<worn as a badge> a royal badge of Arcium [poor]
<worn on head> a dwarven helmet of knocking [superior] (magic) [47%]
<worn on eyes> an angelic granite visor from Du'Maathe Castle [83%]
<worn in ear> a robin's tail feather (glowing) (illuminating)
<worn in ear> a robin's tail feather (glowing) (illuminating)
<worn on face> the scale of a hydrawyrm [85%]
<worn around neck> a druidic necklace of fish scales [65%]
<worn around neck> an amulet of wisdom [superior] (magic)
<worn on body> a suit of mithril and dragonscale platemail (magic)
<worn on horse body> a heavenly saddle (illuminating) [73%]
<worn about body> a cloak of swirling mist
<worn on tail> a small brass bell dangling on a golden chain [superior] (magic) [71%]
<worn as quiver> a gleaming crystal quiver
<worn about waist> a black leather belt embossed with a silver cresent moon [poor]
<worn on belt buckle>a thick book labled 'A Woman's Pleasure'
<attached to belt> a thick book labled 'A Woman's Pleasure' [84%]
<worn on arms> sleeves of gold dragonskin (magic)
<held as shield> a large, frozen slab of dust [poor] (magic)
<worn around wrist> some wooden beads of enlightenment (glowing) [42%]
<worn around wrist> a twined sapphire bracer [76%]
<worn on hands> a pair of moss-covered gloves [superior] (glowing) [87%]
<worn on finger> a silvery ring with engraved sigils (glowing)
<worn on finger> a bent purple ring [superior] (magic) [59%]
<primary weapon> a gem-studded mace (magic)
An Orc enters from the east.
< 1244h/1244H 250v/250V Pos: standing >
An Orc says 'mujamnad jijad'
< 1244h/1244H 250v/250V Pos: standing >
A faint hum can be heard from the mystical warhammer of the barbarian kings carried by Eikel.
< 1244h/1244H 250v/250V Pos: standing >
An Orc leaves west.
< 1244h/1244H 250v/250V Pos: standing >
You do not see that here.
< 1244h/1244H 250v/250V Pos: standing >
An Orc enters from the west.
< 1244h/1244H 250v/250V Pos: standing >
An Orc leaves down.
Fatwa sneaks west.
Julina trots west.
Kileek leaves west.
Eladarmi leaves west.
Noraji leaves west.
A black dracolich leaves west.
A shadow dracolich leaves west.
Cols leaves west.
You follow Fatwa.
You feel uneasy with so many Good players in Guildhalls.
A Spaceous Vaulted Chamber
Obvious exits: -East
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A small tree of some sort is laying here on the ground.
A small raven totem lies here. (magic)
A small limestone totem lies here. (magic)
A small ivory totem lies here. (magic)
A large stone warhammer has been dropped here.
A large piece of tanned dwarven hide lies here
A wooden bank counter stands here. (glowing)
*Eikel TeRroRist FiNaNcIeR Islamic Jihad (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Cols Islamic Jihad (Githzerai)(medium) stands here.(Gold Aura)
*Diuk Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*Zxat Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zxat's head.
Noraji Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Eladarmi Islamic Jihad (Shadow Beast)(large) stands in mid-air here.(Gold Aura)
*Kileek Islamic Jihad (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
*Julina Islamic Jihad (Centaur)(large) stands in mid-air here.(Gold Aura)
*Raz Nebie Helper Ayatolla Islamic Jihad (Firbolg)(giant) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Raz's head.
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 1244h/1244H 249v/250V Pos: standing >
< 1244h/1244H 249v/250V Pos: standing >
Fatwa sneaks east.
Raz sneaks east.
Julina trots east.
Kileek leaves east.
Eladarmi leaves east.
Noraji leaves east.
A black dracolich leaves east.
A shadow dracolich leaves east.
Diuk sneaks east.
Cols leaves east.
Eikel sneaks east.
You follow Fatwa.
You feel uneasy with so many Good players in Guildhalls.
A Cozy Sleeping Chamber
Obvious exits: -North -East -South -West -Up -Down -Northwest -Southwest
Fresh blood splatters cover the area.
A greyish stone wall is here to the north. (magic)
A large two-handed sword has been left here.
[2] A large steel mining pick lies here on the ground.
A steel dagger has been tossed aside here.
A rather large leather backpack lies here.
[2] The corpse of an Orc is lying here.
The corpse of a Drow Elf is lying here.
A small leather bag lies here.
A discarded feather rests here upon the ground. (glowing) (illuminating)
A small raven totem lies here. (magic)
A small limestone totem lies here. (magic)
A small ivory totem lies here. (magic)
A quill lies here, discarded.
A spellbook lies here, discarded.
Some bright red flower petals lie scattered about.
[3] A spellbook has been tossed aside here.
A cracked hide horn lies here on the ground.
A steel dagger about a foot in length lies here.
[3] A small round shield has been dropped here.
[4] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A large stone warhammer has been dropped here.
A bulletin board stands here.
*Eikel TeRroRist FiNaNcIeR Islamic Jihad (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Cols Islamic Jihad (Githzerai)(medium) stands here.(Gold Aura)
*Diuk Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*Zxat Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zxat's head.
Noraji Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Eladarmi Islamic Jihad (Shadow Beast)(large) stands in mid-air here.(Gold Aura)
*Kileek Islamic Jihad (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
*Julina Islamic Jihad (Centaur)(large) stands in mid-air here.(Gold Aura)
*Raz Nebie Helper Ayatolla Islamic Jihad (Firbolg)(giant) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Raz's head.
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 1244h/1244H 248v/250V Pos: standing >
Kileek winces in pain, as the flames surrounding his sword are too much for him to handle!
Kileek snaps into visibility.
< 1244h/1244H 248v/250V Pos: standing >
< 1244h/1244H 249v/250V Pos: standing >
< 1244h/1244H 250v/250V Pos: standing >
< 1244h/1244H 250v/250V Pos: standing >
You stop regenerating.
Your heroic urges slowly fade away.
< 1206h/1206H 250v/250V Pos: standing >
Hint: Before you sell something try getting a 'value' from the shopkeeper, as different shopkeepers will buy things from you at different prices.
Raz's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.
Adrenaline burns your veins as the battle cry rings in your ears.
< 1206h/1206H 250v/250V Pos: standing >
< 1235h/1235H 250v/250V Pos: standing >
A shadow dracolich's skin seems to turn to stone.
< 1235h/1235H 250v/250V Pos: standing >
< 1235h/1235H 250v/250V Pos: standing >
You quickly scan the area.
A Deramuth mercenary who is close by to your north.
A Deramuth mercenary who is close by to your north.
A wandering mercenary who is close by to your north.
Korg who is close by to your east.
An undead mercenary who is close by to your south.
An undead mercenary who is close by to your south.
An undead mercenary who is close by to your south.
An Orc who is close by above you.
< 1235h/1235H 250v/250V Pos: standing >
You quickly scan the area.
A Deramuth mercenary who is close by to your north.
A Deramuth mercenary who is close by to your north.
A wandering mercenary who is close by to your north.
Korg who is close by to your east.
An undead mercenary who is close by to your south.
An undead mercenary who is close by to your south.
An undead mercenary who is close by to your south.
An Orc who is close by above you.
< 1235h/1235H 250v/250V Pos: standing >
< 1235h/1235H 250v/250V Pos: standing >
A faint hum can be heard from the Crown of Aktosh carried by Noraji.
Kileek's long slime-covered tendril with an unblinking eye glows with a strange heat as Cegilune infuses it.
Kileek's longsword called 'Flame of the North' glows with a strange heat as Cegilune infuses it.
< 1235h/1235H 250v/250V Pos: standing >
You quickly scan the area.
A Deramuth mercenary who is close by to your north.
A Deramuth mercenary who is close by to your north.
A wandering mercenary who is close by to your north.
Korg who is close by to your east.
An undead mercenary who is close by to your south.
An undead mercenary who is close by to your south.
An undead mercenary who is close by to your south.
An Orc who is close by above you.
< 1235h/1235H 250v/250V Pos: standing >
An Orc enters from above.
Looks like an exit.
You extend your sights upward.
Inside the Looking Glass
Obvious exits: -Down
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A magical looking glass sits upon a pedestal in the center of this room. (glowing)
< 1235h/1235H 250v/250V Pos: standing >
An Orc says 'duska duska duska'
< 1235h/1235H 250v/250V Pos: standing >
An Orc leaves down.
< 1235h/1235H 250v/250V Pos: standing >
< 1235h/1235H 250v/250V Pos: standing >
An Orc enters from below.
< 1235h/1235H 250v/250V Pos: standing >
An Orc says 'duska duska duska'
< 1235h/1235H 250v/250V Pos: standing >
An Orc leaves up.
< 1235h/1235H 250v/250V Pos: standing >
An Orc enters from above.
< 1235h/1235H 250v/250V Pos: standing >
An Orc nods.
< 1235h/1235H 250v/250V Pos: standing >
< 1235h/1235H 250v/250V Pos: standing >
An Orc leaves west.
< 1235h/1235H 250v/250V Pos: standing >
< 1235h/1235H 250v/250V Pos: standing >
You quickly scan the area.
A Deramuth mercenary who is close by to your north.
A Deramuth mercenary who is close by to your north.
A wandering mercenary who is close by to your north.
Korg who is close by to your east.
An undead mercenary who is close by to your south.
An undead mercenary who is close by to your south.
An undead mercenary who is close by to your south.
An Orc who is close by to your west.
< 1235h/1235H 250v/250V Pos: standing >
An Orc enters from the west.
Eikel looks at an Orc.
< 1235h/1235H 250v/250V Pos: standing >
Fatwa snaps into visibility.
< 1235h/1235H 250v/250V Pos: standing >
Eikel looks at an Orc.
< 1235h/1235H 250v/250V Pos: standing >
An Orc leaves southwest.
< 1235h/1235H 250v/250V Pos: standing >
Fatwa's face flushes white for a moment.
< 1235h/1235H 250v/250V Pos: standing >
An Orc enters from the southwest.
< 1235h/1235H 250v/250V Pos: standing >
Kileek winces in pain, as the flames surrounding his sword are too much for him to handle!
Kileek snaps into visibility.
< 1235h/1235H 250v/250V Pos: standing >
An Orc waves happily.
< 1235h/1235H 250v/250V Pos: standing >
You quickly scan the area.
A Deramuth mercenary who is close by to your north.
A Deramuth mercenary who is close by to your north.
A wandering mercenary who is close by to your north.
Korg who is close by to your east.
An undead mercenary who is close by to your south.
An undead mercenary who is close by to your south.
An undead mercenary who is close by to your south.
< 1235h/1235H 250v/250V Pos: standing >
An Orc leaves east.
< 1235h/1235H 250v/250V Pos: standing >
You do not see that here.
< 1235h/1235H 250v/250V Pos: standing >
You are using:
<worn as a badge> a royal badge of Arcium [poor]
<worn on head> a dwarven helmet of knocking [superior] (magic) [47%]
<worn on eyes> an angelic granite visor from Du'Maathe Castle [83%]
<worn in ear> a robin's tail feather (glowing) (illuminating)
<worn in ear> a robin's tail feather (glowing) (illuminating)
<worn on face> the scale of a hydrawyrm [85%]
<worn around neck> a druidic necklace of fish scales [65%]
<worn around neck> an amulet of wisdom [superior] (magic)
<worn on body> a suit of mithril and dragonscale platemail (magic)
<worn on horse body> a heavenly saddle (illuminating) [73%]
<worn about body> a cloak of swirling mist
<worn on tail> a small brass bell dangling on a golden chain [superior] (magic) [71%]
<worn as quiver> a gleaming crystal quiver
<worn about waist> a black leather belt embossed with a silver cresent moon [poor]
<worn on belt buckle>a thick book labled 'A Woman's Pleasure'
<attached to belt> a thick book labled 'A Woman's Pleasure' [84%]
<worn on arms> sleeves of gold dragonskin (magic)
<held as shield> a large, frozen slab of dust [poor] (magic)
<worn around wrist> some wooden beads of enlightenment (glowing) [42%]
<worn around wrist> a twined sapphire bracer [76%]
<worn on hands> a pair of moss-covered gloves [superior] (glowing) [87%]
<worn on finger> a silvery ring with engraved sigils (glowing)
<worn on finger> a bent purple ring [superior] (magic) [59%]
<primary weapon> a gem-studded mace (magic)
< 1235h/1235H 250v/250V Pos: standing >
< 1235h/1235H 250v/250V Pos: standing >
You quickly scan the area.
A Deramuth mercenary who is close by to your north.
A Deramuth mercenary who is close by to your north.
A wandering mercenary who is close by to your north.
Korg who is close by to your east.
An undead mercenary who is close by to your south.
An undead mercenary who is close by to your south.
An undead mercenary who is close by to your south.
< 1235h/1235H 250v/250V Pos: standing >
You are carrying: (2/10)
[2] a large leather backpack
< 1235h/1235H 250v/250V Pos: standing >
A large leather backpack contains:
a pair of crystalized gloves [superior] with a strange dark bloodstone (glowing) (humming) [58%]
a mining pick [35%]
amulet of the dead
the bloody head of the dark priest
the bloody head of a knight
the bloody head of the necromancer
a dragon scale
a magical essence of Power (magic)
< 1235h/1235H 250v/250V Pos: standing >
You quickly scan the area.
A Deramuth mercenary who is close by to your north.
A Deramuth mercenary who is close by to your north.
A wandering mercenary who is close by to your north.
Korg who is close by to your east.
An undead mercenary who is close by to your south.
An undead mercenary who is close by to your south.
An undead mercenary who is close by to your south.
< 1235h/1235H 250v/250V Pos: standing >
You are using:
<worn as a badge> a royal badge of Arcium [poor]
<worn on head> a dwarven helmet of knocking [superior] (magic) [47%]
<worn on eyes> an angelic granite visor from Du'Maathe Castle [83%]
<worn in ear> a robin's tail feather (glowing) (illuminating)
<worn in ear> a robin's tail feather (glowing) (illuminating)
<worn on face> the scale of a hydrawyrm [85%]
<worn around neck> a druidic necklace of fish scales [65%]
<worn around neck> an amulet of wisdom [superior] (magic)
<worn on body> a suit of mithril and dragonscale platemail (magic)
<worn on horse body> a heavenly saddle (illuminating) [73%]
<worn about body> a cloak of swirling mist
<worn on tail> a small brass bell dangling on a golden chain [superior] (magic) [71%]
<worn as quiver> a gleaming crystal quiver
<worn about waist> a black leather belt embossed with a silver cresent moon [poor]
<worn on belt buckle>a thick book labled 'A Woman's Pleasure'
<attached to belt> a thick book labled 'A Woman's Pleasure' [84%]
<worn on arms> sleeves of gold dragonskin (magic)
<held as shield> a large, frozen slab of dust [poor] (magic)
<worn around wrist> some wooden beads of enlightenment (glowing) [42%]
<worn around wrist> a twined sapphire bracer [76%]
<worn on hands> a pair of moss-covered gloves [superior] (glowing) [87%]
<worn on finger> a silvery ring with engraved sigils (glowing)
<worn on finger> a bent purple ring [superior] (magic) [59%]
<primary weapon> a gem-studded mace (magic)
< 1235h/1235H 250v/250V Pos: standing >
< 1235h/1235H 250v/250V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Raz.
< 1235h/1235H 250v/250V Pos: standing >
Korg enters from the east.
< 1235h/1235H 250v/250V Pos: standing >
Julina trots east.
< 1235h/1235H 250v/250V Pos: standing >
Fatwa looks at Korg.
< 1235h/1235H 250v/250V Pos: standing >
a thick book labled 'A Woman's Pleasure'
This thick book has written in it all the secrets a man could want to know
about pleasuring a woman.
< 1235h/1235H 250v/250V Pos: standing >
Fatwa gets the great helm of mysticism from his large gray sack.
< 1235h/1235H 250v/250V Pos: standing >
Kileek winces in pain, as the flames surrounding his sword are too much for him to handle!
Kileek snaps into visibility.
< 1235h/1235H 250v/250V Pos: standing >
Eikel seems to have overcome his battle madness.
< 1235h/1235H 250v/250V Pos: standing >
< 1235h/1235H 250v/250V Pos: standing >
You quickly scan the area.
A Deramuth mercenary who is close by to your north.
A Deramuth mercenary who is close by to your north.
A wandering mercenary who is close by to your north.
Julina who is close by to your east.
An Orc who is not far off to your east.
An undead mercenary who is close by to your south.
An undead mercenary who is close by to your south.
An undead mercenary who is close by to your south.
< 1235h/1235H 250v/250V Pos: standing >
You quickly scan the area.
A Deramuth mercenary who is close by to your north.
A Deramuth mercenary who is close by to your north.
A wandering mercenary who is close by to your north.
Julina who is close by to your east.
An Orc who is not far off to your east.
An undead mercenary who is close by to your south.
An undead mercenary who is close by to your south.
An undead mercenary who is close by to your south.
< 1235h/1235H 250v/250V Pos: standing >
You quickly scan the area.
A Deramuth mercenary who is close by to your north.
A Deramuth mercenary who is close by to your north.
A wandering mercenary who is close by to your north.
An Orc who is close by to your east.
Julina who is close by to your east.
An undead mercenary who is close by to your south.
An undead mercenary who is close by to your south.
An undead mercenary who is close by to your south.
< 1235h/1235H 250v/250V Pos: standing >
Korg puts a bunch of stuff into a magical glowing sphere.
< 1235h/1235H 250v/250V Pos: standing >
Fatwa gives the great helm of mysticism to Korg.
< 1235h/1235H 250v/250V Pos: standing >
Korg stops using the helmet of agony.
< 1235h/1235H 250v/250V Pos: standing >
Korg dons the great helm of mysticism on his head.
< 1235h/1235H 250v/250V Pos: standing >
You feel less like an elephant and more like your normal self.
< 1182h/1182H 250v/250V Pos: standing >
Hint: No food or water? No problem! You don't need to eat or drink on Duris.
Korg licks his mouth and smiles.
Noraji's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.
< 1182h/1182H 250v/250V Pos: standing >
< 1182h/1182H 250v/250V Pos: standing >
Julina trots in from the east.
< 1182h/1182H 250v/250V Pos: standing >
< 1182h/1182H 250v/250V Pos: standing >
Korg leaves east.
< 1182h/1182H 250v/250V Pos: standing >
Fatwa gets some sleeves of stretched drow-skin from his large gray sack.
< 1182h/1182H 250v/250V Pos: standing >
< 1182h/1182H 250v/250V Pos: standing >
< 1182h/1182H 250v/250V Pos: standing >
A faint hum can be heard from the mystical warhammer of the barbarian kings carried by Eikel.
< 1182h/1182H 250v/250V Pos: standing >
< 1182h/1182H 250v/250V Pos: standing >
Julina trots east.
< 1182h/1182H 250v/250V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -North -East -South -West -Up -Down -Northwest -Southwest
A greyish stone wall is here to the north. (magic)
A large two-handed sword has been left here.
[2] A large steel mining pick lies here on the ground.
A steel dagger has been tossed aside here.
A rather large leather backpack lies here.
[2] The corpse of an Orc is lying here.
The corpse of a Drow Elf is lying here.
A small leather bag lies here.
A discarded feather rests here upon the ground. (glowing) (illuminating)
A small raven totem lies here. (magic)
A small limestone totem lies here. (magic)
A small ivory totem lies here. (magic)
A quill lies here, discarded.
A spellbook lies here, discarded.
Some bright red flower petals lie scattered about.
[3] A spellbook has been tossed aside here.
A cracked hide horn lies here on the ground.
A steel dagger about a foot in length lies here.
[3] A small round shield has been dropped here.
[4] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A large stone warhammer has been dropped here.
A bulletin board stands here.
*Eikel TeRroRist FiNaNcIeR Islamic Jihad (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Cols Islamic Jihad (Githzerai)(medium) stands here.(Gold Aura)
*Diuk Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*Zxat Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zxat's head.
Noraji Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Eladarmi Islamic Jihad (Shadow Beast)(large) stands in mid-air here.(Gold Aura)
*Kileek Islamic Jihad (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
*Raz Nebie Helper Ayatolla Islamic Jihad (Firbolg)(giant) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Raz's head.
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 1182h/1182H 250v/250V Pos: standing >
Julina trots in from the east.
< 1182h/1182H 250v/250V Pos: standing >
< 1182h/1182H 250v/250V Pos: standing >
< 1182h/1182H 250v/250V Pos: standing >
An Orc enters from the east.
< 1182h/1182H 250v/250V Pos: standing >
An Orc drops a diabolical sapphire gorget.
< 1182h/1182H 250v/250V Pos: standing >
An Orc leaves east.
< 1182h/1182H 250v/250V Pos: standing >
< 1182h/1182H 250v/250V Pos: standing >
An Orc enters from the east.
< 1182h/1182H 250v/250V Pos: standing >
An Orc drops a ghastly silver platemail.
< 1182h/1182H 250v/250V Pos: standing >
Noraji starts casting a spell.
< 1182h/1182H 250v/250V Pos: standing >
< 1182h/1182H 250v/250V Pos: standing >
An Orc leaves down.
< 1182h/1182H 250v/250V Pos: standing >
A faint hum can be heard from the blackened staff of Netheril carried by Noraji.
< 1182h/1182H 250v/250V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Raz.
< 1182h/1182H 250v/250V Pos: standing >
Fatwa gets some kharma mind beads [poor] from his large gray sack.
< 1182h/1182H 250v/250V Pos: standing >
Noraji completes his spell...
Noraji utters the words 'xarr ay ghaiz'
< 1182h/1182H 250v/250V Pos: standing >
An Orc enters from below.
< 1182h/1182H 250v/250V Pos: standing >
An Orc leaves southwest.
< 1182h/1182H 250v/250V Pos: standing >
Fatwa gives some kharma mind beads [poor] to Zxat.
< 1182h/1182H 250v/250V Pos: standing >
Noraji starts casting a spell.
< 1182h/1182H 250v/250V Pos: standing >
A faint hum can be heard from the mystical warhammer of the barbarian kings carried by Eikel.
< 1182h/1182H 250v/250V Pos: standing >
< 1182h/1182H 250v/250V Pos: standing >
Eikel sneaks down.
< 1182h/1182H 250v/250V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -North -East -South -West -Up -Down -Northwest -Southwest
A greyish stone wall is here to the north. (magic)
A large two-handed sword has been left here.
[2] A large steel mining pick lies here on the ground.
A steel dagger has been tossed aside here.
A rather large leather backpack lies here.
[2] The corpse of an Orc is lying here.
The corpse of a Drow Elf is lying here.
A small leather bag lies here.
A discarded feather rests here upon the ground. (glowing) (illuminating)
A small raven totem lies here. (magic)
A small limestone totem lies here. (magic)
A small ivory totem lies here. (magic)
A quill lies here, discarded.
A spellbook lies here, discarded.
Some bright red flower petals lie scattered about.
[3] A spellbook has been tossed aside here.
A ghastly silver platemail lies here on the ground.
A diabolical sapphire gorget lies here on the ground.
A cracked hide horn lies here on the ground.
A steel dagger about a foot in length lies here.
[3] A small round shield has been dropped here.
[4] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A large stone warhammer has been dropped here.
A bulletin board stands here.
*Julina Islamic Jihad (Centaur)(large) stands in mid-air here.(Gold Aura)
*Cols Islamic Jihad (Githzerai)(medium) stands here.(Gold Aura)
*Diuk Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*Zxat Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zxat's head.
Noraji Islamic Jihad (Grey Elf)(medium) stands in mid-air here. (Casting) (Gold Aura)
*Eladarmi Islamic Jihad (Shadow Beast)(large) stands in mid-air here.(Gold Aura)
*Kileek Islamic Jihad (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
*Raz Nebie Helper Ayatolla Islamic Jihad (Firbolg)(giant) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Raz's head.
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 1182h/1182H 250v/250V Pos: standing >
You are carrying: (2/11)
[2] a large leather backpack
< 1182h/1182H 250v/250V Pos: standing >
An Orc enters from the southwest.
< 1182h/1182H 250v/250V Pos: standing >
An Orc drops a strange crystal skull.
< 1182h/1182H 250v/250V Pos: standing >
Result for Raz's roll #1 of a 3 sided die: 3.
A large leather backpack contains:
a pair of crystalized gloves [superior] with a strange dark bloodstone (glowing) (humming) [58%]
a mining pick [35%]
amulet of the dead
the bloody head of the dark priest
the bloody head of a knight
the bloody head of the necromancer
a dragon scale
a magical essence of Power (magic)
< 1182h/1182H 250v/250V Pos: standing >
Noraji completes his spell...
Noraji utters the words 'xarr ay ghaiz'
An Orc grovels in the dirt.
< 1182h/1182H 250v/250V Pos: standing >
An Orc leaves west.
< 1182h/1182H 250v/250V Pos: standing >
Fatwa gives you some sleeves of stretched drow-skin.
< 1182h/1182H 250v/250V Pos: standing >
< 1182h/1182H 250v/250V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Raz.
Ok.
< 1182h/1182H 250v/250V Pos: standing >
An Orc enters from the west.
< 1182h/1182H 250v/250V Pos: standing >
Yay Kileek! Raz cheers wildly for Kileek!
You quickly scan the area.
A Deramuth mercenary who is close by to your north.
A Deramuth mercenary who is close by to your north.
A wandering mercenary who is close by to your north.
An undead mercenary who is close by to your south.
An undead mercenary who is close by to your south.
An undead mercenary who is close by to your south.
< 1182h/1182H 250v/250V Pos: standing >
An Orc says 'dif u dide ot'
A large leather backpack contains:
some sleeves of stretched drow-skin
a pair of crystalized gloves [superior] with a strange dark bloodstone (glowing) (humming) [58%]
a mining pick [35%]
amulet of the dead
the bloody head of the dark priest
the bloody head of a knight
the bloody head of the necromancer
a dragon scale
a magical essence of Power (magic)
< 1182h/1182H 250v/250V Pos: standing >
< 1182h/1182H 250v/250V Pos: standing >
You are using:
<worn as a badge> a royal badge of Arcium [poor]
<worn on head> a dwarven helmet of knocking [superior] (magic) [47%]
<worn on eyes> an angelic granite visor from Du'Maathe Castle [83%]
<worn in ear> a robin's tail feather (glowing) (illuminating)
<worn in ear> a robin's tail feather (glowing) (illuminating)
<worn on face> the scale of a hydrawyrm [85%]
<worn around neck> a druidic necklace of fish scales [65%]
<worn around neck> an amulet of wisdom [superior] (magic)
<worn on body> a suit of mithril and dragonscale platemail (magic)
<worn on horse body> a heavenly saddle (illuminating) [73%]
<worn about body> a cloak of swirling mist
<worn on tail> a small brass bell dangling on a golden chain [superior] (magic) [71%]
<worn as quiver> a gleaming crystal quiver
<worn about waist> a black leather belt embossed with a silver cresent moon [poor]
<worn on belt buckle>a thick book labled 'A Woman's Pleasure'
<attached to belt> a thick book labled 'A Woman's Pleasure' [84%]
<worn on arms> sleeves of gold dragonskin (magic)
<held as shield> a large, frozen slab of dust [poor] (magic)
<worn around wrist> some wooden beads of enlightenment (glowing) [42%]
<worn around wrist> a twined sapphire bracer [76%]
<worn on hands> a pair of moss-covered gloves [superior] (glowing) [87%]
<worn on finger> a silvery ring with engraved sigils (glowing)
<worn on finger> a bent purple ring [superior] (magic) [59%]
<primary weapon> a gem-studded mace (magic)
< 1182h/1182H 250v/250V Pos: standing >
Kileek raises an eyebrow.
Oof! Julina bumps into a greyish stone wall...
< 1182h/1182H 250v/250V Pos: standing >
An Orc gets some bright red flower petals.
< 1182h/1182H 250v/250V Pos: standing >
Fatwa snaps into visibility.
You quickly scan the area.
A Deramuth mercenary who is close by to your north.
A Deramuth mercenary who is close by to your north.
A wandering mercenary who is close by to your north.
An undead mercenary who is close by to your south.
An undead mercenary who is close by to your south.
An undead mercenary who is close by to your south.
< 1182h/1182H 250v/250V Pos: standing >
Kileek winces in pain, as the flames surrounding his sword are too much for him to handle!
Kileek snaps into visibility.
An Orc says 'whu bods'
< 1182h/1182H 250v/250V Pos: standing >
Noraji has fallen asleep on his feet, this should be fun.
< 1182h/1182H 250v/250V Pos: standing >
Fatwa wills the flames of the abyss to overwhelm and consume thier foe...
An Orc screams and doubles over in agony as searing heat ignites within his body.
Fatwa snaps into visibility.
An Orc's some thick leather gloves shattered in bits as the tortured body spasms and quivers!
An Orc's suit of spiked leather armor shattered in bits as the tortured body spasms and quivers!
An Orc is dead! R.I.P.
You receive your share of experience.