The death of [46 Zealot] Elisa (Halfling)

in An Old Tavern

from the perspective of [52 Psycheporter] Psybr - The Horde (Githyanki)

<worn as a badge>    a necromantic death shroud of endurance
<worn on head>       the devil crown of Bar'zuul (magic)
<worn on eyes>       the spectacles of inner vision [poor]
<worn in ear>        a shimmering earring of many colors [superior] [80%]
<worn in ear>        a tiny orb of obsidian (magic)
<worn on face>       a white hot mask of living flame [superior] (glowing)
<worn around neck>   a ruby amulet [poor] (magic)
<worn around neck>   a royal token of Valois (magic) (glowing)
<worn on body>       a warsuit of jade wyrmscale (glowing)
<worn about body>    a tangle of magical vine (magic) (humming) [43%]
<worn about waist>   the woven entrails of an unfortunate soul
<worn on belt buckle>a carved pearl lyre (humming) [78%]
<worn on arms>       a pair of oda-gote sleeves
<held as shield>     a well-polished mithril body shield [superior]
<worn on hands>      some crude dragonscale claws
<worn on finger>     a finger band made from an illithids tentacle [superior] (magic)
<worn on finger>     a bloodstone ring [poor] (glowing)
<worn on feet>       a pair of pitch-black mindstone boots [superior] (magic) (glowing)

You begin to focus your will...

< 813h/813H 202v/204V Pos: standing >
Casting: ether warp *

< 813h/813H 202v/204V Pos: standing >
Casting: ether warp 

< 813h/813H 202v/204V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
Your body explodes into light.

<map>
Zone: The Valoisian Castle.
Room: An Old Tavern
</map>
An Old Tavern
Obvious exits: -S#
A patron of the bar drinks some brew.
A patron of the bar drinks some brew.
Stokely, the bartender, stands behind the counter.
Your body reforms from the light.
Being a master of molecular travel, your body quickly recovers from your journey.

< 813h/813H 202v/204V Pos: standing >

		Score information for Psybr

Level: 52   Race: Githyanki   Class: Psionicist / Psycheporter Sex: Male
Hit points: 813(813)   Mana: 652(1213)   Moves: 202(204)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 83%
Status:  Standing.
Frags:   +6.95   Deaths:   104
Detecting:      Illusions Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire
Protected by:   Slow Poison
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Armor Aware Haste Sneaking Tower of Iron Will GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   19 Spell Pulse:  0.86 
Leaderboard Points: 2758 

Active Spells:
--------------
biofeedback (5 minutes)
detect invisibility (47 minutes)
energy containment (25 minutes)
cannibalize (26 minutes)
fly (96 minutes)
displacement (9 minutes)
adrenaline control (18 minutes)
elephantstrength (8 minutes)
flesh armor (17 minutes)
molecular control (5 minutes)
enhance constitution (44 minutes)
enhance agility (44 minutes)
enhance dexterity (44 minutes)
enhance strength (44 minutes)
aura sight (28 minutes)
inertial barrier (22 minutes)
tower of iron will (18 minutes)
intellect fortress (16 minutes)
vitality (5 minutes)


< 813h/813H 202v/204V Pos: standing >
Your body vibrates as you fan out your molecules.

<map>
Zone: The Valoisian Castle.
Room: Before an Old Tavern
</map>
Before an Old Tavern
Obvious exits: -N# -E -S -W

< 813h/813H 201v/204V Pos: standing >
You quickly scan the area.
A patron who is close by to your north.
A patron who is close by to your north.
Stokely who is close by to your north.
Hugo who is not far off to your east.
A dusty guard who is not far off to your east.
A dusty guard who is not far off to your east.
A snow fox who is not far off to your south.
A nomad who is a brief walk away to your west.
Handerly who is a brief walk away to your west.

< 813h/813H 201v/204V Pos: standing >
You quickly scan the area.
A patron who is close by to your north.
A patron who is close by to your north.
Stokely who is close by to your north.
Hugo who is not far off to your east.
A dusty guard who is not far off to your east.
A dusty guard who is not far off to your east.
A snow fox who is not far off to your south.
A nomad who is a brief walk away to your west.
Handerly who is a brief walk away to your west.

< 813h/813H 202v/204V Pos: standing >

<map>
Zone: The Valoisian Castle.
Room: A Winding Cobblestone Road
</map>
A Winding Cobblestone Road
Obvious exits: -E -W

< 813h/813H 203v/204V Pos: standing >

<map>
Zone: The Valoisian Castle.
Room: A Guard Station
</map>

<map>
Zone: The Valoisian Castle.
Room: A Guard Station
</map>
A Guard Station
Obvious exits: -N -W
Hugo, the war cleric, prepares the guard for combat.(holy)(Gold Aura)
A dusty guard stands proudly in uniform.(Gold Aura)
A dusty guard stands proudly in uniform.(Gold Aura)
A dusty guard suddenly attacks YOU!
A dusty guard misses you.

< 813h/813H 202v/204V Pos: standing >
< T: Psybr TP: sta TC:excellent E: dusty sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 813h/813H 202v/204V Pos: standing >
< T: Psybr TP: sta TC:excellent E: dusty sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 813h/813H 203v/204V Pos: standing >
< T: Psybr TP: sta TC:excellent E: dusty sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 813h/813H 203v/204V Pos: standing >
< T: Psybr TP: sta TC:excellent E: dusty sta EP: excellent >
 Shadows stretch across the land as the sun limps towards the horizon.
You attempt to flee...

<map>
Zone: The Valoisian Castle.
Room: A Winding Cobblestone Road
</map>
A Winding Cobblestone Road
Obvious exits: -E -W
You flee westward!

< 813h/813H 179v/204V Pos: standing >

<map>
Zone: The Valoisian Castle.
Room: A Guard Station
</map>

<map>
Zone: The Valoisian Castle.
Room: A Guard Station
</map>
A Guard Station
Obvious exits: -N -W
Hugo, the war cleric, prepares the guard for combat.(holy)(Gold Aura)
A dusty guard stands proudly in uniform.(Gold Aura)
A dusty guard stands proudly in uniform.(Gold Aura)

< 813h/813H 182v/204V Pos: standing >

<map>
Zone: The Valoisian Castle.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N# -E -S

< 813h/813H 183v/204V Pos: standing >

<map>
Zone: The Valoisian Castle.
Room: Before the Du'kel Mansion
</map>

<map>
Zone: The Valoisian Castle.
Room: Before the Du'kel Mansion
</map>
Before the Du'kel Mansion
Obvious exits: -N# -E -W
A loyal swordsman stands at the gate.
A loyal swordsman stands at the gate.

< 813h/813H 183v/204V Pos: standing >
You quickly scan the area.
A noble lord who is a brief walk away to your east.

< 813h/813H 184v/204V Pos: standing >

<map>
Zone: The Valoisian Castle.
Room: A Red-Hued Brick Road
</map>
A Red-Hued Brick Road
Obvious exits: -E -W

< 813h/813H 188v/204V Pos: standing >
You quickly scan the area.
A noble lord who is not far off to your east.
A former soldier who is not far off to your east.
A swordsman who is close by to your west.
A swordsman who is close by to your west.

< 813h/813H 189v/204V Pos: standing >

<map>
Zone: The Valoisian Castle.
Room: Before a Large Courtyard
</map>
Before a Large Courtyard
Obvious exits: -N -E -W

< 813h/813H 193v/204V Pos: standing >
You quickly scan the area.
A wandering bard who is close by to your north.
A dwarven warrior who is rather far off to your north.
An elven ranger who is rather far off to your north.
A powerful barbarian shaman who is rather far off to your north.
An armed guard who is rather far off to your north.
An armed guard who is rather far off to your north.
An elite soldier who is in the distance to your north.
An elite soldier who is in the distance to your north.
A noble lord who is close by to your east.
A swordsman who is not far off to your west.
A swordsman who is not far off to your west.

< 813h/813H 194v/204V Pos: standing >

<map>
Zone: The Valoisian Castle.
Room: A Blue-Hued Brick Road
</map>

<map>
Zone: The Valoisian Castle.
Room: A Blue-Hued Brick Road
</map>
A Blue-Hued Brick Road
Obvious exits: -N -S -W#
A wandering bard walks toward the castle.

< 813h/813H 203v/204V Pos: standing >
You quickly scan the area.
A dwarven warrior who is a brief walk away to your north.
An elven ranger who is a brief walk away to your north.
A powerful barbarian shaman who is a brief walk away to your north.
An armed guard who is a brief walk away to your north.
An armed guard who is a brief walk away to your north.
An elite soldier who is rather far off to your north.
A Shadow Beast who is close by to your west.
A Shadow Beast who is close by to your west.
A lively drunkard who is close by to your west.

< 813h/813H 203v/204V Pos: standing >

< 813h/813H 203v/204V Pos: standing >

<map>
Zone: The Valoisian Castle.
Room: Before a Large Courtyard
</map>
Before a Large Courtyard
Obvious exits: -N -E -W

< 813h/813H 202v/204V Pos: standing >

<map>
Zone: The Valoisian Castle.
Room: A Red-Hued Brick Road
</map>
A Red-Hued Brick Road
Obvious exits: -E -W

< 813h/813H 201v/204V Pos: standing >
A Red-Hued Brick Road
Obvious exits: -E -W

< 813h/813H 204v/204V Pos: standing >
You quickly scan the area.
A noble lord who is not far off to your east.
A former soldier who is not far off to your east.
A swordsman who is close by to your west.
A swordsman who is close by to your west.

< 813h/813H 204v/204V Pos: standing >
You quickly scan the area.
A noble lord who is not far off to your east.
A former soldier who is not far off to your east.
A swordsman who is close by to your west.
A swordsman who is close by to your west.

< 813h/813H 204v/204V Pos: standing >

<map>
Zone: The Valoisian Castle.
Room: Before the Du'kel Mansion
</map>

<map>
Zone: The Valoisian Castle.
Room: Before the Du'kel Mansion
</map>
Before the Du'kel Mansion
Obvious exits: -N# -E -W
A loyal swordsman stands at the gate.
A loyal swordsman stands at the gate.

< 813h/813H 203v/204V Pos: standing >
You quickly scan the area.
A noble lord who is a brief walk away to your east.
A former soldier who is a brief walk away to your east.

< 813h/813H 203v/204V Pos: standing >

< 813h/813H 203v/204V Pos: standing >

< 813h/813H 203v/204V Pos: standing >

< 813h/813H 203v/204V Pos: standing >

		Score information for Psybr

Level: 52   Race: Githyanki   Class: Psionicist / Psycheporter Sex: Male
Hit points: 813(813)   Mana: 677(1213)   Moves: 203(204)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 83%
Status:  Standing.
Frags:   +6.95   Deaths:   104
Detecting:      Illusions Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire
Protected by:   Slow Poison
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Armor Aware Haste Sneaking Tower of Iron Will GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   19 Spell Pulse:  0.86 
Leaderboard Points: 2758 

Active Spells:
--------------
biofeedback (5 minutes)
detect invisibility (47 minutes)
energy containment (25 minutes)
cannibalize (26 minutes)
fly (96 minutes)
displacement (9 minutes)
adrenaline control (18 minutes)
elephantstrength (8 minutes)
flesh armor (17 minutes)
molecular control (5 minutes)
enhance constitution (44 minutes)
enhance agility (44 minutes)
enhance dexterity (44 minutes)
enhance strength (44 minutes)
aura sight (28 minutes)
inertial barrier (22 minutes)
tower of iron will (18 minutes)
intellect fortress (16 minutes)
vitality (5 minutes)


< 813h/813H 203v/204V Pos: standing >
You quickly scan the area.
A noble lord who is a brief walk away to your east.
A former soldier who is a brief walk away to your east.

< 813h/813H 203v/204V Pos: standing >

<map>
Zone: The Valoisian Castle.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N# -E -S

< 813h/813H 202v/204V Pos: standing >
You quickly scan the area.
A horse who is close by to your north.
A horse who is close by to your north.
A horse who is close by to your north.
A horse who is close by to your north.
A swordsman who is close by to your east.
A swordsman who is close by to your east.
A noble lord who is rather far off to your east.
A former soldier who is rather far off to your east.
Hugo who is close by to your south.
A dusty guard who is close by to your south.
A dusty guard who is close by to your south.

< 813h/813H 202v/204V Pos: standing >

<map>
Zone: The Valoisian Castle.
Room: A Guard Station
</map>

<map>
Zone: The Valoisian Castle.
Room: A Guard Station
</map>
A Guard Station
Obvious exits: -N -W
Hugo, the war cleric, prepares the guard for combat.(holy)(Gold Aura)
A dusty guard stands proudly in uniform.(Gold Aura)
A dusty guard stands proudly in uniform.(Gold Aura)

< 813h/813H 203v/204V Pos: standing >
You quickly scan the area.
A horse who is not far off to your north.
A horse who is not far off to your north.
A horse who is not far off to your north.
A nomad who is in the distance to your west.
Handerly who is in the distance to your west.

< 813h/813H 203v/204V Pos: standing >

< 813h/813H 203v/204V Pos: standing >

<map>
Zone: The Valoisian Castle.
Room: A Winding Cobblestone Road
</map>
A Winding Cobblestone Road
Obvious exits: -E -W

< 813h/813H 202v/204V Pos: standing >

<map>
Zone: The Valoisian Castle.
Room: Before an Old Tavern
</map>
Before an Old Tavern
Obvious exits: -N# -E -S -W

< 813h/813H 203v/204V Pos: standing >
Your body vibrates as you fan out your molecules.

<map>
Zone: The Valoisian Castle.
Room: An Old Tavern
</map>

<map>
Zone: The Valoisian Castle.
Room: An Old Tavern
</map>
An Old Tavern
Obvious exits: -S#
A patron of the bar drinks some brew.
A patron of the bar drinks some brew.
Stokely, the bartender, stands behind the counter.

< 813h/813H 202v/204V Pos: standing >
A pitch black gate rises out of the ground!


< 813h/813H 204v/204V Pos: standing >

< 813h/813H 204v/204V Pos: standing >

< 813h/813H 204v/204V Pos: standing >

< 813h/813H 204v/204V Pos: standing >
Selzz steps out of a pitch-black gate.

< 813h/813H 204v/204V Pos: standing >
Selzz starts following you.

< 813h/813H 204v/204V Pos: standing >

		Score information for Psybr

Level: 52   Race: Githyanki   Class: Psionicist / Psycheporter Sex: Male
Hit points: 813(813)   Mana: 704(1213)   Moves: 204(204)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 84%
Status:  Standing.
Frags:   +6.95   Deaths:   104
Detecting:      Illusions Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire
Protected by:   Slow Poison
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Armor Aware Haste Sneaking Tower of Iron Will GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   19 Spell Pulse:  0.86 
Leaderboard Points: 2758 

Active Spells:
--------------
biofeedback (4 minutes)
detect invisibility (46 minutes)
energy containment (24 minutes)
cannibalize (25 minutes)
fly (95 minutes)
displacement (8 minutes)
adrenaline control (17 minutes)
elephantstrength (7 minutes)
flesh armor (16 minutes)
molecular control (4 minutes)
enhance constitution (43 minutes)
enhance agility (43 minutes)
enhance dexterity (43 minutes)
enhance strength (43 minutes)
aura sight (27 minutes)
inertial barrier (21 minutes)
tower of iron will (17 minutes)
intellect fortress (15 minutes)
vitality (4 minutes)


< 813h/813H 204v/204V Pos: standing >
Selzz has just given you his consent.

< 813h/813H 204v/204V Pos: standing >
Selzz is now a member of your group.

< 813h/813H 204v/204V Pos: standing >

< 813h/813H 204v/204V Pos: standing >
An Old Tavern
Obvious exits: -S#
A pitch-black gate stands like a pillar here. (magic)
Selzz Dark Seldarine - The Horde (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Selzz's head.
A patron of the bar drinks some brew.
A patron of the bar drinks some brew.
Stokely, the bartender, stands behind the counter.

< 813h/813H 204v/204V Pos: standing >
Selzz starts casting a spell.

< 813h/813H 204v/204V Pos: standing >

< 813h/813H 204v/204V Pos: standing >
A coalescing of the ethereal substances causes your vision to blur...
When it at last clears, Oraks stands before you!

< 813h/813H 204v/204V Pos: standing >
The Living Necroplasm wraps itself around Oraks!
Oraks grows pale as his body begins pulsing underneath the Living Necroplasm.
Selzz completes his spell...
Selzz utters the words 'yarjkjcandusg zuharuhl'

< 813h/813H 204v/204V Pos: standing >
Selzz agrees wholeheartedly.

< 813h/813H 204v/204V Pos: standing >

< 813h/813H 204v/204V Pos: standing >
Oraks starts following you.

< 813h/813H 204v/204V Pos: standing >
Oraks has just given you his consent.

< 813h/813H 204v/204V Pos: standing >
Oraks is now a member of your group.

< 813h/813H 204v/204V Pos: standing >

< 813h/813H 204v/204V Pos: standing >

< 813h/813H 204v/204V Pos: standing >

< 813h/813H 204v/204V Pos: standing >
You begin to focus your will...

< 813h/813H 204v/204V Pos: standing >
Selzz says 'invisible'
Selzz's cloak of shadow dragons [poor] hums briefly.
Selzz slowly fades out of existence.

< 813h/813H 204v/204V Pos: standing >
Casting: wormhole ***

< 813h/813H 204v/204V Pos: standing >
Casting: wormhole **

< 813h/813H 204v/204V Pos: standing >

< 813h/813H 204v/204V Pos: standing >
Casting: wormhole *

< 813h/813H 204v/204V Pos: standing >
A pitch-black gate dissolves in a swirl of colors and is gone.

< 813h/813H 204v/204V Pos: standing >
Casting: wormhole 

< 813h/813H 204v/204V Pos: standing >
Oraks starts casting a spell.

< 813h/813H 204v/204V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
Ripping through reality, a black rift opens up here.


< 813h/813H 204v/204V Pos: standing >
Oraks completes his spell...
Oraks utters the words 'uwsfazze uizuguburuhl'

		Score information for Psybr

Level: 52   Race: Githyanki   Class: Psionicist / Psycheporter Sex: Male
Hit points: 813(813)   Mana: 697(1213)   Moves: 204(204)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 83%
Status:  Standing.
Frags:   +6.95   Deaths:   104
Detecting:      Illusions Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire
Protected by:   Slow Poison
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Armor Aware Haste Sneaking Tower of Iron Will GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   19 Spell Pulse:  0.86 
Leaderboard Points: 2758 

Active Spells:
--------------
biofeedback (4 minutes)
detect invisibility (46 minutes)
energy containment (24 minutes)
cannibalize (25 minutes)
fly (95 minutes)
displacement (8 minutes)
adrenaline control (17 minutes)
elephantstrength (7 minutes)
flesh armor (16 minutes)
molecular control (4 minutes)
enhance constitution (43 minutes)
enhance agility (43 minutes)
enhance dexterity (43 minutes)
enhance strength (43 minutes)
aura sight (27 minutes)
inertial barrier (21 minutes)
tower of iron will (17 minutes)
intellect fortress (15 minutes)
vitality (4 minutes)


< 813h/813H 204v/204V Pos: standing >
Oraks sits down in a comfortable spot.

< 813h/813H 204v/204V Pos: standing >

< 813h/813H 204v/204V Pos: standing >
Kjell stumbles out of the wormhole.

< 813h/813H 204v/204V Pos: standing >

< 813h/813H 204v/204V Pos: standing >
Oraks clambers to his feet.

< 813h/813H 204v/204V Pos: standing >

< 813h/813H 204v/204V Pos: standing >

< 813h/813H 204v/204V Pos: standing >
Kjell starts following you.

< 813h/813H 204v/204V Pos: standing >
Kjell has just given you his consent.

< 813h/813H 204v/204V Pos: standing >
Kjell is now a member of your group.

< 813h/813H 204v/204V Pos: standing >

< 813h/813H 204v/204V Pos: standing >
Ok.

< 813h/813H 204v/204V Pos: standing >

< 813h/813H 204v/204V Pos: standing >
You attempt to give consent...

< 813h/813H 204v/204V Pos: standing >
Kjell has just shared his epic task with you!

< 813h/813H 204v/204V Pos: standing >
A Halfling enters from the south.

< 813h/813H 204v/204V Pos: standing >

< 813h/813H 204v/204V Pos: standing >

< 813h/813H 204v/204V Pos: standing >
Oraks starts casting an offensive spell.
Oraks snaps into visibility.

< 813h/813H 204v/204V Pos: standing >
Selzz closes the door.

< 813h/813H 204v/204V Pos: standing >

		Score information for Psybr

Level: 52   Race: Githyanki   Class: Psionicist / Psycheporter Sex: Male
Hit points: 813(813)   Mana: 724(1213)   Moves: 204(204)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 83%
Status:  Standing.
Frags:   +6.95   Deaths:   104
Detecting:      Illusions Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire
Protected by:   Slow Poison
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Armor Aware Haste Sneaking Tower of Iron Will GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   19 Spell Pulse:  0.86 
Leaderboard Points: 2758 

Active Spells:
--------------
biofeedback (4 minutes)
detect invisibility (46 minutes)
energy containment (24 minutes)
cannibalize (25 minutes)
fly (95 minutes)
displacement (8 minutes)
adrenaline control (17 minutes)
elephantstrength (7 minutes)
flesh armor (16 minutes)
molecular control (4 minutes)
enhance constitution (43 minutes)
enhance agility (43 minutes)
enhance dexterity (43 minutes)
enhance strength (43 minutes)
aura sight (27 minutes)
inertial barrier (21 minutes)
tower of iron will (17 minutes)
intellect fortress (15 minutes)
vitality (4 minutes)


< 813h/813H 204v/204V Pos: standing >
Oraks completes his spell...
Oraks utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by Oraks hits a Halfling soundly.
A bolt of force sent by Oraks hits a Halfling soundly.
A bolt of force sent by Oraks hits a Halfling soundly.
A bolt of force sent by Oraks hits a Halfling soundly.

< 813h/813H 204v/204V Pos: standing >
A Halfling opens the door.
Selzz closes the door.

< 813h/813H 204v/204V Pos: standing >
Oraks starts casting an offensive spell.
You begin to focus your will...
Focusing your mind, you bend reality a lot more easily...

< 813h/813H 204v/204V Pos: standing >
Your mental manipulations become a reality...
A Halfling suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 105 ] -=[A Halfling's eyes briefly cloud over as her entire psyche is wracked with wonderfully intense pain.]=-
-=[A Halfling's whip grazes you.]=-
-=[A Halfling's whip grazes you.]=-

< 811h/813H 204v/204V Pos: standing >
< T: Psybr TP: sta TC:few scratches E: A Halfling sta EP:  nasty wounds >
 
< 811h/813H 204v/204V Pos: standing >
< T: Psybr TP: sta TC:few scratches E: A Halfling sta EP:  nasty wounds >
 Kjell snaps into visibility.

< 811h/813H 204v/204V Pos: standing >
< T: Psybr TP: sta TC:few scratches E: A Halfling sta EP:  nasty wounds >
 Kjell wills the flames of the abyss to overwhelm and consume thier foe...
A Halfling screams and doubles over in agony as searing heat ignites within her body.
A Halfling suddenly looks in pain as she moves.
You begin to focus your will...

< 811h/813H 204v/204V Pos: standing >
< T: Psybr TP: sta TC:few scratches E: A Halfling sta EP: pretty hurt >
 Oraks completes his spell...
Oraks utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by Oraks hits a Halfling soundly.
A bolt of force sent by Oraks hits a Halfling soundly.
A bolt of force sent by Oraks hits a Halfling soundly.
A bolt of force sent by Oraks hits a Halfling soundly.
A Halfling's suit of black ringmail bearing the symbol of Alatorin of damage was completely destroyed by the massive blow!
A Halfling's head of a siege golem of dexterity was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Psybr by 9250674.