<worn as a badge> the insignia of swirling feathers and flowing water
<worn on head> the cap of storytelling [superior] (magic)
<worn on eyes> goggles of the tinkerer [superior] (glowing)
<worn in ear> a gnomish ear amplifier (magic)
<worn on face> a leather bag with two little eye holes
<worn around neck> a wicked looking collar
<worn about body> a thin batwing cloak
<worn about waist> a belt of thick cured leather
<worn on belt buckle>a mysterious tome
<attached to belt> a mysterious tome
<attached to belt> a mysterious tome
<worn on arms> the sleeves of the swamp troll [superior] [82%]
<worn around wrist> a static cured leather bracer
<worn on hands> a pair of brown leather gloves
<worn on finger> a well-crafted crystal ring from The Great Realm of Duris
<primary weapon> a cracked glassteel knife from City of Torrhan (magic)
<held> a gnomish flamethrower (magic) (glowing)
<worn on legs> some tight silk pants
<worn on feet> some skin-wrapped obsidian moccasins from The Surface Realm of Duris
S++++M+M+M+++
M^^..^..***
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A fire elemental enters from the south.
< 30h/278H 42v/151V Pos: standing >
^^.^^....^.
MM^^.^....^.+
MMM^^.^......+.
MMM^^^^.^....+*
MMMM^^.@....*+*
MMM^^.M...**+*
MMMM^^.^...**+*
MMM^^....***+
++++M+M+M++
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A fire elemental enters from the south.
< 30h/278H 41v/151V Pos: standing >
^..^..^...M
M^^.^^....^.M
MMM^^.^....^.+.
MMM^^.^......+.
MMM^^^^@^....+*
MMMM^^.M....*+*
MMM^^.....**+*
MMM^^.^...**+
MM^^....***
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A fire elemental enters from the south.
< 30h/278H 39v/151V Pos: standing >
^^^^....M..
M^..^..^...M+
MM^^.^^....^.M.
MMM^^.^....^.+.
MMM^^.^@.....+.
MMM^^^^M^....+*
MMMM^^.^....*+*
MMM^^.....**+
MM^^.^...**
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A fire elemental enters from the south.
< 30h/278H 37v/151V Pos: standing >
^^^........
^^^^^....M..+
MM^..^..^...M+.
MM^^.^^....^.M.
MMM^^.^@...^.+.
MMM^^.^M.....+.
MMM^^^^.^....+*
MMM^^.^....*+
MM^^.....**
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A fire elemental enters from the south.
< 30h/278H 36v/151V Pos: standing >
..^........
^^^^........+
M^^^^^....M..+.
MM^..^..^...M+.
MM^^.^^@...^.M.
MMM^^.^M...^.+.
MMM^^.^......+.
MM^^^^.^....+
MM^^.^....*
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A fire elemental enters from the south.
< 31h/278H 34v/151V Pos: standing >
M^.....M...
^..^........+
^^^^^........+D
M^^^^^....M..+.
MM^..^.@^...M+.
MM^^.^^M...^.M.
MMM^^.^....^.+.
MM^^.^......+
M^^^^.^....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A fire elemental enters from the south.
< 31h/278H 32v/151V Pos: standing >
.^.....**..
^M^.....M...+
^^..^........+.
^^^^^........+D
M^^^^^.@..M..+.
MM^..^.M^...M+.
MM^^.^^....^.M.
MM^^.^....^.+
M^^.^......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A fire elemental enters from the south.
< 31h/278H 30v/151V Pos: standing >
^^....****.
^.^.....**..+
^^M^.....M...+.
^^..^........+.
^^^^^..@.....+D
M^^^^^.M..M..+.
MM^..^..^...M+.
M^^.^^....^.M
M^^.^....^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A fire elemental enters from the south.
< 31h/278H 29v/151V Pos: standing >
^^....*****
.^^....****.+
^^.^.....**..+.
^^M^.....M...+.
^^..^..@.....+.
^^^^^..M.....+D
M^^^^^....M..+.
M^..^..^...M+
^^.^^....^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A fire elemental enters from the south.
< 31h/278H 27v/151V Pos: standing >
^....******
.^^....*****.
^.^^....****.++
^^.^.....**..+.
^^M^...@.M...+.
^^..^..M.....+.
^^^^^........+D
^^^^^....M..+
^..^..^...M
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A fire elemental enters from the south.
< 31h/278H 25v/151V Pos: standing >
....*******
.^....*******
..^^....*****..
^.^^....****.++
^^.^...@.**..+.
^^M^...M.M...+.
^^..^........+.
^^^^........+
^^^^....M..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A fire elemental enters from the south.
< 31h/278H 23v/151V Pos: standing >
...********
M....********
M.^....*******.
..^^....*****..
^.^^...@****.++
^^.^...M.**..+.
^^M^.....M...+.
^..^........+
^^^........
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A fire elemental enters from the south.
< 31h/278H 22v/151V Pos: standing >
M..********
....*********
.M....*********
M.^....*******.
..^^...@*****..
^.^^...M****.++
^^.^.....**..+.
^M^.....M...+
..^........
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A fire elemental enters from the south.
< 31h/278H 20v/151V Pos: standing >
.****
..@**
..M**
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
A fire elemental enters from the south.
< 31h/278H 18v/151V Pos: standing >
*****
.*@**
..M**
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
A fire elemental enters from the south.
< 31h/278H 16v/151V Pos: standing >
*****
**@**
.*M**
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
A fire elemental enters from the south.
< 31h/278H 15v/151V Pos: standing >
*****
**@**
**M**
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
A fire elemental enters from the south.
< 31h/278H 13v/151V Pos: standing >
*****
**@**
**M**
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
A fire elemental enters from the south.
< 31h/278H 12v/151V Pos: standing >
***..
**@**
**M**
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
A fire elemental enters from the south.
< 31h/278H 10v/151V Pos: standing >
M....
**@..
**M**
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
A fire elemental enters from the south.
< 31h/278H 9v/151V Pos: standing >
*M...
**@M.
*****
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
A fire elemental enters from the east.
< 31h/278H 7v/151V Pos: standing >
**M..
**@M*
*****
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
A fire elemental enters from the east.
< 32h/278H 5v/151V Pos: standing >
....M
**@..
**M**
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A mountaineer walks through here, poised for combat.
A mountaineer walks through here, poised for combat.
A fire elemental enters from the south.
< 32h/278H 3v/151V Pos: standing >
MMMMM..^M.^
MMMMM.^.....^
^.^.^.........M
+++++++++++++++
.......@.M^^^..
^.^..***......^
.^..******.....
....********.
....*******
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A fire elemental enters from the south.
< 32h/278H 2v/151V Pos: standing >
.MMMMM..^M.
MMMMMM.^.....
^^.^.^.........
M++++++++++++++
^......@M.M^^^.
.^.^..***......
..^..******....
.....********
.....******
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A fire elemental enters from the east.
< 32h/278H 0v/151V Pos: standing >
< 32h/278H 0v/151V Pos: standing >
You're too exhausted.
< 32h/278H 0v/151V Pos: standing >
You're too exhausted.
< 32h/278H 1v/151V Pos: standing >
< 32h/278H 1v/151V Pos: standing >
You're too exhausted.
< 32h/278H 1v/151V Pos: standing >
Pardon?
< 32h/278H 2v/151V Pos: standing >
.MMMMM..^M.
MMMMMM.^.....
^^.^.^.........
M++++++++++++++
^......@..M^^^.
.^.^..***......
..^..******....
.....********
.....******
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A fire elemental is here blazing with heat! (minion)
< 32h/278H 3v/151V Pos: standing >
Try becoming part of a guild first! DUH!
< 33h/278H 5v/151V Pos: standing >
< 33h/278H 6v/151V Pos: standing >
.MMMMM..^M.
MMMMMM.^.....
^^.^.^.........
M++++++++++++++
^......@..M^^^.
.^.^..***......
..^..******....
.....********
.....******
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A fire elemental is here blazing with heat! (minion)
< 33h/278H 6v/151V Pos: standing >
You are already standing.
< 33h/278H 8v/151V Pos: standing >
^^^^^MMMM.^
^.MMMMM..^M.^
^MMMMMM.^.....^
^^.^.^.........
M++++++@+++++++
^......M..M^^^.
.^.^..***......
.^..******...
....*******
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A fire elemental enters from the south.
< 33h/278H 6v/151V Pos: standing >
.^^^^^MMMM.
^^.MMMMM..^M.
.^MMMMMM.^.....
.^^.^.^........
MM+++++@M++++++
^^.........M^^^
^.^.^..***.....
..^..******..
.....******
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A fire elemental enters from the east.
< 33h/278H 5v/151V Pos: standing >
..^^^^^MMMM
^^^.MMMMM..^M
^.^MMMMMM.^....
^.^^.^.^.......
^MM++++@M++++++
^^^.........M^^
^^.^.^..***....
^..^..******.
^.....*****
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A fire elemental enters from the east.
< 33h/278H 5v/151V Pos: standing >
^..^^^^^MMM
^^^^.MMMMM..^
M^.^MMMMMM.^...
M^.^^.^.^......
M^MM+++@M++++++
M^^^.........M^
M^^.^.^..***...
^^..^..******
^^.....****
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A fire elemental enters from the east.
< 33h/278H 4v/151V Pos: standing >
M^..^^^^^MM
M^^^^.MMMMM..
MM^.^MMMMMM.^..
MM^.^^.^.^.....
MM^MM++@M++++++
MM^^^.........M
MM^^.^.^..***..
M^^..^..*****
^^^.....***
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A fire elemental enters from the east.
< 33h/278H 3v/151V Pos: standing >
MM^..^^^^^M
MM^^^^.MMMMM.
MMM^.^MMMMMM.^.
MMM^.^^.^.^....
MMM^MM+@M++++++
MMM^^^.........
MMM^^.^.^..***.
MM^^..^..****
M^^^.....**
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A fire elemental enters from the east.
< 33h/278H 3v/151V Pos: standing >
< 34h/278H 3v/151V Pos: standing >
MMM^..^^^^^
MMM^^^^.MMMMM
MMMM^.^MMMMMM.^
MMM^.^^.^.^...
MMM^MM@M++++++
MMM^^^........
MMM^^.^.^..***
MMM^^..^..***
MM^^^.....*
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A fire elemental enters from the east.
< 34h/278H 2v/151V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 34h/278H 2v/151V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 34h/278H 3v/151V Pos: standing >
In Front of the Massive Iron Gate of the Bailey
Obvious exits: -N# -S
A fire elemental enters from the south.
< 34h/278H 2v/151V Pos: standing >
The gate seems to be closed.
< 34h/278H 2v/151V Pos: standing >
Ok.
< 34h/278H 3v/151V Pos: standing >
A Customs and Tariff Station at the Front Gate of the Bailey
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A dwarven merchant complains loudly about the tariffs.
A customs officer is here calculating a merchant's tariff.
An inspection agent checks incoming traffic for contraband.
A fire elemental enters from the south.
< 34h/278H 1v/151V Pos: standing >
Ok.
< 34h/278H 2v/151V Pos: standing >
Along the Southern Half of the Main Avenue Through the Bailey
Obvious exits: -N -E -S -W
A fire elemental enters from the south.
< 34h/278H 1v/151V Pos: standing >
Along the Southern Half of the Main Avenue Through the Bailey
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
A burly quarrier is strolling through on his way home.
A fire elemental enters from the south.
< 34h/278H 1v/151V Pos: standing >
< 35h/278H 2v/151V Pos: standing >
Along the Main Avenue at the Center of the Bailey
Obvious exits: -N -E -S -W
A fire elemental enters from the south.
< 35h/278H 2v/151V Pos: standing >
Along the Main Avenue at the Center of the Bailey
Obvious exits: -N -E -S -W
A fountain of polished ivory splashes water about.
A fire elemental enters from the south.
< 35h/278H 1v/151V Pos: standing >
Along the Main Avenue at the Center of the Bailey
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
A small halfling woodturner paces about the area slowly.
A fire elemental enters from the south.
< 35h/278H 2v/151V Pos: standing >
Along the Northern Half of the Main Avenue Through the Bailey
Obvious exits: -N -S -W
A fire elemental enters from the south.
< 35h/278H 1v/151V Pos: standing >
The Putrid-Smelling Store of the Bailey Tanner
Obvious exits: -E
Fresh blood covers everything in the area.
A grumpy limner is grumbling about the condition of the streets.
The bailey tanner is hanging a hide to dry.
A fire elemental enters from the east.
< 35h/278H 0v/151V Pos: standing >
Alas, you cannot go that way. . . .
< 35h/278H 1v/151V Pos: standing >
Alas, you cannot go that way. . . .
< 35h/278H 1v/151V Pos: standing >
You have memorized the following spells:
(10th circle) 1 - transmute rock to lava
( 9th circle) 4 - magma burst
( 8th circle) 1 - detect invisibility
3 - disintegrate
1 - improved invisibility
( 7th circle) 4 - fireball
1 - haste
1 - dimension door
( 6th circle) 1 - teleport
5 - stone skin
( 5th circle) 2 - identify
3 - conjure elemental
2 - wall of stone
( 4th circle) 7 - lightning bolt
1 - reveal true name
( 3rd circle) 9 - shocking grasp
( 2nd circle) 10 - burning hands
( 1st circle) 2 - minor creation
9 - magic missile
You can memorize no more spells.
You have memorized the following spells:
(10th circle) 1 - transmute rock to lava
( 9th circle) 4 - magma burst
( 8th circle) 1 - detect invisibility
3 - disintegrate
1 - improved invisibility
( 7th circle) 4 - fireball
1 - haste
1 - dimension door
( 6th circle) 1 - teleport
5 - stone skin
( 5th circle) 2 - identify
3 - conjure elemental
2 - wall of stone
( 4th circle) 7 - lightning bolt
1 - reveal true name
( 3rd circle) 9 - shocking grasp
( 2nd circle) 10 - burning hands
( 1st circle) 2 - minor creation
9 - magic missile
You can memorize no more spells.
< 35h/278H 2v/151V Pos: standing >
< 36h/278H 2v/151V Pos: standing >
You sit down and relax.
< 36h/278H 3v/151V Pos: sitting >
You purge 'magma burst' from your thoughts.
< 36h/278H 9v/151V Pos: sitting >
You are memorizing relocate, which will take about 6 seconds.
< 37h/278H 13v/151V Pos: sitting >
< 37h/278H 14v/151V Pos: sitting >
A grumpy limner leaves east.
< 37h/278H 17v/151V Pos: sitting >
< 37h/278H 18v/151V Pos: sitting >
You have memorized the following spells:
(10th circle) 1 - transmute rock to lava
( 9th circle) 3 - magma burst
( 8th circle) 1 - detect invisibility
3 - disintegrate
1 - improved invisibility
( 7th circle) 4 - fireball
1 - haste
1 - dimension door
( 6th circle) 1 - teleport
5 - stone skin
( 5th circle) 2 - identify
3 - conjure elemental
2 - wall of stone
( 4th circle) 7 - lightning bolt
1 - reveal true name
( 3rd circle) 9 - shocking grasp
( 2nd circle) 10 - burning hands
( 1st circle) 2 - minor creation
9 - magic missile
And you are currently memorizing the following spells:
3 seconds: ( 9th) relocate
You can memorize no more spells.
You have memorized the following spells:
(10th circle) 1 - transmute rock to lava
( 9th circle) 3 - magma burst
( 8th circle) 1 - detect invisibility
3 - disintegrate
1 - improved invisibility
( 7th circle) 4 - fireball
1 - haste
1 - dimension door
( 6th circle) 1 - teleport
5 - stone skin
( 5th circle) 2 - identify
3 - conjure elemental
2 - wall of stone
( 4th circle) 7 - lightning bolt
1 - reveal true name
( 3rd circle) 9 - shocking grasp
( 2nd circle) 10 - burning hands
( 1st circle) 2 - minor creation
9 - magic missile
And you are currently memorizing the following spells:
3 seconds: ( 9th) relocate
You can memorize no more spells.
< 37h/278H 22v/151V Pos: sitting >
You start meditating...
< 38h/278H 24v/151V Pos: sitting >
You have finished memorizing relocate.
Your studies are complete.
< 38h/278H 32v/151V Pos: sitting >
< 39h/278H 37v/151V Pos: sitting >
< 39h/278H 38v/151V Pos: sitting >
< 39h/278H 39v/151V Pos: sitting >
You clamber to your feet.
< 39h/278H 42v/151V Pos: standing >
The Putrid-Smelling Store of the Bailey Tanner
Obvious exits: -E
Fresh blood covers everything in the area.
A fire elemental is here blazing with heat! (minion)
The bailey tanner is hanging a hide to dry.
< 39h/278H 44v/151V Pos: standing >
You have memorized the following spells:
(10th circle) 1 - transmute rock to lava
( 9th circle) 1 - relocate
3 - magma burst
( 8th circle) 1 - detect invisibility
3 - disintegrate
1 - improved invisibility
( 7th circle) 4 - fireball
1 - haste
1 - dimension door
( 6th circle) 1 - teleport
5 - stone skin
( 5th circle) 2 - identify
3 - conjure elemental
2 - wall of stone
( 4th circle) 7 - lightning bolt
1 - reveal true name
( 3rd circle) 9 - shocking grasp
( 2nd circle) 10 - burning hands
( 1st circle) 2 - minor creation
9 - magic missile
You can memorize no more spells.
You have memorized the following spells:
(10th circle) 1 - transmute rock to lava
( 9th circle) 1 - relocate
3 - magma burst
( 8th circle) 1 - detect invisibility
3 - disintegrate
1 - improved invisibility
( 7th circle) 4 - fireball
1 - haste
1 - dimension door
( 6th circle) 1 - teleport
5 - stone skin
( 5th circle) 2 - identify
3 - conjure elemental
2 - wall of stone
( 4th circle) 7 - lightning bolt
1 - reveal true name
( 3rd circle) 9 - shocking grasp
( 2nd circle) 10 - burning hands
( 1st circle) 2 - minor creation
9 - magic missile
You can memorize no more spells.
< 40h/278H 47v/151V Pos: standing >
A Githyanki snaps into visibility.
< 40h/278H 50v/151V Pos: standing >
-=[As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.]=-
Your mysterious robe shattered in bits as the tortured body spasms and quivers!
Your sapphire star shattered in bits as the tortured body spasms and quivers!