -South -West #
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
< 1206h/1206H 220v/355V Pos: standing >
Grrrk sneaks north.
You follow Grrrk.
Red Brick Road
This road is defined by many rows red bricks that have been planted into
the ground. Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay. The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -South
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
Rjinal, the alchemist wanders here.
< 1206h/1206H 220v/355V Pos: standing >
< 1206h/1206H 222v/355V Pos: standing >
Grrrk sneaks south.
You follow Grrrk.
Red Brick Road
This road is defined by many rows red bricks that have been planted into
the ground. Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay. The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -South -West #
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
< 1206h/1206H 221v/355V Pos: standing >
You follow Grrrk.
Red Brick Road
This road is defined by many rows red bricks that have been planted into
the ground. Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay. The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -East -South -West #
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
< 1206h/1206H 221v/355V Pos: standing >
You follow Grrrk.
Red Brick Road
This road is defined by many rows red bricks that have been planted into
the ground. Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay. The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -South
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
< 1206h/1206H 220v/355V Pos: standing >
You follow Grrrk.
Red Brick Road
This road is defined by many rows red bricks that have been planted into
the ground. Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay. The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -South -West
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
< 1206h/1206H 220v/355V Pos: standing >
You follow Grrrk.
Red Brick Road
This road is defined by many rows red bricks that have been planted into
the ground. Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay. The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -East -South -West
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
Que sneaks in from the north.
< 1206h/1206H 220v/355V Pos: standing >
Grrrk sneaks south.
You follow Grrrk.
Red Brick Road
This road is defined by many rows red bricks that have been planted into
the ground. Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay. The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -East -South -West
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
< 1206h/1206H 219v/355V Pos: standing >
< 1206h/1206H 220v/355V Pos: standing >
< 1206h/1206H 220v/355V Pos: standing >
< 1206h/1206H 221v/355V Pos: standing >
Grrrk sneaks west.
You follow Grrrk.
A Cobblestone Road
This road is made from a patchwork of cobblestones planted close together
in the ground. There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired. Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -North -East -South
*Grrrk Islamic Jihad (Shadow Beast)(medium) stands in mid-air here.(Gold Aura)
A Githyanki (medium) - The Horde stands in mid-air here.(Red Aura)
< 1206h/1206H 220v/355V Pos: standing >
You start chanting...
The power of nature flows into you, hastening your incantation.
< 1206h/1206H 220v/355V Pos: standing >
Que starts casting an offensive spell.
< 1206h/1206H 221v/355V Pos: standing >
Casting: sunray
< 1206h/1206H 222v/355V Pos: standing >
You complete your spell...
[Damage: 168 ] -=[You unleash light in a focused, searing ray at a Githyanki!]=-
Grrrk snaps into visibility.
Grrrk fills with BLooDLuST and makes a ferocious leap at a Githyanki!
Grrrk knocks a Githyanki down with a mighty blow!
< 1206h/1206H 222v/355V Pos: standing >
Que completes his spell...
Que utters the words 'garbzzsg wuggurz babragruoz'
A huge bolt of force sent by Que impacts on a Githyanki's chest with a loud thud.
A bolt of force sent by Que hits a Githyanki soundly.
A bolt of force sent by Que hits a Githyanki soundly.
< 1206h/1206H 222v/355V Pos: standing >
You dodge a Githyanki's vicious attack.
< 1206h/1206H 223v/355V Pos: standing >
You start chanting...
The power of nature flows into you, hastening your incantation.
Que starts casting an offensive spell.
< 1206h/1206H 224v/355V Pos: standing >
Casting: sunray
Que completes his spell...
Que utters the words 'garbzzsg wuggurz babragruoz'
A huge bolt of force sent by Que impacts on a Githyanki's chest with a loud thud.
A bolt of force sent by Que hits a Githyanki soundly.
A Githyanki is mortally wounded, and will die soon, if not aided.
Que's spell flows around a Githyanki, leaving him unharmed!
A bolt of force sent by Que hits a Githyanki soundly.
A Githyanki is dead! R.I.P.
You receive your share of experience.