<worn as a badge> emblem of the maelstrom
<worn on head> a small green hat [superior] (glowing)
<worn on eyes> the goggles of hate [superior] (magic)
<worn in ear> a black pearl earring of intelligence
<worn in ear> a tiny endurium earring [superior] made by Argo (magic)
<worn on face> a white hot mask of living flame [superior] (glowing)
<worn around neck> an amulet of creation [superior] (magic) (humming)
<worn around neck> an amulet of chaos [poor] [76%]
<worn on body> the platemail of the Nessus royal guard (magic) (glowing) (humming)
<worn about body> an ethereal symbiote of the inner planes (magic) (humming)
<worn on back> a double-buckled Alatorin backpack [82%]
<worn as quiver> a golden scabbard encrusted with emeralds and rubies (magic) (glowing)
<worn about waist> a belt of dangling rat and bat skulls (magic)
<worn on belt buckle>a platinum telescope studded with crystal shrimp [superior] (magic) (glowing)
<attached to belt> a potion of bubbling goo (magic) (glowing)
<worn on arms> some blue dragonscale shoulder guards (magic)
<held as shield> a gold tablet entitled "The Holy Code of Honor"
<worn around wrist> the ancestral bracelet of Sevenoaks of endurance (magic) [76%]
<worn around wrist> a bracelet of dracolich hide (magic) (humming) [79%]
<worn on hands> the gloves of placation
<worn on finger> a ring of barriers [superior] (magic)
<worn on finger> a ring of twisted gray mist
<held> the head of a tanar'ri warlord (magic) (glowing) (humming) [86%]
<worn on legs> some mithril-plated gnomish leg enhancers (humming) [82%]
<worn on feet> a pair of clawed demon-hide moccasins
Enchantments: Inertial-Barrier Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Sneaking Blessing of the Gods Tower of Iron Will Fearless
Herbs: Medicus
Combat Pulse: 19 Spell Pulse: 0.87
Leaderboard Points: 2130
Paladin auras: Battle Lust Spell Protection
Active Spells:
--------------
improved invisibility (27 minutes)
enhance strength (55 minutes)
enhance constitution (55 minutes)
enhance dexterity (55 minutes)
enhance agility (55 minutes)
biofeedback (5 minutes)
energy containment (13 minutes)
cannibalize (15 minutes)
combat mind (38 minutes)
fly (90 minutes)
tower of iron will (6 minutes)
flesh armor (4 minutes)
vitality (6 minutes)
inertial barrier (9 minutes)
adrenaline control (less than a minute remaining)
intellect fortress (3 minutes)
aura sight (15 minutes)
elephantstrength (42 minutes)
molecular control (7 minutes)
< 901h/901H 176v/185V Pos: standing >
You quickly scan the area.
A small spider who is close by to your east.
A desert arachnid who is not far off to your east.
A desert arachnid who is a brief walk away to your south.
A tiny desert spider who is close by to your west.
< 901h/901H 177v/185V Pos: standing >
Raz leaves west.
Dzy sneaks west.
You follow Raz.
<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
*Dzy (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Raz (Firbolg)(huge) stands in mid-air here.(Gold Aura)
A tiny desert spider devours some prey.(Red Aura)
< 901h/901H 177v/185V Pos: standing >
< 901h/901H 178v/185V Pos: standing >
Your rush of adrenaline runs dry.
< 901h/901H 179v/185V Pos: standing >
Raz leaves south.
Dzy sneaks south.
You follow Raz.
<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
*Dzy (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Raz (Firbolg)(huge) stands in mid-air here.(Gold Aura)
Aikc sneaks in from the north.
Aikc's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.
Adrenaline burns your veins as the battle cry rings in your ears.
< 901h/901H 177v/185V Pos: standing >
Raz leaves south.
Dzy sneaks south.
You follow Raz.
<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
*Dzy (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Raz (Firbolg)(huge) stands in mid-air here.(Gold Aura)
Pardon?
< 925h/925H 176v/185V Pos: standing >
< 925h/925H 177v/185V Pos: standing >
You quickly scan the area.
A tiny desert spider who is not far off to your north.
< 925h/925H 180v/185V Pos: standing >
Pardon?
< 925h/925H 181v/185V Pos: standing >
< 925h/925H 183v/185V Pos: standing >
You failed.
< 925h/925H 185v/185V Pos: standing >
< 925h/925H 185v/185V Pos: standing >
< 925h/925H 185v/185V Pos: standing >
< 925h/925H 185v/185V Pos: standing >
You quickly scan the area.
A Kobold who is not far off to your north.
A Githyanki who is not far off to your north.
A Drider who is not far off to your north.
A Drow Elf who is not far off to your north.
A Drow Elf who is not far off to your north.
A tiny desert spider who is not far off to your north.
< 925h/925H 185v/185V Pos: standing >
< 925h/925H 185v/185V Pos: standing >
< 925h/925H 185v/185V Pos: standing >
< 925h/925H 185v/185V Pos: standing >
Raz leaves south.
Dzy sneaks south.
You follow Raz.
<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
*Dzy (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Raz (Firbolg)(huge) stands in mid-air here.(Gold Aura)
Cols sneaks in from the north.
< 925h/925H 183v/185V Pos: standing >
You failed.
< 925h/925H 183v/185V Pos: standing >
You quickly scan the area.
A tiny desert spider who is a brief walk away to your north.
A heavily cloaked mercenary who is close by to your west.
A large tarantula who is not far off to your west.
A tiny desert spider who is in the distance to your west.
< 925h/925H 183v/185V Pos: standing >
Raz leaves north.
You follow Raz.
<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
*Dzy (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Raz (Firbolg)(huge) stands in mid-air here.(Gold Aura)
< 925h/925H 181v/185V Pos: standing >
Raz leaves north.
Dzy sneaks north.
You follow Raz.
<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
*Dzy (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Raz (Firbolg)(huge) stands in mid-air here.(Gold Aura)
There are residual brain waves in the area.
Aikc sneaks in from the south.
< 925h/925H 179v/185V Pos: standing >
< 925h/925H 179v/185V Pos: standing >
Raz leaves north.
Dzy sneaks north.
You follow Raz.
<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
*Dzy (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Raz (Firbolg)(huge) stands in mid-air here.(Gold Aura)
A tiny desert spider devours some prey.(Red Aura)
Cols sneaks in from the south.
You failed.
< 925h/925H 181v/185V Pos: standing >
< 925h/925H 182v/185V Pos: standing >
You failed.
< 925h/925H 185v/185V Pos: standing >
Raz leaves east.
Dzy sneaks east.
You follow Raz.
<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -E -S -W
*Dzy (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Raz (Firbolg)(huge) stands in mid-air here.(Gold Aura)
There are residual brain waves in the area.
Aikc sneaks in from the west.
You quickly scan the area.
A desert arachnid who is close by to your east.
A small spider who is close by to your east.
A desert arachnid who is not far off to your east.
A desert arachnid who is rather far off to your south.
A tiny desert spider who is close by to your west.
< 925h/925H 183v/185V Pos: standing >
You failed.
< 925h/925H 183v/185V Pos: standing >
You failed.
< 925h/925H 183v/185V Pos: standing >
Raz leaves east.
You follow Raz.
<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -E -S -W
*Dzy (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Raz (Firbolg)(huge) stands in mid-air here.(Gold Aura)
A desert arachnid is here.
A small spider searches for something to eat.
There are residual brain waves in the area.
You failed.
< 925h/925H 181v/185V Pos: standing >
< 925h/925H 181v/185V Pos: standing >
< 925h/925H 182v/185V Pos: standing >
Raz leaves east.
Dzy sneaks east.
You follow Raz.
<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -E -S -W
*Dzy (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Raz (Firbolg)(huge) stands in mid-air here.(Gold Aura)
A desert arachnid is here.
< 925h/925H 181v/185V Pos: standing >
< 925h/925H 182v/185V Pos: standing >
< 925h/925H 184v/185V Pos: standing >
Raz leaves east.
Dzy sneaks east.
You follow Raz.
<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -E -W
*Dzy (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Raz (Firbolg)(huge) stands in mid-air here.(Gold Aura)
Cols sneaks in from the west.
Aikc sneaks in from the west.
You quickly scan the area.
A desert arachnid who is close by to your west.
A desert arachnid who is not far off to your west.
A small spider who is not far off to your west.
A tiny desert spider who is rather far off to your west.
< 925h/925H 183v/185V Pos: standing >
< 925h/925H 183v/185V Pos: standing >
A faint hum can be heard from the sphere of wind carried by Aikc.
You quickly scan the area.
A desert arachnid who is close by to your west.
A desert arachnid who is not far off to your west.
A small spider who is not far off to your west.
A tiny desert spider who is rather far off to your west.
< 925h/925H 183v/185V Pos: standing >
Raz leaves east.
You follow Raz.
<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -N -E -W
*Dzy (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Raz (Firbolg)(huge) stands in mid-air here.(Gold Aura)
Cols sneaks in from the west.
Aikc sneaks in from the west.
< 925h/925H 181v/185V Pos: standing >
< 925h/925H 181v/185V Pos: standing >
Raz leaves north.
You follow Raz.
<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -E -S
*Dzy (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Raz (Firbolg)(huge) stands in mid-air here.(Gold Aura)
You failed.
< 925h/925H 183v/185V Pos: standing >
Raz leaves east.
You follow Raz.
<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -N -S -W
*Dzy (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Raz (Firbolg)(huge) stands in mid-air here.(Gold Aura)
Cols sneaks in from the west.
< 925h/925H 181v/185V Pos: standing >
Raz leaves north.
Dzy sneaks north.
You follow Raz.
<map>
Zone: The Desert City of Venan'Trut.
Room: Before a Sandy Beach
</map>
<map>
Zone: The Desert City of Venan'Trut.
Room: Before a Sandy Beach
</map>
Before a Sandy Beach
Obvious exits: -N -E -S
*Dzy (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Raz (Firbolg)(huge) stands in mid-air here.(Gold Aura)
A dark sailor deals with a merchant.(Red Aura)
(Q)A shady merchant argues over some merchandise.
There are residual brain waves in the area.
Cols sneaks in from the south.
Aikc sneaks in from the south.
You quickly scan the area.
Noxxon who is a brief walk away to your north.
A Kobold who is not far off to your east.
A Githyanki who is not far off to your east.
A Drider who is not far off to your east.
A Drow Elf who is not far off to your east.
A Drow Elf who is not far off to your east.
< 925h/925H 179v/185V Pos: standing >
< 925h/925H 179v/185V Pos: standing >
< 925h/925H 180v/185V Pos: standing >
You failed.
< 925h/925H 181v/185V Pos: standing >
< 925h/925H 182v/185V Pos: standing >
< 925h/925H 183v/185V Pos: standing >
You failed.
< 925h/925H 184v/185V Pos: standing >
Score information for Fatwa
Level: 55 Race: Githzerai Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 925(925) Mana: 1016(1016) Moves: 185(185)
Coins carried: 2 platinum 64 gold 0 silver 0 copper
Compression ratio: 86%
Status: Standing.
Fireshielded
Frags: +9.46 Deaths: 38
Detecting: Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Low Circle spells
Protected by: Greater Spirit Ward Slow Poison
Enchantments: Inertial-Barrier Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Sneaking Blessing of the Gods Tower of Iron Will Fearless
Herbs: Medicus
Combat Pulse: 19 Spell Pulse: 0.87
Leaderboard Points: 2130
Paladin auras: Battle Lust Spell Protection
Active Spells:
--------------
roar of heroes (5 minutes)
improved invisibility (26 minutes)
enhance strength (54 minutes)
enhance constitution (54 minutes)
enhance dexterity (54 minutes)
enhance agility (54 minutes)
biofeedback (4 minutes)
energy containment (12 minutes)
cannibalize (14 minutes)
combat mind (37 minutes)
fly (89 minutes)
tower of iron will (5 minutes)
flesh armor (3 minutes)
vitality (5 minutes)
inertial barrier (8 minutes)
intellect fortress (2 minutes)
aura sight (14 minutes)
elephantstrength (41 minutes)
molecular control (6 minutes)
< 925h/925H 185v/185V Pos: standing >
< 925h/925H 185v/185V Pos: standing >
Raz leaves east.
You follow Raz.
<map>
Zone: The Desert City of Venan'Trut.
Room: Before an Encampment
</map>
<map>
Zone: The Desert City of Venan'Trut.
Room: Before an Encampment
</map>
Before an Encampment
Obvious exits: -E -W
A greyish stone wall is here to the east. (magic)
*Dzy (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Raz (Firbolg)(huge) stands in mid-air here.(Gold Aura)
There are residual brain waves in the area.
Cols sneaks in from the west.
You quickly scan the area.
A Kobold who is close by to your east.
A Githyanki who is close by to your east.
A Drow Elf who is close by to your east.
A Drow Elf who is close by to your east.
A dark sailor who is close by to your west.
A shady merchant who is close by to your west.
< 925h/925H 183v/185V Pos: standing >
< 925h/925H 183v/185V Pos: standing >
Oof! Raz bumps into a greyish stone wall...
< 925h/925H 183v/185V Pos: standing >
Your association is not in an alliance!
< 925h/925H 183v/185V Pos: standing >
< 925h/925H 183v/185V Pos: standing >
You quickly scan the area.
A Kobold who is close by to your east.
A Githyanki who is close by to your east.
A Drow Elf who is close by to your east.
A Drow Elf who is close by to your east.
A dark sailor who is close by to your west.
A shady merchant who is close by to your west.
< 925h/925H 183v/185V Pos: standing >
< 925h/925H 183v/185V Pos: standing >
You failed.
< 925h/925H 183v/185V Pos: standing >
Dzy starts casting an offensive spell.
Dzy snaps into visibility.
You quickly scan the area.
A Drow Elf who is close by to your east.
A Kobold who is close by to your east.
A Githyanki who is close by to your east.
A Drow Elf who is close by to your east.
A Drow Elf who is close by to your east.
A dark sailor who is close by to your west.
A shady merchant who is close by to your west.
< 925h/925H 183v/185V Pos: standing >
< 925h/925H 183v/185V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Fisherman Encampment
Obvious exits: -W
A pitch-black gate stands like a pillar here. (magic)
A greyish stone wall is here to the west. (magic)
Sounds of machinery operating are coming from the warehouse.
*A Drow Elf (medium) - The Horde stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
*A Kobold (small) - The Horde stands in mid-air here.(Red Aura)
*A Githyanki (medium) - The Horde stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Githyanki's head.
You barely sense a lifeform nearby.
*A Drow Elf (medium) Dark Seldarine - The Horde stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
*A Drow Elf (large) - The Horde stands in mid-air here. (Casting) (Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
< 925h/925H 183v/185V Pos: standing >
< 925h/925H 183v/185V Pos: standing >
Dzy snaps into visibility.
< 925h/925H 183v/185V Pos: standing >
Dzy completes his spell...
Dzy utters the words 'eugszr waouq'
A greyish stone wall crumbles to dust and blows away.
< 925h/925H 183v/185V Pos: standing >
< 925h/925H 183v/185V Pos: standing >
< 925h/925H 183v/185V Pos: standing >
You quickly scan the area.
A Drow Elf who is close by to your east.
A Kobold who is close by to your east.
A Githyanki who is close by to your east.
A Drow Elf who is close by to your east.
A Drow Elf who is close by to your east.
A dark sailor who is close by to your west.
A shady merchant who is close by to your west.
< 925h/925H 183v/185V Pos: standing >
< 925h/925H 183v/185V Pos: standing >
Raz leaves east.
You follow Raz.
<map>
Zone: The Desert City of Venan'Trut.
Room: A Fisherman Encampment
</map>
<map>
Zone: The Desert City of Venan'Trut.
Room: A Fisherman Encampment
</map>
A Fisherman Encampment
Obvious exits: -W
There is a portal here shimmering in a rainbow of colors. (magic)
A pitch-black gate stands like a pillar here. (magic)
Sounds of machinery operating are coming from the warehouse.
Dzy (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Raz (Firbolg)(huge) stands in mid-air here.(Gold Aura)
*A Drow Elf (medium) - The Horde stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
*A Kobold (small) - The Horde stands in mid-air here.(Red Aura)
*A Drow Elf (medium) Dark Seldarine - The Horde stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
*A Drow Elf (large) - The Horde stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
Aikc sneaks in from the west.
You begin to focus your will...
You snap into visibility.
< 925h/925H 182v/185V Pos: standing >
A Kobold starts casting a spell.
< 925h/925H 182v/185V Pos: standing >
A Drow Elf now follows a Drow Elf.
< 925h/925H 182v/185V Pos: standing >
A Drow Elf sits down.
< 925h/925H 183v/185V Pos: standing >
Aikc rubs his sphere of wind and begins to whirl around.
Aikc's WHIRLWIND picks up a Drow Elf and tosses him against the wall!
Aikc's WHIRLWIND picks up a Drow Elf and tosses him against the wall!
Aikc's WHIRLWIND picks up a Drow Elf and tosses him against the wall!
< 925h/925H 184v/185V Pos: standing >
You snap into visibility.
Casting: pyrokinesis
< 925h/925H 185v/185V Pos: standing >
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
A Kobold snaps into visibility.
[Damage: 53 ] You ignite a personal inferno within a Kobold's body.
You snap into visibility.
[Damage: 98 ] A Kobold suddenly looks in pain as he moves.
Cols snaps into visibility.
A Drow Elf avoids being bashed by Cols, who loses his balance and falls.
< 925h/925H 185v/185V Pos: standing >
Dzy starts casting an offensive spell.
< 925h/925H 185v/185V Pos: standing >
A Kobold stops invoking abruptly!
A Drider starts casting an offensive spell.
A Drider snaps into visibility.
< 925h/925H 185v/185V Pos: standing >
A Kobold misses you.
You snap into visibility.
You begin to focus your will...
< 925h/925H 185v/185V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: A Kobold sta EP: few wounds >
Dzy completes his spell...
Dzy utters the words 'garbzzsg wuggurz babragruoz'
The sphere circling a Kobold's body darts in front of Dzy's assault!
Dzy snaps into visibility.
A bolt of force sent by Dzy hits a Kobold soundly.
Dzy snaps into visibility.
A bolt of force sent by Dzy hits a Kobold soundly.
Dzy snaps into visibility.
A bolt of force sent by Dzy hits a Kobold soundly.
< 925h/925H 185v/185V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: A Kobold sta EP: nasty wounds >
You snap into visibility.
Casting: pyrokinesis
Aikc starts casting an offensive spell.
Aikc snaps into visibility.
< 925h/925H 185v/185V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: A Kobold sta EP: nasty wounds >
Raz bravely steps in front of Dzy, shielding him from harm!
A Drider completes his spell...
A Drider utters the words 'garbzzsg wuggurz babragruoz'
Raz snaps into visibility.
A bolt of force sent by a Drider hits Raz soundly.
A bolt of force sent by a Drider hits Raz soundly.
A bolt of force sent by a Drider hits Raz soundly.
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
You snap into visibility.
[Damage: 55 ] You ignite a personal inferno within a Kobold's body.
You snap into visibility.
[Damage: 88 ] A Kobold's long robe of the albino minotaur [poor] shattered in bits as the tortured body spasms and quivers!
A Kobold's some unique hide arm plates from Vargan shattered in bits as the tortured body spasms and quivers!
A Kobold's shadowsteel ring shattered in bits as the tortured body spasms and quivers!
A Kobold's legendary gem band from the Surface Realm of Duris shattered in bits as the tortured body spasms and quivers!
A Kobold's some masterly-crafted bronze pants from the Surface Realm of Duris shattered in bits as the tortured body spasms and quivers!
A Kobold's golden eye shattered in bits as the tortured body spasms and quivers!
A Kobold's dangling batskull earring [superior] shattered in bits as the tortured body spasms and quivers!
A Kobold is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Fatwa by 13258928.
The smell of fresh blood enters your body, infusing you with power!